                          ---------------------
                          - Cruis'n World FAQ -
                          -      v. 1.3       -
                          ---------------------

               CCCCCCC RRRRRRRRRR U     U IIIII SSSSS  NN      N
               C       R        R U     U   I   S      N N     N
               C       R        R U     U   I   S      N  N    N
               C       RRRRRRRRRR U     U   I   SSSSS  N   N   N
               C       R     R    U     U   I       S  N    N  N
               C       R      R   U     U   I       S  N     N N
               CCCCCCC R       R  UUUUUUU IIIII SSSSS  N      NN

               W        W        W  OOOOOO  RRRRR  L      DDDD
                W      W W      W   O    O  R   R  L      D   D
                 W    W   W    W    O    O  RRRRR  L      D    D
                  W  W     W  W     O    O  R  R   L      D   D
                   WW       WW      OOOOOO  R   R  LLLLLL DDDD

By: biggie2k (wyltn3d@yahoo.com)
Created for use on the following sites:
       --GameFAQ's (http://www.gamefaqs.com)
       --Neoseeker (http://www.neoseeker.com)
Note: If you wish to use this FAQ on your site, please contact me at the
e-mail listed above, wyltn3d@yahoo.com.

-----------------
Table of Contents
-----------------
1. Introduction/Update History
2. Controller Setup
3. Lists
    3a. Tracks
        3aa. Hidden Tracks
        3bb. Track Analysis
    3b. Cars
        3aa. Hidden Cars
        3bb. Car Analysis
4. Modes
    4a. Cruise The World
    4b. Championship
       4aa. Upgrade Levels
5. Fast Times
6. Tips, Cheats, and Hints *NEW*
   6a. Tips
   6b. Cheats
   6c. Hints
7. Coming Soon
8. Credits
9. Copyright Info

------------------------------
1. Introduction/Update History
------------------------------
Cruis'n World is the 2nd game in a currently running series of games for
the
Nintendo 64.  Its prequel is Cruis'n USA, and its sequel is Cruis'n
Exotica.  The game was created together by both Nintendo, Inc. and
Midway, Inc.

Update History:
March 3, 2001 (v 1.0): Began work on this FAQ. Table of Contents,
Introduction/Update History, Lists, Tracks, Cars, Fast Times, Coming
Soon and Credits section added.

March 5, 2001 (v 1.1): Updated Credits list to reflect the adding of my
FAQ to
Neoseeker.com, and began work on my Tips, Cheats, and Hints section.
Anyone willing to help may send me an e-mail at wyltn3d@yahoo.com.

March 6, 2001 (v 1.2): Updated Credits, Tips, Cheats, and Hints.  A
description of the Japanese Rocket car should be coming soon to this
FAQ.  Also added Controller Setup section, along with the Copyright Info
section for those sites wishing to use my FAQ without my consent.

June 3, 2001 (v 1.3): The Car Analysis is now finished, as every car in
the game has been profiled there.  A few minor revisions were also made.

-------------------
2. Controller Setup
-------------------
Here is the default controller setup in Cruis'n World. A = Accelerate
B = Brake
A+B while turning = Power Slide
C-Down = Turbo Boost
R while accelerating = Gear Up (Manual transmission only)
R while de-accelerating = Gear Down (Manual transmission only)
Z = Horn
Analog Pad = Drive
Tap A Twice = Wheelie
Tap A Twice while turning, or holding left or right = "2 wheel" drive
More to come.

--------
3. Lists
--------
Below are two lists containing two of the most important things in
Cruis'n World: Tracks and Cars.  Also included are hidden tracks and
hidden cars.

----------
3a. Tracks
----------
These tracks are ordered in level of difficulty, from easy to hard.
Germany
Egypt
Hawaii
New York
England
France
Kenya
Italy
China
Australia
Mexico
Russia (Hidden)
Japan (Hidden)
Florida (Hidden)
Moon (Hidden)

--------------------
3aa. Hidden Tracks
--------------------
Track: Russia
Level of Difficulty: Easy
How to Get It: Complete the Expert Championship in Championship Mode.

Track: Japan
Level of Difficulty: Easy
How to Get It: Complete the Expert Championship in Championship Mode.

Track: Florida
Level of Difficulty: Easy
How to Get It: Complete the Expert Championship in Championship Mode.

Track: Moon
Level of Difficulty: Hard
How to Get It: Complete the Bonus Championship in Championship Mode.

---------------------
3bb. Track Analysis
---------------------
Listed below, in order of difficulty, are the tracks in Cruis'n World.
The things analyzed in this section include: Name of Track
Difficulty
Jumping Factor (Huge, Medium, Small)
Turn Factor (Huge, Medium, Small)
Degree of Difficulty to biggie2k (1-5)
Extra Notes

Name of Track: Germany
Difficulty: Easy
Jumping Factor: Huge
Turn Factor: Medium
Degree of Difficulty to biggie2k: 1
Extra Notes: This is one of the easiest tracks that this game has to
offer.  The jumps are plentiful, and the turns are almost not there
until you get to the latter part of the track.

Name of Track: Egypt
Difficulty: Easy
Jumping Factor: Small
Turn Factor: Medium
Degree of Difficulty to biggie2k: 2
Extra Notes: This track has a few sharp turns, and a jump that looks
inviting, but that you really shouldn't try, for if you get too much
speed, you'll run smack dab into a tree 75% of the time.  Besides this
jump and a couple of sharp turns, you should have no problem with this
track.

Name of Track: Hawaii
Difficulty: Easy
Jumping Factor: Small
Turn Factor: Huge
Degree of Difficulty to biggie2k: 2
Extra Notes: Still not as hard as many others down the road, however,
Hawaii is our first real taste of a flat track, with sharp as HELL
turns.  Especially near the end, you will notice that the sharp turns
usually come one after another.  This is not close to the hardest track
in the game, however, it is the hardest in the Easy difficulty, simply
because it is so turn-filled and so NOT jump filled.

Name of Track: New York
Difficulty: Medium
Jumping Factor: Medium
Turn Factor: Medium
Degree of Difficulty to biggie2k: 3
Extra Notes: The reason for the jumping factor being medium is that you
can do mega rolls off the turns in New York, something which I will
cover in my Tips, Cheats, and Hints section in a later version of this
FAQ.

Name of Track: England
Difficulty: Medium
Jumping Factor: Small
Turn Factor: Medium
Degree of Difficulty to biggie2k: 2
Extra Notes: Besides 1 sharp turn in the beginning, this track is easy,
until you get to the last turn before the straightaway to the
checkpoint.  It is a very sharp turn, and look out for the streetlights.
The streetlights are credit with 75% of my losses in Cruis'n.

Name of Track: France
Difficulty: Medium
Jumping Factor: Small
Turn Factor: Medium
Degree of Difficulty to biggie2k: 1
Extra Notes: In Championship Mode, this is one of the easiest tracks.  3
sets of narrow rows of trees await you around certain turns, so be
prepared.  Also, when racing against other people, or computer-
controlled people, be ready to swerve your way around in the narrow
rows, as that is where most of the accidents happen in France.

Name of Track: Kenya
Difficulty: Medium
Jumping Factor: Medium
Turn Factor: Small
Degree of Difficulty to biggie2k: 1
Extra Notes: This is pretty easy, once you get the hang of it.  With
high-speed cars, I don't recommend taking the first jump on this track,
for you will probably run into someone, or something.  Otherwise, this
track is pretty easy.

Name of Track: Italy
Difficulty: Hard
Jumping Factor: Small
Turn Factor: Small
Degree of Difficulty to biggie2k: 1
Extra Notes: This is very easy in Champ. Mode, but the track is so
long.. otherwise, you should have no problem winning this race, as long
as you can get ahead of the others in front of you.

Name of Track: China
Difficulty: Hard
Jumping Factor: Small
Turn Factor: Huge
Degree of Difficulty to biggie2k: 3
Extra Notes: Though it is one of the shortest courses on this game, it
is also the most aggravating, with at least 3 sharp turns in the course
of the track.  Only one true straightaway can be used for turbos, if you
have them.

Name of Track: Australia
Difficulty: Hard
Jumping Factor: Huge
Turn Factor: Huge
Degree of Difficulty to biggie2k: 5
Extra Notes: This is hard for me, as turning is not my best skill in
this game, and it is a pain in my you-know-what to do this track. Also,
you can perform the New York trick here on the walls in turns, but I
wouldn't do that, unless you are really desperate for points, because
one turn will easily mess you up.

Name of Track: Mexico
Difficulty: Hard
Jumping Factor: Huge
Turn Factor: Huge
Degree of Difficulty to biggie2k: 5
Extra Notes: This gets such a high rating, because the jumps in this
track are so inviting, yet a false move will get you in some deep
trouble.  All turns are sharp in this track, for the most part, and you
should dance around if you finish 1st in this race. Or at least sing the
mariachi band song with me.

Name of Track: Russia (Bonus)
Difficulty: Easy
Jumping Factor: Medium
Turn Factor: Medium
Degree of Difficulty to biggie2k: 2
Extra Notes: This is a pretty easy course, but the bumps in the road,
allowing you to do tricks, can get a little stupid at times, especially
when you turn right into one, doing a Super Heli and screwing you up.
Be careful on this track.

Name of Track: Japan (Bonus)
Difficulty: Medium
Jumping Factor: Medium
Turn Factor: Huge
Degree of Difficulty to biggie2k: 3
Extra Notes: This track is pretty hard, and with traffic it is WORSE.
The turns are pretty sharp here, and you will get sent into the wall
without hesitation if you are not careful of what you are doing.

Name of Track: Florida (Bonus)
Difficulty: Easy
Jumping Factor: Small
Turn Factor: Medium
Degree of Difficulty to biggie2k: 4
Extra Notes: You look at the difficulty, and the two factors, and you
wonder why I hate this track.  For one, it is WAAAAYYY too small.
Secondly, the turns in this track are few and far between, but they are
sharp as all get out.  This is the "launch pad" for the next race,
should you be able to complete this one. At this point, if you have
successfully completed the Bonus Championship, then a video will be
shown of you being blast off into space.  This leads you to the
Moon.

Name of Track: Moon (Hidden)
Difficulty: Hard
Jumping Factor: Small
Turn Factor: Huge
Degree of Difficulty to biggie2k: 5
Extra Notes: This track is almost too hard.  The turns are all sharp,
and you'll be lucky to stay alive against 9 other cars in this.  And, if
you look at it closely and compare it to the other tracks in this game,
you realize that it is almost an exact clone of the Australia track.
Whether there is any truth that the Moon is Australia with white ground
remains to be seen.  I'll keep you updated.

--------
3b. Cars
--------
Here are the cars in Cruis'n World, in no particular order:
Serpent
Kamikaze AWD
ATV
Scarab
Stallion P6
Banzai GTV
Zombie
Orca
El Nino
Rhino
Sardine Extreme
Road King
Grass Hopper (Hidden)
Bulldog (Hidden)
Enforcer (Hidden)
Skool Bus (Hidden)
Conductor (Hidden)
Speed Demon (Hidden)
Monsta (Hidden)
Surgeon (Hidden)
Tommy (Hidden)
Taxi (Hidden)
Rocket (Hidden)
Howler (Hidden)
Rocket (Hidden)

------------------
3aa. Hidden Cars
------------------
To get the hidden cars, you must go to Practice, then Practice
Championship.
Select the tracks below, beat them in the needed time, and get the car.

Car: Surgeon
Track: Australia
Time to Beat: 1:49

Car: Enforcer
Track: China
Time to Beat: 1:14

Car: Skool Bus
Track: Egypt
Time to Beat: 1:07

Car: Bulldog
Track: England
Time to Beat: 1:46

Car: Tommy
Track: France
Time to Beat: 2:15

Car: Taxi
Track: Germany
Time to Beat: 2:27

Car: Monsta
Track: Hawaii
Time to Beat: 3:47

Car: Rocket
Track: Japan
Time to Beat: 2:48

Car: Conductor
Track: Kenya
Time to Beat: 2:06

Car: Howler
Track: Mexico
Time to Beat: 1:46

Car: Grass Hopper
Track: New York
Time to Beat: 2:11

Car: Rocket
Track: Russia
Time to Beat: 1:58

-------------------
3bb. Car Analysis
-------------------
All of the cars in the game, that I have stats for, will be put here.
The stats are:
Name of Car
Top Speed (mph/kpm)
Skidpad
Aero Coeff
0-60 MPH Acceleration
Power

Name of Car: Serpent
Top Speed: 142 MPH/228 KPH
Skidpad: 0.98 G
Aero Coeff: 0.45
0-60 MPH Acceleration: 2.51 Seconds
Power: 430 HP V12 DOHC

Name of Car: Kamikaze AWD
Top Speed: 142 MPH/228 KPH
Skidpad: 0.98 G
Aero Coeff: 0.45
0-60 MPH Acceleration: 2.51 Seconds
Power: 3.3L Twin Turbo

Name of Car: ATV
Top Speed: 147 MPH/236 KPH
Skidpad: 0.85 G
Aero Coeff: 0.25
0-60 MPH Acceleration: 3.15 Seconds
Power: 8.2L Turbo Diesel

Name of Car: Scarab
Top Speed: 142 MPH/228 KPH
Skidpad: 0.98 G
Aero Coeff: 0.45
0-60 MPH Acceleration: 2.51 Seconds
Power: 580HP Supercharged V12

Name of Car: Stallion P6
Top Speed: 144 MPH/231 KPH
Skidpad: 1.01 G
Aero Coeff: 0.28
0-60 MPH Acceleration: 2.88 Seconds
Power: 382 HP V12

Name of Car: Banzai GTV
Top Speed: 147 MPH/236 KPH
Skidpad: 0.85 G
Aero Coeff: 0.25
0-60 MPH Acceleration: 3.15 Seconds
Power: 3800 CC 24V6

Name of Car: Zombie
Top Speed: 144 MPH/231 KPH
Skidpad: 1.01 G
Aero Coeff: 0.28
0-60 MPH Acceleration: 2.88 Seconds
Power: 5.OL Supercharged V8

Name of Car: Orca
Top Speed: 145 MPH/233 KPH
Skidpad: 0.89 G
Aero Coeff: 0.39
0-60 MPH Acceleration: 2.98 Seconds
Power: 242 HP V8

Name of Car: El Nino
Top Speed: 144 MPH/231 KPH
Skidpad: 1.01 G
Aero Coeff: 0.28
0-60 MPH Acceleration: 2.88 Seconds
Power: 472HP V12 DOHC 48V

Name of Car: Rhino 4x4
Top Speed: 145 MPH/233 KPH
Skidpad: 0.89 G
Aero Coeff: 0.39
0-60 MPH Acceleration: 2.98 Seconds
Power: 510 HP V8

Name of Car: Sardine Extreme
Top Speed: 145 MPH/233 KPH
Skidpad: 0.89 G
Aero Coeff: 0.39
0-60 MPH Acceleration: 2.98 Seconds
Power: 600 CC Nitrous Injected

Name of Car: Road King
Top Speed: 147 MPH/236 KPH
Skidpad: 0.85 G
Aero Coeff: 0.25
0-60 MPH Acceleration: 3.15 Seconds
Power: 395HP Twin Turbo V6

Name of Car: Grass Hopper (Hidden)
Top Speed: 144 MPH/231 KPH
Skidpad: 0.95 G
Aero Coeff: 0.74
0-60 MPH Acceleration: 2.83 Seconds
Power: DUEL AXLE C20L

Name of Car: Bulldog (Hidden)
Top Speed: 142 MPH/228 KPH
Skidpad: 1.05 G
Aero Coeff: 0.52
0-60 MPH Acceleration: 3.08 Seconds
Power: V6 Rack

Name of Car: Enforcer (Hidden)
Top Speed: 144 MPH/231 KPH
Skidpad: 1.03 G
Aero Coeff: 0.35
0-60 MPH Acceleration: 2.55 Seconds
Power: V8 Twin Cam VX1

Name of Car: Skool Bus (Hidden)
Top Speed: 145 MPH/233 KPH
Skidpad: 0.79 G
Aero Coeff: 0.36
0-60 MPH Acceleration: 2.35 Seconds
Power: Diesel BR3

Name of Car: Conductor (Hidden)
Top Speed: 147 MPH/236 KPH
Skidpad: 1.12 G
Aero Coeff: 0.88
0-60 MPH Acceleration: 3.25 Seconds
Power: V12 Single Set XOL

Name of Car: Speed Demon (Hidden)
Top Speed: 147 MPH/236 KPH
Skidpad: 1.21 G
Aero Coeff: 0.19
0-60 MPH Acceleration: 1.98 Seconds
Power: Turbo Mac V10

Name of Car: Monsta (Hidden)
Top Speed: 147 MPH/236 KPH
Skidpad: 1.05 G
Aero Coeff: 0.36
0-60 MPH Acceleration: 3.43 Seconds
Power: 535HP Brand 1800 BRH

Name of Car: Surgeon (Hidden)
Top Speed: 147 MPH/236 KPH
Skidpad: 0.95 G
Aero Coeff: 0.56
0-60 MPH Acceleration: 2.56 Seconds
Power: 375HP Injector 318 Axis

Name of Car: Tommy (Hidden)
Top Speed: 142 MPH/228 KPH
Skidpad: 1.03 G
Aero Coeff: 0.35
0-60 MPH Acceleration: 2.96 Seconds
Power: 380HP SMR Turbo ET

Name of Car: New York Taxi (Hidden)
Top Speed: 144 MPH/231 KPH
Skidpad: 1.01 G
Aero Coeff: 0.28
0-60 MPH Acceleration: 2.88 Seconds
Power: 472HP V12 DOHC 48V

Name of Car: Rocket (Hidden)
Top Speed: 145 MPH/233 KPH
Skidpad: 0.98 G
Aero Coeff: 0.47
0-60 MPH Acceleration: 2.88 Seconds
Power: 4.5L Vee II Turbo

Name of Car: Howler (Hidden)
Top Speed: 144 MPH/231 KPH
Skidpad: 1.01 G
Aero Coeff: 0.42
0-60 MPH Acceleration: 3.08 Seconds
Power: 400HP Vee III Diesel

Name of Car: Exec (Hidden)
Top Speed: 145 MPH/233 KPH
Skidpad: 1.03 G
Aero Coeff: 0.32
0-60 MPH Acceleration: 2.65 Seconds
Power: V8 Turbo Injection

--------
3. Modes
--------
Below are lists of modes that provide the fun to this game!

--------------------
3a. Cruise The World
--------------------
In this mode, you go to all of the tracks.  You must place 3rd or better
to advance in the race, otherwise you must start the race over again.
This is the only mode that fast times may be set in, not in championship
mode.  Like in Championship Mode, doing certain tricks during the race
will give you extra time at the end of the race, so be ready to be
pulling off some flips and rolls if you want to be impressive.

---------------------
3b. Championship Mode
---------------------
This is the other mode.  In this mode, you may select from 3 different
championship roads: Easy (Germany, Egypt, Hawaii), Medium (New York,
England, France, Kenya), Hard (Italy, China, Australia, Mexico), or, if
you have completed the Hard Championship, a new road opens up called
Bonus (Russia, Japan, Florida, Moon)
For every race, you get a certain amount of points.
The largest amount of points you can get in one race by placing in:
1st with no tricks: 150 points
2nd with no tricks: 100 points
3rd with no tricks: 40 points
Also, to get this many points you must be on the master difficulty for
Championship mode.  Also, flips give you 1 point, as do Super Heli's,
and Mega Rolls deliver 2 points of damage.

---------------------
3b. 1. Upgrade Levels
---------------------
After a certain period of time in Championship mode, you should have
allotted a certain amount of points for him to get upgrades to his car.
As far as I know:
Earning 8 points in championship mode gives you Power Level 2. Earn at
least 100 points in championship mode to get Power Level 3. Earn at
least 500 points in championship mode to get Power Level 4. Earn 1500
points and receive Power Level 5. 20 points earns you a paint job. 150
points earns you a second paint job, with one base color, and a racing
stripe like color. Earning 9,999 points (takes a while) will get you the
Speed Demon, which, when on Power Level 5, has a max speed of 230 MPH!

-------------
4. Fast Times
-------------
Fastest Times achieved by myself:
Hawaii -- 1:04:46

Japan -- 0:54:19

Australia -- 0:54:79

China -- 1:11:13

Kenya -- 1:06:69

Egypt -- 1:01:79

Russia -- 1:08:13

Germany -- 1:11:13

Italy -- 1:07:69

France -- 1:14:49

England -- 1:01:93

Mexico -- 1:15:79

New York -- 1:06:53

I know you all can beat me, but why don't you prove it? Send me an e-
mail at wyltn3d@yahoo.com and give me your fast time on any of
these tracks, and you, can have your fast time posted here!

--------------------------
5. Tips, Cheats, and Hints
--------------------------
This section has been created to allow fans of this game to get tips,
hints, and cheats (as the title of this section tells us.)  As of v.
1.1, this is a very small section, simply because I haven't compiled
that much.
--------
5a. Tips
--------
The Proper Time and Place to Use Turbo Boosts.
This is very crucial for survival in Championship mode.  You are given 3
turbo boosts, allowing you to get to a very high speed, going over your
top speed easily. The best time to use these is on a long straightaway.
If this straightaway is near the finish, that's even better.  You should
probably use 1 turbo a lap, but if you are in 1st, save the turbos in
case you get in an accident. The Power Slide Power sliding, done by
hitting A+B at the same time while turning, allows you to slide around
turns, and, in most cases, sheds lots of time on tracks. So, when is it
good to use power slides?  When you are alone.  Seriously.  When
practicing championship or cruise the world, if you want to save time,
you should probably use power sliding a lot, to shed time off. NEVER do
it when you have 3 cars right in front of you, because you will easily
crash, usually leading to a certain bad finish in the race. If you are
alone, however, in a real race, not practice, and you are behind,
looking to catch up, use this tactic to save time.
----------
5b. Cheats
----------
Quick Note: This game requires the Yoshi keycode.  Consult your
Gameshark manual for further information on how to obtain and use this
keycode.

Enable Code - Must Be On
de2ad4000000
812fe5ec2402
812fe5ee0001

Always Place 1st P1
803ce0230001

Always Race on Moon
803bf2ef000f

Have All Car Upgrades
803bee420005

Have All Cars
813bee781fff

Infinite Time
813d0d3c4296

Unlimited Boosts (Championship Mode)
803c75e70003

---------
5c. Hints
---------
Wheelies Over Cars
A nice way to get ahead of your fellow racing opponents, is to just go
over them. :)  Do a wheelie while lined up behind a car.  If done
correctly, and close enough to the car, you will ramp over it, and be
launched in front of it. Sometimes, you may get lucky enough to get
trick points for it, but it rarely happens in such respects.

Easy Mega Roll Bonus in New York
In order to do this trick, you need to use a car that goes at about 140
MPH. Enter a Championship race in New York and as you are about to make
a sharp turn, do a wheelie straight in the curved wall. You should do a
Mega Roll and bounce back on course! Make sure that you are at a fast
speed when performing this trick.

--------------
6. Coming Soon
-------------- --With proper help, add a fast timetable.

----------
7. Credits
----------
Well, it's been nice guiding you through Cruis'n World with myself.
First, I'd like to thank my mom, for allowing me to buy an N64, for
which this game came with. I'd like to thank Midway and Nintendo for
delivering an addictive game to all households. Credit goes to
codes.ign.com for the time activated car cheats, the power level upgrade
list, and other assorted goodies I will later add to this site.  Also
from sages.ign.com, I'd like to credit Grifter356, Kabal40 and Tim
Morton.  These 3 provided the shortcuts in the Hints section.  Nice job,
guys/gals. Andrew O. Ali provided the Mega Roll in NY trick.
Gameshark.com and sages.ign.com gets credit for the Gameshark Codes for
this game. I'd like to thank GameFAQs and Neoseeker, allowing people
like me to post FAQ's like this.

-----------------
8. Copyright Info
-----------------
This FAQ was made by Jake Ryder, for use on neoseeker.com and
gamefaqs.com only.  Any other use of this FAQ for any other website
could result in legal action if simple polite statements given to
webmaster or webmasters of the offending site results in lack of action
from the said party. After offending these limits, a site may request my
FAQ, for which I will consider, with proper credit to the creator.

Adios!

--biggie2k
  wyltn3d@yahoo.com
