                      Kathinja's Legend of Mana Guide!
                            Currently Version 3!


This Guide will CERTAINLY get really, really good, because this game is great,
and I can't stand NOT writing about it! Also, I feel a debt to all those other
people that wrote FAQs, and figure I better write some for myself! I'll try to
have useful, complete info, cuz that's the best kind of info! ^o^

There's two strong points to this FAQ so far. There's a big abilities list, 
and the Chapters guide is getting lots of focus from me. For now, this sets 
this faq apart from the others. I'll try to add other valuable things to the 
guide as I finish off those sections.


But still feel free to sent me any info or suggestions at gomf@angelfire.com

Version History:

Version 3 --- 6/15/00
+Lots more chapter info... more than any guide currently on GameFAQs!
+Lots more moves... only 25 of 217 left!
+Lots more characters
+Pets/Produce section added, with info
+New FAQ section, added some questions.
+New Miscellaneous Stuff section, with some info.

Version 2 --- 6/13/00 --- 29k
+Lots more Chapter info
+More abilities, over 100 now.
+Neatened stuff up quite a bit.

Version 1 --- 6/12/00 --- 13k
+Started the Character Info section, added some info.
+Started the Ability section, added a bunch of info.
+Started the Artifact section, added some info.
+Started the Chapter section, added some info.
+Put in some of the necessary disclaimer and ownership info.


Sections:

1. Frequently Asked Questions (FAQs)
2. Characters
3. Abilities
4. Artifacts
5. Chapters
6. Pets and Food
7. Misc stuff
8. Typical FAQ stuff.



              +------------------------------------------------+
              |        1. Frequently Asked Questions           |
              +------------------------------------------------+
Q. Can you help me with Li'l Cactus (or any other section)?
A. Check the section of chapters! If the info you need isn't in the chapter 
 summary, give me a quick mail at gomf@angelfire.com with your questions. I'll
 try to help you out!

Q. My pet just sits there in battle, and never gets experiences or kills. 
 How do I help the fellow?
A. Food! Different foods can give pets attributes like Aggresiveness, which 
 can make him more likely to attack. Also, if you exquip the ForbiddenRing, 
 given to you by Daena after you meet wth Gaeus, it'll automatically 
 share exp with everyone.

Q. Why the heck do you like Pearl? She's a suxor!
A. Cuz she's so good natured and absent-minded, like me! Plus she looks like
 a Final Fantasy-style White Mage, and I love White Mages! ^_^

Q. Got a quick tip on catching eggs?
A. Sure! Lay multiple fruit down around the miniature monster. Let him choose
 the tasty one, nearly insuring a long-lasting post-meal snooze! Then, just 
 pick up all the extra fruit after Pelican carries the egg off.

Q. How do I learn how to make Golems/Instruments/Weapons/Armor?
A. Refer to the 'Golem Workshop'/'Instruments 101'/'Blacksmithing' chapters.

Q. Why the %@#* do you have a girl nick?
A. Cuz I like Kathinja! ^_^



              +------------------------------------------------+
              |              2. Characters                     |
              +------------------------------------------------+

                                 Group Characters
              --------------------------------------------------
Main character - pick either a boy or a girl. I personally think the boy is
ugly, so I took the girl.

Niccolo - Plump rabbit-man. This merchant uses a claw to beat up his 
opponents. He's got a weakness to money and drinks.

Elazul - Mysterious guy who's always looking for the ever-wandering Pearl, 
who is like a sister to him. He weirds a sword and is strong, it would seem.

Pearl - She's an airheaded "Guardian" that gets lost a lot, which troubles 
Elazul. I like her a lot, even if she's near-useless.

Emerelda - Green-haired Jumi who's entire family was killed. Doesn't have 
a Knight to protect her.

Daena - Cat warrior who uses a flail. For whatever reason, she seemed really 
weak.

Escad - Kinda cool forest warrior, for the one or two battles you get to use 
him in. He uses a two-handed sword.

Lisa - Bud the elf's big sister. She weilds a broom. ^-^

Bud - Weilds a frying pan, and wants to be a great magician. 
He's pretty cute. ^-^

Sierra - She's a cool dragoon who serves Vandies, the White Dragon. Weilds 
knives, seeks to stop Larc, servant of Drakonis.

Larc - Dragon warriors who serves Drakonis. He weilds an mean axe, and is 
quite loyal and determined.

                                      NPCs
              --------------------------------------------------
Lil Cactus - Funny little thing in your character's house. She writes things 
down on a leaf in the room after you tell her something.

Miss Yuka - Owner of Mana's Blessing, this bird demands to be recognized as a 
canary, not a chocobo.

Teapo - One of many of a race of teapot-men, Teapo lives in the back room of 
the town store in Dominia. He's apparently a purchaser from Niccolo, the 
traveling salesman.

Inspector Boyd - This mouse dective is always after Sandra, a jewel thief of 
many disguises.

Reverend Nouvelle - This guy will give you tons of info on the game if you 
talk to him twice.

Mark - Switches off running the store in Dominia with his wife, Jennifer. 
What he really wants to do is be an astronaut, though.

Jennifer - Mark's wife. She often goes to the market, and will buy pets 
from the hero if he/she has too many.

Rachel - Mark's daughter, this girl help run the store and the bar.

Watts - This grumpy miner will help you learn to make your own weapons.

Pelican - Mailman for Dominia. He's kind vain, but a nice guy otherwise. 
He carries the monster eggs to catch back to your Home.

Professor Bomb - Crazy inventor who makes Golems. Hopefully, you'll have 
more success with them than him. ^_~

Duelle - Nifty onion-head warrior who helps you a lot in the game. Learn 
lots of fighting stuff from him early on.

Meimei - Fruit-based fortune teller who is saving for retirement.

Sandra - Jewel Theif of many disguises, who seeks the best and most 
beautiful jewels.

Alex - Geologist who travels around the world for jewels. You'd think 
be was a girl if the game didn't say otherwise.

Flameshe - Laid-back mermaid who live in Polpota Harbor.

Gilbert - This luckless fellow is a poet of love who just can't seem to find
 the right lover.

The Manager - This man made of puzzle pieces runs a bar in Lumina. He also 
teaches newcomers to Lumina Dudspeak, the language of the Dudbears.

Bartender - Another puzzlepiece man, Bartender runs a bar in Geo.

Rubens - The Jumi of Ruby, this character acts very nonchalant, in hope that 
nobody will know about him.

Count Dovula - Lead of the Succubus clan.

Basket Fish - This lil guy hangs out in Polpota Harbor, if just to oogle over 
Revanshe the dancer.

Cap'n Tusk - This walrus is the captain of the SS Buccaneer.

Revanshe - She's the dancer at Polpota Harbor. She loves to dance, because 
she's a dancer!

Magnolia - An infernal doll with a Fire Core. She lives in the Junkyard.

Thesenis - Creepy professor at Geo's Academy of Magic.

Nunuzac - This professor at the Academy of Magic had his real body trapped in 
another dimension during a war, so his currect body is represented by a magic
circle.

Kathinja - This half-basilisk is a very popular teacher at the Academy of 
Magic.

Louie - Caretaker of the Junkyard.

Mephianse - A professor at Geo's Academy of Magic, he's one of the more crazed
and passionate people around.

Skippy - Slippy little rabbit-man who was forced to work at Kristie's palace 
in Geo.

Hamson - A stupidly honest bloke who would be lost if not for Skippy's 
companionship.

Mr. Moti - The funny dancing guy who appears in shops and inns everywhere.

Crystalle - Snow Faerie who lives in the Garden of Icicle Flowers, in Fieg 
Snowfields.

Sotherbee - Kristie's butler. He hates being called "Mr. Fuddy-duddy".

Kristie - She owns Geo's palace, and collects and loves all kinds of art.

Monique - Siren who uses her power to sing to spirits in order to make lamps
 in Lumina.

Thoma - Soldier under the mind control of Deathbringer.

Thona - Undead soldier who is controlled by Deathbringer.

Trent - ancient tree who lives just outside the hero's Home. He can swallow 
seeds to bear fruit.

Irwin - Half-demon who grew up and is close to Matilda.

Matilda - Preistess of Gato, friend to Escad, Daena, and Irwin.

Lady Blackpearl - Powerful Jumi knight who fights to lead the Jumi away from 
extinction.


                       The Six (remaining) Wisdoms
              --------------------------------------------------
Gaeus - This man-the-mountain is one of the Seven Wisdoms. He loves to answer
questions. Found on Luon Highway

Pokiehl - One of the Seven Wisdoms, this "poet of Truth" helps your hero 
occasionally.

Tote - Another Wisdom, this turtle is very mild-mannered and only introduces 
himself as "Turtle". hangs out on a cliff over Lake Kilma.

Olbohn - This Wisdom is a keeper of The Underworld.

Rosiotti - This Wisdom resides in the Jungle to protect the creatures there.

Selva - The well-informed Wisdom, this flying fellow knows all and sees all.


                                 Races
              --------------------------------------------------
Wind Callers - Clan of birdmen that serve the dragon Akravator

Nuns - Those who are in spiritual training at Gato's Temple of Healing

Shadoles - Shadows of all living beings. They live in the Underworld, and 
share the same conciousness.

Dudbears - Cute little mining folk who speak their own little language.

Faeries - Hate humans, love nature.

Pirate Penguins - Charming folk who take pride in being pirates, but really 
aren't that pirate-like.

Lilipeas - Funny little guys with a birdnest as a hat.

Sproutlings - Green plant folk who live in all places.

Flowerlings - Sproulings turn into Flowerlings when they bloom.

Boinks - Strange creatures who can teleport folks all around.


              +------------------------------------------------+
              |     3. Abilities/Special Techniques            |
              +------------------------------------------------+
Only 25 left! ^_^

For STs, the effects read: Range, Direct(if applicable), Damage

    Name             Effect                    Practice what 
  1 Jump             Jump, can attack          Start with it
  2 Defend           Block physical attacks    Start with it
  3 Lunge            dash forward, can attack  Start with it
  4 Retreat          dash back, can attack     Start with it
  5 Crouch           Heal, but no defence      Start with it
  6 Push             Push enemy back           Start with it
  7 Cheer            Not sure... :\            Start with it
  8 Spin             Confuse enemies           Start with it
  9 Grapple          Hold/throw enemy          Defend, Push
 10 Whirl            Spins the enemy backwards Grapple, Spin
 11 Bash             Knock enemy across screen Whirl, Push
 12 Somersault       Roll forward, can attack  Lunge, Jump
 13 Back-Roll        Roll back, can attack     Retreat, Jump
 14 Back-Flip        Dodge attack, can attack  High Jump, Back-Roll
 15 Moonsault        Dodge attack, can attack  High Jump, Somersault
 16 High Jump        Jump high, can attack     Crouch, Jump
 17 Double Jump      Jump twice in the air     High Jump, Jump
 18 Tackle           Like Push                 Lunge, Push
 19 Counterattack    Defends then counters     Defend
 20 Counterstrike    Defends then big counters Counterattack
 21 Taunt            Makes enemies go to you   Retreat, Cheer
 22 Evade            Make two illusions        Lunge, Retreat
 23 Toss             Toss enemy into the air.  Crouch, Bash
 24 Defensive Lunge  Lunge while defending     Defend, Lunge
 25 Slide            Like Push                 Crouch, Lunge
 26 Flip-Kick        Back-Roll+Attack          Back-Roll, Back-Flip

Dagger

 27 Admonition       Mid, Direct, Medium     Lunge
 28 Rising Eagle     Small Frontal, Minor    Jump
 29 Vortex of Death  Hits Nearby, Minor      Spin
 30 Vapor Blade      Mid, Direct, Minor      Somersault
 31 Sonic Wave       Long, Direct, Minor     Back-Roll
 32 Rising Dragon    Mid Frontal, Minor      High-Jump
 33 Crescent Moon    Mid Frontal, Minor      Moonsault
 34 Eclipse          Frontal, Minor          Back-Flip
 35 Backstab         Mid, Medium             Slide, Double-Jump
 36 Puppet           Short, Medium           Retreat, Cheer
 37 Cobra Fang       Short, Medium           Push, Retreat
 38 Ninja Drop       Short, Medium           Grapple, Evade
 39 Pouncing Cat     Short, Major            Back-Roll, Somersault
 40 Backslasher      Short, Medium           Whirl, Lunge
 41 Reaping the Mist Long, Direct, Major     Back-Roll, Back-Flip, Lunge
 42 Dark Assassins   Hits all, Minor         Evade, Spin, Crouch
 43 Dance of Roses   Mid, Major              D-Lunge, Evade, High Jump 
 44 Looking Glass    Short, Major            Whirl, Bash, Taunt
 45 Aerial Reaver    Small Front, Extreme!   F-Kick, Spin, Crouch, High Jump
 46

Sword

 47 Iai Strike       Mid, Medium             Lunge
 48 Cutting Bamboo   Mid, Medium             Jump
 49 Maelstrom        Hit Nearby, Minor       Spin
 50 Rising Sun       Short, Medium           Crouch
 51 Triple Tiger     Mid, Medium             Somersault
 52 Blade Launcher   Short, Medium           Back-Roll
 53 Cutting Pine     Mid, Major              High-Jump
 54 Bird of Prey     Frontal, Minor          Moonsault
 55 Corkscrew        Small Rear, Medium      Back-Flip
 56 Cross Strike     Short, Medium           High Jump, Lunge
 57 Tiger Claw       Short, Medium           Somersault, Back-Roll
 58 Clean Sweep      Mid, Medium             Slide, Retreat
 59 Dragon's Tail    Mid, Medium             Tackle, Back-Flip
 60 Orbiting Blades  Frontal, Minor          Spin, Defensive Lunge
 61 Motion of Truth  Mid, Major              Tackle, Bash, Moonsault
 62 Smashing Blade   Short, Major            Push, Whirl, Somersault
 63 Invisible Death  Short, Major            Grapple, Lunge, Retreat
 64 Dynamite X       Mid, Major              Jump, Crouch, Cheer
 65 Terminal Velocity        Whirl, Back-Flip, Spin, Lunge
 66 Golden Dragon            Toss, Evade, Crouch, High Jump

Axe

 67 Deep Slice       Mid, Medium             Lunge
 68 Axe Bomb         Small Frontal, Medium   Jump
 69 Tornado          Adjacent, Minor         Spin
 70 Electronic Yo-Yo Mid, Direct, Medium     Somersault
 71 Retribution      Frontal, Minor          Back-Roll
 72 Bird of Prey     Hits nearby, Minor      Moonsault
 73 Salmon Upstream  Adjacent, Mdeium        Back-Flip
 74 Rising Sun       Short, Medium           Crouch
 75 Cutting Pine     Mid, Major              High-Jump
 76 Axe Bomber       Short, Major            Evade, Bash
 77 
 78 Boulder Dash          Back-Flip, Tackle
 79 Orbiting Blades  Frontal, Minor          Spin, Defensive Lunge
 80 Cross Strike     Short, Medium           High Jump, Lunge
 81
 82 Dynamite X       Mid, Major              Jump, Crouch, Cheer
 83
 84

2HandSword

 85 Lunging Arc      Mid, Medium             Lunge
 86 Rising Crush     Mid, Medium             Crouch
 87 Spiral Wave      Mid, Direct, Minor      Somersault
 88 Shish Kebob      Short, Medium           Back-Roll
 89 Impulse          Short, Minor            High Jump
 90 Shield Breaker   Mid, Medum              Jump
 91 Windslasher      Hits all, Minor               Spin
 92 Windwalker       Short, Med              Moonsault
 93 Splashblade      Short, Medium           Back-Roll, Back-Flip
 94 Rain of Blood    Short, Medium           Toss, Doulbe Jump
 95 Bring It On      Short, Major            Retreat, Taunt
 96 Marble Stream    Long, Direct, Med       Evade, Lunge
 97 Skullsplitter    Short, Major            Whirl, Jump
 98
 99 Quakebringer     Wide Frontal, Major     Cheer, Moonsault, Crouch
100 Triple Offense   Short, Major            Evade, Somersault, High Jump
101
102

2HandAxe

103 Sideswipe        Mid, Medium             Lunge
104 Rising Claw      Short, Medium           Jump
105 Flying Sawblades Hits all, Minor         Spin
106 Rolling Throw    Long, Direct, Med       Somersault
107 Blurred Axe      Rear Area, Minor        Back-Flip
108 Rising Crush     Short, Medium           Crouch
109 Spiral Wave      Mid, Direct, Minor      Somersault
110 Impulse          Wide Front, Minor       High Jump
111 Diving Right     Short, Major            Push, Back-Roll
112 Snowfall         Short, Major            Toss, Spin
113 Spring Hawk      Short, Medium           Back-Flip, Flip-Kick
114 Tidal Wave       Wide Front, Minor       Evade, DLunge
115 Splashblade      Short, Medium           Back-Roll, Back-Flip
116 Angelic Lumbjack Small Frontal, Major    Somersault, Moonsault, Back-Flip  
117 Buzzsaw of Doom  Mid, Direct, Major      DJump, Somersault, Lunge
118
119

Hammer

120 Super Slugger    Mid, Medium             Lunge
121 Big Bang         Mid, Medium             Jump
122 Blammo           Hits Nearby, Minor      Spin
123 Mole-Hunting     Long, Direct, Minor     Somersault
124 Ground Zero      Frontal, Minor          High Jump
125 Rising Crush     Short, Medium           Crouch
126 Windwalker       Short, Medium           Moonsault
127 Retribution      Frontal, Minor          Back-Roll
128 Blazing Hammer   Short, Major            Retreat, Tackle
129 Double Impact    Short, Medium           Somersault, Moonsault
130 Thor's Hammer    Short, Medium           Toss, High Jump
131 Skullsplitter    Short, Medium           Whirl, Jump
132 Tidal Wave       Wide Frtonal, Minor     Evade, DLunge
133 Ultra Slugger    Short, Major            Toss, Retreat, Lunge
134 Intervention     Wide Frontal, Major     Double-Jump, Spin, Somersault
135 Volcano          Short, Major            Crouch, Cheer, Jump
136

Spear

137 Lancer           Mid, Medium             Lunge
138 Mighty Javelin   Frontal, Minor          Jump
139 Twister          Hits Nearby, Minor      Spin
140 Dragon's Bite    Long, Direct, Minor     Somersault
141 Furious Copter   Hits all, Minor         High-Jump
142 Nebulous Saucer  Short, Medium           Moonsault
143 Lancerator       Mid, Medium             Tackle, Crouch
144 Cyclone Racer    Mid, Medium             Spin, Lunge
145 Rewind           Short, Medium           Back-Roll
146 Fool's Play      Short, Major            Toss, Evade
147 Holy Light       Small Frontal, Medium   High Jump, Somersault
148 Triple Supremacy     Lunge, Crouch, Spin
149 Deadly Branding  Short, Major            Bash, Taunt, Slide
150 Chrome Ray       Short, Major            Back-Roll, DLunge, Grapple
151 Raging Fury          Tackle, Evade, Lunge
152 Lo and Behold    Short, Extreme!         Crouch, Moonsault, D-Jump, Spin
153 Blue Dragon          Evade, Retreat, Spin, D-Lunge

Staff

154 Gust             Mid, Medium             Lunge
155 Paint It Black   Frontal, Medium         Jump
156 Aftershock       Adjacent, Minor         Spin
157 Golden Pyres     Hits Nearby, Minor      Crouch
158 Bubbles          Frontal, Medium         High Jump
159 Blaze            Small Frontal, Medium   Moonsault
160 Halo             Hits Nearby, Minor      Evade
161 Purgatory        Mid, Med                Tackle, Cheer
162 Flower of Gold   Hits Nearby, Medium     Evade, Retreat
163 Fire and Ice         Somersault, Back-Flip 
164 Gales of the FallAdjacent, Medium        Spin, Moonsault
165

Knuckles

166 Bloody Knuckles  Mid, Medium             Lunge
167 Lightning Kick   Mid, Medium             Jump
168 Whirlwind Kick   Hits Nearby, Minor      Spin
169 Jawbreaker       Short, Medium           Crouch
170 Rolling Slam     Short, Medium           Somersault
171 Flip Thrust      Mid, Med                Back-Roll
172 Moonsault Stomp  Short, Medium           Moonsault
173 Giant Swing      Short, Med              Grapple, Spin
174 Tiger Driver 91  Short, Major            Grapple, Crouch
175 Northern Lights  Short, Major            Grapple, Jump
176 Mental Barrier   Adjacent, Medium        C-attack, C-strike
177 Sparkly Feet     Short, Major            Toss, Evade, Double-Jump
178 Cough Drop       Short, Major            Grapple, High-Jump, Bash
179 Fist Norse Star  Mid, Major              Lunge, Grapple, Evade
180 Flips of Thunder Short, Major            Back-Roll, Back-Flip, Flip-Kick
181 Power Combo      Short, Major            Grapple, Bash, Retreat, Lunge
182 Gravity Drop     Short, Major            Toss, Crouch, High-Jump, Grapple
183

Flail

184 Dragon Teeth     Mid, Medium             Lunge
185 Setting Sun      Short, Medium           Jump
186 Pheonix Wings    Hits nearby, Minor      Spin
187 Chinsplitter     Short, Medium           Crouch 
188 Druken Monkey    Mid, Med                Somersault
189 Twilight         Short, Medium           High Jump
190 Psyclone         Frontal, Minor          Moonsault
191 Double Dragon    Short, Major            Moonsault, Evade
192 Back Slasher     Short, Medium           Whirl, Lunge
193 Enter The Tiger  Mid, Medium             Slide, Retreat
194 Avalanche        Short, Medium           Crouch, Back-Flip
195 Puppet           Short, Medium           Retreat, Cheer
196 Challenger       Mid, Major              Tackle, Taunt, C-Attack
197 
198 xtreme Condition Mid, Major              Evade, Tackle, D-Jump
199 Looking Glass    Short, Major            Whirl, Bash, Taunt
200
201

Bow

202 Trueshot         Long, Direct, Minor     Lunge
203 Forward ArtilleryFrontal Minor           Jump
204 Spinshot         Hits all, Minor         Spin
205 Needle Shower    Frontal, Minor          Back-Roll
206 Tri-Shot         Mid, Direct, Medium     High Jump
207 Trickshot        Small frontal, Major    Moonsault
208 Hypershot        Short, Medium           Toss
209 Change-Up        Mid, Direct, Medium     Retreat
210 Backshot         Short, Medium           Bash
211 Flying Swallows  Mid, Medium             Tackle, Double Jump
212 Rain of Death    Hits nearby, Medium     High Jump, Spin
213 Sureshot         Short, Major            Flip-Kick, Back-Flip
214 Carpet Bomber    Hits all, Medium        Evade, High-Jump
215 
216 
217 

Hey, if you've got the complete info for one of the moves I'm still 
missing, give me a mail with it! ^_^

              +------------------------------------------------+
              |              4. Artifacts                      |
              +------------------------------------------------+

   Name:            Creates:         Get at/from:
 1 Mailbox          Home             Start with it
 2 Colorblocks      Dominia          Sproutling outside Home
 3 Wheel            Luon Highway     'Niccolo's Buisness Unusual'
 4 Jade Egg         Mekiv Caverns
 5 Stone Eye        Lake Kilma       'Lost Princess'
 6 Flame            Gato Grottoes    'Niccolo's Buisness Unusual'
 7 Medallion        Jungle           'Niccolo's Buisness Unusual'
 8 Firefly Lamp     Lumina           'Lost Princess'
 9 Sand Rose        Duma Desert      'Huntin' Du'Cate'
10 Trembling Spoon  The Underworld
11 Ancient Tablet   Mindas Ruins     'Flame of Hope'
12 Torch of Coral   Madora Beach     'Flame of Hope'
13 Broken Doll      Junkyard
14 Skull Lantern    Norn Peaks       'The Fallen Emporer'
15 Rusty Anchor     Polpota Harbot
16 Moon's Mirror    Tower of Lieres
17 Tome of Magic    Geo              'Infernal Doll'
18 Dragonbone       Bone Fortress    'The Wind Guardian'
19 Bottled Spirit   Ulkan Mines
20 Pirate's Hook    SS Buccaneer
21 Frozen Heart     Fieg Snowfields  'The Looking-Glass Tower'
22 Green Cane       The White Forest 'The Bone Dragon'
23 Golden Seed      The Orchards     Grow 60 (not sure) fruit from Treant
24
25
26 Sword of Mana    Tree of Mana     'The Cage of Dreams'

              +------------------------------------------------+
              |                5. Chapters                     |
              +------------------------------------------------+
I tried putting the most essential info for the chapters without complete 
info. Most of the help will expand as I play more/get more time. Also, some 
of the names of the Chapters are from the Diary, I'll replace them with the 
actual names once I play through the game a second time.


                   Niccolo's Buisness Unusual (Dominia)
------------------------------------------------------------------------------
If you don't have any other sidekicks, head to north Dominia's marketplace. 
Niccolo will be there, and if you talk to him, he will join you. Head to the 
store (on the bottom left on the first scren you come to), and in the 
left-hand door. Nic will talk to Teapo there, and tell him that he's got a 
AF Wheel for the low, low price of 500,000 Lucre. He rejects it, but Nic says 
he'll give it to you in the meantime so that Nic can show Teapo how good it 
is. Using this Artifact, you player can place the "Luon Highway" on the map. 
Go there, and make your way through. You'll encounter Daena on the way, speak
to her. Then move on, beat the boss, and Niccolo will thank you, sell you 
some items, and give you AF Flame and AF Medallion, and be off.


                        Tiny Sorcerers (Dominia) 
                           Prerequisite: ???
------------------------------------------------------------------------------
At some point, Pelican in the residential area of Dominia will tell you that 
he can't deliver mail, because two freaky lil children are casting spells are 
wreaking havoc around the residential area. Head up past him and you'll get to 
an area with some creepy pumpkins and such. You'll find Lisa and Bud, and 
fight them. They aren't too hard. Afterward, they'll ask you to be your 
apprentice. I, unfortunately, misunderstood the question at the time, so I 
didn't accept it. It doesn't seem to matter much, though, they still move in 
with you. ^-^


                         Gaeus's Wisdom (Dominia) 
                    Prerequisite: Niccolo's Buisness Unusual
------------------------------------------------------------------------------
Go to Mana's Blessing in Dominia, and meet Daena in one of the rooms. She 
wants to meet Gaeus, and asks you to go with her. Travel to Luon Highway, 
and make your way far east. Talk to Gaeus there, and he'll talk about some 
stuff, Daena will give you the ForbiddenRing, which gives you some . Talk to 
him again, and he'll tell you about the tree near your house. Head back home 
to start the Mana Orchards quest.


                        Where's Putty (Ulkan Mines)
                    Prerequisite: Mine Your Own Buisness
------------------------------------------------------------------------------
If you take the "Dudbear Express" to the Dudbear's lair, you'll find that 
Putty, leader amoungst the Dudbears is kidnapped by the Pirate Penguins! 
Well, march on over to the SS Buccaneer, head all the way down past David 
(of 'Summer Lovin' and 'Li'l Cactus' fame), into the room with a shaking 
barrel in it. Talk to it, Putty will hop out and run off. Head to the cliff 
at Polpota Harbor, and talk to Putty. You're all set!

                          Lost Princess (Dominia)
------------------------------------------------------------------------------
Talk to Elazul in the bar in Dominia, and go through the conversation there. 
Then offer to help him find Pearl. Head to Mekiv Caverns, and make your way 
back. Beat the boss there, and find Pearl. Oh, not only will Pearl blush and 
look kawaii, she'll also give you AF Stone Eye and AF Firefly Lamp! Not a 
bad mission, eh? ^_^


                         Diddle's Letter (Dominia) 
                             Prerequisite: ???
------------------------------------------------------------------------------
After some point, when you go to the fountain where Capella and Diddle are 
playing, Diddle will get up and walk away. Capella will go look for him. 
Head to the inn, where Cap asks Miss Yuka where Diddle went. She points the 
juggling monkey to Pelican. Head to the houses in Dominia, where Pelican 
cannot be found. Capella figures silly Diddle must put a stamp on his head 
(how he figured that out, I've got no clue), and puts a stamp on his own head.
After a little struggle, Pelican swoops down and carries Capella to Luon. 

Head to Luon, and after a little while, you'll find a letter sitting at one 
of the forks. Go to it, and Capella will come by. Ope the letter, read it, 
then head towards the cave at Luon. You'll encounter Diddle there, and he 
asks you if Capella read the letter. Say no, and the two will head back toward
the enterance. Eventually Capella will admit it, and Diddle will walk away. 
Head into the cave, eventually you'll find Diddle. They'll make up and the 
chapter is over, but not before giving you a Gator Skin. If you want to see 
their new audience, head to Lumina. ^_^


                         Two Torches (Gato Grottoes)
------------------------------------------------------------------------------
When you see Escad walking on the Gato map to the Healing Temple, you can 
start this chapter. Anyway, head to the temple, and to the back room. There's 
a story point with Daena, Matilda, and Escad. Eventually, Matilda will be 
kidnapped. You have to chase them to the other cliff (the right hand part 
of the fork) and then into the dungeon. After wandering around for a while, 
you'll fight a boss, and save Matilda. A job well done. ^^

                           Huntin' Du'Cate (Jungle)
------------------------------------------------------------------------------
Hear the plight of Hamson and Skippy, then head into the Jungle to find 
Du'Cate. After a while, you'll meet a fellow who will cast a spell on you, 
preventing you from getting lost. Then you can continue on in the place, 
until you get to "Du'Cate Territory". After that, you can head over to fight 
the Du'Cate himself. An awefully large creature, on wonders how Skippy and 
Hamson would catch 500 of them. ^-^ Anyway, beat him post-haste, and 
afterward, Sothbee will hand you the reward of 500 Lucre and AF Sand Rose.


                           Murmuring Forest (Jungle)
------------------------------------------------------------------------------


                           Gorgon's Eye (Lake Kilma)
------------------------------------------------------------------------------
Someone's turning all the Pirate Penguins to stone! Anyway, head through the 
dungeon, talking to the Cap'n and the other guys on the way. You need to meet
a person to give you the ability to see the cloaking faeries, and then you 
can progress. After a while, you'll make you way to a cliff, which Tote the 
turtle will usher you off of. You'll fight a boss at the bottom. After you 
win, you'll get something, and all the Penguins will be well again.


                             Seeking Faeries (Gato)
                          Prerequisite: Twin Torches
------------------------------------------------------------------------------
Matilda asks you to go find Daena. Head to Tote in Lake Kilma, he'll tell you 
a woman was by asking about Faeries. Walk back a screen or two, Daena's there.
 Talk with her, then head through the place until you get to a place where 
 Daena travels to the Faerie world. Beat the kinda-hard boss, and you'll head 
 back to Gato, where you tell Matilda what's up.


                             Teatime (Mindas Ruins)
------------------------------------------------------------------------------
Find and help Teapo. You make make your way through the gates by talking to 
solitary Flowerlings in the middle of a screen, then talking to the F'lings 
that drop down to move the gate corrosponding to their position. After you 
make your way through, you'll have to head back to the Monolithic Structure, 
which will open up. Wander through, and you'll find Teapo. While he's talking,
a bat will try to steal his blood, then your blood once Teapo heads out, Beat 
him, and head out. Then you're done! You get AF [somethingorother]

                     Mine Your Own Buisness (Ulkan Mines)
------------------------------------------------------------------------------
Head into the mines, and go along until you get to a shop. Talk to Pohkiel 
there, he'll say Watts went deep into the have to find some ore. Well, go 
way down, you'll see him. Talk to him a little, and you'll fight a kind-of 
hard boss. You need to knock the buds off of the plant, then kill the lose 
buds. After you kill it, Watts will give you something, and head back. You 
can now start "Watts Hammer". Also, you can listen to Pokeihl's little fun 
song about Watts. ^-^


                             Daddy's Broom (Home) 
                  Prerequisite: 'Li'l Cactus', 'Infernal Doll'
------------------------------------------------------------------------------
Lisa's broom, a dear momento of her late father, is missing! You'll find out 
that Li'l Cactus, the silly thing, picked it up, thinking it was old and 
trash, and ran it to the Junkyard! Well, take the Bud-ster with you and head 
over, before Lisa starts crying. Now, I'm told that if you mess this next 
part up and arrive at Prof. Bomb's place, the junkyard will re-arrange itself,
making it really hard to first. So, for the love of Undine, save before you 
go! Anyway, talk to the junky dolls as you go, and they'll sometimes give you 
clues. Once you find the Broom, monsters will appear. Lisa will try to fight 
with it, but break it! Bud tells her to get back, you and him will handle it. 
Beat up the thugish junkpiles, and then head back home. When you get there, 
things look bleak due to the semi-snapped sweeping stick. But, Bud, with his 
keen magical prowess, will fix it up in a jiffy. Thus, the mission ends!


                           Infernal Doll (Junkyard)
------------------------------------------------------------------------------
Head to the Junkyard. There will be an ominous doll there. Talk to the 
Jack-in-the-box there, and he'll tell you which toys to follow. Follow them, 
you'll be lead to a bunch of monster with boss music. Beat them up. You'll 
meet Louie, who'll say that the dolls don't might being destroyed. Anyway, 
once you finish, you'll get the oh so lovely Artifact AF Tome of Magic!


                           Diddle Had it! (Lumina)
------------------------------------------------------------------------------
Go to Lumina. If Diddle leaves, talk to Cappella, and the quest will start. 
Then leave Lumina. Eventually, you'll see four Shadoles enter Lumina. Go in, 
talk to Capella, and leave the screen. The four Shadoles will then surround 
Diddle on the map, and he'll dissappear. Cap will run off. Head to the 
underworld, a Shadole will transport you to the bottom. Pokiehl will explain 
that the Shadoles will drag you down in order to keep your soul. Don't worry,
the more times you mess up, the less Shadoles will be there to stop you. 
After passing four groups of Shadoles, you'll meet up with Cap and Diddle. 
After a long conversation, you have to kill an undead ape-mummy in order to 
save the two musicians. So, beat them up, and you'll get out of the 
Underworld. And then you're all set! ^_^


                        Glass Tower (Tower of Lieres) 
                    Prerequisite: At least 'Flame of Hope'
------------------------------------------------------------------------------
If Pearl is in front of the Tower instead of a Boink, you can do this mission.


                        Flame of Hope (Gato Grottoes)
------------------------------------------------------------------------------
You'll find a Sproutling complain to a nun as you come in. After that, move 
upward, and you'll meet Rubens. After chatting with him, head to the terrace, 
watch that, then head to the Temple of Healing. After that scene, head back 
to the Cliff (So much running!). There's another scene there, and you need 
to head BACK to the temple, where a nun will be crumpled on the ground. Boyd 
will rush in, find it's not serious. Head back to the terrace. There'll be 
an _important_ scene, and then you'll get sent to the dungeon in Gato.

Make your way through the dungeon, eventually you'll come to the end. Sandra 
will reveal herself, and then get away. You'll still get AF Ancient Tablet 
and AF Torch of Coral for your effort though, thankfully! ^_^


                      Can't Look Back (Fieg Snowfields)
------------------------------------------------------------------------------
Mephianse will wander in the Snowfields, saying something about his dead 
brother. As you wander through yourself, you'll find that his brother is 
actually alive, but that he turned into a huge monster. Mephianse can't 
kill him though, because he's the brother. So, it's your job! ^_~ Beat him 
up, and you're all set.


                         Summer Lovin' (Madora Beach)
------------------------------------------------------------------------------
You'll learn of Valrie and David, two star-crossed Penguin lovers. David feels
the need to obey his Penguin Pirate destiny, but he wants to be with Val. 
Anyway, make your way through the dungeon. You can stomp crabs as you go, 
but I haven't figured out if their's a bonus for doing so. At the end, the 
two penguins will promise each other to get back together someday. 
So sweet, eh? ^_^

                        Drowned Dreams (Polpota Harbor)
------------------------------------------------------------------------------


                           Faeries' Light (Lumina)
------------------------------------------------------------------------------
Gilbert is trying to woo Monique, a lampmaker in Lumina. However, she's 
troubled because she can't sell enough lamps to stay in buisness. She needs 
to sell at least six more lamps. Gil takes you outside and asks you if you 
will sell three lamps, while he sells three lamps. You can just buy them, if 
you've got the money to waste, or you can sell the lamps to the Dudbears. You 
can learn Dudspeak from the bartender made of puzzle pieces. I'll list them in 
this FAQ for now, but until then, just talk to the duds, and don't ask them to 
buy until you've already said two other things to them. If you mess up and one 
says "Gak!", just talk to another you haven't sold to, or leave the screen and 
re-enter.


                            The Lucky Clover (Geo)
                        Prerequisite: The Glass Tower
------------------------------------------------------------------------------
First you must find Elazul in Dominia's bar, join up with him, and try to 
leave. Pearl will show up, take her along to your home. Elazul will say he's 
headed for Geo. Head to Geo, get Elazul, head to the Academy on a school day. 
Talk to the green-haired girl, then go to the inn, come back on Undine or 
Gnome day, and visit her in the library. Then visit her AGAIN on a school 
day, then AGAIN on a vacation day. Then she'll follow you around, you'll 
have to bring her to the principal, Mephianse, office while he's teaching 
(I think Dryad Day), and find a core. Then head to the inn, talk to the 
teapot behind the counter, he'll deny having a core. Head to the palace, 
get a core, and then go back to the inn, and get the last core. Then Emerelda
will he kidnapped by Sandra. Chase them through to the battle arena under 
the palace. Unfortunately, it's too late after you beat the monster, 
Emerelda has been killed... ;_;


                        The Quiet Sea (SS Buccaneer)
------------------------------------------------------------------------------
Refer to the map in the Miscellaneous section to start this chapter. A 
Penguin catches a bottle fishing. He opens it, a ghost pops out. He runs away.
Find him on the bottom of the ship, where you saw David or found Putty, and 
he'll be in a barrel. Talk to him for a while, then talk to the Cap'n. Talk 
to the barrel-penguin again, he'll give you the bottle. Chase the ghost up 
on deck, and bottle him up again. Cap'n will give you some metal and a crabs 
for your Home's library.


                       The Treasure Map (SS Buccaneer)
------------------------------------------------------------------------------
Check the map in the Miscellaneous section to start this. You'll head to the 
Mekiv Cavern, and you'll look around until you find the map. Then Dudbears 
will promptly rip it up, you have to chase down each one and get the pieces 
back. After you do that, you'll win and the Cap'n will give you another crab 
for your Home. ^-^


                        Reach for Stars (Duma Desert)
------------------------------------------------------------------------------
When you head into Duma, you'll find Kathinja with some of her students. Make 
note of the colors of the students clothes. She'll explain that Mephianse 
took a supposedly important book, and is perhaps going to use it for 
something evil, or possibly dastardly! Anyway, she sends you into the desert 
to find him. Where there are forks, there will be one Kathinja follow and one 
Mephianse follower. If you noted the colors as I recommended, this'll be easy,
just follow the Kathinja's students! Anyway, you'll meet up with Mephianse, 
but he says he just tossed out the book! He'll push you back a screen and 
you'll end up fighting monsters to boss music! Anyway, go back. Mephianse will
explain that he wil use this cannon to knock out all the stars in the sky! 
Unfortunately, you're powerless to stop him. Fortunately, it's actually a 
firework cannon, so sit back and enjoy the show. Afterward, Kathinja will 
resume his regular position as teach in the Geo magic school.


                    The Dragon Princess (The White Forest)
------------------------------------------------------------------------------
Make your way through this forest with Larc. He'll tell you when the path you 
choose is the one that Sierra took, simply go along with what the dragoon 
says. After you make your way all the way back to Vandies. She'll simply 
give the Mana stone over to Larc. Larc will take it and be off. Then 
Vandies and Sierra need to test your powers.


                        The Wind Guardian (Norn Peaks)
------------------------------------------------------------------------------
Just as you end, Larc tells you to stop, and a warrior leaps out from nowhere.
Thankfully, Larc stops her. It's Sierra, who exclaims that Larc is being 
tricked, and then goes away. Eventually you'll come to the Village of the 
Winds. The Bird Dragoons there will try and stop Larc, but he won't be 
stopped. Continue on. You'll fight a mini-boss, then move on and fight another
and another. You might get sent back the the start a few times, so use this 
oppertunity to practice a variety of Techniques. Anyway, after you beat the 
three guys, you'll be able to pass. You'll come to another part, four guys 
show up, but Larc kills them all in one blow. Continue on and fight 
Akravator. He also warns you of Drakonis's evil. Kill him, and you'll be lead
to the Mana Room. You'll get AF Dragonbone.


                     The Bone Dragon (The Bone Fortress)
------------------------------------------------------------------------------
Bring Yourself, Larc and a pet/golem to the Bone Fortress. As you enter, 
you'll set off a trap. Make your way around, talking to skulls and armor, 
until you find your pet. Then find the place with two big buttons and a 
gate. Examine a button, then head in. You'll fight Sierra, beat her, wander 
around then back to the fight place, and you'll locate a key. Head back 
through, using the key, and finding Larc. Find the room with three buttons and
pass through. Eventually you'll get to the Undead Dragon, and fight him. 
You'll have to kill him twice, but, like most bosses in this game, he isn't 
too hard. Larc will take the Mana Stone and give you AF Green Cane, allowing 
you access to the final dragon.


               The Crimson Dragon (The Underworld/The Flames)
                     Prerequisite: 'The Dragon Princess'
------------------------------------------------------------------------------


                      The Fallen Emperor (The Underworld)
------------------------------------------------------------------------------
Go to the Underworld alone. Follow the little spirit to the tombstone, talk to 
the stone, and something will appear, saying it will test you, and the screen 
goes black. You wake up in a cave. Larc greets you, tells you a little about 
himself, and joins you, saying you can find out more if you go with him. Move 
along, eventually you'll get to a place where Larc says that you should meet 
Olbohn, controller of the undead. Keep on going, even if he says to turn back.
Once you get there, Olbohn will give you permission to be Baptised. After 
being transported by Olbohn's little ghost thingy to the baptism chamber, 
you will get baptised. This allows you to go farther. Move past where Olbohn 
was, and eventually Larc will stop you and ask if you're ready to be tested. 
Say yes, you'll fight a boss. After beating him, you'll meet Drakonis. He says 
that he needs you to kill three dragons who took his power. You have to 
accept. You'll leave The Underworld, and Larc will give you AF Skull Lantern.
The chapter ends.


                        Blessed Elixir (Gato Grottoes)
         Prerequisite: 'Flame of Hope' or 'Nic's Buisness 3' (not sure)
------------------------------------------------------------------------------
Go to the place in the Gato dungeon where there are two nuns and a bunch of 
barrels. Talk to them, they will say a funny rabbit came and drank all of 
their Elixir! Head outside, a drunken Niccolo will challenge you to a fight. 
Beat him, head back in, and the nuns will tell you to find the oasis to get 
some holy water to make more elixir. You need to go to Bartender in the place 
where Kathinja hangs out in Geo, who will point you to The Manager in Lumina. 
He'll teach you how to get a "barrel in your soul". Then head to the Duma 
Desert. There's a nearly-hidden path in a room with two skeletons and a 
purple spirit with blue flames. Head in there, let the barrel do the work, 
and off you go!


                          The Cage of Dreams (Home)
------------------------------------------------------------------------------
The Sproutling that was sick from the Golden Seed thing is missing. Head to 
your workshop. You'll find Nunuzac and Belle there. Nunuzac trapped the 
Sproutling in another dimension, so that he could not become the Tree of 
Mana. Afterward, head outside, Pokiehl will be there. He'll talk it over 
with Nunuzac. Even though he wants the S'ling released, he says he will 
pray for Nunuzac, whatever his choice may be. Talk to Nunuzac, you'll be 
transported to his dimenion. Wander through the philosophically-named rooms, 
until you find the S'ling. Talk to him, you'll get AF Sword of Mana, and 
you'll be transported out.


                 Niccolo's Buisness Unusual 2 (Gato Grottoes)
                              Prerequisite: ???
------------------------------------------------------------------------------
Find Niccolo in the Store here. Talk to him, get him to join you, and head to 
the spot just left of the place you come into Gato. Choose to go to the 
waterfall, and once you head in, he'll start picking Greenballs. After a 
little while, a Faerie will appear, talk to her. After that, the Faerie will 
leave. Niccolo will give you a Greenball Bun, Granz Steel, and 500 Lucre. 
Another tough chapter, eh?


                    Niccolo's Buisness Unusual 3 (Lumina) 
                       Prerequisite: Nic's Buisness 2
------------------------------------------------------------------------------
Talk to Niccolo in the store in Lumina. He wants to go to the Mindas Ruins and
see the psychokenetic flowerling. So, take him there! Make you way past the 
Monolithic thing to the back of the ruins. Niccolo will spot the psychokinetic
flowerling, say that it'd be worth tons of money, and chases it around. The 
flowerling uses his powers to teleport away, Niccolo declares it a fake, and 
asks you to take him to the exit. When you get there, he says goodbye, and 
gives you nothing. ;_;


                    Niccolo's Buisness Unusual 4 (Geo) 
                       Prerequisite: Nic's Buisness 3
------------------------------------------------------------------------------
Find Niccolo in Geo, take him to Watts's shop. He'll connive Watts out of some
 dough, but not before you hand over a Gator Skin. Unfortunately, you get 
 nothing out of it, again, except for the temporary companionship of 
 everyone's favorite merchant rabbit.
 

                     Niccolo Calls it Quits? (Polpota)
                       Prerequsite: Nic's Buisness 4
------------------------------------------------------------------------------
First talk to Kristie in Geo's palace. She'll talk about how she'll be broke 
from the money that a rabbit is charging her for medicine. Head to Polpota, 
you'll find Nic there. He won't have any memory, but the medicine will be in 
his hand. Head back to Geo, talk to Kristie. Niccolo will ask very 
non-Niccoloish, and give the cure over, pro bono. Anyway, head back out and 
to Dominia. Niccolo will say someone is calling him, and leave you. TBC


                             Li'l Cactus (Home)
------------------------------------------------------------------------------
Heh, people HATE this one. Bud is sick, and Li'l Cactus is missing. Head to 
the fortune-teller in the marketplace of Dominia. She'll tell you that you 
need to find Selkie in the Jungle. Selkie will tell you to find the mage in 
Geo. The guy you're loking for is the one that stands outside the classroom. 
He'll tell you to find David, one of the penguin pirates. Go to the 
SS Buccaneer, and find David on one of the lower decks. He says he gave Li'l 
Cactus the potion and sent him back with Pelican. Head to the Captain's 
quarters, and tell the Captain that you don't like the ship. He'll kick you 
out, head back to Domonia. Talk to Pelican, who says he delivered Li'l 
Cactus, despite the prickles. Head home, talk to the Cactus-in-the-mailbox, 
and you've finished the chapter.


                              Rachel (Dominia)
                             Prerequisite: ???
------------------------------------------------------------------------------


                             Blacksmithing (Home) 
                         Prerequisite: Watts's Hammer
------------------------------------------------------------------------------
Head to your Workshop, Watts will bust out of the door. Talk to him, he'll 
lead you into the newly-constructed forge. He'll give you a few choices to 
say to him. I got stuck here for a while, I THINK you need to ask him all 
three questions in a row, then ask to stop. But I don't know. Just mess 
around a bunch, eventually he'll let you go, give you some stuffage, and 
be off.


                           Instruments 101 (Home)
                             Prerequisite: ???
------------------------------------------------------------------------------
One of the young mages from Geo will appear in your workshop door, and he'll 
teach you how to lure a spirit. I don't remember exactly in what order it 
happens, but you'll end up luring a spirit and learn to make instruments 
with metals. Not a tough chapter, certainly.

                            Golem Workshop (Home) 
                           Prerequisite: Prof. Bomb
------------------------------------------------------------------------------
Once you head into your workshop after the 'Prof. Bomb' Chapter, the hairy guy
will lead you in, and give you a book on Golems. Read it carefully, then take 
his test. It's not very hard. After that, he'll give you some stuff, and 
you'll be prime for making robotic warriors of doom! ^_^


                            Mana Orchards (Home) 
                         Prerequisite: Gaeus's Wisdom
------------------------------------------------------------------------------
Head to the southwest exit from the screen outside your house. You'll get 
atacked by some plants. After beating them, you'll meet Trent the tree, in 
your back yard. Feed him some seeds, and after you come back in a few days, 
pick them and put them in the bin, then talk to him and finish the chapter.


                          Monster Corral (Dominia)
                        Prerequisite: Tiny Sorcerers
------------------------------------------------------------------------------
Head to the residential area of Dominia, and out the back. A young mage there 
will teach you how to lure Monster eggs for raising as pets. Just lay a fruit 
near the middle of the screen with the Triangle button, and walk away. The 
curious lil bugger will waddle over, sniff it, chomp it down blissfully, and 
honker down for a nice after-mean nap. Run up to the sleeping monster 
container and snatch him. Pelican will fly in and snatch it up. The young 
mage will lead you back to your home, and shwo you the territory. Then you're
all set! If you want, head to the map, wander around for a week or so, then 
head back to the stable, and a kawaii lil rabbite will hop out, ready for 
love and affection! Keep good care!


                         Gilbert: School Amour (Geo)
------------------------------------------------------------------------------
Gilbert is trying to lure the mage woman, but since she's part basilisk, 
she'll turn him to stone. She needs to get her students to stop boyotting 
school, so Gilbert says he will. She walks off, and when you talk to Gil, 
he'll ask you to do it. Being the nice person you are, you will. Just talk 
to the kids until they all say they'll go back to school. Then talk to the kid
in the store, on the left. He'll go back to school, and the chapter will 
finish after a brief story moment.


                          Prof. Bomb's Lab (Junkyard) 
                          Prerequisite: Infernal Doll
------------------------------------------------------------------------------
Head back through the junkyard, and find Bomb. He says that his Golem has gone
awry. Head to the Jungle, and follow the trail of parts to the Golem. Beat him
up, and head back to Bomb. He'll thank you, and this unlocks Golem Workshop.


                       Watts's Hammer (Ulkan Caves) 
                     Prerequisite: Mine Your Own Buisness
------------------------------------------------------------------------------
This one's easy. Talk to Watts, he says his hammer is missing. Go west two 
screens, and there'll be a sign. Look at it, and a Dudbear will pic you up and
race you to their den. The chapter 'Where's Putty?' will start, and Watts 
little hammer will be sitting on the floor, near the top of the room. Pick 
it up and return it to Watts, he'll thank you.


                              Seven Wisdoms (Home)
------------------------------------------------------------------------------
Bud wants to see all of the wisdoms. Since one of them is dead, you only need 
to find 6. Gaeus on Luon Highway is one, The Rosiotti in the Jungle is two. 
Olbohn in The Underworld is three (You need to have completed the whole Dragon
Quest first). Tote the turtle is in Lake Kilma, on the cliff you jumped off of
earlier. Pohkiel is hard to find. You can find him once in Lumina, once in 
Watts's shop, and you can find him in The Underworld as part of 'Diddle Had 
It'. Silva is sometimes at the fork at Gato Grottoes, I'm not sure what 
causes it. After finding them all, just head home, and the chapter will end.


                      The Field Trip (The Bone Fortress)
------------------------------------------------------------------------------
You need Star Sprinkles, Fairy Scales, and Silver Mushroom. Will fill in rest 
later.


                     Catchin' Lilipeas (The White Forest)
------------------------------------------------------------------------------
Time to help Skiyy and Hamson again! This time, you've got to catch Lilipeas. 
What you really need to do, though, is save the Lilipeas. After saving 
Lilipeas from both Skippy and Hamson, as well as releasing two from barrels, 
you can head to the enterance of the Lilipean village. There, Hamson and 
Skippy will give up on Sothbee and company, and head off to create their 
own legends. You can go in and visit the Lilipeas, but I'm not sure how to 
end the chapter.


              +------------------------------------------------+              
              |            6. Pets! =^o^=                      |
              +------------------------------------------------+
Pets are third members for your party. There's not way to control them 
directly, but you can adjust the way they grow. Anyway, to get a pet, you need
 to have completed 'Monster Corral'. After that, you'll have an egg that will 
turn into a Rabbite. if it hasn't hatched yet, walk around on the map for a 
while. Come back, and choose to either take the lil guy with you, or to let 
him graze and feed. if you've got a bunch of fruit already, you can have him 
graze and feed, increasing his stats and giving him personality.

Putting food in a pet's food bin gives him or her access to stat-boosting 
nutrients. Follow the chart below to see what gives you what you want.

Pwr=Power Skl=Skills Def=Defense Mgc=Magic Spr=Spirit
Chm=Charm Lck=Luck

Agr=Aggressiveness Arr=Arrogant Clm=Calm Ind=Indecisive
Sch=Scheming Laz=Lazy Frd=Friendly Lon=Lonely

Name            Increases                        Lowers
Garlicrown      +Chm                             -Arr
Conchurnip      +Pwr,Def,Agr,Arr                 -Mgc
Sweet Moai      +Def,Mgc,Lck,Laz                 -Skl
Pear O'Heels    +Pwr,Def,Chm,Arr                 -Spr
Mangolephant    +Pwr,HP,Agr,Arr
Apricat         +Def,Clm
Diceberry       +Pwr,Agr
Peachpuppy      +Pwr,Skl,Frd                     -Sch
Applesocks      +Skl,Chm,Clm,Ind
Whalamato       +Mgc,HP,Chm                      -Def,Agr
Spiny Carrot    +Mgc,Spr,Clm,Ind                 -Skl
Loquat-Shoes    +Skl,Chm,Sch,Laz                 -HP
Bumpkin         +Pwr,Spr,Agr,Arr,Sch,Laz
Honey Onion     +Skl,HP,Spr,Ind                  -Pwr
Orange'opus     +Def,HP,Sch,Laz
Citrisquid      +Mgc,Sch
Springanana     +HP                              -Ind
Cornflower      +Mgc,Chm,Agr                     -Clm
Fishy Fruit     +Skl,Mgc,Chm                     -HP,Sch
Rocket Papaya   +Mgc,Chm,Clm                     -Agr
Cabbadillo      +Def,Spr,Frd,Lon                 -Chm
Squalphin       +Mgc,Lck,Frd,Lon                 -Pwr
Needlettuce     +Def,Chm,Clm                     -Agr
Boarmelon       +Pwr,Skl,Spr,Lon                 -Chm
Dialaurel       +Pwr,Lck,Agr                     -Clm
Heart Mint      +Chm                             -Laz
Spade Basil     +Spr                             -Lon
Pine O'Clock    +Pwr,Skl,Def,Mgc,HP,Spr,Chm,Lck  -Agr,Clm,Sch,Frd
Gold Clover     +Skl,Lck,Frd                     -Sch
Rhinolupe       +Pwr,HP,Spr                      -Mgc,Clm
Lilipods        +Skl,HP,Clm,Ind,Frd,Lon          -Mgc
Cherry Bombs    +HP,Frd
Orcaplant       +Def,Mgc,Sch                     -Frd
Masked Potato   +Def,HP,Spr                      -Lck,Frd
Bellgrapes      +Mgc,Spr,Sch                     -Frd
Mush-In-A-Box   +Lck
Toadstoolshed   +Pwr,Skl,Def,Mgc,HP,Spr,Chm,Lck

Here's where to find a bunch of the eggs...

Luon Highway: Aerial Egg, Monster (? I got a spiky treasure box) Egg

Madora Beach: Aquatic Egg

Fieg Snowfields: Dragon Egg

SS Buccaneer: Aquatic Egg

Tower of Lieres: Poltergeist Egg

Mekiv Caverns: Beast Egg

Jungle: Plant Egg

Bone Fortress: Undead Egg

              +------------------------------------------------+
              |        7. Miscellaneous stuff                  |
              +------------------------------------------------+
              
Mini-Game
-------------------------
If you go to a place on the overhead map that has eight locations around it, 
then hit L1+L2+R1+R2, and hold for a lil while. You can play a whack-a-mole 
game! Kawaii! ^-^


SS Buccaneer Map (By thendcomes)
-------------------------

Q=Chapter, B=Battle

 ABCDE
1-----
2Q-B--
3--QB-
4--B-Q
5----B 

(Paraphrases of what Ramtiger says at each location)
1A The sea knows everything
2A Makin me feel all philosophical (Quiet Sea Chapter)
3A Ancient history under there
4A There's so much freedom
5A You've fallen in love

1B Sea makes your dreams come true
2B All creatures were born here
3B Fresh fish jumpin around
4B Sea gulls be a flyin
5B The sea makes you forget bad things

1C Wonder how far the sea goes
2C Woka-woka tasts as good as caviar.
3C Of course it tastes great! (Nordic Field Chapter)
4C The wind gives you a good feeling
5C I have some real great memories

1D Crab legs
2D Seal lets you eat all you want
3D Ding ding ding
4D Tezz Mozzes Kasspans
5D Rockin won't make me seasick

1E I said that already
2E I can keep on going
3E Hellow there miss mermaid
4E Saltry sea smell (Treasure Map Chapter)
5E Sea serpents and urchins

You can only get the Nordic Field Quest if you've laid Fieg Snowfields and 
finished 'Don't Look Back'.


Dudspeak
--------------------
Dub             "Hello" and "Yes"
Dud             "Goodbye" and "No"
Duba            "You"
Duda            "Me"
Dubba           "Friends"
Bubu            "Dudbear"
Gugu            "non-Dudbear"
Da              "Light" and "Stars"
Ba              "Night"
Dadda           "Lamp"
Dubababa        "Many" and "Very"
Du              "Little"
Baba            "Music"
Dada            "Please"
Gak!            "Ack! (How horrible!)"
Bub?            "Huh?"


              +------------------------------------------------+
              |        8. Typical FAQ stuffage.                |
              +------------------------------------------------+
This Guide is copyright 2000 Tim Reilly. Don't copy, modify, sell or pretty 
much do anything but read (and mebbe point someone else to ) this work of 
mine, or I'll be mad and not give you a cookie. This Guide should only appear
on GameFAQs. I didn't invent Legend of Mana, I just wrote this guide for it. 
Comments and info welcomed at gomf@angelfire.com. 