TETRIS BATTLE GAIDEN


FAQ version 1.0
Date: November 11, 2000
Author: Patho
E-mail: patrick911@hotmail.com



0. Table of Contents
1. Authors' Note
2. What's New
3. About the Game
4. Controls
5. The Characters
6. Things you should know
7. Quick Reference
8. Copyright/Credits



1. Author's note
-----

     This is the very first FAQ I have ever written, so please excuse me if it
seems like an amateur wrote this. I just felt like I had to write this because
I've read so many FAQs from other people and felt that I should contribute
something back to the community. I hope this FAQ comes in handy.
     I would also like to area to thank GameFAQs, because that site is where I
read most of the FAQs. Which reminds me, this file is only to stay there and be
linked from there. I don't want multiple copies that aren't updated floating
about. By leaving it there, you are sure to always get the latest version.
     You may be asking, so why did I choose to write a FAQ on this game? Well,
this game has been out for quite a long time and I always waited to somebody to
write on and post it somewhere on the Web. Unfortunately, I never came across a
good one, or any, for that matter. I've tried many searches and came up
unsuccessful. However, if there are those of you who know of any, please notify
me and I'll put links to them when I update this FAQ.
     I usually just play this game on two-player mode, because I only play when
I have friends over. It's been a while since I've played the game on first
player mode, so I don't recall what the powers of the bosses are, so if one of
you guys out there do remember, or ever come across it, please e-mail me, so I
can update this FAQ. My e-mail address is that the top of this FAQ.



2. What's New
-----

Obviously nothing, since this is the very first version of this FAQ that I
wrote.



3. About the Game
----

     As far as I know, this is a Japanese game that has never made it to the
US. It basically is another version of the game we all know and love, Tetris,
with an added twist. The twist is that you have different characters with
magical attack powers done by collecting crystals. You collect the crystals by
completing lines containing them.



4. Controls:
-----

A - turns piece left
B - turns piece right
Up - triggers magic



5. The Characters:
-----

Halloween

Crystal powers
Level 1 - Turns bottom 3 lines to get rid of.
Level 2 - Makes the other person's screen dark for 3 pieces
Level 3 - Steals the other person's crystals in queue
Level 4 - Bombs the other person's side, leaving them with holes all over.

His level 2 is ineffective if your opponent has a good memory and plays fast,
unless they're high.
One decent combo for Halloween is to use a level 3 and steal the other person's
crystal if they have one crystal and then use a level one from that.


Mirurun

Crystal powers
Level 1 - Smashes down the bottom 4 lines.
Level 2 - Turns the other person's controls upside down.
Level 3 - Pushes the other person's side up.
Level 4 -Inverts opponent's side.

Upside down controls mean:
B button = Magic
Left and right are rotate
A = left
Y = right

His Level is extremely good against someone who is high.


Shaman

Crystal Powers
Level 1 - Pushes the center to the sides and drops to fill holes, except
crystal pieces.
Level 2 - Opponent's down = rotation
Level 3 - Stone come up on opponent's side as they play pieces, more if lines
are sent.
Level 4 - Random level 4 of other characters. However, you may Medusa yourself.

Note: If your are both good players and you are both Shaman, it just becomes an
endurance match.


Aladdin

Crystal Powers
Level 1 - Pushes the bottom two lines over to opponent.
Level 2 - Protects you from lines being sent to you.
Level 3 - Fax an image of your current layout to opponent.
Level 4 - Controls two pieces of your opponent.

Strategy as Aladdin
When opponent is high up use the control for instant kill.
If you are high and about to die, wait for beneficial piece to come and use
Fax.

Against
Stay low and remember he has piece control.
If they have protection on, just don't complete lines unless you have to.


Princess

Crystal Powers
Level 1 - Zaps away a column spanning 3 squares.
Level 2 - Reflects opponent's crystal attack.
Level 3 - Causes opponent to not have rotation for three pieces.
Level 4 - Copies the opponent's layout.

Her level 2 is down quietly, so opponent may not suspect it is on.
If you can set it up to get another two crystals and you already have two in
queue, it's a good time to use reflect.
If playing against her and she did no rotation, just wait for pieces that do
not require you to rotate to use or do not harm you too much.


Bit

Crystal Powers
Level 1 - Top couple of lines get cleared away as the little pieces fall in.
Level 2 - Repeats the current piece.
Level 3 - Steals the other person's play area crystal.
Level 4 - Shakes up opponent's side, however may help them complete lines.

Level 1 power may sometimes not clear anything at all, but they little stars do
now fall to the right places.
One combo that I notice some people use as Bit is to use a level two on a
crystal piece, then use a level 3, to steal the pieces on the screen, and
finally use level a level 4 on them.


Ninja

Crystal Powers
Level 1 - Pushes everything to one side.
Level 2 - Cause the opponent to get random pieces.
Level 3 - Puts a web up on opponent's side and holds up pieces, despite them
completing lines.
Level 4 - Turns the other side into stone.

A good time to use Level one is if you can use it to get a stick.
Level 2 is virtually useless unless the other person is high.


Wolfman

Crystal Powers
Level 1 - Cuts away the top four lines.
Level 2 - Slows down the opponent by nullifying the down button.
Level 3 - Friendship. As opponent sends you lines, your side goes down instead
of up.
Level 4 - When one line gets completed, causes all pieces to fall, except where
crystals are. Rensa

If playing against Wolfman, nullify their Friendship attack, just by not
completing lines.


Dragon

Crstyal Powers
Level 1 -
Level 2 -
Level 3 -
Level 4 -


Queen(?)

Crstyal Powers
Level 1 -
Level 2 -
Level 3 -
Level 4 -



6. Things you should know:
-----

Rensa mode = Constant Wolfman level 4.
By default, player 2's character sets the background and music.
If you play on expert mode computer will always get stick pieces.
If you are at the very top and your piece sticks out, past the box, you would
normally lose, unless you manage to complete a line. Then the protruding part
to the piece would just disappear.
A good thing to remember and keep in mind is that generally a level one attack
is usually defensive. A level 4 is usually their most powerful attack and most
of the time it's offensive.



7. Quick Reference
-----

I wrote this part below so you can print it out and just use it as a quick
reference for when you play. It basically says the same things as above, but in
a condensed format.


Crystal/                1                2                3                4
Character

Halloween               Burn 3           Dark             Steal(queue)     Bomb
Mirurun                 Down 4           Confusion	  Push up          Warp
Shaman                  Split            Rotation         Grim Reaper     
Random
Aladdin                 Send 2           Protection       Fax             
Control
Princess                Laser            Reflect          No rotation      Copy
Bit                     Clear top        Repeat           Steal(screen)   
Samba shove
Ninja                   Wind             Mystery          Web             
Medusa
Wolfman                 Cut              Slow             Friendship      
Rensa
Dragon
Queen



8. Copyright/credits
-----

First off, I would like to thank one of my best friends M.P. (you know who you
are) ;-)
For without him, I probably never would have written this FAQ. Also, some of
the combos found above were contributed by him.


This FAQ is not to be altered in any way. If something needs to be corrected
please notify me.

Bullet Proof Software
Alexey Pajitnov

This FAQ is only to be found at GameFAQs.
http://www.gamefaqs.com
