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              .@###O       ;O        ORIGINAL SOUNDTRACK GUIDE: Version: 1.0
               ,OOOOO@"  ;@OO@"           Compiled by AdrenalineSL
               ..OOOOOOOO@@@O@;      Last updated: August 13, 2001
                   O@@@@O@@@
                  ... ,;;;

                                          
This guide  may only be  used for private and personal use only.  You may not
permit anyone under any patents to reproduce it, in part or in whole, or use
it for profitable purposes. All content within this file is owned and created 
by Stephanie Lee(me). Should you attempt to infraction under the fallacy that
you are right, it must be be said straight out that you are a moron.


   **************
   **          **
   ** CONTENTS **
   **          **
   **************

 1. Introduction
 2. Updates
 3. Soundtrack List
    -Author's Note 
    -Alternate Soundtrack List
    -Radical Dreamers Lyrics
    -Alternate Lyrics
 4. Song Meanings
 5. Name That Song!
 6. Linear Notes
 7. The Whole Lot
 8. Credits/Acknowledgements
 9. Contact Information 
10. Copyright Info
11. Final Words



  =================
   1. Introduction
  =================

Welcome to my FAQ for the CC Soundtrack List, the most astounding soundtrack 
since Xenogears. This has got to be one of my favorites aside from Xenogears 
which was also composed by Yasunori Mitsuda. It is not the greatest of game 
music wonder, but it's terribly close. There are several reasons why you have 
to get this yummy soundtrack. One being, that it is pathetically better than 
any recent Final Fantasy score (sorry, but it's the truth). Mitsuda's music 
in this game was made up of relaxed and even lazy pieces as oppposed to more 
oppressive and action-oriented ones. Scores like the lyrical song, "Radical 
Dreamers", seemed very depressing, but you will get use to it. Sorry for the 
goofed up names of the tracks. They are not accurate but I tried. 
Unfortunately, for the US, Square does not plan to release the OST overseas. 
Therefore, only import versions are available at a reasonable price. You can 
get them at the following sites:

        - Gamemusic.co
        - Animenation.net
        - ebay.com

There are more, but I cannot think of any more. Personally, I wouldn't get my 
copy from the internet and I would never do so. I went to a nearby Japanese 
Store, neat huh? Anyway, it costs about 3,364, which is about 34 US dollars 
I believe. It's a great soundtrack and much better than the Final Fantasy 
ones. I really recommend it. 

The soundtrack includes all the songs from the game(obviously), packed into 
three amazing CDs. Plus a booklet with a little inspiration story by Yasunori 
Mitsuda, as well as some linear notes and song meanings. There is also an 
interview with Noriko Mitose, who sang the credits song, Radical Dreamers. 
Plus some additional linear notes with the game's producer, sound programmer 
and then some.

Remember! If it doesn't say Digicube, Yasunori ain't making a penny!

  
  =============
   2. Updates
  =============

Version .83: Nothing big here. Just corrected the songs in the Name That 
             Song section (thanks to Valerie S Yoza). Just fiddled around 
             with the format. Like I said, it's nothing big; not worthy of a
             a huge update report, ya know? Um, I forgot what else I did 
             anyway. =P So until the next update, which I hope would be in
             the next few years, see ya! (5/3/01)

Version 0.8: Finished Linear Notes sections. I promised a Norkio interview
             didn't I? D'oh! Oh well, I will have it up later. =D Added a new
             section: Name that Song!, which basically tells you what the 
             song in the game is. Well that's about it. Cya next time! 
             (4/11/01)

Version 0.7: Added additional sections. Linear Notes and the Chrono Cross 
             Crew now available for viewing. But the Linear Notes section 
             isn't finished yet. I'll add an interview with Noriko Mitose 
             later once the translation is done. (3/1/01)

Version 0.6: Added Alternate Tracklist and lyrics. Also added Song Meanings 
             to enhance my guide a bit from its ultra-boring state. Corrected 
             some English errors.  (2/14/01)

Version 0.4: The format has changed a bit and added an extra "Final Words" 
             section. After this update, there won't be too much to add, so 
             I'll just leave at this for the time being. (2/6/01)

Version 0.3: Sorry for the poor formatting on the first version. My word 
             processor has a mind of its own. Anyway corrected minor errors.      
             Further Updates will come shortly...(2/5/01)

Version 0.2: First version of the FAQ. Got everything pretty much done if you 
             ask me. More updates will follow pretty soon. Ciao (2/3/01)



  ====================
   3. Soundtrack List
  ====================

//Author's Note//
Due to some minor disagreements in song translations, I have decided to make 
another list. Ok, I admit the names of the songs are a bit goofed up I guess. 
So what I'll do to clarify this mishap is to make different versions of the 
song names. It may confuse some of you, but I will label the new list,
"Alternate Song List." This list was specifically made for one's convenience. 
So if you'll be so kind as to excuse a few errors here and there, please feel 
free to browse through the list. Same applies for the lyric translations.

CHRONO CROSS ORIGINAL SOUNDTRACK
Composed, arranged, and produced by Yasunori Mitsuda

###################
# DISC ONE- Cause #  
###################
Running Time: 69:54

TRACK LISTING

1. Chrono Cross~Time's Scar (Opening Theme)
2. Edge of Death
3. Home Arni Village
4. Plains of Time (Home World)
5. Dancing the Tokage
6. Reminiscence ~Thoughts not Extinguished~
7. Dreams of the Shore Near Another World
8. Another Arni
9. Singing Emotions
10. Lost Pieces
11. Drowning Valley
12. Another Termina
13. Quitting the Body
14. Forest of Cutting Shadows
15. Snake Remains Chamber
16. Triumph ~Gift of Spring~
17. Lost Child of Time
18. Another Galdove
19. Swamp of Hidora
20. Dream Fragments
21. Voyage (Another World)
22. Ghost Ship
23. Death Volcano
24. Ancient Dragon's Stronghold
25. Pathetic


#######################
# DISC TWO- Unveiling #
#######################
Running Time: 60:03

TRACK LISTING

1. Beginning of a Dream
2. Dimension Breach
3. Home Termina
4. Dragon Knight
5. Voyage (Home world)
6. Home Galdove
7. Home Mabuure (Marbule)
8. Zerubess (Zelbess)
9. The Big Splendid Astonishing Magic Group
10. Doze
11. Chronomantique
12. Dilemma
13. Optimism
14. Island of the Dead
15. Dead Sea (Ruined Tower)
16. People Imprisoned by Destiny
17. Lost Before Light
18. Earth Dragon's Island
19. Navel of the World
20. Hurricane
21. Victory ~Call of Summer~
22. Another Mabuure
23. Fairies Yield Magic
24. Etude 1
25. Etude 2
26. Magical Dreamers ~The Wind, the Stars, and the Sea~


######################
# DISC THREE- Change #
######################
Running Time: 53:25

TRACK LIST

1. Garden of God
2. Chronopolis
3. FATES ~God's Destiny~
4. Jellyfish Sea
5. Orphanage of Flame
6. Star-Stealing Girl
7. Dreamwatch of Time
8. Dragon's Wish
9. Star Tower
10. Frozen Flame
11. Dragon God 
12. In the Time of Disorder
13. Life ~Faraway Promises~
14. Reminiscence ~Thoughts not Extinguished~
15. Radical Dreamers ~The Unstolen Jewel~
16. Dream Fragments

:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::


  
    Alternate Soundtrack List 
  

===========
= DISC ONE- Awakening =
=========== 
Running Time: 69:54

1. Chrono Cross~Wounds of Time~
2. Deadline
3. Aruni~Home
4. Fields of Time~Home World
5. Lizard Dance
6. Reminiscing~Forgotten Memories  
7. On the Beach of Dreams~Another World
8. Aruni~Another
9. Thinking Back
10. Missing Piece
11. Drowned Valley
12. Termina~Another
13. Departed Souls
14. Forest of Illusion
15. Shakotsu Mansion
16. Victory~Gift of Spring~
17. Lost in Time
18. Galdolf~Another
19. Hydra Swamp
20. Pieces of Dreams
21. Sailing~Another World
22. Ghost Ship
23. Extinct Volcanoe
24. Cliffs of Ancient Dragons
25. Grief

============
= DISC TWO- Acceptance 
============
Running Time: 60:03

1. The Dream Starts
2. End of Dimension (End of Time)
3. Termina ~Home~
4. Dragon Knights
5. Sailing ~Home World~
6. Galdove ~Home~
7. Marbule ~Home~
8. Zelbess
9. The Great Sneff's Troupe
10. Bed Time
11. Chronomantique
12. Predicament
13. Optimism
14. Island of Departed Souls
15. Dead Sea/Tower of Extinction
16. Prisoners of Fate
17. Previously Lost Hopes
18. Island of Earth Dragons
19. Navel of the World
20. Gale
21. Victory ~Shouts of Summer~
22. Marbule ~Another~
23. A Touch of Magic From the Fairy
24. Etude 1
25. Etude 2
26. Magical Dreamers ~The Wind, the Stars, and the Waves~

===========
= DISC THREE- Return =
===========
Running Time: 53:25

1. Garden of Gods
2. Chronopolis
3. FATES ~God of Destiny~
4. Jellyfish Sea
5. Orphanage Fire
6. The Girl Who Stole the Star
7. Time of Revealing Dreams
8. Hope of the Dragon
9. Star Tower 
10. Frozen Flame
11. Time Dragon
12. Dark Realms of Time
13. Life ~Faraway Promise~
14. Reminiscing ~Forgotten Memory~
15. Radical Dreamers~Unstolen Gem~
16. Piece of Dream



=============================================================================


     ========
      LYRICS
     ========

Radical Dreamers- "The Unstolen Jewel"
Performed by Noriko Mitose
Music by Yasunori Mitsuda

___________________________________________________________________________
                             | 
JAPANESE                     | ENGLISH          
                             |      
Itokenai te ni tsutsunda     | Held in young hands,         
Furueteru sono hikari o      | That light is shivering         
Koko made tadotte kita       | I've come all this way         
Jidai no fuchi o samayoi     | Wandering the edge of time        
                             |          
Sagashitsuzukete kita yo     | I came still searching        
Namae sae shiranai keredo    | I don't even know your name, but         
Tada hitotsu no omoi o       | One little feeling          
Anata ni tewatashitakute     | I just wanted to hand over to you         
                             |          
Toki wa ai mo itami mo       | Sometimes I catch and hold         
Fuku dakitome                | Love and pain, tightly in my arms         
Keshite yuku kedo            | It will fade away, but        
Watashi wa oboete iru        | I'll remember        
Zutto...                     | Forever...        
                             |          
Watashi no mune no oku ni    | It'd been echoing in my chest        
Itsukara ka hibiite ita...   | For who knows how long...        
Yotsuyu no shizuku yori mo   | Though it's a whisper tinier       
Kasukana sasayaki dakedo     | Than a drop of evening fog        
                             |          
Itetsuku hoshi no yami e     | Toward the darkness of frozen stars        
Tsumugu inori ga             | A spinning prayer       
T anata no sora ni          | May it reach to your distant skies...        
Todoku y ni...              |         
                             |


                           
                             Alternative Lyrics 
                                 
                            (English Translation)
 
                           To wrap the young hands, 
                      Around the light that shines down.
                            Persue to this point, 
                   Then wandering around border at this hour.
          
                          Continuing in the search,
                          For the name I never knew.
                      But there's one thought in my mind,
                        When you offer your hand to me.
 
                        History can be love and pain, 
                            Hugging deep within.
                     Until death, I will be remembering
                                  Always...

                              Inside my heart, 
                       For how long it has been echoing.
                         Ever since the drop of night,
                        However there's a faint whisper

                 The cold settles in the darkness of the stars, 
                             Spinning hopes
                     Reaching out into your faraway sky.
                        


  ==================
   4. Song Meanings
  ==================

NOTE: Song meanings are not originally worded by me. This was taken from the 
booklet found inside with the soundtrack.

EXPLANATION: by Yasunori Mitsuda

 [D]ISC ONE- Cause

1. Chrono Cross~Time's Scar 
--The opening track for Chrono Cross! Somehow or other, I felt that the level 
  of the musicians are very high! During recording, time and again new ideas 
  and inspiration sprouted, but they can still easily adapt to the changes! 
  The foundation of this piece is mainly the percussions, the sounds of MIX 
  and the GRAN CASSA beating to the brass sticks is absolutely wonderful.

2. Edge of Death
--I think there are two versions of this in the game: one with vocal and one 
  without. The one in this OST is the vocal version. I didn't like the way 
  the ordinary orchestra would play it, so I emphasized on the percussions. 
  But I forgot where I fiddled around with it (laughs).

3. Home Arni Village
--As the theme for the very first town in the game, I injected the feeling of 
  sunshine and brightness to it, something with a good atmosphere. I felt 
  that the Fado guitar would do an excellent choice to bring out that 
  feeling, even though traditionally the image of the Fado is one of sadness 
  and sorrow. But I realized it can bring out the cheeriness of a 
  song...maybe what they say about Fado is wrong...(laughs)

4. Plains of Time~Home World
--Hey! Recognize that melody?! Yup, I had re-arranged the main theme for 
  Chrono Trigger. I started by converting the boring C-melo because I didn't 
  have time to compose another piece with the same passion of Chrono Trigger. 
  Hmm...why did I deliberately use the Sitar on a Chrono piece?
  
5. Dancing the Tokage
--The theme for the first dungeon in the game. The faint sound of the 
  Angklung (an Indonesian instrument) was steadily introduced into the theme. 
  It did create the feeling of a cheery dungeon of good weather, doesn't it? 
  Feels good though...(laughs)

6. Reminiscence ~Thoughts Not Extiguished~
--The feeling of love...I didn't know that the piano could bring it out so 
  well. Because I'm not very good at the piano, I didn't edit much of it due 
  to the feedback on the Playstation. Even so, the message of love is eminent 
  in this simple song.

7. Dreams of the Shore Near Another World
--Those who know will recognize immediately, that this is the main theme of   
  Radical Dreamers. The use of both themes Chrono Trigger and Radical 
  Dreamers in Home and Another World themes was actually the idea of our 
  director Mr. Kato. I thought it was not a bad idea after all.

8. Another Arni
--I had the inspiration of emptiness and not existing in another dimension 
  when I tried composing for this piece. The raw sound of the piano and 
  guitar used in the arranged versions of the Home Arni Village was 
  surprisingly good.

9. Singing Emotions
--Again I used the electric piano and the clarinet for this piece, which is 
  heard when Leena and Serge were exchanging thoughts. Though there aren't 
  any conflicts of love in this game, but in real life, it's quite rare to 
  find couple nowadays actually sit down and exchange thoughts.

10. Lost Pieces
--The guitar and cello version of the Chrono Cross opening theme. Mr. Kira 
  was excellent on the guitar, and I have constant fear that there will be a 
  change in tempo when I mix in my part. I was very worried that I might 
  screw it up. (laughs)

11. Drowning Valley
--I failed twice in using the recorder to create a melody with a medieval 
  atmosphere. All along I was using 5/8 beat rhythm (laughs). I had no choice 
  but to alter the beat and to my surprise, I can gradually hear the melody I 
  had in mind.

12. Another Termina
--Come on out everyone! This is my 18th festive song with 6/8 beat. This time 
  I gave it a Scottish beat in arrangement. I don't know why...but it 
  reminded me of the festive air of the Guardia Millenial Fair in Chrono 
  Trigger (laughs)...it actually wasn't suppose to be of that type.

13. Quitting the Body
--I did not regret, to decide to show the bravery of the Dragon Knights in 
  the second part of the song. The Heihachi and Shinobue (Japanese flutes) 
  harmonized well with each other and gave it a peaceful sound to it. I 
  wanted to have it til the end but I thought it's best to drop the idea 
  completely.

14. Forest of Cutting Shadows
--This is my favourite genre of music: Minimal Music! What differentiates it 
  from the other music is to repeat the motive of the theme again and again, 
  in moderation. Don't know how many times I have dozed off during the making 
  of this song...everyone! 
  Did you guys fall asleep listening to this during the game??

15. Snake Remains Chamber
--With surplus memory, I had a discussion with Synthesizer Programmer, Mr. 
  Yamazaki, as to how we could make this theme sound more interesting. Well, 
  we did alter it...and to this day, everytime we hear this laughable song, 
  we'll exclaim "This is STUPID!"

16. Triumph~Gift of Spring~
--This is the orchestral arrangement of the Fanfare song in Chrono Trigger. 
  In my opinion, the inclusion of a fanfare gives a sense of the old school 
  RPGs, giving a majestic feel to the game.

17. Lost Child of Time
--For the most part, the cello built up the emotion of this song, and then 
  the pizzicato takes up the second-half. Do you think I managed to display 
  the sense of insecurity of being lost in an unfamiliar dimension? However I 
  felt this track was laughable and stupid...(laughs)

18. Another Galdove
--In this game, when you visit towns in the parallel dimension, you'll hear 
  the second arranged version of the Home World ones. Sometimes I don't know 
  which parts to differentiate from the original version and ended up 
  arranging it wrongly. This game is in my opinion, pretty interesting to be 
  capable of putting me in such a predicament.

19. Swamp of Hidora
--The inspiration came from the dancing movements of the dwarves. Maybe the 
  choreography of the dwarven dance had good timing. It gives both the sense 
  of pop music and mystery to it. But it was tough combining both the 
  elements into the same song.

20. Dream Fragments
--Well, Mr Kato's project was to make sure that the music for the Musicbox 
  made an appearance in the game. Even though the musicbox song was simple, 
  yet it can dig out the deepest emotions to those who listen. I think the 
  musicbox is a very fascinating instrument (machine?), isn't it?

21. Voyage (Another World)
--Heard when you ride around on the boat. It has a TWO-FOUR progression, then 
  rapidly return back to the original beat, making it quite a self-
  contradicting piece.

22. Ghost Ship
--I wonder why the sound of the vibraphone reminded me so much of the Enka 
  song <Yosaku> (laughs) (From Etoh-21: Enka songs are traditional Japanese 
  theatrical music, something the younger generation dislikes, which is why 
  Yasunori was laughing. And so happens that Yosaku uses the same 
  instrumentation as this song!) It was not my idea to create that image, 
  didn't want people to listen and immediately think of Yosaku, but I just 
  can't shake it off! Must be the huge impact of Yosaku on me...

23. Death Volcano
--After the flat bass intro, gradually the African Beat fades in. After that, 
  I switched to using Ireland's Aeolian Harp and the unique percussion of 
  Udo. This song has an extremely wide variety of instrumentations from all 
  around the world.

24. Ancient Dragon's Stronghold
--I have to arranged this 2 to 3 times before I was satisfied with it, 
  because it didn't fit into the ambience of the place in the game. Actually 
  I had the inspiration to write a long 20 minute track for this, but I 
  didn't have enough space on the score sheet (laughs).

25. Pathetic
--Oh, please listen to Mitose's "Ghostly Wails" (laughs). Though the track 
  lasts only a couple of seconds, but it was very fitting and scary when 
  coupled with the FMV. I tripled Mitose's 6 wails to make 18 of 
  them altogether. (In fact I wanted to create more, if not for            
  practically reasons.) Very nice screams...thank you Miss Mitose!


 [D]ISC TWO- Unveiling

1. Beginning of a Dream
--This was composed only for Square's internal presentation, and NOT used in 
  the game itself. Not many tried their hands on the Chrono Cross Demo 
  either, so I thought of putting its full version into this soundtrack for 
  completeness. The first impression of the game gave me when I heard this 
  song, was the image of the sea, don't you think so?
  
2. Dimension Breach
--I had a sudden itch to compose this out and did it in 2 hours!! (laughs) 
  Maybe it's the strong sense of inspiration that befall on me. If only I 
  have this kinda power everyday, I can compose this whole soundtrack in just 
  10 days (laughs)!

3. Home Termina
--I decided to create a totally different for Telmina of another dimension. 
  The beginning of this track is actually for an event, while the one after 
  is the actual track. I also tone down the festive mood for this track.

4. Dragon Knight
--The so-called "Pop Orchestra" (laughs). I had to have this type to present 
  the bravery in those knights. I thought the Brass section did quite well, 
  wondered why Mr. Yamazaki edited it.

5. Voyage (Home World)
--The fine and delicate sounds from the Distortion Guitar...makes it a very 
  fast-paced number.

6. Home Galdove
--When I was composing the rhythm of this track, I had Home Arni Village as 
  the main idea, then skillfully changing the tune into the Galdolve theme 
  (laughs). In the midst of producing, the tremolo of the guitar started to
  become obvious. Looks like it's impossible to work with raw guitar sounds. 
  *Sigh, if only I had a better guitar.

7. Home Mabuure (Marbule)
--This was inspired by music from the Middle Ages, so I used a lot of 
  instruments from that era. I originally wanted to have the orchestra 
  playing it, but somehow the results didn't turn out well. Maybe, I'll try 
  it one more time for the ChronoCross Arranged CD. (Etoh-21: COOL!)

8. Zerubess (Zelbess)
--Somehow this song just brings me back to reflect on life. All work and no 
  play makes Jack a dull boy. You have to live a balance life...I wish I 
  could go to the Zelbess (laughs).

9. The Big Splendid Astonishing Magic Group
--Why does the image of "Magic" and "China" come into my mind? Why? Is it 
  only me? This track is screwing up my mind. (laughs) It wasn't intentional.

10. Doze
--OK everyone, let's sleep! Altogether now....1...2...3...zZzZzZzz

11. Chronomantique
--This is a reggae version of the Chrono Trigger theme. It's played only for 
  a short while in the game. The track is quite long as compared to the time 
  frame it is used. I tried to re-arrange it but it turned out completely 
  different! I guess I have to perfect my skills in arranging music.

12. Dilemma
--Well, similar to <Shakotsu Mansion>, we had extra memory for this track. So 
  I decided to add in the male voice "Zon!" , but I didn't expected the 
  result to be amazingly excellent! You could feel the ambience listening to 
  it huh?

13. Optimism
--What an optimistic feel! Made it a little funky. I arranged the second half 
  of the track, but even though the moods in the two parts are different, I 
  found it funny that it still conveys the optimism. If I borrow this game, 
  I'll be laughing a lot at this track.

14. Island of the Dead
--Appeared as one of the dungeon's music. In the middle of the track, I made 
  a weird tune out of my flute "Heeeerururu" that made a lot of impact on 
  the mood of the track. The percussions and Ring Rhythm (Yasunori coined up 
  the term himself) contributed a lot too(laughs). Ring Rhythm is actually 
  setting a percussion to a speaker, then position each speaker in the form 
  of a ring, the result is the effect of the beat rotating on a spot. This is 
  probably the first and last I combined the use of Minimal Music and 
  Polyrhythm ino my works.

15. Dead Sea (Ruined Tower)
--For this track, I was very worried about the sound of the clarinet,   
  basically due to the Playstation hardware problem. If I set its volume a 
  little low, its reverberations will drown itself out to the main tune. If I 
  set it a little higher, there's a gross imbalance to the volume of the 
  other instruments. I found myself in the worst situation possible. Luckily 
  my savior, Mr. Yamazaki skillfully solved the problem.

16. People Imprisoned By Destiny
--The scene accompanying this piece is really heart-wrenching. (Etoh-21: I 
  had to censor this part as it was a spoiler.) When this track is played 
  during the battle, I did not have the heart to input the battle commands. 
  Somehow, the Strings Arrangement was amazing in setting the mood. 
  Aahh...how sad!

17. Lost Before Light
--When the game was in production stages, this was the first track that I 
  finished composing. The theme made up of guitar sounds, and I didn't bother 
  checking the memory it would take up. Initially they said they'll use the 
  track for events with major decisions made, but ended up with "Game Over" 
  message...this game does have its poisons (laughs)

18. Earth Dragon's Island
--I think this theme managed to portray the sense of space and mystique very 
  well. The feeling of vastness and transparency forming itself into a 
  painting... just by this music itself. I don't know how I managed to 
  compose such a thing, must have taken all the powers of me and Yamazaki 
  combined (laughs).
 
19. Navel of the World
--All-out percussion for this one. A sense of a fast-paced song, but the  
  actual scene of the game shows a very carefree mood. Otherwise, the rest of 
  the track matches. Used the MIX to change a lot of parts to this track.

20. Hurricane
--The use of Polyrhythm. Up to now, I don't think there's a battle music like 
  this, by mixing the 9/8, 3/4, 4/4 and 5/4 beat altogether, a seemingly 
  impossible feat. Seems a radical trad.

21. Victory ~Call of Summer~
--This track name was thought up by Kato himself. 'Call of Summer"...what a 
  GREAT name! Up to now, I cannot see myself thinking up such a befitting 
  name for this jingle. Ties in the first "Gifts of Spring" version very 
  nicely! How admirable of Mr. Kato! (laughs)   

22. Another Mabuure (Marbule)
--How should I arrange the Marbule track? I was thinking of a way to     
  differentiate it from the original Marbule track because I didn't know what 
  class the music belongs to. Well, it was simple. I reduced the emphasis of 
  each type of instrument and came out with the result.

23. Fairies Yield Magic
--The music of Miki the dancer and Slash teaching a lesson on life. It is the 
  setting pattern for the big scene to come afterwards.(Etoh21: I'm tryng to
  censor this.)

24. Etude 1
--This event was thought up by Kietsu. She instructed me to create a tune to 
  show that Slash was going through a transition of having trouble with his 
  guitar, by omitting the "soul" of the tune. Well, it was easier said than 
  done (It's Tough, man!). Certainly it's different from understanding her.

25. Etude 2
--I think this is what she meant by "putting soul" into Etude 1...How was it? 
  I'm sorry if I didn't really understand.

26. Magical Dreamers ~The Wind, the Stars, and the Sea~
--As I got the hang of Etude 2, I gave it the best "soul" I could ever 
  thought of and then decided to use this take. In the second half, the  
  microphone audiofield gave the guitar sounds a classical feel to the 
  melody, immersing all into a unique world altogether.


 [D]isc Three- Change

1. Garden of God
--The singing of the Boys' Choir really gives a feel of being in the Garden 
  of the Gods, and I was set to use it in the game's title screen. But I
  might as well put this track to the beginning of this CD "Disc 3~Change". 
  So...let the high-tension music begin!

2. Chronopolis
--The techno-rhythm of this track was inspired by the chords of ChronoTrigger 
  and became the foundation for it. But I felt it did not deviate too far 
  from the image of Chrono Cross.

3. FATES ~God's Destiny~
--Once again, a progressive tune. In the middle, the organ and bass was 
  inserted during the 4-beat period. This was one of the best in my final 
  works, as was "Boss Battle 2" in ChronoTrigger soundtrack. How come both 
  are similar in situation?...How mysterious...(laughs)

4. Jellyfish Sea
--This belongs to the category of Ambient Music. The harmony of the bass and 
  piano combine happily, to create the wonderful feeling of being under the 
  sea. Similar to the track <Forest of Illusion>, I don't know how many times 
  I had dozed off in the process! (laughs)

5. Orphanage of Flame
--The gregorian-like female chorus and the opera-like male chorus was mixed 
  in this composition. At the very last chord, just as the help was about to 
  start, the chord suddenly twist to give it that added kick. Listening to 
  this track makes you experience the deep hatred that Yamaneko had inside 
  him. Yamanekooooo...!

6. Star-Stealing Girl
--Kid may look intimidating, but she is actually a kind person hidden deep 
  inside her heart. This song protrays that kindness in her. I like the way 
  Miss Mitose's "Lan, la la lan" scat (Etoh21: a scat is a melody of nonsense 
  syllabals), which brings out the image of Kidd perfectly. Kidd is, IMO, my
  favorite character in the game.

7. Dreamwatch of Time
--This track was used in the Demo Game's teaser trailer. By subtle editing of 
  the Chrono Trigger and Radical Dreamers themes, I think this song sort of 
  summarizes the contents of the whole game.

8. Dragon's Wish
--My favorite composer, Jerry Goldsmith, made a special appearance for this 
  track. His unique way of beginning his piece and his orchestration is 
  something I need to "digest" and learn. I can see the various challenges 
  ahead of me. But I'm at a loss for words (laughs). Must learn more variety 
  of music...

9. Star Tower
--You think that this sounds like an ordinary track, but gradually, the music 
  fades and is taken over by the choral vocals which gave it an indescribable 
  sense of unsettledness. This song portrays the sense of "oh, I'm getting 
  nearer and nearer to the end huh?" feeling. Is everyone's heart starting to 
  quicken? (laughs)

10. Frozen Flame
--This was taken from the game Radical Dreamers. It portrays the image of the 
  gem's search for the sorrow of Mankind. This track sounds quite ordinary. I 
  wanted to remix it but I forgotten how I composed this song (laughs).

11. Dragon God
--The choral vocals, String Quartet and percussion were lavishly used in this 
  piece. The vocals in the intro part and the brass & strings arranged in the 
  middle part were fairly easy to create. I saw the scene of the battle 
  before the music was added in, and thought to myself how in the world 
  should I do to portray the sense of a last boss. Well, after this track was 
  added in, the battle seemed to become very up-tempo.

12. In the Time of Disorer
--(Etoh21: Yasunori didn't comment on this one, for a good reason.)

13. Life ~Faraway Promises~
--Sound effects gradually forming shape into a synchronized melody and 
  doesn't need extra explanation. When I first saw the scene accompanying 
  this music, I had goose pimples for a very long time. If you only bought 
  this CD without the game, I beg you to listen to this in the actual game 
  itself.

14. Reminiscence ~Thoughts Not Extinguished~
--At the end of the story, the keyword "forgotten memory" appeared. I wonder 
  whether the memories Serge had was actually important. And also, whether   
  the photo had any meaning to it.

15. Radical Dreamers ~The Unstolen Jewel~
--It's unbelievable. Kira's guitar and Mitose's ethereal voice matched so 
  well in this song. Initially, for 2 times I had been trying to add the 
  strings into the song, but it just didn't sound right. Finally I decided to 
  let the guitar by itself. Such a simple song for the ending. The song, 
  though low on melody, but it showed hesitation and pain in it. With such 
  convincing melody, I think this was a big success in my opinion. Mitose's 
  lyrics were wonderful too, certainly worth a listen to.

16. Dream Fragments
--When you hear this tune, everyone should agree with me that it gives a 
  final sense of conclusion (laughs). I too, had a great sense of 
  accomplishment when I finally saw the ending. Close your eyes, think back 
  to the many adventures you encountered during the game. 



  ====================
   5. Name that Song!
  ====================

Ok, here is the list of the songs and where you hear them in the game. It may 
not be entirely accurate, since I wrote this based on my memory. And adding 
little excitement to it, I've added a little opinonated sentence (or two) 
with it. It'd be nice, if you'd help out ya know. It would be appreciated. 
I've left a lot of them blank, and I know that most of them are wildy 
inaccurate. The nicest thing you could do for me is help me with corrections! 
I'll give you tons of credit! Thanks!

I'd like to thank Valerie S Yoza for all the songs that went blank on me. She
Filled them in for you people! Say thank you!!!


DISC ONE
----------

1. Chrono Cross~Time's Scar~
 The song for the opening CG, in the very beginning of the game. Very cool. 
 Probably one of my favorite songs. 

2. Edge of Death
 Played during your first trip through the "mysterious dungeon." This is also 
 the boss battle theme. It's very enthusiastic! It adds a very dramatic 
 effect.

3. Home Arni Village
 Obviously, the mellow theme in Serge's village in the Home World. (yawns) 
 Makes you kind of sleepy, but in a good way.

4. Plains of Time (Home World)
 World Map theme in Home World, when on foot. I like it. The various use of 
 the instruments in this song was very well done!

5. Dancing the Tokage
 The merry little theme in your first dungeon, Lizard Rock. Awww...it's so 
 cute! 

6. Reminiscence ~Thoughts not Extinguished~
 While Serge and Leena are talking about their childhood on Opassa Beach, 
 this song is being played in the background. Heavenly isn't it?

7. Dreams of the Shore Near Another World
 World Map theme in Another World. On land. Ohh...I really like this song.

8. Another Arni
 A very different theme from Home Arni, but it's good nonetheless. Read the 
 title of the song to find out where you distinctively heard this song.

9. Singing Emotions
 When Leena just blurts out the horrible news to Serge on the pier in another 
 Arni, this song adds more to the tension. Well sort of.

10. Lost Pieces
 I'm not sure about this one, but I think this song is playing when Serge 
 goes visit his tombstone in Another World. Correct me if I'm wrong. One of 
 my all-time favorites. It's basically a "quieter" version of Chrono 
 Cross~Time's Scar~ You know...without the extra stimulation, kind of thing.

Valerie says:
"This music is played when Serge and Kid visit Serge's grave.  (I think you 
can get this scene if only Serge and Kid are in your party.  You have to let 
Kid join your party at Cape Howl, and visit Serge's grave again before going 
to Fossil Valley.)"

11. Drowning Valley
 Fossil Valley theme in another World. Well, I hate to say it, but it was a 
 depressing song for me. Don't know why though...

12. Another Termina
 The name gave it away, obviously. It's the cheery theme in the town of 
 Termina in Another World! It reminds me of extreme mirth and lotsa 
 happiness!

13. Quitting the Body
 I love this song! But sadly, I can't remember what this song pertains to.
 Help?

Valerie says:

"This is played when you see Glenn and Riddel at the grave of Garai and 
Dario."

14. Forest of Cutting Shadows
 The cute theme in Shadow Forest, or woods. Don't quite remember, but it's 
 definitely that song. Weren't those deformed fish creatures adorable?!

15. Snake Remains Chamber
 When you enter General Viper's manor, this "secret agent" kind of song plays 
 in the background. 

16. Triumph ~Gift of Spring~
 The end battle music. You know...when you win a battle, it switches to your 
 stats and what have you. That's the song that plays in the background.

17. Lost Child of Time
 I don't know this one. But like all songs, this is a good song. =P 

It is actually played at the top floor of Viper Manor, but only your initial
visit.

Thanks to PaiFujii@aol.com

Its played when you meat Harle.  
I dont know if it does it every time but it does  
it when you meat her in the Mansion and Kid says she will  
kick harle butt to the moons.

Thanks to tobbethespy@hotmail.com

18. Another Galdove
 The song played in Galdove in Another World. Oh, it's so pleasant. Makes you 
 just want to recline and sleep.

19. Swamp of Hidora
 Played in the Hydra Marshes in Home World. The Home World version sounds 
 much "happier" than the other version.

20. Dream Fragments
 The very last song of the game. I'm not sure why it was listed twice because 
 there's this one and another one in Disc 3. Maybe there are two versions of 
 it, although they both sound the same. No, this is not the vocal song that
 plays during the credits.

21. Voyage (Another World)
 The theme on the world map when Serge and company are on a boat to get 
 around. If you like mellow tunes, then this suits you just fine. It's very 
 pleasant.

22. Ghost Ship
 The ghostly theme, ok not really, onboard the Ghost Ship. Duh. When I first  
 heard the song on my soundtrack, I had mistaken it for one of those sneaky 
 kinds of music. Like when Mel tried sole Kid's Elements.

23. Death Volcano
 This song is the one played in Pyro Mountain (is the name right?). I 
 personally liked this song, it's very "secretive" and um, stuff.

24. Ancient Dragon's Stronghold
 The song played in the Dragon-like castle. I forget the name. But you get 
 the idea, right? This song is pretty cool, although I wouldn't list it under 
 "My All-Time Favorites."

25. Pathetic
 A very haunting song, indeed. This song(or uh, something) was nicely coupled 
 with the FMV showing the evil Serge stabbing Kid in the gut. Ohhh...scary.


DISC TWO
----------

1. Beginning of a Dream
 I think it's on the world map, when Korcha takes you to the Vipor Manor 
 bluffs. Correct me if I'm wrong.  

Valerie says:

"According to the liner notes, this music isn't used in the game."

Author's note- ^_^;; Eh...I knew that. Just testing you people. =P

2. Dimension Breach
 I think (not sure though), this is the song where Lynx is in that Dimension 
 Vortex (?). Sprigg's home to be more specific. Sounds an Awful lot like the 
 theme where Leena and Serge are having a chat. Yep, it's the Dimensional
 Vortex.

3. Home Termina
 Obviously, the town's theme in the Home World. Need I say more?

4. Dragon Knight
 This is the song when the Dragoon knights come to Serge's aid. Sounds pretty
 triumphant. 

5. Voyage (Home World)
 The sailboat theme on the world map in Home World. I'd say it would have  
 sounded better without the use of the electric guitar. But that's just my   
 opinion.

6. Home Galdove
 The song from the village of Galdove in the Home World. It has a nice beat 
 to it.

7. Home Marbuure
 The song in Marbule in the Home World. It's very fitting isn't it? Yasunori 
 is a genius!

8. Zerubess
 The cheery theme only heard onboard the S.S. Zelbess! Lotsa things pop up in 
 my mind when I hear this song.

9. The Big Splendid Astonishing Magic Group
 The name's kind of long isn't it? This song plays while Sneff, the ugly guy 
 twisted with arthiritus, displays his ability to perform magic. It's very 
 akin with a Chinese-style music.

10. Doze
 The song plays when your characters are replenishing their health, or when 
 they're sleeping. Short and simple. 

11. Chronomantique
 This song plays on the world map in Another World I would think. =/ Please
 correct me if I'm wrong. Cheery and pleasant.

Disc 2 Track 11 Chronomatique, is played I believe is played in the boat,
though only in a few instances, like paying the guy in Another's Arni to take
you to Water Dragon Isle.

Thanks to PaiFujii@aol.com

12. Dilemma
 I THINK this is the song played on the Zelbess while battling Fargo. I'm not 
 sure at all.

Valerie says:

"This is from the Viper Manor Bluffs.  It's also used during the Grand Slam."

13. Optimism
 This is the dopey-like song that played in the background when you fought 
 with Solt and Pepper for the second time. I love this song! It's so cute!

14. Island of the Dead
 This song plays when you are in the Isle of the Damned dungeon. Sounds kind
 of eery. =P

15. Dead Sea (Ruined Tower)
 This is the song where you are inside the Dead Sea. That one futuristic 
 place, where manequins attack you. =/ I like the bells in this song. Hell,
 I love all the songs! =P

16. People Imprisoned by Destiny
 The melacholy theme that plays in the background while you fight Miguel
 (was that his name?) Oh well, you know, Leena's father. That g'damn white
 element boss that's hard to kill. XD

17. Lost Before Light
 When you game over, this song plays in the background. 

18. Earth Dragon's Island
 If you look at the title of the song, maybe you can figure it out. =P Well,
 for those of you who don't know, it's the song played in Earth's Dragon 
 Isle.

19. Navel of the World
 The enthusiastic melody played in Gaea's Naval.

20. Hurricane
 Chrono Cross's battle theme! 

21. Victory ~Call of Summer~
 When the battle is over and you've won, this is the victory theme you will
 hear. =D 

22. Another Mabuure
 The theme played in Another Marbule. This song will play when you've cleared
 the area of the ghostly figures. See a walkthrough for details.

23. Fairies Yield Magic
 In the little stage show the Magical Dreamers put on for you, the two girls
 will sing this short song.

24. Etude 1
 One of the two types of the Magical Dreamers guitar cords.

25. Etude 2
 The second of the two types of the Magical Dreamers guitar cords.

26. Magical Dreamers ~The Wind, the Stars, and the Sea~
 The full Magical Dreamers song that Nikki plays on the on-stage performance
 that Serge and party was invited to. 


DISC THREE
------------

1. Garden of God
 This song plays when you meet any of the 6 dragons you will encounter in the
 game.

2. Chronopolis
 On the way to the mysterious building in the Sea of Eden, this song will 
 Play in the background as you continue your journey.

3. FATES ~God's Destiny~
 The boss battle theme for when you battle FATE.

4. Jellyfish Sea
 The adorable theme that plays when you are underwater in the El Nido 
 Triangle.

5. Orphanage of Flame
 When Serge is in Kid's past (i.e. the orphan), this song will continuously
 play in the background. Reminds me of an opera house. 

6. Star-Stealing Girl
 The sad song that plays when Serge rescues Kid from the burning orphanage
 and also plays while Kid talks to Serge on the Water Dragon's Isle.

7. Dreamwatch of Time
 On the title screen, if you stall a while, a demo will ensue. This song is 
 the demo's theme. =D Simple as that.

8. Dragon's Wish
 "This is played while you are in the lower levels of the Terra Tower."

Thanks to Valerie. ^_^

9. Star Tower
 The disturbing song played while in Terra Tower.

10. Frozen Flame
 As of now, I have no idea where this song is from. =/ Answers are welcome.

Disc 3 Track 10 Frozen Flame. Played when you enter the Chamber of The
Arbiter in Chronopolis, before you fight FATE.

Thanks to PaiFujii@aol.com

11. Dragon God
 The boss theme while battling the Time Devourer. This is one of the coolest
 songs. Really!

12. In the Time of Disorder
 The sound effects from when Terra Tower transforms.

Disc 3 Track 12 In The Time of Disorder. This is actually the background from
the fight with the the Time Devourer's Ultimate form (Schala/Lavos/Dragon
God).

Thanks to PaiFujii@aol.com

13. Life ~Faraway Promises~
 When you save Schala from Lavos (correctly), this song will play after using
 the Chrono Cross.

14. Reminiscence ~Thoughts Not Extinguished~
 The same repeated song when Serge was with Leena on Opassa Beach at the 
 beginning of the game.

15. Radical Dreamers ~The Unstolen Jewel~
 The credits song! The absolute most coolest song in the gaming world, IMO!
 I love it! Noriko is wonderful.

16. Dream Fragments
 Again, a repeat from the same song in Disc one.



  =================
   6. Linear Notes
  =================

Author's Note- For Yasunori Mitsuda's Linear Notes, I have come up with two
Translations. So one will follow after the other. Just thought I should say
something to clear up any confusion.

Music Composer: 
Yasunori Mitsuda

Young and Experienced

About 10 years had gone since I started committing myself with a "musical 
job" in all seriousness (including the training period). As I think about it 
thoroughly, I think I have been running with no thought for the consequences. 
And probably, I will repeat the same thing...till I die...(laugh). When I was 
a young squirt, I often think "I'm working hard... Why don't people recognize 
it?" and I also jumped on too many people because of that. Now I know, that 
the production process has no meaning to the others. The most important is 
what I can deliver to the listeners in the end. But in those days, I was just 
a young man and I couldn't realize it. I'm still a young squirt. But I might 
have grown a little, and I now feel it is more valuable for me to make people 
impressed with my final work, rather than for them to recognize my hard 
work...Could you manage to cry even once in this game? 


One Can Never Stop Learning

"One can never stop learning.." This is what my dad used to nag at me. For 
someone who detested studying, as a young kid, I can never appreciate the 
meaning of that. More often than not, I'll rebut my dad whenever he mentioned 
it (laughs). And for a long time, I didn't bother much about the worth of 
studies, until I gave it a little more thought recently. 

There's always certainly some kind of "Fashion Fad" going on in the world, an 
ordinary person will think "Why is it that this so-called "trend" never seem 
to fit into the current era ?" I have an imaginary internal filter inside my 
heart that prevents a lot of things from registering into my mind. Whatever 
feelings that I may want to experience, has to go through some deep analysis 
and thought before I can "digest" it. That didn't happen to my Dad's advice 
until I analysed his statement recently. When I listened to contemporary 
music, I could not understand its expression until I have to will to learn 
and let it through my "internal filter" and understand its "character". That 
can't be done if I ignore my dad's advice...thanks Dad! (laughs)

Power of Music

Music has mysterious powers. It has to power to express your feelings more 
than all the words that you can put together. I think no matter how "good" a 
song may be, it has no inner meaning if it is just a montage of sounds. How 
could composers say that 'any kind of music is good' , can be the same as 
'this won't clash with my passion for composing'? Music is certainly a 
colorful media for expressions.

If you listened to the soundtrack carefully, you'll noticed I've used the 
Guitar as the base for most of the songs in it. Of course, the raw sound of 
the guitar is not suitable for creating much soul and ambience in music. 
Sounds pretty empty and hollow actually. The biggest challenge for me is to 
get in touch with the "nerves of the guitar" (haha, understand?). And to do 
that, I am very lucky that Synthesizer Programmer, Mr. Yamazaki, finally 
decided to help me out on that problem...A BIG THANK YOU TO YOU FROM THE 
BOTTOM OF MY HEART, MR. YAMAZAKI! 

This time, even if you didn't listen much to the songs, you can stillfeel the 
emotions brought out my them, and such, is the power of music that I was 
referring to... 

Combined Efforts

The only difficulty in the production process, is that one needs all the 
energy and commitment from all the staff involved. Another thing is, because 
the limited loading speed of the (PSX) hardware, there is very little memory 
allocated for Sound. Everytime there exist a new program that has better 
capabilities, I would think "Oh! That'll be great for the job!" Well, half of 
those wishes have come true, I guess it's not that bad eh? 

This time, with improving technology, nothing is impossible to create new 
sounds. It is because of the combined efforts and help from the Main 
Programmer, Battle Programmer and the other production staff, that made this 
possible. In this CD, the music echoes out the power of all the efforts of 
these fine people that had contributed to it, and boy, is it LOUD or what!

Towards Folk Music

This time round, I had tried to incorporate the sounds of the Mediterranean 
and the Fado sounds into the soundtrack. (from Etoh-21: Fado is a form of 
traditional Portuguese guitar). Fado Guitar. Why is it that everyones says 
that when they jear my composition, they'll comment that Mitsuda is capable 
transforming a mess of sounds into beautiful pieces that touches the heart?
Perhaps that's an indication that I have some accomplishment in my 
career...maybe. (laughs)

From here, it is fun to hear that everyone is able to "connect" with the 
mysterious style of Mitsuda's music. But I don't think I should start to get 
complacent, and must keep telling myself to work extra hard for my next 
project! Until then have fun while waiting for it!

SECOND TRANSLATION 

Youth

It's been 10 years since I entered the world of "music." If I think about it,
I went through it really fast. I'm going to work the same work until I die. 
When I was a youth, I remember what I was pondering all day: "I'm trying too
much." Yet, I don't get accepted... If I think about this now...no one really
cares about it. I didn't realize this when I was young.

I don't differ from a youth now, but now I get accepted...No, I don't do this
job for acception, but for the people to hear and be moved by my work. When I
thought of this, I feel I moved out of the young stage and into adulthood
listening to the music in this game. Did anyone else's feelings get moved?

Study Until I Die

"People should study until death," was my father's sane. I hated to study. I
couldn't accept what my father foreced me to believe. But what if studying
didn't mean "studying"? What if "studying" meant "dissolve"? People in this 
world always has trends; to know what trends are and how they work. This age
became conquered by trends. Is this "dissolve" and "trends" what father had
been talking about all these years. In the world of music, there are no 
trends. It is what you filter through the mind. The filtered material become
the originalality of one. "Study until Death", we can't ignore it. I'll start
trying father...

The Power of Sound

Sound has a mysterious power: "song". It will overcome time. In any great
song, it becomes useless when sound is not inputted. As a composer, if he 
does not care about how his melodies sound, it means he doesn't have any love
for it. All sounds have colors.

In this game, most of my work is "guitar sounds". I used the guitar to its
Maximum level. Mr. Yamazaki, the editor, did wonders for this song. I can't
thank him enough.

Maximum Strength

I am needing strenth to make the music in this game. Most of the things I 
want in the music are limited because of the memory, or the program. I feel
satisfied if I could do half of what I've expected some sounds in this game
are impossible to do in real life. The programmers gave me the strength with
encouraging words. The music in this CD is brought to you with the 
encouragement my peers gave me.

The lasting civilization of music. The music in this game are based on the
Sounds at underground channels. I tried a "fade style" in my music. "Fade
Style" is a smooth vocal. Well, from here, I would like to hear everyone's
thoughts on the game and please wait until my next CD comes out!


Game producer:
Hiromichi Tanaka

World of Computers

Anyone has a computer now. Twenty years ago, it was really rare. Now it's a
toy that a kid uses. It's been 5 years since Chrono Trigger had been first 
released. Now the computers have changed; the hardwares have changed. It is
the F-1 stock car of the game world.

All the anti-Squaresoft people say, "The more money Square has, the better
the game becomes!" That is, however, not true. That people that build the
game need to have love for the game. Without the needed love, no one can make
a good game. Every monster a character designer makes, one drop of the 
designers tears are mentally inserted. Same for the people that make the 
music.

A looong time ago, the sound was...different. Where did these sounds come
from, the "pico, pico, puu." One can't put such sounds in Chrono Cross. The
sounds are replaced by the noise of my guitar and the edited sounds. The
power of the specialists can make this possible.


Aku no Tesaki:
Masato Kato

Hands of the Devil

Now it's the end of the fun nightmare. Chrono Cross didn't do good in sales
as I have expected it to. Since Chrono Trigger, Final Fantasy VII, Xenogears,
and Radical Dreamers cam out. Radical Dreamers came out right after Chrono
Trigger. People might have not noticed, but Radical Dreamers was a part of
Chrono Trigger. The main character, was a sub-character in Trigger. 

This game as well, didn't succeed. The days without sleep ended up as a waste
of time. I planned to finished what we started with Radical. The inspiring
voice of "Kid" in Chrono Cross made me realize what I have done. My battle is
not over yet. It all started in Trigger...It was all different. The hardware, 
the system, and the programs. The difficulty made it more "fun". This "new 
fun" made it possible to finish Chrono Trigger and go on to new things. 

In my heart, Kid and Serge were there. Chrono Cross is not a Chrono Trigger2.
It's a result of a pulled trigger. It's another "Chrono". See the ending of
the game and you will know what I'm talking about.


Sound Programmer:
Ryo Yamazaki

When you played the game, what did you hear? Did you hear your Playstation
generate the sound?

The people that say, "I don't care about the music" have a big problem. They
don't know how hard it is to fake a huge song and push it into a _Piece of
Memory_. These people are dirty in soul. No emotion. They don't have the
brains to listen to the hard work Mitsuda-san went through. For the people 
that know his pain, we give you this soundtrack.



  ==================
   7. The Whole Lot
  ==================

All music composed, arranged and produced by: Yasunori Mitsuda

Synthesizer Programmer: Ryo Yamazaki
Sound Programmer: Minoru Akao
Recorded & mixed by: Kenzi Nagashima
Mastered by: Ichiko Furukawa
             Hitomi Misaizu

Art Direction & Designs: Keiichi Yamashita

Directed by: Kishio Ozawa, Tsuyoshi Takemura
Sales Promotion: Saiko Fukui

Production Coordinator: Kosei Ito
Production Assistant: Emiko Funahashi
Prodcution Manager: Keiji Hamada 
Supervisor: Susumu Arai, Hirofumi Yokota
Co-Executive ProducerL Kensuke Matsushita
Executive Producer: Nobuo Uematsu

CHRONO CROSS
Composed & Arranged by: Yasunori Mitsuda

Acoustic Guitar & Bouzouki: Tomohiko Kira
Shinobue & Shakuhachi: Kinya Sogawa
Percussion: Tamao Fujii
Electric Upright Bass: Hitoshi Watanabe
Keyboards: Yasunori Mitsuda
Strings Quartet:
1st Violin: Hijiri Kuwano
2nd Violin: Motoko Fujiie
Viola: Jun Yamamoto
Cello: Haruki Matsuba

Recorded & Mixed by: Kenzi Nagashima
Assistant Engineer: Ken Hiranai
Recorded at STUDIO GREENBIRD
Recording Coordinator: Kenichi Funayama

RADICAL DREAMERS
Composed & Arrange by: Yasunori Mitsuda
Words by: Noriko Mitose

Acoustic Guitar: Tomohiko Kira
Vocal: Noriko Mitose

Recorded & Mixed by: Kenzi Nagashima
Assistant Engineer: Ken Hiranai
Recording Coordinator: Kenichi Funayama



  =============================
   8. Credits/Acknowledgements
  =============================

Mom 
For taking the time to get me the soundtrack. It took a while for me to 
actually find it. Thank god.

Yasunori Mitsuda
For creating a wonderful masterpiece. I love Chrono Cross because of him. 
It was very enticing to buy, but as you know I gave in. Lots of bear hugs. 

Noriko Mitose
For singing and writing one of my favorite songs in the whole world. Thank 
you so much!

ATadeo <aaron20@edsamail.com.ph> 
For making this FAQ possible. More bear hugs.

CJayC <GameFAQs.com>
For maintaining one of the best websites on the net.

Chrono Cross OST booklet
For giving me the Japanese Lyrics for "Radical Dreamers." and the song 
explanations for each song. 

Frans Alexandra <alex@elang.stts.edu>
For suggesting that I add Yasunori's linear notes, Noriko's interview and 
some additional information onto my FAQ. Thanks a lot for your suggestions.

Valerie S Yoza <vyoza@hawaii.edu>
For all the songs in the "Name that song" section that I missed. Thanks so
much! I really appreciate it. The following are the songs she contributed to:

Thanks to Brett "Nemesis" Franklin who has been kind enough to let me use his 
amazing Chrono Cross ASCII art. He also made a guide for this game.  Go check 
it out!

And a big THANK YOU to my friend, Freddie, for translating the Japanese 
lyrics.

Thank you Seiken for helping me translate the song explanations!! THANK YOU!! 
THANK YOU!!!

         
  ========================
   9. Contact Information
  ========================
 
Over the past few months I've been  devoting myself into FAQ writing, I have,
unfortunately, been receiving tons and tons of e-mails of the *gasp*  same
questions that have been _already_ covered in the guide. Why in god's name
would I even bother to write this guide,  if no one reads it before e-mailing
me. The reality boggles my mind.  I don't even want to start about the number
of daily "intellectual" criticism I get. I rarely reply to them since all, if
not, most of them are stupid to the bone. If I've replied to you, it's either
because I felt sorry for you, or your e-mail was worth the effort to reply to
and to be sent. 

Other than anything I've _yet_ to complain about, feel free to contact the 
the goddess of this guide, AdrenalineSL, with just about anything you have in 
your head, including death threats and sexual harassment. But please, please, 
don't send newspaper or magazine articles. Those tend to be a lot more 
annoying.  Social e-mails will be deleted without being read, as it wastes my 
time. If you feel the need to socialize, I have about 3 other ways to contact 
me.

If you feel the need to send hate mail and the likes, try to argue your views
intelligently. Things like "Your walkthrough for <insert game here> SUCKS!!!"
will be deleted upon being read and laughed at. Seriously, if you were trying 
to hurt my feelings, you need to do better than that.  It actually gives me a 
good laugh, in all honesty. I always reply to valid criticism.  


                        E-mail: narnia_M3@hotmail.com 
                          MSN Messanger: see above
                               AIM: reddmaggot
                                ICQ: 70967247


  ====================
   10. Copyright Info
  ====================

This document is  2001 AdrenalineSL

All rights reserved including the right of reproduction in whole and in part 
in any form. Playstation and Playstation logos are registered trademarks of 
Sony, Inc. Chrono Cross is registered trademarks of Squaresoft, Inc. 

You may download the file through a web browser onto a single computer for 
your personal, non-commercial use only. You may not permit anyone else to 
modify the file or use it for any commercial purpose, display, performance, 
sale or rental. It absolutely cannot be decompiled, disassembled, modified, 
or create derivative works based on the documentation in whole or in part. Do 
not remove any copyrights.

Information on this document is copyrighted to proprietary material to S. Lee 
and may not be reproduced, published, modified, copied, uploaded, 
transmitted, or distributed in any way, without the author's prior written 
permission. The author does grant any express or implied right to you under 
any patents, copyrights, or trademarks. Remember kids, plagiarism is naughty!

If you have an error to report, please contact the author.



  =================
   11. Final Words
  =================

Have any questions? E-mail me. Need help? E-mail me. Suggestions? E-mail me. 
Just feel free to speak your mind (excluding perverted comments and insults)! 
If you wish to send me anything to add-on to the FAQ, please do. It must be 
related to this guide or it will not be posted otherwise. Only relevant 
information will catch my attention. I do not want your life story, or how 
your dog died. Only FAQ related questions!!

Finally, I'm sorry for the short guide as it is my first. So toss me some 
lines on how to improve on my future FAQs, or even better, my current one.



============================================================================= 
                               MUCHO GRACIAS!!!
============================================================================= 

                                        /^  ^^    ///
                     / // ^  ^       /O%G%/t(   /////
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                      DeFtones   @#(((^  ^//~6K%^^^^
                                R@G%/~     //(CK@
                               @@B6((~/ ^^^~/~t%@
                               @@R6((~((/%/~(/CO@   /
                               @@GC%GtC~/~((tte@@^
                              /@QGCCtCCt%tCCQQR@@/^^/
                              RBC%tCCGGC/GCeR@@@/////
                             (#O((%%CGG#KKR@BB@et/~//
                             et(/tt(K@@#K#eGGOQet////
                            C~/(((OB#OGC%6eGGKGGC(///
                        ^^ % /(OKeC%tCC6C6666OG%~// /
                      / ^(t/~%G6(tC%(%tC%%C6%%///////
                    ^  ^%/(%KCC(((%((/(/(~// //^//~//
                       C/%R@(t(/^        ^^   / / ///
                   ^/^(t#@(((/^  !~AdrenALiNe~!
                   ^%%@@(~/~/^          ^    ^//^// /
                    /(//////// ^  /  / R~%G^C~Gt~/^ ^
                     // ////// / ^^^///////G/ ~/ ///^
                     /// ^//^/// / /   /^ / ^//// ///

                       _Adrenaline_ Deftones 1995 
                   ------------------------------------
                    The Chrono Cross Soundtrack Guide
                      Copyright  2001 Stephanie Lee
                               February 2001


