             _____   _    _   _____   _____   _____
            |  ___| | |  | | |  _  | |  ___| |  _  |
            | |___  | |  | | | |_| | | |__   | |_| |
            |___  | | |  | | |  ___| |  __|  |    _|
             ___| | | |__| | | |     | |___  | |\ \
            |_____| |______| |_|     |_____| |_| \_\
             _____   _    _   _____   _____   _   _
            |  ___| | \  / | |  _  | |  ___| | | | |
            | |___  |  \/  | | |_| | | |___  | |_| |
            |___  | |      | |  _  | |___  | |  _  |
             ___| | | |\/| | | | | |  ___| | | | | |
            |_____| |_|  |_| |_| |_| |_____| |_| |_|
                 _____   _____   _____   _____
                |  _  | |  _  | |  _  | |  ___|
                | |_| | | |_| | | | | | | |___
                |  _ <  |    _| | | | | |___  |
                | |_| | | |\ \  | |_| |  ___| |  _
                |_____| |_| \_\ |_____| |_____| |_|

=====================================================================
Super Smash Brothers FAQ
Created By: MetroidMoo
E-mail Address: metroidmoo@earthlink.net
Latest Version: 1.26
Last Updated: 7/7/00
=====================================================================

Contents:
1)FAQ Updates
2)Items
3)Characters
4)Secrets/Tricks
5)GameShark Codes
6)Credits
7)Contact/Other Info

===============
1) FAQ UPDATES
===============

Version 1.26
- Changed copyright/legal info

Version 1.25
- Fixed grammar/spelling errors
- Updated parts of the guide

Version 1.2
- Updated "Secrets/Tricks" section (New codes + more info)
- Added "Costumes" & "Basic Moves" for all 12 characters
- Fixed a of bunch errors

Version 1.0
- Initial release

=========
2) ITEMS
=========
Here are the items and their descriptions (It's basically the same as 
the manual).

--------
Carriers
--------
Crate - This carrier can hold up to 3 items. Because of its huge size, 
only Donkey Kong can carry it. 

Barrel - This is mainly the same thing as the crate. Like the crate, 
only DK can carry it around. 

Chansey Egg - This item can be carried around by anybody, but it only 
holds 1 item. It only appears when Chansey appears (From the Poke Ball 
or from the Silph Co. building) and launches some eggs in the air.

Capsule - Anybody can carry it around, and it holds 1 item.

--------------
Throwing Items
--------------
Motion Sensor Bomb - Very useful. Toss it on the ground, and your 
opponent will be blown away when they step on it. Just be careful that 
you don't up walking on it because it will explode on you too.

Bumper - Doesn't inflict a lot of damage. Put it on the ground, and it 
will cause a small bit of damage (Less than 10%) when the enemy runs 
into it. The Bumper will move if someone hits it.

Bob-omb - Another very powerful weapon. Pick it up and throw it at the 
enemy, and it will do lots of damage. If you leave the Bob-omb sit 
there, it will walk around and explode after a while. Also, if you try 
to "attack" it (Such as using Pikachu's Thunder ability) it will 
explode.

Poke Ball - Holds a Pokemon like in the Game Boy game. When you throw 
the ball and it hits the ground, it opens up and releases a Pokemon. 
Each Pokemon will use their own attack on an enemy. Here are the Pokemon 
that come out...

Beedrill: Appears and comes back with more Beedrills that will fly 
across and hit anything in its path.
Blastoise: Uses its water cannons to shoot an enemy. 
Chansey: Appears and throws some Eggs containing items.
Charizard: Charizard uses its Flamethrower attack and shoots fire in 2 
directions.
Clefairy: It uses Metronome and copies another Pokemon's ability.
Goldeen: Bounces around saying Goldeen...
Hitmonlee: Does a jump kick at a random enemy.
Koffing: Fires poison gas in all directions. 
Meowth: Throws coins in all directions.
Mew: Appears and flies off.
Onix: Flies into the sky and launches boulders on the ground.
Snorlax: Goes off and falls back down in a large form.
Starmie: Picks a random opponent and shoots rays at him.

----------------
Clobbering Items
----------------
Beam Sword - A slightly different lightsaber from Star Wars. It causes 
good damage to an opponent if you manage to hit them a lot. It's also 
one of the best weapons to throw at enemies! 

Hammer - Probably considered the most powerful weapon in the game! When 
you pick it up, your character will swing it back and forth. Once it 
hits an enemy, it will either cause great damage or knock them out of 
the stage.

Fan - How thought up this one? This, obviously, does little damage (The 
thing is made from paper!). You should avoid using this worthless item.

Homerun Bat - Strong like the Beam Saber. The only problem is that it 
has poor throwing range, so only throw it when you're close to an enemy. 
It's useful for knocking opponents out if you combine it with a Smash 
Attack.

-------------
Special Items
-------------
Fire Flower - This is just basically a flamethrower. If you can hit an 
enemy a lot with it, you can cause 50%+ damage! When you throw it, it 
will scorch the enemy a bit too if it hits.

Ray Gun - A good weapon for long-distance attacks. The only problem is 
that you can only fire 16 shots before it runs out of energy. 

Star Rod - This weapon can be used in 2 ways. You can use it like a 
sword, or you can shoot stars if you do a Smash Attack.

Star - Like in the Mario games, this will make you invincible for a 
short period of time. As soon as you use it, make sure you use up your 
time well for doing attacks.

Green Shell - Very useful for knocking badly damaged opponents out of 
the arena. The shell will move on the ground until it hits something.

Red Shell - Just like the green one, except it will "home" in on anybody 
(including you). Once it lands on a platform/ground, it will move around 
and hit people. 

--------------
Recovery Items
--------------
Maxim Tomato - This tomato recovers 100% of your damage meter.

Heart Container - This item will recover all damage taken. So it puts 
your damage meter back to 0%.

==============
3) CHARACTERS
==============
Here is info and moves on the characters. The Profiles are from the Data 
menu of the game. For the Basic Moves, those are the main ones, so they 
are more to find.

NOTE: On most basic moves, you can also use R instead of A.

-----
Mario
-----
Profile: Although best known as the mustachioed plumber who battles the 
Turtle Tribe with his distinct jumping action, this internationally-
famous hero has acted as a referee, a driver, and even a doctor! He's 
been linked to Princess Peach of Mushroom Kingdom for years, but to this 
day their true relationship remains a mystery.

Costumes:
C-Up - Red hat and shirt, blue overalls, brown shoes
C-Down - Brown hat and overalls, creme-colored shirt, blue shoes
C-Left - Same as C-Up but reversed
C-Right - Looks the same as Wario's outfit

Finishing Pose: Mario will grow into the form when he uses a Mushroom 
(Like in the NES game). Then he will shrink back to his normal size.

Special Moves:
B - Fireball
Description: Mario throws a fireball like he did in Mario Bros. This can 
be fired somewhat fast.
Average Damage: 6% 

Down + B - Mario Tornado
Description: He spins around and causes multiple hits. Very useful if 
you pair it up with the Super Jump Punch.
Average Damage: 14%

Up + B - Super Jump Punch
Description: He does a high jump and causes multiple hits.
Average Damage: 15%

Basic Moves:
A - Punch
Average Damage: 2% 

A + A + A - Punch, Punch, Kick Combo 
Average Damage: 8%

(Walk) Left/Right + (Press) A - Kick 
Average Damage: 10%

Left/Right + A - Ultra Punch
Average Damage: 14%

Up + A - Head Slam
Average Damage: 16%

Down + A - Spin Kick
Average Damage: 13%

(In Air) R - Kick
Average Damage: 11%

(Dash, then jump) R - Drill Kick #1
Average Damage: Varies

(In Air) Down + R - Drill Kick #2
Average Damage: Varies

(In Air) Up + R - Overhead Kick
Average Damage: 9%%

-----------
Donkey Kong
-----------
Profile: Donkey Kong and Mario started out as arch-rivals, but they've 
patched things up in recent years. These days DK spends his time 
searching the jungle for bananas instead of kidnapping beautiful 
maidens. In the past few years, other members of the Kong family have 
cashed in on DK's fame as well, including his favorite nephew, Diddy.

Costumes:
C-Up - Brown hair
C-Down - Red hair
C-Left - Blue hair
C-Right - Gray hair

Finishing Pose: DK will shrug his shoulders acting like he is confused.

Special Moves:
B - Giant Punch
Description: This is a "charge-up" move. The longer you charge it, the 
more damage it will cause. DK will start flashing and his hand will 
sparkle when he has fully charged his punch.
Average Damage: 30% (With a fully charged punch)

Down + B - Hand Slap
Description: This was actually one of DK's abilities in Donkey Kong 
Country. He slams his hands on the ground and will send nearby enemies 
into the air. 
Average Damage: 8%

Up + B - Spinning Kong
Description: Donkey Kong will spin quickly and cause multiple hits. This 
is more useful for jumping than attacking.
Average Damage: 6%

Basic Moves: 
A - Punch
Average Damage: 3%

A + A - 2-Punch Combo
Average Damage: 8%

(Walk) Left/Right + (Press) A - Super Punch 
Average Damage: 9%

Left/Right + A - Hand Slap (Not the same as the special move)
Average Damage: 15%

Up + A - Overhead Hand Slap
Average Damage: 16%

Down + A - Spin Kick
Average Damage: 15%

(In Air) R - Spin Attack
Average Damage: 11%

(Dash, then jump) R - Fist Slam
Average Damage: 16%

(In Air) Down + R - Feet Slam
Average Damage: 10%

(In Air) Up + R - Air Overhead Hand Slap
Average Damage: 10%

----
Link
----
Profile: Link is the valiant boy hero of "The Legend of Zelda" series in 
which he fights against the evil Ganon to recover the Triforce. Though 
his tools may change with each adventure, his strength and righteousness 
remain constant. With his trusty sword and a variety of weapons, he 
takes adventure head on!

Costumes:
C-Up - Green clothes
C-Down - Blue clothes (Zora Tunic)
C-Left - Really light purple clothes
C-Right - Red clothes (Goron Tunic)

Finishing Pose: Link does a pose with his sword.

Special Moves:
B - Boomerang
Description: This is an OK long-range attack. The good thing is that it 
can be used fairly quickly, so you can cause more damage easily.
Average Damage: 6%

Down + B - Bomb
Description: Even though it isn't quite as powerful as a Bob-omb, it 
still is pretty good. Once you get the bomb out, you use it like an 
item. 
Average Damage: 10%

Up + B - Spin Attack
Description: This attack should be familiar. Unlike DK's Spinning Kong, 
this ability is useful for both jumping and attacking.
Average Damage: 12%

Basic Moves:
A - Slash
Average Damage: 4% 

A + A + A - 3-Hit Sword Combo
NOTE: Keep pressing A to do quick sword stabs.
Average Damage: 10%

(Walk) Left/Right + (Press) A - Super Slash
Average Damage: 13%

Left/Right + A - Ultra Slash
Average Damage: 15%

Up + A - Overhead Stabs
Average Damage: 22%

Down + A - Low Slashes
Average Damage: 13%

(In Air) R - Air Kick
Average Damage: 8%

(Dash, then jump) R - Air Slashes
Average Damage: 12%

(In Air) Down + R - Downward Thrust (Looks like the one from Zelda 2)
Average Damage: 12%

(In Air) Up + R - Upward Thrust (Same as the one from Zelda 2)
Average Damage: 12%

-----
Samus
-----
Profile: Samus Aran is the toughest bounty hunter in the galaxy. Using a 
special suit powered by the technology of the bird people, which allows 
her to execute daring acrobatic feats, Samus pursues the airborne life 
form, Metroid, throughout the universe.

Costumes:
C-Up - Orange suit
C-Down - Dark brown suit
C-Left - Green suit
C-Right - Pink suit (Looks like the Gravity Suit from Super Metroid)

Finishing Pose: She does a pose with her gun.

Special Moves:
B - Charge Shot
Description: Like DK's Giant Punch, it can be charged. This is very 
useful since it is a long-range attack.
Average Damage: 23%

Down + B - Bomb
Description: Samus uses her Morph Ball ability to drop a small bomb. 
This is good to use when in the air above your enemies.
Average Damage: 7%

Up + B - Screw Attack
Description: Very useful for causing multiples hits. It is hard to 
control as a jump, though.
Average Damage: 14%

Basic Moves:
A - Punch
Average Damage: 3% 

A + A - 2-Hit Combo
Average Damage: 8%

(Walk) Left/Right + (Press) A - Kick 
Average Damage: 8%

Left/Right + A - Gun Jab
Average Damage: 16%

Up + A - Overhead Gun Blast
Average Damage: Varies

Down + A - Spin Kick
Average Damage: 14%

(In Air) R - Air Kick
Average Damage: 12%

(Dash, then jump) R - Gun Blast
Average Damage: Varies

(In Air) Down + R - Low Air Kick
Average Damage: 12%

(In Air) Up + R - Overhead Drill Kick
Average Damage: Varies

-----
Yoshi
-----
Profile: Yoshi is the friendly dinosaur of Yoshi's Island. He began as 
Mario's partner, but has since built his own identity, and now appears 
in many games. He uses his unique ability to turn whatever he swallows 
into an egg as his foremost attack. Yoshi come in a rainbow of colors 
and are said to have a high IQ from a very early age.

Costumes:
C-Up - Green skin with red shoes
C-Down - Light blue skin with purple shoes
C-Left - Yellow skin with green shoes
C-Right - Red skin with purple shoes

Finishing Pose: He shakes his arms and says "Yoshi!".

Special Moves:
B - Egg Lay
Description: He swallows the enemy and makes them into an egg for a 
short bit of time. While in the egg, hit the enemy as much as you can 
(Smash Attacks work best).
Average Damage: 5%

Down + B - Bomb
Description: He jumps in the air to the direction he's facing and dive 
bombs to the ground. Be careful when using because it's easy to miss and 
fall into the hole.
Average Damage: 16%

Up + B - Egg Throw
Description: Depending on how much you hold B and what direction you 
move the joystick determines how far/how high/what direction the egg 
will go. Even though it's hard to aim, it works pretty well.
Average Damage: 12%

Basic Moves:
A - Punch
Average Damage: 3% 

(Walk) Left/Right + (Press) A - Kick 
Average Damage: 10%

Left/Right + A - Head Slam
Average Damage: 16%

Up + A - Overhead Head Slam
Average Damage: 14%

Down + A - Tail Swipe
Average Damage: 11%

(In Air) R - Air Kick
Average Damage: 11%

(Dash, then jump) R - Spin Head Slam
Average Damage: 14%

(In Air) Down + R - Quick Kicks
Average Damage: Varies

(In Air) Up + R - Air Spin
Average Damage: 12%

-----
Kirby
-----
Profile: The 8-inch high Kirby hails from a distant, peaceful star. Like 
his simplistic appearance, he is an easily-understood character. True to 
his instincts, Kirby eats when he gets hungry and sleeps as soon as he 
grows tired. Nevertheless, Kirby remains a formidable opponent. In 
addition to his distinct flying and swallowing skills, he also has the 
ability to copy enemy attacks for ever-changing action.

Costumes:
C-Up - Pink skin with red shoes
C-Down - Light blue skin with dark blue shoes
C-Left - Red skin with dark red shoes
C-Right - Yellow skin with orange shoes

Finishing Pose: He waves his arms and says "Hi!".

Special Moves:
B - Swallow
Description: Kirby's famous ability. Swallow an enemy and press B or 
Down to copy that character's B ability (Example: You can copy Captain 
Falcon's Falcon Punch). Press L to drop the ability you copied.
Average Damage: 5%

Down + B - Stone
Description: He turns into a rock. This can deflect most attacks and can 
cause a good bit of damage. Be really careful if you use this on a slope 
because you'll go right down it.
Average Damage: 15%

Up + B - Final Cutter
Description: This can be a 4-hit attack if you do it right. This ability 
is useful for "minesweeping" if you're doing a battle with a lot of 
Motion Sensor Bombs.
Average Damage: 16%

Basic Moves:
A - Punch
Average Damage: 3% 

A + A - 2-Punch Combo
NOTE: Keep pressing A to throw fast punches.
Average Damage: 7%

(Walk) Left/Right + (Press) A - Kick
Average Damage: 8%

Left/Right + A - Super Kick
Average Damage: 13%

Up + A - Overhead Kick
Average Damage: 12%

Down + A - Spin Kick
Average Damage: 14%

(In Air) R - Air Kick
Average Damage: 8%

(Dash, then jump) R - Drill Kick #1
Average Damage: Varies

(In Air) Down + R - Drill Kick #2
Average Damage: Varies

(In Air) Up + R - Spin Attack
Average Damage: 9%

---
Fox
---
Profile: Following in his dead father's footsteps as the young leader of 
the Star Fox Team, Fox McCloud's piloting of the super-high-performance 
combat ship ARWING for the Lylatian System is still in our memories. His 
one weakness may be his difficulty earning the trust of his teammates.

Costumes:
C-Up - Creme-colored shirt, dark green shorts, white shoes
C-Down - Purple shirt, dark blue shorts, purple shoes
C-Left - Green shirt, black shorts, red shoes
C-Right - Orange shirt, dark orange shorts, yellow shoes

Finishing Pose: He crosses his arms and says "Hmph!".

Special Moves:
B - Blaster Shot
Description: Useful long-range attack.
Average Damage: 5%

Down + B - Reflector
Description: The name says it all! It reflects certain attacks and 
shoots it right back where it came from. You can also cause a little bit 
of damage if you use it right by an opponent.
Average Damage: (Varies)

Up + B - Fire Fox
Description: Fox will move in a direction while surrounded by fire. It 
can be hard to aim with, but it is helpful for a jump.
Average Damage: 12%

Basic Moves:
A - Punch
Average Damage: 3% 

A + A - 2-Punch Combo
NOTE: Keep pressing A after doing this to do fast kicks.
Average Damage: 8%

(Walk) Left/Right + (Press) A - Kick
Average Damage: 7%

Left/Right + A - Dual Kick
Average Damage: 13%

Up + A - Overhead Kick
Average Damage: 12%

Down + A - Low Kick
Average Damage: 11%

(In Air) R - Air Kick
Average Damage: 12%

(Dash, then jump) R - Mini-Drill Kick
Average Damage: 8%

(In Air) Down + R - Drill Kick
Average Damage: Varies

(In Air) Up + R - Overhead Air Kick
Average Damage: 12%

-------
Pikachu
-------
Profile: 
Pikachu
Mouse PKMN
Height: 1' 4''
Weight: 12 lbs.
When several of these Pokemon gather, their electricity could cause 
lightning storms.
(Pokedex excerpt)

Costumes:
C-Up - Yellow skin
C-Down - Blue party hat
C-Left - Green party hat with green tinted skin
C-Right - Red party hat with red tinted skin

Finishing Pose: Pikachu shakes his arms and says "Pika! Pika!".

Special Moves:
B - Thunder Jolt
Description: This lightning wave can move up some walls, which is useful 
for surprise attacks.
Average Damage: 6%

Down + B - Thunder
Description: Very good attack, except that it takes a few seconds to do 
it. If you stand by an enemy and do this, it will damage them as well as 
anybody who gets hit by the bolt.
Average Damage: 14%

Up + B - Quick Attack
Description: Ignore the name because this isn't an attack. All it is is 
a jump. If you move the joystick in certain directions, you can do about 
3 "jumps".
Average Damage: None

Basic Moves:
A - Headbutt
Average Damage: 2% 

(Walk) Left/Right + (Press) A - Kick
Average Damage: 8%

Left/Right + A - Electric Beam
Average Damage: 14%

Up + A - Overhead Kick
Average Damage: 14%

Down + A - Low Kick
Average Damage: 12%

(In Air) R - Air Kick
Average Damage: 11%

(Dash, then jump) R - Electric Drill
Average Damage: Varies

(In Air) Down + R - Electric Dive
Average Damage: 11%

(In Air) Up + R - Overhead Air Kick
Average Damage: 8%

-----
Luigi
-----
Profile: Though often hidden in his older brother Mario's shadow, Luigi 
is, in reality, very popular. Tall than Mario, Luigi also jumps higher. 
Although he didn't appear in Super Mario 64, in Mario Kart 64 he 
performed to the best of his ability. For one who seems to always be in 
the background, he has many fans who eagerly await his appearance.

Costumes:
C-Up - Green hat and shirt, purple overalls, brown shoes
C-Down - Light blue hat and shirt, black overalls, brown shoes
C-Left - Pink hat and shirt, red overalls, brown shoes
C-Right - White hat and shirt, green overalls, brown shoes

Finishing Pose: He kicks the ground.

Special Moves:
B - Fireball
Description: Almost the same as Mario's. But Luigi's travel straight, 
and it doesn't travel quite as far.
Average Damage: 5%

Down + B - Luigi Tornado
Description: Similar to Mario's, but it doesn't cause multiple hits. 
Instead, it causes one good hit. 
Average Damage: 12%

Up + B - Super Jump Punch
Description: This one seems more powerful than Mario's. If you stand 
right beside the enemy and do this, you'll hear the slamming sound from 
the Home Run Bat. But if you hit when they're in the air, it won't do 
much.
Average Damage: 1% (In Air) / 19% (On Ground) 

Basic Moves:
A - Punch
Average Damage: 2% 

A + A + A - Punch, Punch, Kick Combo 
Average Damage: 8%

(Walk) Left/Right + (Press) A - Kick
Average Damage: 8%

Left/Right + A - Super Punch
Average Damage: 12%

Up + A - Overhead Slam
Average Damage: 15%

Down + A - Low Kick
Average Damage: 14%

(In Air) R - Air Kick
Average Damage: 11%

(Dash, then jump) R - Dual Kick
Average Damage: 12%

(In Air) Down + R - Drill Kick
Average Damage: Varies

(In Air) Up + R - Overhead Kick
Average Damage: 9%

--------------
Captain Falcon
--------------
Profile: A regular pilot in the great galactic race F-ZERO Grand Prix, 
Captain Falcon is skilled at collection prize money. Much about his past 
remains hidden in shadow, but it's clear that many a villain hold a 
powerful grudge against him.

Costumes:
C-Up - Red helmet, purple suit, yellow boots
C-Down - Purple helmet, red suit, purple boots
C-Left - Pink helmet, white suit, red boots
C-Right - Dark red helmet, dark gray suit, gray boots

Finishing Pose: Does a salute and says "Show your moves!".

Special Moves:
B - Falcon Punch
Description: Very powerful punch. It doesn't do as damage as DK's charge 
punch, but it does good considering you don't need to charge it up.
Average Damage 20%

Down + B - Falcon Kick
Description: He also has a good kick. This attack is also pretty fast 
when you use it.
Average Damage: 12%

Up + B - Falcon Dive
Description: He grabs the enemy and scorches them after he tosses them.
Average Damage: 17%

Basic Moves:
A - Punch
Average Damage: 3% 

A + A + A - Punch, Punch, Kick Combo
NOTE: If you keep pressing A after doing this, he will throw fast 
punches until you stop pressing it. 
Average Damage: 10%

(Walk) Left/Right + (Press) A - Kick 
Average Damage: 10%

Left/Right + A - Fire Kick
Average Damage: 14%

Up + A - Overhead Punch
Average Damage: 13%

Down + A - Low Kick
Average Damage: 12%

(In Air) R - Air Kick
Average Damage: 12%

(Dash, then jump) R - 2-Kick Combo
Average Damage: 18%

(In Air) Down + R -  Low Air Kick
Average Damage: 12%

(In Air) Up + R - Overhead Kick
Average Damage: 14%

----
Ness
----
Profile: Ness was a seemingly-average kid from Onett, but in truth, he 
was destined for much more. When a strange meteorite landed near his 
hometown, the little boy with psychic powers set out to save the world. 
Little has been said of Ness's character, and much remains hidden.

Costumes:
C-Up - Red hat, purple shorts, purple/yellow striped shirt
C-Down - Blue hat, pink shorts, yellow/pink striped shirt
C-Left - Green hat, orange shorts, yellow/orange striped shirt
C-Right - Yellow hat, black shorts, yellow/black striped shirt

Finishing Pose: Ness takes a bow and says "Okay!".

Special Moves:
B - PK Fire
Description: Can be useful. He throws a small bolt that creates a mini 
fire pillar when it hits an enemy/item. You can cause good damage if you 
manage to hit them with the pillar (Up to 25%).
Average Damage: 23%

Down + B - PSI Magnet
Description: The only recovery move in the game. Activate this, and when 
certain projectile attacks (Lasers, fire, etc.) hit you, you'll recover 
some damage. But that doesn't happen too often.
Average Damage: None

Up + B - PK Thunder
Description: Very useful! When it goes into the air, use the joystick to 
control it. It does little damage to the enemy. If you hit yourself with 
it, you'll go in that direction. You can use that "dash" attack on the 
enemy to do lots of damage. It can also be used to save yourself from 
falling into the pit.
Average Damage: 5% (Regular Attack) / 23% ("Dash" Attack)

Basic Moves:
A - Punch
Average Damage: 2% 

A + A + A - Punch, Punch, Kick Combo
Average Damage: 8%

(Walk) Left/Right + (Press) A - Kick 
Average Damage: 9&

Left/Right + A - Homerun Bat
Average Damage: 15% 

Up + A - Overhead Yo-Yo
Average Damage: 13%

Down + A - Low Yo-Yo
Average Damage: 15%

(In Air) R - Air Kick
Average Damage: 11%

(Dash, then jump) R - Air Punch
Average Damage: 9%

(In Air) Down + R - Low Kick
Average Damage: 12%

(In Air) Up + R - Head Slam
Average Damage: 13%

----------
Jigglypuff
----------
Profile: The Balloon PKMN with the big, round eyes. It sings a soothing 
melody, sending those that hear it to sleep. When mad, it puffs itself 
up. As a Balloon PKMN, its body is light, weak, and easy to knock away.

Costumes:
C-Up - Pink skin
C-Down - Slightly blue tinted skin with a blue bow
C-Left - Green bow
C-Right - Red bow

Finishing Pose: Rocks a little bit and says "Jigglypuff!".

Special Moves:
B - Mega Punch
Description: It does more damage than a normal punch, but it isn't that 
great.
Average Damage: 9%

Down + B - Sleep
Description: Jigglypuff falls asleep. But if you stand close by and 
enemy and do this, it act like you did a Smash Attack with the Home Run 
Bat!
Average Damage: 15%

Up + B - Sing
Description: Like in Pokemon for GameBoy, it puts the enemy to sleep. It 
also affects nearby enemies. Make use of the time they're asleep because 
the effect will wear in a short period of time.
Average Damage: None

Basic Moves:
A - Punch
Average Damage: 3%

A + A - 2-Hit Punch Combo
Average Damage: 7%

(Walk) Left/Right + (Press) A - Spin Kick
Average Damage: 6%

Left/Right + A - Super Kick
Average Damage: 12%

Up + A - Overhead Slam
Average Damage: 14%

Down + A - Ground Kick
Average Damage: 12%

(In Air) R - Air Kick
Average Damage: 12%

(Dash, then jump) R - Dual Kick
Average Damage: 11%

(In Air) Down + R - Drill Kick
Average Damage: Varies

(In Air) Up + R - Overhead Punch
Average Damage: 12%

====================
4) SECRETS / TRICKS
====================
Some codes of the Misc. codes are from N64 Code Center and GameSages.

-----------------
Hidden Characters
-----------------
NOTE: To get a hidden character, you must fight that character after you 
do what the code says. If you win, you can use that fighter.

Jigglypuff
Complete the game using any fighter on any difficulty setting.

Captain Falcon
Complete the game using any fighter on Normal under 20 minutes.

Luigi
Complete Practice Bonus 1 with the 8 characters.

Ness
Complete the game on Normal with Stock set to 3.
NOTE: You cannot continue!

------------
Hidden Menus
------------

Sound Test
Complete Practice Bonus 1 & 2 with all 12 characters. Go in the Data 
menu to use the Sound Test. The Sound Test lets you listen to all of the 
music, sound effects, and voices that are in the game.

Item Switch
Play 50 VS. Mode games (It happens quicker than you might think). The 
Item Switch will be in the VS Options menu. This menu will allow you 
change what items appear and how often they appear.

-----
Misc.
-----

Mushroom Kingdom VS Stage
By: Jackle9257
Complete the game with the 8 characters on any difficulty with any 
number of Stock. Then battle on all of the VS Mode stages. You will get 
a message saying that you got the hidden stage.

Mew in the Poke Balls
Get all 4 hidden characters, and Mew will appear in the Poke Ball (But 
not very often). Mew doesn't do any attacks, it just appears and flies 
off.

Change Character's Costume
When you select a fighter, use the 4 C-Buttons to change the color of 
the outfit. Most characters change the color of their costumes, but 
Pikachu and Jigglypuff will use accessories (Party hats and bows) to 
change it.

Clefairy Clone
First, have Jigglypuff and Kirby in the same battle. Then have Kirby 
copy Jigglypuff. Press Start to zoom in on Kirby, and if you look 
closely, he will look a little bit like Clefairy.

1 Player Mode Bonuses
These are the Bonuses you can earn after winning a battle in the 1 
Player Mode.

Star Clear (15,000): Defeat your enemy while invincible using the Star.

Vegetarian (9,000): Win a battle using 3 Maxim Tomatoes. 

Heart Throb (17,000): Win a battle using 3 Heart Containers. 

Throw Down (2,000): Win a battle by throwing your opponent off. 

Smash Mania (3,000): Defeat your opponent by using only the A button. 

Smashless (5,000): Defeat your opponent by using only the B button. 

Single Move (8,000): Defeat your opponent using a single move. 

Booby Trap (12,000): Defeat your opponent with a Motion Sensor Bomb. 

Fighter Stance (100): Press L as the enemy is being defeated. 

Mystic (7,000): Win a battle while you're off-screen but still alive. 

Comet Mystic (10,000): Win the round while you're falling into the 
background. 

Acid Clear (1,500): Beat Samus by throwing her into the acid.

Bumper Clear (10,000): Defeat your opponent with a Bumper, either the 
item or the one above Peach's Castle. 

Tornado Clear (3,000): Defeat Link with the tornado on the Hyrule Castle 
stage. 

ARWING Clear (4,000): Defeat Fox with the ARWING on Sector Z. 

Last Second (8,000): Defeat your opponent with only one second on the 
clock.

Lucky Three (9,990): Defeat your opponent with 3 minutes, 33 seconds 
left on the clock. 

Jackpot (3,330): Finish with all the digits in your damage percentage 
being the same (Examples: 22%, 33%, etc.). 

Yoshi Rainbow (50,000): On the Yoshi Team stage, defeat all Yoshi's in a 
row, in order. 

Kirby Ranks (25,000): Beat the following Kirby's in order on the Kirby 
Team stage: Mario, Donkey Kong, Link, Samus, Yoshi, Fox, Pikachu.

Brothers Calamity (25,000): On the Mario Bros. stage, defeat Luigi first 
without hitting Mario.

DK Defender (10,000): On the Giant DK stage, defeat Donkey Kong without 
losing your teammates.

DK Perfect (50,000): On the Giant Donkey Kong stage, defeat Donkey Kong 
without getting your teammates hit.

Good Friend (8,000): On the Mario Bros. stage, defeat Mario and Luigi 
without losing your teammate.

True Friend (25,000): On the Mario Bros. stage, defeat Mario and Luigi 
without getting your teammate hit.

Special Move (5,000): Use special (R) move a lot. 

Borrow Lives
If you are defeated in a Multiplayer Team Battle, press A + B + Z + 
Start to borrow a life from your teammate.

Rotate Character
In the Characters menu, hold Z and move the joystick to rotate your 
character.

===================
5) GAMESHARK CODES
===================
Credit goes to GameShark Central (http://gsc.ga64.com) for these codes!

NOTE: You need a version 3.0+ of Gameshark to use the codes!
		
Enable Code (Must Be On!) = F10396B0 2400 + DE000400 0000

-----------
Misc. Codes
-----------
Skip Straight To Master Hand (See Note 1) = 800A4AE7 000D
Camera Zooms Out Farther When You Press Start = 800A4D08 0002

------------------------
1-Player Mode Only Codes
------------------------		
Infinite Time (See Note 2) = 810A4B2E 43CB
Infinite Lives P1 = 800A4B43 0004
Infinite Lives P2 = 800A4BB7 0004
Infinite Lives P3 = 800A4C2B 0004
Infinite Lives P4 = 800A4C9F 0004
High % Health P1 = 810A4B86 0500
High % Health P2 = 810A4BFA 0500
High % Health P3 = 810A4C6E 0500
High % Health P4 = 810A4CE2 0500
Low % Health P1 = 810A4B86 0000
Low % Health P2 = 810A4BFA 0000
Low % Health P3 = 810A4C6E 0000
Low % Health P4 = 810A4CE2 0000
Character Modifier P1 (See Note 3)= 800A4B3B 00??
Character Modifier P2 = 800A4BAF 00??
Character Modifier P3 = 800A4C23 00??
Character Modifier P4 = 800A4C97 00??

-------------------
VS. Mode Only Codes
-------------------		
Infinite Time = 810A4D1E 43CB	
High % Health P1 = 810A4D76 0500
High % Health P2 = 810A4DEA 0500
High % Health P3 = 810A4E5E 0500
High % Health P4 = 810A4ED2 0500
Low % Health P1 = 810A4D76 0000
Low % Health P2 = 810A4DEA 0000
Low % Health P3 = 810A4E5E 0000
Low % Health P4 = 810A4ED2 0000
Character Modifier P1 (See Note 3) = 800A4D2B 00??
Character Modifier P2 = 800A4D9F 00??
Character Modifier P3 = 800A4E13 00??
Character Modifier P4 = 800A4E87 00??

-----
Notes
-----	
1: This code takes you to the final battle. It can be useful in helping 
you unlock secret characters and the Mushroom stage.	

2: With these codes, do not use both mode codes at the same time.	

3: Replace "??" with one of the following: 	
00 - Mario
01 - Fox
02 - DK
03 - Samus
04 - Luigi
05 - Link
06 - Yoshi
07 - C. Falcon
08 - Kirby
09 - Pikachu
0A - Jigglypuff
0B - Ness
0C - Master Hand
0D - Metal Mario
0E - One of the Fighting Polygon Team Members #1
0F - One of the Fighting Polygon Team Members #2
10 - One of the Fighting Polygon Team Members #3
11 - One of the Fighting Polygon Team Members #4
12 - One of the Fighting Polygon Team Members #5
13 - One of the Fighting Polygon Team Members #6
14 - One of the Fighting Polygon Team Members #7
15 - One of the Fighting Polygon Team Members #8
16 - One of the Fighting Polygon Team Members #9
17 - One of the Fighting Polygon Team Members #10
18 - One of the Fighting Polygon Team Members #11
19 - One of the Fighting Polygon Team Members #12

===========
6) CREDITS
===========
This section is here to recognize people/sites/etc. who have contributed 
to this FAQ.

Jackle9257 - For more info on getting the hidden VS Mode stage.

Gameshark Central - For the GameShark codes.

N64 Code Center - For some of the Misc. codes.

GameSages - For the 1 Player Mode bonuses.

========================
7) CONTACT / OTHER INFO
========================
E-mail Address: metroidmoo@earthlink.net

Copyright Information:
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