MegaMan Legends 2
 ____    ____
\    \  /    / _____  _______    _____
 |    \/    | \   __|\   ____|  /     \
 |          |  | |_   | | ___  /   /\  \
 |  |\  /|  |  |  _|  | ||_  | |  |  \  \
 |  | \/ |  |  | |__  | |__| | |  | __\  \
/___|    |___\/_____|/_______|/___||______\
                               ____    ____    _____     ____   ___
                              \    \  /    /  /     \   \    \ |   /
                               |    \/    |  /   /\  \   |    \|  |
                               |  |\  /|  |  |  |  \  \  |  |\    |
                               |  | \/ |  |  |  | __\  \ |  | \   |
                              /___|    |___\/___||______\|___\ \___\

An In-Depth Guide by -Bahamut Zero-

This Document is Copyrighted 2000 by Bahamut Zero. Any 
reproduction of this document in part or in whole without 
the author's consent is strictly forbidden.

Version 1.2
Original Release 00/11/??
________________________________

Version 1.2- 00/12/8
  Second release, started adding Journels and 
added more weapons. Still not sure where to put 
everything. May add a few more things if I get 
the time. Added an FAQ Section and am now 
basically organized.

Version 1.0- 00/11/??
  Initial release, started mapping the Guide. Put 
up ASCII art, might change it or get rid of it 
later. Added a few minor stuff like Section I and 
credits/closing statments. Many sections and 
areas listed are have been added... but don't 
know where to put them. Will probably move stuff 
around between now and the next update.
_________________
Table of Contents

   Section I: Before We Begin
I-     Author's Notes
II-    What is MegaMan Legends 2?

   Section II: Introduction
III-   Story
IV-    Cast of Characters

   Section III: Charts and Lists
V-     Items
 A-     Recovery Items
 B-     Development Parts
 C-     Unknown Items
 D-     Presents & House Furnishings
VI-    Equipment
 A-     Special Weapons Analysis
 B-     Equipment
  a-     Helmets
  b-     Armor
  c-     Shoes
 C-     Buster Parts

   Section IV: Files, Notes, Journals
VII-   Professor Barrell Gaskett's Journals
 A-     Forbidden Island
 B-     MegaMan's Discovery
 C-     Kattelox Island
 D-     The Digger's Manual
VIII-  Roll's Diary
IX-    Letters
 A-     Matilda's Letter
 B-     Servbot Letter #1
 C-     Servbot Letter #2
 D-     The Twins' Letters

   Section V: Quiz Q's & A's
X-     The Youngest Pupil
XI-    The First Pupil

???-   Frequently Asked Questions
???-   Credits, Closing Statements, Etc.
****************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
<><><><><><><><><>SECTION I:  BEFORE WE BEGIN<><><><><><><><><><>

	I-Author's Notes

  This my third Walkthrough for a Megaman game, I 
did one for The Misadventures of Tron Bonne 
(MITB), and one for MegaMan Legends (MML) that I 
never submitted and probably never will. I know 
that my MITB one isn't finished, and as soon as I 
can find the update I'll send it in.
  Unlike my walkthrough for MITB, this is an In-
Depth Guide. Meaning I'm going to be covereing 
things that otherwise wouldn't be covered, or at 
least being more detailed. I might get around to 
doing maps, but I'm really busy right now and 
will probably do that late into the development, 
if at all.

  Unless otherwise noted, this will only be 
updated/available at GameFAQs- if you found this 
anywhere else it was posted without my 
permission. This is far from finished, I have 
tons of stuff written down in a large note book, 
so don't e-mail me telling me I forgot this or 
didn't add that. Thank you.
________________________________________________________________________

	II-What is MegaMan Legends?

  When CAPCOM decided to go 3-D with the MegaMan 
games, they decided it was time for a new MegaMan 
storyline. Unlike the X games which take place in 
the original MM storyline, the Legends (or Dash) 
series is completely different with no connection 
to the old ones at all.
  In Legends, MegaMan was found as a baby in 
ancient ruins and raised as a normal boy. He grew 
up to be a Digger, someone who searches ruins for 
refractors and atifacts from the past. His world, 
almost completely covered in water, uses large 
refractors as power sources and the smaller 
refractors are used as money. Ironically, the 
currency they use- Zenny- is the same currency 
used in CAPCOM's Breath of Fire series.
  The first game, which came out about three 
years ago, introduced the new MegaMan and his 
friends Data, Roll and her grandfather Prof. 
Barrell. It also established his, for lack of a 
better term, rivals- The Bonnes. At the end of 
MML, we were given a hint at what MegaMan's true 
identity might be, and although it was resolved, 
its shortness left open for a sequel.

  MegaMan Legends 2 is the sequel to MegaMan 
Legends (MML), unlike The Misadventures of Tron 
Bonne which was a prequel. In this game, 
MegaMan's past is explained more thoroughly and 
also serves to introduce a few new characters. 
This game also seems to change the way a few 
people, most notably Tron and Roll, react to 
MegaMan and may also set the stage for other 
things in the next installment.
*****************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
<><><><><><><><><><>SECTION II:  INTRODUCTION<><><><><><><><><><>

	III-Story
(As taken from the Manual)
________________________________________________________________________

	IV-Cast Of Characters

  There is such a large cast of characters that I 
almost put them into different sections, but I 
decided against it. However, I may still do so 
later if it seems to big. Also, I put MegaMan 
Volnutt and MegaMan Trigger as two seperate 
characters. He has no recollection of the past 
and almost seems a different person, we'll have 
to see what the MegaMan Legends 3 brings.

MegaMan Volnutt-


MegaMan Trigger-
  Purifier Model, 1st Class, code name: Trigger. Thousands of years ago, 
MegaMan Trigger served the Master in Elysium alongside Yuna and Sera. 
When the Master died, he took up the Master's dying wish- that the 
System Library be destroyed for the sake of the Carbons that the Master 
loved so much.
  As his original form has never been shown, it is hard to tell just 
what Trigger may have looked like. He might have looked like an older 
version of MegaMan, but he probably had a larger reaverbot type body 
similar to that of Juno. It has never been specified whether or not he 
was a Carbon type or an Android like Yuna and Sera. He might even have 
been like Geetz and Gaatz, having a normal looking body and a Reaverbot 
body.

Data-


Roll Gaskett-


Prof. Barrell Gasket-


Von Bluecher-


Tron Bonne-


Teisel Bonne-


Bon Bonne-


Servbots-


Glyde-


Birdbots-


Bola-


Klaymoor-

*****************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
<><><><><><><><><>SECTION III: CHARTS AND LISTS<><><><><><><><><>

	V-Items

  Some of the items that are found, like parts 
and unknowns, I did not write down where I found 
them. I'm going back through the game several 
times, so I'll have them eventually. Please bear 
with me. Most of the parts with a price are 
bought at stores.
  I tried to type the items and descriptions up, 
but if it's confusing, let me know and I'll 
change the format a little.

		PART A
	---Recovery Items---

  These items have a symbol that looks like a 
first-aid kit next to them. They include recovery 
and remedy.

Binoic Parts- 1,000z/5,000z/10,000z/30,000z/50,000z
  Increases MegaMan's Health Gauge.

Energy Canteen- 600z
  Restores Life Gauge; can be refilled at stores.
Extra Pack- 3,000z/4,000z/5,000z/6,000z/7,500z/10,000z/
       12,500z/15,000z/17,500z/20,000z.. upto 99 packs at 20,000z
  Increases the max size of MegaMan's Energy Canteen.

Med. Bottle- 6,400z
  Heals special damage; can be refilled at stores.
Med. Pack- 6,000z/7,500z/9,000z/10,500z/12,000z/13,500z/
       15,000z/16,500z/18,000z/20,000z.. upto 99 packs at 20,000z
  Increases the max size of MegaMan's Med. Bottle.

Picnic Lunch- Found inside the Flutter's refridgerator
  Handmade by Roll; restores Life Gauge.
Fried Chicken- Found in Glyde's base
  With 12 secret herbs and spices; restores Life Gauge.
Hyper Cartridge- 1,600z
  Restores Special Weapon Energy.

======================================================================

		PART B
	---Development Items---

  These items have a symbol that looks like a 
gear next to them. They are used in Roll's 
Development Room. The prices in front are how 
much they cost, not what they sell for. A name 
after a price is what it becomes in the 
Development Room.
  The Mechanic's Notes 1-6 are detailed info 
about various machines (i.e.- shields, blades) 
and change their description once Roll examines 
them.

Old Hoverjets- 500z- Jet Skates
  Old hoverjet engine found in ruins; too old to use as is.
Rollerboard- 3,000z- Jet Skates
  Board with wheels attached to it.

Joint Plug- 80,000z- Adaptor Plug
  Looks like it could be used to develop an item of some kind...

Aqua Chip- 8,000z- Hydro Jets
  Computer chip that contains data on underwater movement.
Light Chip- 30,000z- Hover Shoes
  Computer chip that contains data on avoiding electric current.
Resistor Chip- 160,000z- Asbestos Shoes
  Computer chip that contains data on avoiding fire and ice damage.
Spike Chip- Cleated Shoes
  Computer ship that contains data on how to avoid slipping on ice.

Broken Vacuum- 500z- Vacuum Arm
  Broken vacuum clean; worn down and covered in dust.
Broken Motor- Vacuum Arm
  Powerful motor found inside the Flutter.

Broken Model Gun- Machine Gun Arm
  Model Gun found in ruins; broken and unusable.
Long Barrel- 1,000z- Machine Gun Arm
  Long, heavy gun barrel.

Bomb Schematic- Reflector Arm
  Book found inside ruins that explains how to build bombs.
Super Ball- 400z- Reflector Arm
  Popular childrens' toy; has high resilliance.

Broken Drill- Drill Arm
  Electric drill; broken and unusable.
Heavy Duty Gear- Drill Arm
  Can probably be used to power something.

Rusted Mine- Ground Crawler
  Land mine found in ruins; trigger has been destroyed by rust.
Bowling Ball- Ground Crawler
  Very heavy bowling ball found in a trash can.

Rusty Bazooka- Hyper Shell
  Bazooka found in ruins; too rusty and old to be used as is.
Firecraker- Hypershell
  Firecrakker recieved from a townsperson.

Mechanic's Notes 1- Radar Notes- Homing Missle
  Detailed notes describing tracking systems.
Bottle Rocket- 1,000z- Homing Missle
  Be sure to play with fireworks only when an adult is present!

Mechanic's Notes 2- Artillary Notes- Buster Cannon
  Book describing how to calculate correct firing arcs for missles.
Thick Pipe- Buster Cannon
  Strong, think pipe found in ruins.

Mechanic's Notes 3- Spreadfire Notes- Spread Buster
  Military manual describing simultanious firing techniques.
Sower- Spread Buster
  Mechanical sower found in ruins- but what was it doing there...?

Mechanic's Notes 4- Beam Blade Notes- Blade Arm
  Manual describing how to build a laser sword.
Zetsabre- 2,000,000z- Blade Arm
  Legendary shining sword; won/bought in quiz game.

Mechanic's Notes 5- Shielding Notes- Shield Arm
  Book describing properties of force fields and defensive barriers.
Shield Generator- Shield Arm
  Portable shield found in ruins- but beware the slow blades!

Mechanic's Notes 6- Autofire Notes- Hunter Seeker
  Book describing how to make an autofire trigger.
Sensor- Hunter Seeker
  High-tech sensor found in ruins.

Laser Manual- Shining Laser
  *Forgot the description
Green Eye- Shining Laser
  Lens found in ruins.

Softball- Crusher
  Soft, spongy ball found in ruins.
Taser- Crusher
  *Forgot the description

======================================================================

		PART C
	---Unknown Items---

  These items have a question mark "?" next to 
them, they usually are items given to other 
people or sold for money. A bunch of them though, 
are unknown, mainly the items won in the Pokte 
Village quiz game.
  I also put the refractors here, they look like 
crystals in the Item menu. As far as I can tell, 
they are only used for selling. I was hoping they 
would be used for some powerful weapon, bummer.
  There are two adaptor-like items that you can 
buy, they're a little pricy, but they provide 
defense against certain things.

Reaverbot Claw-
  From a Junk shop- might be worth something to the right person.
Notes- Give to Shu
  Notes won in quiz game.
Pencil- Give to Shu
  Pencil won in quiz game.
Textbook- Give to Shu
  Textbook won in quiz game.
Pokte Tea-
  Won in quiz game; special blend made in Pokte Village.
Mug-
  Won in quiz game; famous design made in Pokte Village.
Pokte Pastry-
  Won in quiz game; recipe popular with locals and tourists.
Candy Apple-
  Sweet won in quiz game.
Candy Bar-
  Chocolate bar won in quiz game.
Strange Juice-
  Strange tasting juice won in quiz game.
Cute Piggy- Give to girl in Ruminoa/Nino Island
  Pig given as present by girl living on Calbania Island.

Refractor B- ?z- need at least a B Class License
  Large refractor; will probably fetch a good price at a shop.
Refractor A- ?z- need at least an A Class License
  Large refractor; will probably fetch a good price at a shop.
Refractor S- ?z- need at least an S Class License
  Large refractor; will probably fetch a good price at a shop.

Light Barrier- 40,000z
  Prevents all electric damage from enemy attacks.
Flame Barrier- 80,000z
  Prevents all damage from fire attacks.

======================================================================

		PART D
	---Presents & House Furnishings---

  These are items you give to Roll as presents 
and have a heart next to them, they show up in 
her room when you give them to her. Choose "talk" 
and then "presents" when you speak to her in the 
Flutter. Each gift, there are three that I know 
of, appears as an entry in her Diary as well.
  The other items, the house furnishings, are 
items with a "?" next to them. But if you buy 
them they go straight to the Flutter, you really 
can't give them to anyone. if I say something 
after one of these, it's what is affected by it's 
purchase.
  Finally, because they are "house" things, I put 
the cost of the items Roll asks for when you 
"talk to Roll". They only appear after repairing 
the rooms damaged in the fire, which is also 
listed.

Stuffed Doll- 4,000z
  Cute stuffed animal- Roll would probably like 
it.
Model Ship- 80,000z
  1/200-scale model of the Sulphur-Bottom.
Cushion- 16,000z
  Soft, fluffy cushion.

Toilet Cleaner- 1,500z- check the toilet on the Flutter
  Liquid toilet cleaner sold in a store.
House Plant- 4,000z- check MegaMan's room
  Ficus; good for brightening up a room.
Comic Book- 960- on MegaMan's bed
  Popular comic; they're making a movie out of it this summer.
Vase- 24,000z- 
  Expensive antique vase.
Wallpaper- 36,000z- check Roll's room
  Stylish wallpaper.
Painting- 48,000z- check Barrell's room
  Expensive original oil painting.
Game Cartridge- 32,000z- check MegaMan's room
  Latest game in a popular series: "Resident Evil 43"

Repairs-
   Living Room & Storage- 4,000z*
  *If you didn't do it in time (for whatever 
reason) and Roll uses the Sprinklers, it's up to 
6,000z

"There's Something I want"-
   Refridgerator-  5,000z
   Newspaper Subscription-  3,000z
   New TV-  25,000z
________________________________________________________________________

	VI-Equipment
		PART A
	---Special Weapons Analysis---

  Because the remodeling for the Flutter cost so 
much, Roll had to sell all of MegaMan's Special 
Weapons from the last game. So now it's up to you 
to find parts and give them to Roll so she can 
build you new ones. There's just one little 
problem- this is going to cost lots of money. Not 
to mention the fact that in MML2 the parts are 
much harder to find and are scattered throughout 
the islands and ruins.
  For the most part, everythings is correct and 
accurate. The only thing that bothered me was 
when Roll got a new toolkit. I believe it makes 
production costs lower, but I don't know when she 
get's it. I heard it has to do with the bath 
incident, so do that as soon as possible. And if 
my charts look a little off, it's cause you may 
have gotten the Toolkit before or after I did. 
Sorry.....
  I'm putting these in the order that I made 
them. So as soon as I find out when I got the 
toolkit I'll mark it on the list.

Lifter- Can be used to pick up various objects.
  Like the "kick" attack in MML, it's for when 
yuo don't have a Special Weapon or are out of 
Energy for one. Can pick up enemies and hurl them 
at other enemies for good damage too.

Aqua Blaster- Used for stopping fires; not 
suitable for combat.
  This is your initial Special Weapon, no 
upgrades or part hunts.

Machine Gun Arm- Has a high rate of fire.
 Attack- 3,000z/30,000z/100,000z  Energy- 
5,000z/15,000z/25,000z
 Range- 1,000z/5,000z/10,000z     Rapid- 
10,000z/30,000z/100,000z
  I just don't know.... I think I liked it better 
in MML. It just doesn't seem to do as much damage 
as I remember, and it seems to eat up more energy 
too. Not bad though for a early weapon.

Homing Missle- Fires missles that track their 
target.
 Attack- 10,000z/120,000z/1,000,000z  Energy- 
10,000z/50,000z/500,000z
 Range- 5,000z/30,000z/60,000z        Rapid- 
10,000z/30,000z/100,000z
 Special- 10,000z/30,000z/1,000,000z
  Obviously didn't have the Toolit yet. I reallly 
liked this weapon, and used it until I got the 
Buster Cannon. Kinda pricy, but worth it if you 
can get the Zenny for it early on.

Vacuum Arm- Useful for picking up refractors and 
energy cubes.
 Energy- 1,000z/10,000z/100,000z  Range- 
1,000z/2,000z/4,000z
 Special- 1,000z/2,000z/5,000z
  It's exactly like it was in MML. I just didn't 
use it as much in this game because I needed to 
pack more firepower as the game progressed. 
Although if you need to earn some serious money, 
this your best friend. Especially in the 
underwater areas where the zenny tends to 
disappear before you can reach it.

Ground Crawler- Rolls along the ground until it 
touches an 		enemy; then it explodes.
 Attack- 1,800z/3,600z/5,400z  Energy- 
2,700z/4,500z/6,300z
 Range- 900z/1,350z/1,800z     Rapid- 
1,350z/2,200z/3,150z
 Special- 27,000z/45,000z/54,000z
  *Rating Pending~

Drill Arm- Can be used to destroy certain types 
of walls.
 Attack- 900z/1,800z/2,700z  Energy- 
900z/1,350z/1,800z
  This is an intersting weapon. It has no range 
what-so-ever, yet it has incredible attack. I 
used this in the fights with (S Class) Klaymoor 
and won in seconds. Although I wouldn't advise it 
against an enemy that moves around a lot.

Buster Cannon- Good range & firepower, but can't 
fire while moving.
 Attack- 27,000z/45,000z/450,000z  Energy- 
27,000z/54,000z/108,000z
 Range- 27,000z/45,000z/54,000z
  I know I had the Toolkit by the time I got this 
weapon. And this is one hell of a weapon! It's 
got great power and range. Unfortunately, it 
can't hit targets that are too fast, but usually 
only takes one hit anyway. Don't use this in the 
fights with Glyde on Nino Island though- you'll 
mostly end up hitting your own people and losing. 
I mainly used this, though, until I got the 
Shining Laser.

*****************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
<><><><><><><>SECTION IV:  FILES, NOTES, JOURNALS<><><><><><><><>

  This is originally all I had written down. At 
the time I hadn't even thought about doing 
another Guide. These are the files found in 
Barrell's room, Roll's Diary and the various 
letter you get from people including Matilda's 
letter to her father.
  You might wonder why I'd bother to put this 
in. But I think it's good reading and it gives 
you some insight into the game and the thoughts 
of some of the characters.

	VII-Professor Barrell Gaskett's Journals

  If you look at the Bookshelf in Barrell's room, 
next to the white board. You find an asortment of 
books. These are Barrell's Journals from his 
orgininal trip to Forbidden Island to the events 
on Kattelox Island in the first MegaMan Legends.

		PART A
	---Forbidden Island---

   This is a report of my and Bluecher's 
expedition to Forbidden Island. The first problem 
we faced was the difficulty in approaching the 
Island. Any conventional ship gets turned away by 
the winds. Attempting to force a ship into the 
surrounding winds of the Island almost certainly 
results in that ship's destruction. In a worst 
case situation, a ship could be lost in the storm 
and never be seen again. We discovered that there 
is an "Eye" directly above the center of the 
Island, where the wind velocity is relatively 
light. Any ship attemping to land on the Island 
would have to use this as its entry point. We 
decided to biuld a ship with a rounded 
aerodymanic hull that was reinforced to withstand 
the atmospheric pressure above the Island. But, 
in spite of all our efforts and precautions, we 
failed. Although we were able to land on the 
Island, are ship was destroyed, leaving us 
without a means of returning home.
  Since we could not leave, we decided to make 
the best of the situation, and explore Forbidden 
Island as best we could. We were shocked to find 
that here, Reaverbots were active even above 
ground. Having lost most of our equipment, we 
were hard pressed to fend off their attacks. 
Struggling against both Reaverbots and the 
weather, we made our way to the center of the 
Island, where we found an ancient relic. I 
remember it well: a strange, diamond-shaped 
object, floating in midair. But by the time we 
found it, we were at the limits of our endurance. 
As I lost consciousness, I was aware of someone 
approaching us... A small girl perhaps... Between 
the snow and the encroaching darkenss on my 
vision, it was hard to tell exactly what I saw... 
When we recovered, we were on the outskirts of 
Yosyonke. How we got the was a mystery- our ship 
had been destroyed, and to this day, neither 
Bluecher nor I have any recollection of how we 
got there. After that, several Diggers tried to 
reach Forbidden Island... But none returned. How 
we were is a mystery that Puzzles be even now.   
~End File~

======================================================================

		PART B
	---MegaMan's Discovery---

   Once, a long time ago, I went to the ruins on 
Nino Island to do some research on the 
civilzation that preceded ours. The ruins there 
are very dangerous and normally sealed off. I 
snuck inside without the Guildmaster's 
permission. Just inside the entrance, I found a 
strange, diamond-shaped object. When I touched 
it, it fell apart- no, melted- and from inside 
there appeared a small child, a baby, and a 
monkey. Seeing as I had broken into the ruins 
without permission I couldn't reveal where I'd 
found them. So, I decided to raise the baby along 
with my granddaughter.
   I decided to call the baby I found MegaMan. 
Actually, it wasn't really my idea... It was my 
granddaughter, Roll, who chose that name, after 
one of her favorite video game characters. I 
tried to get her to change her mind, but she 
insisted that should be his name. At any rate, I 
raised him like he was my one. He was no 
different form any other boy. He quickly became 
part of our family.   ~End File~

======================================================================

		PART C
	---Kattelox Island---

   Last year, we explored Kattelox Island- an 
island rich in resources. The island is riddled 
with ruins and tunnels, and a legendary treasure 
was said to be buried there. While we were there, 
we ended up fighting the Bonnes, a family of 
pirates, who had come to Kattelox looking for the 
legendary treasure. Although we defeated them a 
number of times, they continued to come after us, 
but MegaMan managed to hold them off every time. 
Although they talked big, their bark was worse 
than their bite. Looking back on it now, they 
were pretty amusing to watch. I'm sure that we'll 
run into them again somewhere.
   While MegaMan was exploring the ruins on 
Kattelox at the request of the mayor, Amelia, I 
saw something amazing. Alarge monolith descended 
for the sky over the island. I still don't know 
what it was, and I probably never will. All I 
know is that it had something to do with what was 
going on in the ruins. But the only person who 
knows the whole truth is MegaMan... Something 
tells me it may have had something to do with 
MegaMan's origins, and what he was doing on Nino 
Island so many years ago...   ~End File~

======================================================================

		PART C
	---Digger's Manual---

  I kept expecting this to get larger, but it 
never did. If anyone has any information on this 
that I don't have, please e-mail me and if it's 
true I'll put you in the Credits Section.

--Prof. Barrell's Notes-- Defintions

*  What's a Dig?
	Dig: To explore ancient ruins in order to 
recover artifacts and resources. An essential 
elememnt in a successful Dig is that the Digger, 
who explores the ruins,and the Spotter, who gives 
support from above ground, trust each other 
implicitly.

*  About Ruins
	Ruins: Ancient underground structures 
constructed by the Ancients. The structures are 
filled with tools and machines of great value, 
but they are also dangerous places, inhabited by 
fearsome guardians called Reaverbots.

*  What are Refractors?
	Refractors: A powerful source of energy 
found in ruins. Smaller refractors are used as 
currency, while larger ones are used to power 
machines that provide heat and light.

*  About Reaverbots
	Reaverbots: The guardians of the ruins, 
presumed to have been built by the Ancients. 
Although ther exact purpose is unknown, they can 
be found in every ruin, and pose a great danger, 
as the attack anyone entering those ruins.

*****************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
<><><><><><><><><><>SECTION V: QUIZ Q'S & A'S<><><><><><><><><><>

  The Quiz game in Pokte Village was both fun and 
annoying. It was fun, because it helped test my 
knowlegde and find my limits; there were quite a 
few that I could answer without having to write 
down and try several times. I even wrote down 
some of those because I'm sure not everyone could 
answer those. But it was very annoying too! I 
mean, almost all of the questions don't even deal 
with the game, which is what I thought they would 
ask. I must written down at least 25% to 1/3rd of 
all the questions....
  Because the Mayor asks the same questions as 
the first two girls, I didn't put a section for 
her. Instead, I put two sections- one for thr 
Younger pupil and one for the older pupil. Since 
they seem to never ask questions that the other 
one asks, I thought it would be better. Heck, by 
the time I got to the Mayor I had most of them 
memorized! That's how much I had to work on. To 
be honest, some of the questions I still don't 
have the answers to, but that's because I never 
saw them more than once or twice. Too much 
randomization!

	X-The Youngest Pupil

  I am convinced that the youngest pupil is 
deliberately trying to make you lose. She asks 
you off the wall questions, changes subject at 
least 4 times per round, plus she scowls if you 
get a right answer and laughs if you don't. In 
fact, hers is the one I had the most trouble 
with.
  Anyway, here are the questions that she asks. 
The First Pupil never asked these questions, so I 
put them into different parts.

Q:Which of these is the hardest stone?
 A:???
Q:What is the Capital of China?
 A:Beijing
Q:What is the main ingrediant of the Thai soup 
"Tom Yan Goong?"
 A:Shrimp
Q:What year was Hall & Oates' hit album "Private 
Eyes" released?
 A:1981
Q:In Which Brazilian city can the famous 
Copacabena Beach be found?
 A:Rio de Janeiro
Q:What is the Capital of Brazil?
 A:Brasila
Q:The 3 most well known teas are Darjeeling, 
Assam and...?
 A:Keemun
Q:300 years ago, the first rollar coaster was 
built in what country?
 A:Russia
Q:How many atmoshperes can a 30-meter water 
resistent watch stand?
 A:4
Q:Which of these cities has the highest latitude?
 A:London
Q:The highest mountain in the world is?
 A:Everest
Q:Who starred in the 1996 movie Evita?
 A:Madonna
Q:Which of these has the lowest chance of being 
born?
 A:Male Tortoise-shell cat
Q:When did the American Civil War start?
 A:1861
Q:What Apollo prject was the first to land on the 
moon?
 A:Apollo 11
Q:The Java bat is the largest in the world. What 
is its wingspan?
 A:6'5"
Q:Who was the the composer of Canon in D Minor?
 A:Pachelbel
Q:What is the temperature of a cigarette flame?
 A:420 degrees
Q:What does mistletoe use to attach itself to a 
host tree?
 A:Birds
Q:The humid planes around the La Pleta river in 
Latin America are?
 A:Pampas

*****More to come, I have a bunch more written 
down.
________________________________________________________________________

	XI-The First Pupil

Q:The monk said to be the Middle Ages' most 
famous Natural Scientist?
 A:Bacon
Q:Which part of an owl's body is different on the 
left and right?
 A:Ears
Q:The French Revolution began in what year?
 A:1789

*****More to come, I have a bunch more written 
down.

*****************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
<><><><><><><><><>FREQUENTLY  ASKED QUESTIONS<><><><><><><><><><>

  I've received several emails asking me 
questions and such. Surprisingly, none yet were 
about the quiz! Anyway, here are some of the 
questions I've been asked. I'm sure other people 
probably want to know the answers too.

Q: How do I get the 'Sower' in the Nino Ruins?
A: I didn't know where to find this either until I played the Race 
	mini-game, guess I'd forgotten it. You can speed up while on 
	the Jet Skates/Water Jets. Near the bottom of the ruins, you'll 
	come across this huge gap. Equip the Water Jets and hop onto 
	the very top ledge, not the hallway, and turn them on. When you 
	start to move, push up to speed up and you'll make the jump and 
	ctach the ledge at the last second. Climb up and grab the chest.

Q: Where are the 'Mechanic's Notes 5'?
A: These are needed to make the shield arm. I believe they are in the 
	S Ruins. Unfortunately I'm not sure where.*

*Maybe someone can find the exact location, or 
tell me if I'm wrong. I'm too busy with Night 
School to start over. If you can figure it out, 
E-mail me and I'll put you in my Credits Section.

Q: Where is the 'Taser'?
A: After you fight Teisel for the Gold Statue, you'll find a guy next 
	to one of the stone blocks. If you've been really bad and have 
	gone several shades darker, he'll deal with and you can sell 
	him the Reaverbot Claw and purchase some stuff. Unfortunately I 
	hadn't known this at the time and made some heafty donations to 
	the church. I spent two hours kicking pigs and he didn't even 
	change color once. My Advice- Don't give any money to the 
	church, and get darker by kicking the pigs later. Then once you 
	have the stuff, donate to get lighter again.

*****************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
<><><><><><><><>CREDITS, CLOSING STATEMENTS, ETC.<><><><><><><><>

	-Credits-
Me, Bahamut Zero- For having the guts to do a walkthrough.
***If you need to contact me, E-mail me at "lordgodbahamut@juno.com"
	but don't include the " " things***
CAPCOM- For making another great game.
***www.capcom.com***

If you're a Megaman fan who'd like to use it at your personal page, 
cool. If you're a "comprehensive" game guide site that simply trolls 
GameFAQs looking for new material to duplicate, don't bother asking.


Copyright CAPCOM U.S.A., INC. 2000 ALL RIGHTS RESERVED
MegaMan Legends 2 and related names are trademarks of Capcom. Please 
don't complain to me about the game if you don't like it.
