Mortal Kombat 4 FAQ/Move list
version 1.1 ~ 08.12.01
Platform: GameBoy Color
By: OmnipotentGuy                                      ,
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                                                    V
                       M O R T A L    K O M B A T    4

_____________T_H_E_____________U_L_T_I_M_A_T_E_____________F_A_Q_____________



                          -<  TABLE OF CONTENTS  >-

                      I...............Intro & v.History
                      II..................Contributions
                      III..................How to Fight
                      IV...........Preparing for Kombat
                      V...............Moves & Finishers
                      VI........................Secrets
                      VII...............Ending Spoilers
                      VIII.................Explanations
                      IX.....................Legal Info
                      X.........................Credits

               !!  To find a chapter quickly; press Ctrl+F  !!


=============================================================================
---------------------<  I. Intro & v.History  >------------------------------
=============================================================================

      Welcome to the ULTIMATE GameBoy MK4 FAQ!  If you were looking for info
on MK4 for GameBoy, you've come to the right place.  This FAQ includes almost
every possible thing in this game. And, If you want some ASCII art for a FAQ
that I havent done or am going to do, I'd be happy to do it, as long as I'm
credited. Last but not least, If youre plotting to steal this FAQ, then
please look into the "Legal Info" section. I hope this FAQ is a help to you

                        - These are the words of OmnipotentGuy


---------<  Version History  >-----------------------------------------------

v1.1 ~ 08.12.01
      Corrected typos and changed a little of the layout.

v1.0 ~ 08.01.01
      Used my MK3 FAQ to create a MK4 version.


=============================================================================
---------------------<  II. Contributions  >---------------------------------
=============================================================================

I am very thankful for any new information anyone can give me for this game.
If you send in something useful that I've missed, you WILL be credited! 

              -<  Legend  >-
"*" : TRY TO GET THIS!  "+" : I still need this  "-" : Confirmed not in game

      + Secret menus or options
      * Any info about Weapons
      * How to do Stage Fatalities
      * Code for different outfits
      * More moves
      + More GameShark codes
      + Glitches

I also appreciate any suggestions for future parts of the FAQ


=============================================================================
---------------------<  III. How to Fight  >---------------------------------
=============================================================================

D-pad        :  Moves Fighter
Select       :  Pause
Start        :  Block
B button     :  Punch
A button     :  Kick
B + A button :  Run

+ : Push buttons before and after this at THE SAME TIME. If there is not a +
    then wait about half a second. THIS IS VERY IMPORTANT!


High Punch   :  B button
High Kick    :  A button
Uppercut     :  Down + B button
Juggle Punch :  Down + Forward + B button
Roundhouse   :  Forward + A button
Sweep        :  Back + A button
Push Kick    :  Down + A button 
Jump Punch   :  Up + B button
Jump Kick    :  Up + A button
Throw        :  B button (near opponent)
Breaker      :  ??  (near opponent)

note: The Low Punch, Low Kick, and Pop Kick were taken out of the GameBoy
      version of Mortal Kombat 4. No info on Breakers...


=============================================================================
---------------------<  IV. Preparing for Kombat  >--------------------------
=============================================================================

            __SELECT_YOUR_FIGHTER__
           |       |       |       |
           |Raiden |QuanChi| Fugin |
           |       |       |       |
           |_______|_______|_______|
           |       |       |       |
           |LiuKang|Reptile|SubZero|  - Look into the "Secrets" section
           |       |       |       |    to activate Shinnok and Reptile
           |_______|_______|_______|
           |       |       |       |
           | Reiko | Tanya |Scorpi-|
           |       |       |     on|
           |_______|_______|_______|

- On the Game Boy version, Fatalities can be performed anywhere.

- When performing some moves, don't press the attack buttons too quickly 
  after moving the D-pad. (i.e. Down, Forward, Punch, don't press the Punch
  button too quickly, you can actually wait a couple seconds.)


=============================================================================
---------------------<  V. Moves & Finishers  >------------------------------
=============================================================================

        -<  Reiko

Shurikens      :  Down, Forward, Punch
Flip Kick      :  Down, Forward, Kick

Fatality       :  Down, Down, Back

-----------------------------------------------------------------------------

        -<  Tanya

Fire Ball      :  Down, Forward, Punch
Corkscrew Kick :  Forward, Forward, Kick

Fatality       :  Down, Down, Up, Down

-----------------------------------------------------------------------------

        -<  Quan Chi

Slide Kick     :  Forward, Forward, Kick
Teleport Stomp :  Forward, Down, Kick

Fatality       :  Forward, Down, Forward

-----------------------------------------------------------------------------

        -<  Raiden

Torpedo        :  Forward, Forward, Kick
Lightning Bolt :  Down, Back, Punch
 
Fatality       :  Back, Forward, Forward, Forward, Punch

-----------------------------------------------------------------------------

        -<  Sub-Zero

Ice Ball       :  Down, Forward, Punch
Slide          :  Back + Punch + Kick

Fatality       :  Forward, Back, Forward, Down

-----------------------------------------------------------------------------

        -<  Liu Kang

Fireball       :  Forward, Forward, Punch
Bicycle Kick   :  Forward, Forward, Kick 

Fatality       :  Forward, Forward, Forward, Down

-----------------------------------------------------------------------------

        -<  Scorpion

Spear          :  Back, Back, Punch
Teleport Punch :  Down, Back, Punch

Fatality       :  Back, Forward, Forward, Back

-----------------------------------------------------------------------------

        -<  Fugin

Rising Knee    :  Down, Forward, Kick
Air Dive Kick  :  Up, Up, Kick

Fatality       :  Forward, Forward, Back

-----------------------------------------------------------------------------

        -<  Reptile

Acid Spit      :  Down, Forward, Punch
Dash Punch     :  Back, Forward, Punch

Fatality       :  Hold Punch + Kick, Up

-----------------------------------------------------------------------------

        -<  Shinnok

Spear          :  Down, Forward, Punch
Dash Punch     :  Down, Forward, Kick

Fatality       :  Down, Forward, Punch


=============================================================================
---------------------<  VI. Secrets  >---------------------------------------
=============================================================================

Reset: Select + Start + B + A.  It resets like most Game Boy games, but if
       you have enabled Reptile, he will still be there.

Random Select: At the Character Select Screen, highlight Sindel and press Up
               + Start. The game will then randomly select a character for
               you. (it won't ever pick Reptile)

Extra Credits: At the Choose Your Destiny (CYD) press Up to increase your
               Credits, Down to decrease. Credits go from 1-5.


---------<  Versus Screen Codes  >-------------------------------------------

                Left/Right to move cursor, Up/Down to scroll icons.
                        0=Dragon, 1=MK, 2=Yinyang, 3=4, 4=?
                     5=Bolt, 6=Goro, 7=Rayden, 8=Kahn, 9=Skull
192234 :  Reptile Enabled
205205 :  Fight Reptile
100100 :  Throwing Disabled
020020 :  Blocking Disabled
688422 :  Dark Kombat
987123 :  No Powerbars
985125 :  Psycho Kombat
466466 :  Unlimited Run
460460 :  Randper Kombat
123926 :  Message Code 1
987666 :  Message Code 2
282282 :  Message Code 3
033000 :  Player 1 Half Power
000033 :  Player 2 Half Power
707000 :  Player 1 Quarter Power
000707 :  Player 2 Quarter Power

note: You can play as Reptile in Randper Kombat without enabling him


---------<  GameShark Codes  >-----------------------------------------------

0109DFC0 :  Infinite Time 
0103DBD4 :  Infinite Lives
01FF14CD :  Player 1 Invincible
010014CD :  Player 1 No Health 
01FF54CD :  Player 2 Invincible
010154CD :  Player 2 No Health
010*A4C0 :  Tower Modifier
010*00CD :  Mimic Anyone    (moves and controls)
010*F0C0 :  Play As Anyone 

Fill in the * with who you want to play as.
      0 = Raiden           5 = Sub-Zero
      1 = Quan Chi         6 = Reiko
      2 = Fugin            7 = Tanya
      3 = Liu Kang         8 = Scorpion
      4 = Reptile          9 = Shinnok

Fill in the * on the Tower modifier with how high you want to start.


---------<  Glitches  >------------------------------------------------------

      Easy Fatality: 
With Scorpion, finish someone off by doing his spear. For some reason it will
show you his Fatality.


=============================================================================
---------------------<  VII. Ending Spoilers  >------------------------------
=============================================================================

            Reiko:
      "With the battle over and only himself left standing, Reiko returns 
back to rule the realm which he left. Once again as ruler supreme, he can 
continue the attack on earth as he did when leading the assault in the last 
Mortal Kombat." 

            Tanya:
      "Fooling Liu Kang into thinking of her as an ally, Tanya leads him into
a trap as Quan Chi and Shinnok put an end to the earths last and mightier
warrior."

            Quan Chi:
      "As the victor of Mortal Kombat by defeating the earths warriors, Quan
Chi puts his own plans in motion as he destroys Shinnok with the amulet of 
power to reign as sorcerer supreme."

            Raiden:
      "After defeating Shinnok and his minions, Raiden has earned his place
amongst the elder gods. But to leave the realm he has protected, he chooses
Fugin as his successor and protector of earth."

            Sub-Zero:
      "As the conflict ends with Scorpion defeated, Sub-Zero is attacked by
the sorcerer Quan Chi. As he faces death, Scorpion uses his ancient power and
destroys Quan Chi. Leaving his longtime foe alive so that they might meet
again one day."

            Liu Kang:
      "Freeing earth from the hands of Shinnok, Liu Kang has also unknowingly
freed the realm of princess Kitana. Asking him to be by her side, Liu Kang
must refuse in order to be earths champion and protector should it fall under
attack again."

            Scorpion:
      "Defeating his arch-nemesis Sub-Zero, Scorpion learns the true identity
of the killer of his ancient clan and that it was Quan Chi. Banished back to
the Netherrealm, Scorpion surprises the sorcerer as they are both sucked into
the portal back to the Netherrealm."

            Fugin:
      "As the champion of Mortal Kombat, Fugin the wind god, becomes Raidens
successor as protector of the earth. Now he will lead earths forces into the
next war against evil."

            Reptile:
      "After helping Quan Chi and Shinnok defeat earths warriors, Reptile
asks a request to return back to his homeworld from Shinnok, but is repaid
only with his own execution."

            Shinnok:
      <NO ENDING>


=============================================================================
---------------------<  VIII. Explanations  >--------------------------------
=============================================================================

Q:   Why are there pictures of Johnny Cage, Sonya, and Kai on the back of
     the box?

A:   They originally had Johnny Cage instead of Quan Chi, Kai instead of Liu
     Kang, and Sonya instead of Tanya. But later they changed the sprites so
there were different characters. If you look on the back of the box you will
see the old select screen (with the original fighters), a picture With Kai
and Sonya fighting, and a picture of Sonya and Sub-Zero. Why they would
change it is anyone's guess. Maybe for endings?


---------<  Changes in GameBoy version  >------------------------------------

Lost Fighters: Jax, Jerik, Johnny Cage, Kai, Sonya, Goro, Noob Saibot, 
                and Meat

Modified Moves:
      Every character only has two moves and one fatality.

Lost Stages:
      There are only 5 stages in this terrible port. 1. Living Forest,  2.
Reptiles Lair,  3. Elder Gods Palace,  4. Temple,  and 5. The stage that
kinda looks like Goro's Lair, but the grafix are so bad you cant tell.


=============================================================================
---------------------<  IX. Legal Info  >------------------------------------
=============================================================================

      This document is protected by US Copyright Law.
This FAQ is Copyright 2001, Paul Courtney (PaulKortne@yahoo.com) and may not
be reproduced or retransmitted in any form without advanced permission from
the author. It may not be altered, edited, sold, given as an incentive to
buy, publish, etc. without prior consent from the author. If the above terms
are broken, legal action will take place on account of Copyright
Infringement. This FAQ may only appear on Gamefaqs.com unless the author
gives a written consent. The author is not associated nor affiliated with the
creators of this game and/or system. This FAQ cannot be referenced, altered,
or used by anyone (including webmasters, publishers, and magazine staff)
without my express written permission. This FAQ was created and is owned by
Paul Courtney (PaulKortne@yahoo.com) All copyrights and trademarks are
acknowledged and respected that are not specifically mentioned herein.
Remember, plagiarism is a crime and is punishable by law.

Mortal Kombat(r) 4 (c)1997 Midway Games Inc. All rights reserved. Midway,
Mortal Kombat, the Dragon Design, and all character names are trademarks of
Midway Games Inc. Licensed by Nintendo. GameBoy version developed by Digital
Eclipse Software, Inc.


=============================================================================
---------------------<  X. Credits  >----------------------------------------
=============================================================================

Paul Courtney (PaulKortne@yahoo.com): I found out almost everything in this
      FAQ. That includes the Scorpion Fatality glitch, the G.S. code to play
as Shinnok, the "Mimic" code, Shinnok's moves, and more!! I tried to include
everything I knew and could find. I also know a lot about emulation, that
sort of helps to find secrets. The ASCII art is also by me.

The Internet: for roms, emulators, and hex editors. I love technology!

_____________________________________________________________________________
   (c)Copyright 2001 Paul Courtney   (OmnipotentGuy)   PaulKortne@yahoo.com

