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Infantry FAQ v0.8
By Skidjzu / DarthSidious
skidjzu1@hotmail.com
February 26th, 2002
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I. TABLE OF CONTENTS
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I. Table Of Contents
II. Introduction
III. How to Play
IV. Controls
V. Skirmish
   1. Classes
   2. Objective
   3. Zones
VI. CTF
   1. Classes
   2. Objective
   3. Zones
VII. Chat Interface
VIII. Tips and Tricks
IX. Macros
X. Commands
XI. Miscellaneous
XII. Glossary
XIII. Credits

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II. INTRODUCTION
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Infantry is a game made by Harmless Games. Its an online game, much like 
Half Life: Counterstrike, except that this is not a first person view, more 
of a top to bottom view. In this FAQ, well discuss all the basics and 
advanced infantrystuff. Bear in mind, Im relatively inexperienced in 
Skirmish, so expect many mistakes in that section. I usually play CTF 
Extreme, and rarely play Skirmish, so this will mostly be in a CTFX player 
point of view.

BTW, Skidjzu = DarthSidious, but I use DarthSidious at GameFAQS and Skidjzu 
at Infantry.


-=~*-=#}-= BIG UPDATE -=~*-=#}-= (May 1, 2002)

Infantry is now officially Pay to Play. You have to subscribe to Sony 
Station, 6.95$ per month. There IS a guest mode for non payers, but you have 
no experience, and you start with a new name each time namely 
"~Guest[randomnumber]" which sucks, because the arenas have about 15 people 
in them, and most of them are ~Guest150 or ~Guest160 etc.

Sony have ruined infantry. I, for one, am not paying. Neither is most of the 
infantry community. Down with Sony! Still, this guide is useful......I 
think. =\


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III. HOW TO PLAY
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Well. You obviously need an internet connection. Go to www.infantryzone.com 
and sign up, and login. Once thats done, click on the big download button 
on the top left, let the stuff download, then you should have some popup box 
on your desktop saying where you want to install stuff, and it will install 
some files in the specified directory. Then go run the stationclient, 
download more files, enter infantry, then download zone-specific files. For 
a WAY better explaination, go to www.infantryzone.com and read the manual.
Once all that is downloaded and youre finally in infantry, go to help, and 
read Luminairs Newbie Guide.

http://infantry.station.sony.com/onlinemanual_manual.jsp Helps a LOT.

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IV. CONTROLS
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Well, go to the keyboard config, youll see the controls. Theyre way too 
many to list here, so Ill just give you some advice on how to set them. 
First, you need to set your strafing buttons, which are EXTREMELY important. 
To set your strafe buttons, at the place where you choose your zone in 
infantry, before you get into the game, click on view, then keyboard config, 
then change the strafe keys. The defaults are useless. =[ Second, you need a 
good weapon firing key, and a secondary weapon key next to it, and some 
other weapon keys next to them. I recommend setting the enter to type 
option on, as that helps a great deal with keyboard configs.  This is a good 
newb setup, which is why it suits me. =]

Up: Hyper Forward
Down: Hyper Backward
Left: Turn Left
Right: Turn Right
RightWinKey(next to alt): Weapon 1
AppKey(next to control): Weapon 2
Right Alt: Strafe left
Control: Strafe Right
Enter to Type: On
/: Weapon 3
.: Weapon 4
,: Weapon 5

And the rest are mostly defaults. This works for me, so your tastes may 
differ. Whatever. Please note that AppKey and RightWinKey may not be on all 
keyboards, so you might have to use some other keyboard config. This is a 
good setup for newbs like me. =]


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V. SKIRMISH
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(to be completed)



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VI. CTF and CTF:X
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------------
OBJECTIVE
------------

The objective of all CTF zones (listed below) except for Eol, is simply to 
get all four flags, and then hold them for 60 sec onds. That's it. You get a 
reward after the game ends, whether you win or lose. If you win, you get 
huge amounts of $$, especially if the game's gone on for a long time. =o In 
Eol, the objective is simply to kill. Simple.


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ZONES
-----------

Haruna (CTF)
Heinrich's Point (CTF)
Twin Peaks (CTF)
Chaos in Eol (CTFX)
CTF Extreme (CTFX)

The difference between CTF and CTFX are mainly that they have different 
itemsets, and some of the weapons work in a different way. For example, 
Kuchler GL is stand and fire in CTF, but you can fire it while moving in 
CTFX. Also, Chaos in Eol is NOT a capture the flag zone, but it's called 
CTFX because it uses the CTFX itemset. Imagine Skirmish with items and money 
and loads more classes. That's Eol.

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CLASSES
-----------

This section is based on the CTF Extreme itemset. No Eol, and the Kuchler GL 
is stand and fire on CTF, while it's move and fire in CTFX, so use these 
setups for CTFX only. =[ Most of these are usable in CTF zones as well, 
though.

[-~Infantry~-]

Infantrymen are the best class to start with. They get good weapons, 
exceptionally good armor, and can take plenty of hits. This is my personal 
favorite class, aside from captain. Please note that the following infantry 
setup is my personal favorite, and yours may differ.

Best Setup for Infantry (IMO)
=======================

Maklov AR mk 606 / Kuchler AR249
Frag Grenades (4)
Suit Supercharger
Carapace / CMP6
IDF Generator / PF Generator
3 Repulsor Coils
Ammo Rifle (300)
Enhanced Sensors


This is my personal favorite setup, and I've been using it for ages. About 
the Maklov AR / Kuchler AR, you can use whatever you want. If you're a 
beginner, go with Kuchler, and change to Maklov later on, as Kuchler fires 
in a slightly crooked line,
which helps your aim. Kuchlers also have good spread, making more bullets 
hit. The Maklov fires in a perfect straight line, which is great if you're 
good at aiming, and if you aim right, all three bullets hit, which takes off 
a considerable amount of energy and hp compared to one bullet. Go either 
Cara + IDF, or CMP6 + PF, whatever you want. Just don't use PF with Cara, 
cause it sucks in my opinion.

[-~Infiltrator~-]

Infils, or 'commies', as they are sometimes called, are the speedy, sneaky 
ones. They are NOT made for direct combat, but rather, for stealing flags or 
sometimes backstabbing and kill stealing. >=D They take skill to use (=P), 
so not recommended for beginners. They can use the best energy weapons, but 
cannot use many, if any, ammunition consuming weapons. Again, this is my 
personal infiltrator setup, and your ideas may differ..

Best Setup for Infiltrator
===========================

Kuchler PR209g / Kamenev PR K111r
Plasma Bomb
Pulsar / Particle Accelerator / Electron Beamer
Improved Cloak
Suit Supercharger
Blink Generator
Repulsor Coil (3)

I usually use Kamenev PR, Plasma Bomb, Electron Beamer, and the other stuff. 
BTW, I'm a newb infil, so..... :P


[-~Jump Trooper~-]

Jump Troopers are basically light infantry. They get good weapons, but die 
rather easily. My favorite class aside from Captain. Fast, with the fastest 
strafe acceleration in the game. Their setbacks are the fact that they can't 
carry too much without being overweight, and their armor isn't as good as 
infantry or captain.

Best Setup for Jump Trooper
===========================

Maklov AR mk 606
Kuchler GL m8
Drop Armor
PF Generator
Suit Supercharger
Enhanced Sensors (if flagging, otherwise don't use this)
Ammo Rifle (200)
Frag Grenade (4)
Light HE (50)
Bullet Mines (20)
Plasma Mine (2) (for you mine lamers out there :P)

Classic AR  +  GL combo, add the best armor and the usual Generator, 
Supercharger, and Sensors, get the neccessary ammo, and you have a good JT.


[-~Captain~-]

Captains require 525000 exp to get, and they're my class of choice under my 
main alias. They can summon, get great weapons, the best armor, and grenade 
launchers. They're almost JTs, but can summon, and get better armor. 
However, they're rather slow, but their strafe acceleration matches that of 
an infantry. Probably the best soloing class.

Best Setup for Captain
=======================

Maklov AR mk 606
Kuchler GL m8
CMP6/Carapace (I use CMP6)
PF/IDF Gererator(I use PF, but if you're using Carapace, go IDF.)
Suit Supercharger
Enhanced Sensors
Ammo Rifle (400)
Frag Grenade (4)
EMP Grenade (4)
Haywire Grenade (4)
WP Grenade (4)
Light HE (50)

That's my fav captain setup. CMP6 + PF for me, but you may want to get cara 
+ idf. Please note that Carapace sucks because it's almost impossible to 
kill you if you have Cara + IDF. That's my opinion... Also, please note the 
abundance of grenades.
Get them regularly if you're full of $$. They are very useful. When 
attempting to kill someone, simply charge throwing loads of nades, and then 
finish them with AR, they'll usually die quick. If a large rape squad is 
coming towards you, throw LOTS of nades at them, then use your dropship 
recall to get back to the DS, and hope you kill someone. :P


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VII. CHAT INTERFACE
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The chat. Look at the glossary section to see what all the slang internet 
h4x0r talk is all about.

Messages in blue colour are the normal chat messages, and are heard by 
everyone. To type these, just type them and press enter. =/

Messages in yellow are your team only messages. They can only be heard by 
your team. To type them, type //yourmessagehere OR yourmessagehere. 
Yourmessagehere being the message you want to say to your team.

Messages in green are private messages, and only you and the person who your 
are talking to can hear that. To pm them, just type :person: 
yourmessagehere.

Messages in dirty yellow are chat channel messsages. For more info on chat 
channels, please read some of the FAQs I've mentioned in this FAQ, like 
Luminair's Newbie Guide.


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VIII. TIPS AND TRICKS
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- Strafe. Always. A moving target is harder to hit than a stationary target. 
Whoever strafes better usually wins.

- Learn to Circle Strafe. Circle strafing is strafing in a circle around an 
opponent, keeping your target locked on them all the time. Makes you quite 
hard to hit, while they're quite easy to hit. Please note this is almost 
impossible using a default keyboard setup. To be able to c strafe, you need 
to be able to reach the movement keys AND the strafe keys at the same time.

- Learn to lead. This means shooting wherever you think they'll be after the 
shot goes off, basically if they're moving around alot while shooting. This 
is basically predicting.

- Get all the equipment you need as soon as you can, depending on your 
class, youll need different equipment.

- Learn about all the weapons, classes, armour, special items and what they 
do, etc.

- When someones at the enemy base, and need help, try attaching to them to 
give them support fire. Attaching is done by highlighting the persons name 
from the namelist on the top right, then pressing the key that is for the 
suit teleporter. This will transport you to the person. Alternatively, 
request summon if they say they can summon.

- Work with your team. Walking into an enemy rape squad will get you killed. 
FAST. Even if you have the l33test strafing skills on the planet. Stay with 
members of your team, and go flagging or bounty hunting, or whatever.

- Dont spam or start calling people fags just as soon as you start. It 
wont make you that popular...

- Don't walk straight into rape squads. (big groups of people running around 
killing) You'll be dead before you know it. Never face more than two people 
alone, you'll die otherwise unless you're really skilled. Try weakening them 
with a frag grenade or two from afar, and then moving in for the kill with a 
weapon, usually an assault rifle or something, strafing to give them a hard 
target to hit.

- Don't rape (travel in large groups) unless you're playing Eol. CTF Extreme 
was made for capturing flags, not btying. Play Eol if you like travelling in 
large groups killing hapless lone people. :p

- To get $$ and exp, win games, or be there till the end of the game. You'll 
get lots of $$ and exp if you MVP% is higher, which goes higher depending on 
what you do. If you can't get on a good flagging private team, and are stuck 
on a private team, then go solo, and rack up kills. That's a good way to get 
your MVP up. If you're on a private team, when attacking, try to get a flag 
or two. :P That raises your MVP a lot. Also, carrier kills(killing a guy 
holding a flag) raises your MVP like MAD. Carry kills (killing someone while 
holding a flag) also get you lots of MVP. Once, while soloing, as soon as 
the game started, I ran for a flag, and since I got it, I had my MVP up a 
lot. Then, since I was soloing, I had no need for the flag, so I ran outside 
and started killing as many people I could. I killed about 8 (I'm a Captain) 
with the flag on me, which got my MVP% up like  mad. Then, I simply ran 
around killing anyone and everyone I could, to get my MVP higher. When the 
game finally ended, I racked up loadz of $$, even though I didn't win. 
Killing people only nets you 5 exp though, so that's not so good for getting 
exp unless you be there till the end of the game. Phew......

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IX. MACROS
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Macros are fixed messages you dont have to type, but just press a key and 
the message is sent out. Useful for when youre at the enemy base, and in 
the middle of some fire, and you want to tell your teammates your there 
without having to type. You should always have these, as they make life much 
easier.

This is assuming you have enter to chat option on.

To make a macro, simply type the message you want to make into a macro, then 
press Shift + (the key that you want to store the macro) then the macro is 
stored.

To send a macro, just press shift + the key that you stored the macro in.

For example: Lets say I wanted to make an at enemey base macro.

I type in the message:

//Im @ the NME base, Attach to CTF now! ( %coord )

And then I press shirt + F9. %coord is replaced by the coordinates your are 
in. NME means enemy. So now, everytime Im at the enemy base, I press shift 
+ f9 and my teammates come to help. Simple. Lets say I was at an enemy base 
at J15. I press shift + F9. The following message will be output:

Im @ the NME base, Attach to CTF now! ( J15 )

This will inform your teammates of the flag, and theyll come to help you 
capture it.

There are more variables like %coord.

%coord - The current radar coordinate you are at.
%count[ItemName] - Displays the amount you have of ItemName in your 
inventory.
%date - Todays date on your machine.
%flagcount - Number of flags you have.
%flagdrop - Time left before flag drops.
%killed - The name of the person who you killed last.
%killer - The name of the person who killed you last.
%selfname - Your own name.
%squad - Your squad's name.
%tickname - The name of the person you have highlighted on the playerlist.
%tickitem - The name of the item currently highlighted in the inventory.
%time - The current time on your machine.

Also, there are bongs. These are voices that come with macros. For example, 
if you made an attacking enemy macro, you could add a bong to it to make it 
more attention grabbing.

So if you were at the coordinates J5:

'@NME! Attach to CTF! My current coordinates are %coord. %24

would be your attacking macro, and what would come out would be: (ignore the 
things in [])

[yellow] @NME! Attach to CTF! My current coordinates are J5. [voice says 
'Attacking enemy!']]

The use of bongs is to grab the attention of your teammates, which might 
make them wake up and attach.

%22 says: Acknowledged
%23 says: Affirmative
%24 says: Attacking enemy!
%25 says: Defending position!
%26 says: Enemy Sighted!
%27 says: Requesting Summon!
%28 says: We are under attack!


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X. COMMANDS
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These commands are not seen by the public chat, BUT you use them for useful 
stuff. Type them in the chat to do what it says they do.

?commands

?accountinfo - Shows all your aliases and their usage.
?arena - Displays a pop-up menu of all (non-#private) arenas.
?away - Toggles your away state on/off.
?away <message> - Sets your away message to <message>.
?alarm - Sets a message alarm.
?briefing - Plays the zone briefing.
?buy - Commandline buy function (?buy grenades:10 or ?buy 
grenades:10,monkeys:20 and ?buy grenades:#<amount> if you wish have no more 
than <amount> in your inventory.)
?breakdown - gives you a mid-game breakdown (only in game types that have 
game-breakdown information, GravBall and TDM currently)
?chat - Lists your chat channels.
?chat name1,name2,..,name9 - Adds the named chat channels to your chat 
channel list.
?chatadd <chat> - Adds a new chat to the end of your chatlist.
?chatdrop <chat> - Removes a chat from your current chatlist.
?chat off - Leaves all chat channels.
?chatchart - Displays a chart of everybody online in your chat channels and 
their location.
?crown - Shows how many crowned people you need to kill to get a crown. (for 
King of the Hill).
?drop - The syntax works like ?buy, drops the item(s) listed to your current 
location.
?fakealpha - Toggles fake alpha blending on/off.
?find <name> - Displays the zone and arena <name> is in, a wildcard is added 
to the end, so total_newb would show up total_newbie.
?flags - Displays the state of the flags (if any) in the game.
?go <arena> - Moves you to <or creates> an arena named <arena>, use #<arena> 
to make an private (invisible) arena.
?help - Sends a help requests assistance from a moderator if a moderator is 
available (?help Explanation of help needed).
?hide - Hides you from the ?find command.
?ignore - List all the people you have ignored.
?ignore <name> - If <name> isnt in your ignore list it adds them, if they 
are in your ignore list it removes them.
?ignoresave - Saves your ignore list to ignore.tx<profile number>. (ex. 
ignore.tx0 for profile #1).
?info - Sent privately, will display information of the persons 
ping/packetloss and his squadname (if applicable).
?lag - Displays combined information of your packetloss and latency.
?loadmacro <filename> - Loads the FKey macros from the named file.
?log <filename> - Logs all messages to the named file. If you dont specify a 
filename "session.log" is use. If a log file is already open, it is closed.
?mark - Sent as a private message, marks the player for easier visibility in 
radar, playerlist and message display.
?marksave - Saves the marked players list.
?mousemove - toggle whether you use the mouse for vehicle movement or not 
while in the game (same as the game option in the Options dialog box).
?namewidth <numbers> - Sets the name-field width in message area (in 
pixels), default is 84.
?password <newpassword> - Changes your password to <newpassword>.
?playerchart - Displays a chart of players in the current arena.
?online - Display the total player counts for all zones.
?quit - Exits the game.
?radarsize <numbers> - Changes the size of your radar (in the lower right of 
your screen) to <numbers>, default is 160.
?resources - Displays your team's inventory (where applicable).
?rotatetime <numbers> - Changes your rotation ramp-up time to <numbers>.
?savehistory - Saves the current message history out to a file. You can 
optionally specify a filename (ex. ?savehistory mymatch.log)
?savemacro <filename> - Saves your FKey macros to <filename>.
?score - Displays the current score of the game (if any).
?score_top100 - Displays Top 100 scores in the current zone.
?score_online - Displays scores of online players in the current zone.
?score_current - Displays Score of current game in progress.
?score_previous - Displays score of last game ended.
?score_session - Displays total score since you began you current session.
?score_top100_year - Historical track record for any player on a yearly 
basis.
?score_top100_month - Historical track record for any player on a monthly 
basis.
?score_top100_week - Historical track record for any player on a weekly 
basis.
?score_top100_day - Historical track record for any player on a daily basis. 
You can specify the date as a parameter to the command (ex: 
?score_top100_day 2001-06-26).
?score_history_year - Score History on a yearly basis (ex. 
?score_history_year jimbob) (leaving it blank retrieves the chart for 
yourself).
?score_history_month -  Score History on a monthly basis (ex. 
?score_history_month jimbob) (leaving it blank retrieves the chart for 
yourself).
?score_history_week -  Score History on a weekly basis (ex. 
?score_history_week jimbob) (leaving it blank retrieves the chart for 
yourself).
?score_history_day - Score History on a daily basis (ex. ?score_history_day 
jimbob) (leaving it blank retrieves the chart for yourself).
?sell - Syntax works like ?buy, all items arent sellable.
?showballtrail <time> - Adds a trail for the ball (Currently applicable only 
in GravBall).
?showfog <on/off/auto> - Toggles LOS viewing on, off or sets it to 
automatic.
?showphysics - Puts up a grid to help you see what objects cannot be walked 
over (green=object is half-height (shootable over), red=object is 
full-height (not shootable over)).
?showterrain - Should do something similiar to showphysics, doesnt work in 
most zones.
?showvehicle - Shows vehicles with an small orange grid below them, helps 
targetting the vehicles.
?showvision - Works like showphysics but adds the grid only to objects that 
block your line of vision.
?sounddelay <numbers> - Sets the delay wherein sounds are played, default is 
5.
?spec - Lists the persons who are currently spectating you.
?squad <squadname> - Lists all the online players in the squad <squadname>, 
if no squadname is specified, lists the online players in your current 
squad.
?squadleave - Removes you from your current squad.
?squadlist <squadname> - Lists all players in the squad <squadname> (may 
take a while to display).
?squadjoin <squadname>:<password> - Allows you to join an already existing 
squad. You have to specify the squad name and password.
?squadcreate <squadname>:<password> - Creates a new squad with the given 
name and password. The named squad must not exist already.
?squadchart <squadname> - Displays a chart list of everybody currently 
online in squad <squadname> and their location, if no squadname is 
specified, lists your own squad.
?squaddissolve - Dissolves your existing squad. You must be the squadmaster 
in order to use this.
?squadkick <playername> - Kicks the named player off your squad. You must be 
the owner of the squad to do this.
?squadrename <new squadname> - Renames your squad to <new squadname>, you 
must be the squad owner to do this.
?squadtransfer <playername> - Transfers the ownership of a squad to the 
named player. You must be the owner of the squad in order to do this. The 
named player must exist and cannot own a squad already.
?squadpassword <password> - Changes the squad password to <password>. You 
must be the owner of the squad to do this.
?summon - If toggled off, you cannot be summoned by anyone using an item to 
do so.
?team - Displays what team you are on.
?team <name> - Switches you to the named team.
?team <name>:<password> - Switches you to the named team with the given 
password.
?teaminfo - Displays the names (and possible squad) of the players in the 
current arena.
?timer - Displays the amount of time left in a game when the game moderator 
has a game timer with the *timer command.
?usage - Shows statistics of your usage for the name your using.
?viewpercent <numbers> - Changes the position your character shows on the 
screen, default is 75.
?volume <numbers> - Sets the sound volume to <numbers>.
?wipecharacter - Erases your current characters information, you have to be 
in spectator mode to use this.
?zone - Displays the name of the zone you are at.
?zonelist - Allows you to change zones within the game.

%commands (Used in message, for example, "@NME! -%coord-" would give you the 
message "@NME! -[yourcoordinates]-" where [yourcoordinates] is where you are 
on the map..)

%coord - The current radar coordinate you are at.
%count[ItemName] - Displays the amount you have of ItemName in your 
inventory.
%crownexpire - The number of seconds you have left before you crown/medal 
expires.
%date - Todays date on your machine.
%exact - Displays your current exact map position.
%flagger - The name of the closes player with a flag.
%flagdrop - Time left until flags drop.
%flagcount - The Number of flags you are currently carrying.
%facing - Which direction you are facing (8 directions supported, 
north/south/east/west and diagonals).
%heading - Which direction you are heading (8 directions supported, 
north/south/east/west and diagonals).
%killed - The name of the person who you killed last.
%killer - The name of the person who killed you last.
%selfname - Your own name.
%squad - Your squad's name.
%tickname - The name of the person you have highlighted on the playerlist.
%tickitem - The name of the item currently highlighted in the inventory.
%time - The current time on your machine.

*commands (used by sysops and owners of private arenas)

*kill <time>,<reason> - Sent as a private message, will kick target player 
out of the game. You can specify an optional time-limit after the kill as 
well which will keep them out of the zone for that amount of time (in 
minutes).
*lock - Locks the arena so nobody can leave spectator mode (players already 
in the game remain there).
*spec - Sent privately will force target player into spectator mode.
*spec all - Sent publicly, forces everyoen into spectator mode.
*info - Sent privately it will display various information about the target 
player (like ping and packetloss).
*arena - Sends a green sysop-message to everybody in the arena (ex: *arena 
Test message).
*warp - Sent privately it will warp you to the location of the target 
player. Sent publicly it will warp you randomly somewhere in the level.
*summon - Sent privately it will warp target player to your location (works 
in specator mode too).
*prize - Sent privately it will add specified prize to target player's 
inventory. Sent publicly, it will drop specified prize at your current 
location. You can optionally specify a quantity after the prize-name as 
well. (ex: *prize repel:3).
*cash - Sent privately it will grant target player the specified amount of 
cash. Sent publicly it will grant you the specified amount of cash.
*experience - Sent privately it will grant target player the specified 
amount of experience. Sent publicly it will grant you the specified amount 
of experience.
*grant - Sent privately it will grant shared arena-ownership rights to 
target player (more than one player can have ownership rights at the same 
time). Normally the oldest player in the arena (usually arena creator unless 
he leaves) has ownership rights.
*shutup - Sent privately it will silence/unsilence the target player.
*timer - Starts a game-timer useful for timing games, specified in minutes. 
(ex: *timer 5).
*team - Sent privately it will force target player onto the specified team. 
(ex: *team Titan Terriers).
*teamprofile - Displays a breakdown of the total inventory that a team has.
*scramble - Will randomly scramble the teams in the game.
*scramble <on/off> - Turns team scrambling on or off.
*restart - Will restart any GravBall, King of the Hill, or flag-games that 
are in progress.
*wipe - Sent privately it will wipe a players stats completely (same as 
player doing ?wipecharacter). Sent publicly as "*wipe all" it will wipe 
everybodys stats.
*profile - Sent privately it will list target players inventory and skills.
*disable - Disables spawn-owners priviledges and notifies everybody 
publicly. The *disable, *enable, and *arena will still work when the arena 
is in disabled mode.
*enable - Enables spawn-owners priviledges, notifies everyone publicly when 
used.
*flags - Lists all flag locations.
*block <time>,<reason> - Blocks a player from joining the arena where *block 
was used.
*blocklist - Lists all blocked people.
*killlist - Lists all killed people.
*blockremove - Removes a block from the current arena.
*killremove - Removes a zone wide ban.
*getball - Gets the ball to either yourself, or to the person who you sent 
the command privately.
*specquiet - Prevents spectators from talking in the game (chat channels and 
squad chat excepted).
*watchmod - Allows moderators to monitor all mod-commands issued by other 
moderators.
*unspec - Sent privately, will force the target player into the game (unless 
the player has high ping/ploss).
*unspec <teamname> - Sent privately, forces the target player into the game 
and to the specified team.
*addball - Adds a ball in a GravBall type game.
*removeball - Removes a ball in a GravBall type game.
*permitadd <name> - Adds a player to the permission list in the current 
zone.
*permitremove <name> - Removes a player from the permission list.
*permitlist - Displays a list of all the players in the permission list.
*teamname - arena-owner command that allows arena-owner to set the team-name 
for public teams (Syntax is *teamname team1,team2,team3,etc...)
*setscore - sets the current score for a GravBall game, you specify the 
score of all teams in-order (ex: *setscore 5,4)
*endgame - Command to terminate games without restarting next game 
automatically


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XI. GLOSSARY
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

(to be completed)

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XII. MISCELLANEOUS
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This section is about stuff that doesn't fall into any of the categories in 
this FAQ.

---------
SQUADS
---------
You know clans in Quake? Well, this is Infantry's equivelant of them, only 
they're called squads. Squads have a name, an owner, and (usually) members. 
Squads can compete in various squad competitions, like the CTF Players 
League, the Skirmish Players League, or the CTFX Players League. Or you can 
just have squads for the heck of it. =P Whatever. Anyway, here are some good 
squads to watch out for in CTF Extreme.

Reflectionate
Janes Addiction
Jive

...and so on.

--------
LINKS
--------

http://www.infantryzone.com
*Official site.

http://www.nmebase.com
*Probably the best unofficial infantry website. An abundance of information 
resides here.

http://infantry.station.sony.com/onlinemanual_manual.jsp
*LOTS of useful newbie information. I strongly recommend you go check it 
out.

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XIII. CREDITS
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

*Nin10d0h
For helping me out a lot with infantry, and getting me into it in the first 
place.

*Dark-Matter-X (VIVI)
For helping me out as well.

*Highly Explosive (TTS)
For sending me some files for infantry and helping me out a lot. :D

*Gambit
For his excellent command list.

*Luminair
For his excellent newbie guide.

*Harmless Games
The company that made Infantry. Thank you.

*Eternity Dragon
=\

*Loaded Gunz
=\

*Most of the people who play CTF Extreme
r0x0r~@; adsfg

*CJayC
For putting this on his site.


- Sidious

DOWN WITH SONY!



------- End of Document -------
