South Park FAQ
By Ed the Moogle
Final Version
Copyright 1999-2000 Ed the Moogle

Not official in any way. Don't copy or alter this FAQ without 
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Contents

Power Ups
Weapons
Enemy Strategy
Cheats
Multiplayer Characters
Multiplayer Tactics
Other Stuff

Power Ups

Cheesy Poofs- Restore 10 Health. Found often in the early levels.
Snacky Cakes- Fully restore Health. Very rare.
Double Fire Rate- You fire twice as fast for about 15 seconds.
Mr. Hanky- Mr. Hanky takes hits for you, and damages enemies if they get 
too close.
Armor- Similar to the armor in Turok, absorbs damage until it's 
destroyed.
Invincibility- BEEFCAKE! Makes you invincible for about 10 seconds.
Speed Up- You run faster for about 5 seconds. Needed to complete level 
3-1.

Weapons

To power up weapons, press Up or Down on the Control Pad.
Ammo means the ammo found on pickup, and Max ammo means the most you can 
carry.

Snowball	Ammo: N/A	Max. Ammo: Unlimited

This is your basic weaponry. It's the weakest of any weapon, and you 
should find a better one as soon as possible. But it can be powered up 
into the Yellow Snowball, a slower but more powerful version.

Dodgeball	Ammo: 10	Max. Ammo: 80

This is slightly better than Snowballs. You can either throw them 
normally, which isn't very powerful but you can grab them in midair and 
reuse them, or throw them more powerfully which does more damage and is 
faster but you can't grab them and reuse them.

Sponge Dart Gun	Ammo: 50	Max. Ammo: 200

It fires really fast, but it's really wimpy. But you can power it up so 
that you crank it four times and then fire a big sponge dart which does 
a good amount of damage.

Plunger Gun	Ammo: 1 (Blech)	Max Ammo: 100

The Plunger gun fires plungers that stick to the enemy, then fall off 
after a while. After they fall off, you can pick them up and reuse them. 
It's second mode of attack is to turn it sideways and fire three 
plungers at a time.

Alien Warpo Ray	Ammo: 25	Max Ammo: 250

The Alien Warpo Ray has three modes of attack. It fires a pirahna that 
chomps on the enemy, or a yellow ray that bounces off walls and shrinks 
the enemy in Multiplayer mode (but consumes 20 energy), and finally a 
purple ray
that is very powerful (80% damage!!!) and turns the enemy into an animal 
in Multiplayer mode (but consumes 25 energy).

Dancing Gizmo	Ammo: 100	Max. Ammo: 100

This weapon is useless in Story mode, but in Multiplayer it makes your 
opponent sing and dance uncontrollably for a few seconds, leaving them 
open to attack. You can also choose to set it down and wait for some 
sucker to pick it up, which will render them helpless for a few seconds.

T&P Dolls	Ammo:  5	Max. Ammo: 20

The Philip doll is a lot like a grenade. You throw it and it explodes 
into a big fart cloud, damaging anything within it's range (and quickly 
draining an enemies' health in Multiplayer). The Terrance doll is more 
like a proximity mine: you throw it and it waits until someone gets 
close (even you) before exploding into a fart cloud. If no enemies come 
in range after a few seconds, it'll explode automatically.

Sniper Chicken	Ammo: 12	Max. Ammo: 24

The Sniper Chicken has the best range of any weapon (and does 70% damage 
in Multiplayer!). You can zoom in using the Up or Down on the Control 
Pad, and then shoot them before they even see you. But for up-close 
battles, use a different weapon. It's fire rate is very slow.

Cow Launcher	Ammo: 2 	Max. Ammo: ???

The Cow Launcher is the deadliest weapon in Multiplayer mode. If you 
lock on and then fire, it can kill an enemy in one hit. If you just fire 
without locking on, it just explodes, similar to a T&P doll.

Enemy Strategy (I already have a boss guide on http://www.gamefaqs.com).

Episode 1

Turkey: They're pathetic! A single Snowball or Sponge Dart will finish 
them off! They travel in huge numbers, though, so be careful.

Turkey Tank: They're also terribly wimpy. They have no means of attack 
except charging at you, and try to make a run for the town when you 
weaken them significantly. Finish them off with a few Dodgeballs.

Episode 2

Clones: They're pretty wimpy and they throw snowballs at you. Throw a 
Dodgeball or two to defeat them.

Clone Tank: They make a run for the town as soon as you see them, and 
they send out several clones to distract you. Destroy them with a flurry 
of Dodgeballs, then concentrate on the Clones.

Episode 3

Cows: Damn, I hate these things. They ram into you to do damage. Mow 
them down with Dodgeballs or T&P dolls.

Aliens: They move pretty slowly, but they fire a powerful beam. Take 
them down with a T&P Doll or a few dodgeballs.

"Cop" Aliens: A quick shot from the Sniper Chicken when they stop should 
be enough to defeat them.

BIG Alien: Hit them with several dodgeballs to defeat them. Luckily, 
there's only one of these. You'll know it when you see it.

UFO's: Down them as quickly as you can with Dodgeballs, otherwise you 
may not be able to stop them from reaching the town. They have no 
weapons except to drop cows on you.

Episode 4

Robots: They can only damage you by running into you. Stomp them with 
T&P dolls or Dodgeballs.

Red Robots: They can't move, but they can shoot lasers. Take them out 
from a distance with the Sniper Chicken.

Green Robots: They can move and shoot lasers. Destroy them as quickly as 
possible with T&P dolls.

Robot Tanks: The only way to damage them is to shoot the hatch. Destroy 
them before the robots they make overwhelm you. Use the Sniper Chicken 
to make it go faster.

Episode 5

Tank: They do a lot of damage, but a few Snowballs or a Dodgeball will 
finish them off.

Planes: They move fast and are really annoying, but a single Snowball 
will take them out.

Cars: Damn, I hate these things. Use Dodgeballs to wipe them out 
quickly.

Evil Dollies: Take them out from a distance with Snowballs. Luckily, 
they aren't very durable.

Jack-in-the-box (Tanks)- Shoot the head when it pops out and fires at 
you. You can't hurt it while it's in the box, so don't even try.

Cheats

OMGTKKYB- All Multiplayer characters enabled
BOBBYBIRD- Master Cheat
ASSMAN- Invinciblity
VEGGIEHEAVEN- Skinny Characters
MEGANOGGIN- Big Heads (every friggin game has this code now, and it's 
not even that cool)
SCREWYOUGUYS- Credits
THEEARTHMOVED- Level Skip activated
FATKNACKER- All Weapons
FATTERKNACKER- Unlimited Ammo
PLANEARIUM- Pen and Ink Mode
CHEATINGISBAD- Mr. Mackey enabled
ELVISLIVES- Barbrady enabled
OUTRAGE- Big Gay Al enabled
HAWKING- Ned enabled
STARINGFROG- Jimbo enabled
SLAPUPMEAL- Marvin enabled
PHAERT- Philip enabled
RAFT- Terrance enabled
LOVEMACHINE- Chef enabled
CHECKATACO- Wendy enabled
FISHNCHIPS- Pip enabled
KICKME- Ike enabled 
ALLWOMAN- Cartman's mom enabled
DOROTHYSFRIEND- Mr. Garrison Enabled
GOODSCIENCE- Mephisto enabled
MAJECTIC- Alien enabled

Multiplayer Characters

Stan

+ He's pretty short, and his dark clothes make him hard to see against 
some objects.
- Stands out on light-colored backgrounds.

Kyle

+ He's short.
- Bright colors.

Cartman

+ He's short, and he cusses a lot.
- Bright colors, and he's fat.

Kenny

+ He's pretty short.
- Very bright colors. Plus, they have to kill Kenny.

Chef

+ Umm...None really.
- Stands out nearly anywhere.

Wendy

+ She's short.
- She's also wearing bright colors.

Pip

+ He's short too.
- He's annoying, and his clothes are really easy to see.

Ike

+ He's REALLY small.
- He starts with 25% Health. Arrgh!

Terrance

+ He has to fart.
- He stands out nearly anywhere.

Philip

+ None, really.
- Like Terrance, he stands out nearly anywhere.

Ned

+ Blends in to dark backgrounds (sorta).
- Stands out anywhere else.

Jimbo

+ None, really.
- Stands out almost anywhere.

Marvin

+ He's short, and hard to see in dark areas.
- He starts with 50% health!

Mrs. Cartman

+ None, really.
- Stands out nearly anywhere.

Mr. Garrison

+ None, really.
- Stands out nearly anywhere.

Mr. Macky

+ He's skinny.
- His head is REALLY big.

Mephisto

+ He can clone stuff.
- He's fat and he stands out.

Alien

+ Blends in with the snow.
- Stands out anywhere else, VERY tall.

Big Gay Al

+ Umm...I'll get back to you.
- He stands out really badly.

Barbrady

+ Not much.
- He stands out, like most characters.

Multiplayer Tactics

-Try to stay in a high place and snipe 'em.
-Weapons and items always reappear in the same place, so stay near an 
invincibility or really good weapon. No one will be able to beat you.
-Try to sneak up on the enemy and pop 'em with the Warpo Ray or Dancing 
Gizmo.
-In smaller arenas, keep moving.
-SIDESTEP! It's really good for dodging attacks!
-If someone is playing as a smaller character, use T&P dolls. That way 
you don't have to aim.

Secrets

In Stage 2-3, before fighting the boss, walk directly into the brick 
wall near the SWAT trucks. You'll find some armor and a box of Cheesy 
Poofs.

In Stage 3-4, you can get on top of the bus by going to the right side 
of the room and standing on one of the green platforms. It will lift you 
up onto a catwalk, where you can jump down on top of the bus.

Anyone know how to get in that tank with the Clones? (there's a box of 
Snacky Cakes in there!)

Other Stuff

E-mail me at brunerp@juno.com if you have any questions or corrections.
