
Aliens Vs. Predator 2

Fighting Guide

Version 1.2       12/04/01
Oni5115           Oni5115@hotmail.com

This FAQ is copyright oni5115




Contents

 1.   About this Guide
 2.   Version History
 3.   Terminology

 4.  Controls Guide/Summary
 4.A  Standard Controls
 4.B  Controls Information

 5.   Boot Camp Basics

 6.A  Weapon Guide Human
 6.B  Weapon Guide Predators
 6.C  Weapon Guide Aliens

 7.A  General Human Strategies
 7.B  Humans Vs. Predators
 7.C  Humans Vs. Aliens

 8.A  General Predator Strategies
 8.B  Predators Vs. Humans
 8.C  Predators Vs. Aliens

 9.A  Aliens General Strategies
 9.B  Aliens Vs. Humans
 9.C  Aliens Vs. Predators

10.   Level Strategies and Maps
10.A  DMDemo "A Lesser Fate"

11.   Future Plans
12.   Legal Stuff 
13.   This FAQ is Posted at:
14.   Credits


-------------------------------------------------------------------------------


 1.   About this Guide.

This guide contains some in-depth Strategies for your usage in Multiplayer(MP).  
Haven't played the Single Player(SP) Demo and do not have full version yet.  
I think I'll wait for the patch to buy it.  For now I am content with MP.

This is also my first ever FAQ, so please bear with me.  

Most of the strategies are also designed for TeamDM as that is what I play 
most, however, some of it should work in DM as well.  I will be adding new 
strategies/tactics and info as I gather it.


-------------------------------------------------------------------------------


 2.   Version History

1.2 - Added a terminology section.  Added new aliens info.  Added new
      strategies.  Added a map!  Fixed the date from 00 to 01, oops.

1.1 - Added the control guide as I realized many people do not know the 
      controls.  Added Boot Camp Basics.  Added more human weapons.
      Updated the Predators Vs. Humans section thanks to some info. 

1.0 - Well I wrote the whole thing all at once so far.
      Included every strategy I could think of for MP demo games.
      Most, if not all, can be applied to any game not just the demo.


-------------------------------------------------------------------------------


 3.   Terminology


Definitions

Ping - it is a networking term for sending a message and waiting for a reply
       the higher the ping the greater the time to get info back, thus the 
       higher the lag.

Lag  - Lag is the term for a game that is slowing down.  Lag is particularly
       nasty in a FPS because it can cause you to get killed.  The data from
       the other character is lagging behind yours...  What this does is
       makes them appear where they are actually not.  You'll be shooting
       at thin air.  his is very bad when you are a predator and are Melee.

Melee- Hand to hand combat.

Sniper- A person who sits in one spot and shoots people.

Camper- A sniper.

Splash- Splash Damage.  Damage caused by the blast radius of a weapon.

Death
Match - Multiplayer games.  There are Team and Normal Death Matches.
        A Team Death Match, a.k.a TeamDM, consists of teams hunting
        eachother down.  A normal Death Match, DM, is an everyone for
        themselves slaughter fest. 


Abbreviations

Proxim - Proximinty Mines
Shotty - Shot Gun
Pred   - Predator
invis  - Cloak
TeamDM - Team Death Match

SP - Single Player
MP - Multi Player
DM - Death Match
TDM- Team Death Match
ROF- Rate Of Fire, used to describe a gun. 

PR - Pulse Rifle
SG - Smart Gun
SR - Sniper Rifle
PM - Proximity Mines
FT - Flame Thrower
RL - Rocket Launcher
SHG- Shot Gun
MG - Mini Gun
MD - Motion Detector
GR - Grenade Rounds, for the PR
GL - Grenade Launcher/gun
GG - Grenade Launcher/gun

SC - Shoulder Cannon
CS - Combo Staff
NG - Net Gun
SPG- Spear Gun
RB - Remote Bomb

HB - Head Bite
TS - Tail Strike/Sting


-------------------------------------------------------------------------------


 4.   Controls Guide/Summary




 4.A  Standard controls


Shared Controls:

          Forward:  W
             Back:  S
        Turn Left:  Left Arrow
       Turn Right:  Right Arrow
      Strafe Left:  A
     Strafe Right:  D
              Run:  K
       Run Toggle:  M
             Jump:  Space
             Fire:  Mouse 0
         Alt-Fire:  Mouse 1
      Vision Mode:  V
          Look Up:  Home
        Look Down:  End
      Center View:  Delete
       Mouse Look:  Insert
Objectives/Scores:  Tab
     Send Message:  Enter
     Team Message:  \
            Taunt:  Backspace
 Crosshair Toggle:  .

(MP) Change Characters:  F1
(MP)          Fly Mode:  F2


Alien Specific Controls:

         Pounce:  E
       Wallwalk:  Left Shift
Wallwalk Toggle:  G
         Crouch:  Left Control
  Crouch Toggle:  /


Headbite:  Fire while teeth are visible
 Facehug:  Pounce on implant victim (Face Hugger only) 
    Tear:  Slash while claws are visible


Marine Specific Controls:

              Crouch:  Left Shift
       Crouch Toggle:  /
                 Use:  E
         Next Weapon:  Q, Mouse Wheel Down
         Prev Weapon:  Z, Mouse Wheel Up
              Reload:  R
       Shoulder Lamp:  G
               Flare:  F
      Hacking Device:  H
       Welding Torch:  T
  Knife/Exosuit Left:  1
Pistol/Exosuit Right:  2
             Shotgun:  3
         Pulse Rifle:  4
    Grenade Launcher:  5
        Flamethrower:  6
           Smart Gun:  7
     Rocket Launcher:  8
             Minigun:  9
        Sniper Rifle:  0
         Last Weapon:  X


Predator Specific Controls:

              Crouch:  Left Shift
       Crouch Toggle:  /
                 Use:  E
         Next Weapon:  Q
         Prev Weapon:  Z
              Reload:  R
             Zoom In:  PgUp, Mouse Wheel Up
            Zoom Out:  PdDn, Mouse Wheel Down
      Charge Emitter:  H
               Cloak:  C
        Disk Retrive:  F
        Wrist Blades:  1
         Combo Stick:  2
              Pistol:  3
            Speargun:  4
        Plasmacaster:  5
                Disc:  6
              Netgun:  7
         Remote Bomb:  8
         Last Weapon:  X
         Energy Sift:  T
            Medicomp:  G
Previous Vision Mode:  B


Leap:  Crouch + Jump


                         ****************************************


 4.B  Controls Information 


Aliens:  You need Wallcrawl and Pounce/Lunge.  I only use Wallcrawl toggle 
   myself, but it is your call.  It can be useful to just let go of the 
         button and stop scaling the walls.  Crouch can help for sneaking up on 
         marines.

Marines: Here is what you MUST have:
  Forwards, Backwards, Strafe Left, Strafe Right, and Reload.
         You'll need to use your mouse to aim.  Use mouse wheel to change weap.
         The rest you can set to any convenient location.  Whatever works for
         you.  Just make you can access the important stuff over the rest.

  Preds: MUST haves include:
    Forwards, Backwards, Strafe Left, Strafe Right, and Reload.
         Mouse aiming as well.  Here is a key diference, by default
         the preds wheel actions zoom NOT change weapon.  You must
         either set a change weapon button, or use the alternate methods.
         I suggest setting it to Mouse 2, just press down on your mouse wheel.
         
         Other MUST haves:
         Invisiblility, Medicomp, and Energy Sift.

         The rest can be placed in the most convenient locations after the
         important things.


-------------------------------------------------------------------------------


 5.   Boot Camp Basics


Things you should NOT do!


Stand still during a fire fight.
Camp in a highly visible location.
Never use a different weapon.


Things you should do!


Look around while running.  Up, down, left, right, everywhere.
Constantly be aware of surroundings.
Learn the level.  Powerup locations, sniper spots, ect.
Listen to/for gunfire and location.
Know you primary and secondary fire types and use the right one.
Use the rigth weapon/tool for the job.
Learn as many enemy tactics as possible so you can learn to counter them.
DUCK in front of windows.  Beware the Sniper.



-------------------------------------------------------------------------------


 6.A   Weapon Guide Human


Combat Knife - A nice polished blade to hack through your foes.

               Has limited uses in the game.  It's most important function
               is to cut through predator nets.  Other uses include dueling
               between bored humans.

Pistol       - A beautiful handgun.  I don't know any of the specs of the 
               weapon other than that.

               I would not suggest it unless your out of good ammo.

Shotgun      - What would a FPS be without the standard Shotty?

               Reloading is a bear, damage is good.
               It is good only at close range, and only if you can hit the 
               enemy.
               May work well in SP, do not know, but not too great for MP.
               I only use when out of other ammo, or am hunting Melee Preds.

Pulse Rifle  - The AM 241 Pulse Rifle.
               A Machine/Grenade gun that can be lethal close and far away.

               One of my favorites.  This gun is definitely worth carrying.
               Not only can you shoot a ton of bullets, but you can grenade 
               them as well.
               Grenades are excellent for lunging aliens, or any predators.

Smart Gun    - Grade "A" quality butt kicking machine with auto aiming capacity.

               Well, there is only a few reasons to not use this.
               Only a few though.  It eats up ammo at a ludicrous rate.  
               300 ammo can fly out the window with one enemy.  
               It can trash just about anything though.  Definitely a nice 
               weapon to have.

Flame Thrower- Barbeque time anyone?  A flamethrower.

               Heard this thing was lethal in AvP.  Get behind them and
               burn them down.

RocketLauncher- The Rocket Launcher.  Really I think you know what this is.

               I do not know how well it works.  Heard it can home in on
               enemies though.

Sniper Rifle - A sniper rifle.

               Very good for sniping enemies out.  Works well in MP
               but has limited use in SP.
 
Grenade Gun  - Launches explosive grenades.

               Should be a nice weapon, just watch out for splash.

Mini Gun     - Massively powerful machine gun.

               This I've got to see.

Motion Detector- This lovely device tracks motion and alerts the bearer

                It only works for moving objects, and what is in front
                of you.  Be wary of your back side.

                         ****************************************


 6.B   Weapon Guide Predators


Claws        - The nifty claw rig the predators wear in the movies.

               Not as effective as the combostick, but not bad.  
               You can trash humans.
               I would never suggest melee against aliens though.

Combostick   - The nice double bladed staff of the predator.

               One of my favorites.
               Sneak behind human, stand up, and decapitato!
               Use the secondary attack to decapitate.  
               I also noticed while ducking you can chop off legs.

Net Launcher - Shoots a net at the enemy.

               Very slow projectile.  Works well if you can aim it, I am still
               not that good with it though.

Shoulder Cannon- Shoulder cannon that trashes anything.

               Works almost too well at times.  Though it is a must against 
               aliens in TeamDM.  Very effective.

Spear Gun    - A gun that launches out spears.

               You can get people stuck to walls with this baby yeah!
               Also note that if you directly hit their heads they 
               will get decapitated and their head sticks to the spear.

Balde Disc   - A blade that you can use in Melee and can throw.

               Hopefully it is good.  I haven't used it yet.

Remotte Bomb - A homing bomb.

               This sounds fun.  Throw it at someone and boom.  
               I definitely like this idea.  I heard you don't become
               visible from this too.

Invisibility - You turn invisible.

               This works great.  If your not running they barely see you.
               If you sit still, they won't see you at all.

Vision Mode  - Changes your vision modes just like in the movies...  Sort of.

               You get four vision modes: Normal, Human, Alien, and Predator.
               Very cool and annoying at times, but true to the story.
               The only thing I found odd, was that I am pretty sure Predators
               have heat vision when not wearing the mask.  
               That is not true for the game.

Medicomp     - Your healing computer.

               Use it, and massive energy, to restore all of your health.
               I do not think many people realize they have this in the Demo.
               It renders you helpless for a few seconds though.

Energy Sift  - Restores your weapon energy to full power.

               It renders you helpless for a few seconds.  Very effective when 
               used with medicomp in a quiet area.


                         ****************************************


 6.C   Weapon Guide Aliens


Claws        - Sharp claws to gut your enemies with.  Need I say more?

               Use them to gut your opponents.  You can slaughter their bodies 
               when they are on the ground too.  It's great mindless 
               entertainment.

Tail         - You can use your tail to sting your opponent.

               This attack disorients and stuns your opponent long enough to
               disembowel them.  Very effective, doesn't really deal much 
               damage, but doesn't have too.

Head Bite    - That extra head in your mouth pops out to damage your nemesis.

               Just aim for their heads and if you see the teeth on the screen
               you can do this.  This technique heals you so use it as much as
               possible.

Tail Strike  - A attack with your tail.

               This attack stings your opponent and they canot move for a 
               few seconds.  They are also disoriented from this attack.
               Use this and then Head Bite them.

Pounce       - Jump really far really fast.

               Fly high, fly far, and may you land upon the poor hapless fool 
               you aimed for.  You MUST master this to be any good as an alien.

Wall Crawl   - Crawling on walls.  Need I say more?

               Just in case you needed further explanations of crawling on the
               walls.  It is when the aliens walks on the walls.  
               Running on walls is also included.
               Did I forget to mention this is when you are clinging to the 
               walls.  ... ... ...  Ok enough.


-------------------------------------------------------------------------------


 7.A  General Human Strategies

Well there a few strategies to use as humans in MP.  One is the Nomad and the 
other is the sniper.

Nomads

Nomads are pack hunters, they travel in groups of at least two and hopefully
more.  Their strength comes from unity and they are a force to be reckoned 
with.  As a predator I rarely kill a marine when there several more around.

I would suggest using the Smart Gun or the Pulse Rifle the most.  The
Shotgun is excellent when facing aliens but can be dumbed down when
facing predators.  The PR or SG works better on Predators.

Travel in groups of 2 or more when possible.  This helps you get return frags 
as well as protect each other.

Have the 2 travelers have different weapons.  One with the smart gun, the other
with machine/grenade gun.  This way it's kind of like a spotter/sniper set-up.  
Alternatively Machinegun/Shotgun would work alright as well.


Snipers


Snipers tend to hide where they can not be seen and then kill people from long
range.  They can be effective but are harder to play as.  You must know what
you're doing in order to play as a good sniper.

A good sniper will hide and use his Motion Detector to find enemies, then
pop out and shoot them.  Be careful though, MD's only detect what is in FRONT 
of you.  If someone sneaks behind you, you're dead.

I know this for a fact, I love to sneak behind an unwary sniper.  They rarely
if ever look behind themselves.  The demo level lets you easily sneak up on 
them.

Another good strategy for a sniper is to encase themsleves with traps.
By far the best trap a human can get is the Proximity Mine.  Lay a few of
them bad boys around you, but not too close to you.  The when that dastardly 
pred tries to sneak up on you, BOOM!  TOASTY!  Then go lay some more for the
next victim.  Beware though, you are cutting off you only route to more ammo,
health, armor, ect.  Keep that in mind if you're low on bullets.


Both classes need to know:

Learn the location/function of your ammo boxes.  
This is a must for any human as different ammo boxes provide differing items.
It becomes very profitable to know this once you find your weapon of choice.  
Especially when your out of grenade rounds.

Also learn the locales of health and armor powerups.  
Make sure to watch out for enemies when getting ammo/health/armor.

When moving try to carry light weaponry so that you do not move so slowly.
Guns that slow you down include the SG, MG, and RL. Good weapons to carry
would include the PM, PR, SHG.

Use lighting effects to your advantage.  Flares, Shoulder Lamps, ect. can
help you spot aliens and predators.


                         ****************************************


 7.B  Humans Vs. Predators


I do not usually complain about something, unless it becomes a nasty balance 
issue.  It really isn't fair that a predator can use his cannon, 
zoom in from 30 million miles away, and cap you off before you even knew what 
happened.  Then become invisible again just to strike another person down 
later.

If a predator is getting far too annoying I personally hunt them down.  
Not that the shoulder cannon doesn't have its uses, 5 marines with smart 
guns vs 1 pred, but it can be over powerful.  I thnk this issue will be fixed
when I get the full version of the game as humans have a larger arsenal of 
weapons.  This should balance out that disadvantage.


How to nutralize Cannoneer Preds:

Many people do not seem to realize/look for the red sniper dot.  
You can actually see it plain as day.  Very nice target.  
I usually spend a lot of time hunting down those dots if there is a cannoneer.

One game I made around 8-10 kills, had the highest score in the game, and we 4 
marines beat 4 predators!

The moral is to look for red dots and fire like crazy!

P.S.  If they shoot the cannon jump, strafe, move...  
DO NOT RUN STRAIGHT FORWARD!  
I dodged about 10 cannon shots before fragging the standing still pred.

If the preds are hunting and not sniping, I suggest grenade rounds or shotgun
and groups of 3 or more.  Then you can really strike them down as soon as they
are spotted.  Also if I didn't state it before don't stand still.  
A predator can net several people then hack them to pieces.

Also when facing a hunter pred, be ready to switch to the knife and cut out
of the nets.  It is one of you're few hopes.  Be wary too, if a pred shoots
the net directly at you, you can shoot them.  I have racked up over a dozen
kills on preds because they don't expect to be shot.  
PR's with GR (grenade rounds) works great.

You can really peave off a predator too, by commiting suicide.  I love to 
do this, I just bust out PR and launch a GR under me and die.  Then the 
pred can't kill me.  Very annoying to a pred trying to collect trophies.
I had two preds hunting me because I kept doing this to them.  Made the
game very difficult but still fun.


                         ****************************************


 7.C  Humans Vs. Aliens


Again never stand still.  A sitting target is extremely easy to lunge upon.  
A moving target is much much harder.  Smart guns are great, if you do not have 
it then grenade guns or shotguns.  The shotguns reload can be a killer though.  
You have to be very accurate if you use it.  Utilize the reload button
with the shotty.

Also while on the move, never look only forwards always look all around you.  
Mostly I developed this while playing against predators, but it helps keep 
you from being trashed by aliens as well.


-------------------------------------------------------------------------------


 8.A  General Predator Strategies


Basically you have three strategies out there for Predators: a hunter, 
sniper/cannoneer, or melee.

Sniper - Use invisibility and the shoulder cannon to snipe out the poor humans.  
   *Cough* Cheap *Cough* Lame.  All right enough trashing this, 
         the strategy has its uses and can be a little too effective at times.
         None the less, I have used it when necessary.

Hunter - They favor netting and gutting strategies.  Can also be very cheap and
   effective.  I do not dislike this as much as snipers, but it can be 
         just as annoying.  I hate it when predators use this one-on-one.  
         It's fine if your outnumbered, but one-on-one it can be very cheap.

Melee  - A true predator.  These sneaky hunters use absolute stealth and 
    hand-to-hand combat as their primary tools only using other methods
         out of absolute desperation.  My very own personal favorite.


                         ****************************************


 8.B  Predators Vs. Humans


Well contrary to predators being cheap, Humans can be just as bad with the 
smart guns.  Those can be very annoying especially if you're like me and try
to be a fair predator.  E.g. No shoulder cannon, no smart guns.  
(BTW - I think that's a fun and fair variant rule)

If they start using all smart guns, there are two ways to deal with this:
Skill and no skill.  Melee or cannoneer.  Cannoneer's can shoot down people
easily but are very cheap.  Melee preds have got to stand still.
If you do not move at all, they can not spot you.

If you are a snipe pred, here's a suggestion:  Do not stand still while marines
fire at you.  They can see you because of your brilliant red dot.

I have found many preds get lazy when it comes to this.  
Of course jumping won't save you from a smart gun.  
If they have the SG then run away as fast as you can.


                         ****************************************


 8.C  Predators Vs. Aliens


Shoulder cannon Barbeque anyone?  In the demo this is your only hope.  
They can see you whilst invisible and they are even more deadly than you are in
melee.

My only suggestion, never melee them.  If your out of energy, net them.  
Netting can be very difficult though.

In the full version of the game I suggest spear guns or maybe even remote bombs
to erradicate the aliens.  


-------------------------------------------------------------------------------


 9.A  Aliens General Strategies


Learn to lunge.  The higher up you aim the farther you fly.  
Aim where they will be, not where they are.  I still haven't mastered lunging.

Learn to wall crawl.  I actually just use toggle for simplicity, 
so I press the button and crawl away.  This and lunging are your best friends.

Destroy weapons.  Yes you can attack weapons on the ground and destroy them.
This can save you a lot of trouble in bot DM and TDM.  

There are two main alien strategies as well.  Hunter and Runner.

Hunter - Works well against humans bercause you will sit still and lung on
   them.  A good alien can hide and strike then hide again.

Runner - An alien that is constantly on the run.  I think this strategy
   works far better in DM than Hunter and is effectice in TDM
         as well.  You basically run like mad and never stop moving, flaying
         any creature you can.  Works well when in packs too.  One pack of
         good aliens can run a board.

                         ****************************************


 9.B  Aliens Vs. Predators


They can see you, you can see them.  Fair enough.  
You can fly 3 million feet, they can zoom in 3 million feet and snipe you.

I suggest learning your lunging...  
Honestly, if there are aliens in the game I am all about cannon fire.  
The combo stick is useless and claws are just as bad.  In the demo all 
you have is the cannon to fight the aliens.

So for aliens, you better hit the preds instantly or else suffer the 
consequences.


                         ****************************************


 9.C  Aliens Vs. Humans


Same as before.  Except Use stealth to your advantage.
Remember the Alien movies?  Wait for them to come to you and trash them.

They cannot detect you if you stand still.  The only way they can is if your
in broad daylight.  If you really get good at lunging you can catch
many marines off guard by hanging on the sides of bridges and lunging off them.
Climb in vents ect.  Anything to hide in and fly out of.  
There really isn't all that much to hide inside in the demo.  
Hopefully other stages will have more places to hide.

Also make good use of the tail strike.  Just tap the secondary attack and you
can stun them.  Then use the Head Bite to regain some health.  You can do this
after you kill them as well, but you may not get as much health for it.


-------------------------------------------------------------------------------


10.   Level Strategies and Maps

10.A. DMDemo A Lesser Fate


MAP

Key:

T - Tower                 CS - Combo Stick
B - Tower Bridge          NG - Net gun
S - Sewer Entrances       SG - Shot Gun
C - Catwalk               AB - Ammo Box
R - Ramp                  Ar - Armor
L - Ladder                Hp - Health Pack
Sh- Shelf      
Bp - Blocks Path

                          ____________________
                         /                    \     
                        /          Sh          \    
                       /     ____|     |____    \   
                       |    |    | CS  |   |    |
                       |    |     AB    |    |
                       |    |              |    |
                       |    |       NG     |    |
                       |    |            Ar|    |
                       |    |______________|    |
                       |       C                |
    ___________________|    /\    |__________________
   /                    SG /__             /                       \  
  /                       /    \    |S|   /CS/\                     \ 
 /     /|\ Sh  \ __|_|_ /C /  \    \
| CS  |          ________| \__  /Ar        /                     |    |
|     |AB             R        | _Ab Ab_  /                   AB |    |
|     |        __________      ||T|=B=|T||                    SG | NG | 
| SG  |            R   Ar|    /    _he /                 Hp  L |    |
 \     \______________   |   /NG/|S|       ________________/    /
  \                       \ /C /             /                     /
   \                          /              / SG                  /
    |     /              /   |
                       |    |______________|    |
                       |       C                |
                       |    ||    |
                       |    |      NG      |    |
                       |    |      AB      |    |
                       |    |     _____    |    |
                       |    |    | CS  |   |    |
                       \     |     |     /   
                        \        | Sh  |       /    
                         \       | Bp  |      /     
                          

This level has two towers in it that are great for sniping.  Under the towers
is a passage that you can walk through to get to the other side of the board.
There is a sewer underneath the towers as well.  That sewer is where to find
the SG.

The catwalk along the upper sides goes almost all the way around.  The only
pinched spot being where the shelf is on the bottom of the map.

Everything else is pretty self explanatory with the map.


Strategies


Humans

There are two ways for humans to rule this level.  Above and below.

I would suggest marines take over 1 wing of the board and have two marines on
both sides of the shelves.  Then two on point near the corners.  Not at
the corners though!  Near them.  If they are at the corners preds can kill 
them easily.  If there are more Marines, they can scour the bottom floor.

This sets up the cornermen as bait.  When the pred comes around the corner...
death.  Also if the pred does manage to get by the corner, I doubt he will 
kill anyone since he will be noticed then.

This also works against aliens, as they have far less chance of killing a
horde of humans as one lonely straggler.

When you need ammo travel in groups.  That is the bst strategy for this level.

For a sniper, good luck.  You can try to hide on the sides of the shelves
but I am going to sneak behind you as a pred and decapitate you.


The other strategy is pretty much the same, except instead of the majority
of troops being above you have  more on the ground and a few support people
on the top.  This way you can get ammo and health faster, but preds can
get the high ground.


Aliens


Run like mad, there are very few places you can easily hide here.

The best hiding places, the two slots by the towers.  Just outside the
tunnel area, it is pretty dark and people don't see you as well.

The best strategy I have found is to lunge onto the towers and lunge off
of them.  You can fly almost anywhere in the stage.  Though it takes a little
practice to aim your jumps.

Aliens hunting in packs are very lethal here.  All 3 jump at 1 poor target.


Predators


I like to scour the top levels hunting those foolish enought o walk into me.

I also like to drop down to the lower level and hover over an ammo box ect.
This often results in a person running right into your combo stick, for 
instant decapitation.  I prefer standing still, and being full out melee.
If I need to heal I either drop into the small nich in the sewers or
go on top of the tallest tower, duck and heal.

Another good place to hunt is the center island with the towers, many 
people go there to get ammo and health.  Especially since that box
gives grenade rounds.

If humans are clustering together, sometimes I use the SC to even things
a bit.  I try not too, but you aren't given a large arsenal.  I usually
net them and then gut them, before I resort to the SC though.

If humans are working in teams then preds should work in teams too.
One netter, one gutter.  Or two netters and a gutter.  This works well
as long as the preds use the pred vision mode.

If nothing else works and you want to be evil, go up on top of the higher 
tower and then SC them to death.  You will get targeted very swiftly, but 
it does work well.

Lastly what works very well is just running around SC everything to death.
I really hate preds that do that.  They might get a high score but they ruin
the hunt, not to mention peave off everyone in the game.  In the full version
this should not be as bad, since weapons will be more even between humans and
preds.  But I still suggest against it.

The best sniping place in this board besides the towers is by far the sewers.
You can duck then jump and you can get up on the pipes on the side.
The you turn invisible and bust out the cannon, charge it up, and boom.
As soon as someone runs in to get the SG they are dead.  I like to do
this every once in a while, just to keep them out of there.


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 11.   Future Plans

Buying the game of course.

After that I will play until my fingers start to hurt.  
Then I will massively update this guide.

I will add more weapons info, and a tactics section.  
Will add a more strategies.  Mostly specialized in Predator and Human right 
now.  I want to a DM section as well.  Any contributions will help greatly as 
I prefer TeamDM.

Eventually this will probably turn into a full on FAQ of the game.
Right now it is just a basic fighting guide though.  Hopefully I'll get
this game soon.


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12.   Legal Stuff


This FAQ is Copyright 2001 by Oni5115.  
Please do not copy this information and post it on your site as original 
material.  If you wish to post it just e-mail me for confirmation of useage.  



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13.   This FAQ is Posted at:


http://www.Gamefaqs.com
http://www.waste-land.netfirms.com
http://www.neoseeker.com


If you see it on any other sites please e-mail me.  
Again, If you would like to post it on your site, please just e-mail me.


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14.   Credits

Well my thanks goes out to Sierra for making yet another great game.


Other credits:


DeAdLy Spy - For telling preds can not be seen if they stand still.  
             Not even by smart guns.  I did not know that one.

HaifanK    - Info on aliens HB attack.

VileZero   - Several Strategies for human and alien.  Thanks a ton!



Please send info to me at oni5115@hotmail.com


The End...
