Mortal Kombat 3 FAQ/Move list
version 1.1 - 7/29/01
Platform:  GameBoy
By: OmnipotentGuy
 
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                       M O R T A L    K O M B A T    3     

_____________________________________________________________________________



                          -~= Table of Contents =~-         

                      I...........................Intro      
                      II..................Contributions
                      III..................How to Fight
                      IV...........Preparing for Kombat
                      V...............Moves & Finishers
                      VI........................Secrets
                      VII...............Ending Spoilers
                      VIII...................Strategies
                      IX...................Explanations
                      X.................Version History
                      XI.....................Legal Info
                      XII.......................Credits


=============================================================================
========~-  I.  Intro  -~====================================================
=============================================================================

      Welcome to the ULTIMATE GameBoy MK3 FAQ!  If you were looking for info on 
MK3 for GameBoy, you've come to the right place.  This FAQ includes almost every 
possible thing in this game.  I like doing ASCII art if you want some for a FAQ 
that I havent done or am going to do.  And if youre thinking of stealing this 
FAQ, then please look into the "Legal" section.  I hope this guide helps you.
                     - These are the words of OmnipotenceGuy

=============================================================================
========~-  II.  Contributions  -~===========================================
=============================================================================
	 
I am very thankful for any new information anyone can give me for this game.  
If you send in something useful that I've missed, you WILL be credited! 

        --= Legend =--
"*" : TRY TO FIND THIS!  "+" : I still need this  "-" : Confirmed not in game

      + Secret menus or options
      + Any info about Heavy punches
      * How to do Stage Fatalities
      * How to do Mercies	
      * How to do Friendships 
      - How to do Animalities
      + Sindel's Air and Floating Fireball 
      + Sub-Zero's Ice Clone 
      + Smoke's Air Throw
      + Shao Kahn's Mallet
      + More GameShark codes 
      * GameShark code for one button Fatalities or moves	
      + Glitches

I also appreciate any suggestions for future parts of the FAQ


=============================================================================
========~-  III.  How to Fight  -~===========================================
=============================================================================

D-pad        :  Moves Fighter
Select       :  Pause
Start        :  Block
B button     :  Punch
A button     :  Kick    
B + A button :  Run                                            

Rotating D-pad : Roll your thumb on the controller with one steady continuous  
             motion. Don't release your thumb from the D-pad while rotating!	 
                                           		                      
+ : Push buttons before and after this at THE SAME TIME EXACTLY. If there is   
  not a + than wait about half a second. THIS IS VERY IMPORTANT!
 

High Punch   :  B button
High Kick    :  A button
Heavy Punch  :  B button (must hit opponent when they're jumping at you)
Roundhouse   :  Forward + A button
Sweep        :  Back + A button
Uppercut     :  Down + B button
Juggle Punch :  Down + Forward + B button
Pop Kick     :  Down + A button (Sheeva only)
Push Kick    :  Down + A button 
Jump Punch   :  Up + B button
Jump Kick    :  Up + A button
Throw        :  Hold B button (near opponent)

note: The Low Punch and Low Kick were taken out of the GameBoy version of      
    Mortal Kombat 3. No info about the Heavy punch.


=============================================================================
========~-  IV.  Preparing for Kombat  -~====================================
=============================================================================

            __SELECT_YOUR_FIGHTER__	 
           |       |       |       |
           |Sindel |Sektor | Kabal |
           |       |       |       |
           |_______|_______|_______|    
           |       |       |       |
           |Sheeva | Smoke |SubZero|  - Look into the "Secrets" section  
           |       |       |       |    to activate Shao Kahn and Smoke
           |_______|_______|_______|
           |       |       |       |
           | Kano  | Sonya | Cyrax |
           |       |       |       |
           |_______|_______|_______|

- On the Game Boy version; Fatalities can be performed anywhere, except        
Kabal's and Smoke's. Kabal's is performed in close range. Smoke's cannot 
  be performed at the very back of the screen. 

- Some of the moves are hard to perform and require you to do them over and    
over again fast to perform them. These are: Sonya's Leg Throw, Bicycle       Kick, 
Sub-Zero's Slide, and Cyrax's Air Throw.  

- To perform Babalities, you must not press Block in the final round, then     
you have to execute the particular set of moves for the character.
                                                                             - 
If you cant execute a move, you are probably not ROTATING the D-pad, or are   
not pressing buttons at the same time when theres a "+" sign


=============================================================================
========~-  V.  Moves & Finishers  -~========================================
=============================================================================
	
            Kano

Cannonball     :  Hold Kick for 3 seconds, release Kick
Blade Toss     :  Rotate Down to Back + Punch
Blade Swipe    :  Rotate Down to Forward + Punch 
Air Throw      :  Block (in air, next to opponent)

Babality       :  Forward, Forward, Down, Down, Kick

Fatality       :  Forward, Forward, Forward + Kick

-----------------------------------------------------------------------------

            Sonya 

Ring Toss      :  Rotate Down to Forward + Punch
Leg Throw      :  Down + Punch + Kick
Flying Punch   :  Forward, Forward, Back + Punch 
Bicycle Kick   :  Back, Back, Down + Back + Kick

Babality       :  Down, Down, Forward, Kick

Fatality       :  Down, Down, Down, Forward + Kick

-----------------------------------------------------------------------------

            Sektor  

Missile        :  Forward, Forward, Forward + Punch
Seeking Missile:  Rotate Forward to Down to Back + Punch
Teleport Punch :  Forward, Forward, Forward + Kick 

Babality       :  Back, Down, Down, Down, Kick

Fatality       :  Forward, Forward, Forward, Back, Block

-----------------------------------------------------------------------------

            Sindel

Scream         :  Forward, Forward, Forward + Punch
Float          :  Back, Back, Forward + Kick (Block to land)
Fireball       :  Forward, Forward, Punch 

Babality       :  Forward, Forward, Forward, Up
 
Fatality       :  Back, Forward, Forward, Forward, Punch

-----------------------------------------------------------------------------

            Sub-Zero

Ice Ball       :  Rotate Down to Forward + Punch
Ice Shower     :  Down, Forward, Back + Punch
Slide          :  Back + Punch + Kick 

Babality       :  Down, Back, Back, Kick

Fatality       :  Back, Back, Down, Back, Forward 

-----------------------------------------------------------------------------

            Sheeva

Teleport Stomp :  Down, Up
Fireball       :  Rotate Down to Forward + Punch 
Ground Stomp   :  Back, Down, Back + Kick 

Babality       :  Down, Down, Down, Back, Kick

Fatality       :  Forward, Down, Down, Forward, Punch 

-----------------------------------------------------------------------------

            Cyrax

Plasma Net     :  Back, Back, Back + Kick
Short Bomb     :  Back, Back + Punch
Long Bomb      :  Forward, Forward + Punch
Air Throw      :  Forward, Down, Forward + Block
Teleport       :  Forward, Forward, Forward + Block

Babality       :  Forward, Forward, Back, Punch

Fatality       :  Down, Down, Up, Down, Punch

-----------------------------------------------------------------------------

            Kabal

Fireball       :  Back, Back, Punch
Web Spin       :  Back, Back, Forward + Kick  
Ground Saw     :  Back, Back, Back + Kick

Babality       :  Forward, Forward + Kick

Fatality       :  Forward, Forward, Block, Block, Block, Kick

-----------------------------------------------------------------------------

            Smoke
                
Spear          :   ?
Teleport Punch :  Forward, Forward + Kick
Air Throw      :   ?
Invisibility   :  Up, UP + Punch

Babality       :  Down, Down, Back, Back, Kick

Fatality       :  Up, Up, Forward, Down 
                                                                             
-----------------------------------------------------------------------------

            Shao Kahn

Knee Charge    :  Hold Kick for 3 seconds, release Kick
Super Mallet   :   ?
Fireball       :  Rotate Down to Back + Punch
Grab 'n' Smack :  Rotate Down to Forward + Punch


=============================================================================
========~-  VI.  Secrets  -~=================================================
=============================================================================

Reset: Select + Start + B + A.  It resets like most Game Boy games, but if     
     you have enabled Smoke, Smoke will still be there.

Random Select: At the Character Select Screen, highlight Sindel and press Up   
     + Start. The game will then randomly select a character for you. 
       (it won't ever pick Smoke)

Extra Credits: At the Choose Your Destiny (CYD) press Up to increase your Credits, 
Down to decrease. Credits go from 1-5. 
      
				
---------~= Versus Screen Codes =~-------------------------------------------
                 
                Left/Right to move cursor, Up/Down to scroll icons.
                        0=Dragon, 1=MK, 2=Yinyang, 3=3, 4=?
                     5=Bolt, 6=Goro, 7=Rayden, 8=Kahn, 9=Skull
192234: Smoke Enabled
205205: Fight Smoke
100100: Throwing Disabled
020020: Blocking Disabled
688422: Dark Kombat
987123: No Powerbars          
985125: Psycho Kombat
466466: Unlimited Run
460460: Randper Kombat
123926: Message Code 1
987666: Message Code 2
282282: Message Code 3
033000: Player 1 Half Power
000033: Player 2 Half Power
707000: Player 1 Quarter Power
000707: Player 2 Quarter Power                              

note: You can only enable Smoke at the Versus Screen, not when you get a game  
     over like in the arcade. The Fight Smoke code can only be used once a     
   game. Randper Kombat will not play as Smoke.


---------~= GameShark Codes =~-----------------------------------------------

0009DFC0: Infinite Time 
0003DBD4: Infinite Lives
00FF14CD: Player 1 Invincible
000014CD: Player 1 No Health 
00FF54CD: Player 2 Invincible
000154CD: Player 2 No Health
000?A4C0: Tower Modifier
000?00CD: Mimic Anyone    (moves and controls)
000?CED4: Play As Anyone 

note: Fill in the ? with who you want to play as. Characters go from left to   
    right on the select screen. Therefor; 0 is Sindel, 1 is Sektor and so      
  on. (9 is Shao Kahn and 4 is Smoke) Fill in the ? on the Tower modifier      
 with how high you want to start.

            
---------~= Glitches =~------------------------------------------------------

      Cyrax Fatality Glitch: Beat your opponent using Cyrax and get a "Flawless 
Victory" Throw a Bomb at your opponent and IMMEDIATELY do your Fatality. You with 
shred them, but the game keeps going on. You can then jump around, and practice 
your moves as long as you don't hit your opponent's shreds. You can also end it 
by doing a Babality that counts as a Fatality!

      Walk On The Bottom Of The Screen: When playing as Sektor or Smoke, if your 
opponent throws a projectile at you, quickly do your Teleport Uppercut. If you 
connect with the projectile when you are touching the bottom of the screen, you 
will be knocked out of it and will be walking on the bottom of the screen! Just 
jump to come back up to the stage.

      Fatality Shao Kahn!: Use a GameShark to play as Shao Khan. Next, you might 
want to disable the throws to make it easier. (If you don't and you get thrown, 
the game crashes) Now just lose to an opponent and if you are lucky, they will 
do their fatality on you!! Look out though, sometimes it doesn't work and the 
game freezes.


=============================================================================
========~-  VII.  Ending Spoilers  -~========================================
=============================================================================

            Kano:
      When Kahn let Kano live, it was a grave error. Kano destroys his army    
  using a stolen weapon and finally defeats Kahn himself. His real aim was to 
take over the souls captured by Kahn, but he is unable to control them and suffers 
a violent death. 

            Sonya:
      Sonya defeats her arch-enemy Kano and then faces Shao Kahn himself. After 
an incredible display of courage, Sonya wins. When the world returns to normal, 
she helps form the Outworld Investigation Agency devoted to protecting the earth 
from future invasions.

            Sektor:
      After terminating Sub-Zero, Sector is attacked by outworld warriors.  They 
are no match for Sektor, who fights his way into the fortress. The portal is closed 
when Sektor initiates his self-destruct sequence. The Earth returns to normal.

            Sindel:
      Sindel remembers her past and turns upon Shao Kahn. Kahn had used Sindel 
as a pawn.  In defeating Kahn, Sindel frees both the Earth and her realm Edenia. 
Thus now insuring a reunion with her daughter Kitana.

            Sub-Zero:
      In vicious battle Sub-Zero faces Cyrax and Sektor. He finds his third assassin 
is the elusive Smoke, an old ally before his automation. With the help of Smoke 
he defeats Kahn, and once again disappears into the shadows.

            Sheeva:
      While Sheeva serves her master, her race of Shokan are being defeated in 
war with the help of Kahn. She learns the truth, and in a rage brings down Shao 
Kahn. In freeing the Earth, she also frees the outworld. Sheeva returns home.

            Cyrax:
      Cyrax is captured by Sub-Zero and given new orders: destroy Shao Kahn. Kahn 
is unable to detect the soulless assassin, so Cyrax is successful with a sneak 
attack. But after saving the Earth, he awaits new orders... They never arrive

            Kabal:
      After returning from near death, Kabal swears revenge. When he defeats the 
mighty Shao Kahn he proves he is truly the chosen one. Before Kabal lived a life 
of crime. Now he devotes himself to fighting injustice.

            Smoke:
      Smoke had been captured and turned into a cyborg with a mission to kill 
his old ally Sub-Zero. But Smoke learns he still has a soul and recalls his true 
mission. He defeats Shao Kahn and saves the world, but is trapped in his synthetic 
body.

            Shao Kahn:
       If you win with Shao Kahn; you get Kabals ending, without text.


=============================================================================
========~-  VIII.  Strategies  -~============================================
=============================================================================


*~*~* Coming in v1.2 if requested *~*~*



=============================================================================
========~-  IX.  Explanations  -~============================================
=============================================================================

        -~= Friendships and Mercies =~-

The following were in the Hex codes:

 "DRAW.. WINS.. WINS.GAME OVER.FLAWLESS VICTORY.FATALITY.OUT OF TIME.
FINISH HIM.FINISH HER.FRIENDSHIP.BABALITY.MERCY."


Mercies: On GameGenie enter:  124-C2A-E6E DCA-C5E-456 A7E-6DD-C4B. Every time 
you throw a projectile (fireball, or iceball, or whatever), it starts the round 
over again, but everyone has the same amount of life left. You have to do this 
at least 2 times each round. You have to play for 3 rounds (but sometimes only 
once) and not press Block. When it says finish Him/Her throw another projectile 
and hit your opponent twice more to kill them. If you did it correctly it should 
say " *Fighters name* won", "Mercy" Then your opponent comes back to life. (This 
doesn't work on Sonya.)	

Friendship: One time I was fooling around with my GameGenie and found the code 
to activate friendships.  But I accidentally took out the cartridge! All it did 
was say friendship when I won. I think they took out the animations, or didn't 
do them at all.


---------~= Fighters cut from the GameBoy version =~-------------------------

Jax, Kung Lao, Stryker, Liu Kang, Nightwolf, Shang Tsung, Motaro and Noob Saibot.


---------~= Modified/Lost moves =~-------------------------------------------

Kano: Doesn't have Grab and Shake  
Sindel: Doesn't have Air Fireball... probably does though since she can do     
      her Float...
Sub-Zero: Doesn't have Close or Far Ice Showers and Ice Clone 
Kabal: Can't shoot Fireball in air
Smoke: Doesn't have Spear anymore   (no info about Air Throw)
Shao Kahn: Doesn't have Shoulder Charge, only the Nee Charge, got Motaro's Lift 
and Smack, and is NOT playable in the GameBoy version unless you use a GameShark 
or maybe GameGenie. 

Every other move not confirmed is probably not in there, but theres still a chance. 
 Things like Cyrax's Teleport have been confirmed by seeing the game perform it, 
but then, the game never does Sindels Float, but it's still in there. Mortal Kombat 
3 for GameBoy also probably does not have any sort of stage Fatality like MKII. 
It also doesn't have Mercies, Friendships, or Animalities unless you find the 
mercy or friendship codes with GameGenie or GameShark.  I've been told that 
sometimes the fighters come back to life...  mercy??   Um, and if you want this 
game; only buy MKII; 1, 3 and 4 suck HARD!

                              - END OF MK3 FAQ -
                          - Onto the FAQ about the FAQ -

=============================================================================
========~-  X.  Version History  -~==========================================
=============================================================================

v1.2 - FUTURE
      Assuming people are actually reading this FAQ, I might do a "strategy" section. 
 If you would like to see that, then e-mail me.

v1.1 - 7/29/01
      Improved ASCII art, fixed spacing problems, added "Introduction"

v1.0 - 7/19/01
      This FAQ was created back in '96 and has gone through some pretty radical 
changes. Since this is a new format and first ever released to the public, I feel 
it should be called version 1.0.

=============================================================================
========~-  XI.  Legal Info  -~==============================================
=============================================================================

      This document is protected by US Copyright Law.        
This FAQ is Copyright 2001, Paul Courtney (PaulKortne@yahoo.com) and may not be 
reproduced or retransmitted in any form without advanced permission from the author. 
It may not be altered, edited, sold, given as an incentive to buy, publish, etc. 
without prior consent from the author. If the above terms 
are broken, legal action will take place on account of Copyright Infringement. 
This FAQ may only appear on Gamefaqs.com unless the author gives a written consent. 
The author is not associated nor affiliated with the creators of this game and/or 
system. This FAQ cannot be referenced, altered, or used by anyone (including 
webmasters, publishers, and magazine staff) without my express written permission. 
This FAQ was created and is owned by Paul Courtney (PaulKortne@yahoo.com) All 
copyrights and trademarks are acknowledged and respected that are not specifically 
mentioned herein.

Remember, plagiarism is a crime and is punishable by law.

=============================================================================
========~-  XII.  Credits  -~================================================
=============================================================================

Paul Courtney (me): I found nearly everything in this FAQ. That includes the Cyrax 
glitch, the code for Mercys, the Friendship thing, Shao Kahn's moves, the GameShark 
mimic code and more!! I tried to include everything I knew and could find. I also 
know a lot about emulation, that sort of helps to find secrets. The ASCII art 
is also by me.

John Evens (SStarmie): I borrowed a little of the layout from his FAQ. He      
  said that was cool with him. He has some good FAQs for fighting games.       
You should check them out.

The Internet: for roms, emulators, and hex editors. I love technology!

Midway: Mortal Kombat, the Dragon Logo, MK3, and all the character names are 
trademarks of Midway Manufacturing Company (c)1995. All Rights Reserved.

Williams: Williams(r) is a registered trademark of WMS Games Inc (c)1995.

Nintendo: GameBoy and Nintendo are Trademark and Copyright 1989-1995, Nintendo 
of America. All rights reserved.
_____________________________________________________________________________
                              (c)Copyright 2001 Paul Courtney (OmnipotenceGuy)   
                    
