Kula Diamond FAQ Ver1.0(Copyright Yang Yang He 2000)

Contents-
1.Introduction
2.How To Use Kula and hidden strikers
3.How To Fight CPU Kula
4.Controls
5.Command moves
6.Special and Desperation Moves
7.Striker 
8.Combo
9.Credit
10.History

*********************************************************************
1.Introduction
*********************************************************************
Hi all,I guess all those who reads this FAQ must be a avid KOF fan and wants to master 
all your skills(that's what FAQs are for anyway,to improve your skills with help of 
others).Now sit back and relax and enjoy the FAQ(if you see this document in any other 
site,magazine or any other form of media please contact me at hebretto@hotmail.com)

*********************************************************************
2.How To Use Kula and hidden strikers
*********************************************************************
These are the steps to use Kula
1.Place cursor on Whip and press START(don't hold it)
2.Then on Vanessa and press START(down 1 place)
3.Then on Seth and press START(left or move right 8 places)
4.Then on Maxima and press START(left 6 places)
5.Then on K' and press START(right 1 place) 
6.Then on the Roulette box(?)and press START(right 1 place)
7.Then move Up,Down
8.Her portrait should appear below the Roulette box

These are the steps to use hidden strikers
1.Highlight the "Another Striker"(the person behind your normal striker)
2.Input the following directions(applies to both players)
 -Up,Right,Right,Right,Left,Left,Left,Down
3.Your _Another Striker's_ portrait should be replaced with the hidden striker's
(The following code only works for Ryo,Kula,Iori,Kasumi,Kyo,Ramon,Choi,and Chang

*********************************************************************
3.How To Fight CPU Kula
*********************************************************************
To fight Kula(for battle 4)get 300 Ability Points or higher after battle 3.You 
will know if you are going to fight her because the word "Invasion" will cover 
the screen 

*********************************************************************
4.Controls
*********************************************************************
All are for the left side of the screen
qcf-down,down-forward,forward
qcb-down,down-back,back
hcf-back,down-back,down,down-forward,forward
hcb-forward,down-forward,down,down-back,back
dp-forward,down,down-forward

The following applies to any character
Charge
-Hold a direction for 2 seconds

A/B/C/D
-In order light punch,light kick,hard punch etc

xx
-Press two buttons at the same time(like AB)

Dodge(AB)
-It's more of a slide that grants you invincibility for a short time.If done 
while blocking you will roll away from your opponent thus preventing from doing 
their attack but it costs one powerstock 

Safe Fall(press AB when your just about to hit the ground)
-A quick recovery from a fall

Call Striker(BC)
-Call out your 4th character for assistant

CD attack
-A knockdown attack which can be done in the air.If you do this when blocking 
you will knock down you opponent thus preventing them from doing their attack 
but it costs one powerstock if you do it and it also does no damage

Throw(when near opponent,forward or back + C/D)
-Throws,who can live without the 

Throw escape(tap any button before being thrown)
-Stops a throw period.This year you knockdown your opponent instead of pushing 
them away 

Counter mode(ABC when you have 3 powerstocks)
-A mode in which you can do unlimited normal DMs and more damage for attacks for 
a period of time.When the timer runs out,you will not be able to add anything to 
your power gauge for about 5 or so seconds

Armour mode(BCD when you have 3 powerstocks)
-A mode in which you will not get into hit stun and do more damage(more than 
Counter mode)for a period of time. When the timer runs out,you will not be able 
to add anything to your power gauge for about 5 or so seconds

Super Desperation Move(motion of any Desperation Move + AC/BD)
-An enhanced version of one of your DMs,the set damage for a SDM is about 
50%.When you finish the SDM you will not be able to add anything to your power 
gauge though for about 5 or so seconds

Taunt(press Start)
-Just used to annoy your opponent but this year each time you taunt you are 
given an extra Striker stock but it costs a powerstock.Also,you can't just stop 
it any time you want like in the other games,so don't do it just because you 
felt like unless you feel suicidal



*********************************************************************           
5.Command Moves
*********************************************************************           
One Inch(forward + A)
-Same as K's.Kula leans forward with a punch.Knock down attack unless canceled 
into

Slide Kick(down-forward + B)
-A slide kick.Don't know if it has to be blocked low,but doesn't have to be 
blocked low if comboed into

*********************************************************************           
6.Special and Desperation Moves
*********************************************************************           
>Special Moves<

Diamond Press(qcf + A/C)
-Kula spits out a gust of ice.The A version is recommended since the C version 
takes too long for the ice to come out your opponent can just dodge it.The good 
thing about this projectile move is that if it hits a another projectile,it will 
overpower the other projectile.So for instance Terry does a Power Wave and you 
do a Diamond Press,not only will you get rid of the Power Wave but if your in 
range the Diamond Press will also hit Terry

Crow Bite(dp + A/C)
-Just like K's.The A version of this move is just like any other anti-air but 
with one hit while for the C version Kula runs a little bit forward then goes up 
into the sky causing 3 hits,it also travels fun screen.Do not use the C version 
unless it's for a combo due to it's recovery time if you miss the opponent

Counter Shell(qcb + A/C)
-A projectile reflector move.Very hard to combo into,it's not recommended you 
use this move since hardly anyone these days throw projectiles at you due to 
their lack of damage


>Desperation Moves(DM)and Super Desperation Moves(SDM)< 
^=can be done as SDM
*=has to be done as a SDM

Diamond Edge^(qcf,qcf + A/C/AC)
-Like Terry's Power Geiser.Kula creates a ice berg from the ground to pop up(up 
to about her height),very good as an anti-air move.She pops up 3 ice bergs for 
the SDM version with the 1st near her,2nd in the middle of the screen and 3rd 
one at the end of the screen

Freeze Execution*(hcb,hcb + AC)
-Kula puts her hands in the air and then Foxy quickly dashes towards the 
opponent and then a flash of light appears,does about 13% damage if blocked. 
Looks Orochi's qcb + A/C DM from KOF97 except less hits

*********************************************************************           
7.Striker
*********************************************************************           
(Note that Kula does not do a striker move)
Candy
-Comes out with a spinning kick(like those in ice skating)which travels a 2/3 of 
the screen

Foxy
-Spits out what appears to be poison(just like Lin's qcb + A/C)that travels full 
screen

Rugal(hidden striker)
-Rugal will jump to where your opponent is and waits a moment and then performs 
his Genocide Kick(dp + B/D)from KOF98.Does excellent damage and able to juggle 
the opponent after he finishes.The best time to use him is to knock down your 
opponent and then call him and don't do an attack since a player is only allowed 
to block for a certain amount of time when a striker is on screen so hence an 
easy hit

*********************************************************************           
8.Combos
*********************************************************************           
As mentioned in my Clark FAQ I will not include striker combos since there are 
so many and too many infinites involving strikers

*=optional
1.Jump D*, Standing C(1st hit only), One Inch(forward + A), follow with one of 
the following:
 -Ice Freeze(qcf + A)
 -Crow Bite(dp + A/C)  
 - Diamond Edge(qcf,qcf + A/C/AC)
 -Freeze Execution(hcb,hcb + AC)

*********************************************************************           
9.Credit
*********************************************************************           
I would like to thank the following people for their help in the making of this 
FAQ(in no particular order)

Vincent Chua
-For always having the latest news and other cool stuff relating to KOF.Also 
most of Kula's moves' names
(www.kofonline.com)

Chris MacDonald(Kao Megura)
-For the inspiration on writing this FAQ and also on some of Kula's moves' names
(i.am/kao)

CJayC
-For hosting this FAQ
(www.gamefaqs.com)

Stefan Heap
-Always verse this guy when I get the chance at my local arcade(mostly because 
he's too easy to beat,too scared to verse the Asian players even though I'm 
Asian myself)

Jackson Wong
-Another one of my friends that I verse at the local arcade,beats me heaps on 
KOF99.Grhhhhh

You
-For taking your time in reading my FAQ

*********************************************************************           
10.History
*********************************************************************           
30th October 2000(ver 1.0)  initial release,got most things covered

