Points Analysis-Capcom Vs SNK:Millennium Fight 2000

Platform:Arcade and Dreamcast
Version:1.3(November 2000)
By:Yang Yang "hebretto" He

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Legal Stuff
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This document is in no way allowed to be copied or modified unless from 
the consent of the author nor is it allowed to be used for profit 
gains.Capcom Vs SNK:Millennium Fight 2000 is copyright 2000 by 
Capcom.This document is copyright 2000 by Yang Yang "hebretto" He

Further more this document should only be found available at 
www.gamefaqs.com 


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Prelude
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This FAQ contains no movelists or combos but instead covers the Groove 
Points and how they are tallied up after each battle.Ever wonder why you 
lose 5 Groove Points for finishing the match with a jab,this FAQ might 
help you figure out why


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Contents
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1.Groove Points values
2.Point gains
3.Point loses (A)
4.Point loses (B)
5.Knock out (KO) summary
6.After battle
7.Miscellaneous
8.History
9.Credits


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1.Groove Points values
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Below is the table that you see at the bottom in the middle of the game 
on the arcades and in arcade mode for the Dreamcast(in poor ASCII art)

                 20.000-  
                D C B A S

How many Groove Points you get for each letter(grade)-

S-5 to 10
A-1
B-0.5
C-0.01
D-You loose points(please see section 3.Point loses)or 0.001

You start off with 20.000 Groove Points at the first match.For normal 
successive attacks you are given a C grade,a B for special moves and 
either an A or S grade for super moves.You are normally given a C grade 
for blocking normals,B grade for blocking specials and A for blocking 
supers.If you lose and continue and you have less than 20 Groove 
Points,you will start off with 20 Groove Points


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2.Point Gains
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You gain Groove Points for just about anything you do as in attack or 
block,even throws.Unfortunetly they are all varied but here's a lowdown 
of what happens most of the time

Throws(hold forward or back + C/D when near opponent)
-Normal throws
Amount of Groove Points given- 0.01/per throw

Multi-throws(same as a normal throw but you can rotate the joystick and 
tap the buttons for more damage)
-Who doesn't love button mashing
Amount of Groove Points given- 0.01 for initial throw,0.001 for each 
additional hit

Normal attacks(A,B,C,D)
-Whether it would be jump attacks,crouching attacks or even command moves.All 
these gives you the same points
Amount of Groove Points given- 0.01/per hit

Special moves(projectiles,uppercuts etc)
-This is based on special moves that only does one hit
Amount of Groove Points given- 0.5/per hit

Super moves(super projectiles etc)
-This is based on the majority of super moves
Amount of Groove Points given- 5 to 10/per super

Counters(interrupt an attack by your opponent)
-If this occurs you will often see the A grade appear above the Groove 
Point table
Amount of Groove Points given- 1 to 2/per counter

Blocking(the opponent blocks your attacks)
-Not alot to say really
Amount of Groove Points given- 0.01 to 0.5

Automatic gains
-This occurs if you score a succession of hits without you being hit
Amount of Groove Points given- 0.1 for every half a second,stops if you 
get hit

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3.Point Loses (A)
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Note that this section is for when _you attacked the opponent_ .Like 
point gains,you also lose points for anything you do.This is also based 
on what happens the majority of the time since everything with the 
Groove Points is random

Throws
-If you just walk up to the opponent and throw them with them just 
standing there doing nothing but looking at you
Amount of Groove Points loss- 0.5/per throw

Multi-throws
-The majority of the time you only loose points with the initial throw
Amount of Groove Points loss- 0.5/per initial throw

Normal attacks
-The same applies for this like the throw,if you just hit your opponent 
when their just standing there doing nothing your bound to loose points. 
Amount of Groove Points loss- 0.5/per hit

Special moves
-You will never loss Groove Points for these
Amount of Groove Points loss- 0.0/per move

Super moves
-You will never loss Groove Points for these 
Amount of Groove Points loss- 0.0/per super

Counters
-You will never loss Groove Points for these
Amount of Groove Points loss- 0.0/per counter

Blocking
-This affects the normal attacks only
Amount of Groove Points loss- 0.5/per hit blocked

Automatic losses
-If you sustain a set amount of hits for an amount of time _or_ if you 
miss a special move for a number of times(ie-they jump over all your 
projectiles)
Amount of Groove Points loss- 0.1/per half a second,temporarly stops if 
you attack the computer 

 
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4.Point losses (B)
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Note that this section is for when _you are hit by the opponent_ . Like 
point gains,you also lose points for anything you do.This is also based 
on what happens the majority of the time since everything with the 
Groove Points is random

Throws
-Heck I have no idea why but the computer can always throw you whenever 
it wants but when we try it,it just beats the crap out of ya 
Amount of Groove Points loss- 1 to 1.5/per throw 

Multi-throws
-You loose additional points for each additional hit made by the 
computer
Amount of Groove Points loss- 1 to 1.5/per initial throw,0.1 for each 
additional hit


Normal attacks
-Really annoying if your constantly being hit
Amount of Groove Points loss- 1 to 1.5/per hit

Special moves
-This is based on special moves that only does one hit
Amount of Groove Points loss- 1.5 to 2/per hit

Super moves
-The computer always pulls off a super when you least expect it
Amount of Groove Points loss- 5 to 10/per super

Counters
-It's really cool when you counter the computer but it comes back for a 
lot of revenge
Amount of Groove Points loss- 2/per counter

Blocking
-Most of the time you only loose points if you block normal attacks
Amount of Groove Points loss- 0.5/per blocked hit

Automatic losses
-If you sustain a set amount of hits for an amount of time _or_ if you 
miss a special move for a number of times(ie-they jump over all your 
projectiles)
Amount of Groove Points loss- 0.1/per half a second,temporarly stops if 
you attack the computer 


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5.Knock Out (KO) summary
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This is a very confusing system when it comes to KOs.Sometimes you gain 
points _which could be as big as 30 points_ ,sometimes you lose points 
_which also varies like gaining points unless you were one defeated_ 
,and sometimes you get nothing.I have listed how you might gain 
points,lose points or have it unchanged.Note that is based on an average 
of KOs,it might be different at sometimes. 
  

>Gaining points<
There are various ways of gaining points after a KO,it could be that you 
countered you opponent,did a super/DM,or a special move.Listed below is 
all the things you can do to gain points

Throws-If you manage to throw you opponent when they are about to 
perform a move.Applies to multi-throws

Counters-yep,simple as that,just kill your opponent before their attack 
hits you.If you counter any move at its starting frame with a super/DM 
or if you counter a super/DM at its starting frame with any thing that 
takes damage you are given a very cool blue 3D background effect and a 
lot of Groove Points for you

Special moves-Any special move,whether it be a multi-hit one like Ken's 
Dragon Punch or a single hit like Guile's Sonic Boom

Supers/DMs-for the first 4 matches of the game you will get points for a 
super move or desperation move.The points are varied though,you get 
about 7-8 points for the first 2 and 5 points of the third and fourth  


>Losing points<
Ah the part where I wonder why I loss x amount of points for doing a DM 
to finish the cheapo computer.Heck I'd like to know at what time does 
the game not deduct points.Listed below is all the things that you can 
do to lose points

You were defeated-The computer chew you up like breakfast.The amount you 
lose determines on how the computer finished you off.See above

Cheap attacks-Sweaps,if you hit the computer just when it gets up after 
being knocked down,tick damage from special moves

Throws-If you just walk up to them and throw them,also applies for 
multi-throws.You lose points more often than gaining if you finish off 
the match with a throw

Flukes-If you did something by accident, which led to you winning,the 
computer knows...

Supers/DMs-This only happened to me with Iori/Orochi Iroi with his lvl3 
Maiden Masher(qcf,hcb+A/C/AC),what happens is that the last hit will 
sometimes will be counted for the point loss.This usually happens in 
later matches(4th match-boss)

>Unchanged<
Not too sure on this one(anyone want to inform the public)and the only 
one I am sure about is for the Supers/DMs

Supers/DMs-during the last few matches of the game you often have your 
points unchanged due to some strange phenomenon cast by the computer


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6.After battle
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This section of the FAQ covers how much points you get depending on how 
many Groove Points you get after a battle(there's a total of five 
battles in a regular match,six if you are challenged by Morrigan or 
Nakoruru-see 7.Miscellaneous)

>Groove Points tally<
This replies to that table you see at the bottom right corner of the 
winning quotes screen with the number of Groove Points multiplied by a 
certain number

Below 40   - x100
40 to 60   - x200
In the 70s - x300
In the 80s - x500
In the 90s - x800 to x5000(varies,the higher the G.Point,the higher the 
multiply number)
100!!!!    - x10,000(so that's 1 million points if you get 100 G.Points)

>Perfects<
This replies to that really small box at the most bottom right corner of 
the winning quotes screen and how to get them

10,000 points
-Just beat everyone with your first character

50,000 points
-Beat the last character of a team without losing any life

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7. Miscellaneous
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This is just to cover the little minor stuff I like to mention that 
doesn't relate to Groove Points

Fight CPU Akuma/Gouki
-To verse Akuma/Gouki as the boss get 85 Groove Points or higher in the 
battle before the boss battle

Fight CPU Morrigan
-To verse Morrigan choose Capcom Groove and get 60 Groove Points or over 
for after battle 3 and the _Here Comes a New Challenger_ will appear 
during the winning quotes for battle 3

Fight CPU Nakoruru
-To verse Nakoruru choose SNK Groove and get 60 Groove Points or over 
for after battle 3 and the _Here Comes a New Challenger_ will appear 
during the winning quotes for battle 3

Easy Groove Point gain
-EX Benimaru's Kougan Corridor(hcb,f+A/C) or his 
Electrigger(hcbx2+A/C/AC) DM/SDM for some apparent reason gives you 
LOADS of Groove Points once you connect it,the SDM one gives you about 
30+ points.All my top stores are over one million because of this


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8.History
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October 27th 2000(ver 1.0)  Initial release
October 31st 2000(ver 1.1)  Correction for getting points for perfects 
November 4th 2000(ver 1.2)  How to fight CPU Nakoruru added
November 6th 2000(ver 1.3)  Minor adjustment on winning the match with 
a counter

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9.Credits
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These names are in no particular order

Allen (Sailor Bacon) Tyner                   http://come.to/SailorBacon/
-For writing a great Capcom Vs Snk FAQ,check it up at where this FAQ was 
found which should be www.gamefaqs.com
 
CJayC                                            http://www.gamefaqs.com
-For posting my FAQ up

Stefan Heap
-Gave me the info on how to verse CPU controlled Nakoruru

You
-For reading this 






















         









