Writer Info:
Real Name: Brandon Myers
GameFAQs Name: Lord Dude
E-Mail Address: MYERS3@email.msn.com

Suikoden 2 Plot Triggers and Plot Changes FAQ.


June 5th, 2000-Version 1:  This is my first FAQ, so there may be some 
mistakes.  If you find any, please e-mail me and I'll fix it as soon as 
possible.  Also, if some one in the game tells you where to go, or what to 
do, I will NOT put it in this FAQ.  I will only include the ones that are 
hard to find.  Plus, I will include the Clive trigger, the Boris Plot Change, 
and the Clive Sub-Quest triggers.
June 19th, 2000-Version 2:  I added some explanations as to when the events 
happen.  Plus I added a Note in the "How to get Boris" section.  Added "How 
to get McDohl".
June 27th, 2000-Version 2.5: I added some small things to the Plot Triggers.  
But not enough to be considered a whole new version (maybe just half a 
version).
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PLOT TRIGGERS

1.	The first major plot trigger is: activating Pilika.  I still don't 
know exactly what activates her, but this is what I always do.  First, 
get EVERYONE in Ryube (Rikimaru, Millie, Shiro, and Kinnison) and go 
to Toto.  Leave Toto going West.  Enter Muse City, and then leave.  Go 
back to Toto, and exit to the South.  Keep entering and exiting Toto, 
while also going to Ryube and the Merc. Fort, and she will eventually 
appear.
2.	Saving Jowy and Nanami.  (In Kyaro)  This one's pretty obvious, 
however, you can leave Kyaro without Jowy (if you exit Kyaro before 
seeing Nanami).  But you can't progress any further in the story 
without Jowy.
3.	Agreeing to find Tsai:  Tsai is in the forest North of Ryube (the 
entrance is in North-East Ryube).  Go on the left path in the 
beginning of the forest, and you will find Tsai's house at the end.
4.	Choosing to fight alongside Flik and Viktor:  You will have to battle 
Flik one on one.  I suggest looking at the Dueling Guide if you need 
help.
5.	Going to the White Dear Inn:  After the Merc. Fort is attacked by 
Luca, you have to go to Muse.  After you talk to the guard in Muse, 
you have to head East to the White Dear Inn.  The Inn is in a patch of 
trees East of Muse.  Go into the Inn and you will stay the night.  
When you try to leave the next day, Alex will stop you.  You have to 
agree to go into the ruins.  When you finish the ruins, you have to go 
back to the Inn.  After you discover that Hilda is sick, you have to 
go back to the ruin entrance to get the healing herbs.  After a short 
while, Alex will give you his entry permit.  Then go back to Muse.
6.	Activating Clive:  (While in Muse, after the White Dear Inn.  But 
before Muse is attacked.)  This isn't a plot trigger, but it is very 
important.  Go just East of the tavern, and you will see a space in 
between the two buildings.  Go through the space, and go East again.  
You will see another space to the North.  Go through the space, and 
you'll run into Elza.  It doesn't matter what you answer.  Keep going 
North until you run into Clive.  It doesn't matter what you answer to 
him either.  Then head South as if you are going to exit Muse.  Elza 
will stop you, then Clive will show up.  After that, you can find 
Clive in South Window.
7.	Agreeing to go into the Highland camp:  After Anabelle leaves you in 
the care of Jess, you must go into the room near the top of the 
stairs.  Jess will try to convince you to go to the Highland camp.  
The only way that you can continue with the game is to go to the camp.
8.	Attempting to see Jess:  (After returning from the Highland Camp.)  Go 
into City hall, and attempt to see Jess, who is in the room with 
Anabelle.  The guard will stop you.  Then go to the tavern.
9.	The Coronett sequence:  Go to the South-West part of the town and talk 
to the soldier on the dock.  Then go back to the entrance of the town, 
and go into the Inn.  After a while, you'll be outside the tavern.  Go 
to the South-East part of the town, and go East.  You should see 
Sheena coming out of the house.  Go into the house to meet Tai Ho, and 
Yam Koo.  Agree to Tai Ho's bet, and beat him.  Then go back to the 
tavern.
10.	Going to North Window:  After talking to Granmeyer, you have to go 
back to the tavern BEFORE going to North Window.
11.	Getting Shu:  After going to Shu's mansion, you have to enter the 
tavern.  After that, you have to talk to Richmond.  He can be found in 
the South part of the town, near the appraiser shop.
12.	Getting a navigator for the ship:  You have two choices, Tai Ho (in 
Kuskus), and Amada (Radat).  The choice is yours.
13.	Clive Sub-Quest Trigger # 1.:  You must have Clive in your party when 
you enter Lakewest (look at Character FAQ to see how to get Clive).  
Then go to the Inn.  Talk to the man to the left of the counter.  
Clive should talk to him, and you will be told that Elza has left for 
the Forest Village.  But you can't get there until later.
14.	Clive Sub-Quest Trigger #2.:  You must have Clive in your party.  Go 
to the Forest Village (North-West of Greenhill).  I recommend that you 
do this on your way to Rockaxe (Matilda).  Go to the Northern part of 
the village, and go into the clearing North of the chiefs house.  You 
will run into "Elza".  "Elza" will tell you that the real Elza went to 
Matilda.
15.	Clive Sub-Quest Trigger #3.:  You must have Clive in your party.  
Continue to the forest path.  At the end of the path, Miklotov will 
escort you to Rockaxe.  After a long while, Miklotov will go to Muse 
alone.  Use this opportunity to go to the Inn.  Clive will talk to the 
two guys standing inside the Inn.  After a short discussion, you will 
be told that Elza went to Radat.
16.	Going to the Toran Republic:  After getting Kiba and Klaus, go to the 
Southern entrance of the castle.  You will find a woman who is looking 
for Sheena.  Sheena will appear (after the woman leaves), then you go 
to the Great Hall.  After a while, you will head to Radat. (Freed 
wants to go to South Window first, but you don't have to)
17.	Clive Sub-Quest Trigger #4.:  You must have Clive in your party when 
you enter Radat.  Go into the Tavern, and Clive will talk to the 
person.  After a short discussion, you will see Elza.  Clive will have 
a duel with Elza, and be shot.  You will go back to the castle, and 
then continue with your quest.
18.	Peace Treaty:  After you kill Luca, go to Kuskus.   Go North, and then 
East, toward the docks.  You will find Culgan.  He states that King 
Jowy Blight wants to sign a peace treaty.  Take Culgan back to the 
castle, and he will explain everything to Shu.  Then you will be on 
your way to Muse.
19.	Getting all 108 stars:  Immediately after you take back Greenhill, go 
and get all the remaining stars.  You MUST have all 108 stars before 
going back to Rockaxe (Matilda).
20.	After failing to take back Muse:  Go to Shu's room, and you will see 
him talk to Kiba.  After Kiba leaves, talk to Shu.  He explains his 
plan, and you should agree.
21.	Clive Sub-Quest Trigger #4.:  Clive must be in your party.  After 
taking back Matilda, head back to Muse.  Go to Jowston Hill, and you 
will run into Elza.  After a long conversation, she will leave.
22.	Clive Sub-Quest Trigger #5.:  Clive must be in your party.  Before 
entering L'Renouille, (but after reaching the entrance) leave, and 
head North-West to Sajah village.  As soon as you enter Sajah village, 
the final scene in the Clive Sub-Quest will start.
23.	The final plot trigger:  (After Destroying Highland.)  Go to Tenzan 
Pass (North-West of Ryube).  Take the lower path.  Keep heading West, 
until you run into Jowy.  He will be at the "X" that you two carved 
into the stone at the beginning of the game.  Defend for the entire 
battle (if you got all 108 stars before taking back Matilda).  Then 
refuse Jowy's requests until Leknaat appears.  If you didn't get all 
108 stars, do what you want to Jowy.

NOTE: There are time restrictions on the Clive Sub-Quest.  I suggest looking 
at one of the Walkthroughs to get the times.

Plot Changes

1.	Leaving Nanami in Kyaro:  When Flik and Viktor save you (at the 
scaffolds), Jowy will say that you need to save Nanami.  Say "Lets get 
out of here" (second answer) 3 times.  You will end up on the world 
map, without Nanami.  (NOTE: this will only change the game until you 
go to Muse after Luca attacks the Merc. Fort.)
2.	Boris:  NOTE: You cannot have Boris and Ridley at the same time.  
Ridley will die during the sequence to get Boris.  You must decide if 
you want Ridley or Boris.  To get Boris, you have to be in Tinto 
during the Neclord sequence.  Talk to Nanami in her room.  After a 
while you will be given a choice of what to say ("I'm needed" or 
"")  answer "" and she will continue.  Then 
you will be given another choice.  Answer the first one ("Let's run 
away"  or something like that).  After a short while, you will be on 
the world map.  Go to Crom.  After a while in Crom, you will escape 
again.  Answer "Let's run" and then "Let's get out of here" and you 
will be on the world map again.  Go to Tigermouth village.  Head East 
to the exit.  Answer "Lets run".  After a long sequence, (and a couple 
battles), you will be in Drakemouth.  Answer "But I" to Shu until 
he slaps you.  Then answer "I understand".  When you return to the 
castle, you will find Boris.
3.	McDohl:  NOTE: You can only get McDohl if you load your Suikoden 1 
data before starting a new game.  Your S1 save must be at the last 
save point in the game (inside Gregminster).  First, you must defeat 
Luca, and have access to Banner village.  Go to Banner, and talk to 
Ko.  He will mention that a man called "McDohl" is staying at the Inn.  
Then go to the east part of the town toward the docks.  Gremio will 
stop you (if you saved him.  If you didn't, the girl at the Inn will 
take Gremio's place).  Then go back and talk to Ko again.  He will say 
that he will distract Gremio while you talk to McDohl.  Go back and 
talk to Gremio.  Everything else is explained.  After the sequence,  
Gremio and McDohl will go back to Gregminster.  To get McDohl, you 
must go back to Gregminster every time you want him in your party.


Credits

I'd like to thank rabbit (GameFAQs name) for giving me the idea for this.  
I'd also like to thank Brightshield (GameFAQs name) for posting how to get 
Boris on the Suikoden 2 Message Board.

Copyright
"Plot Triggers and Plot Changes" FAQ Copyright 2000 Brandon Myers.
Anyone who wishes to recreate this FAQ elsewhere MUST contact me via e-mail.
