			    """"""""""
                  " "@@@@@@@@@@@@@@@@           88888888888888""
                "@@@@@@@@@@@@@@@@@@@"          "88888888888888
             "@@@@@@@@@@@@@@@@@@@@@@"         "88888888888888
           @@@@@@@@@@@@@@@@@@@@@@@@          "888888888888888
         "@@@@@@@@@@@@@@@@@@@@@@@@"  88888888888888888888888 "
       "@@@@@@@@@@@@@@"""           8888888888
       @@@@@@@@@@%                 "888888888
     "@@@@@@@@@"          "      ""8888888888
    "@@@@@@@@"        " @@@@@@@@@ "888888888
    @@@@@@@@"         "@@@@@@@@@ "888888888%
   "@@@@@@@ ""      " @@@@@@@@@%"%888888888
   "@@@@@@"         ""@@@@@@@@@" 888888888"
   "@@@@@@"          @@@@@@@@@% 8888888888"
   "@@@@@@          "@@@@@@@@@ "888888888"
   "@@@@@@           "" """  ""      "  "                                  _____
    "@@@@@@         _____                ______         _                 |__  /
      %@@@@@""     / ___/______ ____    /_  __/_ ______(_)__ __ _  ___     /_ <
       @@@@@@@"   / (_ / __/ _ `/ _ \    / / / // / __/ (_-</  ' \/ _ \  ___/ /
        "%@@@@@ " \___/_/  \_,_/_//_/   /_/  \_,_/_/ /_/___/_/_/_/\___/ /____/
          ;;;;;"""
              """;;""
                   """,       	     A - S P E C



                  T H E   R E A L   D R I V I N G   S I M U L A T O R
       -.__.--.__.--.__.--.__.--.__.--.__.--.__.--.__.--.__.--.__.-

                  t h e   r e a l   d r i v i n g   s i m u l a t o r



[ Title    ]   Gran Turismo 3: A-Spec FAQ/Strategy Guide
[ Platform ]   PlayStation 2
[ Version  ]   v0.57
[ Authors  ]   Brett "Nemesis" Franklin / OrochiJin - Tim Garza
[ E-Mail   ]   nemesis@flipmode.com    /  ExScanner@yahoo.com
[ Plug     ]   http://nemmysresource.cjb.net
[ Updated  ]   August 8th, 2001


The-chart-that-shows-what's-in-this-FAQ:

  i. Legal Stuff
 ii. Updates/Revision History
01. Driving Techniques
        Car Information
        Ultimate Car Setup Guide
        Car Upgrading Tips
        How to earn fast cash
02. General Strategies
03. Simulation Mode
        Getting Started
        License Test Guide
        Race / Prize List
        Tuning Information
04. Arcade Mode
        Tracks
05. FAQ (Frequently Asked Questions)
06. Gameshark Codes




 i. Legal Stuff



 This FAQ can only appear on the following sites (w/out having to ask me):

 GameFAQS <www.gamefaqs.com>
 CoreMagazine <www.coremagazine.com>
 GameSages <www.gamesages.com>
 Vgstrategies.com <http://vgstrategies.about.com>
 GameShark.com <www.gameshark.com>
 FAQ Domain <http://nemmysresource.cjb.net>
 Happy Puppy <http://www.happypuppy.com>
 ZDNet/Videogames.com <http://www.videogames.com>


___________________________NOT WWW.FRESHBAKEDGAMES.COM_________________________


If anyone finds it on any other site or MegaGames.com, please inform me ASAP.

E-Mail Address: nemesis@flipmode.com, ExScanner@yahoo.com

Copyright:
 Copyright 2000-2001 Brett "Nemesis" Franklin and Tim Garza. This FAQ
and everything included  within  this  file  cannot be reproduced in
any way, shape or form  (physical, electronical, or otherwise) aside from
being placed on a freely-accessible, non-commercial web page in it's original,
unedited and  unaltered  format. This FAQ cannot be used for profitable
purposes (even  if  no  money  would  be  made  from  selling it) or promotional
purposes.  It  cannot be used in any sort of commercial transaction. It
cannot be given away as some sort of bonus, gift, etc., with a purchase
as this creates incentive to buy and is therefore prohibited.




 ii. Updates/Revision History



Version 0.57 (08/08/01)
-------------------------
 Added the Car List Sorted by Price


Version 0.55 (07/28/01)
-------------------------
 Updated the Race/Prize List through Amatuer Mode


Version 0.50 (07/23/01)
-------------------------
 Updated the "Ultimate Car Setups Guide" and updated the Race/Prize List


Version 0.49 (07/20/01)
-------------------------
 Updated the "Ultimate Car Setups Guide" and updated the Race/Prize List, as
  well as the Arcade Mode section.


Version 0.47 (07/18/01)
-------------------------
 Updated the "Ultimate Car Setups Guide"


Version 0.46 (07/17/01)
-------------------------
 Updated the "Ultimate Car Setups Guide" and updated the Race/Prize List


Version 0.45 (07/17/01)
-------------------------
 Updated the "Ultimate Car Setups Guide" with 4 new car setups, and added
  the Rally License Test guide


Version 0.40 (07/17/01)
-------------------------
 Updated the "How To Win Fast Cash" section and the Race/Prize List


Version 0.39 (07/16/01)
-------------------------
 Added the "Ultimate Car Setups Guide" section, which is very helpful


Version 0.35 (07/16/01)
-------------------------
 Added the "How To Make Quick Cash" section, and updated various sections of
  the guide.


Version 0.30 (07/15/01)
-------------------------
 Added the I-A License Test Guide, and some more strategies in the "Car
  Information" section!


Version 0.25 (07/15/01)
-------------------------
 Updated the Race/Prize List, and added the "Ultimate Rally Car Setup", which
  is very helpful.


Version 0.24 (07/14/01)
-------------------------
 Added the "Gameshark Codes" section to the guide


Version 0.23 (07/13/01)
-------------------------
 Updated the Race/Prize Guide and the Different Drivetrains in the Car
  Information section


Version 0.22 (07/13/01)
-------------------------
 Added the "Getting Started" section to the Simulation Mode part of the FAQ.
  This will help those of you who just bought the game and don't know what to
  do first.


Version 0.21 (07/13/01)
-------------------------
 Added the FAQ section


Version 0.20 (07/13/01)
-------------------------
 Updated the Arcade Mode section, and added the International-B License
  strategies


Version 0.15 (07/12/01)
-------------------------
 Added the Tuning Information, updated the Race/Prize List, and added the
  Car Information mini-section.


Version 0.10 (07/11/01)
-------------------------
 Everything before your beautiful eyes.




 01. - Driving Techniques -



Controls:
-=-=-=-=-=-

Logitech Steering wheel controls:
----------------------------------
Wheel - Turn Left and right
        Moves cursor left and right during selections
Left Wheel Tab - Downshift
                 Moves Cursor up during selections
                 Change car camera is focused on in Replay
Right Wheel Tab - Upshift
                  Moves Cursor down during selections
                  Change car camera is focused on in Replay
Left Foot Pedal - Brake
Right Foot Pedal - Gas
                   Confirm choice
X - Rear view mirror (hold)
    Change cameras in replay mode
Y - Cancel choice
A - Start Button
    Pause
B-  Reverse
    Confirm Choices

Controller Controls:
----------------------
Directional pad/Analog stick - Turn car

L1 - Use rear-view mirror
L2 - Shift Down
R1 - Switch car view
R2 - Shift up

Triangle - Reverse
Square - Brake
X - Accelerate
Circle - Emergency brake

This game IS vibration compatable.


The following is provided by Greg Strain:

Different Types of drivetrains:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4WD: 	(Four-wheel drive) These cars usually have the engine mounted
	in the front, but May also have the engine mounted near the
	center or rear of the car. The drivetrain moves all four wheels,
	hence the designation. 4WD cars generally provide great traction
	and control (most rally cars are 4WD for this reason). The added
	equipment weight for driving another two wheels, however, makes
	these cars heavier than most. They are also prone to severe
	understeer without proper technique.


FR:	Front engine, rear-wheel drive cars are usually prone to
        oversteer, and can cause some frustration. These types
        of cars usually have the fastest acceleration and top speeds
        out of all the types of cars. Their handling (see above) and
	wheelspin does offset this in many a technical race course.


FF: 	Front engine, front-wheel drive cars are usually the lightest
	and slowest of the cars. Having the weight of the engine over
	the wheels moving the car provides great traction and turning
	in short, twisty courses. This setup also reduces weight.
	However, weight transfer in acceleration to the rear of the car
	negates much of the power of the engine. The FF setup is
	generally good for rallying (for its stability) or small cars.

MR: 	Mid engine, rear-wheel drive cars encompass most of the pure
	"race" cars of the game. Situating the engine in front of the
	rear wheels provides excellent weight distribution. Also, the
	ability to change the areodynamics of the front of these
	vehicles also makes them the most streamlined in the game.
	Like FR cars, they are prone to oversteer, since the front
	wheels are steering while the rear wheels are pushing the car
	forward. Due to their skittish nature, MR cars are best suited
	for more experienced drivers.

RR:	Although rarely seen in the game, rear engine, rear-wheel
	cars do exist. They have many of the characteristics of MR
	cars, but the configuration of the engine directly over the
	rear wheels decreases wheelspin. Their less-than-stellar
	weight distribution, though, makes oversteer frequent
	without extreme care.


-=-=-=-=-=-=-=-=-=-
HOW TO TAKE TURNS:
-=-=-=-=-=-=-=-=-=-

Terminology:
------------
a: Your Car: First Point
b: Your Car: Second Point
c: Your Car: Third Point
d: Your Car: Fourth Point
e: Your Car: Fifth Point


Basic 90 degree Turns:



          ____________________c (Exit Turn)
         /
        |
        |
        |      b___________
	|      |
        |      |
        |      |
        |      |
        |      |
        |a     |
        |      |
        |      |
        |      |
        |      |



          ________________________
         /
        |   b                 d
        |            c
        |       __________________
        |      |
        |      |
        |      |
        |      |
        |      |
        |a     |
        |      |
        |      |
        |      |
        |      |



   _______________________________
  /                      c
 /
/                                 d (Exit Turn)
|         b  ______________________
|          /
|          |
|          |
|          |
|          |
|a         |
|          |
|          |
|          |








Basic 180 Degree Turns:

          ____________
         /            \
        |              \
        |               \
        |                \
        |     b___        \
        |      |  \        \
        |      |   \        \
        |a     |    \        \
        |      |     \      c \
        |      |     | (Exit Turn)
        |      |     |        |
        |      |     |        |



       ___________
      /           \
     /             \
    /               \
   /       _b_       \
  |       /   \       |
  |      /     \      |
  |a     |     |     c|
  |      |     |      |
  |      |     |      |
  |      |     |      |
  |      |     |  d   |
  |      |     |      |
  |      |     |      |





Basic S-Turns:

                            (Exit Turn)
                      |      d|
                      |       |
                       \       \
                        \       \
                        /       /
           ____________/       /
          /            c      /
         /                   /
        |                   /
        |      b___________/
        |      /
        |      |
        |      |
        |a     |
        | (Enter Turn)




   ______________
    a            \
                  \
                   \
                    \
   __________        \
              b       \
               \       \
               |       |
               |c      |
               |       |
               |       |
               |        \
               |       d \____________
                \
                 \
                  \
                   \____________e_(Exit Turn)




                             __________________
 ___________________________/                  \____________________________
{                              Car Information                              }
 \__________________/

___________________________________
      - Car List - (From IGN.com)

 ______________________________________________________________
|Maker:                                                        |
|Car Name                Price of Car (if it can be purchased) |
|______________________________________________________________|

JAPAN

Daihatsu:
Mira TR XX Avanzato R    11,140
Storia X4                13,900


Honda:
CR-X del Sol SiR         18,730
Civic SiR-II             18,890
Civic Type R             19,980
Integra Type R           25,160
Accord Euro R            25,330
S2000                    33,800
S2000 type-v             35,600
NSX type S Zero          98,570
NSX type R               99,570
Castrol Mugen NSX        1,250,000
Mugen S2000
Spoon Sports S2000
Spoon Sports S2000 Race Car
Spoon Sports Civic Type R
S2000 LM Race Car
Arta NSX
Raybrig NSX


Mazda:
Demio GL-X               14,660
Miata MX-5 (1989)        16,900
Miata MX-5 (1993)        17,000
Miata MX-5 1.8RS         22,950
Miata MX-5 LS            23,280
Savanna RX-7 Infini III  32,300
RX-7 LM Race Car
Mazda Miata VR Limited A
RX-7 Type RS             37,780
RX-7 Type RZ             39,980
RX-8                     ****
787B                     ****


Mitsubishi:
FTO GP version R         21,600
Lancer Evolution VII RS  25,180
Lancer Evolution VI RS   25,980
Lancer Evolution IV GSR  29,980
Lancer Evolution VII GSR 29,980
Lancer Evolution V GSR   32,480
Lancer Evolution VI GSR  32,480
Lancer Evolution VI GSR Tommi Makinen Edition          32,780
Lancer Evolution VI GSR Tommi Makinen Edition (stripe) 32,780
3000GT VR-4 Turbo        43,230
3000GT VR-4              43,230
Lancer Evolution VI Rally Car ****
Lancer Evolution VII Rally Car Prototype ****
Mine's Lancer Evolution VI
FTO LM Race Car


Nissan:
240SX Fastback Type X    24,980
240SX K's Aero           23,950
300ZX Twin Turbo 2by2    43,980
300ZX Twin Turbo 2seater 39,900
Calsonic Skyline JGTC
C-West Razo Silvia JGTC
Loctite Zexel GT-R JGTC
Mine's Skyline GT-R N1 V-spec (R34)
Nismo 400R
Nismo GT-R LM Road Car    ****
Nismo Skyline GT-R S-tune (R32)
Nismo GT-R R-tune
Pennzoil Nismo GT-R      785,000
R390 GT1 LM Race Car     ****
R390 GT1 Road Car
Silvia K's 1800cc        18,860
Silvia K's 2000cc        20,360
Silvia Spec-R Aero       25,600
Silvia Varietta          27,980
Skyline GT-R V spec (R33)    53,900
Skyline GT-R V spec II (R33) 52,600
Skyline GT-R V-spec (R34)    55,980
Skyline GT-R Vspec II (R32)
Skyline GT-R V-spec II (R34) 57,480
Skyline GTS-t Type M (R32)   23,850
Z Concept                    ****


Subaru:
Legacy B4 RSK                    26,430
Impreza Sedan WRX STi Version VI 29,190
Impreza WRX STi Version
Impreza Wagon WRX STi Version VI 29,190
Legacy Touring Wagon GT-B        29,300
Impreza Sports Wagon WRX STi     29,980
Legacy Blitzen B4                30,000
Impreza Sedan WRX STi            31,980
Impreza 228 STi Version          50,000
Impreza Rally Car                300,000
Impreza Rally Car Prototype      ****
Impreza LM Race Car


Suzuki:
Alto Works Suzuki Sports Limited 12,220
Escudo Pikes Peak Version        1,000,000


Tommy Kaira:
ZZ-S                     56,800
ZZ II                    ****


Toyota:
Chaser TOMS X540
Vitz Euro Edition        12,880
Sprinter Trueno GT Apex  13,550
Vitz RS 1.5              14,530
Celica SS-II (new)       19,700
MR-S S Edition           19,800
Lexus IS                 20,600
Celica SS-II             21,360
MR2 G-Limited            23,750
Altezza RS200            24,000
MR2 GT-S                 27,130
Celica GT-Four           32,660
Supra SZ-R               34,700
Supra RZ                 44,800
Corolla Rally Car        300,000
Castrol Tom's Supra      1,250,000
Celica Rally Car         ****
GT-One Race Car          ****
Sprinter Trueno GT-Apex S.S. version
Denso Sard Supra
Celica TRD Sports M
Super Autobacs Apex MR-S
GT-One Road Car
Altezza Race Car



UNITED STATES

Acura:
Integra Type R           27,480
3.2 CL Type S            34,230
NSX                      94,790
NSX                      99,570
RSX Type-S               ****


Chevrolet:
Camaro Z28               22,830
Camaro SS                29,530
Corvette Grand Sport     40,010
Corvette Z06             54,000
Corvette CR5             1,000,000
Camaro Race Car


Chrysler:
PT Cruiser 17,980


Dodge:
Viper GTS                78,680
Viper GTS R Concept      ****
Viper GTS R Team ORECA   1,000,000


Ford:
Mustang SVT Cobra R      31,150
Escort Rally Car         ****
Focus Rally Car          350,000
GT40 Race Car            ****
GT40


Panoz:
Esperante GTR-1          2,000,000


Shelby:
Cobra                    500,000


 GERMANY


Audi:
S4                       39,730
TT 1.8 T Quattro         46,580


BMW:
328 ci                   50,690


Mercedes-Benz:
SLK 230 Kompressor       55,310
CLK 55                   93,110
CL 600                   133,950
CLK Touring Car          ****


Opel:
Speedster                38,390
Calibra Touring Car      ****
Astra Touring Car        ****


RUF:
3400 S                   76,740
RGT                      160,000
CTR2                     382,000


Volkswagen:
New Beetle 2.0           15,930
New Beetle Rsi           70,000
Lupo Cup Car             ****
New Beetle Cup Car       ****


 FRANCE

Citroen:
Xsara Rally Car          350,000


Peugeot:
206 S16                  23,360
206 Rally Car            350,000


Renault
Clio Sport V6 24V        43,400
Clio Sport Race Car      300,000


 ITALY

Alfa Romeo:
156 2.5 V6 24V           38,910


Fiat:
Coupe Turbo Plus         21,030


Lancia:
Delta HF Integrale Rally Car 500,000


Pagani:
Zonda C12                275,010
Zonda S                  352,440
Zonda Race Car


 UNITED KINGDOM


Aston Martin:
DB7 Vantage Coupe        154,720
Vanquish                 ****
V8 Vantage               455,000


Jaguar:
XKR Coupe                104,890
XJ220 Road Car           780,000
XJ200 Race Car


Lister:
Storm V12 Race Car       1,198,000


Lotus:
Elise 190                58,530
Esprit V8-SE             106,000
Esprit Sport 350         113,540
Motor Sport Elise        100,000


Mini:
Cooper 1.3i


TVR:
Griffith 500             62,410
Tuscan Speed Six         80,780
Speed 12                 ****


 BELGIUM


Gillet:
Vertigo Race Car         1,200,000


 AUSTRALIA


Tickford:
Falcon XR8 Race Car      1,500,000


 FANTASY CARS


F090/S
F686/M
F094/H
F094/S
F688/S
F687/S

_______________________________________________________________________________
Car List - Sorted by Price (Thanks to "Veit Irtenkauf" <veit@usa.com> for this):


DAIHATSU Mira TR XX Avanzato R (1997)	11,140
SUZUKI Alto Works Suzuki Sports Limited (1997/Arcade)	12,220
TOYOTA Vitz Euro Edition (2000)	12,880
TOYOTA Sprinter Trueno GT-Apex (1985)	13,550
DAIHATSU Storia X4 (1998/Arcade)	13,900
TOYOTA Vitz RS 1.5 (2000/Arcade)	14,530
MAZDA Demio GL-X (1999)	14,660
VOLKSWAGEN New Beetle 2.0 (2000/Arcade)	15,930
MAZDA Miata MX-5 (1989)	16,900
MAZDA Miata MX-5 (1993)	17,000
CHRYSLER PT Cruiser (2000/Arcade)	17,980
HONDA CR-X Del Sol SiR (1995)	18,730
NISSAN Silvia K's 1800cc (1988)	18,860
HONDA Civic 3 Door Si (1993/Arcade)	18,890
TOYOTA Celica SS-II (2000)	19,700
TOYOTA MR-S S Edition (2000/Arcade)	19,800
HONDA Civic Type R (1998/Arcade)	19,990
NISSAN Silvia K's 2000cc (1991/Arcade)	20,360
TOYOTA Lexus IS (2001)	20,600
FIAT Coupe Turbo Plus (2000/Arcade)	21,030
TOYOTA Celica SS-II (1999/Arcade)	21,360
MITSUBISHI FTO GP Version R (1997/Arcade)	21,600
Chevrolet Camaro Z28 (1997)	22,830
MAZDA Miata MX-5 1.8RS (1998)	22,950
MAZDA Miata MX-5 LS (2000/Arcade)	23,280
PEUGEOT 206 S16 (1999/Arcade)	23,360
TOYOTA MR2 G-Limited (1998)	23,750
NISSAN Skyline GTS-t Type M R32 (1991)	23,850
NISSAN 240SX K's Aero (1996)	23,950
TOYOTA Altezza RS200 (1998/Arcade)	24,000
NISSAN 240SX Fastback Type X (1996/Arcade)	24,980
HONDA Integra Type R (1998/Arcade)	25,160
MITSUBISHI Lancer Evolution VII RS (2001)	25,180
HONDA Accord Euro R (2000/Arcade)	25,330
NISSAN Silvia Spec-R Aero (2000/Arcade)	25,600
MITSUBISHI Lancer Evolution VI RS (1999)	25,980
SUBARU Legacy B4 RSK (1998)	26,430
TOYOTA MR2 GT-S (1998)	27,130
Acura Integra Type R (1996)	27,480
SUBARU Impreza Sedan WRX STi Version VI (1999)	29,190
SUBARU Impreza Wagon WRX STi Version VI (1999)	29,190
SUBARU Legacy Touring Wagon CT-B (1996)	29,300
Chevrolet Camaro SS (2000/Arcade)	29,530
MITSUBISHI Lancer Evolution IV GSR (1996)	29,980
MITSUBISHI Lancer Evolution VII GSR (2001/Arcade)	29,980
SUBARU Impreza Sports Wagon WRX STi (2002)	29,980
SUBARU Legacy Blitzen B4 (2000/Arcade)	30,000
FORD SVT Mustang Cobra R (2000/Arcade)	31,150
SUBARU Impreza Sedan WRX STi (2000/Arcade)	31,980
MAZDA Savanna RX-7 Infini III (1990)	32,300
MITSUBISHI Lancer Evolution V GSR (1998)	32,480
MITSUBISHI Lancer Evolution VI GSR (1999/Arcade)	32,480
TOYOTA Celica GT-Four (1995/Arcade)	32,660
MITSUBISHI Lancer Evolution VI GSR Tommi Makinen Edition (2000)	32,780
MITSUBISHI Lancer Evolution VI GSR Tommi Makinen Edition Stripe (2000)	32,780
HONDA S2000 (1999)	33,800
Acura 3.2 CL Type S (2000/Arcade)	34,230
TOYOTA Supra SZ-R (1997)	34,700
HONDA S2000 Type-V (2000/Arcade)	35,600
MAZDA RX-7 Type RS (1998/Arcade)	37,780
OPEL Speedster (2000/Arcade)	38,390
Alfa Romeo 156 2.5 V6 24V (1999/Arcade)	38,910
Audi S4 (1999/Arcade)	39,730
NISSAN 300ZX Twin Turbo 2seater (1998)	39,900
MAZDA RX-7 Type RZ (2000/Arcade)	39,980
Chevrolet Corvette Grand Sport (1996)	40,010
MITSUBISHI 3000GT VR-4 (1999/Arcade)	42,230
MITSUBISHI 3000GT VR-4 Turbo (1995)	43,230
RENAULT Clio Sport V6 24V (2000/Arcade)	43,400
NISSAN 300ZX Twin Turbo 2by2 (1998)	43,980
TOYOTA Supra RZ (1997/Arcade)	44,800
Audi TT 1.8T Quattro (2000/Arcade)	46,580
SUBARU Impreza 22B STi Version (1998)	50,000
BMW 328 ci (1999/Arcade)	50,690
NISSAN Skyline GT-R Vspec II R33 (1997/Arcade)	52,600
NISSAN Skyline GT-R Vspec R33 (1997)	53,900
Chevrolet Corvette Z06 (2000/Arcade)	54,000
MERCEDES-BENZ SLK 230 Kompressor (1999/Arcade)	55,310
NISSAN Skyline GT-R Vspec R34 (1999)	55,980
TOMMY KAIRA ZZ-S (1999)	56,800
NISSAN Skyline GT-R Vspec II R34 (2000/Arcade)	57,480
LOTUS Elise 190 (1998/Arcade)	58,530
TVR Griffith 500 (1998)	62,410
VOLKSWAGEN New Beetle RSi (2000)	70,000
RUF 3400 S (2000/Arcade)	76,740
DODGE Viper GTS (1998)	78,680
TVR Tuscan Speed Six (2000/Arcade)	80,780
MERCEDES-BENZ CLK 55 (2000/Arcade)	93,110
Acura NSX (1993)	94,790
HONDA NSX Type S Zero (1997/Arcade)	98,570
Acura NSX (1997/Arcade)	99,570
HONDA NSX Type R (1992)	99,570
LOTUS Motor Sport Elise (1999/Arcade)	100,000
JAGUAR XKR Coupe (1999/Arcade)	104,890
LOTUS Esprit V8 SE (1998)	106,000
LOTUS Esprit Sport 350 (2000/Arcade)	113,540
MERCEDES-BENZ CL 600 (2000)	133,950
Aston Martin DB7 Vantage Coupe (2000)	154,720
RUF RGT (2000)	160,000
PAGANI Zonda C12 (2000/Arcade)	275,010
RENAULT Clio Sport Race Car (2000/Race)	300,000
SUBARU Impreza Rally Car (1999/Rally)	300,000
TOYOTA Corolla Rally Car (1999/Rally)	300,000
CITROEN Xsara Rally Car (1999/Rally)	350,000
FORD Focus Rally Car (1998/Rally)	350,000
PEUGEOT 206 Rally Car (1999/Rally)	350,000
PAGANI Zonda S (2000)	352,440
RUF CTR 2 (1996)	382,000
Aston Martin V8 Vantage (1997)	455,000
LANCIA Delta HF Integrale Rally Car (1992/Rally)	500,000
SHELBY Cobra (1967)	500,000
JAGUAR XJ220 Road Car (1992)	780,000
NISSAN Pennzoil Nismo GT-R (1999/Arcade)	785,000
Chevrolet Corvette C5R (2000/Race/Arcade)	1,000,000
DODGE Viper GTS R Team Oreca (2000/Race/Arcade)	1,000,000
SUZUKI Escudo Pikes Peak Edition (1998/Rally)	1,000,000
LISTER Storm V12 Race Car (1999/Race/Arcade)	1,198,000
GILLET Vertigo Race Car (1997/Race)	1,200,000
HONDA Castrol Mugen NSX (2000/Race/Arcade)	1,250,000
TOYOTA Castrol Tom's Supra (2000/Race/Arcade)	1,250,000
TICKFORD Falcon XR8 Race Car (2000/Race)	1,500,000
PANOZ Esperante GTR-1 (1998/Race)	2,000,000
NISSAN Silvia Varietta (2000)	27, 980


____________________________
   - Manufacturer List -

Advan
Alitalia
Alpine
Autobacs
BBS
BP
Bremo
Bridgestone
Castrol
Cibie
Denso
Dunlop
elf
Enkei
Esso
Exxon
Falken
Fet
Gulf
Havoline
Kenwood
Magnetti
Marelli
Masterfit
Michelin
Mobile
MOMO
Motul
Movistar
Oz
Pennzoil
Pirelli
Potenza
Puma
Quaker State
Rays
Red Line Racing
Red Line Synthetic Oil
Speedline
Texaco
Total
Toyo Tire
Trampio
Valeo
Vodafone
Yokohama
______________________
 - LIST OF TUNERS -

-AMG
-Audi Sport
-Fiat Auto
-Corse
-Ford Racing
-HKS
-Lister Sport
-Lotus
-Mazda Speed
-Mine's
-Mugen
-Nismo
-Ralliart
-Spoon
-STi
-Tom's
-TRD
-TVR Racing
-TWR Racing

                           ________________________
 _________________________/                        \___________________________
{                          Ultimate Car Setup Guide                            }
 \________________________/

The following was created and thought up by Minty Fresh from the GameFAQs
Message Boards (the Gran Turismo 3 message board, to be specific):

I have been testing this car for around 5 hours...changing setting here and
there...and I think I found the best and final setup (listed below). Purchase,
match the setup, and I promise, it will perform like you won't believe. Even
better than the 300,00 Cr. Impreza Rally Car!!

-----------------------------------
Subaru Impreza 22B-Sti Version (J)
-----------------------------------

Parts (upgrades):

Fully Customizable Suspension
Sport Brakes
Break Balance Controller
Racing Muffler/Air Cleaner
Port Polish
Full Engine Balance
Racing Chip
Stage 4 Turbo
Racing Intercooler
Full Racing Transmission
Twin-Plate Clutch
Normal Flywheel
Fully Customizable Limited Slip Diff.
Carbon Drive Shaft
VCD Controller
Stage 3 Weight Reduction

Settings: (F=Front, R=Rear)

Spring Rate - (F) 5.0 (R) 4.0
Ride Height - (F) 140 (R) 140
Shock Bound - (F) Level 7 (R) Level 7
Shock Rebound - (F) Level 7 (R) Level 7
Camber Angle - (F) 2.0 (R) 1.0
Toe Angle - (F) 0.0 (R) 0.0
Stabalizers - (F) Level 4 (R) Level 4

Brake Balance Controller - (F) Level 9 (R) Level 9

Limited Slip Intial Torque - (F) 10 (R) 10
Limited Slip Accel. - (F) 20 (R) 40
Limited Slip Decel. - (F) 10 (R) 20

Gear Ratio's -
1 - 2.877
2 - 2.023
3 - 1.515
4 - 1.187
5 - 0.972
6 - 0.832
7 - ____

Final - 4.444

NOTE: Auto Setting 24 should get the ratios all set correctly, so you don't
      have to set them manually.

Active Stability Management - Level 10
TCS Controller - Level 5
VCD Controller - 35%


------------------------------------
Subaru Impreza 22B-Sti Version (J)
------------------------------------

RALLY settings

Spring rate [F]7.0 [R]6.5 (lower setting, a little more body roll but better
                           for those rally courses)
Ride Height [F]140 [R]140 (self explanatory)
Shock Bound [F]6 [R]7 (This shock setup helps make the car tighter out of turns
Shock Rebound [F]7 [F]8
Camber angle [F]4.0 [R]3.0 (More camber more traction)
Toe angle [F}0.0 [R]-0.5
Stabilizers [F]4 [R]5 (again I sacrificed more body roll for being stable on
                        the rally courses)

Brake balance [F]10 [R]9 (A tad more in the front gives a little understeer,
                          safer than oversteer and spinning out)

Limited slip Initial [F]8 [R]8 (the handling is improved out of turns with a
                                lower setting)
Limited slip Accel [F]16 [R]35 (Not much need to have a high setting on the
                                front wheels, plus it makes turning a bit easier)
Limited slip Decel [F]8 [R]14 (I used the lowest setting possible as to avoid
                               spinning out)

Equipment:
Fully customizable suspension
sports brake
brake balance controller
racing muffler
port & polish
engine balance
sports comp chip
stage 4 turbo
racing intercooler
full racing trans.
triple plate
racing flywheel
carbon drive shaft
Limited slip/ full customize service
light weight stage 3
VCD controller
Dirt tires

Tuning this car was like tuning the Skyline, the car was so well balanced from
the start it was a little tough to make sure I was making an improvement on it,
I spent about 3-4 hours on this setup. Ive included at the top the reasons
for my settings I figured you will be able to get an Idea of why I did what
I did, instead of me just giving you the numbers. This way the tuning will
make more sense.

From: GEKKO

----------------------------------------------
Mistubishi Lancer Evolution VII GSR (Tarmac):
----------------------------------------------

Fully customizable suspension
sports brake
muffler/racing
sports computer chip
Stage 3 turbo
Intercooler/Racing
Transmission/Full racing
clutch/tripple plate
flywheel/racing
port and polish
Racing slick
and the body is lightened to stage 3


Spring Rate (F)5.3 (R)4.3
Ride Hight (F)104 (R)104
Shock bound (F)6 (R)7
Shock rebound (F)7 (R)8
Camber angle (F)2.3 (R)1.3
Toe angle (F)0.0 (R)0.5
Stabalizers (F)4 (R)4

I use the preset gear ratios, level 35

*NOTE: This setup is for handling, not speed.

      - From GEKKO on the Gran Turismo 3 Message Board.


---------------------------------
Suzuki Escudo (Over 500 MPH):
---------------------------------

From wszeto88, on the Gran Turismo 3 Message Board on Gamefaqs.com -

Here are the Escudo Pikes Peak 500+ mph setting the top speed I got was 579.2
mph Follow this and you will be on your way to 500+ mph in no time.

Here's what I did:
1. equip the highest turbine kit or na possible
2. decrease the spring rate to the smallest possible value for both front and
   rear
3. a. decrease ride height to smallest possible value for front and rear
   b. DRIVETRAIN

Front REAR
Lim-Slip In Tor.- 5 - 5
Lim-Slip Accel. - 5 - 5
Lim-Slip Decel. - 5 - 5

c. Toe angle and Chamber angle should be 0

4. a. set the gear ratios auto settings to the highest possible level
   b. set the gear ratios final gear to about 3,000
   c. set all gears to lowest value

5. a. decrease the front downforce to the smallest possible level
   b. increase the rear downforce to the largest possible value

6. set ASM to 0

7. set TCS to 0

8. set VCD to 10%

There you have it, a 500+ mph car! Make sure you turn the opposite way when
doing the Max Speed test, once around the track won't be long enough for the
speed to reach 500+ mph.

Have Fun!!

---------------------
Or another way:
---------------------

1. Get a car with over 1,000 HP
2. Equip the highest level NA or Turbo.
3. Decrease the spring rate for the front and back to the lowest value.
4. Decrease the ride height for the front and back to the lowest value.
5. Set the gear ratios auto setting to the highest level possible
6. Decrease the front downforce to the lowest value, and increase the rear
   downforce to the highest value.
7. Put the ASM to 0.
8. put the TCS to 0.

Now go to the test course (preferably machine test) and watch what happens when
you hit about 230 mph. And someone tell me what they think. It's pretty funny
and cool.

_________________THE FOLLOWING 3 SETUPS ARE FROM MINTY FRESH___________________


------------------------------------------------------
(Rally) Mitsubishi Lancer Evolution VI GSR T.M.E. (J)
------------------------------------------------------

Parts (upgrades):

Fully Customizable Suspension
Sport Brakes
Break Balance Controller
Racing Muffler/Air Cleaner
Port Polish
Full Engine Balance
Racing Chip
Stage 3 Turbo
Racing Intercooler
Full Racing Transmission
Triple-Plate Clutch
Sports Flywheel
Fully Customizable Limited Slip Diff.
Carbon Drive Shaft
VCD Controller
Stage 3 Weight Reduction

Settings: (F=Front, R=Rear)

Spring Rate - (F) 5.5 (R) 4.5
Ride Height - (F) 140 (R) 140
Shock Bound - (F) Level 7 (R) Level 7
Shock Rebound - (F) Level 7 (R) Level 7
Camber Angle - (F) 2.0 (R) 1.0
Toe Angle - (F) 0.0 (R) 0.0
Stabalizers - (F) Level 4 (R) Level 4

Brake Balance Controller - (F) Level 9 (R) Level 9

Limited Slip Initial Torque - (F) 10 (R) 10
Limited Slip Accel. - (F) 20 (R) 40
Limited Slip Decel. - (F) 10 (R) 20

Gear Ratio's -
1 - 2.765
2 - 1.921
3 - 1.428
4 - 1.111
5 - 0.905
6 - 0.771
7 - ____
Final - 4.529
(Auto Setting - Level 26)

Active Stability Management - Level 10
TCS Controller - Level 5
VCD Controller - 35%

---------------------------------------------------
(Tarmac) Nissan Skyline GT-R V-Spec II (R34, J):
---------------------------------------------------

Parts (upgrades):

Fully Customizable Suspension
Sport Brakes
Break Balance Controller
Racing Muffler/Air Cleaner
Port Polish
Full Engine Balance
Displacement UP
Racing Chip
Stage 4 Turbo
Racing Intercooler
Full Racing Transmission
Twin-Plate Clutch
Normal Flywheel
Fully Customizable Limited Slip Diff.
Carbon Drive Shaft
Tire Front - Racing (Soft)
Tire Rear - Racing (Soft)
VCD Controller
Stage 3 Weight Reduction

Settings: (F=Front, R=Rear)

Spring Rate - (F) 7.4 (R) 9.4
Ride Height - (F) 95 (R) 95
Shock Bound - (F) Level 7 (R) Level 7
Shock Rebound - (F) Level 8 (R) Level 8
Camber Angle - (F) 3.0 (R) 2.0
Toe Angle - (F) 0.0 (R) -0.5
Stabalizers - (F) Level 4 (R) Level 4

Brake Balance Controller - (F) Level 9 (R) Level 10

Limited Slip Initial Torque - (F) 9 (R) 9
Limited Slip Accel. - (F) 50 (R) 35
Limited Slip Decel. - (F) 10 (R) 15

Gear Ratio's -
1 - 3.896
2 - 2.657
3 - 1.954
4 - 1.506
5 - 1.217
6 - 1.029
7 - ____
Final - 3.545
(Auto Setting - Level 29)

Downforce - (F) 0.29 (R) 0.45
Active Stability Management - Level 9
TCS Controller - Level 6
VCD Controller - 23%

NOTE: Remember to save your default settings, just incase you want to go back
      to them.


-----------------------
TOUCSAN SPEED SIX
-----------------------

PARTS:
Full Customizeable Suspension
Sports Brakes
Brake Balance Controller
Racing Muffler
Computer Chip
NA Tune Up Stage 3
Port&Polish
Full Engine Balancing
Full Racing Transmission
Stage 2 Lightwieght
Carbon Drive Shaft
Limited Slip Full Customization
2 Plate Clutch
Racing Flywheel

Spring Rate:(f)8.6(r)7.5
Ride Hieght:(f)69(r)69
Shock Bound:(F)6(R)6
Shock Rebound:(F)6(R)6
Camber Angle:(F)2.0(R)1.0
Toe Angle:(F)0.0(R)0.0
Stabalizers:(F)4(R)4

Brake Balance:(F)9(R)12
Limited Slip Initial:(F)0(R)5
Accel.:(F)0(R)30
Decel:(F)0(R)30

Gear Ratio
1 3.771
2 2.587
3 1.910
4 1.477
5 1.196
6 1.014
7 -----
Final 4.002

ASM 12
TCS 5

-----------------------------------
(Tarmac) Ford Mustang SVT Cobra R
-----------------------------------

Parts (upgrades):

Fully Customizable Suspension
Sport Brakes
Break Balance Controller
Racing Muffler/Air Cleaner
Stage 3 NA Tune Up
Port Polish
Full Engine Balance
Racing Chip
Full Racing Transmission
Single-Plate Clutch
Normal Flywheel
Fully Customizable Limited Slip Diff.
Carbon Drive Shaft
Tire Front - Racing (Medium-Soft)
Tire Rear - Racing (Medium-Soft)
Stage 3 Weight Reduction

Settings: (F=Front, R=Rear)

Spring Rate - (F) 6.2 (R) 5.4
Ride Height - (F) 110 (R) 110
Shock Bound - (F) Level 7 (R) Level 7
Shock Rebound - (F) Level 7 (R) Level 7
Camber Angle - (F) 2.5 (R) 1.5
Toe Angle - (F) 0.0 (R) -1.0
Stabalizers - (F) Level 4 (R) Level 4

Brake Balance Controller - (F) Level 9 (R) Level 12

Limited Slip Initial Torque - (F) 0 (R) 12
Limited Slip Accel. - (F) 0 (R) 50
Limited Slip Decel. - (F) 0 (R) 25

Gear Ratio's -
1 - 3.415
2 - 2.301
3 - 1.681
4 - 1.287
5 - 1.034
6 - 0.871
7 - ____
Final - 3.550
(Auto Setting - Level 31)

Active Stability Management - Level 9
TCS Controller - Level 6

NOTE: Remember to save your default settings, just incase you want to go back
      to them.

NOTE: The Mustang is a RWD car...it will always behave like that too, even
      with this settings...so take that into consideration when driving it.


___FROM: DARK CLOUD FREAK____

--------------
TVR Speed 12
--------------

Ok I have been tweaking this one and I finally got it just about as good as
it's gonna be. Here are the settings...

Parts:
Full Customizeable Suspension
Normaly Brakes
Brake Balence Controller
Normal Muffler
Normal Chip
Na Tune Up Stage 1
Full Raceing Transmission
Normal Clutch
Normal Flywheel
Limited-Slip/Full Customize
Normal Driveshaft
Lightweight Stage 3

Settings:
Spring Rate (f)9.8 (r)8.8
Ride Height (f)60 (r)60
Shock Bound (f)9 (r)9
Shock Rebound (f)9 (r)9
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)1.0 (r)1.0
Stabilizers (r)5 (r)5

Brake Balence (f)11 (r)9

Limited Slip Initial (f)0 (r)5
Limited Slip Accel (f)0 (r)30
Limited Slip Decel (f)0 (r)30
Gear Ratio:
1: 3.611
2: 2.533
3: 1.867
4: 1.411
5: 1.133
6: 0.941
7: -----
Final: 3.203

ASM: 11
TCS: 5

These settings are pretty nice. The car tunrs pretty well now. It has good
acceleration and hits around 205 on courses with long straits.

Or alternatively, try these settings - everything as above except for the
following (for better handling):

Suspension
Spring Rate (f)11.8 (r)10.8
Ride Height (f)55 (r)55
Shock Bound (f)10 (r)10
Shock Rebound (f)10 (r)10
Camber Angle (f)1.0 (r)1.0
Toe Angle (f)0.0 (r)0.0
Stabilizers (f)5 (r)5

TCS: 9

For even more better handling:

Suspension
Spring Rate (f)7.8 (r)5.8
Ride Height (f)101 (r)94
Shock Bound (f)7 (r)7
Shock Rebound (f)6 (r)6
Camber Angle (f)2.0 (r)1.3
Toe Angle (f)0.5 (r)1.0
Stabilizers (f)7 (r)7

Brake Balance (f)9 (r)8

Limited-Slip Initial (f)0 (r)49
Limited-Slip Accel (f)0 (r)41
Limited-Slip Decel (f)0 (r)17

Gear Ratios
1) 4.869
2) 3.238
3) 2.226
4) 1.691
5) 1.325
6) 1.091
7) -----
Final: 2.738

ASM: 20
TCS: 9

Tuned by Dark Cloud Freak


---------------------------------------------
Chevy Corvette Z06
---------------------------------------------

Spring Rate (f)14.7 (r)13.8
Ride Height (f)79 (r)79
Shock Bound (f)8 (r)9
Shock Rebound (f)9 (r)10
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)0.0 (r)0.0
Stabilizers (f)4 (r)4

Brake Balence (f)11 (r)8

Limited-Slip Initial (f)0 (r)15
Limited-Slip Accel (f)0 (r)30
Limited-Slip Decel (f)0 (r)32
Gear Ratios:
1) 3.597
2) 2.475
3) 1.718
4) 1.267
5) 0.977
6) 0.787
7) -----
Final) 3.260

ASM: 10
TCS: 6

---------------------------------------------
Nissan Skyline GT-R V-spec II(R34,J)(rally)
---------------------------------------------

Spring Rate (f)4.0 (r)5.0
Ride Height (f)130 (r)130
Shock Bound (f)6 (r)8
Shock Rebound (f)8 (r)10
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)0.0 (r)0.0
Stabilizers (f)4 (r)4

Brake Balence (f)9 (r)9

Limited-Slip Initial (f)10 (r)10
Limited-Slip Accel (f)20 (r)30
Limited-Slip Decel (f)10 (r)25
Gear Ratios:
1) 3.351
2) 2.229
3) 1.588
4) 1.190
5) 0.937
6) 0.777
7) -----
Final) 3.785

Downforce: (f)0.29 (r)0.57
ASM: 10
TCS: 5
VCD: 15%


----------------------
TVR Touscan Speed 6
----------------------

Parts:
Full Customizeable Suspension
Sports Brakes
Brake Balence Controller
Raceing Muffler
Computer Chip
Na Tune Up Stage 3
Port&Polish
Full Engine Balencing
Full Raceing Transmission
Stage 2 Lightweight
Carbon Driveshaft
Limited Slip full customization
2 plate clutch
Raceing Flywheel

Spring Rate: (f)8.6 (r)7.5
Ride Height (f)69 (r)69
Shock Bound: (F)6 (r)6
Shock Rebound (f)6 (r)6
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)0.0 (r)0.0
Stabilizers (f)4 (r)4

Brake Balence (f)9 (r)12
limited slip initial (f)0 (r)5
accel: (f)0 (r)30
decel (f)0 (r)30

Gear Ratio
1: 3.771
2: 2.587
3: 1.910
4: 1.477
5: 1.196
6: 1.014
7: -----
Final: 4.002

ASM: 12
TCS: 5

Or alternatively, try these settings - everything as above except for the
following (for better handling):

Suspension
Spring Rate (f)11.8 (r)10.8
Ride Height (f)55 (r)55
Shock Bound (f)10 (r)10
Shock Rebound (f)10 (r)10
Camber Angle (f)1.0 (r)1.0
Toe Angle (f)0.0 (r)0.0
Stabilizers (f)5 (r)5

TCS: 9

For even more better handling:

Suspension
Spring Rate (f)7.8 (r)5.8
Ride Height (f)101 (r)94
Shock Bound (f)7 (r)7
Shock Rebound (f)6 (r)6
Camber Angle (f)2.0 (r)1.3
Toe Angle (f)0.5 (r)1.0
Stabilizers (f)7 (r)7

Brake Balance (f)9 (r)8

Limited-Slip Initial (f)0 (r)49
Limited-Slip Accel (f)0 (r)41
Limited-Slip Decel (f)0 (r)17

Gear Ratios
1) 4.869
2) 3.238
3) 2.226
4) 1.691
5) 1.325
6) 1.091
7) -----
Final: 2.738

ASM: 20
TCS: 9

Tuned by Dark Cloud Freak


----------------------------
Toyota Supra RZ (By GEKKO)
----------------------------
Parts:

Fully customizable suspension
sports brake
brake balance controller
racing muffler
port & polish
enging balance
sports comp chip
stage 4 turbo
racing intercooler
full racing trans.
tripple plate trans
racing flywheel
carbon drive shaft
Limited slip/ full customize service
light weight stage 3
and super soft tires


Spring rate [F]17.7 [R]10.7
Ride Hight [F]95 [R]95
Shock Bound [F]6 [R]7
Shock Rebound [F]7 [F]8
Camber angle [F]2.5 [R]1.5
Toe angle [F}0.0 [R]0.0
Stabalizers [F]6 [R]6

Brake balance [F]6 [R]8

Limites slip Initial [F]0 [R]12 use 23 if your a heavy foot
Limited slip Accel [F]0 [R]50
Limites slip Decel [F]0 [R]17

I use the preset gear ratios depending on the course, so I change it all the
time....but Im working on a more responsive setup with devent top end.

I bought all the best parts and all parts available for the Supra total cost
$285,850 resulting in a highly responsive 10.899 0-400m car. The car is tuned
to give a little oversteer when braking, traction is improved considerably,
and steering is responsive, just remember this is a torque monster so drive
it with class instead of a mad man. Now the limit is reliant on your tires
not the setup.

The setup is made for all these parts so not having light weight stage 3 or
the barake balance controller etc will probably result in different handling.


--------------------
Pagan Zonda C12S
--------------------

Parts:

Fully Customizeable Suspen.
Sports Brakes
Brake Balance Controller
Muffler Racing
Racing Chip
NA Tunueup stage 3
Full Engine Balancing
Full Racing Transmition
Triple Plate Clutch
Racing Flywheel
Limited Slip/Full Customizable
Racing super soft tires (front and rear)
lightweight stage 1

spring rate 9.0(F) 6.0(R)
ride height 56(F) 56(R)
shock bound level 7(F) level 7(R)
shock rebound level 7(F) level 7(R)
camber angle 2.0(F) 1.0(R)
stabilizers level 5(F) level 5 (R)

brake balance is level 10 on both F and R

put gear ratio to level 40


----------------------------------------
Nissan Skyline GT-R V-Spec II (R34, J)
----------------------------------------

1053HP
0-400 9.662 *Probably faster but this is with the track gear ratio I have set
             .on

Equipped with the following:

Fully Customizable Suspension
Sport Brakes
Break Balance Controller
Racing Muffler/Air Cleaner
Port Polish
Full Engine Balance
Displacement UP
Racing Chip
Stage 4 Turbo
Racing Intercooler
Full Racing Transmission
Twin-Plate Clutch
Normal Flywheel
Fully Customizable Limited Slip Diff.
Carbon Drive Shaft
Tire Front - Racing (Soft)
Tire Rear - Racing (Soft)
VCD Controller
Stage 3 Weight Reduction

Settings: (F=Front, R=Rear)

Spring Rate - (F) 11.7 (R) 8.9
Ride Height - (F) 93 (R) 93
Shock Bound - (F) Level 5 (R) Level 7
Shock Rebound - (F) Level 7 (R) Level 9
Camber Angle - (F) 2.7 (R) 1.7
Toe Angle - (F) 0.0 (R) 0.0
Stabalizers - (F) Level 4 (R) Level 4

Brake Balance Controller - (F) Level 9 (R) Level 11

Limited Slip Initial Torque - (F) 8 (R) 8
Limited Slip Accel. - (F) 43 (R) 33
Limited Slip Decel. - (F) 12 (R) 15

Gear Ratio's -
1 - 3.948
2 - 2.727
3 - 1.808
4 - 1.202
5 - 1.974
6 - 0.755
7 - ____
Final - 3.943 <>

Downforce - (F) 0.29 (R) 0.45
Active Stability Management - Level 9
TCS Controller - Level 6
VCD Controller - 32%

This is an example of a custom gear ratio, I have short second gear just to
get me to third and longer third and fourth, since those are the gears I stay
in the most, also shifting from third to fourth is smooth and doesent upset
the car if you in a turn. Shorter fifth and a long sixth for those straights
only hits 220 but most of the straights stop just before the rev limiter.

*Note the Skyline was such a well balanced car to begin with It took me a
while to make an imprvement, usually it's an ovbious choice of what to change
but this one took some time. I like a dash of oversteer when braking and like
to omit any body roll thats apparent. This set up works for me the best, it's
based on my driving style, I give up a little top end speed for traction and
like to set my cars with a tight turn in. I like to set it up in a way that
if you get off the gas your line tightens instead of major oversteer. My point,
Minty has his set up for his style, I have mine set up for me, Feak has his set
up for himself and so on. We all make them so it's best for our driving style.

From: Gekko

------------------------
Dodge Viper GTS
------------------------

Spring Rate (f)16.5(r)15.8
Ride Height (f)84 (r)84
Shock Bound (f)10 (r)10
Shock Rebound (f)10 (r)10
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)0.0 (r)-1.5
Stabilizers (f)5 (r)5

Brake Balence (f)11 (r)9

Limited-Slip Initial (f)0 (r)5
Limited-Slip Accel (f)0 (r)40
Limited-Slip Decel (f)0 (r)30
Gear Ratio
1) 2.779
2) 1.806
3) 1.291
4) 0.970
5) 0.766
6) 0.637
7) -----
Final) 3.250

ASM: 12
TCS: 9

--------------------------------------
Nissan SKYLINE GT-R V-spec II(R34,J)
--------------------------------------

Spring Rate (f)10.2 (r)12.0
Ride Height (f)90 (r)90
Shock Bound (f)5 (r)5
Shock Rebound (f)9 (r)9
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)0.0 (r)-1.0
Stabilizers (f)4 (r)4

Brake Balence (f)11 (r)9

Limited-Slip Initial (f)5 (r)10
Limited-Slip Accel (f)33 (r)23
Limited-Slip Decel (f)31 (r)31
Gear Ratio
1) 3.451
2) 2.229
3) 1.588
4) 1.190
5) 0.937
6) 0.777
7) -----
Final) 3.785

Downforce (f)0.29 (r)0.57
ASM: 12
TCS: 8
VCD: 30%

  From: Dark Cloud Freak

-------------
zonda z12
-------------

full custom sus, brakes, brake balance controler
all the trimmings in engine
everything in drivetrain so
(best clutch, best fly, full tranny, full custom diff.)
top weight savings.. 22,000 or more i believe.


suspension:

springs f 15.8 / r 12.4
ride hieght f 62 / r 63
bound f 8 / r 7
rebound f 7 / r 7
camber f -1.7 / r -0.6
toe f -0.5 / r 0.5
stablizers f 6 / r 7

brake balance:

f 15 / r 13

transmission

diff settings only availble for rear wheels.

16
47
22

gear ratios as follows...

3.150
2.132
1.598
1.268
1.019
.858
final drive 3.309

lvl 34

downforce is at 48
traction control is at 9.

turn off the active stability controler in the options menu that will fall
your cars settings up... traction control doesnt hurt nobody and saves tires.

--------------------
corvette z06
--------------------
full custom sus, brakes, brake balance controler
all the trimmings in engine
everything in drivetrain cept the full custimizable slip so
best clutch, best fly, full tranny 1.5 limited slip.
top weight savings.. 22,000 or more i believe.

suspension:

springs f 7.7 / r 8.2
ride hieght f 90 / r 94
bound f 7 / r 8
rebound f 6 / r 8
camber f -1.7 / r -0.8
toe f 0.5 / r 1.0
stablizers f 6 / r 7

brake balance:

f 16 / r 13

transmission:

gear ratios as follows...

3.085
2.158
1.614
1.264
1.037
.902
final drive 3.101

Auto: lvl 28


--------------------
Dodge Viper GTS
--------------------
Suspension:

Spring Rate (f)16.5(r)15.8
Ride Height (f)84 (r)84
Shock Bound (f)10 (r)10
Shock Rebound (f)10 (r)10
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)0.0 (r)-1.5
Stabilizers (f)5 (r)5

Brake Balance (f)11 (r)9

Limited-Slip Initial (f)0 (r)5
Limited-Slip Accel (f)0 (r)40
Limited-Slip Decel (f)0 (r)30

Gear Ratios
1) 2.779
2) 1.806
3) 1.291
4) 0.970
5) 0.766
6) 0.637
7) -----
Final: 3.250

ASM: 12
TCS: 9

Tuned by Dark Cloud Freak

Or alternatively, try out the following for better acceleration:

Gear Ratios
1st: 3.036
2nd: 2.009
3rd: 1.451
4th: 1.101
5th: 0.877
6th: 0.733
Final 3.070

By Matrixiam


------------------
Pagani Zonda Z12
------------------

Full custom suspensions,
Brakes,
Brake balance controller,
All the trimmings in engine,
Everything in drivetrain
(Best clutch, best fly, full transmission, full custom diff),
All weight reductions

Suspension
Springs f 15.8 / r 12.4
Ride height f 62 / r 63
Bound f 8 / r 7
Rebound f 7 / r 7
Camber f -1.7 / r -0.6
Toe f -0.5 / r 0.5
Stabilisers f 6 / r 7

Brake Balance - f 15 / r 13

Transmission (diff settings only available for rear wheels)
16
47
22

Gear Ratios
3.150
2.132
1.598
1.268
1.019
.858
Final Drive 3.309

lvl 34

Downforce: 48
Traction Control: 9

Turn off the active stability controller in the options menu. Traction control
saves wearing out the tires.

Tuned by oN3 37


----------------------------------
Suzuki Escudo Pikes Peak Version
----------------------------------

Suspension
Spring Rate (f)13.6 (r)10.4
Ride Height (f)95 (r)95
Shock Bound (f)7 (r)7
Shock Rebound (f)7 (r)7
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)0.0 (r)0.0
Stabilizers (f)4 (r)4

Brake Balance (f)9 (r)9

Limited-Slip Initial (f)11 (r)11
Limited-Slip Accel (f)36 (r)36
Limited-Slip Decel (f)16 (r)16

Gear Ratios
1) 4.414
2) 3.038
3) 2.116
4) 1.474
5) 1.230
6) 1.010
7) -----
Final: 3.150

Downforce (f)0.71 (r)0.99
ASM: 10
TCS: 4
VCD: 10%


Tuned by Dark Cloud Freak


-------------------
Tommy kaira ZZII
-------------------

Suspension
Spring Rate (f)16.8 (r)14.8
Ride Height (f)62 (r)62
Shock Bound (f)5 (r)7
Shock Rebound (f)8 (r)10
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)0.0 (r)-0.5
Stabilizers (f)5 (r)5

Brake Balance (f)12 (r)13

Limited-Slip Initial (f)5 (r)5
Limited-Slip Accel (f)35 (r)35
Limited-Slip Decel (f)15 (r)15

Gear Ratios
1) 3.677
2) 2.540
3) 1.777
4) 1.326
5) 1.039
6) 0.855
7) -----
Final: 3.366

Downforce: (f)0.84 (r)1.11
ASM: 10
TCS: 5
VCD: 30%

Tuned by Dark Cloud Freak


-------------------------------------------
Mitsubishi FTO LM Race Car - Tarmac setup
-------------------------------------------

Parts:
all you can buy for this car is a stage 4 turbo...buy it!

Settings:

Spring Rate (f)12.6 (r)11.2
Ride Height (f)70 (r)70
Shock Bound (f)7 (r)7
Shock Rebound (f)7 (r)7
Camber (f)2.2 (r)0.9
Toe Angle (f).5 (r) 0
Stabilizers (f)4 (r)6
Brake Balence (f)11 (r)7
Limited-Slip Initial (f)11 (r)13
Limited-Slip Accel (f)23 (r)42
Limited-Slip Decel (f)11 (r)23

Gear Ratio:

Auto setting 36
Final) 4.310
ASM: 0
TCS: 3
VCD: 25%

let me know what you think. i'll have a rally setup tomrrow.

-dave


---------------------
BMW 328ci
---------------------

Spring rate (f)5.0 (r)4.0
Ride Height (f)140 (r)140
Shock Bound (f)L7 (r)L7
Shock Rebound (f)L7 (r)L7
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)0 (r)0
Stabilizers (f)L4 (r)L4

Brake Balance (f)L9 (r)L9

Limited-slip Intial Torque (f)0 (r)10
Limited-slip Accel. (f)0 (r)20
Limited-slip Decel. (f)0 (r)20

Gear Ratio:
1) 3.523
2) 2.489
3) 1.888
4) 1.497
5) 1.242
6) 0.977
7) -

Final) 2.700

Active Stability Management Level 10
TCS Controller Level 5


-------------------------------
Mercedes-Benz CLK55
-------------------------------

Spring Rate (f)14.5 (r)11.5
Ride Height (f)92 (r)92
Shock Bound (f)5 (r)7
Shock Rebound (f)7 (r)9
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)0.0 (r)0.0
Stabilizers (f)6 (r)6

Brake Balence (f)9 (r)9

Limited-Slip Initial (f)0 (r)5
Limited-Slip Accel (f)0 (r)54
Limited-Slip Decel (f)0 (r)16
Gear Ratio:
1) 4.159
2) 2.843
3) 1.961
4) 1.449
5) 1.125
6) 0.919
7) -----
Final) 2.800

ASM: 10
TCS: 5

----------------------------
Ford GT40 Road Car
----------------------------

Spring Rate (f)14.8 (r)12.5
Ride Height (f)65 (r)65
Shock Bound (f)7 (r)7
Shock Rebound (f)7 (r)7
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)0.0 (r)0.0
Stabilizers (f)6 (r)6

Brake Balence (f)12 (r)10

Limited-Slip Initial (f)0 (r)5
Limited-Slip Accel (f)0 (r)45
Limited-Slip Decel (f)0 (r)20
Gear Ratio:
1) 3.435
2) 2.311
3) 1.547
4) 1.110
5) 0.840
6) -----
7) -----
Final) 2.895

Downforce: (f)0.52 (r)0.66
ASM: 10
TCS: 5

------------------------
Audi TT 1.8T quattro
------------------------

Spring Rate (f)11.6 (r)9.4
Ride Height (f)96 (r)96
Shock Bound (f)4 (r)6
Shock Rebound (f)6 (r)8
Camber Angle (f)2.0 (r)1.0
Toe Angle (f)0.0 (r)0.0
Stabilizers (f)5 (r)5

Brake Balence (f)9 (r)9

Limited-Slip Initial (f)15 (r)15
Limited-Slip Accel (f)27 (r)27
Limited-Slip Decel (f)28 (r)28
Gear Ratio:
1) 2.713
2) 1.894
3) 1.343
4) 1.012
5) 0.800
6) 0.664
7) -----
Final) 3.850

ASM: 10
TCS: 5
VCD: 45%

- By Dark Cloud Freak

                             __________________
 ___________________________/                  \____________________________
{                            Car Upgrading Tips                             }
 \__________________/

By Dan GC <lbdangc@aol.com>
 _____________________________________________________________
|Transmission Settings: Increasing the Max. Speed Even Further|
 
  I've gotten E-mail from people asking me how to increase the max speed even
further after getting fully tuning-up their car, and after putting the gear
settings to their lowest because some cars seem to only be able to go up to 220
MPH or so. What I'm about to tell you will make the car's max speed exceed the
amount you think is the max possible.

Well, go to the Machine Test and choose 'Max Speed' to test your car's max
speed. Go to the Settings, go  to the Gears Settings, and put all of the gears
to their lowest and start the test. See your car's max speed and if you want to
increase it even further, quit and go back to the Settings. Push [Start] while
highlighting one of the gears to return it to its default settings, and change
the gears to their lowest settings again. Take the test again and the max speed
should have either increased or decreased.

Now quit and go back to the Settings once again. You see the option
all the way at the bottom of the menu with the gears? Well, select it
and move it to the right a few, then push X or O to accept. Then push
[Start] and it'll return to its default number. Go to the gears and make them
the lowest possible. Take the test again and the max speed should have
increased.

Note: Don't do this for all cars since the higher your max speed, the
      less acceleration you have. You can also only do this for the
      final gear afterwards.

_____________________________
    - Free Car Upgrades -

From IGN.com:

Here's a little trick you can do to save money on upgrading your cars. First,
you must have 2 memory cards. Save your game onto both MEMORY CARD #1 and
MEMORY CARD #2. Buy the car that you want and upgrade it as much as you can
(if you have the money, buy every single upgrade you can think o