                                                                 _  _
                                                               ,       ` 
           _ _ _                                                        \
    ___  ,       `                                ,--          ` -      |
  ,     \         '                              |    |            |    |
  |     |         '                 , -    ,- - -      - - -       |    |
  |     |         ,               ,     ` '                  '     |    |     
  |     |.       ,              ,      ,  '                  '     |    |     
  |     |,- - -               ,      ,     >- - -      - - -<      |    |     
  |             `           ,      ,      '                  '      \__       
  |               `       ,      <        '                  '  _ _ _ _ _ _ _ 
  |    _ _ _       |    ,         `        `- - -,      - - -  |_ _ _ _ _ _ _|
   \__,     `      |  ,            |        ,          `           _ _ _ _ _  
             '     |,       ,`     ,      ,               `      ,          ` 
     _      ,     ,       ,  /    /                         `   /     _      \
   ,   `---     ,       ,                '    ()             ' '    ,   .     
  /            |      ,     /    /  _    '           , ` _  /   ` -     ,    '
  `             \   ,            ,"   `  \          ,                ,      ,
   ` _ _ _ _ _ _,`-        /          ,    -  -  -                ,       .  
                           |        ,                           .       ,_ _ 
                            `-- --                             '            `
                                                               `             '
                                                                ` _ _ _ _ _ /

                                   Ranma 
                   PC Engine CD-ROM, by Masaya/NCS  (1990)
                    FAQ by Ryouga (ryouga@videogamers.com)

_______________________________________________________________________________
_______________________________________________________________________________

[Index]

(I)    [Introduction]

(II)   [Controls]

(III)  [Menus]

(IV)   [Story Mode]

(V)    [Versus Mode]

(VI)   [Secrets]

(VII)  [FAQ]

(VIII) [Acknowledgments]
_______________________________________________________________________________
_______________________________________________________________________________

(I) [Introduction]

- Story -
  Soun Tendo receives a letter one day from his old friend Genma Saotome.
  Genma is arriving with his son Ranma after an intensive training journey to
  Jusenkyoo, and Soun wants to arrange a marriage between Ranma and one of
  his three daughters, Kasumi, Nabiki and Akane, to ensure the continuity of
  his dojo. Little does Soun know that both Genma and Ranma had been cursed
  while training at Jusenkyoo...

- Features -
  Ranma  is a Japanese action/fighting game that features many characters
  from the popular Ranma  anime and manga. There is a one-player Story Mode
  that revolves around Ranma, as well as a two-player Versus Mode that allows
  some of the other characters to be played as.

_______________________________________________________________________________
_______________________________________________________________________________

(II) [Controls]

- Moving -

 Walk: Left/Right
   -Moves Ranma left or right.
   -Ranma-Chan walks quicker than Ranma.

 Crouch: Down
   - Crouch to dodge high attacks.
   - Hold Down-Left or Down-Right to walk while crouching.


- Attacks -

 Punch: II
   - Press Attack to punch straight forward.

 Kick: U+II
   - Press Up while attack to kick high.

 Low Kick: D+II
   - Press Attack while crouching to attack low.
   - This can hit low enemies such as snakes.

 Jumpkick (air): II
   - Hold Attack in the air to jumpkick.
   - Inflict large damage by keeping the Attack button held down and keeping
      Ranma's foot touching the enemy.

 Heel Stomp (air): D+II
   - Hold Down and Attack after a Double Jump to make Ranma drop while
      attacking straight below.

 Super Heel Stomp (air): D+II
   - Hold Down and Attack after a Double Jump to make Ranma drop while
      attacking straight below. This will deal twice as much damage as a 
      normal Heel Stomp and will make colored shadows appear behind Ranma.


- Jumps -

 Jump: I
   - Press Jump to leap into the air.
   - Ranma can be controlled left and right while in the air.
   - Hold Down and press I to drop through platforms.

 Double Jump (air): I
   - Press Jump at the peak of Ranma's jump to leap higher into the air and
      perform a flip.

 Somersault (air): U
   - Hold Up while in the air to make Ranma somersault and become a smaller
      target to enemy attacks.


- Special -

 Genma Summon: Select
   - This will make Genma run onto the screen and grab Ranma, then rush off
      the side of the screen and come back with Ranma in his opposite form.
      Genma will also damage enemies that he touches while running across
      the screen. This makes Ranma invincible for a moment as long as he
      glows blue.
   - A Panda icon is needed to summon Genma, which are shown in the bottom
      right of the screen.

 Changing Forms
   - Ranma has two forms: male and female (Ranma and Ranma-Chan).
   - In male form, Ranma is slower and jumps lower, but deals much more damage
      when he attacks.
   - In female form, Ranma-Chan is much faster and jumps higher, but deals
      much less damage when she attacks.
   - Getting touched by hot water turns Ranma into his male form, cold water
     into his female form.
   - Note that this has no effect in Chapter 1 since Ranma is not cursed then.
   - Some Chapters have alternate endings depending on which form Ranma is in
      when he finishes the Chapter.


- Items -

  Bandaid       - Restores 4 Hearts.
  First-Aid Kit - Restores all Hearts.
  1-Up          - Shaped like Ranma's head, gives an extra life.
  Meat Bun      - Increases maximum hearts by one.
  Panda         - Allows Genma to be summoned once by pressing Select.

_______________________________________________________________________________
_______________________________________________________________________________

(III) [Menus]

- Story Mode -
   - Play as Ranma through 8 Chapters of action and fighting. Animated cinemas
      play before Final Enemies and between Chapters.
   - If Ranma runs out of Hearts in the meter at the bottom of the screen, he
      loses a life and continues from that point.
   - If Ranma runs out of Lives, he can continue from the beginning of the
      Chapter or let the continue timer count down to receive a Password for
      that Chapter.
   - Each Chapter has a Final Enemy that must be beaten to advance to the next
      Chapter. When they are beaten, 1000 Points are given for each Heart
      remaining and an additional 1000 Points for each Panda remaining.

- KAO Password -
   - Enter a password to continue at the start of any Chapter by switching
      the head, body, and legs of the Ranma characters.
   - If an incorrect password is entered, Genma will hold up a sign.

- Versus Mode -
   - Play a one-on-one match between two characters.

_______________________________________________________________________________
_______________________________________________________________________________


(IV) [Story Mode]

 Note: Enemies with '0' under the Hit column are beaten with a single hit.
       Enemies with 'X' under the Hit column cannot be hit.
       Enemies with 'X' under the Pts column cannot be beaten.

+-----------------------------------------------------------------------------+

- Chapter 1: Jusenkyoo Journey -

   - Run right through the forest until reaching a sign pointing right that
      says "Jusenkyoo".
   - Jump on the sign and Stomp Kick the middle to make a Bandaid appear.
   - Jump across the pits using the Double Jump to make it across the larger
      gaps.


(Enemy)            (Hit)  (Pts)  (Attacks)
 Bear                3     300    Walks across the screen, stands up on back
                                   legs when hit.
 Bee                 0     100    Circles around the screen in groups of six,
                                   the last one drops a First-Aid Kit.
 Boar                0     300    Runs across the screen.
 Boulder             2       0    Breaks into four Small Boulders when hit.
 Large Boulder       2       0    Breaks into four Boulders when hit.
 Monkey              0     200    Jumps and throws rocks. May drop a Bandaid.
 Small Boulder       0     100    Falls off the screen.
 Snake               0     100    Slithers along the ground.
 Tiger               3     400    Runs across the screen.


(Final Enemy)
- Genma -     12 Hearts     1000 Points
   - Genma will leap around the screen, occasionally landing on the bamboo
      reeds sticking out of the water. If he gets close, Genma will kick
      repeatedly.
   - Use the Jumpkick or Heel Stomp up close to deal lots of damage.
   - Genma drops a Meat Bun when he is defeated.


+-----------------------------------------------------------------------------+

- Chapter 2: Furinkan High Dash -

   - This stage is continually running to the right.
   - Anytime Button II is pressed, Akane will perform a jumpkick.
   - Ranma cannot Crouch, Kick or Low Kick while running, but can perform a
     slide by pressing Down+II. Ranma can move Left and Right while sliding,
      and cannot be damaged while doing so.
   - Eventually, the running stage will end with a cinema of Kunou.


(Enemy)            (Hit)  (Pts)  (Attacks)
 Archer              1     700    Shoots arrows across the screen.
 Baseball Player     1     600    Swings his bat up close.
 Stacked Students    0     800    Form a pyramid in front of Ranma and Akane.
 Sumo Wrestler       1     800    Slaps up close, may drop a Bandaid.
 Volleyball Player   1    1000    Jumps in place and hits volleyballs downward
                                   at an angle.

(Final Enemy)
- Kunou -     13 Hearts     2000 Points
   - Kunou will walk back and forth and strike with his bokken, posing little
      threat.
   - Bolts of lightning will strike and leave small puddles of lava which
      can damage Ranma.
   - The sink in the background can be jumped on, or attacked to create a small
      fountain of water that can change Ranma's form.
   - Kunou drops a Meat Bun when he is defeated
   - There are two different cinemas after the fight with Kunou, depending
      if Kunou is beaten as Ranma or Ranma-Chan.

+-----------------------------------------------------------------------------+

- Chapter 3: Ryouga Battle -

   - There is no level in Chapter 3, since it is only a battle with Ryouga.


(Final Enemy)
- Ryouga -     13 Hearts     3000 pts
   - First, Ryouga will dash across the screen while slashing rapidly with
      his umbrella.
   - After being hit several times, Ryouga will toss his umbrella forward, 
      which will spin back and off the screen.
   - Ryouga will then throws clusters of bandanas into the air, which arc
      and scatter as they fall.
   - Ryouga will also strike rapidly with his belt up close, or jumpkick
      from far away.

+-----------------------------------------------------------------------------+

- Chapter 4: Amazon Village -

   - Ranma-Chan must walk through the village and fight Amazons to advance.
   - The jars on the ground can be hit to push them across the screen, 
      hitting enemies they touch.
   - After seven Amazons have been defeated, the rest will flee and two
      Giant Amazons will attack.
   - After the two Giant Amazons are defeated, an animated ciname of Shampoo
      will play and she will fight Ranma-Chan on a log.


(Enemy)            (Hit)  (Pts)  (Attacks)
 Firecracker Amazon  3    2200    Tosses many firecrackers along the ground
                                   that explode, may drop a Bandaid.
 Jar                 1     500    Thrown by Giant Amazons, can be stepped on
                                   and break when they hit the ground.
 Giant Amazon        7    2500    Throw flurries of jars into the air. The
                                   left one drops a 1-Up when beaten, and the
                                   right one drops a Meat Bun.
 Spear Amazon        3    2500    Jabs with spear up close.
 Sword Amazon        3    2000    Jabs with sword up close, may drop Bandaid.


(Final Enemy)
- Shampoo -     11 Hearts     4000 Points
   - The fight with Shampoo takes place on a log suspended in the air; falling
     off means losing a life.
   - Shampoo will strike with her lanterns up close, or jumpkick from far
     away. She will also backflip to avoid hits.
   - Shampoo will also try to push Ranma-Chan when close, which can send her
     off the log.
   - Shampoo can be defeated by hitting her until she runs out of Hearts,
     where she will drop a Meat Bun, or by pushing her off the log, but she
     will drop nothing.

+-----------------------------------------------------------------------------+

- Chapter 5: Ramen Delivery Race -

   - As Ranma-Chan, run along the path while fighting Shampoo (1) until
      reaching a pond.
   - Jump from rock to rock to dodge the Crocodile. Falling in the water does
      not cost Ranma-Chan a life.
   - After the pond, run by a house while dodging Server Boys.
   - Midway past the house, Shampoo (2) will break through the wall and
      attack.
   - At the end of the house, a Samurai Warrior will stand up and attack.
   - Continue along the path to meet Kodachi, who will toss three Bandaids
      into the air.
   - Walk past Kodachi for a cinema with Kunou.


(Enemy)            (Hit)  (Pts)  (Attacks)
 Crocodile           X       X    Cannot be hit, swims back and forth in the
                                   pond at the start.

 Hot Water Cup       X       X    Thrown by Server Boy, turns Ranma-Chan to
                                   Ranma.
 Plate               0    1000    Dropped by Server Boy, rolls across the
                                   screen.
 Samurai Warrior     9    3000    Slowly walks back and forth. Drops Panda
                                   when beaten.
 Server Boy          X       X    Stumbles and falls, throwing Hot Water Cup
                                   and Plate. When close, Server Boy explodes.
 Shampoo (1)        10       X    Punches up close, runs away when she only has
                                   three hearts left.
 Shampoo (2)        14       0    Punches up close, drops Panda when beaten.


(Final Enemy)
- Kunou -     14 Hearts     2500 Points
   - Ranma will meet Kunou inside the Kunou dojo.
   - Kunou will slash rapidly with his bokken up close.
   - There are two different cinemas after the fight with Kunou, depending
     if Kunou is beaten as Ranma or Ranma-Chan.

+-----------------------------------------------------------------------------+

- Chapter 6: Attack on Tendo Dojo -

   - As Ranma, run through street while fighting many Small and Medium Dojo
      Destroyers.
   - There is a Panda icon on the ground a few screens into the level.
   - Mid-way through the city, Ranma will reach a river and can jump from
      post to post, but some will sink when stepped on. Falling in the water
      will not cost a life but change Ranma to Ranma-Chan.
   - After the river, Ranma will encounter two Big Destroyers. Defeat them
      to earn items or continue on to find a Bandaid on the ground.
   - Shortly after the Bandaid, Shampoo in cat form will leap around the
      screen. A Bandaid and a Panda can be found around there.
   - Continue on to reach the Tendo Dojo and watch an animated cinema of
      Akane and the Huge Dojo Destroyer.


(Enemy)            (Hit)  (Pts)  (Attacks)
 Small Destroyer     0    1000    Run or flip across the screen.
 Medium Destroyer    3    2000    Walk slowly across the screen and punch when
                                   close. May drop a Bandaid.
 Big Destroyer       7    3000    Walk slowly and toss Small Destroyers. May
                                   drop a Bandaid, First-Aid Kit or 1-Up
 Shampoo Cat         X       X    Jumps around the screen followed by three
                                   other cats. Cannot be hit.


(Final Enemuy)
- Huge Dojo Destroyer -   16 Hearts     6000 Points
   - Huge Dojo Destroyer throws boards that bounce all over the screen.
   - There are two different cinemas after the fight with Huge Dojo Destroyer,
     depending if Huge Dojo Destroyer is beaten as Ranma or Ranma-Chan.

+-----------------------------------------------------------------------------+

- Chapter 7: Ryouga's Bakusai Tenketsu -

   - As Ranma, immediately run right to escape the Huge Boulder and continue
      into the forest.
   - Shortly in, jump across the bridge since it falls when walked on.
   - Continue through the forest to reach a river, then jump onto rocks
      and follow the river while fighting Panda Genma.
   - At the end of the river, jump into the waterfall for an animated scene
      of Ryouga.


(Enemy)            (Hit)  (Pts)  (Attacks)
 Bee                 0     100    Circles around the screen.
 Beehive             0     800    Tossed by Panda Genma, release a cluster
                                   of Bees if it falls off the screen.
 Beetle              0     500    Flies around screen in groups of six. May
                                   drop a Bandaid.
 Eagle               1    2000    Flies straight through the air. May drop a
                                   First-Aid Kit.
 Giant Boar         12    1000    Charges across the screen. May drop a 
                                   Meat Bun.
 Huge Boulder        X       X    Automatically defeats Ranma when touched.
 Mole                0    1200    Burrows across the ground. It can only be
                                   hit when it raises its head.
 Monkey              0     200    Jumps and throws rocks. May drop a Bandaid.
 Panda Genma        15    4000    Runs through the river and throws Beehives.
                                   Drops a Bandaid when beaten.


(Final Enemy)
- Ryouga -     14 Hearts     7000 Points
   - Ryouga will jab or crouch-kick up close, and jumpkick from far away.
   - Ryouga uses his Bakusai Tenketsu technique in several ways:
        *From far away, Ryouga may burrow into ground and tunnel under Ranma,
          then jump out in a big cloud of dust that can damage Ranma.
        *From far away, Ryouga may send a wave of dust along the ground.
   - Ryouga drops a Meat Bun when defeated.
   - There are two different cinemas after the fight with Ryouga, depending
      if Ryouga is beaten as Ranma or Ranma-Chan.

+-----------------------------------------------------------------------------+

- Chapter 8: Nekohanten Restaurant -

   - The final chapter starts with a battle against Ryouga outside of
      Furinkan High.

- Ryouga -     15 Hearts     8000 Points
   - Ryouga will jab up close, and jumpkick from far away.
   - Ryouga may slide-kick across the screen from very far away.
   - Ryouga drops a Meat Bun when defeated.
   - See the Secret section for a trick to skip the fight with Ryouga.

   - After the fight with Ryouga, Ranma goes to Cologne's Restaurant to
     rescue Akane. From there, he must cross the 


[1st Floor]
   - Run right into the restaurant while dodging the flying plates.
   - At the end of the room, fight the Pig Man or just jump into the hole to
      the 1st Basement.
(Enemy)            (Hit)  (Pts)  (Attacks)
 Pig Man             5    8000    Tackles across the screen. May fall into the
                                   pit on the far right of the screen. Drops
                                   Panda when beaten.
 Plate               0    5000    Flies across the screen at various angles.


[1st Basement]
   - Jump left over the crates while avoiding the fireballs to encounter the
      Bull Man. Beat him or just jump into the hole to the 2nd Basement.
(Enemy)            (Hit)  (Pts)  (Attacks)
 Bull Man            16   3500    Breathes flames up close. Drops Panda when
                                   beaten.
 Fireball             X      X    Fly quickly across the screen. Cannot be hit.


[2nd Basement]
   - Walk right through the freezer until reaching the meat hanging in the
      background. 
   - Crouch and walk forward to position Ranma between the Icicles as they fall
      as to not get hit.
   - In the same area as the Icicles, Monkey Man will attack. Beat him or just
      jump into the hole to the 3rd Basement.
(Enemy)            (Hit)  (Pts)  (Attacks)
 Icicle               X      X    Falls from the ceiling and cannot be hit. Deals
                                   a lot of damage when touched.
 Monkey Man          16   4000    Jabs forward with a pole, which can be walked
                                   on. Drops a Panda when beaten.


[3rd Basement]
   - Walk left past the Wooden Dummies while avoiding their simple attacks.
   - Be sure to use a Panda before jumping into the 4th Basement, or Ranma
      will be too slow to outrun the flames.
(Enemy)            (Hit)  (Pts)  (Attacks)
 Wooden Dummy         X      X    Raise arms and legs while standing in place. 
                                   Cannot be hit.


[4th Basement]
   - Run right as quickly as possible while performing Double Jumps to avoid
      the flames and reach the hole to the 5th Basement.
   - A Bandaid will drop into the hole, so be sure to grab it before it falls off
      of the screen.
(Enemy)            (Hit)  (Pts)  (Attacks)
 Flames              X       X    Gradually fill up the entire room, deal a large
                                   amount of damage when touched. Cannot be outrun
                                   as Ranma.


[5th Basement]
   -Walk left to see Akane tied up and held from the ceiling, but do not
     get too close since it is really Shampoo, who will attack when approached.

(Final Enemy 1)
- Shampoo -     16 Hearts     5000 Points
   - Akane will be lowered from the ceiling and explode to reveal Shampoo.
   - Shampoo will punch and crouch-kick up close, and jumpkick from far away.
   - Be careful not to walk too far to the left when fighting Shampoo or
     Cologne will attack as well. After beating Shampoo, walk left to fight
     Cologne.
   - Shampoo doesn't drop anything when she is defeated.

(Final Enemy 2)
- Cologne -     16 Hearts     7000 Points
   - Cologne hops around the screen on her staff, followed by several shadows
      that will damage Ranma.
   - When she lands, Cologne will take a swing with her staff, then start to
      jump around again.
   - Cologne drops a Bandaid when defeated.
   - After the battle with Cologne, an animated scene with Shampoo's father
      will play.


(Final Enemy 3)
- Shampoo's Father -     16 Hearts     0 Points
   - There is a First-Aid Kit located on the far right of the screen, but do
     no pick it up unless it is absolutely needed since this is a very
     long fight. Also do not go near it, since it will vanish if it is not
     picked up right away.
   - Shampoo's Father will start by throwing fireballs across the screen,
     which can be avoided by crouching. He can also throw fireballs that
     zig-zag across the screen, but he will not throw these while Ranma is
     crouching.
   - After his 16 Hearts have been depleted, Shampoo's Father will create
     a clone of himself that will also throw fireballs around the screen.
     Attack both of them until one of them takes damage in the meter at the
     bottom of the screen, then concentrate on that one.
   - After another 16 Hearts, Shampoo's Father will create another clone that
     will also throw fireballs around the screen. Once again, attack all the
     clones until one takes damage, then concentrate on that clone.
   - At this point, another First-Aid Kit will appear on the far right. Do
     not collect it if it is not needed.
   - After yet another 16 hearts, Shampoo's Father will create a huge flash
     of light and destroy the back wall to reveal a pair of Warrior Statues
     with a pot in between them. Continue attacking the image of Shampoo's
     Father that takes damage until he takes a final 16 Hearts worth of damage
     to win the game.

   - Enjoy the music video ending!

_______________________________________________________________________________
_______________________________________________________________________________

(V) [Versus Mode]

   - In Versus Mode, Player 1 can select between Ranma and Ranma-Chan, then
     an opponent from Ranma, Ranma-Chan, Genma, Kunou, Ryouga, and Shampoo.


- VS Player -

   - If the selected opponent is either Ranma or Ranma-Chan, then a second 
     controller will control the opponent.
   - In this case, the background will be the Tendo Dojo.
   - The first player to lose all their 16 Hearts, shown at the bottom of the
     screen, loses.


- VS Computer -

   - If the opponent is Genma, Kunou, Ryouga, or Shampoo, then they will be
     controlled by the computer.
   - The background depends on the opponent:
             Genma   - Jusenkyoo.
             Kunou   - Furinkan High School.
             Ryouga  - Furinkan High School.
             Shampoo - Amazon Village suspended log.

_______________________________________________________________________________
_______________________________________________________________________________

(VI) [Secrets]

- Chapter Passwords -
   - Here are the order of the character pictures, from left to right:
       Ranma-Chan, Ranma, Akane, Ryouga, Shampoo,
       Mousse, Kunou, Kodachi, Nabiki, Kasumi, Soun,
       Panda Genma, Dr. Tofu, Skeleton, Guide, Genma.

 Chapter 1:  Kodachi/Akane/Ryouga
 Chapter 2:  Kodachi/Akane/Ranma
 Chapter 3:  Shampoo/Kunou/Panda Genma
 Chapter 4:  Shampoo/Kodachi/Soun
 Chapter 5:  Shampoo/Dr. Tofu/Ryouga
 Chapter 6:  Shampoo/Guide/Dr. Tofu
 Chapter 7:  Genma/Ryouga/Panda Genma
 Chapter 8:  Kasumi/Guide/Skeleton


- Chapter 8 Warp -
   - To skip the fight with Ryouga at the beginning of Chapter 8, walk to
     the far left of the screen, then crouch and press Jump. This will also
     skip the animated scene from normally beating Ryouga, however.

- Debug Mode -
   - At the Turbo CD boot-up screen which says "Press Run Button", hold
     Right+II and press Run. If this is done right, the Masaya logo will appear
     all over the next screen. Press I to go to the Title Screen.

     At the Title Screen, hold Left+Select+II and press I. The game will then
     load the Debug Mode menu:

                  VISUAL1 - Play animated cinemas from Chapters 1-3
                  VISUAL2 - Play animated cinemas from Chapters 4-6
                  VISUAL3 - Play animated cinemas from Chapters 7-8
                  VISUAL4 - Play Ending animated cinemas
                  GAME1 - Play in Chapters 1 to 4
                  GAME2 - Play in Chapters 5 to 8

     Playing any Chapter using the GAME1 or GAME2 options will give Ranma a
     maximum Hearts (16), but no extra lives.


_______________________________________________________________________________
_______________________________________________________________________________

(VII) [FAQ]

- Why do all the text and voice make no sense?
  Because it's in Japanese. Ranma  is a Japanese PC Engine Super CD-ROM game. 

- Can I play this game on my American Turbo Grafx CD or Duo system?
  Yes, American Turbo Duo and Turbo Grafx CD systems will be able to play the
  game.

_______________________________________________________________________________
_______________________________________________________________________________

(VIII) [Acknowledgments]

  -Rumiko Takahashi, for creating the wonderful Ranma  universe.
  -Masaya and NCS, for making this game.
  -Damius, for putting up with my constant Ranma-related ramblings.
  -CJayC, for his devotion to GameFAQs.
_______________________________________________________________________________
_______________________________________________________________________________

2000
By Ryouga