Unreal Tournament
-----------------

version 436

company: Epic Megagames (www.epicgames.com)

homesite: www.unrealtournament.com

Version 436 clients are network compatible with all previous public 
releases; Version 436 servers support only 432 and above clients, so 
Epic encourage everyone to upgrade as soon as possible! (That means 
you!) Here's the list 'o fixes:

- fixed joystick button handling code (thanks Chris Carollo). 
- hack fix for bad playerstart in CTF-Coret. - fixed crash for 
  servers with more than 255 characters worth of server packages.
- fixed problems with single player ladder than cropped up in 432.
- Server now report to clients whether or not they are password 
  protected.
- Fixed incompatibility in ChallengeHUD that caused problem for some 
  mods.
- In the editor, the "TextureLock" option should work 100% now.
- Fixed the editor crash that some people were getting when docking 
  a browser and getting a crash when trying to restart the editor.
- Rewrote "UEditorEngine::polySelectMatchingBrush" because SHIFT+B 
  was crashing at random times in the editor. Should be stable now.
- Brush clipping was merging faces on the resulting brush in the 
  editor.
- May have fixed the random "WinMain/message pump" crash in the 
  editor.
- Pre-432 spectators not allowed to join 436 servers (because of 
  incompatibility).
