
                       Imperium Galactica 2 FAQ
_______________________________________________________________________


Author: Trombo
Tiagoknoch@ip.pt
Version 0.6 (12-10-2000)

					DISCLAIMER


	Take note that this is my first FAQ, so it may be a little ugly. My
English is not very famous so if you detect mistake dont blame me and be
nice and mail me those mistakes. The other problem is that my kra`hen cd
dont works, so if someone could send me some ideas I would appreciate
that. I didn't know it's so boring to make an ASCII like the board with
the building. If anyone knows how to make a better ASCII warn me. This
FAQ could be a little incomplete because I wanted to post it in this way
hoping that someone could give a contribution.
I'm hoping that tips/strategies/hints from you are coming when I'm doing
this FAQ (It's a matter of organization). So if you have downloaded this
FAQ (If you are reading this it's because you downloaded it) and know any
tip/strat/hint and you think it could be useful in this FAQ mail me, I'll
read every mail and answer them. Dont forget that this FAQ is to
everyone :).

_______________________________________________________________________

                                INDEX

Disclaimer
Fights
    In Space
    In Ground
Colony
    The Auto-Bld Features
Buildings
    Civilian Buildings
    Industrial Buildings
    Military Buildings
    Commercial Buildings
Races
Solarian
    Opening movie
    Messages
Shinari
    Opening movie
    Messages
Revision History
Legal Stuff

_______________________________________________________________________


				        FIGHTS

In Space -

	The first thing to do before entering a battle is to know how much
ships the enemy has and how much ships you have. Always take in count the
technology the enemy has and yours. And forget the number of fighters
that the enemy has even it is more than 250, you can always destroy them
if you have some big ships. Of course that you will lose if you only have
2 or 3 small destroyers.
	Always concentrate your fire of the entire fleet on one enemy ship
than have the computer decide which ship attacks which, because the
computer spreads the fires by every ship. By concentrating your fire will
destroy the ships in a matter of seconds without losing any of your ship.
The fighter IMO only work as a kind of support other by distracting the
enemy ships or by helping the battle, but the fighters dont do many
damage and you can't redesign them.

In Ground-

	If you are attacking first destroy the enemy tanks because they
will be all together near a fortress waiting for you to come and the
attack. This is bad because you will have to attack a fortress and the
tanks and your fire will not be very concentrated. So you must destroy
them before they agglomerate or by distracting them to a place were are
no fortresses and then kill them.
	With the fortresses the thing is different. They can't move and
some of them have a high firepower, many health and many turrets. I
prefer to attack the fortress than taking the turrets one by one. The air
strike pod and laser strike pod are a fine weapon but inaccurate. It's
better to spend all of them before going in with the tanks, and in many
cases they can destroy everything without moving the tanks! As I have
said they are pretty inaccurate so you will need 2 or 3 Air Strike Pods
to destroy a Machine Gun Fortress for example. But if the enemy
fortresses are all together aim for the space between them and you will
hit both. The Air Strike pod you call fighters to bombard (I dont know
if it will work if you have not fighters) and it's weaker than the Laser
Pod. The Laser Pod will call the big ships to fire a bunch of lasers and
will destroy a Machine Gun Fortress with one shot if you are lucky.
	I think that after 20 tanks they will group up appearing the number
of tanks. This means that you will see one tank but it's three and when
one dies the number decreases and you will continue to see one tank. This
is good because the tanks will arrive one by one and when the second
arrives the first is already being damaged. But when you have three tanks
in one it's the firepower of three taking damage and one being damaged.
And your screen won't be full of little tanks firing like crazy!

_______________________________________________________________________


				        COLONY

	When you start a game the first thing to do is search and colonize
a few planets and assign them to some Auto-Building like Technological,
Trade, Spy Centres and Production. In this way you will get a Trade Port,
Spy Centres and some Tech buildings so you can research and a way to make
new ships. Later you can put another Auto-Bld when you have more planets
or all is done. The Auto-Bld is very useful because you can't assign what
every planet will build and when you have a large empire that is
impossible. I never select the civilian Auto-Bld because the only thing I
think it does is to make population and to attend the planet problems
like food or workers shortage. The other Auto-Bld features also to that
and the population rises alone. I prefer to select Military because it
builds fortresses and planetary guns to defend my planets. It may be more
expensive but only in the early stage of the game you have money
problems.

                   -The Auto-Building Features -

Civilian - Only build houses and attends to the planets problems (see
above).

Military - Builds planet fortresses, planetary guns and shields.

Production - Builds Ships and Tank Factories.

Technological - Builds Ships, Tanks, and Building research factories.

Ship Production - Only builds Ships Factories

Tank Production - Only builds Tanks Factories.

Trade - Builds Trade Ports.

Spy Centres - Builds Spy Centres (DUH!)

	I prefer Production to Ship or Tank Production because with
production you can build ships and tanks at the same time. I only select
Spy Canters one time and when all the 12 Spy Centres are done, (it's one
Spy canter for one spy and you can only have 12) you can assign another
thing. I put Technological in three or four planets and again I take it
out when I dont need more.

	When you defeat an enemy planet assign it immediately to Military
so it builds some defences because the enemy will try to caught it when
they are unarmed. The enemy can also caught a planet when a fortress is
in the building phase so in it finishes it's
In the possession of the enemy, and when you go to re-conquest the enemy
that planet as a fortress that you have sent build.
_______________________________________________________________________


                               BUILDINGS

                         -Civilian Buildings-
 _____________________________________________________________________
|		     |          |	          |           | 	          |
|      NAME      |   COST   |  ENERGY   |  WORKERS  |    PROVIDES     |
|________________|__________|___________|___________|_________________|
|                |          |           |           |                 |
|  Small House   |   4000   |    100    |    150    |  7000 Workers   |
|________________|__________|___________|___________|_________________|
|                |          |           |           |		          |
|  Large House   |   6000   |    150    |    150    |  12000 Workers  |
|________________|__________|___________|___________|_________________|
|		     |          |           |           |                 |
|  Colony Hub    |  10000   |     0     |    500    |                 |
|________________|__________|___________|___________|_________________|
|                |          |           |           |                 |
| Food Factory   |   6000   |    300    |    300    |   9000 workers  |
|________________|__________|___________|___________|_________________|
|                |          |           |           |                 |
| Auto Food Fac. |  10000   |    450    |    400    |  18000 workers  |
|________________|__________|___________|___________|_________________|
|                |          |           |           |                 |
|   Hospital     |   5000   |    200    |    300    |   8000 workers  |
|________________|__________|___________|___________|_________________|
|                |          |           |           |                 |
|Police Station  |   5000   |    150    |    400    |  15000 workers  |
|________________|__________|___________|___________|_________________|
|                |          |           |           |                 |
| Fire Brigade   |   5000   |    300    |    250    |                 |
|________________|__________|___________|___________|_________________|
|                |          |           |           |                 |
|     Park       |   5000   |     50    |     50    |                 |
|________________|__________|___________|___________|_________________|
|                |          |           |           |                 |
|     Bar        |   8000   |     50    |    100    |                 |
|________________|__________|___________|___________|_________________|
|                |          |           |           |                 |
|Recreation Cent |  10000   |    150    |    350    |                 |
|________________|__________|___________|___________|_________________|
|                |          |           |           |                 |
|    Stadium     |  20000   |    450    |    600    |                 |
|________________|__________|___________|___________|_________________|

                        -Military Buildings-
 _____________________________________________________________________
|                |          |          |            |                 |
|Planetary Gun 1 |   5000   |    400   |    1000    |                 |
|_______________ |__________|__________|____________|_________________|
|                |          |          |            |                 |
|Planetary Gun 2 |  10000   |    500   |    1500    |                 |
|_______________ |__________|__________|____________|_________________|
|                |          |          |            |                 |
|Planetary Gun 3 |  15000   |   1000   |    2000    |                 |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
|Planetary Gun 4 |   2000   |  12000   |   25000    |                 |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
|Rocket Fortress |   5000   |    0     |    1000    |                 |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
|Machine Gun Fort|  10000   |    0     |    1500    |                 |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
| Laser Fortress |  15000   |    0     |    2000    |                 |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
| Heavy Fortress |  20000   |    0     |   25000    |                 |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
| Planet Shield  |  20000   |    350   |     200    |                 |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
|Adv. Planet Shld|  25000   |    750   |     300    |                 |
|________________|__________|__________|____________|_________________|

                       -Commercial Buildings-
 _____________________________________________________________________
|                |          |          |            |                 |
|  Trade Centre  |  10000   |    100   |   5000     |                 |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
|      Bank      |  20000   |    100   |   3000     |                 |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
|  Trade Port    |  10000   |    700   |   2000     |                 |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
|  Fusion Plant  |   3000   |     0    |    300     |       600       |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
|  Solar Plant   |   4000   |     0    |    400     |      1000       |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
|  Magma Plant   |   5000   |     0    |    500     |      1995       |
|________________|__________|__________|____________|_________________|
|                |          |          |            |                 |
|  Mezon Plant   |   6000   |     0    |    600     |      2000       |
|________________|__________|__________|____________|_________________|



	When I say that the Food Factory provides 9000 workers I mean that
provides food for 9000 workers. With the Hospital and the Police Station
it's the same thing, the Hospital provides assistance to 8000 workers and
the Police Station provides security to 15000 workers. That's the way I
think this works and if I'm wrong say something.
_____________________________________________________________________


                               RACES

	There are 3 races in the game: The Solarian, The Shinari and The
Krahen. Each race has it's specifications.

_____________________________________________________________________


                              SOLARIAN


	The Solarian are the most average race in the game, although their
research is faster and cheaper. They have a storyline that consists in
finding four special crystals that is give you some special power (I have
not found all four). The problem is that you probably will beat all the
other races before you find the crystals.

                            -Opening Movie -
(Yet to be completed)

                              -Messages -

	Here I will post the messages by chronological order that appeared
in my game. These messages are a bit random and can appear in other time
in other game and some of them can even not appear.

Unidentified Ship closing in -

	Your advisor says that unidentified ships are approaching and that
they have enough power to attack. Your mission is to destroy that ships.
When you do that you will win an alien ship design

Terrorists threaten to release a virus -

	A terrorist faction claims that they have stolen a virus from one
of your laboratories and say that they will release the virus if you do
not pay a random fee (7000 credits in my game). I dont know if you have
the choice to choose if you pay or if you attack but you advisor advises
you to attack. If exists a choice I said no, so the terrorist say that he
will release the virus. A ship appears in the map going towards one of
your planet and you must destroy it. I dont know what happens if the
ship is not destroyed and what are the consequences because I destroyed
it.

Treasure map found -

	Your advisor says that a scientist has found a treasure map during
his research and that treasure is in one planet. It appears that the map
as the name but that name should be obsolete so you must send a fleet to every
planet of that name. When you encounter the planet a new message will say that
the treasure was true and that theyve found some money(20000 in my game)
	
Small riots disturb our cities -

	Your advisor informs you that a group called Brotherhood of Tears
is asking governmental aid to search the Tears, which they claim is the
lost heritage of men. You advisor says too that the support of this group
is growing. Here is the first time you ear about the crystal and the
brotherhood of tears.

Morgan Kam`r - Offering the services of my son and I -

	This Trademan is asking you to put his son in your spying agency.
He also says that if you do this he will search and upgrade your new
ships that you have designed.

News about the recent problems -

	Before this message arrives you will see a neat cutscene (they are
all neat) in which a man driving a tank shoot upon his teammates. After
this you will receive a message saying that in some planet there are
alucitacion drugs and to solve this problem you need to invest in medical
research, this is to make new hospital. At least two will do.

Software pirates entered our system -

	The governor says that a group of pirates has cracked the bank
security codes and accessed the transaction system stealing the taxes.
Later the governor will say that that pirates have been caught but
there's no trace of the money. (I dont know if they could find the money
or is it in this way)

New pirate threat -

	It appears that there's a rebellion in one of the planets caused by
a crime syndicate that occupied the governmental buildings and the police
stations. Your objective is to build more police stations on that planet.
Two or three should do. When all is resolved a message comes and says
that everything is all right and the morale has boosted 20% and there's a
new design of a fortress.

Juno Leoni -

	This man claims to be an inventor and he has an invention to sale. Some
inventions are true, others not like weapons to destroy planet or to move
planets. I once get a Mezon Plant for 15000 credits.

Banking System Malfunction -

	Your Fleet Advisor says that the intergalactic system has malfunctioned
and that trader fleets must transport the taxes. The problem is that these
trader fleets are very weak and the pirates already know this, so they will be
for some easy money. This can only end capturing the pirate's base or
destroying the pirate's fleet.

Ion storm damaged our radars -

	A freak ion storm has affected one planet and his radars dont work.
This ends over some time.

______________________________________________________________________


                              SHINARI

	They are the diplomats and merchants in this game. They have a good
relation with the traders league and even do some jobs for them. Their spies
are also very good having the double chances of successing a mission. Their
trade agreements also have the double outcome. They can easily foul and lit to
the enemies. Never trust these guys.

                          -Opening Movie-

	In this movie we see a merchant asking for Shinari escort. they agree
but in the middle of the escort they turn against the merchant stealing it's
cargo. It seems that the merchant didn't said everything about it.

                            -Messages-

	The messages I post here concern only to the Shinari. For information
about the common messages see the Solarian messages. Again these messages are
posted in chronological order of my game.

New about a forthcoming call -

	You advisor says that a number of traders have been making inquiries as
to your production output. It seems that the Traders League is sizing you up
and that could increase the trade income.

Merchant - New offer -

	A merchant says that a costumer has placed an order for light tanks
(wheeled tanks). If you want you can build these tanks in a certain planet
that he will give you a reward.

Merchant - New offer: Spaceships wanted -

	Now the merchant wants mid sized ships (destroyers). So you must build
destroyers and sell them for double the money.

_______________________________________________________________________

                       REVISION HISTORY

 Version 0.6 (12-10-2000)

- Now on GameFAQS
- Added the Shinari and more buildings

 Version 0.5 (8-10-2000)

-First version
_______________________________________________________________________


	This document is copyright (c) 2000 Trombo. All rights reserved.
This document can't be sold for profitable use and cannot be posted in
any website without my express permission and with all credits including
my name.
	It may be printed or copied for personal, private use only and it
may not be placed on a CD, written in a magazine or other kind of
Publication.
	All mail sent to tiagoknoch@ip.pt become my property and I can use
them at my will whether to be posted in this FAQ or to print it out or
only to read it. Take note that every mail I post here will receive his
rightfully credits.
	








