-------------------------------------------------------------------------------------------------
Dragonclaws12@aol.com
Chrono Cross Magic Guide
v.2.0
Part I
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               /---\
              | XII |
               \---/
           /-----------\
          /             \
         /   /-------\   \   |--| |--------\    /--------\ |---\     |--|  /--------\
        /   /         \   \  |  | |         \  /          \|    \    |  | /          \
 /---\ /   /           \---\ |  | |   |--\   \/   /----\   |     \   |  |/   /----\   \
| IX  |/--------/-\    |  |--|  | |   |--/   /|  |      |  |  |\  \  |  ||  |      |  |
 \---/ \--------\-/    |        | |         / |  |      |  |  | \  \ |  ||  |      |  |
       \   \    | |    |  |--|  | |   |-\   \ |   \----/   |  |  \  \|  ||   \----/   |
        \   \   | |   /---/  |  | |   |  \   \ \          /|  |   \     | \          /
         \   \--|-|--/   /   |--| |---|   \---\ \--------/ |  |    \----|  \--------/
          \     | |     //-----------\
           \----|-|----//             \
                \ /    /   /-------\   \
               /---\  /   /       |-\   \---\     /--------\  /--------\  /-------\
              | VI  |/   /        |  \---\   \   /          \/          \/         \
               \---/|   |         |   |--\    \ /   /----\   \           \          \
                    |   |         |   |--/    /|   |      |   |   --------\   -------\
                    \   \         |          / |   |      |   |\       \   \       \
                     \   \        |  /---/   \ |    \----/    |-\-----  \---\-----  \
                      \   \---------/   / \   \ \            /           \           \
                       \               /   \---\ \----------/\-----------/-----------/
                        \-------------/
                                         Magic Guide

Table of Contents
-------------------
I.   Intro
II.  Versions
III. Magic
IV.  Summons
V.   Misc. Stuff
VI.  Legal Stuff


I. Intro
-----------
     This is my first time to write a FAQ, so please don't complain about the ASCII art...
anyways this is a guide to the magic/tech./weapon to the best game on Earth...Chrono Cross!
Alright, let me get this straight. I had to split the guide in two because my computer won't let
me save documents that are 25 kb. At least now I can explain the elements with way more detail
and add more info.

     In this game you have to FIND your magic, just like FFVII. If you know how to use
FFVII's Magic system, you've got a little head start. You can find Elements in treasure
boxes, prizes after fights, and many other circumstances.


II. Versions
--------------

   -1.0  Everything is new...

   -1.3  Added a lot of descriptions

   -1.6  Added a lot of descriptions and Chrono Cross, finished water attacks

   -2.0  Added more descriptions, finished black attacks, splited the guide in half

III. Magic
------------
     Magic exists in pairs. The pairs are White/Black, Yellow/Green, and Red/Blue. The colors
are effective against the other. If the field effect is all [insert color of magic here], that
kind of magic is almighty until the next casting of another kind of magic. To Summon a monster
to come and tear your enemy apart (with the exception of Unicorn), you need to place it on
lv.8 and the field effect must be filled with the Summon's innate. Once I've seen the Spell,
I'll explain it in more detail.

Legend
--------
*-Only same innate can use it
**-Consumable
+-Summon

  White          Level     +or-    Effect             Description

A PhotonRay      1         7       Single Foe         The screen turns a little dark and a bright
T                                                     yellow beam is shot at the foe
T Meteorite      2         6       Single Foe         A little white ball with a bluish light
A                                                     around it comes out of no where and smashes
C                                                     on top of the unsuspecting foe's head
K PhotonBeam     3         5       Single Foe         A little white ball appears, but it gets
                                                      bigger and a white laser penetrates foe's
                                                      body
  Dash&Slash++   3         0       Single Foe         Serge dash at the foe and slices them as he
                                                      goes by
  MeteorShower   4         4       All Foes           Two meteors from another dimension are
                                                      hurled at your foe from space, exploding,
                                                      causing a white energy burst
  HolyLight      5         3       All Foes           Casts a holy circle (annilates undead)
  Luminaire++    5         0       All Foes           Serge floats into the air and creates a 
                                                      white ball which creates a blue energy
                                                      field and damages all foes
  UltraNova*     6         2       All Foes           A white ball appears and sucks the foes in,
                                                      and then it makes a black energy beam from
                                                      space shoot it, causing a black explosion


H Revive         1         7       Single Ally        A white ball falls on your ally, then a
                                                      energy appears around your ally and revives
E                                                     him/her
A WhiteOut**     2         0       Single Ally        Removes White status effects
L RecoverAll     3         5       All Allies         White sparkles restores the entire party
I                                                     (Medium)
N Purify         4         4       Single Ally        Removes all status effects
G Panacea**      4         0       Single Ally        Removes all status effects
  FullRevial*    5         3       All Allies         Recovers incapitated status and heals all
                                                      HP
  HolyHealing*   6         2       All Allies         Restores all HP and removes status effects


S TurnWhite      1         7       Single Foe/Ally    Turns foe's attribute/ally's attacks White
U AntiBlack*     3         5       Single Foe         A white sphere with "air blades" around it
P                                                     appears around the enemy and temporarily
P                                                     seals Black Elements
L StrongMinded   4         4       Single Ally        Temporarily increases your magical defenses
E WeakMinded     4         4       Single Foe         Icicles appear and pierce your foe and 
M                                                     temporarily decreases your foe's magical
E                                                     defenses
N Magnify        6         2       All Foes & Allies  Surrounds the field with white energy and
T                                                     temporarily increases Element damage by 1.5
A MagNegate*     6         2       Single Ally        Temporarily nullifies foe's magic attack
L


T HolyLight**    5         0       All Foes           Set trap to catch HolyLight
A UltraNova**    6         0       All Foes           A sphere appears and rainbow-colored
R                                                     electricity zaps it to trap UltraNova
P Unicorn**      7         0       All Foes           A pot appears and rainbow energy surrounds
                                                      it and when +Unicorn is summoned, the pot
                                                      will suck the +Unicorn in


S +Unicorn*      7         1       All Allies         Holy horse's prayer raises Def & M. Def
U +Saints*       8         0       All Foes & Allies  5 Roman soliders with wings and spears 
M                                                     appear in the sky, then they throw their 
M                                                     spears at the foes. As the spears pick up 
O                                                     speed, they get a white glow at the tip.
N                                                     When it hits the foe it causes 5 huge white
                                                      explosions and heal your party.


  Black          Level     +or-    Effect             Description

A GravityBlow    1         7       Single Foe         A reddish ball with balck "air blades" is
T                                                     hurled at the foe who is then blown into
T                                                     the air
A HellSoul       2         0       Single Foe         A ball lifts up the foe's soul and zaps it
C                                                     with blue electricity
K Gravitonne     3         5       All Foes           A black field appears around each foe and
                                                      crushes them with a supergravity field
  HellBound      4         0       Single Foe         Surrounds the foe with blue waves of energy
                                                      and then sucks it into the ground
  FreeFall       5         3       Single Foe         A foe is lanched into the air and then
                                                      hurled to the ground a super-sonic speed
  Revenge*       5         3       Single Foe         Rings of energy surround your ally, and
                                                      then the rings surround the foe and shifts
                                                      your ally's status effect into the enemy
  BlackHole*     6         2       All Foes           A black ball drops in the middle of the 
                                                      battle field and sucks everything in the
                                                      area into a super-vacuum

H BlackOut**     2         0       Single Ally        Removes Black Status effects
E Nostrum**      6         0       Single Ally        Black "air blades" restores your ally's HP
A                                                     (Large)
L
I
N
G


S TurnBlack      1         7       Single Foe/Ally    Turn foe's attribute/ally's attacks Black
U AntiWhite*     3         5       Single Foe         A black sphere with "air blades" around it
P                                                     appears around the enemy and temporarily
P                                                     seals White Elements
L Genius         4         4       Single Ally        Temporarily increases your magic power
E Imbecile       4         4       Single Foe         Temporarily decreases your foe's magic
M                                                     power
E SealAll*       6         2       All Foes & Allies  Temporarily stops everyone's Elements
N Diminish       6         2       All Foes & Allies  A black circle surrounds the battle field
T                                                     and temporarily halves Element damage
A
L



T FreeFall**     5         0       All Foes           A sphere appears and rainbow-colored
R                                                     electricity zaps it to trap FreeFall
A BlackHole**    6         0       All Foes           Set trap to catch BlackHole element
P MotherShip**   7         0       All Foes           A pot appears and rainbow energy surrounds
                                                      it and when +MotherShip is summoned, the 
                                                      pot will suck the +MotherShip in


S +MotherShip*   7         1       All Foes           A UFO appears and shoot down a beam of
U                                                     light at the foes
M +GrimReaper*   8         0       All Foes           Summons Death to wreak doom and destruction
M
O
N


  Yellow         Level     +or-    Effect             Decription

A Uplift         1         7       Single Foe         Cuts out a block of stone with spikes on
T                                                     the bottem and drops it on foe
T ElectroJolt    2         6       Single Foe         A yellow ball encases your foe and starts
A                                                     to shoot electric bolts everywhere around
C                                                     it
K Upheaval       3         5       Single Foe         A lot of earth shards come up and spike
                                                      your foe
  ElectroBolt    4         6       Single Foe         A ball of lightning hurls three lighting
                                                      bolts at foe
  Earthquake     5         3       All Foes           Crushes foes beneath stone pillars
  ThundaStorm*   6         2       All Foes           Clouds come out and clouds on the ground
                                                      surrounds the foes and electricity from the
                                                      sky zaps the foes to crisp


H Brace**        1         0       Single Ally        Heals sprains and Yellow status effects
E Capsule**      3         0       Single Ally        Restores HP (Medium)
A
L
I
N
G


S TurnYellow     1         7       Single Foe/Ally    Turn foe's attribute/ally's attacks Yellow
U AntiGreen*     3         5       Single Foe         A black sphere with "air blades" around it
P                                                     appears around the enemy and temporarily
P                                                     seals Green Elements
L HiRes          4         4       Single Ally        Temporarily increases your defense
E LoRes          4         4       Single Foe         Temporarily decreases your foe's defense
M YellowField    5         3       All Foes & Allies  Colors all field attributes Yellow
E PhysNegate*    6         2       Single Ally        A yellow sphere surrounds ally and
N                                                     temporarily nullifies foe's physical
T                                                     attacks
A
L


T Earthquake**   5         0       All Foes           Set trap to catch Earthqauke element
R ThundaStorm**  6         0       All Foes           Set trap to catch ThundaStorm element
A Golem**        7         0       All Foes           Set trap to catch +Golem element
P 


S +Golem*        7         1       All Foes           A huge brown Geos rises and starts walking 
U                                                     through a forest and, without much effort,
M                                                     it crushes your foes
M +ThundaSnake   8         0       All Foes           An electrical Serpent appears and turns 
O                                                     into an electrical ball, which then turns
N                                                     a huge white bolt of lightning and hurls
                                                      itself at the foes



  Green          Level      +or-   Effect             Description

A Bushwhacker    1          7      Single Foe         A cyclone appears and razor sharp leaves
T                                                     start to cut up the foe
T AeroSaucer     2          6      Single Foe         A ball appears and two circles penetrates
A                                                     the foe
C Bushbasher     3          5      Single Foe         Branches comes out of the ground and spikes
K                                                     the enemy
  AeroBlaster    4          4      Single Foe         A green sonic blast hits the foe 
  Carnivore      5          3      All Foes           A dark green venus flytrap clamps your foe
  Tornado*       6          2      All Foes           Two cyclones appear and then batters the 
                                                      foes to bits


H Heal           2          6      Single Foe/Ally    The wind and leaves restores HP (Small)
E Antidote*      2          0      Single Ally        Heals poison and Green status effects
A HealAll        4          4      All Allies         A white wind appears and restore HP
L                                                     (Medium)
I HealPlus*      6          2      Single Foe/Ally    Restore HP (Large)
N
G


S TurnGreen      1          7      Single Foe/Ally    Turn foe's attribute/ally's attacks Green
U AntiYellow*    3          5      Single Foe         Temporarily seals Yellow Elements
P EagleEye       4          4      Single Ally        Temporarily increases your Hit%
P BatEye         4          4      Single Foe         Temporarily decreases your foe's Hit%
L GreenField     5          3      All Foes & Allies  Colors all field attributes Green
E InfoScope*     6          2      Single Foe         Detects your opponet's HP data
M
E
N
T
A
L


T Carnivore**    5          0      All Foes           Set trap to catch Carnivore element
R Tornado**      6          0      All Foes           Set trap to catch Tornado element
A Sonja**        7          0      All Foes           Set trap to catch Sonja element
P


S +Sonja*        7          1      All Foes           Summons a forest dryad to sprinkle poison
U                                                     dust
M +Genie*        8          0      All Foes           A wind djinn blows away your foes with a
M                                                     twister
O
N


  Blue           Level      +or-   Effect             Description

A AquaBeam       1          7      Single Foe         A beam is emited from the caster and a orb
T                                                     with blue "air blades" appears where it
T                                                     made contact
A IceLance       2          6      Single Foe         An icicle spear appears and pierces through
C                                                     a unsuspecting foe
K AquaBall       3          5      Single Foe         A ball of water is created and is launched
                                                      into the air and drops it on the foe
  IceBlast       4          4      Single Foe         A big icicle jets out of the ground under
                                                      the foe
  Deluge         5          3      All Foes           An two icebergs surround the foes and
                                                      chilly flood water goes through it
  Iceberg*       6          2      All Foes           Three large icebergs hits the foes and a
                                                      larger one hits for a final blow


H Cure           1          7      Single Foe/Ally    Blue sparkles appear from the ground and
E                                                     restores HP (Small)
A Medicine**     2          0      Single Ally        Heals the flu and Blue status effects
L CurePlus       3          5      Single Foe/Ally    Water comes out of the ground and gradually
I                                                     comes up to form a sphere that restores HP
N                                                     (Medium)
G CureAll*       5          3      All Allies         Restores HP (Large)





S TurnBlue       1          7      Single Foe/Ally    Turn foe's attribute/ally's attacks Blue
U AntiRed*       3          5      Single foe         Temporarily seals Red elements
P Nimble         4          4      Single Ally        Temporarily increases physical Evade%
P Numble         4          4      Single Foe         Temporarily decreases physical Evade%
L BlueField      5          3      All Foes & Allies  Colors all field attributes Blue
E Vigora*        6          2      Single Ally        An orb with yellow "air blades" temporarily
M                                                     stops your stamina from decreasing
E
N
T
A
L


T Deluge**       5          0      All Foes           Set trap to catch Deluge element
R Iceberg**      6          0      All Foes           Set trap to catch Iceberg element
A FrogPrince**   7          0      All Foes           Set trap to catch +FrogPrince element
P


S +FrogPrince*   7          1      All Foes           A fat blue frog with a crown comes out and
U                                                     surrounds the area with water, then it
                                                      makes water gush out of the ground
M +BlueWhale*    8          0      All Foes           Calls on Neptune's anger to create a
M                                                     tsunami
O
N


  Red            Level      +or-   Effect             Description

A Fireball       1          7      Single Foe         A large sphere of fire hurls smaller
T                                                     spheres of flames at foe then it charges
T                                                     at the foe.
A MagmaBomb      2          6      All Foes           A fire missle is shoot at each foe and 
C                                                     explodes in a half-sphere of flames
  FirePillar     3          5      Single Foe         A foe is encased in a circle and flames
                                                      comeout of the ground
  MagmaBurst     4          4      Single Foe         A half-sphere of fire comes out and red
                                                      electricity surrounds it and then a fiery
                                                      pole comes out of the ground
  Inferno        5          3      All Foes           All the energy is drawn into the middle
                                                      and heats up the temperture
  Volcano*       6          2      All Foes           The ground swells under the foes and hot
                                                      lava gushs out


H Tablet**       1          0      Single Ally        A sun-shaped image restores HP (Small)
E Ointment**     2          0      Single Ally        A orb appears and a "flame" surrounds
                                                      the ally and heals burns and Red status
                                                      effects
A Recharge**     6          0      Single Ally        Recovers a used element for reuse
L
I
N
G


S TurnRed        1          7      Single Foe/Ally    Turn foe's attribute/ally's attacks red
U AntiBlue*      2          6      Single Foe         Temporarily seals Blue Elements
P Strengthen     4          4      Single Ally        Temporarily increases your attack power
P Weaken         4          4      Single Foe         Temporarily decreases foe's attack power
L RedField       5          3      All Foes & Allies  Colors all field attributes Red
E NinetyNine     6          2      Single Ally        Temporarily keeps Hit% of basic attacks at
M                                                     99%
E
N
T
A
L


T Inferno**      5          0      All Foes           Set trap to catch Inferno element
R Volcano**      6          0      All Foes           Set trap to catch Volcano element
A RedWolf**      7          0      All Foes           Set trap to catch +RedWolf element


S +RedWolf*      7          1      All Foes           Summons a fire wolf to create a sea of
U                                                     flames
M +Salamander*   8          0      All Foes           Use Salamader's breath to incinerate foes
M
O
N


  Rainbow

A Chrono Cross   8          0      All Foes           The long-lost 7th element...
T
T
A
C
K


III.A Shops
 ---------------------------------------------------------------------------------------
 Arni              $  Termina            $  Guldove           $  Marbule              $
 ---------------------------------------------------------------------------------------
 Tablet           10  Tablet            10  Antidote         15  TurnBlack           75
 Antidote         15  Antidote          15  Brace            15  TurnBlue            75
 AquaBeam         50  Blackout          15  Ointment         15  TurnGreen           75
 Fireball         50  Brace             15  Capsule          25  TurnRed             75
 Cure            100  Capsule           25  AquaBeam         50  TurnWhite           75
                      WhiteOut          40  Uplift           50  TurnYellow          75
                      AquaBeam          50  Bushwhacker      50  Carnivore*         300
                      Bushwhacker       50  GravityBlow      60  Deluge*            300
                      Fireball          50  Nostrum          60  Earthquake*        300
                      Uplift            50  PhotonRay        60  FreeFall*          300
                      Aerosaucer        80  AeroSaucer       80  HolyLight*         300
                      ElectroJolt       80  ElectroJolt      80  Inferno*           300
                      IceLance          80  HellSoul        100  BlackHole*         400
                      MagmaBomb         80  Meteorite       100  Iceberg*           400
                      AquaBall         100  Upheaval        100  Tornado*           400
                      Bushbasher       100  Purify          210  ThundaStorm*       400
                      FirePillar       100  ElectroBolt     240  Volcano*           400
                      Heal             100  RecoverAll      380  UltraNova*         400
                      Upheaval         100  StrongMinded    430  BatEye             430
                      CurePlus         220  WeakMinded      430  EagleEye           430
                      AeroBlaster      240  Panacea         500  Genius             430
                      ElectroBolt      240  Revenge         600  HiRes              430
                      IceBlast         240  Diminish       1670  Imbecile           430
                      MagmaBurst       240  Magnify        1670  LoRes              430
                      HealAll          300  MagNegate      2880  Nimble             430
                                            NinetyNine     2880  Numble             430
                                                                 Strengthen         430
                                                                 Weaken             430
                                                                 FrogPrince*        500
                                                                 Golem*             500
                                                                 MotherShip*        500
                                                                 RedWolf*           500
                                                                 Sonja*             500
                                                                 Unicorn*           500
                                                                 Diminish          1670
                                                                 Magnify           1670
 *-Indicates Element Trap


VI. Summons
------------------


V. Misc. Stuff
-------------------
     E-mail me all you want. I don't care how much you send. If you want to put this on your
site tell me and give me full credit. If you have any questions, e-mail me. E-mail me about the
game if you need help. Please don't send hate mail.


VI. Legal Stuff
------------------
     This FAQ is Copyright (c) 2000 by Kevin Tsao

