-FINAL FANTASY X-
-BOSS GUIDE-
Written By Haunter120
System: Playstation 2
Version 1.4
Stiffler186@hotmail.com

-IMPORTANT UPDATE NOTE (1/10/02)-
>From now on, I will NO LONGER accept boss strategy e-mails. I will start 
accepting them later on, but not now. I have simply received too many, and 
Im too lazy to post all of them. If I didnt post them all, it would upset 
many people who spent a lot of time working on their own strategy. So...

Im still accepting ORIGINAL strategies!!! This means that if your strategy 
is somewhat unique, Ill post it up. If your strategy is dull, unoriginal 
(ie Use Steal on Guado Guards, use Reflect on Sanctuary Keeper), or just 
too error-full, Im throwing it into the dumpster.

I also still accept correction e-mails.

A NOTE TO WEBMASTERS WHO WANT TO USE THIS FAQ:
I WILL _NOT_ REPLY TO ANY E-MAILS ASKING TO POST FAQS ON SITES! If you want 
to put the FAQ on your site, go ahead. Make sure, however, that you send me 
a message verifying that you put my FAQ on your site. If I find my FAQ on 
your site and look at my e-mail and not find a message your site verifying 
that you have my FAQ on your site, youre in trouble.

I would also like to thank Hibb for three VERY helpful boss strategies. 
Thanks!

Thats all. Stick around for next update.

-IMPORTANT UPDATE NOTE (1/07/02)-
First off, thanks for everyone who sent me boss strategies/thanks notes. I 
appreciate it. Now that I have updated, Ive a added little more boss 
strategies, but I updated mainly so I can give you a few notes...

1. Dont send me e-mail saying Cast Reflect on Sanctuary Keeper or 
anything like that, because Ive gotten tons of that already (if you scroll 
down and look...)

2. This ones important  PLEASE PLEASE PLEASE use correct grammar, spelling 
and punctuation! Look below at the new boss strategies that people have sent 
me  most of those are really hard to read! Dont double space, dont skip 
to a new line when youre halfway through the first line, and dont wirte 
like this u little fool.i don t like to get stffu like this lolollol!!!!111 
You can send me a nice strategy if its written pretty bad, but if I get two 
of the same  one with good spelling/grammar/punct.  one with bad, Ill 
post the one with good. Many more things on why Im not going to be posting 
so much non-understandable stuff anymore, so please try to make your 
submissions clear!

Thats all. Stick around for next update.

-EMAIL NOTES-
The best thing you can send me is boss strategies. Read the Game Related 
Questions in the Frequently Asked Questions section in this FAQerr, guide 
for more info.

Please DO NOT send me thanks notes with titles other than thank you note 
or thanks for helping. I have lots of work to do, and I dont want to 
waste 30 seconds of my life looking at some message that says Thank you! I 
appreciate all the thanks notes sent to me, but dont blow it...

Keep in mind that I will not always reply to your e-mails! I get lots of 
junk, so I may either lose yours or I just dont want to reply to the same 
question people have been asking me over and over. If I dont reply, do NOT 
send me something like WHY HAVENT YOU REPLIED MAN!!

I wont reply if I cant understand what youre saying, so try to use 
correct punctuation and grammar.

And finally, I will not help you if youre asking me questions like How do 
I beat the Chocobo race at 0:00 or How do I get Anima or Where are all 
the Al Bhed Primers. This is a BOSS FAQ.

FAQ % Done: 87%

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
DISCLAIMER:
This FAQ is solely written by me, Haunter120, and is not to be used in any 
site without permission. Therefore, you must e-mail me and ask permission 
for use of this FAQ. Some sites are already able to use this FAQ, or any 
information within it, without permission. They are:

GameFAQs (cgi.gamefaqs.com)
VGStrategies (www.vgstrategies.com)
Squaresoft (www.squaresoft.com)
PlayOnline (www.playonline.com)

Copyright 2001-2002 Haunter120
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
TABLE OF CONTENTS

1.	Disclaimer (above)
2.	Version History
3.	Bosses
4.	FAQ
5.	Credits

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
VERSION HISTORY

1.3
Bosses Completed:
None. Strategies added, though.

1.2
Bosses Completed:
Sin  Sin 2
Optional Bosses: Ultima Weapon

0.9:
Bosses Completed:
Spectral Keeper  Yunalesca. Released.

0.7:
Bosses Completed:
Defender X  Sanctuary Keeper

0.5:
Bosses Completed:
Wendigo  Seymour Natus

0.3:
Bosses Completed:
Gui - Seymour

0.2:
Bosses Completed:
Lord Ochu  Chocobo Eater

0.1:
Bosses Completed:
Klikk  Echilles

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BOSSES

A complete list of bosses is located below. Ill add secret bosses 
sometime...

=======================================================================
Klikk
HP: 1800
Difficulty: Easy
Location: Ruins

Easy. Rikku will join the fight after a while, so have her throw grenades at 
the enemy. If she runs out, have her steal from the enemy and shell get 
some grenades. Have Tidus attack meanwhile.
=======================================================================

=======================================================================
Tros
HP: 2200
Difficulty: Easy
Location: Sunken City

Well, destroy the piranhas first, then aim for the octopus. He has an all 
attack against you and Rikku. Have Rikku steal grenades from him and Tidus 
attack. When the octopus gets out of range, just stand by until the option 
Pincer Attack appears. Youll surround the enemy, and now you can defeat 
him.
=======================================================================

=======================================================================
Kimahri
HP: 800
Difficulty: Easy
Location: Besaid Road

This is a one-on-one against Kimahri, with Tidus. Have Tidus attack, and 
heal when his HP gets below 175. Kimahri will either attack or use jump. He 
is easy, so no need to worry.
=======================================================================

=======================================================================
Sin, Sinscale x3
HP: 2000
Difficulty: Easy
Location: S.S Liki

If you kill all three Sinspawns, Sin will send out more to attack you, so 
kill two of them and leave the last one there. No matter what, Sin is out of 
range. Get Lulu and Wakka out on your team and have Wakka attack while Lulu 
uses Fire or Thunder on the fin. Sin never attacks, and will only move 
around the ship, so dont worry about him. Heal if the Sinspawns bring your 
HP down. Also, it might be wise to bring Yuna and Kimahri out sometime. If a 
character is active at least once in the battle, they gain AP. You want 
everyone to gain AP, right?
=======================================================================

=======================================================================
Echuilles
HP: 2000
Difficulty: Easy
Location: S.S Liki, Underwater

Wow! I forgot all about this fight! You only have Tidus and Wakka, so have 
Wakka use Dark Attack to blind Sinspawn, and then just have both of the 
characters attack. The piranhas will keep on re-appearing, so avoid them.
=======================================================================

=======================================================================
Lord Ochu
HP: 4675
Difficulty: Medium
Location: Kilika Woods - Central

This guy is a bit harder than the previous bosses youve fought, but its 
not too overwhelming. Ochu can poison you, so I suggest you bring Yuna out. 
First of all, get Valefor and have him use Fire on Ochu. Whenever his 
Overdrive is up, have him use it because it will cause around 900 HP to 
Ochu. Just keep Valefor out until either he or Ochu dies. If Valefor does 
die, just have Lulu use Fire, Yuna use Esuna or Cure, and everyone else 
should attack.
=======================================================================

=======================================================================
Geneaux
Difficulty: Easy
Location: Kilika Woods  Pilgrimage Road

First and foremost, destroy the tentacles on the sides, then aim for 
Geneaux. Hes extremely easy, and you shouldnt worry a bit! He does have 
some all attacks, but theyre not too bad.
=======================================================================

=======================================================================
Oblitzerator
HP: 6000
Difficulty: Easy
Location: Al Bhed S.S, Luca

His HP may seem high, but he is, in fact, easy. First, have Tidus examine 
the crane on his right a couple of times, while Kimahri and Lulu do their 
stuff on the enemy, until Tidus asks Lulu if she can use her Thunder spell 
on the crane. Have Lulu use Thunder on the crane three times, and then have 
Tidus activate. This will do around 3000 damage to Oblitzerator, and by now, 
Kimahri and Lulu shouldve weakened him down to less than 1000, so its easy 
by now. Oblitz has a Blitzball attack that throws a bunch of Blitzballs on 
the party, and some negative status effect attacks. For the negative 
statuses, just watch out for Silence on Lulu. Also, I said that Tidus needs 
to examine the crane three times however, I have not verified that this 
needs to be done. Try using Thunder beforehand...
=======================================================================

=======================================================================
Sahagin Guard x18
HP: 200
Difficulty: Easy
Location: Blitzball Sphere, Luca

First, youll fight three of them. Theyre extremely easy to defeat. Tidus 
should be able to destroy one in one hit, and Wakka should come close. After 
the first fight, youll fight another three. When you destroy two, two more 
will come, and then one more until youve destroyed all six. In the next 
fight, youll fight 9, as more will take place of their fallen comrades. 
This is very easy!
=======================================================================

=======================================================================
Chocobo Eater
HP: 10000
Difficulty: Medium
Location: Miihen Highroad - Central

His HP is high up there, but he really isnt tough at all. You dont need to 
even BEAT this fight, you can lose, but its better to kill him, since 
youll get not only AP, but a Chocobo to ride on (which Im not sure of, 
actually). You really want a Chocobo, dont you? Besides, the enemies ahead 
will be tough. Anywho, his main attack is an all attack, which brings you 
close to the edge of the cliff. If he does this again when youre next to 
the cliff, youll fall down and lose (but youll be able to continue from 
there, just no AP and no Chocobo, if Lucil actually lends you one). What you 
need to do is attack him a couple more times until he falls down on his 
back, then keep on striking him until he moves back. Continue the process 
until he is defeated. You dont NEED to win this fight, but it is advised 
you do so. I was careless and I lost, damn me! Dont be like me...
=======================================================================

=======================================================================
Sinspawn Gui
HP: 12000
Difficulty: Hard
Location: Operation Miihen Central, Mushroom Rock

Well, heres your first real boss fight. Gui will remind you a lot of the 
second Virage from Legend of Dragoon, if youve played that. Gui has two 
arms, a body, and a head. You need to destroy the body to win, but I heavily 
recommend you take care of the head first. The head will poison you a lot, 
and since poison is hell on earth in this game, youll have to waste a turn 
getting Yuna out to use Esuna or using an item. You dont want to do that, 
do you? Quickly take care of the head. Youll need to use magic and Wakkas 
attack to destroy it, since its out of range. If you have Fira, or 
Blizzara, or any of those, use them! Lulu should have them by now. If not, 
just have her use Fire. Sometime in the fight, mainly after the head is 
destroyed, I recommend getting Yuna out and summoning Valefor or Ifrit. The 
arms will regenerate and reduce damage done to the body, but the Aeons 
attacks wont cause that. Summon either of them and use their best attacks 
until their Overdrive occurs, then use that! It should take care of the arms 
easily, but theyll regenerate. Summon both Ifirt and Valefor and have them 
fight to the death. If the body doesnt die yet and the Aeons fall, take out 
Yuna and bring out Kimahri and Auron, while keeping Lulu in. Have Lulu cast 
spells on the body, since the arms dont protect the body from the spell. 
Have Kimahri and Auron either heal with Potions or jack around, but keep 
them there since they can serve as shields with their massive amounts of HP. 
Gui likes to cast Demi a lot, which reduces your HP down to 3 quarters, and 
sometimes Thunder. Keep youjr party healed and use Mega Potions when 
necessary (you should have three of them if you actually talk to the people 
you find on the highway).
=======================================================================

=======================================================================
Sinspawn Gui
HP: 6000
Difficulty: Easy
Location: Mushroom Rock

This may seem overwhelming, due to the fact that you fight this battle 
consecutively after the previous one without any resting or saving in 
between. However, dont fret. Its much easier now, since you have Seymour. 
The body also has only 6000HP now instead of 12000. Have Seymour cast 
Thundara on the body every round while Yuna and Auron do whatever they want. 
Dont try to kill the whole thing, as itll take forever. Since Seymours 
more advanced spells do around 1300HP to the body, you should be able to 
kill Gui in no time.
=======================================================================

=======================================================================
Extractor
HP: 4000
Difficulty: Easy
Location: Moonflow - Underwater

This is an underwater fight, so only Tidus and Wakka can participate. The 
only thing you should do here (and the only thing thats useful in this 
battle) is to attack, unless you miraculously got Tidus or Wakka to learn 
some fascinating spells. The Extractor will use Aqua Cannon, then rise up, 
then come back down. Aqua Cannon is the only spell it knows so dont worry 
too much about it.
=======================================================================

=======================================================================
Spherimorph
HP: 11000
Difficulty: Medium
Location: Macalania Woods

Spherimorph is a boss that resembles many other bosses youve fought before. 
In other RPGs, that is. Basically, if youve played some other FF games, 
then you would know that there is a boss that changes its elemental 
weaknesses/strengths at certain times. Well, this boss is another version of 
them. Get Lulu out, and have Auron and someone else in the main party. Auron 
should attack and Lulu should cast the Spherimorphs current elemental 
weakness. Since Spherimorph is immune to sensors, youre going to have to 
figure out his weakness yourself. Its quite easy, actually. Wait for him to 
cast a spell, then use the opposing elemental against him. The ras (Fira, 
Thundara, Blizzara and Watera) will do around 1200 damage against him. Once 
you cast a spell, hell change elements. Continue the process. I recommend 
you dont summon Aeons, either, since they may sometimes heal Spherimorph 
instead of damaging him. Spherimorph also has Press, which does around 400HP 
damage to the whole party. As long as you stay healed, he shouldnt be too 
much of a problem.
=======================================================================

=======================================================================
Crawler, Negator
HP: 16000, 1000
Difficulty: Hard
Location: Macalinia Lake, near Rins Agency

Okay, this is where bosses officially start to get tough, starting with yet 
another Al Bhed machine by the explanatory name of, well, Crawler. The 
machine comes with a flying sensor named Negator. As long as Negator is 
alive, both the enemy and allies cannot use magic. Since thats the case, 
kill the Negator. Only Wakka can attack him, but you can also use stuff like 
Grenades. Once hes dead, get Lulu out and start casting Thundara on 
Crawler. Heres the catch  the Crawler will start counting down from 3 to 0 
every turn, then casting a powerful spell called Mana Beam. Hopefully, 
youve been saving up Mega Potions, so use them after you get damaged by 
this spell, otherwise get an Aeon out right before Crawlers Mana Beam out 
and have the poor guy suffer. Now, Crawler will summon another Negator, and 
start counting down from 3 again. Remember, Mana Beam CANNOT be cast as long 
as the Negator is around, but neither will your magic. If you want, you can 
kill the Negator and do a lot of damage with magic against the Crawler, but 
Mana Beamll strike you until another Negator appears. Do whatever you want, 
and remember that Crawlers weakness is Thunder. He likes to counterattack 
you with Assault, and use Gatling Gun, but they shouldnt hurt too much.
=======================================================================

=======================================================================
Seymour with guards, Anima, and Seymour again
HP: 6000, 18000, 6000
Difficulty: Hard
Location: Macalania Temple

This battle is actually three fights, but theyre all in one battle. This is 
also a hard one, as it took me three tries. Ill guide you through each 
fight below.

Fight 1: Seymour and two Guado Guards
As long as the Guado Guards are around, you wont be able to damage Seymour. 
The other problem is that the guards will ALWAYS heal 1000HP when you attack 
them with no matter what. This means that youll need to do more than 1000HP 
to get rid of them, otherwise theyll just stay there. When the fight first 
begins, have Tidus use the Trigger Command Talk, and talk to Seymour to 
raise Tiduss strength by A LOT. Do the same with Wakka and Yuna to raise 
their Magic Defense. After that, summon your best Aeon (you may notice the 
Aeon ??? at the very bottom of Yunas summon list, but dont summon her 
yet) and try to get that Aeon to Overdrive. If you have a Sensor for your 
weapons, look at Seymours description. Notice how he uses different 
elemental spells in order? Summon Ixion if hes about to cast Thunder, Ifrit 
when hes about to cast Fire, and etc. Have the Aeon get into Overdrive and 
use their Overdrive spell. This should Overkill those damn annoying Guado 
Guards and do more than half the HP Seymour has. He will immediately summon 
his Aeon, Anima.

Fight 2: Anima
Anima will use only three commands  Pain, which will probably instantly 
kill a party member; Boost, which boosts Animas overdrive gauge; and 
Oblivion, which is Animas Overdrive spell that you seriously DO NOT want to 
see. If you still have your Aeon from last round, keep them out. Animas 
Pain spell will only do around 500 damage to them, so you might still be 
able to get that Aeon up to Overdrive. If not, get Tidus to attack, Lulu to 
use spells, and someone powerful such as Kimahri or Auron to attack. Always 
keep an eye on Animas Overdrive gauge. If its nearly full, get Yuna out 
and have her summon her weakest Aeon to take the damage in place of your 
main characters. After Anima uses Oblivion, finish him off. He should be 
near death. Before killing him, however, have Tidus cast Haste on all of 
your characters and heal them up to max, then deliver the finishing blow to 
Anima. Hes not that hard, just watch out for his Oblivion spell.

Fight 3: Seymour
He starts with 6000HP at max, and hes one bad-ass mofo this time. If you 
hastened your characters with Tidus, however, you should be able to kill him 
before he unleashes his multi-element spells. Make sure to have Tidus, Lulu, 
and someone else out, like Kimahri or Auron (haste Lulu during the Anima 
fight!) and have Tidus attack, Auron or Kimahri attack, and Lulu use magic. 
Seymours multi spell is devastating, keeps me wondering how a simple 
Thundara/Fira/Blizzara/Watera can do so much damage, but if he is able to 
cast it, forget healing. Instead, keep on attacking him. And if you had your 
characters hastened, you should be able to defeat Seymour before he casts 
his spell again. Remember to keep Tidus out at all times. If you had Tidus 
talk to Seymour in the first round of this fight, Tiduss strength would 
risen. By A LOT.

>From Derek Hubbs
Hello,

Thanks for putting out the great Final Fantasy X FAQ, I wanted to add a 
strategy to it for the Macalania Seymour battle. Yes, it is an easy battle, 
but it was somewhat hard for me. I developed this strategy for
making it where you will never take an ounce of damage when Seymour uses the 
multiple castings on you, which can kill characters that are under 
developed, such as mine. You will need to use Yuna, Kimarhi, and Auron in 
this battle. If your Kimarhi doesn't have Haste, use Tidus instead, but it 
is much easier with Kimarhi. Yuna must have all the Nul White Magics, which 
she should have learned earlier on anyways. Cast Haste on Yuna. Every time 
it is Yuna's turn, caste a Nul Spell. Since a Nul Spell disappears once 
attacked, cast it again every time Seymour attacks it. For example, if 
Seymour uses Thundara, then recast Nul Shock. Sounds tedious, but since Yuna 
tends to get more turns than the other two fighters, it is incredibly easy. 
Since Seymour will only cast magic spells, and no physical attacks, your 
characters will never take damage as long as Yuna keeps casting Nul Spells. 
I noticed Kimahri can take multiple element attacks without the spell 
wearing off for some reason. While your characters are protected from 
Seymours attacks, use Auron and Kimarhi to inflict heavy damage on Seymour. 
Since he only has 6,000 HP, it will be over quickly. If you start to run out 
of MP on Yuna for some reason, which you most likely won't (I had 100 MP 
left over after casting many Nul Spells), then use Auron's Magic Break to 
weaken Seymour's attacks, and inflict heavy damage at the same time. Yes, 
this strategy sounds stupid, but it really helped me. Thanks for writing the 
great FAQ, enjoy!

++Derek++

>From Kenny Adams
Hey on Final Fantasy X in the boss fight against Seymour, use Rikku at the 
beginning to steal from both the Guado Guards. This takes away the annoying 
auto-potion and allows you to kill them very easily.

>From Paul
Hey, your guides awesome, it helps me out a lot. I got a tip for those 
really annoying Guado Guardian guys through the middle of the game. If you 
use Rikku or Kimahri or whomever you taught steal to, you could take the 
potions the Guados heal themselves with!! I know its cheap, and kind of 
logical, but once you steal from them once, they don't use potions anymore. 
I know it's not much of a tip, but I thought it was cool and I'll let you 
know more as I get farther in the game.

-Paul

>From Templar May Cry
Strangely, before I fought Seymour for the first time, I had reflect with 
Rikku.  That fight was as simple as pie after I cast reflect, but it still 
took a while, same with the second Seymour..  I haven't fought the 3rd and 
final seymour yet, so I wouldn't know if it works on them.  But from the way 
it sounds, when Seymour casts Full Life on you after one of your characters 
are infected with zombie, Full Life will just reflect back to Seymour, that 
is if you have reflect, am I right?  Well, anyhow, im happy to help, and if 
this didn't help at all, sorry for filling your mailbox with one more 
useless mail.

P.S: I think it would also help to have an armor or weapon that has SOS 
Shell, or an item (Chocobo wing?) that casts reflect on a character.  Ugh, 
and also, for Ervae, the second one, if you use X-potion on it, it does 9999 
damage.

>From Mandos
In this part of your FAQ, you say that the 2 guards
for Seymour have to be damaged over 1000 because they
*always* use hi-potion.  Not the case if you use Rikku
to steal their potion.  If you steal just one, they
can never use it again in the battle.  Much, much
easier.

Mandos

>From Garrett Smith
Seymour with guards, Anima, and Seymour again

I have something you might find intersting...
In this fight with the guado faggots, ya knwo the ones that always take the 
damage for seymoure thne heal eachother? yeah thos eone, well i found that 
all you really have to do is use "Rikku" and use her skill "Steal", this 
steals the guado dude's potions and he can't do shit about it, all you have 
to do is steal from each of them once, then they can take the damage for 
seymoure but can't heal each other.

>From Raiden Chan
Seymour strategy(3in1)

First, Have Yuna, Tidus, and someone who does damage out. Next have Yuna 
cast Nul Freeze(I forgot the name), Nul Shock, Nul Blaze, and Nul Tide in 
that order. Cast the null spells from whatever seymour's sensor says about 
the elemental spells in that order. Then have Tidus cast Haste on the party 
and of course have him talk to Seymour since it does increase his strength 
by alot. Anyways next, just use your damage dealing people(Tidus and some 
other person) attack the guards and then attack Seymour. Have Yuna 
continually cast nullifying spells in the order so that Seymour cannot hurt 
your party. After that Seymour would summon Anima.

Here Tidus will tell Yuna to cast ???? (Shiva) and do that. Have Shiva 
attack Anima with the special attack and if you have to, cast Blizzara on 
yourself to heal. Then when you have Overdrive and have steady life point on 
Shiva, use Overdrive. Continue this process and Anima should go down easily.

Next Seymour will come back to battle and this will be harder than the other 
battles. Have Yuna continually cast Nul spells and heal if needed. Use 
damage dealing people to attack and then he should gradually lose. That 
wasnt that hard now, If you try it.

Anyways Im also having trouble with Seymour Natus, as you said it was easy. 
It wasnt so easy to me and havnt won yet. Ill give any other better 
strategy guide for bosses after I beat it, aight thats all I have to say, 
gotta jet

>From Gord Mills
Hey Haunter120

I have a few suggestions for your boss guide

I noticed you seem to be having trouble with the Seymours: the Nul
spells are very useful here. Especialy when you fight Seymour after
getting Shiva. Follow his pattern, casting each of the Nul spells in
turn. Haste on Yuna makes this easier.

>From Christopher Jackson
Hello, Nice FAQ man!  I just wanted to tell you another strategy for beating 
the Seymor, Anima, guards fight, that made it MUCH easier for me.  You 
remember when you said that when you scan seymor you will find out that he 
cast his magic in order ( ice, lightning, water, fire I think ).  Well what 
I did is keep in Yuna and use Nulfrost, Nulshock, etc.so Seymor's attacks 
would not hurt any of my party members.  I also did not use a sommon on the 
guards. I just simply used Rikku and stole there auto-High Potions so they 
could not heal.  In the second round against Anima I just used Shiva and my 
other summons to beat him ( not a real strategy there I know).  But in the 
final and easiest round of them all, I found out that Seymour still used his 
Multi- attacks in the same element order. So I left in Yuna for the Nul 
stuff( in the same order as before ), and left in Tidus and Auron to just 
attack him until he died .  That it!!!!!!  ( Easy Huh? )

>From Jeff Efros
The battle of:

"Seymour with guards, Anima, and Seymour again"

*VERY* easy battle... if you find the trick :)  Takes all of a minute to do.

Use Kimari to Self-Destruct - Guards immediately gone and Seymour summons 
Anima

Use Yuna to summons Shiva and finish the battle.
=======================================================================

=======================================================================
Wendigo, 2 Guado Guards
HP: 18000, 1200
Difficulty: Medium
Location: Macalania Lake  Crevasse

In this battle, negative statuses will matter. Especially when youre 
casting them on Wendigo. Before the fight, get your Aeons to Overdrive so 
you can kill those guards instantly without them having to use Auto Potion. 
Once you get in the fight, one of the guards will use Berserk on Wendigo. 
Summon an Aeon quickly and use their Overdrive attack. Ifrits Hellfire 
works best, since Wendigo is weak against fire. After defeating the guards, 
get Yuna to use Esuna on Wendigo to get rid of his Berserk status, then use 
Dispel to get rid of his Protect and Shell. Then get Wakka to use Dark 
Attack on Wendigo to make him blind, and Tidus use Haste. Now just have Lulu 
cast Fira or Firaga and Wakka attacking, mainly with his status effecting 
abilities, like Sleep Attack or Dark Attack. Make sure Wendigo is always 
blinded, since he can do a lot of damage. Its not too hard as long as 
Wendigo isnt able to kill you in one hit.
=======================================================================

=======================================================================
Evrae
HP: 32000
Difficulty: Easy
Location: Al Bhed Ship  Deck

Oh my god, this fight was way too simple! Dont worry about his HP, Evrae is 
a total wuss. He only has 4 attacks, and one (so far) when the ship isnt 
close to him. Start by having Wakka, Tidus, and anyone who has Steal/Use (I 
used Kimahri instead of Rikku since he had Steal and Use). Have Tidus haste 
the characters, and Wakka and your third character attack. If Evrae lowers 
anyones HP down or petrifies/poisons your characters, simply have whoever 
has the ability Use, spend an Al Bhed Potion. You should have 50 or more 
of them by now, and man, are they useful! Just read their descriptions... 
anyway, after a while, have Tidus use the Trigger Command Pull Back. Now 
wait for Cids turn (shown on the bar on the right) and the ship will move 
back. From here, you and Evrae are out of range, so Wakka can only attack 
(or Lulu, but her spells wont do too much damage against Evrae). Evrae can 
only use his Photon spell from afar, and it does very little damage. So, 
basically, have Wakka continuously attack, Tidus use Cheer to raise Wakkas 
attack (Wakka was doing 2000 damage to Evrae per turn), and your third 
character just chill. Another advantage to being far away from Evrae is that 
Cid may fire a salvo of missiles at Evrae. They wont do too much damage, 
but they help. When Evrae casts Haste, move in and cast Dispel, then just 
finish him off. And I thought this battle would be hard...
=======================================================================

=======================================================================
Isaaru and his Summons
HP: ???
Difficulty: Hard
Location: Via Purifico

I read one of the FAQs and it said I could get Kimahri AND Auron in the Via 
Purifico. I never found Kimahri though, since I rushed through this 
god-forsaken piece of crap dungeon. Anyways, only Yuna and her Aeons matter 
in this battle. Its composed of three battles, just like the Seymour battle 
you fought before. You just have to know one thing before taking on Isaaru: 
MAKE SURE YOU GET ALL YOUR AEONS TO OVERDRIVE BEFORE ATTEMPTING THIS 
BATTLE!!!

Fight 1: vs. Ifrit (Grothia)
Summon Shiva and have her use Diamond Dust. Ifrit is already on Overdrive, 
so hell probably kill Shiva. If she does die, just summon Bahamut. This new 
and VERY powerful Aeon is 4 times the size of Ifrit and has almost all of 
the Black Magic elemental spells, so your enemy wont pose a challenge here. 
Do not use Bahamuts Overdrive though!!! Well, you could, but maybe you 
should save it up for the next Aeon. Just have Bahamut use Blizzaga and 
Impulse.

Fight 2: vs. Valefor (Pterya)
Again, summon Bahamut. If you saved up your Overdrive, use it here. Then, 
just use Impulse. Valefor could kill Bahamut. If he does, then summon a 
faster Aeon, but dont use your Overdrives yet.

Fight 3: vs. Bahamut (Spathi)
You cant get your own Bahamut out in this battle, so get out Ixion first. 
Bahamut will use his countdown every turn and then use Mega Flare. Have 
Ixion use his Overdrive and fight to the end. Then get Ifrit and Valefor 
out, use their Overdrives, and have them fight until Spathi/Bahamut is 
defeated. Sometimes Shield will help, but not by much.

>From SpeK
1) Isaaru and his summons:
Get out Shiva vs Isaaru's infrit, cast Nullblaze on herself and smack him 
silly. Nul Blaze neutralizes all of Ifrit's attacks I believe. After that, 
it should be much easier to win the rest with Shiva still  at full health.
=======================================================================

=======================================================================
Evrae Altana
HP: 16384
Difficulty: Easy
Location: Via Purifico  Underwater

Yeah, he looks big and scary. But if you have Sensor, take a peek at his 
stats... it says Zombie meaning that he is weak against healing potions 
and healing magic. Simply use a Phoenix Down to inflict 8192 HP of damage 
against him, and use another one to shave off another 8192, killing the 
bastard.

>From TemplarMayCry
Also, for Ervae, the second one, if you use X-potion on it, it does 9999 
damage.
=======================================================================

=======================================================================
Seymour Natus and Mortibody
HP: 36000, 3000
Difficulty: Medium
Location: Bevelle  Highbridge

Well, well, well... Seymour just wont give up. He comes with an enemy 
called Mortibody here, which cannot be defeated. Have Tidus, Wakka, and 
Lulu in here first and cast your gas on Mortibody, as well as attack it. 
When the Mortibody dies, itll replenish itself by draining HP from Seymour. 
And yes, it could drain a nice amount of HP from Seymour. You can keep on 
killing Mortibody to have Seymours HP taken away, but I dont recommend it. 
Summon Aeons and put them on Overdrive. Their Overdrives can do as much as 
9000 damage to both Seymour and the Mortibody, too! When Seymour has less 
than 12000HP, the Mortibody will start casting Cura on him every round. Just 
keep on using Blizzaga on Seymour and attacking with your most powerful 
units (Auron should definitely be one of them). Seymour uses Flare, which 
can drop 2000HP off of one character, so heal that with Curaga or a 
Hi-Potion. Hes not too hard... I thought he would be MUCH harder than this!

>From The Infamous SNX
Hey, I got a good boss strategy for Seymour Natus.  It makes the fight very 
easy.  First off, Yuna has to know the spell Reflect.  Go into the battle 
with Tidus, Auron, and Yuna.  Have Yuna cast Reflect on Auron first, then 
Tidus, and then herself.  Physically attack Seymour so that he will start 
casting Flare.  This will reflect off of you, and damage him!  Then have 
yuna cast Reflect on Seymour.  Now whenever Mortibody tries to use Cura on 
Seymour, it will reflect off of Seymour and cure whoever is in front of 
Mortibody.  Just keep using physical attacks and overdrives.  If you do want 
to use magic, be sure to cast it on yourself.  This strategy made the fight 
so much easier.
=======================================================================

=======================================================================
Defender X
HP: 64000
Difficulty: Medium
Location: Calm Lands  Near Bridge

WHOA! His HP is almost double the previous bosss! Plus, his ability to 
withstand physical attack and him having absolutely no magical weakness 
makes him a toughie. His attacks are quite powerful, and youll need to be 
healing every round. Get Tidus out, Auron, and Lulu. Have Tidus cast Haste 
on Auron and Lulu, and then replace him with your best healer (in my words  
Kimahri). Now just have Lulu cast Blizzaga, Auron use Armor Break and 
attack, and your healer healing. Do NOT summon Aeons, because Defender X 
will destroy them quickly. He has Blast Punch, which wont hurt much, and 
Haymaker, which is probably an instant kill to you. Thats all he has, 
basically. He cant heal (thankfully) and you wont need to fear any type of 
attack that damages your whole party, cause this boss dont got it. Still, 
Phoenix Downs, Al Bhed Potions, and Ethers are a must! Itll take long for 
him to die, but its possible.

>From ExTidus
I Have a easy strategy for defeating Defender X

I accidently used Provoke on it (I was gonna use Hastega on everyone) but 
then I found something, he keep using his Blast Punch (acts like Demi 
reducing you to 1 hp but can't kill you) after this I got Auron into the 
fight and used armor break and got Wakka/Kimahri in and attacked when their 
overdrives were full (they where warriors). I used them. This boss only took 
me like 15 minutes to beat with this. Anyway, great job with the boss faq 
and good luck

~ExTidus
=======================================================================

=======================================================================
Biran and Yenke Ronso
HP: Randomized, but near Kimahris HP (for both)
Difficulty: Medium
Location: Mt.Gagazet

These guys arent too hard, even though you fight them with Kimahri alone. 
Both of them have low HP (somewhat related to Kimahris). If you try to use 
your regular attack, the other Ronso will block it, unless theyre not close 
to each other. Wait for one of them to charge you, and then you can use your 
regular attack. I had Kimahri with Steal and Use, so I just threw a bunch of 
Grenades at them. Once one of them is down (I recommend taking Yenke down 
first, since his Fire Breath and Ice Breath are annoying), the other one 
will cast Berserk on himself. If you try to Esuna it, hell just cast it 
again, and keep on charging you. Just keep attacking him. I had Kimahri with 
Curaga, so I just kept on using it every time his HP dropped down below 
1000. I dont know how youd do it, but try some weird things like Lancet 
and protect/shell.

>From Rm
In you FAQ section about Biran and Yenke Ronso:

Take your time in the fight and have Kimahri use LANCET to learn these:

Thrust Kick
Stone Breath
White Wind
Mighty Guard

Whenever either Yenke or Biran use blue magic,  have Kimahri use Lancet
and he will learn it.

Rm

>From Daniel Smith
For the Biran and Yenke battle there's an even easier strategy. They both 
have a lot of moves you can learn from them if you already haven't, and 
everytime Kimahri learns a new Overdrive move he goes into Overdrive 
automatically so he can try it out! This way if you've been slacking off you 
can get almost every move in this fight alone. You can get around six 
Overdrives easy with this strategy.

>From Chirubael
Yenke casts Haste on himself, not Berserk. Also, you can learn 8 enemy
skills altogether from them.
--Cherubael
=======================================================================

=======================================================================
Seymour Flux, Mortiorchis
HP: 70000, 4000
Difficulty: Hard
Location: Mt.Gagazet

My god, this is the hardest boss so far, no contest between other bosses. 
Get Tidus, Wakka, and Auron out. Have Tidus cast Hastega one everyone and 
the others attack. Anytime you see the words Lance of Atrophy on the top, 
immediately use a Holy Water on the person who suffered from that attack, 
because Zombie was caused on that person, and Seymour will ALWAYS use Full 
Life on that person after Lance of Atrophy, and since Zombie condition is 
damaged by curatives, Full Life is an instant kill. If you do use a Holy 
Water/Esuna/Remedy, Seymour will still use Full Life, but itll just miss. 
Stupid idiot. Anyways, just keep attacking Seymour and sometimes, get Lulu 
out to damage the Mortiorchis so itll absorb some HP from Seymour. When 
Seymour uses Dispel on all of your characters, heal everyone fully and put 
your best HP characters out, because hell use an attack called Cross 
Cleave, which does a lot of damage to each character. Heal everyone, and 
have Tidus cast Hastega. Seymour will repeat this step until his HP is 
somewhere around 20000. The Mortiorchis will then start charging up and, 
after a while, itll cast Total Annihilation. This spell is sure to kill 
probably all your characters (it does around 4000 to each!!) so have Auron 
out (he probably has the most HP) and immediately heal up and revive the 
others. From here on, try to kill him as quickly as possible; otherwise 
Total Annihilation will be cast again. I heard from PlayOnline that you can 
kill the Mortiorchis to slow down the Total Annihilation charge-up, but it 
didnt help much, since the Mortiochis cant actually die. Just stay on your 
toes and make sure to be healed up in this battle. Seymour fit in two Total 
Annihilations at me, but I was able to survive (dont try to have him do the 
same thing on you, though).

>From Paul Johnson
I just finished reading through your Boss faq at Gamefaqs and I noticed that 
some of the tactics that I used against Seymour Flux that greatly increased 
my strength were not listed in the faq. It isn't much in text, but it helped 
a lot in the fight.

Buy about 200+ Holy Waters and use them to add Zombie Ward on some spare 
armor (30 per addition). It costs a lot but it helps tremendously. It would 
help even more if Full Life would hit without Zombie on then.

Have Yuna cast Shell (Not Protect, Shell) on everyone when the Mortiorchis 
is charging to use Total Annihilation. This more than halved the damage 
done, from roughly 4,000 to 1,500.

Like I said, it isn't much in text but it helped tremendously for me at 
least.

>From Niteryder125
Seymour is actually much easier than Yunalesca in my opinion...

Just unleash Aeon overdrives until about 20000 hp. When mortibody is getting 
ready for Total Annihilation, have Kimahri cast Mighty Guard (Ronso Rage 
learned from Yenke/Biran via lancet) as long as your characters have more 
than 2000hp they should survive. If you built up Yuna at all, all your Aeons 
except Bahamut should do maximum damage (9999), and bahumat should do about 
12000-18000.

Hope that helps.

>From bob rogers
Hello, i can see why people have so much trouble on
this little rat, but it only took me one try.
You people think way to much on strats and crap.
This is what u do start with auron, tidus and rikku. i did not have
hastaga at this piont so i just used hast on rikku
only. while walking through the mtns i managed to
gather up a total of 25 fire gems!!

I just pounded on seymour with the fire gem ( 2,500)
per gem and when i got mix i mixed it woith dream power to cat poison on him 
keep it up he will fall is he tries to annilate bring out an aoen and absorb 
the damage gg seymour!!

>From Thief624
for the 3rd fight with seymour, have Rikku mix a grenade and a Lv.1 key 
sphere. that will poisins seymour. then, cast silence( i had a silence 
strike ability for wakka). that will stop seymour from using flare. and 
then, the rest of the fight should be pretty easy if you use your charactor 
and aeon overdrives.

i forgot to add something for the Seymour 3rd tip...jus wanted to note that 
if you poisen seymour, the machine thing will absorb about 4000 points from 
seymour whenever it goes down, plus 2000 from the poison, plus the amount of 
damage from your party alone... doesnt take long to take him down with that 
setup. and also, if you cast silence on him, flare will hit seymour when he 
uses it, and say "counterattack failed". pretty nifty eh?  with that, i 
killed him before he could cast annhiliation. o yea, and before the fight 
you should add the zombieproof ability to the key members of your party. run 
back to wantz to buy more holy waters if you dont have enough to make zombie 
proof armor. hastega isnt totally neccesary, but it helps a bit.
=======================================================================

=======================================================================
Sanctuary Keeper
HP: 40000
Difficulty: Hard
Location: Mt.Gagazet

Despite his semi-low HP, Sanctuary Keeper is one big bastard. He casts a lot 
of white magic on himself, and may get on your nerves casting multiple 
Curagas. Make sure you have Esuna ready, since his Photon Wings attack 
inflicts multiple status effects on all your characters, including Confusion 
and Darkness. First things first, cast Hastega, then have Auron use Armor 
Break to penetrate Sanctuary Keepers defense. While hes in this state, he 
wont do much except continually cast Photon Wings and his weak-ass tail 
attack. You might want to get Lulu out as well as Wakka and/or Auron. When 
Sanctuary Keeper casts Protect or Shell, just use Dispel. This will cure 
Armor Break too, but its not hard casting it again, is it? Now, his Curaga 
heals him for 9000+, so try not to fall back and mess around. His worst is 
Regen, as it will heal him 1200+ every single character move, so get that 
Dispel out quickly! If he just keeps on casting Curaga or Regen, just reset. 
Keep on trying if that happens, and you should eventually beat him.

-----------------------------------------------------------------------
>From Niall C
Just a little thing to put in your faq. For the ground guardian in the 
Zanarkand Ruins to stop his Curagas cast reflect on him. That way it will 
bounce his Curagas onto your party. Later hell try to cast reflect on your 
people to bounce it past his reflect. Then just use dispel to get rid of the 
reflect on your character. Please mention my name. Its Niall C
-----------------------------------------------------------------------
>From k o
To beat the Sanctuary Keeper, all you gotta do is reflect him so he can't 
heal. Forget magic.
-----------------------------------------------------------------------
>From Cyrille104
If you have Yuna, cast reflect on the Sanctuary keeper and it won't be able 
to heal itself. Instead it will try to cast reflect on a party member and 
then bounce regen or curaga off of you onto himself.  Then all you have to 
do is dispel the reflect. This way, he won't be able to heal himself.
-----------------------------------------------------------------------
>From SpeK
2) Sanctuary Guardian:
Cast reflect on him so he can curaga/regen himself. He will then try to cast 
reflect on my guys and bounce his Curagas back, dispel yourself ASAP. As 
long as you keep off his curagas, he shouldn't be hard at all.
-----------------------------------------------------------------------
>From FF Fan
Hi, I was just looking over some of the ways you killed some of the enemies 
in the game and I dont know if you knew this or thought it was just too 
annoying to do but on the Sanctuary Keeper, if you cast reflect on you and 
him and when he casts Curaga and regen it will deflect off of him and heal 
you because it goes through your reflect you can also use black magic on him 
by deflecting it off yourself.... you can do that with Yunalesca also.....I 
remembers about this trick from the older FF's when this was used a lot. 
Just thought
I'd tell you. Oh and you did a great job with the guides...they helped me 
out a lot.....keep up the good work ^_^......thnx again.

-FF FAN-
-----------------------------------------------------------------------
>From RayM
Hello.

My name is Ray Martinez, an FF addict.

I was reading your FAQ on FFX and have a suggestion for defeating the
Sanctuary Keeper.

What I did was cast REFLECT on him immediately.  Whenever he casts
CURAGA, it would cure MY party and not him. Very effective.   Eventually, he 
will cast REFLECT on one of your characters to try to cure himself, but just 
have Yuna DISPEL and it will nullify that
tactic.

The rest was simple, just attack him physically (I used Tidus, Auron and 
Yuna for the entire battle) and keep yourself healthy and he goes down 
quickly. Hastega helps also. Auron's THREATEN freezes him for a turn or two 
if you need to recoup or just attack, also.

Hope you find this useful.
Regards.
RayM
-----------------------------------------------------------------------
>From Joe Macavinta
Just so you know, there's a old FF strategy to prevent that stupid Sanctuary 
Keeper from using Curaga, Regen and other stupid healing spells on himself: 
Cast Reflect on the Sanctuary Keeper. This way, when he TRIES to cast a 
healing spell, it goes to your party. :)
I used that trick in FFII against Queen Asura. It worked here. :)
Enjoy.
-----------------------------------------------------------------------
>From Jeff Albert
A few things about the Sanctuary Keeper. First off, use magic break on him, 
now his cure spells only heal him for about 5000HP instead of 9000+.  Second 
don't bother with Hastega, his tail attack cancels it on all of your 
characters.  (VERY ANNOYING)  Also, I don't think you mentioned his photon 
wing attack casts Curse on all of your characters (well at least some of 
them, doesn't always hit) and curse prevents you from using overdrives and 
building up you overdrive bar, and the only way I have found to cancel this 
state is to kill the character with it on them.  The last too things are 
NEVER EVER cast slow on him, it will hit him everytime, but he will counter 
by casting Haste on himself, which is bad, very bad.  And this boss is SMART 
very smart, I tried to cast reflect on him so he wouldn't be able to cure 
himself (thinking back to Asura in FF4) and he counters by casting Reflect 
on one of your characters, and then cures himself by casting curaga on that 
character of yours.   Just some warnings about this guy, I fought him for 45 
minutes+ before I Just gave up and reset, built everyone overdrive up to 
full, and took him out in one or 2 rounds.
-----------------------------------------------------------------------
>From Shadow Wolf
Unless you rely solely on magic to kill a boss, if he's big on healing 
himself cast reflect on him.  It will reflect his healing spells back to 
you.  Some bosses have the dispel, but they don't use it often usually so 
keep casting reflect on him once you get it.
-Shadow Wolf
-----------------------------------------------------------------------
>From Christopher Williams
First off, you have a pretty good boss guide there. Second off, there's an 
easier way to beat Sanctuary Keeper. Start off by either casting Reflect on 
him or use a Light Curtian. Now when ever he uses magic on himself, it'll 
bounce off and heal you instead. Follow up with Armor Break and physcial 
attacks. If you want, you can also use Smoke Grenades to blind him and 
Poison Fangs to poison him. The Poison/Blind thing works on other bosses 
too.
-----------------------------------------------------------------------
>From Thief624
i have a tip for the boss fight with the sanctuary keeper. what i did was 
cast bio on him, then jus let loose with summon and charactor overdrives. 
also, it really helps to make him waste his turns, and divert his attention 
from using curaga by making him heal his status ailments. as you know, he 
heals himself of slow and bio and stuff like that with haste and esuna. so 
what u do, is cast bio, then slow on him. he will react by using esuna, or 
haste to get rid of slow and bio, and what that does is divert his attention 
from using curaga. bio really helps, so keep casting it as he removes it, 
and cast slow so that he wastes his turn with haste instead of curaga. all 
while letting loose with overdrives. note that when you use summons, some of 
your aeons may be slow, allowing keeper many turns to heal all his ailments 
and status effects...so use aeons at your own risk, unless they have lots of 
speed.
using this strategy i had him down in 15mins.
=======================================================================

=======================================================================
Spectral Keeper
HP: 52000
Difficulty: Medium
Location: Zanarkand Ruins  Dome

This guy is a bit fun to fight. See the six spheres on the ground? You can 
stand on any of them by using the Trigger Command Move. The point of this 
is to avoid Spectral Keepers annoying counterattack, which can do 2000+ 
damage to anyone within the area. Move your character so they will be 1 
sphere away from each other for the best results. Spectral Keeper 
counterattacks towards everything, including magic or steal, and he may 
counterattack against a different character. Remember that his counterattack 
will smash the spheres a character is on and the spheres adjacent to 
him/her, too! He can also put a character into berserk. If he does, 
Esuna/Remedy them quickly! If you dont, theyll keep attacking the Spectral 
Keeper, which will result in a counterattack! The only other thing the 
Spectral Keeper can do is to place Glyph Mines on spheres. If a character is 
on a sphere when a Glyph Mine explodes, its instant death to them. Look at 
the bar to the right to determine when the Glyph Mine explodes. I wouldnt 
recommend summoning Aeons here unless theyre in Overdrive. The Spectral 
Keeper can place a Glyph Mine on the rock the Aeon is standing on, and BOOM! 
they go. Just know that the Spectral Keeper WILL counterattack no matter 
what, so I suggest you get someone like Auron to Armor Break and attack him, 
since Auron should have the most HP/Strength by now...
=======================================================================

=======================================================================
Yunalesca (Three Forms)
HP: 24000 (first form), 48000 (second form), 60000 (third form)
Difficulty: Hard
Location: Zanarkand Ruins  Dome

Lady Yunalesca has three forms, and if youve been to the Final Fantasy X 
GameFAQs messageboard before, youd probably have seen massive amounts of 
topics requesting help/strategies on defeating her. Lets just put it 
straight: Shes hard, but not THAT hard. Youll definitely find harder 
bosses in the game. In fact, Seymour Flux was MUCH harder than Yunalesca. 
Anyways, the strategies are below.

Form 1:
Easy! Dont worry about anything here. She will counter with Darkness when 
attacked, so cure that with Eye Drops and Remedies. She has some other 
spells too, but nothing too series. 24000HP is nothing.

Form 2:
Okay, now shes getting bigger. Shell use Hellbiter, a very annoying attack 
that puts your characters in Zombie status. All of them. Now, you HAVE to 
make sure to cure this as quickly as possible, because Yunalesca will start 
using Regen and other curative spells on any character in Zombie status. Get 
Esuna or Holy Water out and cure this quickly. If you do, Yunalesca will 
slip and cause Regen or other cure spells on you, which would help instead 
of damage. Other things she may do is cause Darkness, but thats nothing too 
bad if youre using magic. Summon Aeons here if needed. You might want to 
leave some of your characters in zombie status before killing off this form.

Form 3:
If you listened to me and left some of your characters in zombie status, you 
wont be dying so much here. Yunalesca has a Mega Death attack, which may 
instantly kill all of your party members. But zombies are immune to it; so 
only those that arent inflicted by zombie status will die. Dont fret if 
you dont have Zombie status though, Yunalesca still uses Hellbiter. When 
youre in Zombie, watch your HP. If it gets low, quickly use Holy Water, 
cure up, and wait for Yunalesca to cause Hellbiter again (or use an attack 
that inflicts Zombie status on that party member). Yunalesca counters a lot 
for weak damage, too. If you have any Stamina Tonics, USE THEM! HP is a must 
in these battles, so the more you have, the better. As long as you stay 
healed up and protected from instant death, youll be fine...
=======================================================================

=======================================================================
Ultima Weapon
HP: 75000
Difficulty: Easy
Location: Omega Ruins

Wow! And I thought this boss would be hard... he is actually a joke compared 
to his older brother from FFVIII. The easiest way to kill him is to bribe 
him. If you have 1,400,000 gil, give it to him to obtain 99 Pendulums! If 
you dont do that, you can still kill him without many problems. Just have 
Tidus cast Hastega and someone use a Stamina Tonic, then recover the HP 
gained from the Stamina Tonic. Now use Armor Break and attack him many 
times. He has Core Energy, which does around 4000 damage to a character, and 
some negative status effects spells as well as his regular attack (which 
does about 2500-3000 damage). He may also sometimes use Shimmering Rain. 
Its rare, but it can do a lot of damage (around 3500-4000 to the whole 
party). Once again, I dont recommend summoning Aeons unless theyre in 
Overdrive. This boss is among the easiest of all the optional bosses.
=======================================================================

=======================================================================
Sin  Left Fin, Right Fin, Core, and Sinspawn Genais
HP: 65000 (both fins), 36000 (core), 25000 (Genais)
Difficulty: Medium
Location: Airship  Near Bevelle

This battle is divided into three battles. Like then battle with Evrae, the 
first two battles take place on the airship, so you can ask Cid to pull out 
or move in. Ill divide this section into three...

Sins Left Fin:
When you start, just have Tidus cast Hastega and someone else use possible a 
Stamina Tonic. When youre away, Sin can only use his preset attack, which 
does around 1800 damage to all. Move in (keep in mind that you have to wait 
till Cids turn on the bar on the right) and use Aurons Armor Break. Sin 
can cure it with Negation, but it misses many times. Just use Armor Break 
again if Negation succeeds. From here, just keep on attacking him until the 
Core starts gathering power. At that point, immediately get Cid to pull 
back. Sin will cast Gravija, but it has no effect if the airship is away. If 
Cids turn doesnt come before Sins Gravija, just heal up. Gravija wont 
you too much, but it WILL lower your HP down to the thousands. Repeat the 
process until this fin is destroyed.

Sins Right Fin:
This is exactly the same as the previous fight, but youre on the other 
side. One thing thats new here is that, when the fin is close to death, Sin 
may slam the airship up to three times! He did up to three slams on me, and 
did it again his next turn... Immediately heal up, because the next fight 
will start off with your characters in the same stats.

Sins Core, Sinspawn Genais:
You cant harm the core when Genais is present. To make matters worse, 
Genais is ANNOYING. Hell cast many negative statuses as well as spells, so 
get Lulu out and cast Firaga. When Genais goes into his shell, the core will 
start charging up Gravija. Summon Bahamut and use Shield. This will protect 
him from Gravija, and then dismiss Bahamut. Now, get a lot of hits on Genais 
(preferably with Firaga since Genais is in his shell), and once Sin starts 
charging Gravija up again, summon Bahamut and shield the Gravija, then 
dismiss. Repeat the process until Genais is dead, youll be able to attack 
the core. Use Armor Break and attack it. Summon an Aeon and use Shield when 
the core is charging Gravija, and once its cast, dismiss. Just repeat this 
process until the core is gone.

>From TechMan
Here's a strategy for sin's fins.  Feel free to edit it so it sounds all 
professional and not like it's written by a three year old.

The first time I fought Sin's fins I went in close (I did the same thing to 
Evrae because I'm stupid).  This made the battle very intense.  He was doing 
a lot of damage but I was too.  But more importantly I had to use lots of 
Hastes and Hastegas so by the time I had to fight Gui I was out of MP with 
Tidus and Yuna (not good).  So the second time I did a longer and cheaper 
strategy.  The first part is optional.  I didn't do it on the first fin but 
I did on the second.  Get Auron (or whoever has armor break) and your 
characters with the most HP out.  Haste everybody if you have the MP to 
spare.  Have auron armor break it then you'll probably have to take a hit 
from sin.  Switch with Tidus or Rikku and give the command to pull away.  
Get Wakka (or lulu I guess if she can do more damage) Yuna and tidus out 
once you've pulled out.  Have Tidus keep everybody hasted (you won't need 
very much mana since he can't dispel) and have Yuna use her skill "pray" 
this will save on mana and you should be able to heal just slightly less 
than the damage that photon spray does.  This means that you only need to 
use MP to heal every three attacks or so.  Once everybody's hasted have 
Tidus cheer on each of his turns or if Yuna needs help with her healing have 
him use Hi-Potions.  Wakka should keep attacking.  Once you get to Gui 
you'll have lots of MP to keep everybody Hasted and healed which should make 
the battle fairly easy.  I'll leave more detailed strategies with Gui to 
somebody that remembers it better.  (I do remember slowing him though...)

-TechMan

Reply from Haunter120: Are you talking about Gui, or Genais? Confusing, 
since theres another boss earlier in the game named Gui...
=======================================================================

=======================================================================
Sin
HP: 140000
Difficulty: Easy
Location: Airship  Near Calm Lands

His HP is high, but hes pathetically easy. You HAVE to beat this battle 
before he opens his mouth (or when his Overdrive gauge fills up) so you 
gotta be quick, meaning that youll need to preserve healing and attack 
more. Before the fight, make sure to have your strongest three characters 
out in your front party (mainly ones with more strength and HP). I also 
prefer the abilities Hastega and Quick Hit, which Tidus should have right 
now, and Armor Break. Have Tidus use Hastega and for the rest of his turns, 
use Quick Hit. Sin has one attack, which will damage all characters for 800 
damage, so its nothing to worry about. Just keep attacking with Hastega on 
and Quick Hit. I was able to do 20000-30000 damage to Sin every turn, so he 
wasnt any challenge for me. Use a Mega-Potion when your HP drops below 
1000, and LIMIT YOUR HEALING! Otherwise, Sins Overdrive will reach its 
peak.
=======================================================================

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Omega Weapon
HP: 99999
Difficulty: Easy
Location: Omega Ruins

If you have Break Damage Limit and lots of strength, you can easily take 
this guy out in one hit  hes pretty easy! I thought he would be FFVIII 
Omega tough, but this was a pure joke. Most of the attacks he uses are the 
same as Ultima Weapons, except he uses Shimmering Rain more often and 
Ultima sometimes. Just make sure you use a Stamina Tonic at the beginning of 
the battle, and then Curaga all your characters as well as Hastega them. He 
really isnt too hard... Ultima might hurt a bit, but if you used a Stamina 
Tonic (especially if you have Break HP Limit active as well), youll beat 
his ass in no time. Even better  get Break Damage Limit and raise someones 
Strength to 220+. This way, youll automatically do over 50000HP of damage 
to him (and maybe even 99999HP, killing him completely) in one hit. If you 
want a real challenge, go fight some of the bosses in the Monster Arena 
(preferably the ten-million HP Nemesis, and that annoying ****er Shinryuu).
=======================================================================

The below strategies below are sent in from Hibb. I cant thank him enough 
for helping me so greatly (hell, I was stuck on Braskas Final Aeon for 
quite a while, and this strategy helped me beat him). Hibb gets A LOT of 
credit. I may also write strategies for these bosses too (I was considering 
writing my Seymour Omnis strategy, and still might) so stick around for more 
than one strategy on these bosses.

=======================================================================
Final Seymour (Omnis)
HP: 80000
Difficulty: Moderate
Location: Sin, Sea of Sorrow

If you've got armor with elemental-Proof or elemental-Eater, this battle is 
a breeze.  If not, Nul- like there's no tomorrow.  Seymour's out of range, 
so you'd be best off using Wakka, Lulu, and Yuna.  There are four wheels 
with four different colors on them.  Each turn, Seymour will cast four 
spells on random characters corresponding to the color closest to him on 
each of the wheels.  The more wheels of the same color, the more powerful 
the spells.  Attacking the wheels will turn them, but it's easier to deal 
with if they're all one color.  If you've got -proof or -Eater armor, wear 
the corresponding color, and he can't touch you.  If not, make sure you've 
always got the right color Nul- on each turn.  You'll need to heal the 
fourth spell first chance, cause they're pretty powerful when they're all 
one color. Just keep attacking with whatever characters aren't casting 
protective magic.  After a while, Seymour gets upset, and turns red.  At 
this point, he will cast Ultima on his upcoming turn.  Shelling your 
character with the highest chance of survival would not be a bad idea here, 
but he probably won't kill you anyway.  If you don't have very high M. Def., 
you might wanna make sure you've got a couple Mega Phoenixes handy.  Once 
Seymour casts Ultima, the wheels change color.  Change your armor and/or 
Nul- spells accordingly.  Lather, rinse, repeat.  It shouldn't take long to 
take Seymour down, and finally put an end to the annoying git.
=======================================================================

=======================================================================
Braska's Final Aeon (2 forms)
HP: First form: 60000
    Second form: 120000
    Yu Pagodas: 5000 each (the first time; they revive with more each time 
you defeat them)
Difficulty: Whorish
Location: Sin, Tower of the Dead

This strategy is pretty much a battle of attrition.  It's the best I could 
come up with, but if you keep up with everything, you should eventually win. 
Here's the rundown on how this guy operates:  During his turn, he will 
attack a single party member for over 2000 damage, or use the Jecht Beam to 
deal a small amount of damage and possibly petrify a single character. The 
Yu Pagodas on either side of him, on their turns, will pump his overdrive 
bar up significantly, and at the same time heal him for 1500HP.  Note this 
also removes all status effects to Jecht, so don't bother.  To beat him the 
way I did, make sure you have lots of Mega-Potions, Phoenix Downs, some 
Ethers and Softs or Remedies, and it doesn't hurt to have some X-Potions and 
Mega Phoenix's as well.  You'll pretty much only need Yuna, Tidus, and Auron
for this.  If Lulu has Holy, you might try her too, but I found it was more 
beneficial to keep the above three.  Yuna MUST have Osmose or Lancet, or 
you'd better have a bottomless bag of Ethers and Turbo Ethers.  Stone Ward 
and Stoneproof aren't absolutely necessary, but it'll save you turns, and 
could keep you alive in a pinch.  Basically, the only thing gonna do much 
damage to this guy is Yuna's Holy.  If you have other spells, such as 
Ultima, doing more than 5000 a pop, there's probably a better way to do 
this.  The basic strategy here is to keep everyone Hasted, at full HP, and 
just have Yuna cast Holy over and over and over on Jecht.  It should do 
around 9999 damage, or you may be in trouble.  Ignore the Yu Pagodas, you'll 
do more than 3000 damage between times they get to heal, and if you kill 
'em, they just come back more powerful.  If you only kill one, the other 
will Osmose you or do all kinds of nasty status ailments to you, so don't do 
it.  Save Tidus' Talk command for later.  Have Yuna Holy at every 
opportunity, and Osmose the Yu Pagodas when she runs out of MP.  Have Tidus 
haste revived characters and use Mega- and X-Potions to heal.  Auron should
be standby healer/reviver, and Power Breaking at all other times. Don't use 
Auron's Overdrives, as it takes too long for him to recover from them. 
Ignore Jecht's overdrive bar for now; when he overdrives, the unlucky 
recipient will die, so get ready to Phoenix Down and re-Haste them.  Once 
you burn through his initial 60000 HP, he pulls out a hefty sword and comes 
at you with 120000 more HP.  Just keep doing the same thing.  Here the Power 
Break becomes more important, because now Jecht's attacks hit everybody for 
around 3000 HP.  Again, don't use Tidus' Talk command just yet, and live 
with Jecht's overdrives.  Once Jecht gets below 60000 HP, he gets a new 
overdrive that hits everyone.  THIS is when you want to use the Talk 
command.  Wait until the bar gets as full as possible, but Tidus still has a 
turn before Jecht.  You can still talk him down even if his overdrive bar is 
completely full.  Remember that you can only talk him down twice, so try to 
make him dead before he fills his guage 3 times.  If you have overdriven 
Aeons, you can call them if you want, but only Bahamut (or anyone else who
can do more than 9999 damage) is worth it.  They'll almost invariably die, 
but you don't need them anymore.  Keep using the Holy/Revive/Haste/Potion 
strategy until Jecht bites it.  Congrats, you've effectively beaten the 
game.
=======================================================================

=======================================================================
Yu Yevon
HP: Aeons: (Current Stats)
    Yu Yevon: 99999
Difficulty: Push X and watch the pretty colors
Location: Sin, after defeating Braska's Final Aeon

This battle is akin to the third battle with Sephiroth in FFVII; I don't 
think you could lose if you wanted to.  All your characters have Reraise 
already cast on them.  I don't know if that goes away when you die once, but 
you shouldn't ever die.  First you must fight and defeat each of your Aeons. 
They have the same stats as they do in your party, which means they all have 
3000-5000 HP.  The Yu Pagodas are there, but you can ignore them as usual. 
They probably won't even have a chance to go.  You can do just about 
anything and kill these guys, Auron can even take down Bahamut in one 
critical.  Go wild.  Once you defeat all the Aeons you have, you fight Yu 
Yevon himself (he looks like a Metroid, tee-hee!).  This is also easier than 
Sin (Get it! Easier than Sin!  HA HA!)  He will cast Gravija each turn, and 
I'm not sure that can actually kill you.  Plus it hits him for 9999 as well! 
If you attack him, he will counter by Curaga-ing himself for 9999 HP.  Just 
cast Reflect on him, and you've got free healing.  Do whatever you like to
him, he is your bitch (Demi works well, for starters).  Just make sure to 
keep casting Reflect on him when it goes away, and the battle's yours.


Well, I hope these strategies help someone else out, no one else should have 
to see Tidus' tearful reunion with Jecht as many times as I did.

Keep up the good work on the FAQ!

-Hibb




+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
FAQ (FREQUENTLY ASKED QUESTIONS)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

-FAQ Related Questions-

=======================================================================
Q. I am a Webmaster and I want put your FAQ on my site, but you didnt reply 
to my e-mail! Please reply so I can post it on my site!

A. Ill say this once: I WILL _NOT_ REPLY TO ANY E-MAILS ASKING TO POST FAQS 
ON SITES! If you want to put the FAQ on your site, go ahead. Make sure, 
however, that you send me a message verifying that you put my FAQ on your 
site. If I find my FAQ on your site and look at my e-mail and not find a 
message your site verifying that you have my FAQ on your site, youre in 
trouble.
=======================================================================

=======================================================================
Q. Okay. I have your FAQ on my site. Please send me updates when you do so.

A. No. It is your site, and I am not part of it (except for the FAQ, of 
course). Check out GameFAQs (the main site where I send my FAQs to) and if 
you see an update, copy/paste, and update the file. I will not send you 
updates.
=======================================================================

=======================================================================
Q. You have a typo in your FAQ and some fake information! May I change it?

A. You are allowed to change typos as long as theyre pretty messy typos. 
Anything else, NO.
=======================================================================

-Game Related Questions-

=======================================================================
Q. Are you going to add hidden/optional bosses in this FAQ? I need help on 
Omega Weapon!

A. Maybe. I have not completed the game yet, but once I do, I might actually 
complete the FAQ.
=======================================================================

=======================================================================
Q. I have a good strategy for defeating the boss _____, may I send it to you 
so you can post it in this FAQ?

A. By all means, yes! My strategies are NOT the best strategies, of course, 
and Im sure you, the reader, and hundreds of other people reading have a 
better strategy for beating the boss ______. Send it to me and I will gladly 
post it in the appropriate section of this FAQ.
=======================================================================

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
CREDITS:

Thanks to.

Hibb: For the super great final three bosses strategies he sent me.

Everyone who has sent me boss strategies: Thanks. Youll find your 
strategy/note above.

CJayC: For making GameFAQs and posting this FAQ on there. Need I say more?

Me: For writing this FAQ

Ill be adding more, of course, so stay sharp =)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

-End of Document-


