SUPER SMASH BROS. MELEE
SUPER SMASH BROS. MELEE
PIKACHU GUIDE/FAQ

By me frog
GAMECUBE
Rated T (TEEN)
Created on 01/03/02
Last updated on 01/03/02
cskull@frogdesign.com
Version 1.0



/\/\/\/TABLE OF CONTENTS/\/\/\/
Version History*
Pikachu Introduction*
Pikachu moves: regular*
Pikachu moves: special*
Pikachu fighting tatics*
Pikachu suggested combos*
Pikachu guide: Adventure Mode**
Pikachu Guide: Classic Mode***
Pikachu guide: All Star Mode****
Pikachu Guide: Event Match**** 
Pikachu Target Test***
Pikachu Special Melee guide***
Legal Info*
Credits*

*complete
**under construction
***coming soon
****to be decided


VERSION HISTORY (last updated 01/03/02)
1.0	01/03/02  Started on Adventure mode. Everything above it is 
complete. More coming soon!




PIKACHU INTRODUCTION
Pikachu is one of the most popular Pokemon. He started his days on 
Pokemon Red and Blue. Next he came out on Super Smash Bros. After that 
it was Pokemon Snap. Then he came out on Pokemon Yellow which totally 
involved him.  Soon after it was Pokemon Stadium and then Pokemon Gold 
and Silver. After that it was Pokemon Stadium 2. Later that year, he 
came out on Pokemon Crystal. Now he makes his next gaming expirience in 
Super Smash Bros. Melee. Pikachu is the evolved form of Pichu who is a 
secret character in Smash Bros. Melee. He is not my best character but 
he is a good one I have to admit. He is quick and light (that's bad). He 
is also a small target. His jump is pretty good and his power is great. 
Pikachu can be used right from the start and he packs wild moves like 
Thunder, Quick Attack, Electrocution, and Electric Drill. If you are a 
begginer, Pikachu is one of the top choices for you.


PIKACHU MOVES: REGULAR
I will list the button on the right, the name of the attack in the 
middle, and about the amount of damage it does on the left.

A                    Headbutt               1-2 damage
(dashing) A          Running Headbutt       4-7 damage
Left+A               Pikachu Kick           4-8 damage
Right+A              Pikachu Kick           4-8 damage
Up+A                 Tail Slap              3-7 damage
Down+A               Tail Sweep             3-7 damage
(Smash) Left+A       Thunderbolt            10-30 damage
(Smash) Right+A      Thunderbolt            10-30 damage
(Smash) Up+A         Tail Somersault        4-24 damage
(Smash) Down+A       Electric Flower        4-18 damage
(in air) A           Pikachu Roll           4-12 damage
(in air) foward+A    Electric Drill         1-6 damage
(in air) backward+A  Glider                 4-12 damage
(in air) up+A        Tail Chop              2-4 damage
(in air) down+A      Electric Screw         2-15 damage
Z                    Grab                   no damage
R+A                  Grab                   no damage
Grab+A               Electric Shock         2-3 damage
Grab+Z               Electric Shock         2-3 damage
Grab+foward          Electrocution          4-10 damage
Grab+backward        Submission             4-9 damage
Grab+up              Electric Skull         5-10 damage
Grab+down            Electric Slam          5-10 damage

PIKACHU MOVES: SPECIAL   

Thunder Jolt (B button): Pikachu will fire a ball of electricity and it 
will stick to a platform for a short time. It isn't really that powerful 
but it is good to prevent your opponent from reaching the edge. 

Skull Bash (Left or Right+B): Pikachu will charge left or right when you 
use this move. You can charge the move to make it more powerful and make 
Pikachu fly further. It should be used with caution because you might 
rocket off the edge.

Quick Attack (Up+B+Left or Right): Pikachu will fly up in the air and if 
you want, you can also make him fly left or right (but you don't have 
to). It is quick and can be unexpected, but it isn't exceptionally 
powerful. This can also be used as Pikachu's third jump. 

Thunder (Down+B): The thunder move will send a bolt of lightning 
straight down to Pikachu. If there is a platform above Pikachu, it will 
halt there (so it isn't good for stage 10 in adventure). It is a very 
powerful move and can halt opopnents in the air, and can also send 
enemies near Pikachu flying. 

PIKCAHU FIGHTING TATICS
As in my other FAQs, this will tell you the tatics to use with Pikachu 
when your in trouble. If you are an advanced player then you don't 
really need this. But, you should still. Also if you are a begginer, do 
not skip this chapter. You should try all of the following tatics in the 
training mode.

Pikachu is one of the smallest, fastest, and lightest characters in 
SSBM. He is light. That is a problem. Whe facing characters like DK and 
Bowser, you will probably get thrown off the screen or turn into a star. 
Your fast though so you need to use that gift.

You probably all ready know that Pikachu's Thunder is a strong move. You 
need to use that to keep enemies away. It won't send Bowser and DK back 
that far so run away. You can probably beat them to an item so that is a 
plus.

You have a good jump so use that. If you are on a stage like Brinstar 
escape or Icicle Mountain, the jump will come in handy.

Throw opponents away if your Thunder mover isn't going to do the job. 
Make sure they don't grab you!

To keep opponents from getting close to you, use the Thunder Jolt attack 
rapidly to build damage and keep them from getting close to you.

NEVER use an attack that requires you to get close to the enemy when 
your damage is hihg. Use something like Quick Attack or Thunder Jolt. 

Pikachu is a small target, so when an enemy is a giant, get under them 
to greatly decrease the chances of being hit.

And as always, PROTECT YOURSELF! Activate the shield (Z,L,or R) to block 
attacks. When the shield is up use the control stick to move it around.

SUGGESTED PIKACHU COMBOS
Note: If you have a good combo, e-mail me at cskull@frogdesign.com 


By me frog: use a thunder jolt, then a headbutt, then a thunder.







PIKACHU GUIDE: ADVENTURE MODE


STAGE ONE: Mushroom Kingdom

You have seven minutes to complete this level so don't rush. KO a Goomba 
for a little extra bonus and then run through the stage. After you pass 
a pipe, be careful because you can fall into the water. When you reach 
the platform with Toad, you have to fight ten Yoshis. You can face up to 
three at a time. Use Thunder non-stop and you will beat them. Continue 
on accross the pipe and you will reach the flag. Run past it to end the 
level.

VS. MARIO/LUIGI
If you run past the flag when the second digit of your seconds ends with 
a two (as in 5:12.27) you will fight Luigi instead of Mario. (I'll just 
say Mario). Mario and Peach will try to sorround you. Use the Thunder 
move to keep them at bay. Try to focus on Mario first because his throw 
is painful. Use the Thunder Jolt to keep Peach away from you while you 
battle Mario. Use you headbutt move on him and when the damage is high, 
throw hin out of the arena. Peach is a little easier. Use the headbutt 
on her also and then use a couple of Thunder moves and a Skull Bash. Use 
a charged up Skull Bash to knock her out of the arena.



REST OF FAQ COMING SOON!


