                          ---------------------
                          - Cruis'n World FAQ -
                          -      v. 1.2       -
                          ---------------------
               CCCCCCC RRRRRRRRRR U     U IIIII SSSSS  NN      N
               C       R        R U     U   I   S      N N     N
               C       R        R U     U   I   S      N  N    N
               C       RRRRRRRRRR U     U   I   SSSSS  N   N   N
               C       R     R    U     U   I       S  N    N  N
               C       R      R   U     U   I       S  N     N N
               CCCCCCC R       R  UUUUUUU IIIII SSSSS  N      NN

               W        W        W  OOOOOO  RRRRR  L      DDDD
                W      W W      W   O    O  R   R  L      D   D
                 W    W   W    W    O    O  RRRRR  L      D    D
                  W  W     W  W     O    O  R  R   L      D   D
                   WW       WW      OOOOOO  R   R  LLLLLL DDDD


By: biggie2k (wyltn3d@yahoo.com)
Created for use on the following sites:
       --GameFAQ's (http://www.gamefaqs.com)
       --Neoseeker (http://www.neoseeker.com)
Note: If you wish to use this FAQ on your site, please contact me at the e-mail
listed above, wyltn3d@yahoo.com.

-----------------
Table of Contents
-----------------

1. Introduction/Update History
2. Controller Setup
3. Lists
    3a. Tracks
        3aa. Hidden Tracks
        3bb. Track Analysis
    3b. Cars
        3aa. Hidden Cars
        3bb. Car Analysis
4. Modes
    4a. Cruise The World
    4b. Championship
       4aa. Upgrade Levels
5. Fast Times
6. Tips, Cheats, and Hints *NEW*
   6a. Tips
   6b. Cheats
   6c. Hints
7. Coming Soon
8. Credits
9. Copyright Info

------------------------------
1. Introduction/Update History
------------------------------

Cruis'n World is the 2nd game in a currently running series of games for the
Nintendo 64.  Its prequel is Cruis'n USA, and its sequel is Cruis'n Exotica. 
The game was created together by both Nintendo, Inc. and Midway, Inc.

Update History:

March 3, 2001 (v 1.0): Began work on this FAQ. Table of Contents,
Introduction/Update History, Lists, Tracks, Cars, Fast Times, Coming Soon and
Credits section added.

March 5, 2001 (v 1.1): Updated Credits list to reflect the adding of my FAQ to
Neoseeker.com, and began work on my Tips, Cheats, and Hints section.  Anyone
willing to help may send me an e-mail at wyltn3d@yahoo.com.

March 6, 2001 (v 1.2): Updated Credits, Tips, Cheats, and Hints.  A description
of the Japanese Rocket car should be coming soon to this FAQ.  Also added
Controller Setup section, along with the Copyright Info section for those sites
wishing to use my FAQ without my consent.

-------------------
2. Controller Setup
-------------------

Here is the default controller setup in Cruis'n World.

A = Accelerate
B = Brake
A+B while turning = Power Slide
C-Down = Turbo Boost
R while accelerating = Gear Up (Manual transmission only)
R while de-accelerating = Gear Down (Manual transmission only)
Z = Horn
Analog Pad = Drive
Tap A Twice = Wheelie
Tap A Twice while turning, or holding left or right = "2 wheel" drive

More to come.
--------
3. Lists
--------

Below are two lists containing two of the most important things in Cruis'n
World: Tracks and Cars.  Also included are hidden tracks and hidden cars.

----------
3a. Tracks
----------

These tracks are ordered in level of difficulty, from easy to hard.

Germany
Egypt
Hawaii
New York
England
France
Kenya
Italy
China
Australia
Mexico
Russia (Hidden)
Japan (Hidden)
Florida (Hidden)
Moon (Hidden)

--------------------
3aa. Hidden Tracks
--------------------

Track: Russia
Level of Difficulty: Easy
How to Get It: Complete the Expert Championship in Championship Mode.

Track: Japan
Level of Difficulty: Easy
How to Get It: Complete the Expert Championship in Championship Mode.

Track: Florida
Level of Difficulty: Easy
How to Get It: Complete the Expert Championship in Championship Mode. (???)

Track: Moon
Level of Difficulty: Hard
How to Get It: Complete the Bonus Championship in Championship Mode.

---------------------
3bb. Track Analysis
---------------------

Listed below, in order of difficulty, are the tracks in Cruis'n World.

The things analyzed in this section include:

Name of Track
Difficulty
Jumping Factor (Huge, Medium, Small)
Turn Factor (Huge, Medium, Small)
Degree of Difficulty to biggie2k (1-5)
Extra Notes

Name of Track: Germany
Difficulty: Easy
Jumping Factor: Huge
Turn Factor: Medium
Degree of Difficulty to biggie2k: 1
Extra Notes: This is one of the easiest tracks that this game has to offer. 
The jumps are plentiful, and the turns are almost not there until you get to
the latter part of the track.

Name of Track: Egypt
Difficulty: Easy
Jumping Factor: Small
Turn Factor: Medium
Degree of Difficulty to biggie2k: 2
Extra Notes: This track has a few sharp turns, and a jump that looks inviting,
but that you really shouldn't try, for if you get too much speed, you'll run
smack dab into a tree 75% of the time.  Besides this jump and a couple of sharp
turns, you should have no problem with this track.

Name of Track: Hawaii
Difficulty: Easy
Jumping Factor: Small
Turn Factor: Huge
Degree of Difficulty to biggie2k: 2
Extra Notes: Still not as hard as many others down the road, however, Hawaii is
our first real taste of a flat track, with sharp as HELL turns.  Especially
near the end, you will notice that the sharp turns usually come one after
another.  This is not close to the hardest track in the game, however, it is
the hardest in the Easy difficulty, simply because it is so turn-filled and so
NOT jump filled.

Name of Track: New York
Difficulty: Medium
Jumping Factor: Medium
Turn Factor: Medium
Degree of Difficulty to biggie2k: 3
Extra Notes: The reason for the jumping factor being medium is that you can do
mega rolls off the turns in New York, something which I will cover in my Tips,
Cheats, and Hints section in a later version of this FAQ.

Name of Track: England
Difficulty: Medium
Jumping Factor: Small
Turn Factor: Medium
Degree of Difficulty to biggie2k: 2
Extra Notes: Besides 1 sharp turn in the beginning, this track is easy, until
you get to the last turn before the straightaway to the checkpoint.  It is a
very sharp turn, and look out for the streetlights.  The streetlights are
credit with 75% of my losses in Cruis'n.

Name of Track: France
Difficulty: Medium
Jumping Factor: Small
Turn Factor: Medium
Degree of Difficulty to biggie2k: 1
Extra Notes: In Championship Mode, this is one of the easiest tracks.  3 sets
of narrow rows of trees await you around certain turns, so be prepared.  Also,
when racing against other people, or computer-controlled people, be ready to
swerve your way around in the narrow rows, as that is where most of the
accidents happen in France.

Name of Track: Kenya
Difficulty: Medium
Jumping Factor: Medium
Turn Factor: Small
Degree of Difficulty to biggie2k: 1
Extra Notes: This is pretty easy, once you get the hang of it.  With high-speed
cars, I don't recommend taking the first jump on this track, for you will
probably run into someone, or something.  Otherwise, this track is pretty easy.

Name of Track: Italy
Difficulty: Hard
Jumping Factor: Small
Turn Factor: Small
Degree of Difficulty to biggie2k: 1
Extra Notes: This is very easy in Champ. Mode, but the track is so long..
otherwise, you should have no problem winning this race, as long as you can get
ahead of the others in front of you.

Name of Track: China
Difficulty: Hard
Jumping Factor: Small
Turn Factor: Huge
Degree of Difficulty to biggie2k: 3
Extra Notes: Though it is one of the shortest courses on this game, it is also
the most aggravating, with at least 3 sharp turns in the course of the track. 
Only one true straightaway can be used for turbos, if you have them.

Name of Track: Australia
Difficulty: Hard
Jumping Factor: Huge
Turn Factor: Huge
Degree of Difficulty to biggie2k: 5
Extra Notes: This is hard for me, as turning is not my best skill in this game,
and it is a pain in my you-know-what to do this track. Also, you can perform
the New York trick here on the walls in turns, but I wouldn't do that, unless
you are really desperate for points, because one turn will easily mess you up.

Name of Track: Mexico
Difficulty: Hard
Jumping Factor: Huge
Turn Factor: Huge
Degree of Difficulty to biggie2k: 5
Extra Notes: This gets such a high rating, because the jumps in this track are
so inviting, yet a false move will get you in some deep trouble.  All turns are
sharp in this track, for the most part, and you should dance around if you
finish 1st in this race.

Name of Track: Russia (Bonus)
Difficulty: Easy
Jumping Factor: Medium
Turn Factor: Medium
Degree of Difficulty to biggie2k: 2
Extra Notes: This is a pretty easy course, but the bumps in the road, allowing
you to do tricks, can get a little stupid at times, especially when you turn
right into one, doing a Super Heli and screwing you up.  Be careful on this
track.

Name of Track: Japan (Bonus)
Difficulty: Medium
Jumping Factor: Medium
Turn Factor: Huge
Degree of Difficulty to biggie2k: 3
Extra Notes: This track is pretty hard, and with traffic it is WORSE.  The
turns are pretty sharp here, and you will get sent into the wall without
hesitation if you are not careful of what you are doing.

Name of Track: Florida (Bonus)
Difficulty: Easy
Jumping Factor: Small
Turn Factor: Medium
Degree of Difficulty to biggie2k: 4
Extra Notes: You look at the difficulty, and the two factors, and you wonder
why I hate this track.  For one, it is WAAAAYYY too small.  Secondly, the turns
in this track are few and far between, but they are sharp as all get out.  This
is the "launch pad" for the next race, should you be able to complete this one.

At this point, if you have successfully completed the Bonus Championship, then
a video will be shown of you being blast off into space.  This leads you to the
Moon.

Name of Track: Moon (Hidden)
Difficulty: Hard
Jumping Factor: Small
Turn Factor: Huge
Degree of Difficulty to biggie2k: 5
Extra Notes: This track is almost too hard.  The turns are all sharp, and
you'll be lucky to stay alive against 9 other cars in this.

--------
3b. Cars
--------

Here are the cars in Cruis'n World, in no particular order:

Serpent
Kamikaze AWD
ATV
Scarab
Stallion P6
Banzai GTV
Zombie
Orca
El Nino
Rhino
Sardine Extreme
Road King
Grass Hopper (Hidden)
Bulldog (Hidden)
Enforcer (Hidden)
Skool Bus (Hidden)
Conductor (Hidden)
Speed Demon (Hidden)
Monsta (Hidden)
Surgeon (Hidden)
Tommy (Hidden)
Taxi (Hidden)
Rocket (Hidden)
Howler (Hidden)
Rocket (Hidden)
------------------
3aa. Hidden Cars
------------------

To get the hidden cars, you must go to Practice, then Practice Championship. 
Select the tracks below, beat them in the needed time, and get the car.

Car: Surgeon
Track: Australia
Time to Beat: 1:49

Car: Enforcer
Track: China
Time to Beat: 1:14

Car: Skool Bus
Track: Egypt
Time to Beat: 1:07

Car: Bulldog
Track: England
Time to Beat: 1:46

Car: Tommy
Track: France
Time to Beat: 2:15

Car: Taxi
Track: Germany
Time to Beat: 2:27
Car: Monsta
Track: Hawaii
Time to Beat: 3:47

Car: Rocket
Track: Japan
Time to Beat: 2:48

Car: Conductor
Track: Kenya
Time to Beat: 2:06

Car: Howler
Track: Mexico
Time to Beat: 1:46

Car: Grass Hopper
Track: New York
Time to Beat: 2:11

Car: Rocket
Track: Russia
Time to Beat: 1:58

-------------------
3bb. Car Analysis
-------------------

All of the cars in the game, that I have stats for, will be put here.  The
stats are:

Name of Car
Top Speed (mph/kpm)
Skidpad
Aero Coeff
0-60 MPH Acceleration
Power

Name of Car: Serpent
Top Speed: 142 MPH/228 KPH
Skidpad: 0.98 G
Aero Coeff: 0.45
0-60 MPH Acceleration: 2.51 Seconds
Power: 430 HP V12 DOHC

Name of Car: Kamikaze AWD
Top Speed: 142 MPH/228 KPH
Skidpad: 0.98 G
Aero Coeff: 0.45
0-60 MPH Acceleration: 2.51 Seconds
Power: 3.3L Twin Turbo

Name of Car: ATV
Top Speed: 147 MPH/236 KPH
Skidpad: 0.85 G
Aero Coeff: 0.25
0-60 MPH Acceleration: 3.15 Seconds
Power: 8.2L Turbo Diesel

Name of Car: Scarab
Top Speed: 142 MPH/228 KPH
Skidpad: 0.98 G
Aero Coeff: 0.45
0-60 MPH Acceleration: 2.51 Seconds
Power: 580HP Supercharged V12

Name of Car: Stallion P6
Top Speed: 144 MPH/231 KPH
Skidpad: 1.01 G
Aero Coeff: 0.28
0-60 MPH Acceleration: 2.88 Seconds
Power: 382 HP V12

Name of Car: Banzai GTV
Top Speed: 147 MPH/236 KPH
Skidpad: 0.85 G
Aero Coeff: 0.25
0-60 MPH Acceleration: 3.15 Seconds
Power: 3800 CC 24V6

Name of Car: Zombie
Top Speed: 144 MPH/231 KPH
Skidpad: 1.01 G
Aero Coeff: 0.28
0-60 MPH Acceleration: 2.88 Seconds
Power: 5.OL Supercharged V8

Name of Car: Orca
Top Speed: 145 MPH/233 KPH
Skidpad: 0.89 G
Aero Coeff: 0.39
0-60 MPH Acceleration: 2.98 Seconds
Power: 242 HP V8

Name of Car: El Nino
Top Speed: 144 MPH/231 KPH
Skidpad: 1.01 G
Aero Coeff: 0.28
0-60 MPH Acceleration: 2.88 Seconds
Power: 472HP V12 DOHC 48V

Name of Car: Rhino 4x4
Top Speed: 145 MPH/233 KPH
Skidpad: 0.89 G
Aero Coeff: 0.39
0-60 MPH Acceleration: 2.98 Seconds
Power: 510 HP V8

Name of Car: Sardine Extreme
Top Speed: 145 MPH/233 KPH
Skidpad: 0.89 G
Aero Coeff: 0.39
0-60 MPH Acceleration: 2.98 Seconds
Power: 600 CC Nitrous Injected

Name of Car: Road King
Top Speed: 147 MPH/236 KPH
Skidpad: 0.85 G
Aero Coeff: 0.25
0-60 MPH Acceleration: 3.15 Seconds
Power: 395HP Twin Turbo V6

Name of Car: Grass Hopper (Hidden)
Top Speed: 144 MPH/231 KPH
Skidpad: 0.95 G
Aero Coeff: 0.74
0-60 MPH Acceleration: 2.83 Seconds
Power: DUEL AXLE C20L

Name of Car: Bulldog (Hidden)
Top Speed: 142 MPH/228 KPH
Skidpad: 1.05 G
Aero Coeff: 0.52
0-60 MPH Acceleration: 3.08 Seconds
Power: V6 Rack

Name of Car: Enforcer (Hidden)
Top Speed: 144 MPH/231 KPH
Skidpad: 1.03 G
Aero Coeff: 0.35
0-60 MPH Acceleration: 2.55 Seconds
Power: V8 Twin Cam VX1

Name of Car: Skool Bus (Hidden)
Top Speed: 145 MPH/233 KPH
Skidpad: 0.79 G
Aero Coeff: 0.36
0-60 MPH Acceleration: 2.35 Seconds
Power: Diesel BR3

Name of Car: Conductor (Hidden)
Top Speed: 147 MPH/236 KPH
Skidpad: 1.12 G
Aero Coeff: 0.88
0-60 MPH Acceleration: 3.25 Seconds
Power: V12 Single Set XOL

Name of Car: Speed Demon (Hidden)
Top Speed: 147 MPH/236 KPH
Skidpad: 1.21 G
Aero Coeff: 0.19
0-60 MPH Acceleration: 1.98 Seconds
Power: Turbo Mac V10

Name of Car: Monsta (Hidden)
Top Speed: 147 MPH/236 KPH
Skidpad: 1.05 G
Aero Coeff: 0.36
0-60 MPH Acceleration: 3.43 Seconds
Power: 535HP Brand 1800 BRH

*** Surgeon, Tommy, Taxi, Rocket(s), Howler, with stats yet to come! ***

--------
3. Modes
--------

Below are lists of modes that provide the fun to this game!

--------------------
3a. Cruise The World
--------------------

In this mode, you go to all of the tracks.  You must place 3rd or better to
advance in the race, otherwise you must start the race over again.
This is the only mode that fast times may be set in, not in championship mode. 
Like in Championship Mode, doing certain tricks during the race will give you
extra time at the end of the race, so be ready to be pulling off some flips and
rolls if you want to be impressive.

---------------------
3b. Championship Mode
---------------------

This is the other mode.  In this mode, you may select from 3 different
championship roads: Easy (Germany, Egypt, Hawaii), Medium (New York, England,
France, Kenya), Hard (Italy, China, Australia, Mexico), or, if you have
completed the Hard Championship, a new road opens up called Bonus (Russia,
Japan, Florida, Moon)
For every race, you get a certain amount of points.
The largest amount of points you can get in one race by placing in:
1st with no tricks: 150 points
2nd with no tricks: 100 points
3rd with no tricks: 40 points
Also, to get this many points you must be on the master difficulty for
Championship mode.  Also, flips give you 1 point, as do Super Heli's, and Mega
Rolls deliver 2 points of damage.

---------------------
3b. 1. Upgrade Levels
---------------------

After a certain period of time in Championship mode, you should have allotted a
certain amount of points for him to get upgrades to his car.

As far as I know:
Earning 8 points in championship mode gives you Power Level 2.

Earn at least 100 points in championship mode to get Power Level 3.

Earn at least 500 points in championship mode to get Power Level 4.

Earn 1500 points and receive Power Level 5.

20 points earns you a paint job.

150 points earns you a second paint job, with one base color, and a racing
stripe like color.

Earning 9,999 points (takes a while) will get you the Speed Demon, which, when
on Power Level 5, has a max speed of 230 MPH!


-------------
4. Fast Times
-------------
Fastest Times achieved by myself:
Hawaii -- 1:04:46

Japan -- 0:54:19

Australia -- 0:54:79

China -- 1:11:13

Kenya -- 1:06:69

Egypt -- 1:01:79

Russia -- 1:08:13

Germany -- 1:11:13

Italy -- 1:07:69

France -- 1:14:49

England -- 1:01:93

Mexico -- 1:15:79

New York -- 1:06:53

I know you all can beat me, but why don't you prove it?

Send me an e-mail at wyltn3d@yahoo.com and give me your fast time on any of
these tracks, and you, can have your fast time posted here!

--------------------------
5. Tips, Cheats, and Hints
--------------------------

This section has been created to allow fans of this game to get tips, hints,
and cheats (as the title of this section tells us.)  As of v. 1.1, this is a
very small section, simply because I haven't compiled that much.

--------
5a. Tips
--------

The Proper Time and Place to Use Turbo Boosts.

This is very crucial for survival in Championship mode.  You are given 3 turbo
boosts, allowing you to get to a very high speed, going over your top speed
easily.

The best time to use these is on a long straightaway.  If this straightaway is
near the finish, that's even better.  You should probably use 1 turbo a lap,
but if you are in 1st, save the turbos in case you get in an accident.

The Power Slide

Power sliding, done by hitting A+B at the same time while turning, allows you
to slide around turns, and, in most cases, sheds lots of time on tracks.

So, when is it good to use power slides?  When you are alone.  Seriously.  When
practicing championship or cruise the world, if you want to save time, you
should probably use power sliding a lot, to shed time off.

NEVER do it when you have 3 cars right in front of you, because you will easily
crash, usually leading to a certain bad finish in the race.

If you are alone, however, in a real race, not practice, and you are behind,
looking to catch up, use this tactic to save time.

----------
5b. Cheats
----------

Quick Note: This game requires the Yoshi keycode.  Consult your Gameshark
manual for further information on how to obtain and use this keycode.

Enable Code - Must Be On
de2ad4000000
812fe5ec2402
812fe5ee0001

Always Place 1st P1
803ce0230001

Always Race on Moon
803bf2ef000f

Have All Car Upgrades
803bee420005

Have All Cars
813bee781fff

Infinite Time
813d0d3c4296

Unlimited Boosts (Championship Mode)
803c75e70003

---------
5c. Hints
---------

Wheelies Over Cars

A nice way to get ahead of your fellow racing opponents, is to just go over
them. :)  Do a wheelie while lined up behind a car.  If done correctly, and
close enough to the car, you will ramp over it, and be launched in front of it.
 Sometimes, you may get lucky enough to get trick points for it, but it rarely
happens in such respects.

Easy Mega Roll Bonus in New York

In order to do this trick, you need to use a car that goes at about 140
MPH. Enter a Championship race in New York and as you are about to make a
sharp turn, do a wheelie straight in the curved wall. You should do a Mega
Roll and bounce back on course! Make sure that you are at a fast speed
when performing this trick.

--------------
6. Coming Soon
--------------

--Also, I will, with proper help, add a fast timetable.

----------
7. Credits
----------

Well, it's been nice guiding you through Cruis'n World with myself.

First, I'd like to thank my mom, for allowing me to buy an N64, for which this
game came with.

I'd like to thank Midway and Nintendo for delivering an addictive game to all
households.

Credit goes to codes.ign.com for the time activated car cheats, the power level
upgrade list, and other assorted goodies I will later add to this site.  Also
from sages.ign.com, I'd like to credit Grifter356, Kabal40 and Tim Morton. 
These 3 provided the shortcuts in the Hints section.  Nice job, guys/gals. 
Andrew O. Ali provided the Mega Roll in NY trick.

Gameshark.com and sages.ign.com gets credit for the Gameshark Codes for this
game.

I'd like to thank GameFAQs and Neoseeker, allowing people like me to post FAQ's
like this.

-----------------
9. Copyright Info
-----------------

This FAQ was made by Jake Ryder, for use on neoseeker.com and gamefaqs.com
only.  Any other use of this FAQ for any other website could result in legal
action if simple polite statements given to webmaster or webmasters of the
offending site results in lack of action from the said party.

After offending these limits, a site may request my FAQ, for which I will
consider, with proper credit to the creator.

Adios!

--biggie2k
  wyltn3d@yahoo.com
