-- Chrono Cross Characters FAQ --
-- by CB! (Christine Bomke, circe@san.rr.com) --
-- Version 2.2, 6/10/00 --

DISCLAIMER: This FAQ is for the Japanese version of Chrono Cross, certain parts 
of which may or may not apply to the North American release, due out sometime in 
2000. When aforesaid release date comes, it will be duly updated with any name 
and Skill name changes. This FAQ also contains spoilers about character 
relationships, with minimal story spoilers, so read at your own risk. You may 
freely distribute this FAQ so long as you don't change it, but please contact me 
for permission if you'd like to use it on your website or in a form of printed 
media. (THIS MEANS YOU, GAMESDOMAIN!)

  I. Revision History
 II. Characters
III. Combination Attacks
 IV. Miscellaneous
  V. Credits & Thanks


-- Revision History (last 4) --

v2.2 6/10/00: I lied. Now it's done. Huge, monolithic, gargantuan props to Boko 
Kun (boko_kun@neteze.com). Added more stats and story information for each 
character, where applicable, all courtesy of Boko Kun's itchy fingers.

v2.1 4/7/00: Done as it's going to be. Really. Cross my heart. Added little 
revisions everywhere, how to get Lazzuli's & Tsumalu's Level 7 Skills, a caveat 
about Lena's Level 7, a Did You Notice?, the location of Skull's bones, and made 
the strategy for recruiting Kinoko less obtuse. Only 4 months until the North 
American release! Rejoice!

v2.0 1/24/00: Wow, it's been awhile! Thanks to everyone who sent in information, 
especially Lord Odin (galvinchan@pacific.net.sg), who has been instrumental in 
this FAQ's completion. PLEASE ALSO NOTE MY CHANGE OF EMAIL ADDRESS; if you have 
something you're dying to tell me, send it to circe@san.rr.com if you want it to 
get there.

v1.9 1/11/00: Tweaks, corrections, additions.

v1.8 1/8/00: Corrected some grammatical errors (ie, updated the FAQ while *not* 
half-asleep for once), as well as character Skill Level errors (Spriggan's morph 
is Level 5, not 3!), and added three new things to the Miscellaneous section (a 
little somethin-somethin about the Radical Dreamers soundtrack, NPC characters, 
and Level 7 Summons).


-- Characters --

With the exception of Serge & Kidd, I've listed the characters in alphabetical 
order, and not nescessarily in the order you'll find them. Again, spoilers have 
been minimized, but read at your own risk. In some instances, a Level 7 skill is 
inherently learned after a boss battle or other event, but some characters need 
to find and equip theirs. Generally these non-inherent skills are obtained 
through speaking with the character's doppleganger in the other world, although 
there may also be special story events where the Level 7 skill is gained.

Name: Serge
Quote: "A young lad on a quest to solve a mystery about himself."
Occupation: Home-helper
Elemental affiliation: White
When found: When you pop Disc 1 into the PSX.
Weapon: Swallow
Stats: 17 years old, 170 cm tall, 58 kg, Average physique
Hometown: Aruni
Skills: Level 3: Dash Attack (Serge dashes through an enemy.)
        Level 5: Shining (Serge levitates, causing a glowing orb to descend on 
the enemy party. Obscure trivia: in the Japanese Chrono Trigger, Crono's 
Luminaire was called "Shining".)
        Level 7: Sky Arrow (Serge floats in the sky, and his aura shoots an 
arrow of light at an enemy. This skill is inherent, and the size/shape of the 
aura seems to depend on the weapon. Try it with the Grand Dream, then try it 
with the Mithril Swallow.)

Evaluation: Good magic, good skills, good HP, tons of Element slots, and very 
strong physical attacks once you begin upgrading his weapon. Probably your best 
fighter until New Game+, whence everyone is really powerful.

--

Name: Kidd
Quote: "A traveller with only revenge on her mind."
Occupation: Unemployed
Elemental affiliation: Red
When found: On Another's cliff near Aruni at sunset, or in Termina if you've 
refused her three times at the cliff, or after she recovers from her illness if 
you refused her in Termina.
Weapon: Dagger
Stats: 16 years old, 165 cm tall, 45 kg, Slender physique
Hometown: N/A
Skills: Level 3: Steal (Kidd steals an item. Handy!)
        Level 5: Red Needle (Red Needle is needle tat is red.)
        Level 7: Heat Shot (An invention of Lucca's falls from the sky, and Kidd 
fires it at one enemy. Must be obtained via the side quest in the burning house. 
In the first room, press the Action button next to the device to the right of 
the door, and enter L2, Triangle, L2, Triangle for the password.)

Evaluation: Kidd is like the Ross Perot of Chrono Cross - she's in, she's out, 
she's in, etc. I didn't use her much while she was in my party, and to be honest 
I didn't miss her, either. If you want her to do more than 1 point of damage to 
an enemy, keep her weapon upgraded! (Like I didn't...)

--

Name: Alf
Quote: "A masked wanderer with many mysteries."
Occupation: Magician
Elemental affiliation: Black
When found: In Termina's bar in Another, prior to exploring the Snakebone 
Conservatory for the first time.
Weapon: Staff
Stats: 26 years old, 188 cm tall, 70 kg, Slender physique
Hometown: The Continent
Skills: Level 3: In body (Alf makes his staff disappear, then materialize in one 
enemy's body.)
        Level 5: To Sword (Alf's staff becomes many staves, which in turn become 
many swords, and accost the enemy. Ph34r!)
        Level 7: Sway Burn? Sovereign? (Alf whirls around, and throws his staff 
into the air, which causes purple lightning to strike the enemy. This skill is 
inherent.)

Evaluation: He's a little more powerful than Riddle when it comes to physical 
attacks, and his Strong attack hits the entire enemy party. Towards the end of 
the game when you're able to forge Prism weapons, his physical offense grows 
tremendously. Excellent with magic, lots of HP, and very powerful skills. The 
only thing Alf lacks in is spaces in his Element grid for the first few levels.

--

Name: Bancliff
Quote: "A child who is fussy about money."
Occupation: Learning to be a businessman
Elemental affiliation: Green
When found: Talk to him in his house in Home's Termina. His father gives him a 
boomerang and he joins your party.
Weapon: Boomerang
Stats: 14 years old, 150 cm tall, 40 kg, Tiny physique
Hometown: Termina
Skills: Level 3: Jump Throw (Bancliff throws two boomerangs at an enemy.)
        Level 5: Paint (Bancliff throws 3 bottles of paint in the air and makes 
the field effect all one random color.)
        Level 7: Bank Dash (Bancliff winds up his giant piggy bank, and sends it 
hurtling towards the enemy. This skill is inherent, and if you take Bancliff to 
his room in Home, you can put money into his piggy bank. For every 100 gil that 
you put in, it adds 3% to the attack power of this skill. The bank holds 900 
gil, so the max you can boost it to is 127%. However, the more gil you have in 
the bank, the higher chance that the piggy bank will break, which may cause up 
to twice as much damage. When the bank breaks, the money goes to zero.)

Evaluation courtesy of Leonard Wan (leowan@netvigator.ca): Pretty good I guess, 
average attack, and strong attack hits all enemy. Has many magic slots good to 
use as a recovery person in the party while providing decent physical attack.

--

Name: Doc
Quote: "Gardov's favorite village doctor."
Occupation: Village Doctor
Elemental affiliation: White
When found: In Gardov, if you chose to go to the Zelbess instead of Hydra swamp, 
ie Mamacha's tangent, after Kidd recovers her health he'll join automatically.
Weapon: Throwing knives
Stats: 27 years old, 175 cm tall, 66 kg, Average physique
Hometown: Gardov
Skills: Level 3: High Throw (Doc throws a knife into the air, which splits into 
many knives and falls down, stabbing the enemy.)
        Level 5: Bonebreak (Doc gathers holy power, and rushes forward to deal a 
bone-breaking blow. Better damage than his Level 3.)
        Level 7: Heal Shower (Doc heals your party for ~900 HP. In order to find 
this, you need to bring Doc the Lost Medicine Encyclopedia. It's in a seemingly 
inaccessable treasure chest in Chronopolis. Get the Station Pass key item from 
one of the shadow men in the subway-looking room, and go through the northwest 
door.)

Evaluation: Not very strong physically or adept with magic. In the immortal 
(immoral?) words of Eric Cartman, "tree huggin' hippie!"

--

Name: Dragon Child
Quote: "A newborn dragon child."
Species: Dragon clan
Elemental affiliation: Red
When found: You can get Dragon Child anytime after acquiring the boat in the 
Home world. Kill the Niwatrice (aka "big honkin' red & white bird") in the 
valley seperating Aruni and Termina in Another world, and steal one of the eggs 
(key item) it was guarding. Then, go to Home's Dragon Tower, flick the four 
elemental switches so that the pillar rises in the central room, and choose the 
second option on the lift to go down. Place the egg on the middle platform to 
hatch it.
Weapon: Glove
Stats: 0 years old (you hatched him, remember?), 65 cm tall, 120 kg, Small 
physique
Hometown: Deep Valley
Skills: Level 3: Tiny Breath (Dragon Child belches a little fireball at one 
enemy.)
        Level 5: Breath Wing (Dragon Child belches aforesaid fireball, then fans 
it with his wings towards the enemy party.)
        Level 7: Big Mom (Dragon Child summons the spirit of his mother to 
engulf the battlefield in flames. Can only be found by taking Dragon Child to 
the valley in Another dimension, and speaking with the dragon's skull on the 
northern screen.)

Evaluation: Great physical attacks, on par with your heavy hitters Karsh & Zoah, 
high HP, and a fair amount of Element slots. Super cute, and definately worth 
the effort to obtain.

--

Name: Farga
Quote: "A man of the sea who keeps memories of his late wife close to his 
heart."
Occupation: Captain of a gang of pirates
Elemental affiliation: Blue
When found: On Another's Zelbess
Weapon: Sword
Stats: 40 years old, 184 cm tall, 74 kg, Macho physique
Hometown: N/A
Skills: Level 3: Steal (Farga plunders an item. Arrr matey!)
        Level 5: Distant Attack (Farga whistles, and cannonballs from the 
Zelbess crash down on the enemy party.)
        Level 7: Invincible Slash (Farga runs toward an enemy, brandishing his 
sword as he goes, while Kanji's flash on the screen; looks like the katana sword 
techniques from SaGa Frontier. He'll get this automatically before going to 
Mabulle to fight the Efts.)

Evaluation from Lord Odin (galvinchan@pacific.net.sg): Farga is one in my party 
with the greatest strengh and the highest HP. Besides he has Steal, which is 
good, and he can equip G Grog Summon as well as Level 5 Heal All before I can 
get Kidd back. Because of Steal, he is always engaging the boss, making him very 
important.

--

Name: Fio (Actually "Improved Seed Fio", but you only get six spaces...)
Quote: "A flower child created by Lucianna."
Species: Humanoid Plant
Elemental affiliation: Green
When found: Anytime after leaving Gardov for medicine. A dwarf in the bar at 
Gardov will give you a key item that makes a ringing noise, and can be used to 
manipulate the plants in Hydra Swamp. (Ie, use it directly in front of them, and 
they won't slap you.) Get the pink flower (key item) from the Hydra swamp in 
Another world, take it to Another's Snakebone Conservatory, and use it on the 
flower in the pond on the balcony.
Weapon: Glove
Stats: 5 years old, 121 cm tall, 20 kg, Unfixed Form physique
Hometown: Snakebone Conservatory
Skills: Level 3: Bon Bon! (Fio shoots seeds out her sleeves at the enemy party.)
        Level 5: Chu Chu! (Fio siphons HP from one enemy.)
        Level 7: Batan Batan! (Fio does some impressive tumbling, and repeatedly 
bodyslams one enemy. Put Fio in your active party, and waylay the land octopus 
from chasing the butterfly on the crescent island in Home a few times by talking 
to him. Go up the hill, and when you come back down, the land octopus should 
have eaten the butterfly. Keep harassing him until he lets it go, whereupon a 
bunch of butterflies will thank Fio and she'll recieve Batan Batan!)

Evaluation: Weak, weak, weak. Those of you expecting Peco part deux will be 
disappointed. Don't bother, unless you have a surplus of Hell Plant Elements to 
give her, or like kawaii little critters.

--

Name: Gilbert
Quote: "A spiritual medium who used to wrestle."
Occupation: Grave Watcher
Elemental affiliation: Red
When found: After exploring the Snakebone Conservatory, in Termina, near Dario's 
grave.
Weapon: Glove
Stats: 33 years old, 201 cm tall, 123 kg, Heavy physique
Hometown: The Continent
Skills: Level 3: Lariat (Gilbert gathers power, and punches the enemy.)
        Level 5: Spin Kick (Gilbert does some gymnastics, and comes down on one 
enemy's head.)
        Level 7: ? (Gilbert stands on his sister's grave, and jumps stomach-
forward onto one enemy. To find this, you must speak with the person in his 
shanty near Dario's memorial in Another Termina.)

Evaluation: Pending. I have an aversion to gray haired pro wrestler looking 
d00ds, so I haven't used him much. He has pretty high HP. No relation to Gil 
from Radical Dreamers.

--

Name: Glenn
Quote: "Knight Dario's kid brother."
Occupation: Knight
Elemental affiliation: Green
When found: After recruiting Mamacha and her boat in Another's Termina, by the 
docks.
Weapon: Sword
Stats: 20 years old, 174 cm tall, 64 kg, Medium physique
Hometown: Termina
Skills: Level 3: Hard Hit (Glenn hits an enemy. Hard.)
        Level 5: Swordsonic (Glenn launches a blast of green light from his 
sword at one enemy.)
        Level 7: Sword Stab (Looks kind of like Spire from Chrono Trigger. This 
skill is inherent, but he'll do a lot more damage if he's equipped with two 
Elranza swords. How? Go back to Dario's grave in the Termina of Another 
dimension, with Glenn leading the party, equipped with the Elranza sword.)

Evaluation: Glenn starts out kind of weak compared to Serge, and his hit ratio 
seems to be lower than the in-battle chart dictates, but he quickly catches up 
to be on par with Dragon Child, Karsh, and Zoah in terms of physical damage when 
you give him the Elranza sword. When he gets two of them, he can easily level an 
enemy party. Average ability with magic. He is NOT Glenn from Chrono Trigger, 
however, his father named him after that legendary hero.

Evaluation from Lord Odin (galvinchan@pacific.net.sg): Glenn is one of my 
favorites. His attack is one of the highest because of ELRANZA. He or Serge can 
initiate a combo attack if their attack meter are both at level 3. It is called 
X attack, I think. Since it's a Red elemental attack, it can deal up to 2000 
damages to a Blue oppenent. It is the best combo attack, as most combo attack 
needed at least the meter to reach Level 5 or more.

--

Name: Gyaradun (Guardian?)
Quote: "Artificial asassin."
Occupation: Cyborg Asassin
Elemental affiliation: Black
When found: After escaping the Snakebone Conservatory in Another while the 
Palepoli troops reign, if you best him in battle. And ask real nice.
Weapon: Glove
Stats: 26 years old, 203 cm tall, 182 kg, Armed and Ready physique
Hometown: N/A
Skills: Level 3: Rocket Arm (Gyaradun fires his cyborg arm - like a rocket! - at 
one enemy.)
        Level 5: Head Saber (Aqua Net be damned, Gyaradun jumps in the air and 
astrally projects his hair to damage all enemies.)
        Level 7: Dark Burst (Gyaradun detaches his arm, and grafts a new, 
larger, more formidable-looking one in its place, which blasts the enemy. To 
find this, put Gyaradun in the lead of your party and search the coffin-like 
container in the storage room on the second floor of Chronopolis.)

Evaluation: Very high HP, and fairly powerful skills. He doesn't do as much 
damage as the rest of the Snakebone Conservatory crew when you first get him, 
but his skills and HP offset this.

--

Name: Irene
Quote: "Zelbess dreamed of living in harmony with humans, and Irene is her 
younger sister."
Species: Mermaid
Elemental affiliation: Blue
When found: In Slash's dressing room at Home, if you spoke with her in Mabulle.
Weapon: Harp & Pick
Stats: 16 years old, 178 cm tall, 52 kg, Slender physique
Hometown: The Ocean
Skills: Level 3: Water Breath (Irene spits water at an enemy.)
        Level 5: Healing Song (Irene sings a song and heals one party member for 
lots of of HP.)
        Level 7: Tide Adjustment (Irene plays sour notes on her harp, while a 
wave knocks down the enemy party. After Home's Mabulle is cleared of the Efts, 
go into the first house and speak with the bug man with the turquoise robe 
twice. He'll give her a note about her Papa & Mama which I'm sure is very 
interesting if you speak Japanese.)

Evaluation: Her HP is on the low side, and her hit percentage seems poor. Good 
with magic, or for comic relief - not since Mesarthim has a mermaid so 
capriciously eschewed water!

--

Name: Ishito
Quote: "Captain of the Black Wind."
Occupation: Special Agent in the Palepori militia
Elemental affiliation: Yellow
When found: While exploring Home's Snakebone Conservatory, in the dungeon, he'll 
join automatically.
Weapon: Gun
Stats: 26 years old, 177 cm tall, 62 kg, Average physique
Hometown: Termina
Skills: Level 3: Spiral Ray (Ishito fires a blast of yellow light at an enemy.)
        Level 5: Aura Rain (Ishito fires his gun into the air, and yellow energy 
rains down on the enemy party. Looks like something out of Actraiser...)
        Level 7: Full Shot (Ishito takes aim and blasts an enemy into next 
Tuesday. Talk to Another's Ishito with Home's Ishito.)

Evaluation: He can do more damage than his piddly strength rating would suggest, 
and Aura Rain can easily wipe out a Green enemy party. Okay with magic, more 
Element slots than you'd expect for a fighter, and average HP.

--

Name: Janice
Quote: "A rabbit Ajin who is passionate about raising monsters."
Occupation: Monster Trainer - think Pokemon
Elemental affiliation: Red
When found: Anytime after getting access to the Grand Slam Tournament on Home's 
Zelbess, then beat her 3 times in the Grand Slam Tournament.
Weapon: Carrot
Stats: 22 years old, 169 cm tall, 47 kg, Hippy Hoppy physique
Hometown: Zelbess
Skills: Level 3: Drum Press (Janice flattens the enemy by hitting them over the 
head with her drum)
        Level 5: Ninjin Arrow (Janice throws lots of carrots at one enemy.)
        Level 7: Gush Out (Janice beats her drum, and water gushes out from the 
ground to damage the enemy party. Can be found if you put her in the lead of 
your party, and talk to the land octopus at the End of Time.)

Evaluation from Lord Odin (galvinchan@pacific.net.sg): Getting Janice is easy. 
You are able to select better creatures for the duels if you increase Spriggan's 
shape shifting list. Some good creatures, for example, are the robots who guard 
the treasure chests in Chronopolis have high HP (999) and attack, and some 
monsters found in the primitive forest are quite good too.

--

Name: Jyakotu (Jacques?)
Quote: "Ruler of Elnid and leader of the Acacian Knights."
Occupation: Ruler
Elemental affiliation: Yellow
When found: Automatically joins on Home's Zelbess after rescuing Riddle.
Weapon: Sword
Stats: 57 years young, 201 cm tall, 98 kg, Well-built physique
Hometown: Elnid
Skills: Level 3: Gravity Slash or Demi Slash (Jyakotu slices his sword up and 
down one enemy's body.)
        Level 5: Wind Cutter (Jyakotu swings his sword, and shoots a six pointed 
star-shaped energy field at all enemies.)
        Level 7: Flag of Snakebone (Jyakotu folds his arms majestically, while 
the flag of Snakebone Manor is hoisted behind him, restoring a squidload of HP. 
To recieve this skill, after getting the Chrono Cross, put Jyakotu in the lead 
of your party and speak with the bar owner in Home's Termina. Go into the secret 
back room of the bar and examine the tapestry on the far wall.)

Evaluation: Relatively the same stats as Farga, only less adept with magic, and 
stronger with physical attacks.

Evaluation from Lord Odin (galvinchan@pacific.net.sg): Jyakotu is just as good 
in HP and strength. One of the best weapons was the Sword of Snakebone which was 
acquired quite early in the game. The sword looks like an anchor and is quite 
strong.

--

Name: Kabu
Quote: "A veggie guy that came out of the ground."
Species: Turnip
Elemental affiliation: Green
When found: After completing the side quest in the burning house, go to the 
solitary island in Another, and use the Ice Gun (key item) on the burnt patch of 
earth. Then return to the same spot in Home, and Poshul will dig up the sprout. 
I've not confirmed this, but I'm told you can recruit Kabu earlier in the game, 
when/if you fight Tukuyomi right after acquiring the boat. Use the Water 
Dragon's Freezing Breath (key item) on the scorched spot, instead of the Ice 
Gun.
Weapon: Sword
Stats: 3 years old, 133 cm tall, 28 kg, Roundish physique
Skills: Level 3: Kabu Chop (Kabu leaps into the air and comes down on the enemy, 
 la Claude's Head Splitter.)
        Level 5: Kabu Shock (Kabu spins in the air, and burrows into the ground, 
reappearing underneath one enemy.)
        Level 7: Kabu Magic (Kabu turns into a giant Kabu head, which splits in 
two to reveal a smaller Kabu head, which also splits in two to reveal Kabu, who 
leaps out. Bring him to the pond where you found Fio, at the Snakebone 
Conservatory, with Fio in your party. Kabu & Fio will exchange words, and Kabu 
will jump into the pond and turn.. pink?)

Evaluation: His character art makes me giggle uncontrollably - too much so to 
properly hold a Playstation controller. Or maybe that's the Dual Shock acting 
up? Regardless, he's not very powerful offensively, nor does he have a lot of 
Element slots, but he has high-ish HP and can equip good swords.

--

Name: Karsh
Quote: "A Divine Knight who is frank, yet short-tempered."
Occupation: Acacian Knight
Elemental affiliation: Green
When found: Joins automatically in Termina before you explore Home's Snakebone 
Conservatory for the second time, or on the Zelbess afterwards. You have a 
choice between he and Zoah.
Weapon: Axe
Stats: 27 years old, 181 cm tall, 72 kg, Well-Built physique
Hometown: Elnid
Skills: Level 3: Dragon Ride (Karsh rides a dragon and swings his axe at the 
enemy.)
        Level 5: Aura Axe (Karsh throws his axe all over the battlefield, like a 
boomerang.)
        Level 7: Gyrator (Karsh hits an enemy many times with his axe; can only 
be found after completing his side-quest with Sugar & Salton on Dead Man's 
Island.)

Evaluation: Karsh has excellent HP and offensive strength, and is almost always 
in my party when I fight bosses. Zappa's son.

--

Name: Kinoko / Mash
Quote: "A pathetic mushroom weirdo."
Species: Mushroom
Elemental affiliation: Yellow
When found: Anytime after passing through the mountains in the Home dimension. 
In the sewers underneath the Snakebone Conservatory, defeat the Headless, and a 
man will give you a little red mushroom (key item) from Guardia (?). Bring said 
mushroom to the fellow underneath the waterfall in the Shadow-Cut Forest, pick 
the first option, and he'll transform into Kinoko.
Weapon: Axe
Stats: Ageless? 183 cm tall, 30 kg, Lightweight physique
Hometown: Termina
Skills: Level 3: Axe Attack (Kinoko attacks an enemy with his axe.)
        Level 5: Spores (Kinoko shoots spores into the air.)
        Level 7: Something-or-other Mushroom (Kinoko shakes spores from his 
head, which become lots of little mushroom paratroopers when they touch the 
ground, and attack an enemy en masse. After getting the Chrono Cross, bring 
Kinoko back to the cave whence he joined you, and there will be a junior 
mushroom. Pick the first option.)

Evaluation: Take Doc's inefficiency in battle plus Irene's comic relief and you 
have Kinoko!

--

Name: Korcha
Quote: "The greatest fisherman in the South Sea!"
Occupation: Ferry rower
Elemental affiliation: Blue
When found: Before Kidd recovers her health, you have a choice of he or Mamacha. 
Choose the top option once, then the bottom option when he asks you about Kidd. 
He'll join after he takes you to Termina.
Weapon: Fishing implements
Stats: 16 years old, 168 cm tall, 56 kg, Skinny physique
Hometown: Gardov
Skills: Level 3: Headbutt (Korcha does the breathstroke in the air, and 
headbutts an enemy.)
        Level 5: Fishing (Korcha casts his fishing rod at one enemy.)
        Level 7: Big Catch (Korcha casts his line, and reels in a big catch, 
hitting one enemy. Aforesaid big batch is a morph chosen randomly from 
Spriggan's list, and will sometimes be a boot that does no damage. This Level 7 
skill can be found by taking Korcha back to the small red display in Termina, 
where you first met him, and examining it. Then talk to the nearby person in 
purple, before heading down the road towards Gilbert's home, and talking to the 
mermaid where you first talked to Korcha by the beach.)

Evaluation: Not bad. I like his sister, Mel, better.

--

Name: Lazzuli
Quote: "Little Miss Sprite from the forest."
Species: Sprite (Don't call her 7up!)
Elemental affiliation: Green
When found: While on the quest for Kidd's medicine, in Hydra swamp, if you 
choose to let her out of the cage by the Land Kraken. I don't believe you can 
get her if you chose Mamacha's branch, and went to the Zelbess in lieu of Hydra 
swamp.
Weapon: Staff
Stats: Age N/A, 109 cm tall, 5 kg, Dainty physique
Hometown: Water Dragon Island
Skills: Level 3: Lazzuli's Star (Lazzuli makes a large, comicly proportioned 
star fall on an enemy.)
        Level 5: Lazzuli's Heart (Lazzuli waves her wand, and restores a small 
amount of HP to herself and boosts her defense?)
        Level 7: Lazzuli's Flower (To find this skill, don't include her in the 
battle with Hydra. Witness the Dwarf event on Water Dragon Island. When the Star 
Tower appears, with Lazzuli in your party, speak with Rosetta - she's the pink-
haired sprite on Home's Water Dragon Island in front of the tree.)

Evaluation: She's between Riddle and Alf in terms of physical offense and HP, on 
par with the both of them for magic power, and her Star skill does awesome 
damage early in the game. Rosetta's sister.

--

Name: Leah
Quote: "A young primal girl who is full of life."
Species: Prehistoric Human
Elemental affiliation: Yellow
When found: On the Primitive Island in Home while looking for the Green Dragon, 
she'll join automatically.
Weapon: Axe
Stats: 6 years old, 104 cm tall, 32 kg, Childlike physique
Hometown: Gaia's Navel
Skills: Level 3: Boulder Smash (Leah throws boulders at one enemy.)
        Level 5: Tail Spin (Leah twirls the tail of her outfit, creating a 
tornado that damages the enemy party.)
        Level 7: Triple Kick (Leah triple-kicks the enemy. This skill is 
inherent.)

Evaluation: Leah is to Chrono Cross what Ayla was to Chrono Trigger. High HP, 
high defense, high offense, and great skills.

--

Name: Lena
Quote: "A maiden with dreams."
Occupation: Home-helper
Elemental affiliation: Blue
When found: In Another, if you refuse Kidd three times at Serge's grave, she'll 
join with Poshul when you return to Aruni.
Weapon: Household items (spoon, frying pan, broom...)
Stats: 16 years old, 166 cm tall, 42 kg, Average physique
Hometown: Aruni
Skills: Level 3: Maiden's Beat (Lena's hand glows and she smacks the enemy four 
times.)
        Level 5: Maiden's Spirit (Lena levitates and feathers make swirling blue 
light around her. All of Lena's elements - except for stocked items - have a 1/3 
chance of being replenished.)
        Level 7: Maiden's Prayer (Lena kneels in prayer, and her attack power 
and hit accuracy are increased. You can get this by putting Lena at the head of 
your party, and speaking with her aunt in Home after you regain your body. You 
may not be able to get Lena's Level 7 if you gave the wrong responses to her 
early in the game. The correct responses are: (at the beach) "oboeteru", then 
"zutto, oboeteru yo", and (on the dock) "Serge wa, boku da!". You need at least 
2 out of 3.)

Evaluation: Lena's stronger than her dainty appearance belies, and excellent 
with magic. Her HP is on the low side of average, but not as low as most magic 
users. Lots of Element slots.

--

Name: Lucianna
Quote: "The Snakebone Conservatory's resident genius scientist."
Occupation: Scientist
Elemental affiliation: Black
When found: Go back to the Snakebone Conservatory's balcony after Kidd is 
wounded, and speak with Lucianna there and then at her lab.
Weapon: Pin, Syringe
Stats: 28 years old, 174 cm tall, 44 kg, Skinny physique
Hometown: The Continent
Skills: Level 3: Pin Strike (Lucianna jumps into the air and throws lots of pins 
and needles at the enemy.)
        Level 5: Chemical Haze (Lucianna throws two Erlenmeyer flasks at the 
enemy for a status change.)
        Level 7: Test Amoeba (Lucianna throws her Test Amoeba at one enemy, 
which inhibits oxidative phosphorylation on a cellular level, and inflicts 
wicked damage. To find this skill, put her first in your party, and talk to the 
slimy amoeba thing in the dungeon of the Snakebone Conservatory in Another 
dimension. You need to go down through the grating in the kitchen.)

Evaluation: For a Mad Scientist, you'd think she'd have better attacks; maybe 
that's why she engineers Tsumalu and the other critters in her lab, though. 
Average HP, lots of Element slots, and a bit lower than Miki for attack power.
--

Name: Lucky Dan (Lucky, Lucky, Lucky Dan! Go, go!)
Quote: "A souvenir from the East."
Occupation: Voodoo Doll
Elemental affiliation: Black
When found: Anytime after appearing in Another. Offer the Shark's Tooth pendant 
(key item) you recieved in the fishmonger's basement in Home to the boy who 
occupies the same space in Another.
Weapon: Glove
Stats: Age N/A, 190 cm tall, 9 kg, Waistless physique
Hometown: The East
Skills: Level 3: Cursed Dance (Lucky Dan praces around in front of an emeny, and 
laughs with derision.)
        Level 5: Spinning Flame Dance (Lucky Dan does cartwheels all over the 
battlefield, striking all enemies.)
        Level 7: Thrusting Flame Dance? (Lucky Dan squeals with morbid delight, 
and lifts one enemy into the air with the sharp end of the voodoo nail stuck 
through his heart. Can only be acquired by taking Lucky Dan to the fishmonger's 
basement in Home, then back to his shrine in Another, and speaking with the cat 
statues in a certain order: first the cat that stares at you (lower left), then 
the one that buzzes with electricity (right), then finally the one that licks 
you (upper left). Dan will give a pithy soliliquy about how he used to be evil, 
but from travelling with Serge & company, he's decided he wants to be happy and 
live life right. If you didn't rename him initially, his name will change to 
Happy Dan.)

Evaluation: Lucky Dan is a fascinating, complex character, and if I may say so, 
perhaps the most fascinating, complex character ever rendered. He is a 
contradiction in terms - he is the effigal messenger to an evil god, yet he uses 
his powers for good when he joins your party. He has a nail through his heart, 
yet he lives! Ropes bind his wrists, ankles, and pelvis, yet he dances on! While 
his spindly, bantamweight body is made of straw, he wears a crown festooned with 
three candles that could easily set him ablaze. Lucky Dan is not afraid! Lucky 
Dan is an inspiration to us all.  Don't believe me? Go to 
http://toastyfrog.com/jump/luckydan.shtml to be converted! Soapboxing aside, 
he's got some amusing attacks, an excellent evade rate, and his skills are 
surprisingly strong given his weak physical strength.

--

Name: Mamacha
Quote: "Bold and daring Mom."
Occupation: Housewife
Elemental affiliation: Red
When found: In Gardov, when you're asked to undertake the quest for medicine. 
You have a choice between she and her son, Korcha. Choose the top option twice 
when Korcha asks you about Kidd if you want Mamacha.
Weapon: Frying pan
Stats: 38 years old, 167 cm tall, 68 kg, Stout physique
Hometown: Gardov
Skills: Level 3: Hip Attack (Mamacha hits and wiggles her derriere, then 
launches herself at the enemy for mediocre damage.)
        Level 5: Folding (Mamcha turns the enemy into dirty laundry, folds it, 
and jumps on top.)
        Level 7: Mother's Rage (This brings new meaning to the urban 
colloquialism, "drop some plates on your ass". Mamacha summons flatware to drop 
down on the enemy party. This skill is inherent.)

Evaluation: Less HP than Lucky Dan, with slightly better offensive power, and 
equally silly skills.

--

Name: Marcella
Quote: "The sparkling one among the Divine Knights."
Occupation: Acacian Knight
Elemental affiliation: Blue
When found: On the solitary island in Another, then she'll join automatically on 
the Zelbess.
Weapon: Glove
Stats: 9 years old, 145 cm tall, 38 kg, Petite physique
Hometown: The Continent
Skills: Level 3: Line Pierce (Marcella twirls a ball of string in the air, and 
throws her line at the enemy, entangling them.)
        Level 5: Line Spark (Marcella twirls a ball of string in the air, hefts 
individual lines at the enemy, and shoots ice along them.)
        Level 7: Wipe Off (Marcella casts what looks like a Blue version of 
Final Fantasy VIII's Quake. This skill is inherent.)

Evaluation: Marcella rocks. She can do almost as much physical damage as Leah or 
Karsh - even moreso if she's fighting a Red monster - and she's very good with 
magic as well.

--

Name: Mel
Quote: "A young girl who loves to draw."
Occupation: Problem Child
Elemental affiliation: Yellow
When found: After you get Kidd back, if you chased Mel down to reclaim your 
elements, return to the Gardov of Another dimension with Kidd at the head of 
your party and speak with her. You need to do this before you've completed the 
tower in your premonition, and you can't recruit her if you went to the pirate 
ship with Mamacha instead of Hydra swamp with Korcha.
Weapon: Boomerang
Stats: 10 years old, 129 cm tall, 38 kg, Skinny physique
Hometown: Gardov
Skills: Level 3: Steal (Mel pilfers an item. Kids these days!)
        Level 5: Doodle (Mel draws on an enemy.)
        Level 7: Tantrum (Mel has a hissy fit, damaging the entire enemy party. 
This skill is inherent.)

Evaluation: Korcha's adopted sister. She can do a surprising amount of damage 
with her boomerang, and she's one of the only 3 characters who has Steal. The 
success rate of Steal for all thieves, BTW, is the same as the hit percentage 
for the strongest attack, barring effects from Eagle Eye, which doesn't help.

--

Name: Dynamite Dancer Miki!
Quote: "A passionate dancer."
Occupation: Dancer
Elemental affiliation: Red
When found: After liberating Mabulle of the Efts (large blue monsters with an 
antennae), go back to the Zelbess' restaurant and speak with Miki.
Weapon: Glove
Stats: 19 years old, 171 cm tall, 43 kg, Slender physique
Hometown: Zelbess
Skills: Level 3: Stomping (Miki dances a jig on one enemy's head.)
        Level 5: Sexy Eyes (Miki bats her eyes seductively, damaging all 
enemies.)
        Level 7: Aerial (Miki floats through the air like she did in Slash's 
rock opera, leaving sparkles as she goes. This skill is inherent.)

Evaluation: Exactly like Lena, but Red. And about ten times cuter.

--

Name: Oocha
Quote: "A fiery cook with two faces."
Occupation: Cook
Elemental affiliation: Red
When found: While the Palepoli troops are ravaging Another's Mansion, defeat his 
blue counterpart and ask him to join.
Weapon: Frying pan
Stats: 44 years old, 171 cm tall, 92 kg, Gaining a little weight
Hometown: Gardov
Skills: Level 3: Spice (Oocha throws a jar of spice in the air, healing the 
party for a couple hundred HP.)
        Level 5: Mystery Cook (Oocha cooks and eats one enemy.)
        Level 7: Another Side (Oocha has returned from the Dark World and is now 
BLUE Oocha! With Oocha leading your party, speak with his brother, Home Aruni's 
chef.)

Evaluation: He's got average HP, average magic power, and slightly better than 
average attack power. I don't use him much. Apparently he's Mamacha's older 
brother.

--

Name: Orlha
Quote: "A martial artist who seeks her long-lost sister."
Occupation: Pub owner
Elemental affiliation: Blue
When found: Defeat her in Another's Gardov before finishing the quest for the 
six dragon crystals, then after you've been transformed, speak with her in the 
bar and show her the blue brooch.
Weapon: Glove
Stats: 23 years old, 165 cm tall, 54 kg, Muscular physique
Hometown: Gardov
Skills: Level 3: Continuous Hit (Orlha leaps forward and kicks one enemy 
repeatedly, Chun-Li style.)
        Level 5: Drunken Punch (Orlha swaggers drunkenly towards an enemy and 
strikes them once, hard.)
        Level 7: Sisters' Punches (Orlha and her sister attack an enemy for big 
damage. You must take Orlha to Home's Gardov and speak with Doc to get her Level 
7. Bring a box of Kleenex.)

Evaluation: She can deal about as much - if not more - damage as Gyaradun. 
Decent HP, decent defense. You *must* see her Level 5 skill at least once. Too 
bad you get her so late in the game.

--

Name: Pierre
Quote: "A self-proclaimed hero with a crimson ambition."
Occupation: Why, a self-proclaimed hero!
Elemental affiliation: Blue
When found: Before sneaking into the Snakebone Conservatory (or in his case, 
storming the gates), get his badge from the boy in Termina's training yard, then 
give the badge back to him in Termina's smithy.
Weapon: Sword
Stats: 23 years old, 180 cm tall, 59 kg, Weak physique
Hometown: Termina
Skills: Level 3: Badge Recovery (Pierre brandishes his badge, restoring a 
liliputian amount of HP.)
        Level 5: Double Hit (Pierre slashes an enemy twice with his sword.)
        Level 7: Cyrus Punch (Pierre tries to punch the enemy, but trips and 
falls flat on his face. To recieve this skill, speak with Pierre - who is 
curiously running laps around the room - at Termina's smithy in Another, if you 
picked up the sword (key item) you found in the garden of the Vortex.)

Evaluation: He's lousy in term of offense, and he likes to spice up his speeches 
with a bizarre English-French mishmash. I wonder if that's socio-political 
commentary on behalf of Square that as a culture, English speakers are 
ineffectual in battle, and dress oddly? Anyhoo, if you collect the three pieces 
of Hero equipment, his attack and defense grow tremendously. The "Hero Effect" 
is as follows: Hero Sword goes from 11 to 22 in attack power, critical hit 
percentage is doubled, evade percentage is 25 up, the Badge's spark power - in 
addition to the HP recovery - gives Pierre +20% attack, defense, accuracy, magic 
attack, and magic defense. Also, Cyrus Punch - which always fails - will now 
succeed.

--

Name: Poshul
Quote: "A mysterious animal who is like a dog but not a dog."
Species: Dog
Elemental affiliation: Yellow
When found: Either give her the Heckran Bone and recruit her in Home before you 
speak with Lena on the beach, or take the nescessary steps to recruit Another's 
Lena and she'll join automatically.
Weapon: Glove
Stats: Age N/A, 112 cm tall, 12 kg, Roly Poly physique
Hometown: Aruni
Skills: Level 3: Pyoshul (Poshul curls into a ball and bounces on the enemy.)
        Level 5: Bushushul (Poshul spins around, creating a wind vortex, then 
dispatches it at the enemy party.)
        Level 7: Bigger 'Shul (The Chrono Cross equivalent of Fat Chocobo! 
Poshul unlocks her collar, grows bigger, and belly flops on one enemy. Can only 
be found by speaking with Home's Lena.)

Evaluation: Poshul has very high HP and offense - more than you'd expect from a 
pink two-tailed ball of fluff - but her skill with magic is so poor it's 
laughable. She'll wax ecstatic about the Heckran Bone ("puh, puh, present? For 
me? Wow Serge, you rule!") and her Pretty Miracle Power X if you recruit her in 
the Home dimension.

--

Name: Radius
Quote: "Former Acacian Knight."
Occupation: Aruni Village's Chief
Elemental affiliation: Green
When found: Joins automatically after you defeat him in Home's Aruni.
Weapon: Staff
Stats: 62 years old, 172 cm tall, 54 kg, Skinny physique
Hometown: The Continent
Skills: Level 3: En'shin'ate (Radius blasts an enemy with green energy from his 
staff, similar to Glenn's Level 5.)
        Level 5: I'ai'nuki (Radius dashes at and through an enemy.)
        Level 7: Shin'kuu'ha (Radius leaps into the air, and green fire engulfs 
one enemy.)

Evaluation: Maybe if I wasn't afraid he'd break in two from osteoporosis if I 
put him in battle, I might actually use him. I dunno.

--

Name: Riddle
Quote: "The ruler's beautiful and gentle daughter."
Occupation: Princess
Elemental affiliation: White
When found: After rescuing her from the Palepoli troops running amuck in 
Another's Snakebone Conservatory, she'll join automatically on the solitary 
island.
Weapon: Staff
Stats: 24 years old, 171 cm tall, 47 kg, Slender physique
Hometown: Elnid
Skills: Level 3: Heal All (Riddle heals your party for many HP's, and cures any 
status ailments.)
        Level 5: Protection (Riddle protects one party member with the power of 
the White Snake, for a 20% defense and 25% magic defense increase.)
        Level 7: White Snake Seal (See Lena's Level 5 - like that, only with a 
50% Element revival rate. You must defeat Dario with Riddle in your party to 
acquire this.)

Evaluation: Like the proverbial Laura Palmer, "she's full of secrets", and her 
past involves Glenn & Karsh. Riddle has very low offensive and defensive 
strength, and low HP, but she has lots of slots on her Element grid, and is 
probably your most powerful magic-user. Her Strong attack hits all enemies. Give 
her good accessories and protective gear, and she'll be a great asset to your 
party. Jyakotu's daughter.

--

Name: Skull
Quote: "A skeleton jester."
Occupation: Skeleton Jester
Elemental affiliation: Black
When found: After finding all of his bones, take them to the house on the right 
in the northern part of Another's Termina.
Weapon: Glove
Stats: 32 years old, 187 cm tall, 23 kg, Big-Boned physique
Hometown: Termina
Skills: Level 3: Lots and Lots of Balls (Skull throws a bubble at the ground, 
which makes rainbow-colored bubbles crash down on the enemy party.)
        Level 5: One Balloon (Skull blows a bubble, which rises into the air and 
splashes down on him to recover some HP, and increase his attack power by 20%.)
        Level 7: Big Ball Rolling (Skull summons a giant ball with his picture 
on it, and dances on it towards one enemy. Bring Skull to the bar in Termina in 
the Home dimension - he'll order some food and recieve his Level 7 skill. How 
the heck is he supposed to eat when he doesn't have a gastrointestinal tract?!)

Evaluation: He's pretty weak physically, and IMHO not worth the trouble to 
reassemble unless you're a character completist. If he has an evilly powerful 
combination attack that makes him worthwhile, I haven't found it. His cranuim is 
in the valley seperating Aruni & Termina; his scapulas are beneath the waterfall 
in the Shadow-Cut Forest; his ribcage is given to you by a fellow in the non-
Flooded Ruins on Water Dragon Island; his sacro-iliac is given to you by the 
Element splitter in Gardov; his spine is in Hydra Swamp; and miscellaneous bone 
fragments are in the uppermost cave on the first screen of Dead Man's Island. 
(All of these are in Another, BTW.)

--

Name: Slash
Quote: "A very popular visual idol."
Occupation: ROCK STAR!
Elemental affiliation: Blue
When found: Before sneaking into the Snakebone Conservatory, speak with everyone 
on Slash's ship several times. Then help Slash in the forest east of the 
Snakebone Conservatory.
Weapon: Guitar & Pick
Stats: 19 years old, 182 cm tall, 52 kg, Skinny physique
Hometown: Zelbess
Skills: Level 3: Rythmn Break (Slash smashes his guitar over one enemy's head.)
        Level 5: Freeze Beat (Slash freezes an enemy.)
        Level 7: Shock Noise (Spotlights illuminate Slash, and he shoots evil 
black energy at the enemy party for big damage. Eat your heart out, Marilyn 
Manson! Take Another's Slash to meet Home's Slash. They'll have a chat and jam 
together.)

Evaluation: When he's not hawking Urban Decay cosmetics or playing rock music, 
Slash moonlights as one of your party members. He's quite good with magic. 
Farga's son, and Marcella's brother.

--

Name: Snef
Quote: "An old magician who loves to gamble."
Occupation: Master of Magic Tricks
Elemental affiliation: Black
When found: Speak with him in the casino, then in the dressing room on Home's 
Zelbess after you've defeated Kenja, the janitor.
Weapon: Cards
Stats: 53 years old, 167 cm tall, 63 kg, Average physique
Hometown: N/A
Skills: Level 3: Quick Throw (Snef throws his cards at an enemy.)
        Level 5: HP Shuffle (Snef shuffles his HP, like a deck of cards.)
        Level 7: Swordbox (Snef somehow gets the enemy into a steel box, and 
then shoves some swords through it, like a magician. This skill is inherent.)

Evaluation: Fugly and useless, except when preforming a combination attack of 
his Level 7 with Alf's Level 5. I think instead of HP Shuffle, he should have an 
attack call Ugly Stick. ("A-gu-ri Su-te-ku", can u dig it?) Namely, that he 
beats an enemy with it. How about it, Square?

--

Name: Spriggan
Quote: "A merry old lady with a taste for wine."
Species: Magic Clan
Elemental affiliation: Green
When found: Right after Serge is transformed, she'll join automatically.
Weapon: Staff
Stats: 224 years old, 133 cm tall, 39 kg, Petite physique
Hometown: Never Never Land
Skills: Level 5: Copy Style

Spriggan can learn new morphs if she deals the killing blow to an enemy, or 
someone in your active party is equipped with the Memory Pot.

Evaluation: Good with magic, lousy HP, and if you morph into a powerful monster, 
you'll get an entirely new set of stats for the duration of the fight. I'm 
working on a complete list of Spriggan's morphs, coming soon to a GameFAQs page 
near you...

--

Name: Star Child
Quote: "A stranded alien who's longing to return to his home planet."
Species: Alien
Elemental affiliation: White
When found: Get the starfish (key item) from the triangle of rocks in Home, then 
defeat a gargantuan Star Child atop the crescent-shaped island's ruins.
Weapon: Gun
Stats: Age N/A, 89 cm tall, 5 kg, Alien-like physique (not a Xenomorph!)
Hometown: Another planet
Skills: Level 3: Star Pride (Star Child summons a Voltron-looking robot to 
attack one enemy.)
        Level 5: Comet Beam (Star Child summons a Voltron-looking robot to 
attack all enemies.)
        Level 7: Meteor Zap (Star Child summons the robot, who flies through the 
air, and crashes down on the enemy party like a meteor. No kidding! You need to 
bring Star Child back to the crashed UFO after you've obtained the anti-gravity 
device.)

Evaluation: Very cute, and very damaging skills.

--

Name: Steena
Quote: "The Oracle at the Dragon Shrine who leads the people."
Occupation: Shaman
Elemental affiliation: White
When found: She'll join automatically at the end of Disc 1, when you show her a 
certain key item.
Weapon: Sword
Stats: 24 years old, 175 cm tall, 50 kg, Slender physique
Hometown: Gardov
Skills: Level 3: Shadow of Diana (Steena summons a mermaid to attack an enemy.)
        Level 5: Shadow of Hydra (Steena doesn't have an inherent Level 5 skill, 
although she can equip the Hydra Frame summon you can win from a dwarf in 
Another's Hydra swamp.)
        Level 7: Shadow of Gary (Steena summons Gary. To find this, examine 
Gary's grave on the Dead Man's Island of Another reality.)

Evaluation: Steena has excellent magical power and neat-looking skills, and does 
a good bit of damage with her sword as well. It's too bad you don't get her 
until so late in the game.

--

Name: Tukuyomi
Quote: "A mysterious and elusive lass."
Occupation: Court Jester
Elemental affiliation: Black
When found: Joins automatically in Never Never Land after Spriggan does.
Weapon: Pin
Stats: 18 years old
Hometown: N/A
Skills: Level 3: Lunar Blade (Tukuyomi leaps in front of the moon and launches 
crescents at the enemy party.)
        Level 5: Lunar Wrap (Tukuyomi leaps in front of the moon and casts a 
protective barrier on your party.)
        Level 7: Bad Moon (Tukuyomi eclipses the moon, heavily damaging the 
enemy party. This skill is inherent.)

Evaluation: Her offensive and magic power are good, and her Level 3 attack is 
very powerful for only being a Level 3. She's a flirt.

--

Name: Tsumalu
Quote: "A transformation guinea pig who's brimming with curiousity."
Species: Monster
Elemental affiliation: Varies, initially White
When found: Speak with him and open his cage (first option) in Lucianna's lab 
the first time you explore the Snakebone Conservatory, then catch him aboard 
Another's Zelbess. Also, after you complete the tower in your premonition and 
return to Another, he'll rejoin if you find him on the Zelbess.
Weapon: Glove
Stats: N/A
Hometown: Snakebone Conservatory
Skills: Level 3: Taiatari [lit: to throw onesself at] (Tsumalu stands on his 
tail and launches himself at the enemy.)
        Level 5: Nagomu? [lit: peaceful] (Tsumalu looks cute and dreams about a 
warm sunny meadow, replenishing HP to all party members.)
        Level 7: ? (Varies - the skill name and effect depend on what form of 
Tsumalu you have, but you'll get it in New Game+ around 80 stars, if you've 
created Tsumalu Archangel, Tsumalu Archetype, or Tsumalu Archdevil. The Skill 
names are as follows: Archangel = Ascension; Archetype = Tsumalu Cannon; 
Archdevil = Hell Dance.)

Evaluation: Tsumalu is on the weak side of average in terms of HP & physical 
offense, but he's good with magic, and has useful skills. Also, he can be 
transformed into Tsumalu Angel or Tsumalu Devil, which gives him the ability to 
change Elemental affiliations and stats, not to mention his appearance; go to 
http://home.san.rr.com/circe/tsumalu.jpg for a rundown, scanned from the 
strategy guide.

If you've played Seiken Densetsu 3, this next part will seem familiar. The forms 
Tsumalu may take are dependent on what Elements he's been associated with in 
battle. This means that if he uses a certain number of Red, Yellow, or Black 
Elements, he will morph into Tsumalu Devil, and if he uses a certain number of 
White, Green, or Blue Elements, he will morph into Tsumalu Angel. In general, 
the Devil classes will be stronger attack-wise, whereas the Angel classes excel 
in magic. There are 3 levels of Tsumalosity:

Level 1: Tsumalu(A)
Level 2: Tsumalu Devil(B) or Tsumalu Angel(C)
Level 3: Tsumalu Archdevil(D) or Tsumalu Archetype(E) or Tsumalu Archangel(F)

The transformations go by a color point system: If Tsumalu uses a color during 
battle, it's +2 points for that color. If anyone else uses a color during 
battle, +1 point for that color. If you got some points in battle and run away 
midbattle, you keep the points. Once Tsumalu reaches a new transformation, his 
points reset to 0.

* 100 points are needed for A -> B transformation (Element colors: Red, Yellow, 
Black)
* 125 points are needed for A -> C transformation (Element colors: Blue, Green, 
White)
* 300 points are needed for B -> D transformation (Element colors: Red, Yellow, 
Black)
* 300 points are needed for C -> F transformation (Element colors: Blue, Green, 
White)
* 200 points are needed for B -> E transformation (Element colors: Blue, Green, 
White)
* 200 points are needed for C -> E transformation (Element colors: Red, Yellow, 
Black)

--

Name: Zappa
Quote: "A stubborn yet devoted craftsman."
Occupation: Blacksmith
Elemental affiliation: Red
When found: After returning Home and going to Termina, speak with him in the 
Smithy twice and choose the top option.
Weapon: Axe or Hammer
Stats: 52 years old, 173 cm tall, 82 kg, Well-Built physique
Hometown: The Continent
Skills: Level 3: Power Crush
        Level 5: Smith Spin
        Level 7: Kajiya no kuso chikara (Zappa hits a red hot ball of iron at 
the enemy, Tiger Woods style. This skill in inherent.)

Evaluation: Zappa is as strong as he looks, and he becomes essential for forging 
Prism weapons towards the end of the game; after defeating the 6 dragons, go 
back to Mabulle in Home, specifically the cave where the black dragon was in 
Another dimension, and buy the weapon the man on the far left will sell you. 
Equip this to Zappa, and with him leading your party, speak with Another's 
Zappa.

--

Name: Zoah
Quote: "A Divine Knight who is silent and cool-headed."
Occupation: Acacian Knight
Elemental affiliation: Yellow
When found: Joins automatically in Termina before you explore Home's Snakebone 
Conservatory, or on the Zelbess afterwards. (You have a choice between he and 
Karsh.)
Weapon: Glove
Stats: 28 years old, 191 cm tall, 92 kg, HUGE physique
Hometown: Elnid
Skills: Level 3: Dragon Ride (Zoah mounts a dragon, and jumps off, effectively 
body-slamming one enemy.)
        Level 5: Sweep Attack (Zoah's arms become charged with electricity, and 
he whirls in the air, coming down hard on one enemy.)
        Level 7: Upper Bomb (Can only be found if you bring Zoah to Another's 
Mansion and open the chest in his room. It's the furthest to the right on the 
ground floor.)

Evaluation: He has great offense and defense, and extremely high HP. His magic 
power is somewhat weak, but not as bad as Poshul's.


-- Combination Attacks --

In order to preform a combination attack, your characters need to have their 
Element grid charged to the appropriate level, and at least 1.0 point of 
stamina. It's intuitive, but next to a character's name is their attack skill 
that will combo with the other character's, the name of the combination attack, 
and what Element it encompasses; if I don't know what level the skill is, there 
will be a question mark. Double techniques are listed first, then Triple techs. 
On a final note, I highly doubt this is the sum and total of combination attacks 
in Chrono Cross. Try characters that have a story connection - like Riddle and 
Karsh, or Korcha and Mel, or try skills that would naturally seem to go together 
- like Lena's and Orlha's Level 3.

Serge (3) and Glenn (3): X Strike, Red elemental (Serge and Glenn dash at an 
enemy from opposite directions, dealing big damage.)

Mel (3) and Kidd (3): Wave Steal, Red elemental (Mel and Kidd dash at an enemy 
from opposite directions and steal an item.)

Miki (7) and Slash (7): Flamenco, Red elemental (Miki and Slash preform the 
Flamenco, which boosts the hit accuracy and defense of all party members.)

Fio (7) and Kabu (7): Kabu Final, Green elemental (Kabu turns into a giant Kabu 
head, which Fio then repeatedly crushes the enemy with.)

Karsh (3) and Zoah (7): Dragon Brawl, Green elemental (Zoah runs forward and 
strikes the enemy, while Karsh follows suit on his dragon steed.)

Leah (7) and Dragon Child (7): Dragon Ride, Yellow elemental (Leah hops on 
Dragon Child's back and together they attack one enemy.)

Jyakotu (5) and Radius (7): True Dragon Slash, White elemental (Jyakotu and 
Radius take turns slashing an enemy with their sword and cane, respectively.)

Ishito (7) and Gyaradun (7): Dark Spark, Black elemental (Gyaradun fires his arm 
laser into the air, which Ishito then shoots more energy towards, creating a 
Black vortex that damages all enemies.)

Snef (7) and Alf (5): Sword Storm, Black elemental (Snef puts the enemy into a 
box, then he and Alf shove swords through it.)

Spriggan (5, and morph into Soy Sauce), Serge (7), and Kidd (5): Z Slash, Blue 
elemental (Serge, Kidd, and Soy Sauce dash at an enemy from all three 
directions, and a large "Z" appears over the enemy.)

Serge (Level 5), Lena (Level 7), and Lazzuli (Level 7): ?, White elemental


-- Miscellaneous --

While you can't get all 44 characters your first time through the game, it is 
possible to get them in a New Game+. Here's how: restart in a New Game+, and 
take a different story path - recruiting Alf instead of Pierre, or Mamacha 
instead of Korcha, for example. Then, when you get the Chrono Cross, go to Hydra 
Swamp in the Home dimension, and warp to Spriggan's place. Use the Chrono Cross 
(key item, not the Element) as soon as you get to Spriggan's, and you should 
create an invisible spot that makes a twinkling noise when you walk over it. 
Standing on this spot, use the Chrono Cross again, and you should have all your 
characters back from other saves on the memory card! You can even get Tukuyomi 
back this way, if you have a non-New Game+ save with her.

I don't think it's possible to get Maji, Lisa, Una, Rosetta, Dario, Miguel, 
Bancliff's father, or any other NPC as a playable character. They most likely 
have character art because they're part of the story. In addition, I've gotten 
all of the characters, and there simply isn't room on the list for anyone else - 
sorry. I'd like to have these guys in my party, but I've tried all manner of 
convincing them to come along (shown them certain Key Items, spoken to them with 
certain people in my party, etc), yet they won't join. Drat.

An easy way to find materials with which to make Prism weapons is to kill 
enemies with your Summons in battle. The cherubs in the Star Tower use lots of 
White magic, and for Green, one of the best places is at the End of Time - the 
grayish squatting troll monsters in the second portal from the left on the top 
row use Green magic exclusively. Also, the mannequin-looking robots in that same 
portal will mirror your spells; cast Discharge on them, for example, and they'll 
cast it right back on you. They don't appear to use elemental attacks beside 
that, so this is a quick way to build up the field effect without worry of being 
interrupted.

It's possible to get all the Level 7 Summons before going to the Star Tower and 
fighting the six Dolls! Believe it or not, common enemies are carrying them, but 
will only use the summons if the field effect is the appropriate color. The 
Niwatrice near the broken eggs in Home's valley has Unicorn (the ones in Another 
are downright truculent, and refuse to summon Uni); Yamaneko's shadow cats in 
that same valley in Another have The Visitor; the Doggies in the Fire Cave in 
both dimensions carry Mariid; the groups of four Scorpions in Hydra Swamp in 
Another are bogarting Golem; the Barbu's in Home's forest have Sonya; and 
lastly, the Blue Dragon will give you G Frog along with the Freezing Breath key 
item if you go to the Flooded Ruins in the Home dimension before the Fire Cave. 
Remember, you need to use a Trap Summon Element, which are sold in Mabulle 
midway through the game. If you can't get the enemy to use their summon, run 
away, then engage them in battle again. I've noticed that - at least in the case 
of the Scorpions and Barbu's - that a group of 2 Scorpions or several Barbu's 
will NOT use the summon, while a group of 4 Scorpions or a lone Barbu will. Be 
patient.

You can steal Element-absorbing armors from each of the six dragons. Stealing 
from the Yellow dragon will yield a breastplate that absorbs Yellow, stealing 
from the Red dragon will let you absorb Red, and so on and so forth. This 
doesn't appear to make you weaker to the opposite element, as far as I can tell.

In Chonopolis, on the left room of the fourth floor, if you press the action 
button next to the pink light on the left - near where you got the card key - 
you'll see the text portion of the intro to Radical Dreamers.

Speaking of Radical Dreamers, Zophar's Domain (http://www.zophar.net/) has the 
complete soundtrack in .spc format. Which is actually a misnomer, since there 
are only 14-odd "songs", half of which are just sound effects. Nonetheless, this 
collection is worth checking out - those of you who've played Chrono Cross 
(hopefully that's all of you, otherwise why would you be reading this FAQ?) will 
hear several familiar tracks. RD-Battle.spc, which sounds just like the Chrono 
Cross battle theme; RD-Mysterious.spc, which is the same track that plays when 
you sneak into the Snakebone Conservatory; RD-Teller.mp3, which is the sad theme 
associated with Kidd; and RD-Title.spc & RD-Mirror.spc, which are the intro 
track and music box -like reprise of said intro track, respectively, and sound 
very much like the overworld music for Another. You can play spc files in Winamp 
if you have a certain plugin, or download ZDspc, which provides a much clearer 
sound than Winamp.

Oddity: Sometimes the Black Dragon will give you his crest without waking up, if 
you didn't go to Slash's dresing room and choose to help fight the Efts. 
However, this means you can't partake in that particular sidequest, and likewise 
can't get Irenes, Miki, any prism weapons, or watch that GAWD AWFUL rock opera. 
Slash's ship simply disappears in the Home dimension.

Did You Notice?: in Dario's house, there's a picture of Glenn on the wall. If 
you press the action button next to it, it'll fall and reveal a picture of 
Riddle. There's also a picture of Riddle on the east wall of the secret room in 
Termina's bar.


-- Credits & Thanks --

Tronix (http://www.tronixweb.com/), for getting me the game expediently, and at 
a fair price. Two very enthusiastic CB! thumbs up.

J. Parish (http://www.toastyfrog.com/), for penning the definitive resource on 
Chrono Cross. Huge love and mad respect.

Lord Odin (galvinchan@pacific.net.sg) for lots of information on Level 7 skills, 
too much to list here, the Tsumalu Angel/Devil bit about the stars and 
transformations, lots of combination attacks, and the Miscelleous tips about 
stealing armor from the six dragons and getting Level 7 Summons from common 
enemies.

Whyte Tyger (whyttigr@mediaone.net) for information on Kinoko's, Fio's, 
Korcha's, Bancliff's, Leah's, Pierre's, and Snef's Level 7 skills, the location 
of the Lost Medicine Encyclopedia, and for a description of Lazzuli's Level 3.

Boko Kun (boko_kun@neteze.com) for lots of story and character relationship 
information. All the quotes, hometowns, and physique shiznits. Praise be to BOKO 
KUN, he is my FAQ savior.

Leonard Wan (leowan@netvigator.ca) for the information on Bancliff, and for not 
using the word "idiot" when he told me I'd forgotten him.

Synthia 23 (synthia23@aol.com) for more combination attacks.

Pierre Tassetto (ptasset@free.fr) for the clue on Tsumalu Angel/Devil's Element 
attacks, and the correct name of Mabulle.

Game Music Online (http://www.gamemusic.com/) for consistently giving me great 
service when it comes to ordering game soundtracks, most recently the Chrono 
Cross OST. No thanks to Gamecave/Express.com for slothlike customer service and 
being so shady, nearby plants cannot preform photosynthesis. Boo, hiss!

The Game Shark Code Creators Club (http://www.cmgsccc.com/) for posting codes 
that allowed me to get all the characters I'd missed in my party to explore 
skills.

Square (http://www.square.co.jp/), for making a masterpiece of a game that's 
enjoyable even when I don't speak the language.  :)

