
MMMMMM   MMMMMM   EEEEEE   TTTTTTTTT      AAA      LLL
MMM MMM MMM MMM   EEEEEE   TTTTTTTTT     AAAAA     LLL
MMM  MMMMM  MMM   EEE         TTT       AAA AAA    LLL
MMM   MMM   MMM   EEEEE       TTT      AAAAAAAAA   LLL
MMM         MMM   EEEEE       TTT      AAAAAAAAA   LLL
MMM         MMM   EEE         TTT      AAA   AAA   LLL
MMM         MMM   EEEEEE      TTT      AAA   AAA   LLLLLLLLL
MMM         MMM   EEEEEE      TTT      AAA   AAA   LLLLLLLLL



         GGGGGG     EEEEEE      AAA      RRRRRRR
        GGG  GGG    EEEEEE     AAAAA     RRR  RRR
        GGG  GGG    EEE       AAA AAA    RRR  RRR
        GGG         EEEEE    AAAAAAAAA   RRR  RRR
        GGG GGGGG   EEEEE    AAAAAAAAA   RRRRRRR
        GGG  GGG    EEE      AAA   AAA   RRR  RRR
        GGG  GGG    EEEEEE   AAA   AAA   RRR   RRR
         GGGGGG     EEEEEE   AAA   AAA   RRR   RRR

   #######################S O L I D######################

 
Metal Gear Solid

For the Gameboy Colour

By Paul Keating

Section 1 - Copyright Information
Section 2 - Introduction & Story
Section 3 - Controls
Section 4 - Maps & Walkthrough

SECTION 1 - Copyright Information
---------------------------------

Metal Gear & Metal Gear Solid is Copyright 1987 & 2000 belonging to Konami
(KCE Japan).  All character names, story elements and map layouts are covered
by the above copyright.

This walkthrough is created by Paul Keating.  And the contents that are not
covered by the above copyright are owned by me.  Do not copy this guide and
claim it as your own.  Do not modify this FAQ and claim it as your own.

If you wish to post this guide on your website you can do so, only if you meet
the following conditions:

You do not modify the FAQ in any way shape or form, that includes converting this
file to another format.
You inform me of where this FAQ can be found.  I will add this information to the
FAQ.

The latest version of this guide can be always be found at:

http:\\www.gamefaqs.com\

Other locations that have this guide:

None yet.

SECTION 2 - Introduction and Story
----------------------------------

Metal Gear - A mobile weapons platform designed to launch nuclear warheads close
to the target with little or no detection

Welcome to Metal Gear Solid for the Gameboy Colour.  In this game, like the PSX
version you take control of Solid Snake, a member of the elite covert operation
team Foxhound.  After stopping the original Metal Gear several years ago Snake
retired.  The American government started production of there own Metal Gear.

Recently a terrorist organisation has stolen a fully armed, but non-opperational
Metal Gear.  They have also kidnapped scientists and staff to help arm the Metal
Gear for full use.

Your mission is to rendevous with a Delta Force squad and take out the stolen
Metal Gear.  As with all infiltration missions you have to locate your own weapons
and supplies.



As you can tell from the description above, this is not a conversion of the PSX
game but a new game completley.  In fact as far as I can tell the events of
Metal Gear Solid never happened and this is a sequel to the original Metal Gear
on the NES (and very little mention is made to the Metal Gear 2).

SECTION 3 - Controls
--------------------

D-Pad - Moves Snake around the screen and controls his movement.

B - Fires the equipped weapon.

A - Uses the equipped item.

Start - Toggles between crouch and stand.  Use the crouch to hide in mud or short
        grass and wheat.

Select - This takes you to the item screen.  Pressing up and down scrolls through
         your inventory of Items.  Pressing left and right will scroll through the
         weapons.  Pressing start sends you to the codec screen.

Using the Codec.

When you have activated the codec you can press left or right to change the frequency
to call at.  Pressing down will bring up a list of all the people you can call.  High
light the person you want to call and press A.

SECTION 4 - Maps & Walkthrough
------------------------------

Stage 1 Map - The Jungle


KEY

F = FOREST    - Can't move past these obstacles, you have to go around
W = WHEAT     - Wheat fields can be used to hide in.  Duck down and the
                guards won't see you.
M = MUD       - Mud pools can be used to hide in.  Duck down and the guards
                won't see you.

|---| = TRUCK - Trucks can be used to hide in.  They sometimes have weapons,
|---|           ammo or rations in them.
|   |
|/-\|
|---|

R = RATIONS
W = WEAPON CRATES - Contains weapons or ammunition.  Ammunition can only be
                    collected when you have that particular weapon.
G = GUARD         - Watch out for their patrol patterns



FFFFFFFFFFFFFF|   FINISH    |FFFFFFFFFFFFF 
FFFFF|--------|             |------|FFFFFF
FFFFF|                             |FFFFFF
FFFFF|--------|             |------|FFFFFF
FFFFF|--------|             |MMMMMM|FFFFFF
FFFFF|MMMMMMMM|             |MMMMMM|FFFFFF
FFFFF|MMMMMMMM|  G      G   |MMMMMM|FFFFFF
FFFFF|MMMMMMMM|             |MMMMMM|FFFFFF
FFFFF|MMMMMMMM|             |MMMMMM|FFFFFF
FFFFF|MMMMMMMM|             |MMMMMM|FFFFFF
FFFFF|MMMMMMMM|         G   |MMMMMM|FFFFFF
FFFFF|MMMMMMMM|             |MMMMMM|FFFFFF
FFFFF|--------|             |------|FFFFFF
FFFFF|R                            |FFFFFF
FFFFF|------------|   |------------|FFFFFF
FFFFFFFFFFFFFFFFFF|   |FFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFF|   |FFFFFFFFFFFFFFFFFFFFF
|-----------------|   |------------------|FF
|MMMMMMMMMMMMMMMM|     |MMMMMMMMMMMMMMMMM|FF
|MMMMMMMMMMMMMMMM|G    |MMMMMMMMMMMMMMMMM|FF
|MMMMMMMMMMMMMMMM|     |MMMMMMMMMMMMMMMMM|FF
|MMMMMMMMMMMMMMMM|     |MMMMMMMMMMMMMMMMM|FF
|----------------|     |-----------------|FF
|                             G          |FF
|   |------------|                       |FF
|   |WWWWWWWWWWWW|                       |FF
|   |WWWWWWWWWWWW|          |------------|FF
|   |WWWWWWWWWWWW|          |FFFFFFFFFFFFFFF
|   |------------|          |FFFFFFFFFFFFFFF
|                           |------------|FF
|                                        |FF
|   |------|                             |FF
|   |WWWWWW|                |-------|    |FF  
|   |WWWWWW|-----|          |WWWWWWW|    |FF
|   |WWWWWWWWWWWW|          |-------|    |FF
|   |WWWWWWWWWWWW|                       |FF
|   |------------|                       |FF
|                                      |-|FF
|----------------|   |-------------|   |FFFF
FFFFFFFFFFFFFFFFF|   |WWWWWWWWWWWWW|   |FFFF
FFFFFFFFFFFFFFFFF|   |WWWWWWWWWWWWW|   |FFFF
FFFFFFFFFFFFFFFFF|   |-------------|   |FFFF
FFFFFFFFFFFFFFFFF|                     |FFFF
FFFFFFFFFFFFFFFFF|              G      |FFFF
|----------------|   |-------------|   |FFFF
|R                   |MMMMMMMMMMMMM|   |FFFF
|                    |MMMMMMMMMMMMM|   |FFFF
|                    |MMMMMMMMMMMMM|   |FFFF
|   |------------|   |-------------|   |FFFF
|   |WWWWWWWWWWWW|                     |FFFF
|   |WWWW   WWWWW|               G     |FFFF
|   |WWWW G WWWWW| G                   |FFFF
|   |------------|                     |FFFF
|                                      |FFFF
|----------------|   |-----------------|FFFF
FFFFFFFFFFFFFFFFF|   |FFFFFFFFFFFFFFFFFFFFFF
|---|FF|--|FF|--||   |FFFFFFFFFFFFFFFFFFFFFF
|   |--|  |--| W||   |FFFFFFFFFFFFFFFFFF
|        G      ||   |--------------|FFF  Crate contains
|  |------------||        G         |FFF  a 5-7 Handgun
|  |            ||      |--|  |--|  |FFF
|     |--|      ||      |--|  |--|  |FFF
|  |---FF---|   ||                  |FFF
|--|FFFFFFFF|   ||---------|  |--|  |FFFFFFFFFFFFFFFFFFFFFFF
|-----------|   |FFF|------|  |--|  |FFF|---------------|FFF
|    G          |FFF|               |FFF|               |F
|  |---|  |--|  |FFF|   |--|  |--|  |FFF|  |---||---|   |F  Two Trucks
|  |---|  |--|  |---|   |--|  |--|  |---|  |---||---|   |F  The right hand truck
|                                          |   || W |   |F  contains 5-7 Handgun
|  |---|  |--|  |---|   |--|  |--|  |---|  |/-\||/-\|   |F  Ammo
|  |---|  |--|  |FFF|   |--|  |--|  |FFF|  |---||---|   |F
|               |FFF|               |FFF|               |FFF
|---   ---   ---|FFF|---------------|FFF|---------------|FFF
FFF|   |F|   |FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF 
|---   ---   ---|FFF|---------------|FFF
|        G      |FFF|               |FFF
|   |-------|   |FFF|  |---| |---|  |FFF  
|   |FFFFFFF|   |FFF|  |---| |---|  |FFF  
|   |FFFFFFF|   |FFF|  | R | |   |  |FFF  
|   |FFFFFFF|   |FFF|  |/-\| |/-\|  |FFF
|   |-------|   |FFF|  |---| |---|  |FFF
|               |FFF|               |FFF
|------   ------|FFF|------   ------|FFF
FFFFFF|   |FFFFFFFFFFFFFFF|   |FFFFFFFFF
|------   ------|FFF|------   ------|FFF
|     G         |FFF|     G         |FFF
|   |-------|   |FFF|  |---|        |FFF
|   |FFFFFFF|   |---|  |FFF| |---|  |FFF
|   |FFFFFFF|          |FFF| |FFF|  |FFF
|   |FFFFFFF|   |---|  |---| |FFF|  |FFF
|   |-------|   |FFF|        |---|  |FFF
|               |FFF|               |FFF
|------   ------|FFF|---------------|FFF
FFFFFF|   |FFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFF|---   ---|FFF
FFF|         |FFF
FFF|         |F
FFF|         |F  <-- Start
FFF|         |F
FFF|         |FFF
FFF|         |FFF
FFF|---------|FFF
FFFFFFFFFFFFFFFFF

Stage 1 Map - Walkthrough

Items: - Rations, 5-7 Handgun, 5-7 Ammo

You watch yourself being to parachuted down.  After listening to the instructions
from Campbell and Mei-Ling you will see the first guard patrolling around a group
of trees.  He generally patrols in an anti-clockwise direction.  Wait till the
guard is at the top part of the screen and head through to the left.  There is
another guard patrolling around here.  He also patrols around in an ant-clockwise
direction.  Head up through the next gap and enter the truck on the left hand side
and collect the rations.

Head out and back to the area where you started.

Head up the screen this time.  There is another guard here.  He patrols in U pattern.
He does not patrol along the top part of the group of trees.  Head up through the left
hand passage.

There is a guard immedietly above you.  He patrols in an L pattern (he heads down, then
up then left and back again).  You want to head up the screen and you will see an L shaped
area.  There is a guard patrolling here near a crate.  This crate cotains a 5-7 handgun.
To get past this guard and get the gun look at the diagram below:

FFFFFFFFFFFFFFFFF
|---|FF|--|FF|--|  Wait till the guard reaches point A.  He stands there facing the wall
|   |--|B |--| W|  (what are they paying them for?) run around and grab the gun. Then run
|              C|  to point B and press against the wall.  When the guard has passed you
|  |------------|  and is heading to point C run back to where you came from.
|  |            |
|     |--|      |  Run back to where the guard is patrolling in an L pattern.  Head through  
|A |---FF---|   |  the passage that heads to the right.  There is yet another guard patrolling
|--|FFFFFFFF|   |  this new area.  You can head further to the right where there is a lorry
|-----------|   |  that cotains ammo for the 5-7 Handgun (right hand truck). Unless you have
                   needed to use the gun then ignore it and head up the screen.  Keep an
eye on the radar as there is another guard further up, so there are two guards patrolling
near to each other.  Head further up and enter the next screen.

Here there are four guards patrolling in various areas of the screen.  One of them is asleep
in the wheat.  Another patrols around the wheat.  Further to the right there is a guard
patrolling around below a mud pool, with another patrolling around the mud.  Remember you
can hide in both the grass and the mud to avoid detection.  Beware though the mud will
activate the oxygen meter.  If the meter empties then you will start to lose energy. Make
your way up the screen, there is a ration just above the area where the guard is sleeping
in the wheat.

There is a guard patrolling around the wheat field to the left of the screen as you enter.
There is another guard standing next to the exit to the next screen and a final guard
patrolling the mud pool.

You can easily get around the guard at the exit.  Watch the radar for the patrolling guard
around the mud.  When he starts to head to the right crawl through the left hand mud pool.
Head up the screen and you will see a guard standing a little away from the trees.
Carry on up and head behind him.  You can head up to the exit.

There is a bridge just off center of the screen.  There is a mud pool either side of the
bridge.  On the left hand side there is a ration.  DO NOT go up the left hand side of the
screen.  This area is blocked by a slight climb.  You will need to crawl up the mud on the
right hand side of the screen to avoid detection.  once out of the mud stop crawling and
head to the exit.

You have completed stage 1.

Section 5 - The End
-------------------

That is all for now.  Next update I hope to have all of section 2 walkthrough done, and
at least make a start on the map to section 2.

Any comments then send them to p.keating@virgin.net

Until next time, smell ya later!