   PRINCESS MAKER 2: A hints & tips FAQ (C) Loopy 2000 (jjyooi@yahoo.com)
   ======================================================================

                         Version 0.1 (prerelease)

This FAQ is designed to help you, the player understand the game by giving
you hints and tips so you provide your daughter with the best upbringing
possible. The aim of the PM2 game is to make your daughter into a Princess
-- not easy.

I have heard that there are around 50 to 55 possible endings, each determined
by how you raise your daughter, what education you give her and what jobs she
works. I'm making a list of the endings I have reached and am more than
willing to add endings that I haven't reached. Give me a tinkle on
jjyooi@yahoo.com with details as to what ending you reached that I haven't
reached. I'll add it to my next FAQ version.


Contents
--------
 * Background
 * Guardian Deities
 * Education
 * Jobs
 * Hints & Tips
 * Endings
 * Disclaimer
 * Contacting Me


Background
----------
You are a wondering swordsman who happens to stumble across a war between
a kingdom of peace-loving humans and an undead army led by the Ruler of The
Underworld. The war is going in the undead army's favour so you help by
defeating the leader (the Ruler) in one-on-one combat. The King and Queen
thank you and offer to give you refuge for a while. They even PAY you to stay
with them (count me in!)

Anyway, one night, you see a shooting star and you go to investigate. You
find a sphere of light and inside lies a young girl. You speak to the
guardian deity (spirit) -- I'll detail this later and she/he hands the girl
over to you. Your job is to raise the girl from the age of 10 to the age of
18, when she will become an adult and leave the house. The girl is given to
you at the age of 9, but you only get control when she is at the age of 10.


Guardian Deities
----------------
The deities will vary from game to game depending on which birthdate and star
sign you give your daughter. For example, Aquarius (Jan 20 - Feb 19) is ruled
by Saturn, so Saturn will be the Guardian. There are several deities in the
game. All the planets from Mercury through to Pluto are represented, and the
Moon as well. Pluto calls himself Hades weirdly enough. Each deity favours a
particular characteristic. Moon favours Sensitivity, Venus favours Charisma
and Mars favours Fighting Reputation.


Education
---------
In order to become a Princess, you must teach your daughter how to act like
one. This is where the education comes in. From here, you can teach her the
simple things such as doing the Housework or the more complex things like
Protocol. There are so many different things to teach, the possibilities are
near-endless. The subjects you can have your daughter learn are: Science,
Poetry, Theology, Strategy, Fencing, Fighting, Magic, Protocol, Painting and
Dancing. Most will increase one thing and decrease another. For example,
Science increases Intelligence, but will reduce Faith. Theology increases
both, but at a lower rate than Science. You must balance your education
carefully.


Jobs
----
Sending your daughter off to learn about things is all very well, but where
are you going to get the money to pay for it? By making her work as well.
Don't worry, you'll get a yearly salary of 500G from the palace so that'll
help ease things off a bit. The jobs you can have your daughter do are a bit
limiting to start with, but they increase in number and physical demands as
your daughter gets older. For example, with Babysitting, her stress at the
beginning will increment by 1 each day, but as she gets more experienced and
older, it will increment by 3 and sometimes by 4 each day.

Age 10:
Housework, Babysitting, Inn, Farm, Church, Restaurant (your daughter gets no
pay from doing the housework.)

Age 11:
Lumberjack, Salon

Age 12:
Masonry, Hunter

Age 13: 
Graveyard

Age 14:
Tutor, Bar

Age 15:
Sleazy Bar*

Age 16:
Cabaret*

Age 17/18:
(Nothing)

* If you choose these jobs, they will increase the Sin level and Cube (the
  butler) will object. Keep the Sin level down by working in the Church.


Summer Festival
---------------
Every year, when you get your 500G salary, there will be a Summer Festival.
During the festival, you can get your daughter to participate in one of
several competitions. Cooking, Fighting, Dancing and Art.

Cooking sees your daughter create a dish and points are awarded on
Sensitivity and Cooking Skill.

Fighting pits your daughter against several opponents. Don't bother with this
until your daughter is been to some lessons at Fighting, Fencing and Magic.
Some fighters rely solely on fighting skills and some rely soley on magic
skills. Oh, and make sure your daughter's got some Armour and Weapons or she
won't last very long :-P

Dancing requires you to have bought a dress beforehand and, in competition,
points are awarded on Art, Charisma and Sensitivity.

Art is a very easy competition. During your daughter's studies, the Art
Tutor, may invite her to paint a picture at the cost of 200G. Always let her.
The picture will be placed on the wall behind your daughter and entered into
the Art competition automatically.


Hints & Tips
------------
1. For a good start, put your daughter on a robust diet and get her to work
   on the farm (10G) for a few months. She will get a good constitution and
   build up her strength -- which is useful for a lot of jobs. She'll flunk
   the first few months until her stats are high enough, so don't worry.
2. Get your daughter to work in the house for a few months to build up her
   temper (the only way?)
3. If you work on a particular job, you may get a rival. At the moment I only
   know of four jobs that get rivals: Housework/Restaurant, Magic,
   Fighting/Fencing and Dancing.
4. If you want to increase your daughter's Art level, have her learn Painting
   until she gets promoted and then teach her Dancing until she gets promoted
   here as well.
5. Save often.
6. Talk to the Young Officer in the castle during January. This is the
   Prince and he'll grant you an audience no matter how low your daughter's
   Decorum is.
7. Study Protocol if you want to talk to people in the castle. The higher the
   person, the higher your Decorum must be. Each person will boost your
   popularity depending on your stats. The guard likes Refinement, the Queen
   likes Temperament, etc. But what about the Jester? Has anyone managed to
   talk to him?
8. Talk to your daughter a lot and adjust her diet when she says she wants to
   "Slim Down" or "Grow Taller."
9. If you choose the Weight Loss diet, don't put her on the diet for more
   than two months at a time. Also, her Constitution drops each month.
   Counter this by getting her to work on the Farm or as a Mason (Mason if
   you're desperate.)
10. If your Magic and/or Fighting Reputation is high enough, you'll get
    challenged in the middle of the street. Always accept. What have you got
    to lose?
11. During the Summer Fighting Contest, gauge how you use your attacks. If
    you use Magic a lot and win, your Magic rep will go up 20 points, 10 if
    you're the runner up. If you use Physical attacks a lot, your Fighting
    rep will go up 20 or 10 points.


Endings
-------
These are the endings I know of (in no particular order) with smileys to show
how good they are. The smileys vary from :-( (bad) to :-) (good) and the more
(((( or ))))s there are, the better or worse the ending.

1. Housewife :-|
2. Dancer :-|
3. Writer :-|
4. Artist :-|
5. Street Performer :-(
6. Criminal :-((
7. Great Warrior :-)
8. Sorceress :-|
9. Church Worker :-|
10. Farmer :-|
11. Day Care Center Worker (Babysitter) :-|
..
..
XX. Princess -- Anyone got this ending yet????? :-))))).....


Disclaimer
----------
All Copyrights are acknowledged and no infringement has been intended. This
FAQ is (C) Loopy 2000 and unauthorised duplication in any form, paper or
electronically is prohibited.


Contacting Me
-------------
If you want to correct or add to this FAQ, e-mail me @ jjyooi@yahoo.com -- if
you have something worthy of addition, I'll add it to the next version of the
FAQ.
