Bahamut Lagoon Hard Dungeon FAQ 
 Copyright 2002 EternalSpirit
Version 1.00 - (July 25 2002 - July 25 2002)

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Table of Contents
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1. Introduction
2. Preparations for the Dungeon
3. Enemies in the Dungeon and their Vital Stats
4. Strategy to beat the Dungeon
5. Version History
6. Legal Stuff
7. Credits

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1. Introduction
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Hi, and welcome to my second ever FAQ. This faq, for Bahamut Lagoon, is meant 
to cover every aspect about that hell hole of an (optional) dungeon, known in
game as the "Hard Dungeon". Access to this dungeon is granted late game, after
Chapter 23. Well, you know how most battles have some puny wimps known as
enemies, and one semi difficult boss which, in most cases, will give your team
victory for that mission? Well, this one dungeon is filled with VERY HARD
enemies, most over level 90, have VERY high defense points, and VERY powerful
magic and physical stats. Although this battle is very hard to beat, you must
always remember that it *IS* beatable (I have beaten it), so no matter how
tough it gets, stay confident, as the defeat of even ONE enemy group can turn
the whole battle to your favor.
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2. Preparations for the Dungeon
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As for most battles, you will want to be prepared, but for this one, extra
special preparation is needed. Make sure you stock up on TONS of gold, and get
ALL your dragons to master status, ESPECIALLY Salmando, who will be VITAL to
beating this dungeon. Make sure most of your teams are full of characters over
level 40. A suggested team is:

Party 1
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Byuu - Cross Knight
Palpaleos - Cross Knight
Bikkebakke - Knight
Lukia - Light Armor

Party 2
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Rush - Knight
Barclay - Heavy Armor
Gunso - Heavy Armor
Jeanne - Light Armor

Party 3
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Ectarina - Wizard
Nelbo - Wizard
Anastasia - Wizard
Melodia - Wizard

Party 4
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Yoyo - Dragnar
Sendak - Summoner
Diana - Priest
Mist - Light Armor

Party 5
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Zora's Son - Lancer
Donfan - Lancer
Reeve - Lancer
Frenze - Lancer

Party 6
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Wagahai - Mini-Devil
Monyo - Mini-Devil
Manyo - Mini-Devil
Munyo - Mini-Devil

KEEP IN MIND THAT THIS WAS JUST MY TEAM, I'M SURE MOST TEAMS CAN BEAT THE
DUNGEON, BUT DON'T GET THE IDEA THAT THIS IS THE BEST TEAM FOR IT! THIS IS
SIMPLY THE TEAM THAT *I* BEAT IT WITH.

Anyways, here were my dragons (keep in mind these are the default names):

Party 1 - Salmando (Master)
Party 2 - Icedrake (Master)
Party 3 - Molten (Master)
Party 4 - Thunder (Master)
Party 5 - Twinhead (Master)
Party 6 - Munimuni (Black)

I suggest maxing out the dragons' MP as well, as well as their wisdom, and
having their HP over 9000 (check a different faq for in depth info on doing
this).

Now, remember how I said to stock up on a LOT of money? Well, you'll need it.
Here are the VITAL items to your success in the dungeon:

High Drug - 99
Royal Drug - 99
Magic Gin - 99
Litancible - 99
Heal - 99
Heal SP - 99

Whatever other items such as High Magic Gins, Elixirs, etc. will be VERY
helpful as well, but they're not listed here because you cannot buy them.
Try to get many of these items as well, they will help. You may not
necessarily need ALL of these items, but it is very good to stock up on as
many of them as you can, just in case. I barely used any of the items, aside
from nearly depleting my Magic Gins, but then again, it all depends how the
monsters attack, it will always be random.

One more thing, I suggest doing this in Ex-Play, no, I HIGHLY ADVISE doing
this in Ex-Play, because Alexander will be SO HELPFUL in this battle. Not only
that, but you're sure to be better prepared anyways, since you will have gone
through the game twice already, meaning most of your characters will be at
good levels.
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3. Enemies in the Dungeon and their Vital Stats
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Here I will list the enemies and their most vital stats to know.

Strider Lv. 84 - HP: ???? MP: 175
Overlord Lv. 88 - HP: ???? MP: 420
Moth Queen Lv. 97 - HP: ???? MP: 999
Schwarzen Lv. 98 - HP: ???? MP: 999
Judit Lv. 93 - HP: ???? MP: 999
Naga Lv. 96 - HP: ???? MP: 999

Here are the number of enemy groups in the dungeon, as well as the enemies in
them. I am listing the group specifics in accordance to the path of the 
dungeon. The first enemy listed is the "lead" enemy in each group (the one 
who's sprite you see).

Number of groups: 12

Group 1: Strider (3)
Group 2: Strider (3)
Group 3: Overlord (2), Strider (1)
Group 4: Overlord (2), Strider (1)
Group 5: Overlord (2), Strider (1)
Group 6: Overlord (1), Strider (2)
Group 7: Moth Queen (1)
Group 8: Schwarzen (1)
Group 9: King of Pain (1) (THIS IS THE BOSS)
Group 10: Judit (1)
Group 11: Judit (1)
Group 12: Naga (1)

Here are the main enemy spell you WILL want to watch out for:

Quick - used by the Judit's on the King of Pain when you're near him, it will
        allow the King of Pain to attack twice in one turn

Bagdem - used by Overlords in battle and on the field, they REALLY love using
	 this spell, and IT HURTS, watch out because it can do 800+ in battle
 	 and over 1000 on the field

Nightmare 99 - used by Overlords, and your worst fear, it works like Gravity,
	       where it takes off a percentage of your HP, I think it is 75%
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4. Strategy to beat the Dungeon
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Here is probably what all of you were waiting for, the strategy to beat this 
hell hole. I am going to divide the screen into three sections, the top 1/3,
middle 1/3, and top 1/3, mostly because in the respective areas, the method to
defeat the enemies is more or less the same. The top area does NOT include the
chest areas. Speaking of the chests, in this dungeon, the chests scattered
around have the potential to contain the most POWERFUL items in the game. I am
told that they are random, I will look into this.

Bottom 1/3 - Kill off the 2 strider groups by using your swordtechs, summons,
	     dances, strongest spells, lancer skills, and most importantly,
	     your dragons, to weaken them to a point where you can kill them
	     in a melee battle. This is the easiest part of the dungeon.

Middle 1/3 - This is arguably the hardest area. The Overlords you should fear,
             as they will cause HUGE problems for your group. Sit back and let
             your dragons weaken those Overlord groups, as well as using your
             summons. Use Magic Gins whenever necessary, and keep your HP at
             max at ALL times. Take advantage of Salmando's invincibility here
             as well. Keep him up front, and have your other dragons attack at
             a range, if you can help it. Using the "Come" or "Wait" commands
             will usually induce this. Also, try to keep your summoner and
             mini-devil groups as far away from them as possible, and keep
             your dragons alive, they will be VITAL later on. When you think
             they are weak enough to take out in full out melee battles, do it
             mercilessly. Remember to try to kill them one by one, not all at
             once, because together they can obliterate you with their various
             spells.

Top 1/3 - Arguably the EASIEST area, although it will take the LONGEST time to
          clear out. Try to take out the Judits and Naga at the right end
          first. Bomb the little wall at the right side to have easier access
          to them. Go all out against these three groups, just keep attacking
          in melee battles, summons, dances, lancer skills, everything you 
          have. They can't kill a single unit in one turn, unless you take on
          all three at once, and even then it would be a marginal kill. HEAL
          EVERY TURN TO MAX! As usual, use Magic Gins to restore SP when
          needed. After this, move towards the center with Byuu's group ONLY.
          Have Salmando engage in up close combat, and then have your 
          mini-devil, summoner, and wizard groups move in and attack from a 
          distance with your strongest spells and dances. Have all your
          dragons aside from Salmando set to either Wait or Come mode, so they
          don't try to engage in up close combat. When the Judit dies, have
          your dragons go back to Go mode. Quick can no longer be used, so
          your dragons will be much safer than they were before. To get the
          chests at the top, destroy the wall at the right and move up to get
          the chests. Then move directly to the left from the right side to 
          the next section. Destroy the wall, but be careful of the enemies. I 
          got in using Byuu's Thunder Hit tech. Now, after getting the chests,
          move to the bottom of the map, and go around to the other side of
          the map (basically, make a U type path, from the entrance to the
          middle chests, to the entrance to the left chests, you will have 
          passed the destroyable wall at the left-middle side of the map to 
          get there). Stay close to the wall to the left so you don't attract
          attention from the enemies. Get the chests, then move your units
          away from the action until you are positive you can beat the enemies
          in a direct melee assault. But before that, just keep hammering the
          enemies with your best summons, spells, and whatever else you have
          that is long range, always having Salmando right in the middle of it
          all, taking all the damage since he is invincible. After a LONG
          time, the enemies should be dead, and you will have won!
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5. Version History
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July 25, 2002
Version 1.00 - Completed most of the FAQ in just one day. Future updates to be
               expected are exact HP numbers for the enemies, and a confirmed
               answer as to whether the chests are random or not.
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6. Legal Stuff
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Sigh.. you've all seen this crap before, this faq is copyright, if I see it
anywhere other than Gamefaqs without my prior consent I will take actions
against you, don't redistribute the faq with intentions of making money, blah,
blah, blah.. just use the faq for helping you beat the dungeon, and you'll be
fine. If you wish to use this faq on a site or whatever, e-mail me at
lajkosz@quickclic.net, or contact me on AIM or MSN for a more immediate answer
(though it will more than likely be a yes).
AIM: ChaosAngel Kefka
MSN: fallenangelkefka@hotmail.com
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7. Credits
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Not much to put here really.

Namco - for making this exceptional game.
MeepleLard - for "leading me to the well", so to speak. Thanks man, for
             showing me this incredible game!
The Dungeon itself - for the inspiration to make this faq, I figured that it
                     was a pretty damn hard area to beat, so I wanted to make
                     this faq to help people out with it.
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