
      __          __                       _____
      \ \        / /                      |  __ \
       \ \  /\  / / __ _  __   __  ___    | |__) |  __ _    ___   ___
        \ \/  \/ / / _` | \ \ / / / _ \   |  _  /  / _` |  / __| / _ \
         \  /\  / | (_| |  \ V / |  __/   | | \ \ | (_| | | (__ |  __/
          \/  \/   \__,_|   \_/   \___|   |_|  \_\ \__,_|  \___| \___|
                                     __   _  _
                                    / /  | || |
                                   / /_  | || |_
                                  | '_ \ |__   _|
                                  | (_) |   | |
                                   \___/    |_|


                                    F  A  Q


                           +-+-+-+-+-+-+-+-+-+-+-+-+
                           |B|y|P|y|r|o|V|e|s|t|e|n|
                           +-+-+-+-+-+-+-+-+-+-+-+-+

************************************************
Version 0.5 - Last update 5:22pm 20th June 2001
************************************************


Please note, this is my *first* FAQ. I'm simply warning you that because
this is my first FAQ it won't be all that good. So please bare with me.
I've yet to spell check it (I'll get around to that in the next update or two).


If for any reason you wish to email me (comments, questions, additions,
suggestions etc) , even if you just want to say "w00t!!!111@" or "Thanks,
your FAQ helped me", IF YOU WOULD LIKE TO ADD SOMETHING TO THIS FAQ
(tips, strategies etc) email me with your idea, I'll happily consider it
at least and if I like it enough I'll use it, hell I don't mind if you email
just for the sake of it, so drop me a line my email address is:

vesten@optusnet.com.au

Make sure in the topic you include "Wave Race 64 FAQ" so I know what it's
about at first glance.

Thanks!

If you are reading this FAQ and it's not at db.gamefaqs.com (check the URL)
send me an email and let me know where you found it (provide link).

If you would like to see my Contributor Recognition page (with a list of
all of the things I have submitted to GameFAQs) then go and have a look
here: (it's not too Great at the moment, but one day...one day it will be :P)

http://www.gamefaqs.com/features/recognition/9248.html

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1. Introducion---------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Hello and welcome to my 1st FAQ. This FAQ is basically designed to help you
play Wave Race 64 better. It has a few tips, tricks level maps and plain old
advice to help play better, and ultimately get more enjoyment out of Wave Race
64. I hope that it will help you in some way....and hopefully will lead to many
more FAQs from me in the future.

On a side note, just so you know, I really only created this FAQ so I could
see what FAQ writing was like and to decide if it was my cup or tea or not.
So far I'm really enjoying writing this, and I'm sure that many more FAQs
and Walkthroughs will come from me in the future.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2. Contact-------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

I'd love to hear from you.

email: vesten@optusnet.com.au
AIM: PyroVesten
MSN: wrang64@hotmail.com
ICQ: 96736957

I'm on MSN and AIM 100% of the time that I am online. I tend to use ICQ under
30% of the time I'd online. So, if you want to talk to me it's best if you
get me on MSN or AIM.
Fell free to email, or Instant Message me for whatever you want, just to
talk, give me some constructive critisism, comliments, or whatever.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.Table of Contents----------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

1. Introduction
2. Contact
3. Table of Contents
4. Version History
5. Game Review
6. Controls
7. Menu
8. Stunts
9. Courses
10. Maps
11. Tips/tricks/secrtes
12. Credits
13. Legal
14. The End




-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4. Version History-----------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Version 0.5:

Tuesday June 19th, 2001 - Started work on another map.

Tuesday June 19th, 2001 - Finished ALL MAPS! Whoo! I'm going to add the map
section in a few minutes.

Tuesday June 19th, 2001 - Added Map section. (YAY!). I'm going to get to do
the Game Date section today or tomorrow.

Wednesday June 19th, 2001 - I'm about to submit this version of the FAQ, then
start work on the next.




Version 0.4:

Friday June 15th, 2001 - I think I will do maps for each of the levels....
They take forever to make though, so don't _expect_ maps for every level in
the next update.
I was away from school today, due to dizzyness and a headache, which I still
have (6:01pm)..so bleah! If I am feeling better I'll get to work on a map or
two tonight.

Friday June 15th, 2001 - I'm also thinking of putting in a stunt section, with
how to perform them, difficulty to pull off, points able to be scored and
perhaps
a few other categories.

Friday June 15th, 2001 - Decided that I WILL make a game data setion, with some
info on the game (relsaes date, game pak size etc).

Friday June 15th, 2001 - I'm going to put in a little Menu section, with all of
the stuff from the different menus listed.

Saturday June 16th, 2001 - Completed the Menu section.

Sunday June 17th, 2001 - Made a second map...more to come very soon.

Monday June 18th, 2001 - Worked on stunt section a bit.

Tuesday June 19th, 2001 - Moved document from notepad to MS Word (probably not
permanent), expect more maps and a lot more work on the stunt section in the
next
update or two.

Tuesday June 19th, 2001 - Moved document over to MetaPad (thanks
GalFord)...hehe,
I told you the last move was probably not permanent ^_^

Tuesday June 19th, 2001 - GameBoy Advance comes out here in 3 days, and my
Birthday
is on the 25th (good timing), I'm gonna pick one up on launch, and a few games
(probably Tony Hawk's Pro Skater 2, Castlevania and F-Zero for starters). I
might be
too caught up playing it to really work on the guide, so just a warning. But
you never
know, i may be able to put it down for a few hours to work on this. Only time
will
tell I guess.

Tuesday June 19th, 2001 - I put in a lot more work on the FAQ, just incase I
don't have
any time *cough* GBA *cough* to work on it for the next few days or
so......this
version (0.4) is just about ready to be submitted now.

Tuesday June 19th, 2001 - I'm just about to submit version 0.4 of the FAQ...
Much more
stuff to come next update.




Version 0.3:

Wednesday June 13th, 2001 - Not too much really...just added a few tiny
things here and there. Thinking of creating a tricks section. We'll see
what happens I guess.


Thursday June 14th, 2001 - Finished up two assignments for school, still have
another two to go but they aren't due in for a while, so I can breathe easy
(for the moment) and put a fair amount of time into the FAQ over the next few
days.


Thursday June 14th, 2001 - I'm thinking about making maps for each course...
still not sure if I will, fell free to email me to say "YES, make the maps"
or "No don't bother"... They may not turn out too brilliant, but hey, I might
give it a go. Incase you somehow misses it: vesten@optusnet.com.au
For an example of what a map might look like see section 11.....




Version 0.2 :

Tuesday June 12th, 2001 - Did I tiny bit of work on most of the sections.
More major updates and changes will come when I knock over a good lot of my
schoolwork, and get some free time.




Version 0.1 :

Monday June 11th, 2001 - This is the day I start work on my FAQ. Did sections
1-11 putting the basic information that needed to be in there, in there :)
Submitted to GameFAQs for the first time.





-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
5. Game Review---------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Too see the list of reader reviews for Wave Race 64 on GameFAQs go here:

http://www.gamefaqs.com/console/n64/review/22525.html



Here's a copy of my review of Wave Race that has been submitted to GameFAQs:



Wave Race is the 2nd game I ever saw in motion for the N64 (Super Mario 64
was first). I can still remember the day I stumbled into a shop and saw a
pre release copy of the game running the intro sequence. It was a Saturday,
and I had just popped in to the video games department of my favourite store
to have my usual look at the games, as I neared the game shelf to have a look
I heard some music blasting out of a TV with 3 people staring up at the
screen (I was behind the TV) so I walked over to have a look at what was on
the TV that was so interesting when I stuck my head around the side of the TV
and saw the rippling blue waves as the two jet ski riders zoomed past I but
uttered a single word, ****!

The people around were not quite happy to hear such a term used and gave me
some dirty looks (though the people staring at the TV didn't seem to mind,
probably because they were thinking the same thing too.). It was then that I
realised that I HAD to own an N64 and Wave Race.

Thinking back, I suppose judging a game by it's graphics and deciding to buy
it along with it's console wasn't extremely wise, but it turned out to be
very well worth my money indeed


Gameplay

Wave Race plays like a dream. At first it will take some time getting used
to (especially turning exactly the way that you want to), but after a week or
two you will be controlling your Jet Ski like a pro. Wave Race is (as the
name would suggest) mainly about racing, there are 3 difficulties for you to
race in Championship mode (the main mode):
*Normal
*Hard
and
*Expert
You start off only able to race Normal, but once you beat the 6 races on
Normal you unlock Hard, when you beat the 7 races on Hard you get Expert.
The other modes of play are: Time Trial, 2 Player and Stunt Mode
(self-explanatory).

The courses, are just a circuit, you do 3 laps, and try to finish 1st, they
are well designed, and all are very unique.

The Water Physics are AMAZING, the water ripples and moves very realistically
, and you craft reacts to the water with extreme accuracy. Nintendo must have
spent months, even years working on the amazing water physics seen in Wave
Race, as they are truly mind blowingly amazing in both their accuracy and
detail. After recently seeing the Wave Race: Blue Storm movies (for the
GameCube) I once again poo'd my pants when I saw how amazing the water
physics were. In Blue Storm however the water reacts to your craft as well
as your craft reacting to the water (Blue Storm is actually running on a much
improved Wave Race 64 engine believe it or not).

In summary, with the amazing graphics, fantastic water physics, well put
together courses, and that Nintendo gameplay, Wave Race 64 really plays like
a wet (SEA WATER DAMMIT!) dream.
10/10

Graphics

Hmmmmmmm, let me think, will Amazing do? Nah! Excellent? Nah! Fabulous? Nah!
Awesome? Nah! Mind blowing! Not quite. Fantastic? Getting warmer. FAN ****ING
TASTIC? Well, that will have to do, because I can't really think of anything
better to describe it. For it's time (1996) Wave Race 64 had brilliant and
never before seen pant wetting quality graphics. Looking back on it, in the
year 2001 it still has impressive graphics, and that is really saying
something!
The water looks GREAT, it ripples, foams excellently and reflects (not
brilliantly, but it's still purdy to look at). The water is has a variety of
looks, from good old sky blue perfect beach water, to fanta water :P as seen
in Sunset bay (at dusk, the sun lights the sky up orange, and the water too)
, to reflective and fogged over lake water, icy cold deep blue water to grey
water in the rain.
The actual characters have a lowish poly count (but it was great for the
time), but who cares? You'll spend most of the time looking at the water :P

To put it simply, even 6 years after it came out Wave Race 64 looks amazing,
and that really says a LOT.

10/10

Sound

Wave Rave 64 does very well in the sound department. The music is great, and
will have you humming along to the variety of relaxing, and soothing tracks
as you race away, play around practicing in dolphin park, or just listen to
the music in the music test area. Top notch music and a good amount of it
too.

The actual sound effects in Wave Race are pretty good, from the roar of the
jet ski, to the swwhhhh! of the craft gliding over the water, to the
collisions that will send your rider flying.

The sound effects suffice, and the Music is awesome, to this day the music
in Wave Race remains as some of my favourite music in any game.

9/10

Multiplayer

Wave Race has a solid multiplayer mode, only 2 players can race against each
 other, but this isn't a HUGE hassle. It is fun and good for an hour or two
(but still, nothing compared to Goldeneye). The two player mode brings in
some fog, but it's not too bad, and really just looks like ocean mist ;).
Wave Race is still played a fair amount when I am at gaming parties because
of the basic nature of the game, that being that it's easy to just pick up
and play.

Good quality multiplayer for two people that remains fun for hours, but
nothing ground breaking.
8/10

Replayability

I must admit that Wave Race is not my most played N64 game (out of over 30),
but I do give it a good bash usually about once every month, for a few days.
I usually have a quick whirl in dolphin park, then have a few races, and
maybe a quick go of trick attack. So, Wave Race isn't totally sitting around
collecting dust, but I don't play it religiously either.
8/10

Difficulty

I like a game that I can pick up and be used to within a week, and have
mastered within under a month. Wave race is fairly much ideal for me. I got
a good hang of the game and was winning 3 consecutive races or so within
about a week, and by the end of a month I had mastered the game, and could
usually get through Normal mode coming 1st or 2nd in 90% of the races.

I have lost my touch a bit all these years later, but after an hour of
playing most of it comes back to me.

Pros

*Great graphics
*Excellent music
*Unbelievable water physics
*Very fun to play
*Still great 6 years down the track

Cons

*Wave Race: Blue Storm for GameCube won't be out for a good 6 months or
more :P

Buy/rent

Buy. I LOVE Wave Race, and I am sure everyone else will too. It is an
awesome game overall and should be in every N64 gamer's collection.

Overall

Wave Race 64 was one of the n64's first, and still remains as one of its
greatest games. Well worth the purchase, I've put countless hours into this
little grey cartridge, and loved every minute.
Nintendo really know how to make games, and Wave Race 64 is a prime example
of this.
This is 100% top notch gaming, it's one of those games that not every body
owns, but should.


Overall 9.2/10 (rounded to 9 for GameFAQs)

- Pyro Vesten





-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6. Controls------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


Right Shoulder Button  - Press R to "slide" on the water. This will allow
you to perform sharp turns(By turning the craft around fast), and is also
good for changing the way the craft is facing, while still moving in the same
direction you were when you hit R in the first place.


C-Up - Cycle the camera through 4 different positions behind your rider


C-Down - Cycle the camera through 4 different positions behind your rider


C-Left - Turn the camera to the left as the rider turns (press again to
return it to it's original position).


C-Right - Turn the camera to the right as the rider turns(press again to
return it to it's original position).


B Button - Press the B Button as you ski over a wave to soften the bouncing
of your Jet Ski(This will cause you to not bounce as high when you hit a big
wave).


A Button - Press the A Button to acellerate. To do a rocket start press the A
button as the light turns green at the start of a race.


Z Trigger - The Z Trigger functions the same as the A button does.


Start - Press start to Pause the game(and bring up an options menu).


Control Stick - Use the control stick to manouver your craft. You can lean
your craft forwards or backwards by pulling the control sick up or down.
To turn move the control stick left or right. To turn sharply left of right
pull the control stick backwards, and in the diretion you want to turn.



-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7. Game Menus----------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
============
CHAMPIONSHIP
============
This is where you select what difficulty you would like to race
in the championship mode (the main part of the game).

*NORMAL - Playable straight away, this is the easiest mode to beat.
Beat Normal to unlock Hard. This is very easy to conquer.

*HARD - This mode is playable after having beaten Normal mode. Normal is faily
simple to beat, and won't take too many attempts

*EXPERT - The hardest difficulty to race in the game, Expert is playable once
Normal, and then Hard have been completed. The opponents are fast and make few
mistakes.

*REVERSE - Your reward for completing Normal, Hard and Expert. The opponet AI
is that of Expert mode. In Revesre mode, you race the courses backwards(duh).

===========
TIME TRIALS
===========
Time trial, as the name suggests is a mode where you race against the clock
to get the best possible time on all of the courses besides dolphin park.
The courses you can race are: Sunny Beach, Sunset Bay, Drake Lake, Marine
Fortress, Port Blue, Twilight City*, Glacier Coast* and Souther island.
*need to be unlocked first.



==========
STUNT MODE
==========
In Stunt mode you race one lap of any of the courses (including dolphin park).
There are rings to go through, and each ring you go through gives you 50
points.
If you go through rings consecutively the points for each ring go up by 50,
e.g. ring 1 = 50 points, ring 2 = 100 points, ring 3 = 150 points. You also are
racing against the clock, and to extend your time you must go through
checkpoints
set throughout the course. There are extra ramps for air tricks laid out all
over
the course as well. The idea of stunt mode is to accumulate as many points as
you
can in one lap.

note: For a tip on getting heaps of points in stunt mode see section
9. Tips/tricks/secrtes.



======
2P VS.
======
Wave Race 64's multiplayer mode. Two people can play. You race each other on
any
of the courses besides dolphin park. Nothing else really to say here...



=======
OPTIONS
=======
What am I supposed to say here? the options menu is the menu in which you can
fiddle around with the game options.


*Change Names - here you can (obviously) change the names of the 4 riders.
The names can be up to 10 characters long. Perfect for PYROVESTEN :)


*View Records - Here you can see your best times and highest scores on all of
the
courses (no best time for dolphin park though).
Under "Best Times" you can see the top 3 overall times, and the best individual
lap.
Under "Score" you can view the top 3 scores for each course.


*Change Conditions (note, this can only be done to modes you have beaten, e.g.
beat
normal mode in championship and you can change it's conditions and so on)
Here you can change the "conditions" of the water on Normal, Hard and Expert
mode,
as well as the number of misses allowed, and the number of laps to be raced.
You can choose "Defaults" to reset these options back to the way they were.

Wave Conditions - Default, Calm, Wild, Random.
Number of Misses - 1, 2, 3, 4 or 5.
Number of Laps - 3, 4, 5, 6, 7, 8 or 9.


*Audio
Here you can do 3 things.
Audio Setting - Change from Headphone, Stereo and Mono
Music - Choose wether you want music ON or OFF.
Listen to Music - Listen to the 25 different tracks featured in Wave Race.


*Erase Course Records
Here you can erase specific data.
You can erase all times for each of the courses (one by one) so for example if
you
wanted to erase ONLY your times on Port Blue, then you can erase ONLY your
times
on Port Blue.
You can also erase scores for each course, from Stunt Mode the same way (one by
one).


*Save and Load
Here you can copy and erase save files. You can copy files from N64 to
Controller pak,
and from controller pak to N64 Game Pak. So if your friend hasn't unlocked
everything
in Wave Race (like Reverse courses you can give them your file, by taking it
over on a
memory pak, and upload it to their game cart).
You can erase files from both the Game pak, and memory pak.

*End
This exists the options menu, and takes you back to the title screen. AMAZING!








-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
8. Stunts--------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
In this section I will explain how to perorm each stunt, and the points you
can get for doing them. I'm only listing stunts _I_ have performed. I have
heard that a triple flip can be performed somewhere, but I've never done it,
so I'm not gonna list it.
*Points awarded info is comming soon*


================
Acrobatic Stunts
===============
Handstand - Let off the accelerator, move the control stick down then up and
hold. You can keep the hand stand for as long as you want by holding it
forward/up. To stop the hand stand move the control down from the
upwards position for a second.



Ride standing up - Let off the accelerator, move the control stick
counter-clockwise starting from up, and back to up. To continue riding standing
on the base of the handlebar keep holding up on the control stick. To stop
riding
let the control stick return to it's normal position.



Ride standing up then backfip to normal position - Let off the accelerator,
move
the control stick counter-clockwise starting from up, and back to up. To
continue
riding standing on the base of the handlebar keep holding up on the control
stick.
To backflip back to a normal position pull down on the control stick when
standing
on the handlebar.



Rotate - Let off the accelerator and then rotate the control stick clockwise
from
up to up, same as "ride standing up". Your rider should "rotate" around the
handlebar.



Ride backwards - Once again, let off the accelerator then rotate the control
stick
clockwise from up to up, but once the rider gets half way, move and hold the
control
stick down. You will be able to ride backwards. To stop riding backwards let
the
control stick return to it's normal position.

============
Arial Stunts
============
BackFlip - Hold forward on the control stick while you approach a ramp, once
you hit the ramp, and just before you are about to launch from it pull the
control stick from the up position down, and hold it.



Double BackFlip - This is best done with M. Jeter, and the larger the ramp
size, the better. It is performed the same way as the standard flip, only you
hold down for longer so that you will flip backwards twice, rather that once.



Sideways BackFlip - This is performed much like the standard BackFlip, just
that instead of approaching the ramp from straight on and then continuing on
straigh to perform the stunt, you try to turn to the side while riding up the
ramp and then flip...it's kind of hard for my to explain how to do this trick
in words, but I hope you get the idea. To put it simply, just the same as a
standard BackFlip, but when on the ramp you try to turn 90 degrees to the left
or right and then flip.



Barrel Roll - For a right barrel roll; Approach a ramp, and as you hit it move
the control stick left then just as you launch from it move the control stick
right and hold.

For a left barrel roll; Approach a ramp, and as you hit it move the control
stick right then just as you launch from it move the control stick left and
hold.



Submarine Dive - Ride towards a ramp, hit it and then hold forward on the
control
stick, this should point the nose of the Jet Ski downwards and when you hit the
water you should be totally submerged for a few seconds (depending on how long
you keep holding forward).

=====
Other
=====
Submarine dive without ramp - While riding hold forward on the control stick as
you hit a wave,  you should do a submarine dive for a few seconds.



"Wheelie" - Hold down/back on the control stick as you ride for a few seconds,
your Jet Ski should tip backwards and cause you to do a "Jet Ski Wheelie".



Backflip off small waves! - To perform this kewel trick approach a wave and as
you hit it press down then up then down and hold (really fast). You should be
able to backflip easily (especially with M. Jeter).


**remember, in the next update or two I will be adding how many points you can
get for each stunt, and possibly a few other categories**

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
9. Courses-------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

================
Dolphin Park
================

The Game's warm-up course. Enclosed in a circular area. There are two ramps
in the middle of to course, some jettey's to ride under (while avoiding the
support bars), a kidney shaped area of land and a mini tunnel to go under.
This is great for practicing your basic skills such as tricks, cornering,
dodging obstacles and passing throught small spaces. This is stricly a practice
course and cannot be raced on.





================
Sunny Beach
================

The first race course, it's very basic. Long/sharp oval shaped, sharp turns
at each end. No obstacles. Should be able to win easy, just make sure you
get the speed boost at the start of the race.





================
Sunset Bay
================

Also know by some (myself included) as "Fanta Water" Bay.....(play it and
you'll see why). L shaped circuit, with one jump, farily easy, waves can be
a bit choppy, get infront at the start with a rocket start, and just keep
the lead (shouldn't be too hard).





================
Drake lake
================

Square-ish course, rounded edges. Very calm (it is a lake after all). Heavy
fog to begin with, clears away 1/2 of the way through the race. Has some
wood sticking up from the water in one area and some weed
(which will slow you down). Again, a fairly easy race to win, just get
infront at the start, and keep your position.





================
Marine Fortress
================

Marine Fortress is set during a storm, and has VERY CHOPPY water. There are
some crates floating around that you'll have to aviod. This can be a bit of
a pain, as you may hit a HUGE wave right when you want to turn, and instead
go flying into the air and miss the next checkpoint because you were in the
air when you wanted to be turning. If you can master the bumpy waves, this
course isn't terribly hard.





================
Port Blue
================

Another L shaped course, this time a "fatter" L (I hope you understand
what I mean....). Slightly chopper water. One of the easier courses, in my
opinion at least. There is an area in which you can choose 2 different
ways to go, where the track brances off and then re joins a little further
down the line. One of the ways is the "standard way to go", it's slower than
the shortcut, but much easier to navigate than the 2nd way which is a very
narrow tunnel, with a few sharp turns. I suggest mastering the 2nd route,
because it is definetly the way to go if you want to win.





================
Twilight City
================

Set at night, this feels a little like the Las Vegas of the Wave Race tracks,
as it has lots of purdy bright lights....
It's the first of two "extra" courses, that aren't accessable at the begining
of the game.
Not too hard to win here either, there is an area in the track that has two
ways to go, around, or over a jump. Going over the jump is by far the best
way to go, and is much faster than going around. That's pretty much all the
advice I can give for this course.





================
Glacier Coast
================

The 2nd "extra" course. A lot of obstacles to run into right when you are about
to win the race, including huge icebergs that can also act as ramps, narrow
gaps
to squeeze through and floating balls of ice that will explode when you hit
them,
but also send you flying from your craft.This race is pretty easy to win,
provided
you have a perfect run (which isn't exactly easy) but can be done with
practice.
My tips for Glacier Coast, if you can avoid all obstacles, and make it around
all
of the markers you will be set for a fairly easy win. As they say, practice
makes
perfect.





================
Southern Island
================

Ok, there's not *too* much to be said about this course, other than the fact
that the water level decreases each lap. On the first lap you will come to a
large ramp, go over it, and hold down on the control stick, thid will cause
you to "submarine" underwater, and you should be able to make it under the
jetty (providing you have enough speed). On the second and third laps go
around the ramp, and straight under the jetty (the water level will have
dropped by now, so you will be able to just ride straight under.





-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
10. Maps----------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-



Here are maps for each of the raceable courses in Wave Race. Hand made by me.
I hope that you enjoy them and they are of some use.











          ___  _   _  _  _  _  _ __   __  ___  ___    _    ___  _  _
         / __|| | | || \| || \| |\ \ / / | _ )| __|  /_\  / __|| || |
         \__ \| |_| || .` || .` | \ V /  | _ \| _|  / _ \| (__ | __ |
         |___/ \___/ |_|\_||_|\_|  |_|   |___/|___|/_/ \_\\___||_||_|





                      ****
                   **********
                  **        **
                 **          **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            /\
                **            || START
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                 **          **
                  **        **
                   **********
                      ****












              ___  _   _  _  _  ___  ___  _____   ___    _ __   __
             / __|| | | || \| |/ __|| __||_   _| | _ )  /_\\ \ / /
             \__ \| |_| || .` |\__ \| _|   | |   | _ \ / _ \\ V /
             |___/ \___/ |_|\_||___/|___|  |_|   |___//_/ \_\|_|




            *************
          **             **
         **               **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                 **
        **                  **
        **                  **
        **                  **
        **                  **
        **                   **
        **                   /\
        **                   || START
        **                    **
        **                     **
        **                       **
        **                         *********************************** *
        **                                                              **
        **                                                               **
        **                                                               **
        **                                                               **
         ***                                                            **
           ***                                                         **
             ******************************************************** *











             ___   ___    _    _  __ ___   _       _    _  __ ___
            |   \ | _ \  /_\  | |/ /| __| | |     /_\  | |/ /| __|
            | |) ||   / / _ \ | ' < | _|  | |__  / _ \ | ' < | _|
            |___/ |_|_\/_/ \_\|_|\_\|___| |____|/_/ \_\|_|\_\|___|






                  ***********************************
                ***           **             ***     **
               **               *************          **
              **                                        **
            ***                                           **
          ***                                             **
         **                                               **
         *                                                **
         *                                                **
         **                                               **
          ***                                             **
            **                                            **
             *                                            **
             *                                            **
           **                                             **
         ***                                              **
        **                                                **
        *                                                 **
        *                                                 **
        *                                                 **
        *                                                 **
        *                                                 /\
         *                                                || START
          **                                              **
           **                                             **
            **                                           **
             **                                         **
               ****                                   **
                  ***********************************










                      __  __    _    ___  ___  _  _  ___
                     |  \/  |  /_\  | _ \|_ _|| \| || __|
                     | |\/| | / _ \ |   / | | | .` || _|
                     |_|  |_|/_/ \_\|_|_\|___||_|\_||___|
                   ___  ___   ___  _____  ___  ___  ___  ___
                  | __|/ _ \ | _ \|_   _|| _ \| __|/ __|/ __|
                  | _|| (_) ||   /  | |  |   /| _| \__ \\__ \
                  |_|  \___/ |_|_\  |_|  |_|_\|___||___/|___/






          **************
        **              ***
       *                   **
       *                    *
      *                      **
      **                      **
       ***                     *
         **                    **
           **                   *****
            **                       *****************************
             **                                                  **
             **                                                   *
             **                                                 **
             /\                                             ****
             || START                                ********
             **                                   ***
             **                                  **
             **                                  *
             **                                 **
             **                                 **
             **                                 **
             **                                 **
             **                                 **
             **                                 **
             **                                 **
             **                                 **
             **                                 **
             **                                 **
             **                                 **
             **                                 **
             **                                 **
             **                                 **
              **                                **
               *                                **
                **                             **
                 **                           **
                   ***                     ****
                     ****            *******
                         ************










                 ___   ___   ___  _____   ___  _    _   _  ___
                | _ \ / _ \ | _ \|_   _| | _ )| |  | | | || __|
                |  _/| (_) ||   /  | |   | _ \| |__| |_| || _|
                |_|   \___/ |_|_\  |_|   |___/|____|\___/ |___|





           ***************************************************
         **                            **                     *****
       **                               **                         **
      **                                 **                          **
     **                                    **                         **
     **                                    **                          **
     **                                   **                           **
     **                                 **                             **
     **                               **                               **
     **                             **                                 **
     **                            **                                  **
     **                            **                                 **
     **                             *****                            **
     **                                  **                        ***
     **                                   **                     **
     **                                   **                    *
     **                                   **                 ***
     **                                   **            *****
     **                           **********************
     **                         ***
     **                        **
     **                       **
     **                       **
     **                       **
     **                       **
     **                       **
     **                       **
     **                       **
     **                       **
     **                       **
     **                       **
     **                       **
     **                       **
     **                       **
     **                       **
     **                       **
     **                       **
     /\                       **
     || START                 **
     **                       **
     **                      **
     **                     **
      **                   **
       **                 **
        **               **
          **           **
           **        **
            **      **
              ******













  _____ __      __ ___  _     ___  ___  _  _  _____    ___  ___  _____ __   __
 |_   _|\ \    / /|_ _|| |   |_ _|/ __|| || ||_   _|  / __||_ _||_   _|\ \ / /
   | |   \ \/\/ /  | | | |__  | || (_ || __ |  | |   | (__  | |   | |   \ V /
   |_|    \_/\_/  |___||____||___|\___||_||_|  |_|    \___||___|  |_|    |_|





                                             *********************
                                            **     **            **
                                           **      **            **
                                          **       **            **
                                          **       **            **
                                          **       **            **
                                          **       **            **
                                         **        **           **
                                         **        **         ***
                                          **       **      ***
                                          **       **    **
                                         **        ** ***
                                        **         ****
                                      **           **
                                    **             **
                                   **              **
                                 **                **
                               **                  **
                              **                   **
                             **                    **
                           **                      **
                         **                        **
                       **                          **
                     **                            **
                    **                             **
                   **                              **
                  **                               **
                 **                                **
                **                                 **
              **                                   **
             **                                    **
           **                                      **
        **                                         **
       **                                          **
     **                                            **
   **                                              **
  **                                               **
 **                                                **
 **                                                **
 **                                                **
 **                                                **
 **                                                /\
 **                                                || START
 **                                               **
  **                                             **
    *********************************************










      ___  _       _    ___  ___  ___  ___    ___  ___    _    ___  _____
     / __|| |     /_\  / __||_ _|| __|| _ \  / __|/ _ \  /_\  / __||_   _|
    | (_ || |__  / _ \| (__  | | | _| |   / | (__| (_) |/ _ \ \__ \  | |
     \___||____|/_/ \_\\___||___||___||_|_\  \___|\___//_/ \_\|___/  |_|




             ********************************************************
        ******                                                     **
      ***                                                    ******
     **                                                ******
    **                                              ****
    **                                          *****
    **                                        ***
    **                                       **
    **                                       **
    **                                      **
    **                                     **
    **                                    **
    **                                    **
    **                                    **
    **                                    **
     **                                    **
     **                                    **
     **                                    **
     **                                     **
     **                                       **
     **                                         **
     **                                           **
     **                                            **
     **                                           **
     **                                        ***
     **                                  ******
     /\                                ***
     || START                        **
     **                         *****
     **                      ***
     **                   ****
      **                 ***
       **             ***
        **          ***
         ***      ***
            *******












                ___   ___   _   _  _____  _  _  ___  ___  _  _
               / __| / _ \ | | | ||_   _|| || || __|| _ \| \| |
               \__ \| (_) || |_| |  | |  | __ || _| |   /| .` |
               |___/ \___/  \___/   |_|  |_||_||___||_|_\|_|\_|
                       ___  ___  _       _    _  _  ___
                      |_ _|/ __|| |     /_\  | \| ||   \
                       | | \__ \| |__  / _ \ | .` || |) |
                      |___||___/|____|/_/ \_\|_|\_||___/





                                            ****************
                                       ******               **
                                  *****                      **
                            ******                            **
                         ***                                  **
                      ****                                    **
                   ***                                        **
                ***                                           **
              **                                              **
          ****                                                **
       ***                                                    **
     ***                                                      **
    **                                                        **
   **                                                         **
   **                                                         **
   **                                                         **
   **                                                         **
  **                                                          **
  **                                                          **
  **                                                          **
  **                                                          **
  **                                                          **
   **                                                         **
    **                                                        **
     **                                                       **
      **                                                      /\
       **                                                     || START
        **                                                    **
         **                                                   **
         **                                                   **
          **                                                  **
           **                                                 **
            **                                                **
             **                                               **
             **                                               **
              **                                              **
               **                                             **
                **                                           **
                 **                                          **
                  **                                        **
                   **                                     **
                     *************************************








-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
11. Tips/tricks/secrtes-------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

START RACE INSTANTLY WITH MAXIMUM POWER - To do this very handy trick, watch
as the lights at the start of the race change, and listen as the commentator
say "3", "2", "1" "GO!". To time this right, simply hit the accelerate button
right as the light goes green/the commentator says "GO!". This usually will
get you to the front of the pack, and you will have instant full power
(rather than having to clear 5 markers in a row). Very handy indeed, and a
great way of winning races.


RECOVER FROM FALLS FAST - Whenever you fall from your craft due to a
collision with something, or someone (or oversteering) tap the A button as
fast as you can and your rider will get back up from the fall MUCH faster.
This is a nifty little trick, that can mean the difference from winning and
loosing.


EXRTA POINTS IN STUNT MODE - In Stunt Mode to get extra point for every trick
you do, pull off a trick for example a backflip, and just as you hit the
water from landing pause the game, and the commentator will say something
about the trick, unpause and continue this process for the duration of the
stunt mode. At the end of the race you should end up with many more points
than you would have gotten just tricking the normal way.


BACKFLIP OFF ANY WAVE - When racing, just as you hit a wave hit Down, Up, and
hold down again (very fast), this should cause you to do a backflip off any
wave you do it on. Very handy for impressing your friends, and getting extra
points ^_^


COSTUME CHANGE - On the rider/craft select screen hold up on the control
stick and you will be given a second costume for your rider plus a new paint
job on your Jet Ski.


REVERSE COURSES - Complete the game on Expert mode to receive mirror versions
of the tracks.


UNLOCK TWILIGHT CITY - To get this night course with a touch of Vegas complete
the game on HARD.


UNLOCK GLACIER COAST - To get Glacier Coast complete the Game on Expert mode.




-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
12. Credits-------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Thanks to Jeff "CjayC" Veasy for making the wonderful www.GameFAQs.com and
for putting this average FAQ up :D


Thanks to Nintendo for creating this wonderful, wonderful game.


Thanks to mum and dad for making me.


*mentions NovaStorm, Jarred and ShadowHunter for some reason......* Hi guys!

ShadowHunter also wanted me to say that he got my Wave Race file deleted by
getting me to do the "lop sided cart trick", and the moral of that story is
DON'T DO THE "LOP SIDED CART TRICK" TO WAVE RACE!!!
Which is true by the way, it also happened to my 1080 Snowboarding game, so
kiddies, don't try that at home unless you don't mind your file being
erased...


That's all I can think of for now...



-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
13. Legal--------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Put simply: THIS FAQ MAY ONLY APPEAR ON www.GameFAQs.com DO YOU UNDERSTAND?
If I want my FAQ on your website, I will approach you...ok?

*note: I just received my first spam along the lines of "Can we put your FAQ
on our web site, along with any others you make for GameFAQs?". I obviously
replied with a No! Now, this is your warning if I get anymore automated
spam like that I will be very abusive in my responce. Got it? This is your
warning, and my justification. I will refer back to this if need be.

=============================================================================
    ____                           __     __             _
   |  _ \   _   _   _ __   ___     \ \   / / ___   ___  | |_   ___   _ __
   | |_) | | | | | | '__| / _ \     \ \ / / / _ \ / __| | __| / _ \ | '_ \
   |  __/  | |_| | | |   | (_) |     \ V / |  __/ \__ \ | |_ |  __/ | | | |
   |_|      \__, | |_|    \___/   ____\_/  _\___| |___/  \__| \___| |_| |_|
            |___/  / /  ___ \ \  |___ \   / _ \   / _ \  / |
                  | |  / __| | |   __) | | | | | | | | | | |
                  | | | (__  | |  / __/  | |_| | | |_| | | |
                  | |  \___| | | |_____|  \___/   \___/  |_|
                   \_\      /_/
=============================================================================

This document is Copyrighted 2001 Steven "Pyro Vesten" Ryan.

You may print this for personal use only, you may not distribute it for money
or other goods ~_^

This FAQ may only appear on GameFAQs. If you find this guide, or any part of
it on another web site or published in a magazine etc LET ME KNOW! Email me:
vesten@optusnet.com.au with the website URL, or magazine name and I will send
my thugs over with enough crack and weapons and body bags to take care of
them for good...




-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
14. The End------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
*note I've now finished creating all of the maps*

Here's an example of what my maps will look like when I've made them all...



SUNNY BEACH
                      ****
                   **********
                  **        **
                 **          **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            /\ START
                **            ||
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                **            **
                 **          **
                  **        **
                   **********
                      ****

I hope that these maps will be of some use.


Well, that sums this version of my very first FAQ.... I guess there's nothing
more to say really.... I hope you enjoyed reading it, and I hope that it was
in some way, some kind of help to you.
I'll be working on an update as of the minute I submit this ;), I just have
to knock off all my damn schoolwork that just keeps getting piled on top of
me, then I can work on this until me heart is content. (most of it is delt
with now, YAY!)

*goes off to watch more movies of Wave Race: Blue Storm for the GameCube*

Even though it may not be THE BEST GameCube title in the first few months of
it's realease, I am anticipating it the most out of any other game (equally
as much as StarWars Rogue Squdron 2: Rogue Leader). Wave Race: Blue Storm,
in my opinion will definetly justify buying a GameCube, so if you aren't
going to buy one (or haven't already if you read this buy the time the
GameCube is out), I suggest getting one, not just for Wave Race: Blue Storm
but, certainly so you can play it, along with all of the other great GameCube
games to come.

Till next update......BYE and THANKS FOR READING!

One last thing, because it's purdy looking, here's my ascii art version of
the GameCube logo (it helps to defocus your eyes a bit too):


                              ,jt:
                          .;fEKWWWEf,
                       :tGKKPYROWWWWWKLi.
                   .;fDEEEEKKKKVESTENWWWWDj,
                :ifDDDDEEEEEEEELLEKKKKKKKWWWEf;
            .,tLGGGGGDDDDDDLt,    ;fDKKKKKKKKKKKGi
         :;jLLLLLLLGGGGGj;.          :jGKKKKKKDj,
        jGLffffLLLLLfi:        .:       .iLLi.       ,ti
        fDDDGLffft;.        ,tLGGGj;             .;fEKEt
        fEDDDDGt        .;jLLLLLLGGGGf;.      :tGKKKEEEt
        fEDDDDDt     ,ijfffffLLLLLLLLGGGfi:,fEWWWKKEEEDi
        LEDDDDDt     GfffjffffffffLLLLLLGEKWWWWKKKEEDDGi
        LEEDDDDt     GLLLLfjjffffffffGEKWWWWWWKKKEEDDGGi
        LEEEDDDt     GLLLLffffjjjfGEKWWWWWWWWKKLDEDDGGL;
        GEEEDDDt     GLLLLLfffffDWWWWWWWKWWEf;  GDDGLLL;
        GEEEEDDt     GLLLLLfffffEWWWWWWWWWG     LGGLLff;
        GEEEEDDj     GLLLLLLffffEKWWWWWWWKG     LGLLLfj,
        DEEEEEDj     ,tLLLLfLfffEWWWWWWWEf;     fLLffjj,
        DKEEEEDf.       .;jLLLffEWWWKGt:       .fLffjjt,
        DKEEEEEDDLi:        :ijfEDf;        ,tfLfffjjtt:
        LEEEEEEEDDDDGj;        ..       .;jGGLLfffjjtti:
         .;fDEEEDDPYROGGfi:          ,tLDDGGLLffjjjt;:.
             :tLDVESTENGGGLLt,   .;fEEEDDGGLLffjt;:
                .ifDDDRGGGLLLLLjGKKKEEDDGLLLft,.
                    ,jLGOGGLLLLLKKKEEDGGLfi:
                       :ifGGLLLLKEEDDGj;.
                          .;jLLLEELt,
                              :ii.

If for some reason you would like to use that logo email me and ask:

vesten@optusnet.com.au

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
------------------Copyright 2001 Steven "Pyro Vesten" Ryan-------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
























This is the end of my FAQ....you can go now......



I have nothing more to say......



.....leave!.......


really, if you are actually bothering to read all of this you have too much
spare
time........(but I guess me writing this proves I have even more spare time)..


ok......you may GO NOW!!!!!!11@



stop reading.................


please...


I can't keep on writing like this forever...


.....*starts humming the wave race into*......


.....my oh my, go out for a 15 minute jog or something....


better yet, email me.....


how about, "Dear pyro, you wasted valuable FAQ writing time typing this crap
up,
why couldn't you just work more on the FAQ instead of this stupid space wasting
tosh?"


yeah, that sounds good....


you know, dot's (...) are commonly used to emphasise time passing....


my email address is vesten@optusnet.com.au incase you somehow missed
it.........







*pokes you*




maybe you should go write an FAQ.......with all this time you have to waste....



ok, THIS IS IT!!!........I will not write another word.....see look at the
scroll bar over there----------------->

It won't go down any further than this, so you may as well leave now, because
there is nothing more to see......bye! And I have just wasted a small ity bity
part of your life, that you can never get back, so mwahahahahah! :P

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
------------------Copyright 2001 Steven "Pyro Vesten" Ryan-------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
