********************************************************************************
*                   OFFICIAL DREAMCAST MAGAZINE DEMO DISC                      *
*                         ISSUES ONE THROUGH SIX                               *
*                                                                              *
*                          Guide By:  SloDeth                                  *
*                                                                              *
*                        v2.1        July 1, 2000                              *
********************************************************************************


TABLE OF CONTENTS:
0. Introduction
   Who am I?
   What is the Offical Dreamcast Magazine Demo Disc?
   Where can I get a subscription?
   Can I use this guide?
   Can I send you E-mail?

1. Version History

2. THE DISCS
   Disc #1: September 1999 Issue
     a. Movies

   Disc #2: November 1999 Issue
     a. Virtua Fighter 3tb
     b. Dynamite Cop
     c. Toy Commander
     d. NFL 2K
     e. Trickstyle

   Disc #3: January 2000 Issue
     a. Zombie Revenge
     b. Slave Zero
     c. Suzuki Alstare Extreme Racing
     d. TNN Motorsports Hardcore Heat
     e. Vigilante 8: 2nd Offense
     f. Street Fighter Alpha 3

   Disc #4: March 2000 Issue
     a. Web Browser
     b. Sega Swirl
     c. MDK2
     d. Rayman 2
     e. Chu Chu Rocket
     f. Virtua Striker 2 ver.2000.1

   Disc #5: May/June 2000 Issue
     a. Sega Swirl
     b. Dead or Alive 2
     c. Carrier
     d. Formula One World Grand Prix
     e. Legacy of Kain: Soul Reaver
     f. Gundam Side Story 0079
     g. Re-Volt
     h. Slave Zero Multiplayer

   Disc #6: July/August 2000 Issue
     a. Web Browser
     a2. Sega Swirl
     b. Tomb Raider: The Last Revelation
     c. Silver
     d. Fur Fighters
     e. Railroad Tycoon 2
     f. Tony Hawk's Pro Skater
     g. Super Magnetic Neo

3. Future Discs

4. Thanks/Contributor Recognition

5. Contact Info
   E-mail address
   ICQ #
   Web Page
   Copyright Info


----------------
0.  Introduction
----------------
*********
Who am I?
*********

I am SloDeth.  I've written many game FAQs, and this is my Official Dreamcast 
Magazine Demo Disc FAQ.  I'm proud of this guide, and I hope you find it useful.
Check the Contact Info section at the bottom of the guide for more info.

*************************************************
What is the Offical Dreamcast Magazine Demo Disc?
*************************************************

The Official Dreamcast Magazine(whew! I'll call it ODCM for short) Demo Disc is
a disc that comes with the magazine if you have a subscription.  Every issue,
ODCM puts out a new GD-ROM with new demos, movies, web browsers, game add-ons, 
and/or VMU games.  Although the magazine is great by itself, the disc makes the
magazine worth every cent.  The demos are up to the standards of SEGA itself,
and many of the greatest games for the Dreamcast have had demos on the discs.
Not only are the GD-ROMs a great way for companies to advertise their games, but
it gives us consumers a way to preview the products before we shell out money
for the games.

*******************************
Where can I get a subscription?
*******************************

Head to your favorite newsstand and pick up a copy.  Fill out one of the many
cards inside and you'll save some money.  You can check at sega.com, but I don't
know what you'll find there.

***********************************
Can I use this guide on my website?
***********************************

It depends.  Here's how it is:

YOU MUST E-MAIL ME(slodeth@iname.com) AND ASK FOR PERMISSION!

You may not make any changes to it.  You can ask, but the answer will be "no" in
 almost every case.

You cannot make it seem like you wrote the guide yourself IN ANY WAY.  It must
 be clear that it is my original work.

You may not re-write it yourself in your own style.  It's called plagiarism.
 Even if you change every word, plagiarism is the theft of IDEAS.

If I grant you permission by E-mail, you should give me an E-mail address which
 I can inform you about updates to the guide.

If I grant you permission by E-mail, you should give me a hyperlink to the web
 site on which you post the guide.

**********************
Can I send you E-mail?
**********************

Yes, but PLEASE read the Contact Info section at the bottom of the guide FIRST!

------------------
1. Version History
------------------
v2.1  July 1, 2000   Added Contributor section and a Tony Hawk tip.  By the way,
                     I'm leaving for most of July, so Issue 7 might be late.

v2.0  June 26, 2000  The full guide is released.  At first, I was planning to
                     do each disc separately, but it's much easier this way.

v1.0  June 13, 2000  First version of the guide.  Includes only Issue #2.





============
2. THE DISCS
============

-----------------------------
Disc #1: September 1999 Issue
-----------------------------
This is the only disc that is a CD-ROM instead of a GD-ROM, so it goes in your
PC instead of your Dreamcast.  It contains the following movies(in this order):

Airforce Delta
Blue Stinger
TNN Motorsports Hardcore Heat
Flag to Flag
House of the Dead 2
Hydro Thunder
Marvel vs. Capcom
Monaco 
Mortal Kombat Gold
NBA 2K
NFL 2K
NFL Blitz 2000
Powerstone
Red Dog
Ready 2 Rumble Boxing
Shenmue(beautiful 3-MINUTE video!)
SEGA Bass Fishing
SEGA Rally II
Sonic Adventure
Soul Caliber(guess they changed the spelling)
Virtua Fighter 3TB
Vigilante 8
Crazy Taxi
Dynamite Cop
Slave Zero
Speed Devils
Trick Style
WWF Attitude
Toy Commander
Wild Metal

----------------------------
Disc #2: November 1999 Issue
----------------------------

**********************
a.  Virtua Fighter 3tb
**********************
Controls: A-Block
	    B-Evade
	    X-Punch
	    Y-Kick
	    L-Change Camera Angle
	    Stick/Pad-Movement

Typical fighting game as far as I'm concerned.  In this demo, you can play a 
best-of-three match between Sarah and Lion.  No reward for winning, over
quickly.  To activate two-player mode, just plug in another controller.

****************
b.  Dynamite Cop
****************
Controls: A-Jump
	    B-Jump
	    X-Kick
	    Y-Punch
	    Stick/Pad-Movement

Ahh, everyone's favorite beat-em-up, almost.  Here's the rundown of the choices:

Start Game-Play the game.  Choose Carribean Pirates.  Choose from three
characters: Bruno Delinger, Jean Ivy, and Eddie Brown.  Then choose Mission 2:
Using a boat, infiltrate the ship from the sea.  Fight enemies, etc.  Be sure to
pick up the anti-ship missile and the bazooka on the deck near the end.

Extras-Tranquilizer Gun-Some classic Sega game from the 80's.  You can play for
one minute.  Score points by shooting the animals and dragging them back to your
truck, or shoot all the animals and move on to the next level.

Extras-Survival Mode-Play Mission 1:Casino Fight.  Kill as many enemies as you
can before you die.  Once you get the machine gun and plenty of ammo, it becomes
much easier.

Gallery-Master Tony's Illustration Gallery-View the illustrations you may have
won during the game(mission 2).  Nice pictures, but nothing spectacular.

Gallery-On-Line Comic-One page of a black-and-white comic.  View the rest if you
waste your money on this game.

Other-Download Detonator Pack-Downloads the Detonator Pack to your VMU.  I don't
know if it does anything to the demo.

*****************
c.  Toy Commander
*****************
Controls: L-Brake
          R-Accelerate
          A-Machine Gun
          B-Missile
          X-Change Vehicle
          Y-Change/Pick Up Weapon
          Stick/Pad-Movement

A game where you get to control toys to complete missions.  The full game has
around 50 missions, incredibly long.  The demo lets you play three missions:

Training-Land on the runway, drop two sugar lumps in the coffee, and find the
bar of chocolate.  Not very difficult.

Deep Sea Trap-Destroy the enemy submarines.  Use missiles while you can, then
use the machine gun.  Don't touch the water, or it will kill you.

Bedroom Grand Prix-Complete four laps, and don't get last place.  Simple.

**********
d.  NFL 2K
**********

Sit back and enjoy!

**************
e.  Trickstyle
**************
Controls: L-Brake
          R-Accelerate
          A-Jump
          B-Boogiedrill
          X-Grab/Spin
          Y-Speedluge
          Stick/Pad-Movement

An extremely difficult boarding game.  The demo is just as difficult as the game
itself.

WALKTHROUGH:
Start by choosing between Angel and Brad, and the Rookie board and the Ripslide
board.  Go up to the Guide to talk to him.  Take the New Challenge.

Challenge 1:  Touch all of the globes.  Use A to jump.

Challenge 2:  Race the guide and hit each ring.  This one is more difficult.
Use the Speedluge(Y) and hold up during straight stretches to gain speed.  On
the jump in the middle, you may need to do a 360(X) to get extra air.

Challenge 3:  Switch all the globes to your color.  This is hard to describe, it
really takes practice.  Concentrate on getting the four at the ramps first.  Try
to be right behind him on the ramps (when applicable) so you flip the globe and
he gets nothing.  Note you can hit the three globes towards the right all in one
jump by using the 720(X+X) to gain extra air.  When you hit all four on the
ramps and the time is right, hit the one farther out.

Challenge 4:  Get 10,000 points in a freestyle stunt competition.  There is one
minute on the clock to start, and bonuses scattered around.  This is next to
impossible!  Finish it by using a combination of 1080's(X+X+X), multiple
backflips(A+A), and grabs(A+Left, A+Right).  I spent most of my time in the pit
where Challenge 3 took place, but be sure to use the whole course to get time
bonuses.  Nothing special if you beat the challenge, so don't hesitate to give
up.



---------------------------
Disc #3: January 2000 Issue
---------------------------

*****************
a. Zombie Revenge
*****************
Controls: X-Kick
          Y-Punch
          B-Shoot
          Stick/Pad-Movement       

Ahh, Zombie Revenge: a mediocre beat-em-up.  This demo allows you to play
through two quick areas.

-You have three ways to attack: kick, punch, and shoot.  You should use SHOOT
 the most because your gun is powerful and ammo is plentiful.
-The sphere around enemies changes colors from blue to red gradually.  The
 redder it is, the sooner the enemy will attack.
-Don't sweat this game.  Take it slowly.  You have three credits, so you can
 take plenty of hits.

WALKTHROUGH:
EPISODE ONE: ISOLATED AREA
Area1 Woodside City
PM 9:32

Kill the zombies in the immediate area.  Further along in the area, some guys
with machine guns and shotguns will attack you.  Kill them quickly before they
get a good shot.  Take the shotgun(press Y while standing over it) instead of
the machine gun because it is more powerful.  Walk through the shutter.

Inside this room, you must save a girl.  You can kill her without any problems;
she'll drop the disk either way.  If you save her, she has some brief dialog.
Once you kill the zombies, leave the room and head back outside.

Kill the fresh zombies outside and walk over an obstacle to reach the boss.
He's a big zombie with weapons impaled into his chest.  Shoot at him when you
can.  When he flashes red, either Guard or step back to avoid damage.  If you
can get him to smash the crate in a corner, you'll get a Grenade.  Once you kill
him, you can move on to the next level.

Area2 Edward Street
PM 10:18(time flies when you're having fun!...)

Fight the zombies in the alley.  Open the door into the building.  Kill the
zombies in here.  Go to the computer and check the contents of the disk!

Congratulations.  You made it here alive.  I am not your enemy.  Choose a card.

Once you pick a card, the demo is over.  The end.

*************
b. Slave Zero
*************
Controls: L-Fire Missile
          R-Fire Primary Weapon 
          X-Strafe Left
          Y-Move Forward
          A-Move Backward
          B-Strafe Right
          Analog Pad-Look   
          D-Pad-Up=Jump, Down=Stump(should be stomp) 

Slave Zero: a futuristic FPS with big robots.  If you are familiar with any
other first-person shooters, this demo should be no problem.  You play through
one mission(two levels) in this demo.

-Use rockets!  Rockets are plentiful in this game, and they are much more
 powerful than your guns, even with the upgrade.
-Check around each corner for extra powerups.
-Use strafing techniques to deal with enemies.  If you aren't familiar with this
 type of game, start with the basics: when a missile is flying toward you,
 strafe out of the way.  Take time to line up your shots between the enemy's
 shots.
-The Stomp attack is surprisingly powerful.  Press Down when you are very close
 to enemies and obstacles to wreak havoc.

WALKTHROUGH:
Level One:  To finish this level, you must destroy one generator and move on to
the next level.  This level is very straightforward, so follow the advice above
and you'll do fine.

Level Two:  Head left at the first turn.  After you destroy the next generator,
continue downstream and turn the corner.  As you jump down into the next area,
the Titan Siege Sentinel attacks you.  Use rockets and keep your distance to
destroy him.  Stay in open areas instead of getting backed into corners.
After he's destroyed, a door opens up and you have a good shot at the last
generator.  The demo is now finished.

********************************
c. Suzuki Alstare Extreme Racing
********************************
Controls: L-Brake          
          R-Accelerate
          Y-Camera adjust
          B-Turbo
          Stick/Pad-Steering   

This is a motorcycle racing game with a great physics engine.  In this demo, you
can race through three laps in one course.

-Right next to the Gear display is a Turbo Guage.  This shows how much turbo
 power you have left.  It increases by a small bit each time you pass a
 checkpoint.  There isn't much turbo overall, so use it only on straight
 stretches to pass other racers or after taking a spill to regain speed.

********************************
d. TNN Motorsports Hardcore Heat
********************************

Controls: L-Brake         
          R-Accelerate
          X-Shift Down
          Y-Reverse
          A-Shift Up
          Stick/Pad-Steering

Another racing game with a long name!  Unfortunately, this one SUCKS.  You get
one race on a very simple course.

-The demo does a great job of teasing you; it shows many, many options that you
 can't use.  Go to Championship-Normal.  Now you have the choice between nine
 vehicles, but you can only use two!
-The Hammerhead is big, but it has very sensitive steering.  I couldn't get this
 one around for a single lap.
-The Dune Hopper has the opposite problem-undersensitive steering.  Turning all
 the way left or right won't change it more than twenty degrees.
-Nothing opens up if you get 1st place in the race.

***************************
e. Vigilante 8: 2nd Offense
***************************
Sit back and watch the movie.  It looks nice, except for the fog...

*************************
f. Street Fighter Alpha 3
*************************
Controls: L-Strong Kick      
          R-Strong Punch
          X-Weak Kick
          Y-Medium Kick
          A-Weak Punch
          B-Medium Punch
          Stick/Pad-Movement

Street Fighter speaks for itself.  I'm a big fan of the originals, but this one
seems too complicated.  In this demo, you can play Ryu vs. Guile, Guile vs. Ryu,
and some very difficult network battle.

-This game is very complicated, so check out a full guide for the details.
-I do remember some special moves for Ryu, in case you don't know them:
      Down-DownForward-Forward-Punch=Hadoken(fireball)
      Back-DownBack-Down-DownForward-Forward-Punch=Hadoken(stronger fireball)
      Down-DownBack-Back-Kick=some flying kick thing

-------------------------
Disc #4: March 2000 Issue
-------------------------

********************
a. Web Browser 1.219
********************
Controls: L-Scroll Down
          R-Scroll Up
          Y-Magnify
          A-Select
          B-Bookmarks
          Start-Command Cluster

That's right, an update to the old browser!  This one has better Javascript,
a better Command Cluster(with a Reload button), and it shows phone numbers.

*************
b. Sega Swirl
*************
Controls: X-View Level Goals
          A-Select
          B-Cancel
          Stick/Pad-Movement

That's right, a full game for FREE on this Demo Disc!  Nemesis has written a
guide for this one too, but it doesn't tell you anything you can't figure out
for yourself.  I've got a few strategies listed here, but no walkthrough because
it's a puzzle game and no Mode descriptions because Nemesis has those.

-Level Challenge gets difficult fast, so play Single Matches until you have
 skills and confidence.  Turn the timer off and think about EACH MOVE.
-The first thing you should concentrate on is NOT GETTING SINGLES!  Always
 eliminate them in pairs or greater!  Singles subtract 100 points from your
 score.
-To avoid getting singles, think before you act.  Plan for same-colored swirls
 to fall together or in pairs.  Avoid patterns that look like checkerboards.
-When you have the choice, make the larger chains larger instead of the smaller
 chains.  Chain points increase exponentially, so you will get more points
 between a 28- and 29-swirl combo than between an 8- and 9-swirl combo.  For
 this reason, a good strategy is to look at the large chains of swirls and
 eliminate the swirls around it, trying to make it as large as possible.
-One beginner strategy is to eliminate swirls from every color except for one,
 then end the game in one MONSTER combo.  Sorry, this doesn't cut it.  It won't
 make up for the points you lose, and you miss huge opportunities by not playing
 with skill.
-In Vs. Modes, don't expect anyone to cooperate with you.  It's simple game
 theory.  Everyone WILL try to steal your monster combo.  Do the same to them.
-In Vs. Modes, you get double points for your own color.  Because of this, you
 should make a huge chain with your own color for major points.
-In Vs. Modes, you can hurt another player's chances of winning by using all of
 their color early on.  It will cost you points(for the singles), so only do
 this when you have no chance of winning.
-On the Level Challenges, read the goals first before you start.  Plan your game
 according to them.  Make sure you get a big enough combo and a good column
 bonus(at the end).
-This is a puzzle game!  THINK!  The time bonus isn't very big anyway.  Anyone
 can click on each swirl, but it takes a good player to think each move through.
 

*******
c. MDK2
*******

MDK2 is the most beautiful, most exciting action game out for the Dreamcast.  If
you enjoy this demo even for a second, go get the game!  The demo lets you play
through the tutorials of each character and little snippets of the action games.
There are three characters in all, each with a unique style of game.  You must
battle the evil aliens from Sector 8675309(get it?) who are planning to invade
and destroy the Earth!

There is a full, lengthy walkthrough for this guide written by Nemesis(although
most of the file isn't about the game), which is posted at GameFAQs.com.  Still,
I will provide a brief walkthrough.

-MDK stands for Max Doctor Kurt now, which is a big change from Murder Death
 Kill...I guess they wanted to make it politically correct.
-This demo is easy.  The full game is NOT.

WALKTHROUGH:
KURT:
Controls:  L-Jump        
           R-Machine Gun
           X-Strafe Left
           Y-Move Forward
           A-Move Back
           B-Strafe Right
           Analog-Look Around     
           D-Pad-Down=Sniper Mode, Left+Right=Ammo Select, Up=Exit Sniper Mode
                                                
Listen and follow all of the Doctor's instructions.  Once you complete the
training, go through the door snipe the target behind the glass when it appears.
Move on to the next area.  In this room, kill the generator(alien blob thing)
below before you continue.  The easiest way to complete the room is to snipe
the enemies from above or use your Dummy Decoy.  Find the fan on the edge of the
room.  Snipe the nearby globe first and then float up to the next tunnel.  The
level ends soon after that.

MAX:
Controls:  L-Jump        
           R-Fire
           X-Strafe Left
           Y-Move Forward
           A-Move Back
           B-Strafe Right
           Analog-Look Around     
           D-Pad-Up=Equip, Down=De-Equip, Left+Right=Gun Select

Listen and follow all of the Doctor's instructions.  Shoot each of the walls;
four of them are destroyable.  Three lead into side rooms with minor items,
while one leads to the rest of the level.  This larger room has regenerating
Uzis in the center and enemy generators behind glass to your left and right.
Destroy the glass on one side and destroy the generator, then turn around and
get the item on the other side.  Do this on the other side of the room also to
open the door in the middle.  Head through this middle door to end this level.

DOCTOR HAWKINS:
Controls:  L-Jump        
           R-Combine Items
           X-Strafe Left
           Y-Move Forward
           A-Move Back
           B-Strafe Right
           Analog-Look Around     
           D-Pad-Up+Down=Item Select, Left+Right=Equip Left/Right Item

Listen and follow all of the computer's instructions.  You can drink Mr. Fizzy's
to regain health, and you can combine A Bunch of Dirty Towels with Booze to form
a Molotov Cocktail (and then light it with the lighter, which isn't in the game)
but no other item combinations are useful.  Head out of the kitchen and forward
into the intersection.  The bathroom is straight ahead(you can get more Bunches
of Dirty Towels), and the area where you began is to the left, but you want to
go right through the green door.  Grab the Leaf-Blower at the end of the passage
and blow enemies to the giant plant in the corner, Kermit.  He eats them one by
one!  After all the enemies are eaten, he gives you the Atomic Toaster and the
demo ends.


***********
d. Rayman 2
***********
Controls: L-Targeting
          X-Camera Left
          Y-Camera Right
          A-Shoot
          B-Jump
          Stick/Pad-Movement

Rayman 2: one of the greatest platformers of all time, IMHO.  This demo lets you
play a very small section of one level.

-Press jump in the air to activate your helicopter.
-When fighting an enemy, hold down L to activate "fight mode", which is very
 similar to Z-targeting in Zelda 64.

WALKTHROUGH:
Walk forward and head through the cave to the left.  Ignore the pirate throwing
exploding barrels.  Past the cave, you enter a small, tall area.  Jump to the
two islands with yellow lums(little fairy things), avoiding the jumping pirahna.
Be careful jumping back; it's a tough jump.  Once you get back, make your way
around and up, using ladders and such.  Red lums are on a timer, and each one
gives you a little bit of health.  At the top, shoot the mosquito-thing and free
the character from the cage.  Make your way back down to the open area in the
beginning.

Stand over the bandaged wooden flooring near the pirate ship.  Trick the pirate
into throwing a barrel onto the flooring while you jump away.  Drop down into
the new area and jump across the barrels and crates.  On the other side, you
must climb a spider web and avoid the falling barrels.  Switch between the left
path and right path to avoid them, and make your way quickly to the top.  Shoot
open the bandaged door at the top and move on to an open area.

Kill the pirate in this open area, then enter the next room.  The pirate in here
is sleeping, so you can kill him easily by grabbing the exploding barrel in the
left corner and hurling it at him.  Once he's dead, grab another barrel and go
back outside.  There's another door out here with a bandage on it, which you can
destroy with your barrel.  Past this door is another character in a cage.  Free
him and head back to the previous room.

Climb the gate in this room up to some netting on the ceiling.  Climb around and
grab two yellow lums before you enter the door.  In this next room, you must hit
the switch on the wall to enter the next door.  Jump towards it while avoiding
the laser on the floor.  The floor bounces, so don't press anything to fly back
up.  Once the switch is flipped and the door is open, go through it and head to
the right.



*****************
e. Chu Chu Rocket
*****************
Controls: L-Cancel
          R-Start/Dash
          X-Left Arrow
          Y-Up Arrow
          A-Down Arrow
          B-Right Arrow
          Stick/Pad-Movement

Chu2 is a great puzzle game by Sonic Team.  This demo allows you to play one
minute of the multiplayer game and five puzzles.  The Help! section explains the
whole game.  Here are the solutions to each of the puzzles:

USE THIS GRID:            
   1  2  3  4  5  6  7  8  9 10 11 12
  __ __ __ __ __ __ __ __ __ __ __ __
A|__|__|__|__|__|__|__|__|__|__|__|__|
B|__|__|__|__|__|__|__|__|__|__|__|__|
C|__|__|__|__|__|__|__|__|__|__|__|__|
D|__|__|__|__|__|__|__|__|__|__|__|__|
E|__|__|__|__|__|__|__|__|__|__|__|__|
F|__|__|__|__|__|__|__|__|__|__|__|__|
G|__|__|__|__|__|__|__|__|__|__|__|__|
H|__|__|__|__|__|__|__|__|__|__|__|__|
I|__|__|__|__|__|__|__|__|__|__|__|__|

Original Puzzle One: left arrow at 12B

Original PuZZle Two: up arrow at 4C, 3D

Original Puzzle Three: left arrow at 11E

Original Puzzle Four: up arrow at 12D, 12H
                      right arrow at 1B

Original Puzzle Five: right arrow at 1E, 6G, 8D, 8H 
                      up arrow at 6H
                      down arrow at 8F


******************************
f. Virtua Striker 2 ver.2000.1
******************************
Controls: Y-Long Pass
          A-Short Pass
          B-Shoot
          Stick/Pad-Movement

Virtua Striker 2 is one of the first football(international) games for the
Dreamcast.  This demo allows you to play for two minutes at a time.  The
controls aren't very easy to use, but the game looks nice overall.

-Follow general strategies for football, whatever those are...
-The A button can also slide tackle while you don't have the ball, but be
 careful of those red cards!

-----------------------
Disc #5: May/June Issue
-----------------------

*************
a. Sega Swirl
*************
Sega Swirl again!  Check the section above in Disc #4.

******************
b. Dead or Alive 2
******************
Controls: X-Punch
          Y-Kick
          A-Parry
          B-Throw
          Stick/Pad-Movement

DOA2: certainly the most beautiful fighting game out there.  This demo lets you
play through three levels with three characters.  Read any DOA2 FAQ for fighting
advice, since the characters haven't changed.  The levels shouldn't be a
challenge at all.

-Choose between three characters-Kasumi, Ayane, and Ein.
-Extra costumes in the demo!  Yes!  Hold down X and Y and press start on the 
 title screen(the one that says PRESS START).  Then on the character select
 screen, select the C3/C4 costume(with up or down).  Enjoy the schoolgirls...

**********
c. Carrier
**********
Controls: L-Change Weapon
          R-Aim Weapon
          X-Run
          Y-Map Data
          A-Shoot/Action
          B-Scanner
          Stick/Pad-Movement

Carrier looks like a survival/horror adventure game.  The cutscene at the
beginning of this game is intriguing, and you get to play for five minutes.

I couldn't figure much of this game out, so if anyone out there could write up a
decent section on this game, E-mail it to me(slodeth@iname.com) and I'll give
you full credit and all that.

*******************************
d. Formula One World Grand Prix
*******************************
Controls: L-Brake
          R-Accelerate
          X-Down-Shift
          Y-Change View
          A-Up-Shift
          B-Rear View
          Stick/Pad-Steering

This driving simulation lets you enjoy some laps on two of the courses.

-Slow down for the curves!  You have to do it, unlike most racing games.

Go to Time Attack.  You have five cars to choose from, each with two drivers.
There are two courses: San Marino, and Japan way at the bottom.  Enjoy.

******************************
e. Legacy of Kain: Soul Reaver
******************************
Controls: L-Crouch, Crawl
          X-Attack/Action
          Y-Impale, Grapple, Throw
          A-Jump, Glide, Spin
          B-Devour Soul
          Analog-Movement
          D-Pad-Rotate Camera/Spell 
                                                
Soul Reaver: a dated third-person shooter arrives on the Dreamcast.  You get to
run around, destroy enemies, and DEVOUR THEIR SOULS!  As badass as it sounds, I
didn't enjoy this demo very much.  This demo lets you play through some of the
first level.  

-Grab sticks, spears, and other items to attack and impale your enemies.
-You cannot impale enemies or devour souls until the enemy is weak enough.

I couldn't figure much of this game out, so if anyone out there could write up a
decent section on this game, E-mail it to me(slodeth@iname.com) and I'll give
you full credit and all that.

*************************
f. Gundam Side Story 0079
*************************
Controls: L-Jump-Hover
          R-Shield
          X-Change Weapon
          Y-Sniper Mode
          A-Fire
          B-Target LockOn
          Analog Pad-Move Torso
          D-Pad-Move Legs      
   

Gundam Side Story sounds like a game with some major history, but I don't know
it.  The game has many, many story elements in it, which didn't make much sense
to me.  The demo lets you see quite a few briefing videos and play one level in
this mech game.

-The controls are difficult, and I couldn't find any Inverse Y Axis option, so
 good luck getting used to them.
-Follow basic FPS strategies for this one, and you should be fine.
-When you jump, you can hover for quite a long time before your energy bar
 drains.  However, when you land, make sure you give it sufficient time to
 regenerate.

I can't write a decent walkthrough for this, so if anyone out there could write
up a decent section on this game, E-mail it to me(slodeth@iname.com) and I'll 
give you full credit and all that.

**********
g. Re-Volt
**********
Controls: L-Reverse
          R-Accelerate
          X-Reposition
          A-Use Item
          B-Change View
          Stick/Pad-Steering

Revolt: a surprisingly fun toy car racing game.  The game comes complete with
realistic physics(you'll understand if you ever played with remote-control cars)
and beautiful environments.  The game lets you play through one race on one
course.

-Pick up the bubbles!  They have weapons inside them.
-Try not to flip your car.  You'll lose plenty of time.
-Follow all the arrows.  The courses can branch and confuse you, but the arrows
 always point you in the right direction.
-Turn up the volums.

*************************
h. Slave Zero Multiplayer
*************************
Controls: L-Fire Missile
          R-Fire Primary Weapon 
          X-Strafe Left
          Y-Move Forward
          A-Move Backward
          B-Strafe Right
          Analog Pad-Look   
          D-Pad-Up=Jump, Down=Stomp 

This demo is just like the single player demo, but it's multiplayer...enjoy some
split-screen action!  Goody!  Read the single player guide above for general
advice for the game.

-------------------------------
Disc #6: July/August 2000 Issue
-------------------------------

************************
a. Browser Version 2.004
************************
Controls: L-Scroll Down
          R-Scroll Up
          Y-Magnify
          A-Select
          B-Bookmarks
          Start-Command Cluster

A new version of the Internet Browser!  New features:
-Flash support!
-New, revamped, flashier screens.
-MP3 support.
-VMU uploads, although the system isn't very good yet.

**************
a2. Sega Swirl
**************
Sega Swirl's back...you can play it through the Web Browser.  I've noticed one
difference with this version: when you use E-mail Challenge, the error no
longer quits the entire game.


***********************************
b. Tomb Raider: The Last Revelation
***********************************
Controls: L-Look
          R-Crouch, Crawl 
          X-Jump
          Y-Draw Weapon
          A-Shoot/Action
          B-Roll
          Analog-Walk  
          D-Pad-Run 

Ugh, a new Tomb Raider.  It's back and worse than ever.  I hate this game and
everything it's done for gaming.  Not only did I already hate third-person
shooters when the first one came out, but the whole game concentrates on
graphics instead of gameplay.  Oh yeah, and it's just another game that shuts
women out of gaming.  Just what we need!

I refuse to write a walkthrough for this, so if anyone out there could write
up a decent section on this game, E-mail it to me(slodeth@iname.com) and I'll 
give you full credit and all that.

*********
c. Silver
*********
Controls: L-Hint
          R-Attack Trigger
          A-Attack/Swing
          B-Command Cluster
          Stick/Pad-Movement

One of the first RPGs comes to the Dreamcast.  The battle system is much deeper
than just hack-and-slash, and the story is strangely intriguing.  You get to
play through about half an hour of gameplay in this demo.

WALKTHROUGH:
Listen to the long dialogue between Silver, the townspeople, his servants, and
you.  When you gain control after talking to Grandpa, enter the house.  Grab the
apple in front of you, then walk up the stairs and open the chest.  Equip the
shield(lower left on the cluster) and the sword(left on the cluster) from the
chest.  Go back downstairs and outside and engage in combat with your grandpa.
Here are the moves you learn:

A: slash
R+Up: strong jab
R+Right: right swipe
R+Left: broad left swipe
R+Down: attack with 180 degree turn
R+B: block/jump back

Once you battle with Grandpa for awhile, Silver and his soldiers interrupt you.
He steals your girlfriend, and you plan to get her back!  Fight the two soldiers
and move on to the lower left.

Go down and fight the two soldiers who rush at you, then continue going down
into the town.

Kill the four soldiers in the town, then continue to the docks towards the left.
Look at that, you're too late!  Exit the town the way you came in.

* NOTE * If you run low on health, eat the apples you find.  They can be eaten
with the up option on the command cluster.

Kill the four soldiers in your area, then head right into the castle.

Kill the three pairs of soldiers that attack you, then go right through the
other end of the castle.

Cross the bridge in the upper right, then head through the gate.  Good thing
your heart isn't evil, or you'd end up like the soldier who chases after you.
Go to the upper right.

Don't go in the cave!  There's a SCARY MONSTER inside!  Go left until some more
dialogue kicks in.  When you regain control in the village, talk to anybody you
wish.  When you finish, grab the Torch near the fire and go down the ladder.  Go
back to the cave, but use the Torch(down on the command cluster) first so you
can see inside.

What do you know, it was just a kid!  Go to the lower left and cross the bridge.
The demo is now over.

***************
d. Fur Fighters
***************
Controls: L-Jump
          R-Fire
          X-Strafe Left
          Y-Move Forward
          A-Move Back
          B-Strafe Right
          Analog-Look Around
          D-Pad-Weapon Select


Fur Fighters: a strange cross between MDK2 and Toy Commander.  You play as some
little stuffed animals with powerful guns.  This game is strangely amusing.  The
demo lets you play through one level.

WALKTHROUGH:
Kill the enemies around you.  Steal the Starter Crank from the dump truck going
around in circles.  Reach the upper edge by climbing crates(ugh) and use the
bubble at the top to turn into Juliette.  She can climb up claw marks, so climb
the set near you.  Save Phillipe, the animal wimpering on the ground.

Jump down and walk through the passage on the ground.  Shoot the enemies around
here and climb up into the tunnel to the next bubble, which turns you into
Roofus.  Go out the other side of the tunnel and turn right.  Walk down to the
Rocket Launcher in a small secret area.  Leave this area and walk into the open.
Use the Starter Crank on the dump truck to turn it on.  It pushes a set of
stairs into place, so you can climb the stairs and save Michael.

Since you're Roofus, you can Use the dirt near the bulldozer.  It brings you to
a new area, where you follow the winding path to an open area.  Before you fall
down, jump across the edges and boxes to save another animal.  Jump down, kill
the enemies, and use the bubble that turns you into Chang.  Near the end, you
can find a Juliette bubble in one of the Port-a-Potties.

* NOTE * There is a time limit on the demo, but if you don't sit around for too
long, it will not be a problem.  Just don't leave the room without pausing the
game.

********************
e. Railroad Tycoon 2
********************
Controls: L-Display Buttons
          R-Display Buttons
          Y-Info Display
          A-Option Select
          B-Option Select
          Stick/Pad-Movement

Railroad Tycoon: a very popular simulation game brought to you by GOD.  That's
Gathering of Developers...anyway, the demo lets you play through one scenario.
You are an entrepreneur who's building a railroad network in the 1800's.  The
graphics are realistic and the interface is simple.

-To get a Bronze medal, you must build a railway to Washington in the southeast.
-To get a Silver medal, you must build a railway to Harper's Ferry in the
 west.
-To get a Gold medal, you must build a railway to Philadelphia in the northeast.
-Buying new engines is important!  They are your source of income and part of
 the winning requirement, but you should have many more shipments than the
 requirement.  Purchase an engine roughly once for every two stations.
-Place one-way tracks to each major city and to small towns between cities.  Put
 stations up at these towns.
-To place a track, click once at the destination and once at the place where the
 track joins up with your system.
-Economic problems kick in towards the end of the scenario.  Prepare
 accordingly.

*************************
f. Tony Hawk's Pro Skater
*************************
Controls: L-Rotate Left
          R-Rotate Right
          Y-Plant/Rail
          A-Tail Grab
          B-Jump
          Stick/Pad-Steering

Tony Hawk brings the first skateboarding game to the Dreamcast.  Although the
game is just a PSX conversion, the graphics and gameplay have been updated.
Your goal is to get each of the five video tapes in the level.  The demo lets
you play through the Warehouse level.

-Give yourself a long time to play this demo.  You just can't stop!
-Jump at the height of a ramp to catch more air.
-The stunt system is simple:
  *Hold A and Up, Down, Left, or Right while in the air.
  *Hold Y to slide on edges and rails.  If you're going straight, you do a plant
   instead of a slide.
  *Try to pull off many stunts in succession to multiply your score.
  *Don't use the same stunt over and over again.  Keep it fresh!
-When doing grabs, hold L or R to rotate and gain some points.
-Start the level by turning right, grabbing the item, then sailing down the
 right ramp, then jumping over the pipe into the Secret Room and out, getting
 the Hidden Tape and landing on the other side cleanly, ALL WHILE DOING STUNTS.
 This will get you up to 7000 points, depending on the stunts you pull off.
 SonicAD elaborates on this: "you jump and attempt a 540 Kickflip, to Indy(Up+X)
 then over the pipe and through the secret room, followed by a Madonna."  This
 combo gets you 9900 points.
-After doing many stunts in succession, your stunt bar begins to flash.  Stunts
 done while this bar is flashing are worth more points.
-As you travel around the room collecting the items, do stunts whenever it's
 convenient.
-Ride the entire length of the rail in the middle of the room for a few thousand
 points.
-Hold Up on the analog pad while going on a ramp to travel through it instead of
 going up into the air.  You must do this to get a few of the items.
-When you've collected all the items, if you don't have 15,000 points yet, go to
 the half-pipe and do stunts until your time ends.
-Read a full guide for Tony Hawk's Pro Skater if you need any help.  The stunts
 haven't changed and the level is the same.

*********************
g. Super Magnetic Neo
*********************
Controls: R-Dash
          Y-Use
          A-North
          B-South
          Stick/Pad-Movement

Here's one of the completely unique games that makes the Dreamcast great.  You
play as a creation with a big electromagnet on his head!  You use the two poles
to use platforms, transporters, and battle enemies.  This demo lets you play two
levels and a bonus level.

-Remember that science you learned way back in elementary school?  Here's what
 you need to know:
  *Opposite poles attract.
  *Similar poles repel.
 This means:
  *To bounce off platforms, use the opposite pole.
  *To use transporters or whatever you want to call them, use the same pole
   until you want to release it.
  *To battle enemies, you may use either pole.  The opposite will turn the enemy
   into a box, which you can hurl at enemies or VERTICAL PLATFORMS to knock them
   over.
-Frogs are enemies, but you can jump on their heads to reach higher places.
-It takes practice, but you need to learn when to use which pole!
-Pinki medals are those pink items with a mouse on them.  Collect enough in the
 first level to reach the bonus level.
-Once you collect 100 Z-coins, you get an extra life.


WALKTHROUGH:
LEVEL ONE
This level should be very straightforward.  Get yourself acquainted with the
controls and such.  Don't touch the flowers in the middle of the level, or it'll
kill you.  Collect all the Pinki medals you see so you can go to the bonus
level.

BONUS LEVEL
First, get the Z-coins on the floor near you.  Bounce up the platforms to reach
the top.  This requires good timing.  When you reach the top, you'll see a blue
horizontal platform.  You'll need to use the South pole on this one so you get
stuck on it.  When you recover, jump and use the North pole to fly up, then use
the South pole on the transporter to reach the end.

LEVEL TWO
Start the level by Dashing, then jumping over the pit.  You should have no
problems as long as you have good timing.  In one section, you'll need to
attract an enemy and throw it against a platform to knock it over.  Later on,
you'll reach a more difficult cave.  Avoid the falling rocks, and attract the
large swinging pendulums.  Release at the right time to send yourself flying to
the next pendulum, then continue to the open air.  If you fall down, walk
through the muck to higher ground.

---------------
3. Future Discs
---------------
This section leaves room for future ODCM Demo Discs, and what we can expect from
the magazine in the future:

-VMU games
-Browser Updates.  Expect more file-type support, better frame support, and
 various other updates.
-Jet Grind Radio demo.

* NOTE * This is mostly just a list of rumors, but I won't put anything here
unless it has some official basis.  Send any additions to this list to me at
slodeth@iname.com.

---------------------------------
4. Thanks/Contributor Recognition
---------------------------------
Thanks to CJayC, of course, for the great site GameFAQs.com!

Thanks to SonicAD(SonicA@worldnet.att.net) for the Tony Hawk tip.

Thanks to [YOUR NAME HERE] for filling in the few gaps in this guide.  Please
help me out!

Thanks to YOU just for reading this guide, even if you don't give anything back.

---------------
5. Contact Info
---------------

E-mail:    slodeth@iname.com
ICQ UIN:   15025844
Web Page:  http://go.to/SloDethFAQs


E-mail Rules:
Include the name of the game or guide in the subject.  ODCM is enough.
E-mail me just about ANYTHING: questions(not answered in the guide), comments,
   praise, criticism, requests...
Ask me if you can use this guide.  I will almost certainly let you, as long as
   you ask politely.
Don't E-mail me crap.  Don't ask me to join a website, like AllAdvantage.
   I've received way too many of those.
Don't spend any less than one minute writing your E-mail.  Check it over and
   make sure you used correct spelling, decent grammar, and capitalization.
AOL E-mail is not up to my standards.  Don't use "r u" instead of "are you" or
   anything like that.

ICQ Rules:
Do whatever you wish.  I don't care about ICQ very much.  Put my number on spam
   lists, tell it to your friends, and flood it with whatever you want.

What you can find at my web page:
-More info on me(in case you care)!
-Links to all of my guides!
-The most recent versions of my guides!
-HTML versions of my guides!
-Feedback forms, surveys, and some other crap!
-News on what I've done and what I plan on doing!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Please do not distribute this guide in any way without my explicit permission.
I'm sure you could use it and mutilate it to your pleasing, but I'd appreciate
it if you write to me first.  I'm very willing to give out this guide, given
that it is not changed in any way.

Or, as they say, This document Copyright 2000 by Martin Silbiger.
                              .___.
          /)               ,-^     ^-.
         //               /           \
.-------| |--------------/  __     __  \-------------------.__
|-=====-| |>>>>>>>>>>>>> | />>\   />>\ |>>>>>>>>>>>>>>>>>>>>>>:>
`-------| |--------------| \__/   \__/ |-------------------'^^
         \\               \    /|\    /
          \)               \   \_/   /
                            |       |
                            |{/\/\/}|
                            \       /
                             ^-----^
  _______  _        _______  ______   _______  _________  _      _
 /_______|| |      /  ___  \| ____ \ | ______||___   ___|| |    | |
| |       | |      | /   \ || |   \ || |          | |    | |    | |
| |_____  | |      | |   | || |   | || |____      | |    | |____| |
\______ \ | |      | |   | || |   | || _____|     | |    |  ____  |
       | || |      | |   | || |   | || |          | |    | |    | |
_______| || |_____ | \___/ || |___/ || |_____     | |    | |    | |
|_______/ |_______|\_______/|______/ |_______|    |_|    |_|    |_|