******************************************************************************

                      GT Advance Championship Racing FAQ
                           For the Gameboy Advance
                    Version FINAL (Last Updated 1/1/2002)
                  By Devin Morgan (devin_morgan@netzero.net)

    This file is Copyright (c)2001-2002 Devin Morgan. All rights reserved.

******************************************************************************

Table of Contents

1. What's New
2. Introduction
3. Controls
4. Game Modes
5. Cars
6. Tracks
7. Tuning Parts
8. Secrets/Tips and Tricks
9. Credits
10. Copyright Notice
11. Contact Information

******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version FINAL (1/1/02): The final update to be made to this FAQ.

Version 1.0 (9/26/01): The guide is now complete with all cars and tracks 
listed!

Version 0.75 (9/24/01): Now, the entire High Speed Class is completed in this 
guide! Also, the Tuning Parts list is complete since there are no other parts 
left to unlock. A few more cars were added to the appropriate section as well.

Version 0.6 (9/23/01): The entire Medium Class is now complete, as well as the 
first 2 tracks of High Speed Class. Also, any cars and parts won up to that 
point are listed in this guide as well.

Version 0.4 (9/21/01): The first version of this FAQ. The guide covers the 
entire Beginner's Class, as well as the first few tracks in Medium Class. 
Also, all cars/parts unlocked to that point are added. Expect much more 
information to be added with the next update!

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=
-=  2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=

One of the first games of the racing genre for the Gameboy Advance is also a 
pretty decent game. The controls are a bit tough when making the sharp turns 
without going off the track, but if you've played other realistic racers, you 
should get the hang of this one pretty quickly. There are many tracks to race 
on, and many cars, tracks, and performance parts to unlock, which makes you 
want to do well in each track to unlock everything. Anyway, GT Advance is a 
fun game and is recommended for those who want a racer besides Mario Kart and 
F-Zero to play.

******************************************************************************

-=-=-=-=-=-=-=-=-=
-=  3. Controls -=
-=-=-=-=-=-=-=-=-=

Control Pad: Steer car

Start: Start/pause game, bring up submenu during game

A: Accelerate, confirm selection on menu screens

B: Brake, cancel selection on menu screens

L: Shift down (when using Manual Transmission)

R: Shift up (when using Manual Transmission)

******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  4. Game Modes -=
-=-=-=-=-=-=-=-=-=-=

Championship
------------

Here, you can race in one of four classes (only Beginner is open early in the 
game) against 7 other computer controlled racers. You must go through 3 laps 
on each track, and must place either 1st, 2nd, or 3rd place in order to 
progress. If you get 4th-8th place, you lose. You also unlock one or more 
secrets if you come in 1st, 2nd, or 3rd place; here's a quick list of what you 
get for each rank:

1st Place: New track, new car, new part
2nd Place: New track, new part
3rd Place: New track
4th-8th Place: Lost; win nothing


Quick Race
----------

This is more of a practice run for the Championship mode, since you race 
against the 7 other cars, but it doesn't count towards/against you here. You 
can only race on tracks you've already unlocked though.


Time Attack
-----------

Choose an already open track to race on, and try to beat the best records in 
lap/total race times. You are all alone in this mode, so you can concentrate 
on going quick instead of passing other vehicles.


Practice
--------

As the name implies, it's a practice mode! You're alone in a square arena, and 
you can just ride around anywhere to practice with whatever car you chose. You 
should select this mode first if you never played this game before, so you can 
get an idea of how to handle racing.


VS
--

Link up with up to 3 other Gameboy Advance units and participate in a race 
against other human/computer opponents. I don't have much of any information 
here, but if someone has played this mode and can send in stuff regarding it, 
it'd definitely be appreciated!

******************************************************************************

-=-=-=-=-=-=-=
-=  5. Cars -=
-=-=-=-=-=-=-=

========
Daihatsu
========

midget II (K100P)
    Handling: 18/32
    Top Speed: 1/32
    Acceleration: 2/32

MOVE (GPSX2)
    Handling: 16/32
    Top Speed: 6/32
    Acceleration: 8/32


=====
Honda
=====

ACURA INTEGRA TypeR (DC8)
    Handling: 7/32
    Top Speed: 8/32
    Acceleration: 11/32

ACURA NSX (NA2)
    Handling: 7/32
    Top Speed: 15/32
    Acceleration: 14/32

CAPA (GA4)
    Handling: 12/32
    Top Speed: 8/32
    Acceleration: 8/32

CIVIC TypeR (EK9)
    Handling: 8/32
    Top Speed: 8/32
    Acceleration: 10/32

S2000 (AP1)
    Handling: 7/32
    Top Speed: 8/32
    Acceleration: 12/32


=====
Mazda
=====

MX-5 Miata (MA8C)
    Handling: 11/32
    Top Speed: 6/32
    Acceleration: 11/32

MX-5 Miata (NB8C)
    Handling: 10/32
    Top Speed: 8/32
    Acceleration: 11/32

RX-7 (FC3S)
    Handling: 8/32
    Top Speed: 12/32
    Acceleration: 14/32

RX-7 (FD3S)
    Handling: 7/32
    Top Speed: 15/32
    Acceleration: 14/32


==========
Mitsubishi
==========

FTO (DE3A)
    Handling: 8/32
    Top Speed: 8/32
    Acceleration: 11/32

GTO (Z16A)
    Handling: 8/32
    Top Speed: 14/32
    Acceleration: 12/32

LANCER GSR Evolution III (CE9A)
    Handling: 8/32
    Top Speed: 13/32
    Acceleration: 13/32

LANCER GSR Evolution VI (CP9A)
    Handling: 8/32
    Top Speed: 14/32
    Acceleration: 14/32


======
Nissan
======

180SX (RPS13)
    Handling: 10/32
    Top Speed: 13/32
    Acceleration: 12/32

CUBE (AZ10)
    Handling: 16/32
    Top Speed: 6/32
    Acceleration: 5/32

Fairlady Z (Z32)
    Handling: 8/32
    Top Speed: 14/32
    Acceleration: 13/32

MARCH (AK11)
    Handling: 18/32
    Top Speed: 2/32
    Acceleration: 1/32

SILEIGHTY (RPS13)
    Handling: 10/32
    Top Speed: 13/32
    Acceleration: 13/32

SILVIA (PS13)
    Handling: 10/32
    Top Speed: 13/32
    Acceleration: 13/32

SILVIA (S14)
    Handling: 10/32
    Top Speed: 13/32
    Acceleration: 12/32

SILVIA (S15)
    Handling: 8/32
    Top Speed: 14/32
    Acceleration: 12/32

SKYLINE GT-R (BCNR33)
    Handling: 8/32
    Top Speed: 14/32
    Acceleration: 13/32

SKYLINE GT-R (BNR32)
    Handling: 8/32
    Top Speed: 14/32
    Acceleration: 13/32

SKYLINE GT-R (BNR34)
    Handling: 8/32
    Top Speed: 15/32
    Acceleration: 14/32


======
Subaru
======

IMPREZA WRX STi (GDA)
    Handling: 10/32
    Top Speed: 14/32
    Acceleration: 14/32

IMPREZA WRX STi version VI (GC8)
    Handling: 8/32
    Top Speed: 13/32
    Acceleration: 14/32

LEGACY B4 (BE5)
    Handling: 8/32
    Top Speed: 14/32
    Acceleration: 13/32

LEGACY TouringWagon (BH5)
    Handling: 12/32
    Top Speed: 13/32
    Acceleration: 7/32


======
Suzuki
======

wagonR RR (MC21S)
    Handling: 16/32
    Top Speed: 6/32
    Acceleration: 8/32


======
Toyota
======

ALTEZZA (SXE10)
    Handling: 11/32
    Top Speed: 8/32
    Acceleration: 9/32

ARISTO (JZS161)
    Handling: 10/32
    Top Speed: 13/32
    Acceleration: 12/32

bB (NCP31)
    Handling: 14/32
    Top Speed: 6/32
    Acceleration: 6/32

CELICA (ST205)
    Handling: 10/32
    Top Speed: 13/32
    Acceleration: 12/32

CELICA (ZZT231)
    Handling: 10/32
    Top Speed: 8/32
    Acceleration: 9/32

CHASER TourerV (JZX100)
    Handling: 8/32
    Top Speed: 14/32
    Acceleration: 12/32

COROLLA LEVIN (AE86)
    Handling: 12/32
    Top Speed: 8/32
    Acceleration: 5/32

MARK II TourerV (JZX90)
    Handling: 8/32
    Top Speed: 14/32
    Acceleration: 12/32

MR2 (AW11)
    Handling: 12/32
    Top Speed: 8/32
    Acceleration: 8/32

MR2 (SW20)
    Handling: 8/32
    Top Speed: 12/32
    Acceleration: 13/32

MR-S (ZZW30)
    Handling: 11/32
    Top Speed: 12/32
    Acceleration: 11/32

SPRINTER TRUENO (AE86)
    Handling: 12/32
    Top Speed: 8/32
    Acceleration: 5/32

Supra (JZA70)
    Handling: 11/32
    Top Speed: 12/32
    Acceleration: 12/32

Supra (JZA80)
    Handling: 8/32
    Top Speed: 15/32
    Acceleration: 12/32

Vitz (SCP10)
    Handling: 16/32
    Top Speed: 6/32
    Acceleration: 5/32

******************************************************************************

-=-=-=-=-=-=-=-=
-=  6. Tracks -=
-=-=-=-=-=-=-=-=

Note: For the Part/Car Unlocked listings for each track, that's what you open 
up after beating that track in Championship mode in 1st or 2nd place. You get 
a new car, part, and track if you get 1st, a new part and track for 2nd, and 
just a new track for 3rd.

================
Beginner's Class
================

Circuit-1 HORNET
    Part Unlocked: Filter (Special)
    Car Unlocked: ACURA INTEGRA TypeR (Honda)
    Description: Here is the very first track of the game, and it has some
                 rather tough turns near the end too. It's mostly a straight
                 course, but the 3 hairpin turns towards the end of the lap
                 can be difficult to get around, so be sure to slow down and
                 let go of the A button when going through those turns, or
                 else you'll go in the grass and really mess up!

Winding-1 CROSS
    Part Unlocked: N/A
    Car Unlocked: CUBE (Nissan)
    Description: Now this course is where it starts to get pretty challenging!
                 Basically the entire track is really narrow, and the track
                 intersects in the middle, which leaves the risk of crashing
                 if 2 cars go through at once. The track gets wider on the
                 turns at either end of the track, but it becomes narrow very
                 quickly at the end, plus the turns can be tough to handle at
                 times, so be careful and you'll get through.

Highway-1 NIGHTWALK
    Part Unlocked: CPU (Special)
    Car Unlocked: bB (Toyota)
    Description: This is one tough course, especially if you haven't already
                 gotten inclined to making quick turns. There are a couple of
                 regular turns that aren't so bad, but there are also 2
                 hairpins that'll cause you to slam into a wall if you're not
                 careful. For the second hairpin turn, stay towards the left
                 in it because a right turn follows directly after it, and
                 you'll hit the wall if you don't stay towards the left.

City-1 MAIN STREET
    Part Unlocked: N/A
    Car Unlocked: COROLLA LEVIN (Toyota)
    Description: Here, you're racing around city blocks and that can be quite
                 tough, especially at 120 miles per hour! There's one hairpin
                 turn in the beginning, and the rest of the turns are a bit
                 sharp, so be careful or you'll crash! As a quick note, when
                 you see the arrow sign appear telling you to turn, you can
                 drive on the sidewalk to cut the corner if you want, since
                 that may/may not save you some time if you're not good at
                 turning sharply on the main road.

Dirt-1 ZERO
    Part Unlocked: Muffler (Steel)
    Car Unlocked: MR-S (Toyota)
    Description: This is a fairly simple course to get through, since it's
                 just a regular straightaway track with 180 degree turns on
                 each end. The road is a dirt path, but that shouldn't be too
                 much of a problem at all if you can handle steering through
                 the turns at both ends of the track.

Highway-2 BAYSIDE
    Part Unlocked: N/A
    Car Unlocked: MARK II TourerV (Toyota)
    Description: On this second highway track, there are many more hairpins
                 and other turns to deal with than before. The two hairpins
                 you go through in the beginning are enough to make you lose
                 control and hit the sides as you try making the following
                 turn. Also, there is a barrier that separates the track from
                 the rest of the road along the second half of the track, so
                 be careful not to crash into it!

Dirt-2 HALFDUMP 1
    Part Unlocked: Suspension (Springs)
    Car Unlocked: SILVIA (Nissan)
    Description: This dirt course is a bit tougher than the first one you
                 played on. The wide right turn in the beginning can be tough,
                 especially when you whip around it after reaching peak
                 speeds. The orange track for the second half is more straight
                 and quicker to get through, so that's where you'll pick up
                 all your speed most likely. For the first half, if you have
                 trouble with making the left turn after the wide right, cut
                 through the grass to get ahead of another car if you can. Of
                 course you'll slow down to about 50 mph, but at least you
                 won't crash into a wall!

Winding-2 SPEEDSTAR
    Part Unlocked: Aerodynamics (Special)
    Car Unlocked: midget II (Daihatsu)
    Description: Here is the final course of Beginner's Class, and it's also
                 the hardest and longest by far! The turns are tough and the
                 road is narrow, so it's going to take several tries to get
                 first place here. I HIGHLY recommend releasing the A button
                 when going through each turn to avoid crashing and/or
                 spinning out. Also, you better be nothing short of excellent
                 at making quick and sharp turns if you wish to get through
                 this with a decent rank; believe me, it's HARD!


============
Middle Class
============

Circuit-2 BULLET
    Part Unlocked: Engine (Light tune)
    Car Unlocked: SKYLINE GT-R (Nissan)
    Description: For the first track of Medium Class, it is a pretty simple
                 one to boot. The turns aren't too bad, and can easily be
                 maneuvered through if you slow down a little while making the
                 turns. It's a quick 3-lap race that you probably won't lose
                 on, especially after getting through much tougher tracks
                 prior to this one.

Winding-3 TURNPIKE
    Part Unlocked: N/A
    Car Unlocked: CELICA (Toyota)
    Description: As the name implies, this is a VERY winding course! There are
                 many hairpin turns and a couple of zig-zags that require
                 quick reflexes to get around. I recommend you really slow
                 down when going around the zig-zag parts to avoid crashing
                 and to steer through it better. It'll take a few tries, as
                 will basically all following tracks, but once you get an idea
                 of where everything is, you'll be in good shape.

Highway-3 FREEWAY
    Part Unlocked: Grip (Special)
    Car Unlocked: S2000 (Honda)
    Description: This is a fast-paced road with not many tight turns to make.
                 Most of the track is straight without turns, so it helps when
                 you want to speed up and pass other racers. I still advise
                 you to be cautious when going around the hairpin turns; that
                 way you can keep a decent speed and continue without crashing
                 (hopefully).

City-2 DASH
    Part Unlocked: N/A
    Car Unlocked: CELICA (Toyota)
    Description: Now, this course can be VERY tricky because the track is on
                 the city streets, which means that other streets seem to be
                 the way, but really aren't. It may take a few runs to get the
                 idea of what is and isn't the real track, but when you do, it
                 really isn't too tough to complete.

Dirt-3 DIRT PARK
    Part Unlocked: Muffler (Stainless)
    Car Unlocked: LANCER GSR Evolution VI (Mitsubishi)
    Description: On yet another dirt track, it's a pretty simple course when
                 compared to previous tracks in this class. The track for the
                 most part is straight with hardly any turns. There are a
                 couple of hairpins and regular turns to make, but they're
                 wide enough so you won't have to totally slow down to make
                 the turns. Be careful on the last hairpin when turning though
                 because I seem to keep on spinning out there, and I don't
                 want everyone else making that turn to do that too!

Circuit-3 BIG TRAP
    Part Unlocked: N/A
    Car Unlocked: SILVIA (Nissan)
    Description: Here is one of the more difficult tracks in this game! The
                 track itself is pretty small, but there are MANY wavy turns
                 and hairpins to go through, which basically prevent you from
                 whipping around at top speed here! Take it easy and practice
                 a bit, and you'll be able to get through this one as well as
                 any other track.

Winding-4 CAUTION
    Part Unlocked: Suspension (Sports)
    Car Unlocked: CHASER TourerV (Toyota)
    Description: Now, THIS is a hellish course because it is VERY tough to get
                 through! There are basically no straight paths here, and the
                 road is narrow and tough to navigate, especially on all the
                 turns. I HIGHLY recommend that you don't wail through here,
                 but to keep the speed down and avoid crashing; that way
                 you'll be able to keep up and possibly win.

City-3 RUNNING FREE
    Part Unlocked: Engine (Middle tune)
    Car Unlocked: RX-7 (Mazda)
    Description: This final course in the Medium Class is fairly quick and
                 simple. There are a few straightaways to build up speed, and
                 the turns are not bad at all. I'd suggest a practice run to
                 get a feel for the track, then when you play it for real, you
                 will fly through it so easily!


================
High Speed Class
================

Circuit-4 DRIFT PARK
    Part Unlocked: Weight (Special)
    Car Unlocked: LANCER GSR Evolution III (Mitsubishi)
    Description: A rather simple track to open the High Speed Class is just
                 what this is. It's a mostly smooth ride, with a couple of
                 sharp turns in the beginning. Cut through the grass for the
                 tight zig-zag turns in the first half of the course, since
                 it'd be easier to do so than to stay on the track itself.

Winding-5 DOGLAKE
    Part Unlocked: N/A
    Car Unlocked: SKYLINE GT-R (Nissan)
    Description: This is EASILY one of the most difficult tracks you'll have
                 to deal with in this game! The turns are sharp, there are no
                 shortcuts around corners and such, and it's hard to maintain
                 a high speed and survive the VERY winding road! As with all
                 tough courses, it'll take you many tries to get it right, so
                 be patient and you'll eventually win here.

Highway-4 OUTBURN
    Part Unlocked: Muffler (Titanium)
    Car Unlocked: Supra (Toyota)
    Description: When compared to the previous track, this is VERY easy to get
                 through! There are still several hairpins and turns to make
                 on this highway-themed track, but it's fast-paced and not too
                 hard to stay on course. It's still necessary to slow down
                 before turns though, so you don't crash/spin out, but that's
                 all part of winning here!

City-4 YELLOW POST
    Part Unlocked: N/A
    Car Unlocked: LEGACY B4 (Subaru)
    Description: This mirrored track is one of the easiest tracks you'll race
                 on at this point in the game. The turns aren't too sharp and
                 there are many straightaways to build speed on. You could
                 easily get 1st place on the first couple of runs on this
                 course if you tried; it doesn't take nearly as much effort
                 here either!

Dirt-4 RESPONSE
    Part Unlocked: Suspension (Race)
    Car Unlocked: ACURA NSX (Honda)
    Description: On this dirt track, there are also several straightaways and
                 hardly any turns. There are a couple of hairpins, which you
                 can easily get around if you slow down a little, as well as a
                 couple of wide regular turns. It's nothing you haven't done,
                 so this won't take too long to get through.

Circuit-5 ROUGH
    Part Unlocked: N/A
    Car Unlocked: GTO (Mitsubishi)
    Description: Of course, this is a bit more on the tough side than the last
                 two tracks were. The road is narrow and wavy, and there are
                 several sharp turns to navigate. Take a few practice runs and
                 practice going fast around the track, and you'll be able to
                 win this race.

Highway-5 STARDUST
    Part Unlocked: Engine (Full tune)
    Car Unlocked: MX-5 Miata (Mazda)
    Description: Here is another fast-paced and fairly simple highway track.
                 There is a long straightaway after a quick right in the
                 beginning, followed by two hairpins, so be ready to slow down
                 enough to make it around those turns! Other than that, it's a
                 fast ride that you can get through and win quite easily!

Dirt-5 INLINE FOUR
    Part Unlocked: Seat (Special)
    Car Unlocked: SKYLINE GT-R (Nissan)
    Description: The final dirt track in this particular class is pretty wide
                 and is great for cruising at high speeds around it. The only
                 time I'd actually slow down is for the zig-zag turn in the
                 first half of the lap. For the rest of the turns, then track
                 is wide enough, but I'd still recommend you slow down just a
                 little to make it safely.


==================
Professional Class
==================

Circuit-6 FOX
    Car Unlocked: RX-7 (Mazda)
    Description: This first Professional Class course looks simple, and it is,
                 quite honestly. There aren't any major turns to worry too
                 much about, besides the two hairpins, one after another. If
                 you intend on coming in 1st for this race in Championship
                 mode, you better be really fast and master slowing down
                 enough to get around the hairpins, then speed up again to
                 keep up with the others!

Winding-6 SKYLINE
    Car Unlocked: Fairlady Z (Nissan)
    Description: When compared to the previous couple of "Winding" tracks,
                 this one is much easier to get through. There are still some
                 hairpins and other turns to watch out for, but it's nothing
                 you can't handle at this point. Be quick and skilled in
                 handling the turns and win the race!

Highway-6 BLACK EYE
    Car Unlocked: LEGACY TouringWagon (Subaru)
    Description: Besides the few hairpin turns in the first half of the track,
                 this won't be too hard for you at all. The course is very
                 straightforward and you can gain speed rather easily; just be
                 careful and ready for the rough turns along the way and you
                 will be just fine. It may take a few tries to get used to the
                 track, but once you get the hang of it, you'll find it quite
                 simple as well.

City-5 GOOD LINE
    Car Unlocked: ARISTO (Toyota)
    Description: Again, here's another straightforward course that won't take
                 too much effort to beat. The turns are easy and there aren't
                 any tough hairpins or curves, so you won't have trouble at
                 all here!

Dirt-6 HALFDUMP 2
    Car Unlocked: MR2 (Toyota)
    Description: This dirt track is yet another easy track to win on. The
                 track for the most part is a smooth ride, except for a few
                 hairpins towards the second half and near the end. Those
                 aren't anything you haven't seen before, so maneuver around
                 those like any other and keep your speed towards the max so
                 you win!

Circuit-7 FREE SPEED
    Car Unlocked: SILEIGHTY (Nissan)
    Description: This final circuit-themed track is obviously the toughest of
                 all. There are MANY hairpins and sharp turns to make here,
                 all close together, which makes this a bit hard to speed
                 through and win. I would suggest to play this track a few
                 times to get a feel for the track layout. Then, you'll stand
                 a better chance of surviving through it and possibly winning!

Winding-7 WILD BOAR
    Car Unlocked: Supra (Toyota)
    Description: For the second to last track in the game, it's actually not
                 as hard as you'd think. There is a zig-zag turn in the first
                 half of the track, and a couple of hairpins, but nothing
                 besides those will give you any trouble. Take it slow on the
                 tough turns and speed up on straightaways, and you'll be in
                 good shape here.

City-6 BARRACUDA
    Car Unlocked: IMPREZA WRX STi (Subaru)
    Description: Here is the absolute last course you must race on in order to
                 complete this game! It's quite straightforward and not too
                 difficult, so you'll be able to easily the turns quickly and
                 safely. Be careful of the intersection point in the middle
                 because you might crash into a car if you're coming across
                 the track as passes by. After this, you've completed the game
                 basically, so congratulations if you made it this far!

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=
-=  7. Tuning Parts -=
-=-=-=-=-=-=-=-=-=-=-=

============
Aerodynamics
============

Special
    Handling: +1
    Top Speed: +1


====
CPUs
====

Special
    Top Speed: +1
    Acceleration: +1


=======
Engines
=======

Full tune
    Top Speed: +6

Light tune
    Top Speed: +2

Medium tune
    Top Speed: +4


=======
Filters
=======

Special
    Acceleration: +1


=====
Grips
=====

Special
    Handling: +1


========
Mufflers
========

Stainless
    Top Speed: +2

Steel
    Top Speed: +1

Titanium
    Top Speed: +3


=====
Seats
=====

Special
    Handling: +2


==========
Suspension
==========

Race
    Handling: +3
    Top Speed: +3

Sports
    Handling: +2
    Top Speed: +2

Springs
    Handling: +1
    Top Speed: +1


======
Weight
======

Special
    Top Speed: +1

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  8. Secrets/Tips and Tricks  -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Access Extra 1 Option
---------------------

To open up the Extra 1 option on the main menu screen, you must first complete 
the Beginner's, Middle, and High Speed Classes in Championship mode with Gold 
Cups on each.


Access Extra 2 Option
---------------------

To open up the Extra 1 option on the main menu screen, you must complete all 
classes in Championship mode (Beginner's, Middle, High Speed, Professional) 
with Gold Cups on each.


Unlock All Cars
---------------

On the title screen, hold L and R, press Up/Left diagonal on the Control Pad, 
then press B. You should hear a sound; all cars are now unlocked!


Unlock All Tracks
-----------------

On the title screen, hold L and R, press Up/Right diagonal on the Control Pad, 
then press B. You should hear a sound; the tracks are now unlocked!


Unlock All Tuning Parts
-----------------------

On the title screen, hold L and R, press Down/Right diagonal on the Control 
Pad, then press B. You should hear a sound; all the tuning parts will now be 
unlocked!


Unlock Extra 1 (Go Kart) Mode
-----------------------------

On the title screen, hold L and R, press Right on the Control Pad, then press 
B. You should hear a sound; the Extra 1 option on the main menu will now be 
unlocked!


Unlock Extra 2 (Indy Car) Mode
------------------------------

On the title screen, hold L and R, press Left on the Control Pad, then press 
B. You should hear a sound; the Extra 2 option on the main menu will now be 
unlocked!


Unlock Everything
-----------------

To unlock all cars, tracks, and Extra options on the main menu screen, enter 
the following password: +vMN ?T/6 /NRR vMR8


View Credits
------------

On the title screen, hold L and R, then press Up + B. The credits will then 
start to roll.

******************************************************************************

-=-=-=-=-=-=-=-=-=
-=  9. Credits  -=
-=-=-=-=-=-=-=-=-=

GameFAQs (http://www.gamefaqs.com): For the codes listed in this FAQ.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  10. Copyright Notice  -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This FAQ is Copyright (c)2001-2002 Devin Morgan. This FAQ is for private and 
personal use only. It may NOT be used on any website other than the following 
sites:

GameFAQs (http://www.gamefaqs.com)
Game Winners (http://www.gamewinners.com)
Video Game Strategies (http://vgstrategies.about.com)
Game Advice (http://www.gameadvice.com)

If you find this or any of my other FAQs on any other site, contact me 
immediately! Please do not ask me if you may post this FAQ on your site or 
publish it in your magazine, book, etc., because the answer is no. If you use 
ANY information from within this FAQ, please give me FULL credit for what you 
took and do not alter my information in any way, shape, or form. The most 
recent version of this FAQ can always be found at the sites listed above.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  11. Contact Information -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

If you have anything that you would wish to contribute to this FAQ, anything 
to correct, or have any questions about something not already covered in this 
FAQ, please e-mail me at devin_morgan@netzero.net. You will be given full 
credit for whatever you submit. Please do not send me flames or nasty e-mails; 
that will only result in your e-mail address being blocked from contacting me. 
Thanks for reading this FAQ, and check out all my other work at this URL:

http://www.gamefaqs.com/features/recognition/3579.html

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