                           _____                _
                          / ___/ ____   ____   (_)_____
                          \__ \ / __ \ / __ \ / // ___/
                         ___/ // /_/ // / / // // /__
                        /____/ \____//_/ /_//_/ \___/
              ___        __                     __
             /   |  ____/ /_   __ ___   ____   / /_ __  __ _____ ___
            / /| | / __  /| | / // _ \ / __ \ / __// / / // ___// _ \
           / ___ |/ /_/ / | |/ //  __// / / // /_ / /_/ // /   /  __/
          /_/  |_|\__,_/  |___/ \___//_/ /_/ \__/ \__,_//_/    \___/

          ___                         _     ___               _
         (  _`\                      ( )_  (  _`\       _    ( )
         | (_(_)  __    ___ _ __  __ | ,_) | ( (_)_   _(_)  _| |  __
         `\__ \ /'__`\/'___| '__)'__`\ |   | |___( ) ( ) |/'_` |/'__`\
         ( )_) (  ___( (___| | (  ___/ |_  | (_, ) (_) | ( (_| (  ___/
         `\____)\____)\____|_) `\____)\__) (____/'\___/'_)\__,_)\____)
_________________________________________________________________________________________________

        ______    ____                    __            ______
       /\  _  \  /\  _`\           __    /\ \          /\__  _\
       \ \ \L\ \ \ \ \L\_\  __  __/\_\   \_\ \     __  \/_/\ \/   ___
        \ \  __ \ \ \ \L_L /\ \/\ \/\ \  /'_` \  /'__`\   \ \ \  / __`\
         \ \ \/\ \ \ \ \/, \ \ \_\ \ \ \/\ \L\ \/\  __/    \ \ \/\ \L\ \
          \ \_\ \_\ \ \____/\ \____/\ \_\ \___,_\ \____\    \ \_\ \____/
           \/_/\/_/  \/___/  \/___/  \/_/\/__,_ /\/____/     \/_/\/___/
                    /\  _`\                  __
                    \ \,\L\_\    ___    ___ /\_\    ___
                     \/_\__ \   / __`\/' _ `\/\ \  /'___\
                       /\ \L\ \/\ \L\ Y\ \/\ \ \ \/\ \__/
                       \ `\____\ \____| \_\ \_\ \_\ \____\
       ______      __   \/_____/\/___/ \/_/\/_/\/_/\/____/
      /\  _  \    /\ \                      /\ \__
      \ \ \L\ \   \_\ \  __  __    __    ___\ \ ,_\ __  __  _ __   __
       \ \  __ \  /'_` \/\ \/\ \ /'__`\/' _ `\ \ \//\ \/\ \/\`'__Y'__`\
        \ \ \/\ \/\ \L\ \ \ \_/ /\  __//\ \/\ \ \ \\ \ \_\ \ \ \/\  __/
         \ \_\ \_\ \___,_\ \___/\ \____\ \_\ \_\ \__\ \____/\ \_\ \____\
          \/_/\/_/\/__,_ /\/__/  \/____/\/_/\/_/\/__/\/___/  \/_/\/____/
_________________________________________________________________________________________________
                                _     __                _
                                \ \   / /___  _ __  ___ (_)  ___   _ __
                                 \ \ / // _ \| '__|/ __|| | / _ \ | '_ \
                                  \ V /|  __/| |   \__ \| || (_) || | | |
                                   \_/  \___||_|_  |___/|_| \___/ |_| |_|
                                             _____   _____
                                            |___ /  |___  |
                                              |_ \     / /
                                             ___) |_  / /
                                            |____/(_)/_/

                                    _______________________                    
                                                    /   Made By RattleMan   \
                                  /rattleman123456@yahoo.ca \
                                 /rattleman123456@hotmail.com\
_________________________________________________________________________________________________
Version Number 3.7
Revision # 28
Updated November 22, 2000 at 7:20 PM on a Wednesday
Made By RattleMan (rattleman123456@yahoo.ca) or (rattleman123456@hotmail.com)
_________________________________________________________________________________________________

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           8888'  `8888'  `888888ooood8  88     8888
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1. Introduction
2. Game Information
3. Storyline
4. Legal Stuff
5. Secrets
   A. The Plug
   B. The Elevator
   C. Tails in Goin' Down and At Dawn
   D. The Super Fishing Hole
6. Weird Things
   A. The Mysterious Ring
   B. The Weird Sound
   B-a. Confirmed Weird Sound
   C. The Egg Carrier's Chao Garden's Unopenable door
   D. The Magical Grab
   E. Pass The Limits
   F. Tails Falling Through Speed Highway
7. Extras
8. Cool Things
   A. Stop Traffic In Speed Highway: At Dawn
   B. The Magical Teleportation
   C. Tails in Mid-Air
   D. The Hammer Swing
   E. I Will Survive.....
   F. Terrorist
   G. See-through
9. Sonic Adventure Hoaxes
10. Level Shortcuts & Emblems
11. Copyright Information
12. Version History
13. Credits
14. How to contact me
15. How to send codes to me
16. Challenges
17. Older Versions
18. About The Author
19. ASCII Art
   A. What is ASCII Art?
   B. Getting Started With ASCII Art
   C. FIGLet
20. Reader Submitted Codes
21. Acknowledgement and The Rest
   A. What To Fore-see in the future
   B. Copyright
   C. Acknowledgements
22. Good-bye
_________________________________________________________________________________________________

---------------------------------
       1. Introduction
---------------------------------

Hi, my name is RattleMan. Thank you for downloading Sonic Adventure Secret
Guide: A Guide to Sonic Adventure! In here you will find some secrets that
nobody has found before. Well finally this guide is large enough so I have to
use WordPad instead of NotePad. Notepad only has limited space to write with.

WARNING: THIS GUIDE MAY NOT PRINT CORRECTLY ON SOME PRINTERS
------------------------------------------------------------
------------------------------------------------------------

---------------------------------
       2. Game Information
---------------------------------
Game Information:

Title: Sonic Adventure
Company: Sega
Published By: SegaTeam
ERSB Rating: Everyone
Genre: Action/Adventure
Console: Dreamcast
Cost: Around $30-$50
Avalibility: At Most Stores
This character has stared in: Sonic The Hedgehog, Sonic 2, Sonic 3, Sonic &
Knuckles, Sonic Spinball, Sonic Crackers, Sonic CD, Sonic Labyrinth (there
could be many more games that I don't know about)
Players: 1, 2 if you want to control Tails in Sonic's Adventure levels.

---------------------------------
       3. Storyline
---------------------------------
Sonic was first recognized on the Megadrive - AKA Sega Genesis - on his first
game, Sonic The Hedgehog. This little blue hedgehog met up with a two tailed
fox named Miles Prower (most commonly known as Tails), in his second game Sonic
2. Then he and his 2 two tailed fox friend met up with an echidna (e-kid-na)
named Knuckles in his third game, Sonic 3. Later, he met up with a pink
hedgehog named Amy in Sonic CD on the Sega CD. Then they made it all the way to
Sonic Adventure on the Dreamcast. Back in a new game rendered in 3D, the
characters look better than ever.

Now Dr. Robotnik, (Eggman as Sonic and his friends call him) is back again
(after being defeated many times before) with a Master plan to awaken a
sleeping beast called Chaos. Can Sonic foil his plans again?

* Caution! This part contains spoiler information. If you haven't beaten the
game yet, I recommend you don't read this. *

Chaos is a fearsome beast who broke out of the Master Emerald because the Chao
were being threatened. Eggman used Chaos to try and take over Station Square.
After Eggman gave Chaos 7 emeralds and Chaos became Perfect Chaos, chaos won't
listen to Eggman and he soon destroyed his new ship, the Egg Carrier 2. Tikal
is an ancient girl echidna of he past that helps Sonic. Her spirit rests inside
the little help balls. Tikal sealed Chaos in the Master Emerald because he
destroyed the world before Sonic's time. Tikal is trying to protect the Chao so
chaos wouldn't break out again, but..... he did.

---------------------------------
       4. Legal Stuff
---------------------------------
Sonic Adventure, all the characters, and all related Sonic the Hedgehog games
are copyright (c) 1993-2000 by Sega.

FIGLet, mentioned at the end of this document is Copyright 1997 by Paul Burton.

I only give permission for my FAQ to be on the following sites:

GameFAQS - www.gamefaqs.com
GameWinners - www.gamewinners.com
Freshly Baked Games - www.fbgames.com

I will update the list as demand for my guide increases.

If you want my guide posted on your site please email me.

If anyone finds this guide on ANY OTHER SITE please notify me ASAP at
rattleman123456@yahoo.ca !

ATTENTION WEBMASTERS
--------------------
YOU MUST HAVE MY PERMISSION TO HOST MY GUIDE ON YOUR WEBPAGE!

---------------------------------
       5. Secrets & Bugs
---------------------------------

< A. The Plug >
I found out something cool in the Hot Shelter as Big. First, use the emergency
water valve to Drain the water. Swim around near the top of the water and
you'll find an opening, go in it. Swim to the top and go in another opening.
There is a hole and a computer-sign that says "WARNING! There is a plug in the
center. Be careful not to trip over it." You can open it! First, put your lure
near the plug, on the bottom of the floor and reel as if you were going to get
the plug. Then, if your lure gets stuck to the plug, reel and press left or
right on the analog stick. It drains the water! Then, go out of the plug room
and to the emergency drainage switch area. The water level is higher! Go
straight in the emergency room to find another opening. Bounce up the bumper to
another opening. Go in it. Walk around till you get to a room with a kiki (the
orange monkey), and there is another computer-sign that says, "WARNING! The
Water is covered with glass. FRAGILE! Please be careful!" Now, there are over
1500-g fish swimming under that glass. Stand on the side and fling your lure to
make the glass break. (This may take several tries) Now, I know that whole
thing is for something, but what? Could it have been part of the Hot Shelter
before? Is it a secret? ( Note: The is a point marker near the plug. Also note
that there are new fish in this area. Also note that there are rings, power
sneakers and a kiki. So, the programmers must have put that there before.)

< B. The Elevator >
In The place where the Jet Booster for E-102 if you look around enough, there
is an elevator. I guess in the version before there wasn't a spring to bounce
you up.

< C. Tails in Goin' Down and At Dawn >

In Speed Highway, get tails to where the helicopter usually takes off in
Sonic's Adventure. Then go to the marker. Fly straight to a road in mid-air and
land on it. Zoom up with the boosters and fly right to a building. Fly through
the building. If you got it, you should see a white thingy. Land in it. Then
walk around and suddenly, your at Goin' Down!
Restart the level to get the Robotnik race meter off. Then crash through the
glass and head towards At Dawn. ( Note: If you restart at At Dawn, you will
fall and die. )

< D. The Super Fishing Hole >

In Emerald Coast as Big	(must have Life Belt), look around until you find a
help ball saying " There is a secret passage somewhere, go and find it. " Look 
at the nearby mountain that is almost completly under water. Look around for an
opening at the bottom and swim through it. When you surface, you will find a
fishing paradise. Have Fun!

---------------------------------
       6. Weird Things
---------------------------------
< A. The Mysterious Ring >

First, take any character to the Egg Carrier's Chao Garden. Go to the top of
the rocket and jump down to the chairs. Jump over the chairs a few times then
go out to the sea as far as you can. On the bottom of the sea, you might see a
single ring, out there where you cant get it. Try and fish for it with Big and
you can get a lot of item boxes.

< B. The Weird Sound >

First (after beating everyone's including Super Sonic's Adventure), go beat
Speed Highway with Tails. Then when you've beaten it and you come out where you
fought Chaos 0, Look onto the road. You should see two pillars. Fly over the
left one, and you should hear a totally weird sound.

< B-a. Confirmed Weird Sound >

The Weird Sound has been confirmed!!!! You can go over the pillar with any
character. You know where the shop is that you come out of after getting the
Light Speed Shoes? Stand on the pillar  ( after beating speed highway ) and
watch as the gates on the shop door come down!!

< C. The Egg Carrier's Chao Garden's Unopenable door >

If you go up to the top of the mountain in the Chao Garden aboard the Egg
Carrier, where the spinning satellite is, there is a door that can't be opened.
Does it have a secret purpose or is it just there for scenery?

< D. The Magical Grab >

In Casinopolis as Sonic, get a few coins, then go to the Vault. Get a second
controller and put Tails on the button. Then have Sonic run up and hit the
button and then move a little bit away. The arms grab Sonic even though he
isn't on the button!


< E. Pass The Limits >

In the Egg Carrier's Chao Garden, i went on top of the rocket and Spin Dashed
off it as sonic. I landed in the light blue area of the area, the part where
you can't normally go. You can see the ring up close ( see The Mysterious Ring
) and if you try to go back onto the beach, you fall through the mountain to
your death. If you try as Tails, go up on the rocket and jump and try and fly
as far as you can out into the ocean. If the camera gives a sudden jolt, or you
see tails moving while he is flying, hurry and fly back to the ocean in the
little blue part. Land in it. Jump a litte off the edge and if you did it
right, you should fall forever........... Press A,B,X,Y and Start together to
exit. IF you fall, you should see Tails falling and soon a big hole will come
and you will go up through it. When you are out of that hole, you will keep on
falling................

< F. Tails Falling Through Speed Highway >

Do the Tails in Goin' Down and At Dawn bug but instead of landing in the white
thingy, fly straight. You will fall down endlessly untill Robotnik wins, then
you will be sitting in Mid-Air!

---------------------------------
             7. Extras
---------------------------------

In "Extras" there is stuff that doesnt fit in any other section.

All the echidnas in Sonic adventure all have crooked tails...... Tikal doesn't.
Why?

During Super Sonic's Adventure, you can play any of the levels you can play on
Sonic's Adventure.

If you look in the grass on the left side of the entrance to Speed Highway (as
tails)
you can find a Card. That card allows other characters to go into Twinkle
Circuit.

If you insert your Sonic Adventure disc into your computer's CD-ROM drive, you
uncover many pictures from the game. Go to the D: drive (or whatever your
CD-ROM drive is) and click on extras.

If you make the characters stand, ( not moving ) you will hear the characters
say things like Tails in the train station, he says "Trains are Cool Too!"

If you connect a second controller to the Dreamcast when playing as Sonic, you
can play with tails on the second controller.

At the main menu of Sonic Adventure, press and hold Y, X, B, A, Left Trigger,
Right Trigger, Start, and left on the analong stick. You'll be taken to the
Dreamcast Main Menu.

They say if you get 130 emblems, SonicTeam has a special download for you. I
don't know if it does, I haven't got all 130 emblems.

When racing Twinkle Circuit with E-102 when you finish he says " Driving
Complete " ( simmilar to " Rescue Complete " heard when you destroy a E-100
series robot. )

Press the jump button right when it says go in Twinkles circuit. It will give
you a speed boost.

Also, if anyone knows of any secrets not mentioned in any FAQ or guide
(including mine), please email me at rattleman123456@yahoo.ca  . Credit will be
given to those who submit codes.
---------------------------------
          8. Cool Things
---------------------------------

< A. Stop Traffic In Speed Highway: At Dawn >

Use The " Tails In Goin' Down and At Dawn" cheat. Then go stop traffic! Its
kinda funny because once when i stopped traffic, the cop speeder couldnt get
me.

< B. The Magical Teleportation >

Go to where to Burger shop statue is. Pick him up, take him into the burger
shop. place him against a blank wall and drop him. If he falls down beneath the
shop, run out quickly and watch him reappear!

< C. Tails in Mid-Air >

Go to the Egg Carrier's Chao Garden through the E-G-G-M-A-N password passage as
tails. When you get there, turn right and fly to the big rock. Then when you
are on the rock try and fly out to the sea. Keep on trying to fly to the sea.
When you land, you are running in mid-air.

< D. The Hammer Swing >
In the burger shop, (after completing Amy's adventure) use your Piko-Piko
Hammer to try and whack the employees. They duck when you swing it as if they
were going to be hit. Also, (thanks to Dr. Eggman,) you can use any character
to try and hit the people.

< E. I Will Survive..... >

In At Dawn, doesn't the background music sound like the song "I Will Survive"
???

< F. Terrorist >

With Amy, go to the Hot Shelter and get a kiki to throw a bomb at you. Then,
try again pick up the bomb. If you are quick, you will pick up the bomb and it
wont go off. Throw this bomb at the kikis by jumping and pressing the throw
button.

< G. See-Through >

In casinopolis, go to the main room and run over the under-glass roulette table
while holding the right trigger. The camera will show the inside of the wall
and it looks like a real roulette table.

---------------------------------
    9. Sonic Adventure Hoaxes
---------------------------------

First of all, there are a lot of hoaxes on the Internet. Second of all, here
are the hoaxes that have been confirmed NOT TO WORK in Sonic Adventure.

You Can NOT become one of the 2 mecha robots.
You can not become Dr. Robotnik, any of the E-100 series, (except E-102) the
bird, or any of the Chaos types.
You can NOT be a mega or super of anyone else except "Super Sonic"
Finally, you can NOT become anyone other than Sonic, Tails, Knuckles, Amy, Big,
E-102 and Super Sonic.

---------------------------------
 10. Level Shortcuts & Emblems
---------------------------------

Where the Adventure Field emblems are:

STATION SQUARE

 Inside the Burger Shop
 Go into the train station. Go to the highest place possible (use first-person
freelook mode) and you will find it
 High enough that only Tails can reach it in the alley where you got the Ice
Key (near Casinopolis)
 Use Tails' tail spin attack in the patches of green grass where you fought
Chaos 0

MYSTIC RUINS

On a cliff that is near where you found the Green Key (Tails' workshop), look
around in first person freelook mode to find it
 Near a fallen tree on the way to Big's house (where Lost World entrance is, in
that part)
 Look for a tree right next to big's house and climb into it.
 In the air near floating island (fly with knuckles, it is your best hope)
All of you trying to get those Emblems? Here is some level shortcuts to help
you win.

SONIC'S SHORTCUTS:

Emerald Coast: At the beginning of the level, right before using the bumpers to
bounce to the springy walkway, start spin dashing and when you reach an
incline, jump and you should make it to the higher bridge.    After the part
after where you run through the watery part (with the water spiders) You run
down a walk and then go through a loop looking thingy (enclosed) then you jump
the water with a inclined speed bump, Then there is a speed booster that boosts
you up, straight up, do that jump and then hold right and hopefully, you will
land on the island to the right of you. Then walk to the SPRING, and bounce up.

Windy Valley: Try just JUMPING from one part to another instead of using the
regular walkway. At the end when that downward spiral where sonic is running
straight down, before that, JUMP OFF THE EDGE and land on the walkway below.

Casinopolis: Try and get the EXTRA TABLE on NiGHTS pinball.

IceCap: Use that SPINDASH often and close to the end, use the INCLINING BOOSTER
JUMP to get up high and then you can figure it out from there.

Twinkle Park: At the beginning of the level, kill the guy in the LIGHT BLUE
car. That one is the fastest. After finishing the race, you fall down into the
seat of a roller coaster car. Hold RIGHT on the analog stick all the way the
way to the end. When you JUMP out, you will turn right and will not fall down
the tube. Go OUT the way the car went IN and MOVE SLOWLY. You will fall and
land on a PLATFORM. Jump to the main part now. When you get to the part with
the pool, go to the main SPRINGS. Hold A while bouncing on them. If you did it
right, you should bounce higher. Now make a quick move to the platform that is
above you.

Speed Highway: Just run, take the RUN WALL on the first checkpoint walkway. Use
the SPRING on the side of the road at At Dawn.

Red Mountain: Here is one at the start of the level. When the ROCKET boosts you
up, hold RIGHT on the analog stick. You will probably land on another bumper.
Push the BUTTON ACTIVATED ROCKET and boost up. Hold the analog stick UP when
doing this and until you land. You will land on a small platform with a SPRING,
bounce up. When you get to the MAIN MOUNTAIN go along the REGULAR PATH. Count
how many yellow posts you go by. When you get to the FOURTH post, jump off the
ledge and then try and land on the UPCOMING PLATFORM beneath you. SPINDASH AND
JUMP throughout the LAVA PART to beat the time and win an emblem.

Sky Deck: After the second checkpoint, look to your RIGHT for a oppurtunity. At
the part where there is straight walkways, SPINDASH like there is no tommorow.
Bomb the cannon and the who cares about TIKAL, SPINDASH even when the WINDS are
"blowing you off course". Destroy the LARGE CANNON by aiming a small rocket at
the LARGE CANNON. When you get in the CANNON, go up the lift. Then walk over
and SPINDASH to the part where the SLIDING PLATFORMS are. The SPINDASH FOWARD
to get to the last checkpoint before the ship TILTS. Bump up the SPRINGS and
walk along the BLACK path. When you get to the part where the TWO BLACK path
INTERSECT, JUMP down and LAND on the platform. Press the BUTTON and HIT the
capsule.

Lost World: Spindash like there is no tommorow. Near the end, Near one of those
tile-switching buttons, there is the BUTTON for the line of rings. Jump to this
LEDGE, CHARGE up into LIGHT SPEED and race across.

Final Egg: Not much to cheat about here, it is way to sneaky. When you exit the
place where you hit the button and go up and have to jump to platforms while
dodging hammers, after you go down the mini-elevator, after you hit the
checkpoint, JUMP off the edge. Fall down onto the ledge where the walking
elevator thingy is. BEST THING: AVOID getting HIT.

Conclusion for Sonic's Shortcuts: WOW there are alot of these. There is no way
you will not win emblems on Sonic's Adventure.

TAILS' SHORTCUTS:

Fly, FLY, FLY!!!!!!!!!!!!!!

KNUCKLES' SHORTCUTS: Also to come in the next version!

AMY'S SHORTCUTS: This will also come in the next version!
---------------------------------
       11. Copyright Information
---------------------------------
This Secret guide is (c) Copyright 2000 - RattleMan. Although this is a medium
sized secret guide, and this is my first guide I published on the Internet, it
took me some time to find these secrets. I would appreciate no one copy it. Law
prohibits any unauthorized changes or updates made to this guide not approved
by RattleMan. RattleMan alone has the right to make changes to or update this
FAQ.

---------------------------------
        12. Version History
---------------------------------
Version 0.1 Beta
Info: Initial, Not Released.
Sections Added: Numerous.
Codes Added: Numerous
Author Comments: This is intial guide, this was not released.

Version 1.0 - First Private Release!
Info: This was my first private release to myself.
Sections Added: Numerous.
Codes Added: Numerous
Author Comments: My first private release.

Version 1.1
Info: NONE
Sections Added: Copyright information, Weird Things, Legal Stuff, Tale of Sonic
Codes Added: Some new secrets.
Author Comments: Added a lot of sections here.

Version 1.19
Info: NONE
Sections Added: Added Credits and Goodbye
Codes Added: NONE
Author Comments: 2 new sections here.

Version 1.19
Info: NONE
Sections Added: Changed Tale of Sonic to Story line, Added Extras.
Codes Added: Added Amy in Casinopolis
Author Comments: I'm getting good at this guide stuff.

Version 1.46
Info: NONE
Sections Added: Entered Spoiler information added introduction and How to
contact me.
Codes Added: Added a secret
Author Comments: Something new...

Version 1.5
Info: NONE
Sections Added: NONE
Codes Added: A few new secrets.
Author Comments: Nothing really.

Version 1.68
Info: Cool Sonic Adventure Logo done in ASCII art, More updates to various
things.
Sections Added: NONE
Codes Added: NONE
Author Comments: NONE

Version 1.8
Info: A lot of spelling and grammar corrections
Sections Added: NONE
Codes Added: NONE
Author Comments: I had alot of spelling and grammar corrections to do here.

Version 1.9
Info: NONE
Sections Added: NONE
Codes Added:  Found 3 New secrets
Author Comments: 3 New secrets for you to enjoy.

Version 2.0
Info: Put Stop Traffic In Speed Highway: At Dawn, The Magical Teleportation,
The Hammer Swing and Tails in Mid-Air to Cool Things. Fixed up Table of
contents to match changes.
Sections Added: Added Cool Things
Codes Added: Added Pass The Limits.
Author Comments: Alot of new stuff here.

Version 2.2
Info: Explained "The Plug" better.
Sections Added: Added more info about Good-bye.
Codes Added: Added The Super Fishing Hole.
Author Comments: New stuff.....

Version 2.3
Info: Added the words " Secret Guide " in ASCII art. First Public release to
friends & family.
Sections Added: NONE
Codes Added: NONE
Author Comments: My first public release!

Version 2.41
Info: Explained more stuff better.
Sections Added: Added how to submit codes to me. Added My Guides in
Development.
Codes Added: NONE
Author Comments: Sumbit some codes to me.

Version 2.413
Info: Confirmed " The Weird Sound "
Sections Added: NONE
Codes Added:  Added I Will Survive...
Author Comments: I hope I will survive.... Hehehe

Version 2.49
Info: added more about "Pass The Limits"
Sections Added:
Codes Added: Added Tails Falling Through Speed Highway
Author Comments: Falling and then sitting in mid-air would be cool.

Version 2.6
Info: NONE
Sections Added: Added Challenges section
Codes Added: NONE
Author Comments: NONE...

Version 2.68
Info: Added more challenges, Added more credits, scratched the in-depth sonic
emblem FAQ idea, i'll be working on this.
Sections Added: NONE
Codes Added: NONE
Author Comments: I don't want to work on a In-depth sonic emblem FAQ.

Version 2.7
Info: Erased old ASCII art and put in new ASCII Art for words "Sonic Adventure"
& "Secret Guide" and put " A Guide To Sonic Adventure" in ASCII art, added more
copyright information, added Version number in ASCII art. (Boy i am OBSESSED
with ASCII art, huh? ^_^)
Sections Added: Added Older Versions
Codes Added: NONE
Author Comments: New ASCII Art.

Version 2.8
Info: Added even more challenges
Sections Added: NONE
Codes Added: NONE
Author Comments: New challenges.

Version 2.9
Info: NONE
Sections Added: Added ASCII Art Section
Codes Added: NONE
Author Comments: ASCII Art info

Version 3.0
Info: Erased Amy In Casinopolis, explained "Pass The Limits" more.
Sections Added: NONE
Codes Added: NONE
Author Comments: NONE

Version 3.1
Info: FIRST ACTUAL VERSION POSTED ON THE NET
Sections Added: NONE
Codes Added: Added Terrorist
Author Comments: My first guide, posted on GameFAQS. I AM SO HAPPY.

Version 3.3
Info: Added more Legal Stuff
Sections Added: Game Information
Codes Added: NONE
Author Comments: More stuff

Version 3.37
Info: Added more Game information
Sections Added: Acknowledgement and The Rest
Codes Added: NONE
Author Comments: Stuff

Version 3.4
Info: Changes to various sections
Sections Added: NONE
Codes Added: NONE
Author Comments: NONE

Version 3.46
Info: NONE
Sections Added: Reader Submitted codes
Codes Added: 2 codes that Jazz411 sent in
Author Comments: Thanks Jazz411!

Version 3.7
Info: Finished Sonic's level shortcuts; more to come later! Revised Version
History. Re-did words "Table of Contents" in ASCII art. Told where emblems are
in Egg Carrier and Mystic Ruins Adventure Fields. Station Square to come later.
Sections Added: Level Shortcuts & Emblems
Codes Added: Sonic being sucked in pinball machine by tails, added See-Through

I am always trying to update this guide. Check back to the place where you
downloaded this for maybe a new version of my secret guide.

---------------------------------
             13. Credits
---------------------------------
Thanks Go To:


Chris Kohler, Guy who wrote the best Sonic Adventure FAQ - for inspiring me to
create this guide
Me, RattleMan - For creating this guide
Mom and Dad - For buying me a Sega Dreamcast in 1999 and also introducing me to
Sega by buying me a Sega Genesis in 1993

Many Thanks Go To:

The readers - for submitting codes
SegaTeam - For creating Sonic Adventure
GameFAQS - For hosting this guide on the web
Al Alamoo - For also hosting this guide on the web
Microsoft - For Creating Windows 98, which I am currently writing this on
---------------------------------
     14. How to Contact Me
---------------------------------

My name is RattleMan.

My Email is rattleman123456@yahoo.ca

IF you cant reach me at my yahoo address try rattleman123456@hotmail.com

---------------------------------
 15. How to Submit Codes to Me
---------------------------------

If anyone knows of any secrets not mentioned in any FAQ or guide (including
mine), please email me at rattleman123456@yahoo.ca  . Credit will be given to
those who submit codes. Just in the subject line put "Submitting Codes for
RattleMan" . If you don't want your real name put in the guide under the
credits, give me a nickname. Anything of importance to Sonic Adventure not
mentioned in this or any guide will be accepted, some may not. I'm looking for
the rarest things!

---------------------------------
            16. Challenges
---------------------------------

Here is where I post challenges for anyone to beat
My Records: Beat them and I will put them in this guide!
If you beat my times email me with your times. When you email me, In the email
subject line, put this in  "I have beaten your challenges" Please tell me how
you did it.

HIGH SCORE RECORDS:

If your time is extremely good, please tell me how you did it.

SCORING LEGEND

Minutes = Min.
Seconds = Sec.
Milliseconds = m-sec.


WITH SONIC:

Emerald Coast: 1 min. 34 sec. 87 m-sec.
Windy Valley: 2 min. 04 sec. 35 m-sec.
Red Mountain: 2 min. 23 sec. 91 m-sec.
Sky Deck: 4 min. 1 sec. 24 m-sec.


WITH TAILS:

Windy Valley: 28 sec. 51 m-sec.
Speed Highway: 59 sec. 31 m-sec.
Sky Deck: 31 sec. 17 m-sec.


WITH E-102 "Y": Remember E-102's clock counts down, not up.

Final Egg: 3 min. 30 sec. 83 m-sec. ( 3 min. Starting time )
Emerald Coast: 3 min. 17 sec. 47 m-sec. ( 3 min. Starting time )
Windy Valley: 5 min. 41 sec. 29 m-sec. ( 3 min. Starting time )

OTHER SCORES:

Amy's Hedgehog Hammer: 6800 PTS.
---------------------------------
        17. Older Versions
---------------------------------

If anyone ( i have no clue why you'd want to ) wants to request an older
version of this guide, please email me with the version number you'd like to
request. I keep all versions in a folder backed up onto a 3 and 1/2 inch disk
for safe keeping. 1.0 is the oldest version.

---------------------------------
       18. About The Author
---------------------------------

Hi ya people. I'm RattleMan, the one who wrote this thing! I live in Arizona, I
am 13 years old and I live in a beautiful house. I have been playing video
games since 1993. The game I most admire is Sonic Adventure. The games that
Sonic was in before on the Genesis were good, but wait till you play Sonic
Adventure! Seeing Sonic in such a wonderful game brought back very nice
memories. If there are any errors in this document, please email me. Your name
will go into the credits for telling me.

---------------------------------
            19. ASCII Art
---------------------------------

<A. What is ASCII Art?>

ASCII stands for American Standard Code for Information Interchange. A
explanation of what ASCII Art is, is "arranging symbols, letters and numbers to
create block letters, for example"
For simpletons, ASCII art is putting different characters into large,
decorative, letters.

<B. Getting Started With ASCII Art>

ASCII Art is very hard to write. It may take several tries to get ASCII art the
way you want it to look. You can learn more about ASCII art by searching for
"ASCII ART" on your favorite search engine.

<C. FIGLet>

FIGLet is a ASCII Art creating tool which allows you to select from many
different types of styles of ASCII Art. It is great for ASCII Art beginners.
FIGLet can be found by searching for it under your favorite search engine. If
you can't find FIGLet, email me saying "I Need FIGLet" and I will send you a
copy.

---------------------------------
   20. Reader Submitted Codes
---------------------------------

Here is where readers of my guide have submitted codes.

JAZZ411's codes:

< A. The Magical Hook >

	In Red Mountain, have Sonic just stand there while Tails
jumps up and grabs the...thing that you slide with (where you see the
scene of Sonic holding on to that thing that slides down the rope). I
don't know what it's called, but I think you'll know what I mean when
you get there. Anyway, if Tails grabs it, suddenly Sonic appears on it!

< B. Wall Crawler >

	In Lost World as Sonic, run through the first tunnel until
you get to the part in which the tunnel is rotating, and
all the blocks come in and out of the wall, with fire. I
hope you know what I mean. Now this is the tricky part!
You know how you can run along the walls and up the ceiling
with enough momentum? If you can run along the ceiling just
right when you reach the end, you will come out and hit the
wall of the next part (the part for the second tunnel; the
one which leads to the room with the spikes). If you do it
right, you will run up along the wall; it will sort of look
like Sonic is "sliding" up the wall. When you reach the top,
there is no ceiling here! You will fall THROUGH the ceiling
of the next tunnel! Sometimes, the camera will turn around
in mid-air so you are running into the camera if you go through
the tunnel!

Thanks a bunch Jazz!

DENN112985@aol.com Codes:

< A. Pinball Games SUCK, literally! >

      If you go to casinopolis as sonic and tails is there too, move away
from the portal to where you play pinball then move tails into the portal
sonic will get sucked in!

Thanks Denn!

ZackTurner14@aol.com codes:

< A. Free Falling >

      First, beat the game with E-102. You should have the Hover power-up. Go
to
Adventure mode and select him again. Go to the area near Red Mountan, get on
the Floating Island, and jump off the top. Jump off the island and hover. If
you do it right, you'll hover right on down to the bottom. Now you can keep
falling! When everything is black, then you can stop hovering.

Thanks Zack!

---------------------------------
21. Acknowledgement and The Rest
---------------------------------

< A. What To Fore-see in the future >

Well, for starters, when Sonic Adventure 2 comes out, I will be back writing an
FAQ for them. I won't be writing an FAQ for Sonic Shuffle because I didnt buy
it, it doesn't look that good.

NEXT VERSION INCLUDES: Probably more codes, and the rest of the emblems and
shortcuts.

<B. Copyright>

I know you have seen this all over the guide but i just want to reenforce the
rules here. Sonic Adventure is Copyright 1999 By Sega. This guide has been
copyrighted since July 31, 2000. Please don't change this FAQ, post it on your
site without giving credit, link directly to this FAQ, or anything that breaks
the rules of copyrights. I wouldn't like to use "the force" on anyone, because
it wastes my time and yours, and besides, it is just WRONG.

<C. Acknowlegements>

I would personally like to thank the following people:

Jazz411 - For submitting 2 cool glitches

SonicTeam - For creating the character "Sonic" and bringing him to the
Dreamcast

Sega - For making the dreamcast

WWW.GAMEFAQS.COM and Jeff "CJayC" Veasey - For creating GameFAQS.com, the place
where you probably found this

Chris Kolher - For writing the most comprehensive Sonic Adventure FAQ. He is
the one, the ONLY one, who inspired me to create this

---------------------------------
            22. Good-bye
---------------------------------

Goodbye and thank you again for downloading my Fun Secret Guide to Sonic
Adventure! Conisdering all the secrets I found out in here, I will probably be
back with more secrets for more games! Email me or check back to the place
where you downloaded this for maybe a new guide of my secret series.
