Aztec FAQ(Apple II game)
version 2.0.0
Copyright 2001
by Andrew Schultz schultza@earthlink.net

Please don't duplicate this for profit without my permission.  This is 
part of my effort to help preserve memories of old Apple games.  If you 
ask permission to post this on my site(use my first name please) I'll 
probably say yes.

********
AD SPACE
********

A page with stuff about other Apple games:
http://www.geocities.com/SoHo/Exhibit/2762

In the works(?):  graphical stuff with all the rooms from Aztec, 
separate from the large-scale sites kind enough to host this FAQ.  I've 
got a fortunecity site with ~88 MB, but I may not have the motivation.  
Mailing me about this FAQ(esp. screenshots of scenarios I haven't really 
described much) or offering help just might improve it :).  "Remember, 
kids, together we can remove that 'YOU DID NOT MAKE IT' from yet another 
classic game!"

The most important revisions to this FAQ are (1) monster info, (2)what's 
in the boxes(random or not?) and (3)maps.

************

  THE VERY BASICS

  DIFFICULTY LEVELS

  CONTROL QUIRKS

  FALLING DOWN

  MONSTERS

  BUGS THAT AREN'T MONSTERS

  TEXT MAPS

  SCENARIO WALKTHROUGHS

  VERSIONS/CREDITS

************

  THE VERY BASICS

    Every level of Aztec has eight rooms with three platforms each and 
scrolls around itself--go east eight times and you're where you began.  
Of course, in some cases, you can't.  Any one scenario when you start 
Aztec has eight levels and the Idol is on one of the lower ones.  Here 
I'll describe some of the non-living things you may find:

--stairs:  use C to climb up them.  You can change your directions on 
stairs to climb up stairs that crisscross or are very close to each 
other.
--boxes:  open them and there may be an item inside.  The possible items 
are::
    PROF VON FORSTER (?)
    SKULLS (can't take)
    THE IDOL
    BULLETS (you can have up to 7)
    STICKS (of dynamite--you can have up to 7)
    MACHETTE (allows knife fighting in combat mode)
    PISTOL (with bullets, allows shooting in combat mode--the default if 
you have both)
--garbage piles:  you can open the messiest.  You may find a potion that 
adds one strength, or you may find a bomb that will take a while to go 
off.  It'll explode a few paces.  If you go onto another screen the bomb 
will stay on the screen and will be just as deadly.  But either way you 
get a different death message(YOU WERE BLOWN UP.)
--piles of bones:  several different types, mostly for effect.
--machette:  machettes may be lying around.  They are white lines just 
above the floor.
--trap-doors:  these are on the second or third platform and designated 
by a slightly thinner floor.  Step on them and you fall through to the 
lower platform.

    Here are some of the more complex things:

--trapped rooms:  walls come down from the top when you try to get close 
to the edges.  Then the ceiling starts lowering.  Sometimes all the 
edges may not be covered, and you can walk out.  You have to go a 
certain way in the room before you walk out again.  There's also a 
variation where a faucet starts filling up the room from the bottom.  
You may be able to crawl out of the room, but don't count on it.
--moving platform:  a flashing platform may appear on a level.  It will 
be on one of the top two platforms and will be a few steps wide and may 
go left or right.  It changes the walkability of wherever it's on.  So, 
for instance, if it's floating over a space you normally can't walk 
over, you'll be able to.  You'll also fall if the platform's over a 
space you usually can walk on and you try to walk on it.  However, if 
you stand still and a platform goes under you, you won't fall.
--stalactites:  sometimes they drop and create a bomb-like explosion.  
Very rare.

  DIFFICULTY LEVELS

    The higher the difficulty level, the more monsters.  The maps for 
the scenarios are the same, though.

  CONTROL QUIRKS

    There are a lot of keys to control your man.    The most important 
are W, A, S, and D for basic control.  C, R, and J are the others.  Get 
used to hitting O and then T when you're around a box, and around a 
garbage pile you'll need to hit O a few times.  There are also a few 
very strange things you can do in controlling your man.  Here they are.

--when you are on the top level, if you climb up a garbage pile or box 
on the top(third) platform, you'll be returned to the surface, as your 
level is determined by where your adventurer's face is.  In some 
scenarios there are traps just before you get back, and this is one way 
to skirt them.  On any other level, you get a brief view of the above 
level before falling back down.
--If you can't figure out how to get down to the next level, or if 
you're in a rush, you can always crawl to the side of the bottom 
platform if no wall is in the way.  You'll fall down.  Getting back up 
is a bit different.
--You can jump from a garbage pile to the stairs or from one stair to 
another.
--If you keep running into a box and falling over, try crawling by it or 
climbing over it.
--It doesn't always work, but switching rapidly several times between 
two rooms can make nasty monsters disappear.
--when you're on the ground, there's a way to levitate.  You can then 
fall over to the next level somehow(I forget how.)  Very useful when 
you're trapped.
--dynamite is tough to use.  You must be crawling AND have one hand 
forward.  If you don't have it right, the machine will beep.  If you do, 
a lit stick will appear as when you search through rubbish and find it.  
NOTE:  you can jump through a wall where the bottom half is blown up, 
even if it doesn't make physical sense.
--after running a while, you slow down.  Nice touch of realism.

From Clifton Kayano:
--"When crawling, you can crawl a little over the ledge. With your hand 
forward, you can press G to drop a stick of dynamite. But instead of the 
stick being on the ground, it falls to the floor below. This can be 
problematic, especially if you don't want to  blow a huge gaping hole in 
the level below. However, if you press G again, while the first stick is 
in mid air, you can drop  another one (the first one will hover in 
space), and it'll explode when it touches the first hovering one. If you 
get it wrong, you'll blow yourself up. If you get it right, I think you 
can use this take out monsters on the level below without blowing holes 
in the ground.

  FALLING DOWN

    You can fall down for the following reasons:

--you fall off a platform
--you run into a wall
--you touch a monster(sometimes--loses strength points too)
--a bomb explodes in a garbage pile, no matter where you are
--you change directions on the stairs
--you crawl downwards
--a stair ends up over open space
--you jump off a stair and fall a bit
--you crawl into a wall(not always)
--you walk into an open box(sometimes)
--you walk over a trap door

   When you fall off a stair, the time to regain consciousness depends 
on how far you fell.

  MONSTERS

    You can usually outrun monsters, but they can touch you if you're on 
a ladder and they are on the platform above/below.  Beware.  Also, 
noises indicate when monsters leave/enter a room.  Most of the time they 
don't crash through walls, but there is the potential unexpected visit.  
They cannot, however, jump across platforms unless they get on the 
flashing platform.

    EXPERIENCE POINTS:  Eh?  Repeat the question?  This game has none of 
that.

    SMALL SPIDERS:  you can jump over these.  They are slow and may not 
take any strength if they do hit you, and even if they do pass you, they 
might not actually hit you.  To kill them, push F for fight mode and hit 
M a lot, assuming you have a machette.
    MINI-SNAKES:  you can jump over these.  If they touch you once, 
you're in big trouble, even if they only take one strength per hit, 
since they can track you.  When you're lying on the ground, that makes 
it easy.  Use F/M to kill them.
    MINI-GATORS:  you can jump over these.  They don't track you.  Again 
use F/M.

    COILY SNAKES:  you can't jump over them.  They take two strength per 
hit and track you.
    LARGE SPIDERS:  faster than when you walk, you can't jump over them.  
They take two strength but don't track you.  Must be shot(once.)

    ALLIGATORS:  they'll take three strength.  You must shoot them four 
times.  [Galen Komatsu points out that you can jump on them, as long as 
you're already climbing on something.]
    PANTHERS:  see above.  Must be shot(four times?)
    DINOSAURS:  see above.  Must be shot(twice.)
    GUARDIANS:  see above.  Must be shot three times.
    OCTOPI:  shoot the head.  Then hack the body with a machette.  These 
guys take up at least half a screen.

  BUGS THAT AREN'T MONSTERS

--If something is blown up on the bottom level and you fall through, you 
can walk over the little designs on the bottom left.  You will also have 
to walk off it to the right and fall to the next level, though.
--I've mentioned where you can climb trash/boxes on the top platform to 
see the next level.  If you're on the top level, you'll exit the tomb.
--Find a bomb in a trash pile.  It's still there on the next screen, and 
it will blow up.
--Sometimes the octopus's tentacles are divided up in a weird way.
--Jump at a monster when you have zero strength.  If you time it right, 
you'll see your character jumping when the words "YOU DID NOT MAKE IT" 
come on the screen.  No falling down, even.
--Sometimes, if you come into a room and get knocked around by a 
monster, 1)you won't lose strength and 2)you'll be knocked two rooms in 
one direction.
--if you blow up a monster with dynamite, the floor may remain 
untouched.
--crawling between rooms in level 8 just makes you dizzy a bit.
--blowing dynamite up on level 8 doesn't leave a hole on the bottom 
platform.
--you can climb on the decorations in the lower left if you jump left 
towards the stairs at the right time, or if you explode a bomb over it.

From Galen Komatsu:
--"Approach the right wall (doesn't work on the left I think) and get as 
close to it as you can.  Draw your machette, it'll appear to be "stuck" 
in the wall up to the hilt. Lunge.  It may involve using the D key to 
inch in closer to the wall  before you lunge. The way I learned it long 
ago was to hit D and L _at_the_same_time_ which technically is 
impossible (for both keys to register simultaneously) Could be more like 
a D followed immediately by a L, not sure."
[My comment:  this seems to ring a bell, but it's not 100% verified.  
I've lunged through a wall a lot like crawling.]
  TEXT MAPS

    As mentioned before, each scenario of Aztec, picked at random, has 
eight levels that run in cycles of eight(i.e. go east or west eight 
times and you're back where you started.)

    If you wish to make your own maps, I suggest using Word 2000 and 
creating a table with dotted lines.  Make it so it has 8 columns and put 
it in landscape mode.  Put in as many rows as you can(make them as small 
as possible) and you may be able to fit 8 levels(or 24 rows) on it.  
This makes your mapping squares a better size for drawing maps than you 
would find on graph paper.

    The key is pretty straightforward.  At the top of each scenario, you 
start out at level 3.

    Note that scenario 1, level 1 = scenario 2, level 7.  Also scenario 
1, level 6 = scenario 2, level 2.

    Also, garbage may be construed as a blank space.

$ = chest
/ = stairs up right
\ = stairs up left
- = floor
v = false floor

    SCENARIO 1

Maps for scenario 1:

Maps for level 1(left to right:)

Room # 1:


---------------------   v---------------
                                       |
---------------     /------ ------------
|                /              $
----------------------------------------

Room # 2:

                                $
--------------------v-------------------
|                                      |
----------------------------------------

----------------------------------------

Room # 3:

                      \
-----     ---------------\    ----------
|                                      |
----------v-----------------------------
                      $                |
----------------------------------------

Room # 4:

                                       |
-----\                        ----------
|       \                              |
-----     -\---     /----              -
|                /         $
----------------------------------------

Room # 5:

|                                    $
----------------------------------------

v------------------------------   v-----
                 $                     |
----------------------------------------

Room # 6:


------------------------------\    -----
                 $               \     |
-----          /---------\    -----v\---
|           /               \
-------------------------------\--------

Room # 7:

                                       |
-----\    ------------------------------
|       \   $
-----------\------------------v---------
                                $
----------------------------------------

Room # 8:


----------\    ----------     /---------
             \             /
----------------\-------/----------  ---
                                $      |
--------------------\    ---------------
|                      \
Maps for level 2(left to right:)

Room # 1:

|      $
------------------------------     /----
                                /      |
-----\    ----------v--------/----------
|       \   $
-----------\----------------------------

Room # 2:


-----               /----     ----------
|                /                     |
-----     /---/---------------     /----
       /                        /$
----------------------------------------

Room # 3:

                                $      |
----------------------------------------

----------v--------------     /---------
                           /           |
--------------------\   ----------------
|                      \
Room # 4:


-                                  /----
                                /      |
-----\                       //        -
| $     \                  /           |
-----------\----------------------------

Room # 5:


------   v---------------     ----------

v---------     /------------------------
|           /                          |
----------------------------------------

Room # 6:


------------------------------     /----
                                /
-----------   v------ -------/         -
| $
----------------------------------------

Room # 7:

                                     $
-----     ---------------\    ----------
                            \
-         ---------------     /\       -
                           /    $
------------------------------  --------

Room # 8:

                      \                |
----------\    ----------\---------    -
             \
-              -\--------v----     /----
                                /    $ |
----------------------------------------

Maps for level 3(left to right:)

Room # 1:

|      $
-------------------------     /---------
|                          /
-    ---------------v---/---------------
|                                      |
----------------------------------------

Room # 2:


----------\    -------------------------
             \                         |
---------------v\--------     ----------
|                     $                |
------------  --------------------------

Room # 3:

                      \                |
-------------------------\---- ----/----
|                               /      |
-----\    v------------------/----------
|       \                  $
-----------\----------------------------

Room # 4:


-----\    ------------------------------
|       \                              |
-    -----\\                           -
             \                       $
----------------\------------------  ---

Room # 5:

  $                                    |
---------------     \    ---------------
|                /     \
v----     /---/-----------\---\       --
       /                         \     |
------------------------------------\---

Room # 6:


--------------------     /--------------
                      /
----------\    ----/-----     /----v----
|           $\             /           |
----------------\-----------------------

Room # 7:

            $                          |
----------------------------------------

-   -----------\    ----------v---------
|                 \             $      |
--------------------\\   ---------------
|                      \
Room # 8:

|      $                               |
----------\    -------------------------
             \                       $ |
----------------\--------     /---------
|                          /           |
----------------------------------------

Maps for level 4(left to right:)

Room # 1:


-----                                  -

----------------------------------------
            $
----------------------------------------

Room # 2:


-----\                             /----
        \                       /
-----------\--------     ----/----------
       $                               |
----------------------------------------

Room # 3:

                                       |
----------------------------------------

----------               -----     /-   
|                               /      |
--------------------\    ---------------
|                      \
Room # 4:

|                                      |
-                                      -
                                       |
----------\                            -
|      $     \
----------------\-----------------------

Room # 5:

|                                    $
-                                  /----
|                               /
-                        /---/----------
                      /    $
----------------------------------------

Room # 6:


-                             /---------
                           /
------------------------/\             -
                            \
-------------------------------\--------

Room # 7:

                      \
----------\    ----------\--------------
             \                         |
-    -----------\--------     /---------
  $                        /
----------------------------------------

Room # 8:


-----\    --------------------     /----
|       \                       /
-    ------\-------------v---/----------

----------------------------------------

Maps for level 5(left to right:)

Room # 1:


-----\         -----          ----------
        \
-----     -\----------------------------
                                $      |
----------------------------------------

Room # 2:


--------------------v-------------------
                                       |
-----     ---------------     ----------
|                          $
----------------------------------------

Room # 3:

                      \
-------------------------\--------------

----------v-------------------     /----
  $                             /
----------------------------------------

Room # 4:

                                       |
---------------\                       -
                  \
-----\    -----------\------------------
        \        $
-----------\----------------------------

Room # 5:


-         -----     /-------------------
                 /
--------------/-------------------------
  $
----------------------------------------

Room # 6:


-----     -----     /-------------------
                 /                     |
--------------/--------------------v----
                                $
----------------------------------------

Room # 7:


----------------------------------------

-         --------------------v----    -
  $
----------------------------------------

Room # 8:


----------------------------------------

-                             /---------
                           /         $
--------------------\   ----------------
|                      \
Maps for level 6(left to right:)

Room # 1:


----------------------------------------
                                       |
----------\                        -----
|            \                  $
----------------\-----------------------

Room # 2:


-----\                             /----
|       \                       /      |
-----------\---     /----\   /----------
                 /          \        $
-------------------------------\--------

Room # 3:

                                       |
----------------------------------------
|                                      |
-                                      -
                                $
--------------------\    ---------------
|                      \
Room # 4:

|                                      |
-                                      -

-                                  /----
                           $    /      |
----------------------------------------

Room # 5:


-                                  /----
                                /      |
-----------------------------/         -
|                $
----------------------------------------

Room # 6:


----------------------------------------

-                   /--------------v----
                 /$                    |
----------------------------------------

Room # 7:


----------------------------------------

---------------\                       -
|                 \
---------------------\------------------

Room # 8:

                      \
-------------------------\--------------

-                                  /----
                                /$     |
----------------------------------------

Maps for level 7(left to right:)

Room # 1:

| $
-------------------------\    -----    -
|                           \          |
-    -----     /----v----------\--------
            /                   $
----------------------------------------

Room # 2:


-    ------------------------------    -
|                                      |
----------\    v------------------------
       $     \
----------------\-----------------------

Room # 3:

                      \                |
-    --------------------\    /---------
|                          /           |
----------\    ---------/---------------
             \
----------------\-----------------------

Room # 4:


---------------\              /---------
|                 \        /           |
-                   /\--/\             -
                 /$         \          |
-------------------------------\--------

Room # 5:

                                       |
- ---\    -----               /---------
|       \        $         /
v----\    -\------------/-----     /----
|      $\                       /      |
-----------\----------------------------

Room # 6:


-                                  -----
                                       |
-                                      -
|                               $      |
----------------------------------------

Room # 7:

                                       |
------------------------------\        -
|           $                    \
------------------------------------\---
|                               $
--------------------\    ---------------
|                      \
Room # 8:

|                                      |
-              /------------------------
            /                          |
---------/---------------v----\        -
            $                    \
------------------------------------\---

Maps for level 8(left to right:)

Room # 1:


----------------------------------------
|      $
--------------------\    ---------------
                       \               |
--------------------------\-------------

Room # 2:


-----     ---------------     ----------

----------                    ----------
|                               $      |
----------------------------------------

Room # 3:


----------------------------------------

-----                         /---------
|                          /
----------------------------------------

Room # 4:


----------                         /----
                                /      |
-----\         -----     /---/         -
        \             /    $
-----------\--------------   v----------

Room # 5:


--------------------     ---------------
| $                                    |
v------------------------\             -
                            \
-------------------------------\--------

Room # 6:


-----          ----------     ----------

-                                  /----
                                /$     |
----------------------------------------

Room # 7:

                      \                |
-----\    ---------------\---------    -
        \
-----------\-----/-------     /---------
|             /            /         $ |
---------- -     -----------------------

Room # 8:

|                $
-----          /---------\    ----------
            /               \          |
---------/\                   /\--------
|            \             /
----------------\-----------------------

** END SCENARIO 1 MAPS **

** BEGIN SCENARIO 2 MAPS **

Maps for scenario 2:

Maps for level 1(left to right:)

Room # 1:


----------\                   /---------
             \             /           |
----------     /\   ----/     /        -
|           /              /    $      |
----------------------------------------

Room # 2:


-----                              -----
|                          $           |
-    ------------------------------    -
|                                      |
----------------------------------------

Room # 3:

|                     \
-------------------------\--------------

-                        -----     /----
|                $              /      |
---------------------------------- -----

Room # 4:


---------------     /-------------------
                 /                     |
-----v--------/----------\             -
|      $                    \
-------------------------------\---- ---

Room # 5:


--------------------\    ---------------
|                      \
v-------------------     -\-------------
                                     $
-- -------- ---------- -----------------

Room # 6:

                                $      |
----------------------------------------

-----------------------------------v----
                                       |
- --------- ----------------- ----------

Room # 7:


-    -----------------------------------

----------\                   /---------
|      $     \             /           |
----- ----------\-----------------------

Room # 8:


-----     --------------------     /----
                                /
-------------------------    //---------
|                          /           |
--------------------\   ----------------
|                      \
Maps for level 2(left to right:)

Room # 1:

                           $
----------------------------------------
                                       |
----------\                        -----
|            \
----------------\-----------------------

Room # 2:


----------------------------------------
|                                      |
-----                              -----
                                $      |
----------------------------------------

Room # 3:

                                       |
----------------------------------------
|                                      |
-                                      -
       $
--------------------\    ---------------
|                      \
Room # 4:

|                                      |
-                                      -

-                                  /----
                 $              /      |
---------------------------------- -----

Room # 5:


-                                  /----
                                /      |
-----------------------------/         -

--------------   -----------------------

Room # 6:


----------------------------------------

-                   /--------------v----
                 /                     |
----------------------------------------

Room # 7:


----------------------------------------

---------------\                       -
                 $\                    |
---------------------\------------------

Room # 8:

                      \
-------------------------\--------------

-                                  /----
                 $              /      |
----------------------------------------

Maps for level 3(left to right:)

Room # 1:

|      $
------------------------------     /----
                                /      |
-----\    ----------v--------/----------
|       \   $
-----------\----------------------------

Room # 2:


-----               /----     ----------
|                /                     |
-----     /---/---------------     /----
       /                        /$
----------------------------------------

Room # 3:

                      \         $      |
-------------------------\--------------

----------v--------------     /---------
                           /    $      |
----------------------------------------

Room # 4:


-                                  /----
                                /      |
-----\                       //        -
| $     \                  /           |
-----------\----------------------------

Room # 5:


-------------------------     ----------

v---------     /------------------------
|      $    /                          |
----------------------------------------

Room # 6:


------------------------------     /----
                                /
-----------------------------/         -
| $
------------  --------------------------

Room # 7:

                                     $
-----     ----------     \    ----------
                            \
-         ---------------     /\       -
                           /    $
--------------------\   ----------------
|                      \
Room # 8:

                                       |
----------\    --------------------    -
             \
-              -\------    ---     /----
                                /    $ |
--------------------------------- ------

Maps for level 4(left to right:)

Room # 1:


-----\         -----          ----------
        \
-----     -\----------------------------
                           $           |
----------------------------------------

Room # 2:


----------                    ----------
                                       |
-----     ---------------     ----------
|      $
----------------------------------------

Room # 3:


----------------------------------------
                           $
----------v-------------------     /----
                                /
--------------------\    ---------------
|                      \
Room # 4:

                                       |
---------------\                       -
                  \
-----\    -----------\------------------
  $     \
-----------\----------------------------

Room # 5:


-         -----     /-------------------
                 /
--------------/-------------------------
                                $
----------------------------------------

Room # 6:


-----     -----     /-------------------
                 /                     |
--------------/--------------------v----
            $
----------------------------------------

Room # 7:

                      \
-------------------------\--------------

-         --------------------v-//-    -
                             //
----------------------------     -------

Room # 8:


--------------- ------------------------

-                             /---------
       $                   /
----------------------------------------

Maps for level 5(left to right:)

Room # 1:


-                   --------------------

-                                  /----
  $                             /
----------------------------------------

Room # 2:

                           $
-         ----------     ---------------
|                $                     |
----------     v----     ---------------
                                       |
----------------------------------------

Room # 3:

            $         \
---------------     /----\    ----------
|                /          \
-    -----\   //----          -\--------
|           /\
----------------\-----------------------

Room # 4:


----------     -----     -----     -----
|                                      |
-----\    -----     -----     -----    -
       $\
-----------\----------------------------

Room # 5:

                                       |
--------------------\    -----         -
|                $     \               |
v---------     /--------- \            -
            /
----------------------------------------

Room # 6:

|                               $      |
-                   /-------------------
|                /                     |
-         \   /----------              -
             \
----------------\-----------------------

Room # 7:

|                                      |
-         ----------     /--------------
|                     /                |
-    ----------\   /                   -
                  \             $
---------------------\------------------

Room # 8:

|                $                     |
-------------------------\             -
|                           \          |
-    -----     /---------------\---    -
            /
--------------------\    ---------------
|                      \
Maps for level 6(left to right:)

Room # 1:

                                       |
-                                  /----
                                /      |
-----\    -------------------/         -
|       \        $                     |
-----------\----------------------------

aztec262.bmp cannot be read.Room # 3:


----------\    ---------------     /----
             \                  /      |
-----\    ------\------------/         -
|       \        $                     |
-----------\--------\    ---------------
|                      \
Room # 4:

                                $      |
---------------     /-------------------
|                /
-----v--------/-------------------------

----------------------------------------

Room # 5:

|                                      |
-                                      -

-------------------------     /---------
  $                        /           |
----------------------------------------

Room # 6:


------ --------     /-------------------
                 /
--------------/--------------------v----

----------------------------------------

Room # 7:

                           $           |
-----\    ------------------------------
        \
-----------\---\         -----     /----
                  \             /      |
---------------------\------------------

Room # 8:

|                     \                |
---------------\    -----\--------------
                  \
---------------------\---v--------------
| $
----------------------------------------

Maps for level 7(left to right:)

Room # 1:


---------------------   v---------------
                                       |
---------------     /------ ------------
|                /              $
----------------------------------------

Room # 2:

                                $
--------------------v-------------------
|                                      |
----------------------------------------

----------------------------------------

Room # 3:

                      \
-----     ---------------\    ----------
|                                      |
----------v-----------------------------
                      $                |
----------------------------------------

Room # 4:

                                       |
-----\                        ----------
|       \                              |
-----     -\---     /----              -
|                /         $
----------------------------------------

Room # 5:

|                                    $
----------------------------------------

v------------------------------   v-----
                 $                     |
----------------------------------------

Room # 6:


------------------------------\    -----
                 $               \     |
-----          /---------\    -----v\---
|           /               \
-------------------------------\--------

Room # 7:

                                       |
-----\    ------------------------------
|       \   $
-----------\------------------v---------
                                $
----------------------------------------

Room # 8:


----------\    ----------     /---------
             \             /
----------------\-------/----------  ---
                                $      |
--------------------\    ---------------
|                      \
Maps for level 8(left to right:)

Room # 1:


----------------------------------------

-                                  /----
                                /$     |
---------------- -----------------------

Room # 2:


----------------------------------------
                                       |
----------\                        -----
|      $     \
----------------\-----------------------

Room # 3:


-----\                             /----
|       \                       /      |
-----------\---     /----\   /----------
       $         /          \
-------------------------------\--------

Room # 4:

                                       |
----------------------------------------
|                                      |
-               //                     -
             //                      $
------------     -----------------------

Room # 5:

|                                      |
-                                      -

-                                  /----
            $                   /      |
----------------------------------------

Room # 6:


-                                  /----
                                /      |
-----------------------------/         -

 ---------------------------------------

Room # 7:


----------------------------------------

-                   /--------------v----
                 /              $      |
----------------------------------------

Room # 8:

                      \
-------------------------\--------------

---------------\                       -
| $               \
---------------------\------------------

** END SCENARIO 2 MAPS **

  SCENARIO WALKTHROUGHS

    The following walkthroughs try to go light on the violence.  I will 
mention where I remember I picked up pistols and bullets, but that's no 
assurance they'll be there again.

    #1

    This is the first one I solved, but it's not the easiest.  Starting 
off, you're in a pickle, as you can't just walk down to the next level.  
Just fall down the ladder and fall through the false floor.  Then crawl 
left and you'll fall down to the next level.  You can also use dynamite 
once you get trapped(the room to the left is a trap!) and then fall 
through.  You'll want to go right from here, so descend.  You may have a 
problem getting past the box.  Crawling should work, or you can climb 
the stair to the left of it and fall down.  The stairs are to the right.  
From there you will want to go right.  You'll have to shift platforms a 
bit--down two platforms, right two screens, up, right two, and down the 
stairs.  From there you can pretty much go either way down the stairs.  
The retraceable way is to the left, where you must take the stairs up 
one platform before going right back down.  However, if the octopus is 
in an awkward place you can go the other way, which involves falling.  
On level five you will want to go right, then go down a platform.  From 
there going all the way right leads to the stairs down to stage six.  
From level six, go left a lot, and the stairs to level seven beckon.  
You can also go right, but the way left has a couple of boxes along the 
way that may contain treasure.
    On level seven, go down to the bottom platforms.  Go left, as three 
rooms to the right of the up stairs, there is a pit room, even if the 
box there has dynamite.  Level eight is in fact the easiest, as the idol 
should be in the box in that very room.  Now, the steps I've laid out 
should be reversible.  The only problem is at level one.  There are a 
bunch of solutions to get to the top.  The first involves climbing on 
the garbage you'll find two rooms left of the entry.  The second 
involves dynamiting two screens left of the down stairs to level two, 
jumping through, and climbing back to the top.  The second involves 
getting trapped in the trap room and dynamiting the right wall.  All are 
p[retty neat and effective.

    #2

    What I call scenario two is a bit easier than number one.  Go right 
to start(you don't have much choice!) and jump over the ladder.  Down 
and to the left there may be some bullets(At the bottom of the start 
screen) but if you're going for speed go right three screens--remember 
to jump over the trapdoor.  At this scene there's a box which may have a 
machette.  Climb up and go right to the stairs and go down to level two.
    On level two, go left all the way, and the box you'll find may have 
a pistol in it.  Down the stairs to level three.  There's nothing 
preventing you from going left(you may fall a few times) four screens 
before getting to the next level.  On level four, go left four times 
again.  From level five you can fall down to the bottom and just go 
right to climb down to level six.  The idol is one screen to the left.  
Take it and climb back up.  You can pretty much retrace your steps to 
get back to the surface.  If you try a different path you may run into a 
trap.  This certainly isn't as hectic as the first solution and requires 
absolutely no frills except avoiding a monster or two.

    DOLLARS TO BE CLOCKED:

    On the easiest level, you can get a maximum of $600000(I think.)  
Money's taken off for time lost.  I generally wind up with $560K or so.  
You have to look at the top of the screen to see how much money you 
have, not after the text saying how much the slightly damaged idol is 
worth.

--------

END OF FAQ PROPER

  VERSIONS/CREDITS

2.0.0:  sent to GameFAQs on 4/3/2001 with contributors' info and the 
second walkthrough maps, including places you fall through.  Further 
mapping would be a waste of bandwidth and my energy.
1.0.0:  sent to GameFAQs on 2/4/2001 with a couple of walkthroughs and 
the core information.

ftp://ftp.apple.asimov.net for this old favorite.
vgstrategies.about.com for the (printable) move instructions.
Clifton Kayano(Clifton.Kayano@terayon.com) for the double dynamite drop.
Galen Komatsu(gkomatsu@hawaii.edu) for jumping on alligators and lunging 
through the right wall
