SNK Vs CAPCOM: Match of the Millennium
Neo-Geo Pocket Color
Combo FAQ by GalFord (Galford@UkyoFan.zzn.com)


<-INTRO->
Well, um...it's a little late!  Sorry!  Two mighty forces in one-on-one Beat'em-
ups have joined to make what could be the Most Requested Crossover
Ever!!  And now, I can kick Seven Bells of Crud out of Sakura with Terry
(It's a Personal Thing...) Or smash Iori Yagami to my Hearts content with
Guile (Yay! Guile!).  In this FAQ I'll cover Moves Lists, Combos and Hidden 
Characters in the Neo Pocket Ver.
So, Round 1.........FIGHT!

<-DISCLAIMER->

This FAQ may not be used for profit or promotional purposes;
this MEANS being used by ANY Publisher of ANY Magazine (OK?),
or be used in a Website without the Writers Consent. This FAQ was created and 
slaved over by Bob Ritchings a.k.a. GalFord GalFord@UkyoFan.zzn.com).  And after 
slaving at my Pocket and keyboard for Hours on end........Ripping this off, will 
force me to do some Serious Spanking!

SNK Vs CAPCOM : Match of the Millennium is (c) SNK Corporation
And Capcom 1999/2000.


<-CONTENTS->

Legend
Characters and Moves List
Prologue
Credits and Thanx


<-LEGEND->

F = Forward
B = Back
U = Up
D = Down
J = Jumping 
S = Standing
C= Crouching
JX= Cross-up, cross-over, back-door, overlap attack

TA = Tap A Button (Weak Punch)
TB = Tap B Button (Weak Kick)
A = Press A Button  (Heavy Punch)
B = Press B Button  (Heavy Kick)
AB = Chouhatsu/Taunt
B+AB = Tag/Switch Character in Tag Mode

# = These moves must be earned in the Olympic mode first
(c) = Combo will normally ONLY work in Corner!!
QCF = Quarter Circle Forwards / Ryu's Ha-Dou-Ken Motion
QCB = Quarter Circle Backwards / Ryu's Hurricane Kick Motion
FTD = Quarter Circle from Forwards to Down / Akuma's Teleport Motion
BTD = Quarter Circle from Back to Down / Nakaruru's Kamui Rimuse Motion
HCF = Half Circle Forwards / Ryu's Shakunetsu Ha-Dou-Ken Motion
HCB = Half Circle Backwards / Cammy's Spinning Knuckle Motion
DP = Forwards, Down, Down-Forwards / Dragon Punch Motion 
RDP = Back, Down, Down-Backwards / Reverse Dragon Punch Motion
CBF = Charge Back then Forwards / Guile's Sonic Boom Motion
CDU = Charge Down then Up / Guile's Flash Kick Motion
360 = Complete 1 Rotation of D-Pad / Zangief's Spin Piledriver Motion
720 = Complete 2 Rotations of D-Pad / Zangief's F.A.Buster Motion 
F-B-F = Forward, Back, Forward / Ryo's ZanRetsuKen Motion
CBF-B-F = Charge B, Forward, Back, Forward /
Chun-Li's Sen Retsu Kyaku Motion
CDB, DF, DB, UF = Charge DownBack, DownForwards, DownBack, UpForwards /
Guile's Somersault Strike Motion


<-CHARACTERS AND MOVES LIST->

//////////////////
-----SNK SIDE-----
//////////////////


<-KYO KUSANAGI->  - Burning Hero. Anyone for Marshmallows?

Kyo, bearer of the Orochi Flame passed down to him by his Ancestors.
Rival to the last Yagami, Iori.  Kyo wants only to live a normal life.
But, with the Orochi on his tail he knows the fun is just beginning!

THROWS
Hatsugane = F or B+A
Issetsuseoi Nage = F or B+B

COMMAND CHAINS
Geshiki. Gofu You = F+B
Geshiki. Naraku Otoshi = While Jumping D+A
88 Shiki = DF+B

SPECIAL MOVES
100 Shiki. Oniyaki = DP+A
R.E.D (Rainbow Energy Dynamite) Kick = RDP+B
212 Shiki. Kototsuki You = HCB+B
75 Shiki. Kai = QCF+B, B
114 Shiki. Aragami = QCF+TA
128 Shiki. Konokizu = (After Aragami) QCF+A
127 Shiki. Yanosabi = (After Aragami) HCB+A
125 Shiki. Nanase = (After Konokizu/Yanosabi) B
GeShiki. Migiriugachi = (After Konokizu/Yanosabi ) A
115 Shiki. Dokugami = QCF+A
401 Shiki. Tsumiyomi = (After Dokugami) HCB+A
402 Shiki. Batsuyomi = (After Tsumiyomi) F+A
910 Shiki. Nuetsume = QCB+A (Counter Move)

SUPERS
108 Shiki. Orochi Nage = QCB, HCF+A (Can Hold button to Delay)
" Mu Shiki "  = QCF, QCF+A
#182 Shiki. = QCF, QCF+B (Can hold button to Delay) (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J A/B, C TB, C A, DF+B
J A/B, S/C A, QCF+TA, QCF+A, A/B
J A/B, S/C A, QCF+TA, HCB+A, A
J A/B, S/C A, QCF+A, HCB+A, F+A
J A/B, S/C A, HCB+B
J A/B, S/C A, QCB, HCF+A
J A/B, S/C A, QCF, QCF+A
J A/B, S/C A, QCF, QCF+B (LVL2 ONLY!)
J A/B, S/C A, QCF+B, B, then DP+A

J A/B, S/C A, QCF+B, B, then HCB+B (c)
For this combo you've got to hit them JUST before they hit the floor!

J A/B, S/C A, QCF+B, B, then QCF+A, HCB+A, F+A (c)
You have to time this JUST Right!!!

J A/B, S A, F+B, QCB, HCF+A
J A/B, S A, F+B, QCF, QCF+A
J A/B, S A, F+B, QCF, QCF+B (LVL2 ONLY!)
J A/B, S/C A, QCF+B, B, then RDP+TB
J A/B, S/C A, QCF+B, B, then QCB, HCF+A


--RUSH MODE COMBOS--

S/C TB, S/C TA, QCF+TA, QCF+A, A/B
S/C TB, S/C TA, QCF+TA, HCB+A, A
S/C TB, S/C TA, QCF+A, HCB+A, F+A
S/C TB, S/C TA, HCB+B
S/C TB, S/C TA, QCB, HCF+A
S/C TB, S/C TA, QCF, QCF+A
S/C TB, S/C TA, QCF, QCF+B
S/C TB, S/C TA, QCF+B, B, then DP+A

S/C TB, S/C TA, QCF+B, B, then HCB+B
Again, hit them JUST before they hit the floor!

S TB, S TA, F+B, QCB, HCF+A
S TB, S TA, F+B, QCF, QCF+A
C TA, C TB, C A, QCF+B, B, then RDP+TB
C TA, C TB, C A, QCF+B, B, then QCB, HCF+A


<-TERRY BOGARD->  - Hungry Wolf. With a Baseball Cap

Southtown's No1 Son has sensed something Evil in this new Tournament.  Could it 
be one of the New Challengers? Or could it be...Geese?
The Hungry Wolf enters the tourney to get to the Bottom of this Mystery. And 
find the recipe for a good Club Sandwich!

THROWS
Grasping Upper = F or B+A
Buster Through = F or B+B

COMMAND CHAINS
Rising Upper = DF+A
Back Spin Kick =F+B

SPECIAL MOVES
Power Wave = QCF+A
Crack Shoot = QCB+B
Burn Knuckle = QCB+A
Rising Tackle = CDU+A
Fire Kick = HCF+B

SUPERS
Power Geyser = QCF, HCF+A
#High-Angle Geyser = QCF, QCF+B


--AVERAGE, COUNTER MODE COMBOS--

J A/B, S/C A, QCF+A
J A/B, S/C A, QCB+A
J A/B, S/C A, QCB+B
J A/B, C A, CDU+A
J A/B, S/C A, HCF+B, then QCB+A / QCB+B / DP+B
J A/B, S/C A, F+B, QCF+A
J A/B, S/C A, F+B, QCB+A
J A/B, S/C A, F+B, QCB+B
J A/B, S/C A, F+B, HCF+B, then QCB+A / QCB+B / DP+B

J A/B, S/C A, F+B, HCF+B, then QCB+B, then CDU+A (c)
This takes timing, but it's well worth it!

J A/B, S/C A, F+B, QCB, HCF+A
S C, DF+A, Any Special Move.
J A/B, S/C A, F+B, QCF, QCF+B (LVL2 ONLY!)
J A/B, S/C A, F+B, HCF+B, then QCF, QCF+B (LVL2 ONLY!)


--RUSH MODE COMBOS--

S TB, S TA, S A, QCF+A /QCB+A / QCB+B
S TB. S A, F+B, QCF+A /QCB+A / QCB+B
C TA, C TB, C A, HCF+B, QCB+A / QCB+B / DP+B
C TB, C A, DF+A, QCB, HCF+A
C TB, C A, DF+A, HCF+B, QCB, HCF+TA


<-IORI YAGAMI->  - Impractical Trouser Man

The last of the Yagami Clan.  Iori has felt the Orochi Blood Riot
first-hand...and he finds it Wanting...With power such as that
tamed by him, Kusanagi shall perish!!  And Iori shall stand over his broken body 
laughing like a Loon!

THROWS
Sakahagi = F or B+A
Sakasakahagi = F or B+B

COMMAND CHAINS
GeShiki. Yumebiki = F+A, A
GeShiki. Goufu. In " Shinigami " = F+B
Geshiki. Yuriori = While Jumping B+TB

SPECIAL MOVES
100 Shiki. Oniyaki = DP+A
212 Shiki. Kotosuki In = HCB+B
127 Shiki. Aoi Hana = QCB+A (x3)
Kuzekaze = HCB, F+A (Close to Opponent)
108 Shiki. Yamibarai = QCF+A

SUPERS
Uma 108 Shiki. Yasukazuki = QCB, HCF+A (Can Hold button for Delay)
Kin 1211 Shiki. Yaotome = QCF, HCB+A
#Saku Tsumagushi = QCF, QCF+B (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J A/B, S/C A, QCF+A
J A/B, S/C A, DP+A
J A/B, S/C A, QCB+A (x3)
J A/B, S/C A, (HCB, F+A), F+A, A, QCB+A (x3) (c)
J A/B, S/C A, QCF, HCB+A
JX B+TB, S/C A, F+A, A, QCF, HCB+A
JX B+TB, F+A, A, (HCB, F+A), A, QCB+A (x3) / QCF, HCB+A

JX B+TB, F+A, A, (HCB, F+A), A, QCB+A (x1), QCF, HCB+A
This Combo Rocks Big-time!!!  Watch your Opponent's face distort 
the first time you pull it off. Hear them scream "Cheap!" as you do
it again.  The trick here is to watch the recovery of the first Aoi Hana.  As 
soon as Iori retracts his arm then, YAOTOME!  The opponent is  still in damage 
recovery and is still prone to attack.  The Yaotome just  slides up to them and 
proceeds to carry on the damage.  Cool:) 


--RUSH MODE COMBOS--

S TB, S A, QCF+A
S TB, S A, QCB+A (x3)
S TA, S TB, C A, QCB+A (x3)
S TA, S TB, C A, HCB+B
S TA, S TB, C A, QCF, HCB+A

S TB, (HCB, F+A), QCF, HCB+A
For some strange reason, whenever I do this combo in Rush Mode I get
a Standing Heavy Punch before the Kuzukaze...It doesn't combo
(According to the CPU) but the opponent can't do a thing.....Weird!!


<-RYO SAKAZAKI->  - Japanese Warrior with Blonde Hair...Hmmm.

Kyokugen Karate is No1!!!!  But, what's this?  There is a Shotokan
Master in the tourney..  And he seems to have almost the same
Techniques as Ryo..  This should be an interesting Battle....
There also seems to be another warrior amongst the entrants, but no one
who wears a Pink Gi should be taken Seriously!  Or should they?  

THROWS
Tani Otoshi = F or B+A
Tomoe Nage = F or B+B

COMMAND CHAINS
Hyouchuuwari = F+A

SPECIAL MOVES
Koouken = QCF+A (Can also be done in Mid-Air)
Kohou = DP+A
Hien Shippu Kyaku = HCB+B
Zanretsuken = F-B-F+A

SUPERS
Haoh Sho Kou Ken  = F, HCF+A
Ryuuko Ranbu = QCF, HCB+A
#Tenchi Haou Ken = QCF, QCF+A (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J A/B, S/C A, QCF+A
J A/B, S/C A, DP+A
J A/B, S/C A, HCB+B
J A/B, S/C A, F-B-F+A
J A/B, S/C A, QCF, HCB+A
J A/B, S/C A, (F, HCF+A)
J A/B, S/C A, QCF, QCF+A (LVL2 ONLY!)


--RUSH MODE COMBOS--

S TA, S A, F-B-F+A
S TA, A TB, S A, QCF+A
S TA, A TB, S A, HCB+B
S TA, A TB, S A, (F, HCF+A)
S TA, A TB, S A, QCF, HCB+A
C TA, C A, DP+A
C TA, C A, QCF, HCB+A


<-MAI SHIRANUI->  - Kunoichi desperate to be Captured

Why can't Andy understand?  She's entering for Him.  To prove her
devotion and love for the man in her life, she has entered to show
what the True Power of Love and the Shiranui Arts are!!  You'd think
he'd had got the message by now!!!!

THROWS
Shiranui Gourin = F or B+A
Fuushakuzashi = F or B+B
Yumezakura = F or B+A or B in Mid-Air

COMMAND CHAINS
Kokuen no Mai = F+B
Benitsuru no Mai = DF+B
DairinFuusha Otoshi = D+A in Mid-Air

SPECIAL MOVES
Kachosen = QCF+A
Ryuuenbu = QCB+A
Sayochidori = QCB+B (Can be cancelled into Ryuuenbu)
Hissatsu Shinobibachi = HCF+A
Musasabi no Mai = CDU+Hold A / In Mid-Air QCB+A

SUPERS
Chou Hissatsu Shinobibachi = QCB, HCF+B
Hana Arashi = QCF, QCF+A
#Houou no Mai = QCB, QCB+B (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

S/C A, QCF+A
F+B, C A, Any Special Move...
J A/B, S/C A, DF+B
J A/B, S/C A, QCB+B
J A/B, S/C A, QCB+B, then QCB+A
J A/B, S/C A, DF+B (1Hit), QCB+B, then QCB+A
J A/B, S/C A, HCF+B
J A/B, S/C A, QCF, QCF+A
J A/B, S/C A, QCB, HCF+B


--RUSH MODE COMBOS--

S TA, S TA, S B, S A, QCF+A / QCB+A / HCF+B
S TA, S TA, S B, S A, DF+B (1Hit), QCF, QCF+A / QCB, HCF+B


<-HAOHMARU->  - Self-taught Whirling Blade of Doom

The Wandering Rogue feels uneasy, everything looks different..  But,
Nakaruru is here and there is prospect for Fighting and Evil-Bashing.
Haohmaru smiles to himself...  This could be Fun!

THROWS
Nage = F or B+A
Shinkuu En Nage = F or B+B

SPECIAL MOVES
Ohgi Senpu Retsuzan =QCF+A
Ohgi Kogetsuzan = DP+A

SUPERS
Tenho Fuujin Zan = QCF, QCF+A
#Tenho Dankuu Retsu Zan  = QCF, QCF+B (LVL2 ONLY!)


--AVERAGE MODE, COUNTER MODE COMBOS?--

S/C TA, DP+A
S/C TA, QCF, QCF+A
S/C TA, QCF, QCF+B (LVL2 ONLY!)


--RUSH MODE COMBOS--

C TB, C TA, DP+A
C TB, C TA, C B
C TB, C TA, QCF, QCF+A

Sorry!!  Haohmaru's not exactly graced with combos!!


<-NAKARURU->  - Nature's way of saying "Bad Boy! Sit!"

Nature called out with the wrenching of the Eternal Balance of Good
and Evil.  Nakaruru beckons to Mamahaha. This fair Maiden shall overcome this 
Evil in the name of Nature!  And purge this planet of Cabbage while she's at 
it!!

THROWS
RyuuTenKyou = F or B+A
ChiTenSanRenKyaku =F or B+B
Ramu Kishima Taku = F or B+A or B in Mid-Air

COMMAND CHAINS
Kamuifumu Kesupu = D+B in Mid-Air

SPECIAL MOVES
Kamui Rimuse = RDP+A
Annu Mutsube = BTD+A
Rera Mutsube = QCF+A
Shichikapu Etou = QCB+A
Takanitsukamaru = QCB+B
Kamui Mutsube = Whilst Takanitsukamaru, A
Yatoro Pokku = Whilst Takanitsukamaru, DF+A

SUPERS
Ereruu Kamui Rimuse = QCF, QCF+A
#Irusuka Yatoro Rimuse = QCF, QCF+B (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J B, S TA, QCF+A
J B, S TA, BTD+A
QCB+TA, C TA, QCF, QCF+A
The above combo is best done when the opponent is dizzy.  Stand next to the 
opponent before you use Shichikapu Etou to get the combo working.

QCB+B then DF+A, C TA, QCF+A
QCB+B then DF+A, C TA, BTD+A
QCB+B then DF+A, C TA, QCF, QCF+A
This is a Cool Combo.  At MAX status it does 17 Hits and around 70%
damage. Not bad for a sweet and innocent Maiden!!!!


--RUSH MODE COMBOS--

C TB, C TA, C B
S B, S A, QCF+A
S B, S A, BTD+A
S B, S A, QCF, QCF+A


<-ATHENA ASAMIYA->  - High-School Psycho Soldier Idol

The Psycho Soldier has been alerted by an Evil Presence in this Tourney.  Master 
Chin says "Seek this Evil and vanquish it.  Oh! And bring back a Large Gourd of 
Wine on your way back, Dear".  So, Athena sets out to do exactly Her Masters 
instructions...Not too sure about the Wine tho'!

THROWS
Beat Thru = F or B+A
Psychic Thru = F or B+B
Psychic Shoot = F or  B+A or B in Mid-Air

COMMAND CHAINS
Renkantai = F+B
Phoenix Bomb = While Jumping D+B

SPECIAL MOVES
Psycho Ball = QCB+A
Psycho Sword = DP+A (Can be Done in Mid-Air)
Psycho Reflector = HCB+TB
V Psycho Reflector = HCB+B
Phoenix Arrow = QCB+A in Mid-Air
Psychic Teleport = QCF+B
Super Psychic Throw = HCF+A (Close to Opponent)

SUPERS
Shining Crystal Bit = HCB, HCB+A (Can be done in Mid-Air)
Crystal Shoot = (During Shining Crystal Bit) QCB+A 
Phoenix Fang Arrow = While Jumping QCF, QCF+B
#Flame Sword = QCF, QCF+A (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J A/B, S A, QCB+A
J A/B, S TA, DP+A
J A/B, S A, HCF+A, Jump F, DP+A
J A/B, S A, HCF+A, Jump F, QCB+B (c) 
J A/B, S A, HCF+A, Jump F, HCB, HCB+A
J A/B, S A, HCF+A, Jump, QCF, QCF+B (c)
J A/B, S A, F+B (2Hits), DP+A (c)
J A/B, S A, F+B (2Hits), QCB+B (c) 
J A/B, S A, F+B (2Hits), HCB, HCB+A (c)
J A/B, S A, F+B (2Hits), QCF, QCF+B (c)

AnotherGamer's Improbable Combo
J A/B, S A, HCF+A, then QCF, QCF+A (LVL2 ONLY!)
Err..Wow! A combo with the Goddess Sword in it...insane!  Works best in the 
corner, as the Goddess Sword will get you 2 Hits...


--RUSH MODE COMBOS--

C TA, C A, QCB+A
C TB, C TA, HCF+A, Jump F, D+B
S TB, S TA, S A, F+B (2Hits), DP+A (c)
S TB, S TA, S A, F+B (2Hits), QCB+B (c) 
S TB, S TA, S A, F+B (2Hits), HCB, HCB+A (c)
S TB, S TA, S A, F+B (2Hits), QCF, QCF+B (c)


<-LEONA->  - Tainted Soldier of Fortune

"There have been reports of an unholy Alliance between Geese Howard
and M.Bison...Investigate this, and if it proves to be true...Eliminate them."  
Leona stands to attention and merely says "Yes Sir!" all the while wondering... 
"What WILL I wear??" 

THROWS
Leona Crash = F or B+A
Order Buckler = F or B+B
Heidern Inferno = For B+A or B in Mid-Air

COMMAND CHAINS
Strike Arch = F+B

SPECIAL MOVES
X-Calibur = While Jumping QCF+A
Moon Slasher = CDU+A
Grand Sabre = CBF+B, F+B
Baltic Launcher = CBF+A
Eye Slasher = QCB+A
Earring BakuDan (?Bomb?) = QCB+B

SUPERS
V-Slasher = While Jumping QCF, HCB+A
Revolver Spark = QCB, HCF+B 
Gravity Storm = QCF, QCF+A
#Grateful Dead = QCF, QCF+B (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J A/B, S/C A, CBF+TA (c)
J A/B, S/C A, CBF+B, F+B
J A/B, S/C A, CDU+A
J A/B, S/C A, QCB, HCF+B
J A/B, S/C A, F+B, QCF, HCB+A
J A/B, C A, CBF+TA, QCB, HCF+B
J A/B, C A, CBF+TA, QCF, QCF+B (Woah!! 70% Damage!!) (LVL2 ONLY!) (c)

AnotherGamer's Aerial Madness Combo
J B, JF B, QCF, HCB+A (Yes, AG...it Does have a What? quality to it...heh,heh)


--RUSH MODE COMBOS--

C TA, C TB, C A, CBF+B, F+B
C TA, C TB, C A, CDU+A
S TA, S TB, S A, F+B, QCB+A
S TA, S TB, S A, F+B, QCF, HCB+A



/////////////////////
-----CAPCOM SIDE-----
/////////////////////


<-RYU->  - Wandering, possibly lost??

The Wandering Warrior.  Trained in the art of Shotokan Karate.
Always looking for the next Great Challenge in order to further
himself as the embodiment of the Fighting Spirit.  And to find the one known as 
"The Tooth Fairy"

THROWS
Seoi Nage = F or B+A
Tomoe Nage = F or B+B

COMMAND CHAINS
Sakotsu Wari = F+A
Senpu Kyaku = F+B

SPECIAL MOVES
Hadouken = QCF+A
Shakunetsu Hadouken = HCF+A
Shoryuuken = DP+A
Tatsu-Maki-Senpu-Kyaku = QCB+B (Can be done in mid-air)

SUPERS
Shinkuu-Hadouken = QCF, QCF+A
Shinkuu-Tatsu-Maki-Senpu-Kyaku = QCB, QCB+B
#Shin Shoryuuken = QCF, QCF+B (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J A/B, S/C A, QCF+A
J A/B, S/C A, HCF+A
J A/B, S/C A, DP+A 
J A/B, S/C A, QCB+B
J A/B, S/C A, QCF, QCF+A
J A/B, S/C A, QCB, QCB+B
J A/B, S/C A, QCF, QCF+B (LVL2 ONLY!)

J A/B, C A, F+A (2Hits), QCF+A
J A/B, C A, F+A (2Hits), HCF+A
J A/B, C A, F+A (2Hits), QCB+B
J A/B, C A, F+A (2Hits), QCF, QCF+A
J A/B, C A, F+A (2Hits), QCB, QCB+B (c)
J A/B, C A, F+A (2Hits), QCF, QCF+B (LVL2 ONLY!)

J A/B, C A, C B, QCF+A
J A/B, C A, C B, HCF+A
J A/B, C A, C B, QCB+B
J A/B, C A, C B, QCF, QCF+A
J A/B, C A, C B, QCB, QCB+B
J A/B, C A, C B, QCF, QCF+B (LVL2 ONLY!)


--RUSH MODE COMBOS--

S TB, S TA, S A, QCF+A
S TB, S TA, S A, HCF+A 
S TB, S TA, S A, QCB+B
S TB, S TA, S A, QCF, QCF+A
C TB, C TA, S A, QCB, QCB+B (c)


<-KEN->  -  Blonde Bruiser

Ken Masters is the Eternal Rival to Ryu.  They trained together
and now Ken thinks that he is Ready for the title of The World's
Greatest Fighter.  Although skilled in Shotokan, he has adapted it
to his own Style and Flair.

THROWS
Jigoku-Guruma = F or B+A
Multi Knees = F or B+B (Press buttons for more hits)

COMMAND CHAINS
Kakato Geri = F+A
Ushiro Mawashi-Geri = F+B
Forward Roll = QCB+A

SPECIAL MOVES
Hadouken = QCF+A
Shoryuuken = DP+A
Tatsu-Maki-Senpu-Kyaku = QCB+B (Can be done in mid-air)

SUPERS
Shoryuu Reppa = QCF, QCF+A
Shin Ryuuken  = QCF, QCF+A
#Shippu Jinrai Kyaku = QCB, QCB+B


--AVERAGE, COUNTER MODE COMBOS--

J A/B, S/C TA, QCF+A
J A/B, S/C TA,DP+A
J A/B, S/C TA,QCF, QCF+A
J A/B, C A, F+B, QCB+B
J A/B, C A, F+B, QCF, QCF+B (c)
J A/B, C A, F+B, QCB, QCB+B (LVL2 ONLY!)

<VELCRO'S Mad / OTT Combo>
J A/B, S A, F+B then C TA, QCF, QCF+A
I LOVE this combo....It will work anywhere, you just have to time the C TA 
really well.

CHEF'S Shin Ryuu Ken Weirdness
Corner your opponent and jump-in with a DEEP Heavy Kick, then do the Shin Ryuu 
Ken.  As you land, pull off the Tatsu-Maki-Sempu-Kyaku.  You have a 50/50 chance 
than the QCB+B will juggle the enemy for a few more hits...Strange.


--RUSH MODE COMBOS--

S TB, S TA, S B, S A, F+B, QCF+A
S TB, S TA, S B, S A, F+B, QCB+B
S TB, S TA, S B, S A, F+B, QCF, QCF+A


<-CHUN LI->  -  Deadly Beauty with Thighs of Steel...(Err...I meant Fists!)

Chun-Li, Interpol Agent.  Graceful, fast and deadly.  Chun-Li is on the trail of 
one of the Grand Masters of Shadowloo.  The man who killed her Father shall be 
brought to Justice.  M.Bison shall pay dearly!!!!

THROWS
Side Choke Throw = F or B+A
Aerial Choke Throw = F or B+A in Mid-Air 

COMMAND CHAINS
Kaku Kyaku Raku = DF+A
Kouhou Kaiten Kyaku = DF+B
Yousou Kyaku = While Jumping D+B

SPECIAL MOVES
Kikoken = HCF+A
Hyaku Retsu Kyaku = Press B Repeatedly....
Tenshu Kyaku = CDU+B
Spinning Bird Kick = CBF+B (Can be done in Mid-Air)
Sen En Shuu = HCB+B

SUPERS
Kikoushou = QCF, QCF+A
Sen Retsu Kyaku = CB, F-B-F+B
Hazan Tenshou Kyaku = CDB, DF-DB-UF+B
#Shichisei Senkuu Kyaku = QCF, QCF+B in Mid-Air (LVL2 ONLY!)


--AVERAGE MODE COMBOS--

J A/B, S/C A, HCF+TA
J A/B, C A, CDU+B
J A/B, S/C A, HCB+TA 
J A/B, S/C A, QCF, QCF+A
J A/B, S/C A, CBF-B-F+B
J A/B, C A, CDB, DF-DB-UF+B

J A/B, C A, CBF-B-F+B then DF+B (c)
This combo shall earn you a couple of style points! ^_^


--RUSH COMBOS--

S TA, S TB, S A, HCB+B
C TB, C TA, CDU+B

C TB, C A, CBF-B-F+B then QCF, QCF+A / CDB, DF-DB-UF+B (c)
This is kinda like the cool corner combo Chun-Li had in SFA / SFZ!!


<-MORRIGAN->  -  A True Lady of the Night

Female, lustful, Succubus. Morrigan believes that beauty is the ultimate form of 
strength.  And that she is the strongest warrior that the Night has ever seen. 
Not content with knowing this herself,
she sets off into the World to let it be Shown.....

THROWS
Moon Tracer = F or B+A
Aah! Kill You = F or B+B
Sexual Embrace = F or B+A in Mid-Air

COMMAND CHAINS
Shell Kick = D+B in Mid-Air

SPECIAL MOVES
Soul Fist = QCF+A (Can be done in Mid-Air)
Shadow Blade = DP+A
Vector Drain = QCB+A (Close to Opponent)

SUPERS
Finishing Shower = QCF, QCF+B
Valkyrie Turn = HCB+B (Can be done in Mid-Air)
Darkness Illusion = QCF, QCF+A
#Cryptic Needle = QCB, QCB+B (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J D+B, S TA, DP+A
J A, S TA, HCB+A
J A, S A, QCF, QCF+A
J A, S A, QCB, QCB+A (LVL2 ONLY!)


--RUSH MODE COMBOS--

S TB, S A, DP+A
S TA, S TB, S A, QCF, QCF+A

QCF, QCF+B THEN QCF, QCF+A (c)
Now, this little <cough> combo only does 57 hits and about 55% Damage...Pity.  
It's pretty useless as the opponent has to be dizzy for the first part to hit.  
And the timing on the second part is somewhat nightmarish...


<-FELICIA->  -  Here Kitty, Kitty, Kitty!

This attention seeking Catgirl uses any excuse to get into a fight.
Fights bring Crowds, Crowds are Publicity, and Publicity turns into Popularity, 
and with that.....She'll be a STAR!

THROWS
Panic Nail = F or B+A (Press buttons for more hits)
Rolling Cat = F or B+B
Flip Cat = F or B+A in Mid-Air

SPECIAL MOVES
Cat Spike = DP+A
Delta Kick = DP+B
Rolling Buckler = QCF+A, A
Hell Cat = HCB+A (Close to Opponent)

SUPERS
Dancing Flash = QCF, QCF+A
Please Help Me! = QCB, QCB+A / B  (Hitting A will get her sidekick to run in, 
While pressing B will cause her to jump in just behind Felicia's Head)
#ES Rolling Scratch = QCF, QCF+B, Then rapidly press A. (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J B, S TA, QCF+A, A
J B, S TA, DP+A
J B, S TA, DP+B
J B, S TA, HCB+B
J B, S TA, QCF, QCF+A


--RUSH MODE COMBOS--

S TB, S TA, QCF+A, A 
S TB, S TA, DP+A
S TB, S TA, DP+B
S TB, S TA, HCB+B
S TB, S TA, QCF, QCF+A


<-ZANGIEF->  -  Heavy Duty Pain Giver!

The Red Cyclone, Zangief grew bored of Pro Wrestling...So, he
took to testing himself by fighting at World Tournaments.
Not caring if he gets hit or not, his Spinning Piledriver is more
than enough to Finish an Opponent!!!


THROWS
Back Drop = F or B+A
Pile Driver = F or B+B

COMMAND CHAINS
Dynamite Kick = DF+B
Hopping Headbutt = DF+A
Jumping HeadButt = While Jumping U+A
Flying Body Attack = While Jumping D+A
Double Knee Drop = While Jumping D+B

SPECIAL MOVES
Lariat = QCB+A
Quick Lariat = QCB+B
Banishing Fist = DP+A
Spinning Piledriver = 360+A (Close to Opponent)
Siberian Suplex = 360+B (Close to Opponent)
Siberian Bear Crusher = 360+B (Small Distance to Opponent)

SUPERS
Final Atomic Buster = 720+A
Aerial Russian Slam = QCF, QCF+B
#Russian Beat = QCB, QCB+B (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J D+A, S/C TA/TB, QCB+A
J D+A, S/C TA/TB, DP+A
J D+A, S/C TA/TB, 360+A
J D+A, S/C TA/TB, 360+B
J D+A, S/C TA/TB, QCB, QCB+B (LVL2 ONLY!)
J D+A, S/C TA/TB, 720+A

AnotherGamer's Aerial Lunacy~The Return
J TB, S TB, QCB+TB, QCF, QCF+TB   (Very Cool...)
I find that the LVL2 Aerial Russian Slam works best.


--RUSH MODE COMBOS--

S/C TA, TB, QCB+A
S/C TA, TB, DP+A
S/C TA, TB, 360+A
S/C TA, TB, 360+B
S/C TA, TB, 720+A


<-SAKURA->  -  Street Fighting, Skirt Wearing Schoolgirl

The Plucky Young Student with an interest in street fighting.  Intrigued by a 
lone street fighter known only as Ryu...Now she finds kinship and rivalry with 
Ken...Spurred by the Desire to win...Her Day shall come soon!

THROWS
Sakura Shime = F or B+A (Press buttons for more hits)
Sailor Shoot = F or B+B
Sailor Fly = F or B+B in Mid-Air

COMMAND CHAINS
Flower Kick = F+B

SPECIAL MOVES
Hadouken = QCF+A
Shun Pu Kyaku = QCB+B (Can be done in Mid-Air)
Sho Oken = DP+A
Sakura Otoshi = DP+B, B, B

SUPERS
Shinkuu Hadouken = QCF, QCF+A
Midare Zakura = QCF, QCF+B
Haru Ichiban = QCB, QCB+B
#Shun Goku Satsu = CBF-B-F+A (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J A/B, S/C A, QCF+A
J A/B, S/C A, DP+A
J A/B, S/C A, QCB+B
J A/B, S/C A, QCF, QCF+A
J A/B, S/C A, QCF, QCF+B
J A/B, S/C A, QCB, QCB+B


--RUSH MODE COMBOS--

C TB, C TA, C A, QCF+A
C TB, C TA, C A, DP+A
C TB, C TA, C A, QCB+B
C TB, C TA, C A, QCF, QCF+A
C TB, C TA, C A, QCF, QCF+B
C TB, C TA, C A, QCB, QCB+B


<-DAN->  -  The Pink Blaze!

This misguided Warrior believes that Saikyo-Ryu is the Best!!  He shall finally 
get revenge....He'll use his most powerful technique "Chouhatsu" to defeat 
Sagat!!  Ya-hooo!

THROWS
Shoulder Throw = F or B+A

SPECIAL MOVES
Gadouken = QCF+A
Koryuken = DP+A
Dan Ku Kyaku = QCB+B (Can be done in Mid-Air)
Ducking Chouhatsu = D+AB (Cannot be done in Counter mode unless Max bar is full)
Mid-Air Chouhatsu (Taunt) Jump, then D+AB
Forwards Rolling Chouhatsu = F+AB (Cannot be done in Counter Mode)
Backwards Rolling Chouhatsu = B+AB (Cannot be done in Tag Battle)

SUPERS
Shinkuu Gadouken = QCF, QCF+A
Kouryu Rekka = QCF, QCF+B
Hishou Burai Ken = QCB, QCB+B
Legendary Chouhatsu = QCB, QCB+A
#Otoko Michi (Yay!) = CBF-B-F+A (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J B, C A, QCF+A
J B, C A, DP+A
J B, C A, QCB+B
J B, C A, QCF, QCF+A (LVL1 ONLY!)
J B, C A, QCF, QCF+B (LVL2 ONLY!)
J B, C A, QCB, QCB+B


--RUSH MODE COMBOS--

C TB, C TA, QCB+B
C TB, C TA, QCF, QCF+A (LVL1 ONLY!)
C TB, C TA, QCF, QCF+B (LVL2 ONLY!)
C TB, C TA, QCB, QCB+B


<-GUILE->  -  Anti-Grav Hair Warrior :)

Guile, after being captured with his partner and long time friend Nash escape, 
but finds Nash was Given a Brutal Haircut at the hands of the tyrant M.Bison.  
He grips his Dog Tags and vows revenge!

THROWS
Shoot Through = F or B+A
Dragon Suplex = F or B+B
Flying Mare = F or B+A in Mid-Air
Flying Buster Drop = F or B+B in Mid-Air

COMMAND CHAINS
Spinning Back Knuckle = F+A
Reverse Spin Kick = DF+B
Knee Bazooka = F+B

SPECIAL MOVES
Sonic Boom = CBF+A
Somersault Kick = CDU+B

SUPERS
Sonic Hurricane = CB-F-B-F+A
Somersault Strike = CDB-DF-DB-UF+B
#Crossfire Blitz = CB-F-B-F+B (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J TB, C TA, CDU+B
J TB, C TA, C TB, CDU+B
J TB, C TA, CBF-B-F+A
J TB, C TA, C TB, CBF-B-F+A
J TB, C TA, CDB-DF-DB-UF+B
J TB, C TA, C TB, CDB-DF-DB-UF+B
J TB, C TA, CBF-B-F+B (LVL2 ONLY!)
J TB, C TA, C TB, CBF-B-F+B (LVL2 ONLY!)


--RUSH MODE COMBOS--

S TA, C TA, C TB, S A, F+A
Someone enlighten me...I don't use Guile on anything but Counter Mode.



///////////////////
<HIDDEN CHARACTERS>
///////////////////


<-AKUMA->  -  Demons Rage with an Odd Hairstyle!

He stood in the shadows, waiting.....Soon the Warrior would come and
they would fight.  But, there many other Warriors here....He would Test
them all....

THROWS
Seoi Nage = F or B+A
Tomoe Nage = F or B+B

COMMAND CHAINS
Zugai Hasatsu = F+A
Senpu Kyaku = F+B
Tenma Kuujin Kyaku = D+B at peak of Jump.
Zenpou Tenshin = QCB+A

SPECIAL MOVES
Gou Hadouken = QCF+A
Gou Shakanetsu Hadouken = HCB+A
Zankuu Hadouken = QCF+A in Mid-Air
TatsuMaki Zankuu Kyaku = QCB+B (Can be done in Mid-Air)
Gou Shoryuken = DP+A
Hyakki Shuu = QCF, UF+P
Hyakki Goushou = P after Hyakki Shuu
Hyakki Gousen = K after Hyakki Shuu
Hyakki Gousai = F+P Close to Opp. after Hyakki Shuu
Hyakki Gousui = F+K Close to Opp. after Hyakki Shuu
Ashura Senkuu = BTD/FTD+A (Far) or BTD/FTD+B (Close)

SUPERS
Messatsu Gou Hadou = QCB, QCB+A
Messatsu Gou Shoryu Reppa = QCF, QCF+A
Tenma Gou Hadou = While Jumping QCF, QCF+A
Shun-Goku-Satsu = CBF-B-F, F+AB (LVL2 ONLY!)
#Kongokoku Retsu Zan = DB, HCB, DF+A  (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J A/B, C A, QCF+A
J A/B, C A, DP+A
J A/B, C A, QCB+B
J A/B, C A, QCB+B, DP+A
J A/B, C A, QCF, QCF+A
J A/B, C A, QCF, QCF+B
J A/B, C A, QCB, QCB+A


--RUSH MODE COMBOS--

J A/B, S B, S A, QCF+A
J A/B, S B, S A, DP+A
J A/B, S B, S A, QCB+B, DP+A
J A/B, S B, S A, QCB+B, HCB, HCB+A


<-YURI SAKAZAKI->  -  

Ryo's Kid sister enters the to show her brother that Kyokugen Karate
isn't just for Men.  And while she's at it... She'll show that "Ryu"
What a "True Dragon Punch" is!!!

THROWS
Oniharite = F or B+A
Sairentou Nage = F or B+B
Tsubame Otoshi = F or B+A or B in Mid-Air


COMMAND CHAINS
En Yoku = F+B

SPECIAL MOVES
Ko Oh Ken = QCF+A
Saiha = QCB+B
Hyaku Retsu Binta = HCB+B
Rai Oh Ken = QCF+A

SUPERS
Haoh Sho Ko Ken = F, HCF+A
Hien Houoh Kyaku = QCF, HCB+B
Hien Rekkou = QCF, QCF+B
#Shin Yuri Chou Upper = QCF, QCF+A (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J A/B, S A, QCF+A
J A/B, S A, QCB+A
J A/B, S A, HCB+B
J A/B, S A, F, HCF+TA
J A/B, S A, QCF, HCB+B
J A/B, S A, QCF, QCF+B
J A/B, S A, QCF, QCF+A (LVL2 ONLY!)


--RUSH MODE COMBOS--

S TA, S TB, S A, QCB+A
S TA, S TB, S A, HCB+B
S TA, S TB, S A, F, HCF+TA
S TA, S TB, S A, QCF, QCF+B
S TA, S TB, S A, QCF, HCB+B


<-B.B HOOD->  -  Little Red Demon Hood

"There is Evil here" she mumbles "Evil's not a good thing, unlike me.  So, I'll 
have to exterminate it!"  And, with a little smile, a Red Hood and an 
Uzi...B.B.Hood sets off to find the Unfortunate Soul.
(Galford's Note: I HATE this Character, I couldn't play Vampire Savior seriously 
with her around!)

THROWS
Hold & Cut = F or B+A or B
Catch & Cut = F or B+A or B in Mid-Air

COMMAND CHAINS
Stumble Blade = F or B+A
Surprise & Hop = F or B+B
Malice & Mine = DF+B
Tell Me Why? = QCF+B

SPECIAL MOVES
Smile & Missile = CBF+A
Smile & Missile (Lifted Skirt Ver.) = CBF+B
Cheer & Fire = DP+A
Happy & Missile = CDU+A
Shyness & Strike = QCB+A (Hold button to increase strength)
Sentimental Typhoon = HCB+A (Close to opponent)

SUPERS
Cool Hunting = QCF, QCF+A
Apple for You! = QCB, QCB+B (Close to opponent)
Beautiful Memory = QCF, QCF+B (AKA Going Postal! ^_^)
Doll & Bomb = QCB, QCB+A (Hold button for trigger, release to detonate)


--AVERAGE, COUNTER MODE COMBOS--
J A(3-4 Hits), HCB+A
J A(3-4 Hits), C TA, QCB+TA


--RUSH MODE COMBOS?-
J TB, C TB, C TA, DF+B
S TA, S TB, HCB+A



<-M.BISON->  -  Evil in a can!

This tournament was a good idea, Geese was a Bad Guy but, this was the
perfect place to gather Psycho Power from unwilling victims.........
First, the tournament then, the WORLD!!!

THROWS
Deadly Throw = F or B+A

SPECIAL MOVES
Psycho Shot = HCF+A
Double Knee Press = HCF+B
Head Stomp = CDU+B
Flying Psycho Fist =CDU+A
Bison Warp = DP+A, B or RDP+A, B

SUPERS
Psycho Crusher = CB, F-B-F+A
Knee Press Nightmare = CB, F-B-F+B
#Psycho Field = QCB, QCB+A  (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J B, S B, CBF+A
J B, S B, CBF+B
J B, S B, CBF-B-F+A
J B, S B, CBF-B-F+B


--RUSH MODE COMBOS--

J B, C TB, C TA, S B, CBF+A
J B, C TB, C TA, S B, CBF+B
J B, C TB, C TA, S B, CBF-B-F+A
J B, C TB, C TA, S B, CBF-B-F+B


<-GEESE HOWARD->  -  Pantaloon wearing Bad Guy

"Boss" says Billy, "There's someone here that seems to be more Evil
than you."  Geese smiles and merely replies "Then bring this someone
to me, and you shall see exactly what true Evil is! MWA HAHAHAAA!"

THROWS
Body Slam = F or B+A
Tiger Style Choke Slam = F of B+B

COMMAND CHAINS
Hienshikyaku = F+TA

SPECIAL MOVES
Reppu Ken = QCB+TA
Double Reppu Ken = QCB+A
Reversal (High/Special) = HCF+A
Reversal (Mid/Standing) = HCF+B
Jae En Ken = CBF+B
Shinkuu Nage = 360+A

SUPERS
Raging Storm = DB, HCB, DF+A
Rashoumon = 360+B (Close to Opponent)
#Deadly Rave = QCF, QCF+B (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J A, C A (2 Hits), QCB+TA
J A, C A (2 Hits), QCB+A
J A, C A (2 Hits), CBF+B
J A, C A (2 Hits), 360+A
J A, C A (2 Hits), DB, HCB, DF+A
J A, C A (2 Hits), 360+B
J A, C A (2 Hits), QCB, QCB+B (LVL2 ONLY!)

J A, C A (2 Hits), F+A, 360+A / 360+B
The above combo is a little frustrating for the opponent.  The Hienshikyaku 
(F+A) will hit and the opponent will stagger back... Just nail them with either 
Command Throw and watch them go purple in the face as they can't do anything to 
counter it!! ^_^


--RUSH MODE COMBOS--

C TB, C TA, C A (1 Hit), C B
S TB, S TA, C A (1 Hit), QCB+A (c)


<-EVIL RYU->  -  This is what happens when a Good guy goes Bad

Power flows violently like tsunamis in Ryu's body.  The Ultimate Technique shall 
bring all of his opponents to their knees. All the while, a lone schoolgirl 
weeps for a once respected Warrior.

THROWS
Seoi Nage = F or B+A
Tomoe Nage = F or B+B

COMMAND CHAINS
Heavy Elbow = F+A
Thrusting Side Kick = F+B

SPECIAL MOVES
Hadouken = QCF+A
Shakanetsu Hadouken = HCF+A
Shoryuuken = DP+A
Tatsu-maki-senpu-kyaku = QCB+B (Can be done in mid-air)
Ashura Senkuu = BTD/FTD+A (Far) or BTD/FTD+B (Close)

SUPERS
Shinkuu-Hadouken = QCF, QCF+A
Shinkuu-Tatsu-Maki-Senpu-Kyaku = QCB, QCB+B
Shoryu Reppa = QCF, QCF+B
Shun-Goku-Satsu = CBF,B-F+A (LVL2 ONLY!)
#Ryuukoku Hadouken = QCB, QCB+A (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J A/B, C A, QCF+A
J A/B, C A, DP+A
J A/B, C A, QCB+B
J A/B, C A, F+B, QCF, QCF+A
J A/B, C A, F+B, QCF, QCF+B
J A/B, C A, F+B, QCB, QCB+B
J A/B, C A, F+B, QCB, QCB+A (LVL2 ONLY!)


--RUSH MODE COMBOS--

J A/B, S B, C A, QCF+A
J A/B, S B, C A, QCB+B
J A/B, S B, C A, QCF, QCF+A
J A/B, S B, C A, QCB, QCB+B
J A/B, S B, C A, QCF, QCF+B


<-OROCHI IORI->  -  And this is a Bad guy gone Worse

RROOOOOOOOOAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGHHHHH!!!!!
KYOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!  'Nuff Said Really........

THROWS
Sakahagi = F or B+A
Sakasakahagi = F or B+B

COMMAND CHAINS
GeShiki. Yumebiki = F+A, A
GeShiki. Goufu. In "Shinigami" = F+B
Geshiki. Yuriori = While Jumping B+TB

SPECIAL MOVES
100 Shiki. Oniyaki = DP+A
212 Shiki. Kotosuki In = HCB+B
127 Shiki. Aoi Hana = QCB+A (x3)
Kuzekaze = HCB, F+A (Close to Opponent)
108 Shiki. Yamibarai = QCF+A

SUPERS
Uma 108 Shiki. Yasukazuki = QCB, HCF+A (Can Hold button for Delay)
Kin 1211 Shiki. Yaotome = QCF, HCB+A
#Saku Tsumagushi = QCF,QCF+B (LVL2 ONLY!)

--AVERAGE, COUNTER MODE COMBOS--
--RUSH MODE COMBOS--
See Iori Yagami (Non-Blood thirsty Ver.)


<-AKARI ICHIJO->  -  Lil' Priestess with weird-looking Demons

This little girl went to Market, this little girl stayed at home and
THIS Little Girl went into the "Saving The World from Evil" Business!!!

<Thanks to Z-Force for the help with the Moves List>

THROWS
Warding Incantation = F or B+A
Air Throw = F or B+A (in air)

COMMAND CHAINS
Overhead Swat = F+A
Stomp Kick = D+B (in air)
The Card! = B+A

SPECIAL MOVES
Fire Blast = QCF + A
Fire Demon = HCB+A (Close to Opponent)
Teleport Rolling Attack = DP+A or B (A will attack on the same side
you are on, B will attack on the opposite side) Also, you can hold the
button for a longer roll.
Fall Asleep = HCB+B
Rising Attack = D, U+B then (D, U+A or D, U+B)

SUPERS
100 Demon Sabbath = QCB, QCB+A
Monster Attack =  QCB, HCF+A (Hold to delay)
#Myriad Stars =  QCF, HCB+A or B (P starts move with high punch, K starts it off 
with a low kick.  (LVL2 ONLY!)


--AVERAGE, COUNTER MODE COMBOS--

J B, C A (2 Hits), QCF+A
J B, C A (2 Hits), DU+A, DU+A
J B, C A (2 Hits), QCB, HCF+A
J B, C A (2 Hits), QCB, QCB+A
J B, C A (2 Hits), QCF, HCB+A/B

J B, C A (2 Hits), QCF, HCB+A/B, DU+B, DU+A
This is only possible if the Myriad Stars finishes with the slap upward, and not 
the jumping Yin/Yang.


--RUSH MODE COMBOS--

S TA, S TB, S A, QCB, HCF+A
C TB, S TA, QCB, QCB+A


PROLOGUE :-
Hey, is it that time already?  It's been Fun doing this FAQ...But,
all good things come to an end....If you notice ANY Mistakes or find
any Interesting Combos or some such Weirdness.  Don't hesitate to 
drop me a Line at:  (GalFord@UkyoFan.zzn.com) And I'll include 
it in the Next Rev, and Credit you with it!  OK?

THINGS I NEED:-
#Help with some other little translations to moves.
#Help in general
#More Money (Ha,Haaa,HA HAAAAAA.  WA-HAAA Haa haaa. <Cough>)


THANKS GO TO :-

SNK and CAPCOM = For Allowing this Game to be.

YUMEKOBO = For Gals Fighters.  It's silly, fun and manic to play as well as 
being on my "Most Fun Games to Play" List!

GAMEFAQS (Gamefaqs.com)= For somewhere Happy and Cozy to put this lil' FAQ!

NGP-GO (Ngpgo.homestead.com) = For somewhere else Happy and Cozy to house this 
lil' FAQ!

??? = For being a UK site that wants to support the NGPC

VGSTRATEGIES = For asking to use this FAQ.  A little courtesy goes a LONG way!

NEO-GEO FREAK MAGAZINE = For being a good source of info for everything Neo-
related.  Oh! And CosPlay!

SEVAN BAGHESHIAN = For saying "Cool!"...Lots.  For showing me how to
use Guile!  And for showing me the importance of Corners!

LUCAN BALDACCHINO = Thanx for just, well, Stuff!

DAVID (Velcro) GROVER = For the weird Ken combo that I NEVER would have found!  
Thank You!

ANDY (Dynamix) LIM = For showing us a New way to use Ralf!!

WAYNE CAMPBELL = "I've got a Combo for ya. Oh, you know that one then?" Don't 
worry, I'll still mention ya! ^_^

ANOTHERGAMER = I LOVE that Zangeif Combo!  Thanks for the E-Mail! :)

CHEF = You know who you are...Heh, heh.  I remembered that Ken stuff you told me 
about...and as you can see, it's been useful! :)

Z-FORCE = No sooner than I post it, you were there to offer your help.
Thanks!  :)

Bunbunbun = Thanks for pointing out some blatant Kyo combos! >_<

This FAQ is (c) Bob (GalFord) Ritchings 2000.
