/-------------------------------------\
|\-----------------------------------/|
|| Breath of fire 3                  ||
|| Power-up guide v0.4               ||
|| By Angelwingnl                    ||
|| Angelwingnl@yahoo.com             ||
|| (sorry, no ASCII Art)             ||
|| 10-13-2000                        ||
|/-----------------------------------\|
\-------------------------------------/
Newest version available at www.gamefaqs.com
Any comments, suggestions, questions, ideas or contributions welcome!


---Note to anyone who knows Fritz Fraundorf/Credit to Fritz Fraundorf---
Well, I used Fritz Fraundorf's FAQ to get through the game myself. I 
didn't copy anything from his FAQ, but since I used his twice first, it
is inevitable that much info in this here guide is indirectly coming
from his FAQ. Most of the info about this game in my memory did come 
from there. I can't forget this stuff on command, and this guide would 
be kinda scarce if I wouldn't put any items or Masters in here at all, 
and the two people using it would send me huge amounts of mail with all 
the stuff I "missed". I did want to ask Fritz whether he was okay with
this, but the email registered at gamefaqs was not found. So if anybody
knows where to find him, please tell me. When this guide is not okay 
with him, I'll remove it immediately. And if it is okay, I'd still like
to know.


---Disclaimer---
Please distribute this guide to your heart's content. Everything is 
okay, as long as you keep it in this original form and don't make money 
from it directly or indirectly (IE, don't sell it or give it as a "free" 
gift with anything you ask money for). Breath of Fire 3 is copyright by 
Capcom.


---Contents---
Revisions
What this guide is all about
Walkthrough
   The Dragon Whelp
   Mt. Glaus
   Robin Hood?
   The McNeils
   On Your Own
   The Catacombs
   Wyndia
   The Grand Escape
   Momo's Tower
   The Plant
   The Disposal Area
   The Ultimate Fighting Champion
   The Seaside Town
   The Lighthouse
   Another Dimension
   Mt. Zublo
   The Truth
   Angel Tower
   The Dauna Mines
   Back In Business
   Reunited
   The Plant Laboratory
   Back To Rhapala
   Tidal Caves
   The Darkside
   The Freighter
   Walk on Water
   Saying Goodbye
   No More Turning Back
   The Black Ship
   Steel Grave & Colony
The Fairy Village
Skill List
Credits


---Revisions---
v0.1
   Started the guide.
   Finished the childhood part of the walkthrough.
v0.2
   Added some walkthrough, Dauna Mines through Reunited sections.
v0.3
   Added more walkthrough, up to The Freighter.
   Started first subsection: The Fairy Village.
v0.4
   Created second subsection: Skill List
   Added a bit of walkthrough, until Steel Grave & Colony

---What this guide is all about---
First of all, BoF3 must be the greatest game of all times for me, being
the only game I ever liked more then ff7 (until now...). I played 
through it 3 times, twice using Fritz Faundorf's walkthrough. I found
quite some items and other stuff not mentioned in this faq. It a great
faq, Don't get me wrong, but BoF3 is so rich and complicated that there
is just so much in there that he didn't get everything (read: items,
Masters which could be found earlier in the game then he stated). When
I decided to go through the game one last time, I thought I would just
create a walkthrough of my own in which I would point out everything.
Also, I was inspired by the ff8 power up trick. In BoF3, you could also
be careful with leveling up and use those level ups much better, by
using Masters. This guide makes all of your level ups be under a master
of whom you don't have all abilities yet. Also, for even mor stat
boosting, it will point out every stat boosting item you can get. These
are pretty useful in my opinion. Of course, you won't become boosted 90
points in 4 stats like in ff8, and the enemies won't stay low-level 
with you. But nobody said it would be easy. Hey, it will be pretty 
challenging, but  a bit of an extra challenge is only fun when you're 
going through the game for the fourth time like me. And if you don't want
to make it more difficult and try this power up method, just use Fritz
Faundorf's FAQ or Henry LaPierre's. Those "normal" FAQ's are easy to 
find.
P.S. This is my first FAQ/Walkthrough/Guide ever. What do you think?


---Walkthrough---

        ///The Dragon Whelp\\\
The story starts with Mogu and Gary removing you in dragon form from 
the crystal. When the battle starts, just use whelp breath to kill both 
of the miners. When you win, inspect one of the bodies to find a Melted 
Blade. Then just walk on until you come to the point where you are 
knocked out. On the train, just move the D-Pad until the cage falls off.
Now the scene will switch to Rei, hunting. Rei will save you from the 
Currs and take you home, where another kid lives, Teepo.

After the dream sequence, You'll be able to walk around again. You can
save with the diary, and loot the houses cupboards for a Worm and a 
Vitamin. When you go outside, you'll see an Eye Goo (the blue thing),
and a Goblin, but you'll have to come back later if you want their
simple explanations. Anyway, in this screen you should go to the right
part past the goblin, and you can find a Skill Ink and an Ammonia (for
the latter, use R1 to rotate the camera). Now go out of the forest and
you will be on the world map. Now go in to the village, McNeil. There
you will meet up with Rei and Teepo. Rei will get you some equipment and
then he and Teepo will join your party. In the town, loot all the 
cupboards in the houses (you're a thief, aren't you...?) And get the 
Vitamin hidden in front of the Inn. Then go to the road to the lower
right and loot the huts there, and the hut on the section to the upper
right from this road. Then, go back to the world map. If you're playing
the game for the first time, you might want to go back to your house to
learn about the game from the Goblin and the Eye Goo.  Also, you can get 
a Healing Herb from the basement of your house.

        !!!Note!!!
In this guide, we're powering up, remember? So don't run of and get into
fights just like that. You'll want to keep Ryu at level 1 until he
apprentices to Mygas. When you're thinking how difficult that will be,
You had better stop using this guide, because the part with Rei and 
Teepo in your party is the easiest part. You see, they can level up
without masters as much as you like. So go to the woods and when you get
into battle, kill Ryu (Don't worry, MaxHP loss is NEVER permanent), and
then the monsters. He will be revived with one hp so in the next battle, 
kill him again, etc. Never forget to kill off Ryu! Outside battle, you 
can use Ryu's healing magic. That way, only Rei and Teepo will get xp, 
and Ryu will stay at level one. I'm not sure whether a single point of 
xp for Ryu will make a difference in whether Mygas will teach him Frost 
at level 2 or 3, so just keep him at zero xp, ok?

Ok, now to the fighting with Rei and Teepo; what should you get? Well, 
Rei has Pilfer, which is very useful. You'll want to use it to steal:
-2x Waistcloth from Bossgoblin (maybe a bit hard, try it at the higher
levels of Rei)
-Lots of Healing Herbs from the Goo's
-2x PointedStick from the Man Traps to the North ? area.
-4xBent Sword from the Goblins (you can get one in the
Nue's cave too)
Also, walk through the ? area with the Man Traps now, so you won't have 
to do it with just Teepo (Doesn't matter much). You should kick the
small rock in front of the big one to walk through the river and to get
a Weather Vane. As you go on north, you come to the exit. Just right 
from here is a stone which Teepo can kick to get a coin. This one is 
very important.

Equip Rei with a Waistcloth and Teepo With a Waistcloth and the Melted
Blade. They should become about level 8-9. Don't equip Ryu yet, he is
only going to lie on the ground, remember? Go to McNeil and buy a
Bronze Sword, too. Don't rest to restore Ryu, you won't use him yet,
anyway, and also, DON'T SELL any weapons. Later in the game, you will
need 16 different weapons, and equiped ones don't count. So you should
have 4 Bent Swords, 3 to equip on Rei, Teepo and Ryu, and another one
to count towards the weapon total (I don't mean equip them now, I'll
tell you when).

Now you are ready to go on with the game. Just head to Yraall Road and
go down. You'll be pointed to a bush on the road. Go there and get the 
40 Zenny, then go to the bush. You'll have a sequence with Bunyan. Now 
Rei and Teepo will decide to go to his house. So go there, It's the 
house in Cedar Woods. Once there, Ryu will catch a plate. Then head down 
the ladder and get the Beef Jerky from the Cupboard. Rei will go up, 
followed by Teepo, and then you can only follow them. Bunyan will punch
you and knock you out. After the sequence, you have to chop wood. It is
not very difficult. Then, you'll have to follow Rei to Mt. Glaus. Teepo
is on his own for a small while.

        :::Mt. Glaus:::
If you followed my guide, you can walk straight up to the mountain. 
There, cross the bridge, and you can get the Antidote to the left if you
want. When you go ahead, you'll walk into a slope with two ledges on it.
To get the items on them, you should slide down from the top. The high
one is visible from the top, but you'll have to estimate for the lower
one. The items are a Heavy Caro and a Cloth Shield. Go back to the top,
and on to the right and you'll find a cabin where you meet up with Rei.
Side note: when Rei says: "But now I won't be able to use...", he is 
referring to a very cool ability he will get much later, the Weretiger.
You will rest, and the next morning, you will fight the Nue. You should
certainly Pilfer it until you get Power Food, your first stat-boosting
item. You might want to keep one of each stat-booster in your posession 
at all times, so you can copy them later in the Fairy village.(these are 
Life Shard, Magic Shard, Swallow Eye, Power Food, Fish Head and Protein)
You can keep Ryu alive for healing until you get the Power Food,
because you don't want to beet the Nue without getting it. Then kill
Ryu (or what will be left of him), and then scare away the Nue. I'm not 
so sure whether it gives you xp yet, but it should be rather easy with 
Rei and Teepo at lvl 8+ anyway. After the fight, rest up again and save
at the dragon statuette next to the house. Now go up the mountain. When
you get to the cave, don't go in yet, follow the path to a Vitamins.
After that, go back and into the cave. Follow the blood to an
intersection, the path to the left leads to a Bent Sword. It's value is
low, so if you already have four, leave it there. Go on to a room with a
river. After the short sequence, get the money from the skeleton and go
back to the main path. The path to the right leads to another skeleton
with a bent sword on it. Then go to the left and jump in the water.
Another fight with the Nue will be triggered.
    ___
 __/Nue\___________________________________________________________
/                                                                  \
| First of all, Pilfer it for another Power Food. Kill of Ryu and  |
| then attack with Rei and cast Simoon with Teepo. Heal when       |
| needed. You should easily win.                                   |
\__________________________________________________________________/

        ///Robin Hood?\\\
You are at home and Teepo wants to go into town. In town, after the
sequence, talk to the cloaked guy and tell him you will help him.
Before meeting up with him in his cabin, go buy lots of stuff (buy a 
fishing rod, too.) at the stores, just have at least 1 zenny left. Then 
go to the chopped down tree and get your very first Master, Mygas. You 
should have very little money left, so give it to him. Apprentice Ryu to 
him. You can now start leveling Ryu up a bit. Just gain 2 or 3 levels 
with Ryu so leveling him up on his own later will be easier, then go 
back to the old routine.

Ryu lv 1 ---> Mygas ---> lv 9

Now you can go fishing. There are two fishing spots, the one to the 
right features Manillo, a handy merchant with usually better equipment 
then the regular store. Just change the lure to Coin and catch him. Very 
handy when you are under-par because you're using this guide. Anyway, 
you should get at least one Silver knife from him (you need one of every 
weapon you can get, remember?) and probably an iron helm too. Some skill 
inks are useful too, since you'll need them a couple of times in the 
future. Finally, you can use the RainbowTrout for replenishing AP, not 
that great though.

When you are done, go to the side path in the road from McNeil. Loki 
will be waiting in the hut on the next screen. When you talk to him,
it will become night. Go to the wall around the Manor. When you get to
the bad-looking part of the wall, Rei will lean against it and it will
fall. Inside, talk to the guy on the left to get 50 Zenny. Give it to 
the guard and he will let you pass. Go up the stairs and get the wallet
hidden to the left and give it to the guard to the right. Go down. Watch
out for the guards with purple armor, those are serious about their job.
Don't step in their light. Go to the lower right to the tower with the
bell. Hit the bell with your sword, the guard will leave. Go up and
talk to the sitting guard. He'll ask you to kill the dog. Go down the
path to the gate and you will fight the dog.
    _____
 __/Pooch\_________________________________________________________
/                                                                  \
| Another easy battle. Just kill Ryu and attack the dog. You could |
| Steal it's Vitamin or learn Snap from it, neither is important   |
| though.                                                          |
\__________________________________________________________________/

After kicking some canine butt, go up to the stairs and through the path
to get a Firecracker. Then go back and to the lower part of the area.
Talk to the woman and the guy next to her, then to the guard in front of
the chicken coop. He'll run off. When you go in there, Teepo will steal
some eggs and piss of one big chicken. Another battle follows.
    _____
 __/Rocky\_________________________________________________________
/                                                                  \
| A little tougher then the dog, still no match for Rei an Teepo.  |
| Start by stealing it's life shard, that one's important. Then    |
| attack with Rei and use Simoon with Teepo, healing as needed.	   |
| You could learn jump from it but if you fail to, don't worry as  |
| the roaches inside the manor can teach it to you as well (you do |
| want to get it).                                                 |
\__________________________________________________________________/

Once you beat Rocky, backtrack to where you beat the pooch and go up
from there. You'll come to a point where Rei climbs the roof, and you
and Teepo go inside. Teepo will have to do almost the entire dungeon on 
his own.

        :::The Mcneils:::
Don't go up the stairs yet. First, head into the door to the right. Talk
to the dude next to the bed to rest. Go past him to get some money from
the cupboard. Go up the stairs below here and search the cupboards for a
Magic Shard, another stat-boosting item, and further up to search the 
crates. Now go back through the door and try to head up the stairs. You
will be attacked by a ghost. With Teepo at level 9+, he should be very
easy. Just attack it until it dies (Kill Ryu first, as always). Go back 
and heal up. Go further up and head left (there is nothing on the 
right). Search all the cupboards for a Gems. Keep going, and you will 
meet another easy ghost. Go on right and you will come to a room. Loot
the cupboard, try to go down. Another ghost. After descending, go 
through the large hallway and head up first for some money. then go back
and go down. Beat the fourth ghost on the way. Head on to the elevator
and switch it on. You'll be able to rest and save here. Go up the ladder
and you will be on the roof. First go to the upper left, then jump of 
the ledge and get the Grappling Hook. You'll meet up with Rei and go on
to the other side of the roof. To the left you will find a Swallow Eye,
yet another stat-booster. You might want to keep a second one of these
because you will need one to get Hachio, a Master, later on. Back all 
the way to the right and on the top of the roof, use R1 to locate a
Broad Sword. Back on top, head down the stairs into the house (not the
ladder, that is too far to the right and no, nothing of interest is 
there). Here, you will face the final showdown of this dungeon, the
Amalgam.
    _______
 __/Amalgam\_______________________________________________________
/                                                                  \
| As just about every boss, Pilfer it. This time it yields a Magic |
| Shard. After that, just attack it. Since Rei and Teepo should    |
| be in great form, they'll easily win again. Enjoy this, it's the |
| last easy boss for a while...                                    |
\__________________________________________________________________/

        ///On Your Own\\\
After the sequence, you're home again. Save your game. Go to the road
from McNeil, and talk to Loki. In his hut, Bunyan will come and explain
your mistake to you. Okay, before you hurry back home like Rei suggests,
De-equip Rei and Teepo, and remove any skills they might have. If you 
followed my advice you should have Bent Swords for both of them (no 
martial arts in this game, except for Peco). They will leave your party 
soon, so if you want to do something with them, do so now. Equip Ryu 
with some good stuff now. Also, make sure you have about 6000 Zenny, 
because money is hard to get without Rei and Teepo, and you'll need it
later.

Now go back home. Two unicorn-human dudes will come to beat you up. 
Don't waste time, energy or items on them, just let them kill you, this 
is one of those must-lose battles.

You'll awaken at Bunyan's place. Ryu wants to go to Wyndia, so Bunyan 
tells him to go east. First, go to the inn and rest to restore MaxHP. 
Then fight battles until you're level 9 (DON'T gain any more xp after 
becoming level 9, you need the space later.), And get Frost, Meditation, 
Magic Ball and Typhoon from Mygas (just talk to him four times). You 
could quit from him, it doesn't really matter whether you do.

        !!!Note!!!
Now that Rei and Teepo aren't there anymore to gain the xp anymore, 
there is only one method to avoid xp: run (just double-press L1 or hold 
L1 and press X). You'll be doing this a lot. Don't worry, Ryu has great 
AP for healing, and even if that runs out there are always items (you 
did get a lot of Healing Herbs, didn't you?). Running has never shown 
fatal to me, and I always just kept trying to run and healed outside of 
battles. Believe me, avoiding thestandard enemies is not a problem, the 
bosses are. Also, Don't be afraidof MaxHP loss, It's annoying, but when 
no tough boss follows, it is nottoo much of a problem. You can always 
restore it.

When you still need to get something from the Yraall region, do so now.
Make sure you have a fishing rod and at least one of each lure. You 
won't be returning here for a while. When ready, head to Yraall road and 
go right from there. You will arrive at the foot of another mountain, 
Mt.Myrneg. Enter.

Go all the way to the lower right, then to the upper right. Climb up and
go into the seemingly empty intersection to the right, turn the camera
and you'll find a chest with a Bat's Amulet. I'm not so sure, there 
might be another item/money bag to the left. Anyway, go all the way up
and you will find Balio and Sunder again. They will assault Ryu again,
and Ryu will change into a dragon. Then the scene jumps to Wyndia 
Castle, where you will be thrown into prison. Then Princess Nina will 
come to help you (what is this in RPG's with unreasonable kings and
understanding little princesses, anyway?). Balio and Sunder will talk 
Nina into helping them out, too. After they take Nina, just ram into the
door twice. You can heal and save in respectively your room and the 
unicorn brothers' room. Then go on down to fight Balio and Sunder. This
battle you're supposed to lose, but you *can* win it. Not if you 
followed this guide though. Don't worry, they don't yield anything 
that's useful for too long. After the fight, Nina wakes you. Head down 
into the castle's catacombs. Now, it's dungeon time.

        !!!Note!!!
You can now use Ryu's ability accession to turn into a dragon. This is
very useful because you will be much stronger in this form. Being a
dragon costs AP, however, so you will have to choose how much you'll use
for healing and how much for being a dragon. You can choose three dragon
genes for this, but now you only have the Flame gene. You'll find more
during your journey over the land.

        :::The Catacombs:::
Running away may cause slight problems here, but remember, if Nina dies,
you can always restore her MaxHP by resting up in your cell. Go up to 
all the 7 gravestones and select the green-colored words. Ignore the 
stone with uncolored words for now. Then go all the way up, back to heal
when you think it's necessary, and then to the pathway to the left. On
the tombstone here, push 7. You will fall down to a chest containing a
Light Bangle. Jump down and go to the right. Climb up the ladder, get 
the Glass Domino, equip it, and jump down. Go back down and up the hill 
to the gravestone with uncolored words (The one in the back). Here you
should select all the words that were red on previous gravestones,
namely red, climbing, I, is, look, beneath, this. You will fall down
again. Go to the hole in the ground and you will fall further down. Get
the Wisdom Fruit from behind the gravestone to the left. You want to 
keep at least one Wisdom Fruit in your inventory for later. Then go on 
into Wyndia. 

        ///Wyndia\\\
Here, make sure to get all the items from all the houses and stores. 
Make sure you get the Moxa from one of the bread shops.  Buy new 
equipment. Rest when anyone lost MaxHP, otherwise wait until you're 
outside and camp there. Also, buy at least one of every weapon you don't 
have yet. You should have two PointedSticks and two Bent Swords for 
getting rid of the equipment doesn't count-rule, otherwise you're going 
to have to make sure you have one weapon double for Ryu and one for 
Nina. Keep about 1500 Zenny remaining for later. Anyway, go down to the 
playing kids and play Hide-and-Seek with them. One is behind a tree to 
the right, two are at both sides of the buildings to the left, and one 
is behind a tree up the stairs. They will tell you about Teepo (or not? 
It doesn't really clear up whether it was Teepo later).

Head outside, camp if needed, then go to the forest path leading to the
city wall to get a ginseng there. Then, go to the path around Wyndia to
find Durandal, another Master. Apprentice Nina to her. Time for Ryu to
lie on the ground for another while.

Nina lv 5 ---> Durandal ---> lv 8

Again, you'll have to do this leveling up right away, since you won't be
able to return here a bit later. You can level up wherever you like, 
just don't go in the house to the south yet. Once done leveling up, get
Unmotivate, Feign Swing and Backhand from Durandal. Now head for the 
road south. In the house Nina points to, just go in and out. Now, the
Balio Bros are back. You will be taken to Genmel.

        ///The Grand Escape\\\
After escaping from Fahl, you're free to wander around Genmel. Before 
you go shopping, though, talk to the fishman hiding in the bottom of 
town to get a flier for discount. Then, as ever, buy one of each weapon
you don't have yet. You could also get the Scramasax later, but don't 
forget the Rippers! If you're short on cash, there is only one way to 
make some: fish. Of course, exchanging the fish for items first at 
Manillo's gives much more money, but you can't catch him here. Fishing 
is not a very efficient way of making money, so hopefully you have the 
cash required. BTW, Armor is not really necessary since you'll get some 
good armor from Manillo's later. You should also head around the
to the north and walk around it to the ? area, go in and take the Wisdom
Fruit from the cupboard in the house.

When you're done, head right to Mt.Boumore. Go all the way up, searching
with R1 to get two items on your way. On the top, don't talk to the man
just yet, jump down and get the buckler, then go back up. Talk to the 
man now. Loot his cupboard, then go rest in the room to the right. The 
next morning, try to go back to the room to the left, and Sunder will 
come for you. Go the other direction to the elevator. After a sequence,
you'll be on the other side of the elevator. Go down to the gate, then
further down for another item, and then up to Sunder. You will slide 
down, gaining the Defender gene in the process.

Back on the world map, fetch the Reverse gene from the ? area. The 
reverse gene changes the property of a gene to it's opposite, but this 
is only useful until you find the opposite gene itself, which never 
takes too long. There usually is a place where you don't have the 
opposite yet and where it's pretty useful, though.

Now, head to the fishing spot. From Manillo, you should get one Chain 
Cap and two Crepe Capes. Equip Nina and Ryu with these. The remaining
Crepe Cape is for Momo, later. Some Skill Ink and advanced lure wouldn't
hurt, either.

On to Momo's Tower, the gray building past the fishing spot. From the
merchant here, you might want to get a Glass Domino for Ryu. For the 
rest you should be better equiped already. Head inside, and go to the 
big crystal. Go all the way to the left of it and shoot it with Nina's
magic (same as Ryu's sword), then quickly run up, outside, back down to
the pool and shoot the four small crystals here. If you do it quick 
enough, you can get an Ice Ring from the pond (6.00 or more time 
remaining), if not, read the sign or go out of the tower area and come 
back to try again. You could get a Wisdom Fruit and a MultiVitamin, too, 
but it's too much trouble for my taste. Anyway, go back outside and save
once you have the Ice Ring.

        :::Momo's Tower:::
Head up until you come to a room where you can heal and save. Head 
further up until you see Honey (the small brown thing) coming out 
followed by an explosion. Go inside. After the sequence, Momo joins you.
You can save - resting goes automatically now. Go on to the next door, 
read the sign and solve the simple puzzle. The room will open allowing 
you acces to two weapons for Momo, and a Skill Ink. Go on through the
path to another puzzle. Remember the hole you saw here in the sequence?
Just push the buttons on the second one and the fourth one to get past
here. Continue. In the next room you have to use the red and blue 
switches to move the platforms. Go into the door to the right and follow
the path to the last door to get 800 Zenny. Return and go to the door on
the far left to find a Moon Tears. Then go back again and take the 
stairs leading up. Here, go to the right part of the room to the big 
crystal. You have to charge it up with Nina's magic. Shoot it twice for 
a Breastplate, six times for an Ivory Dice, and 8+ times to reach the 
exit. Go further on, into the first door for a Bamboo Rod, and on to the
upper room. Loot the cupboards, then examine the desk. You'll escape 
with a weird rocket. After landing, get the Thorn gene, and go back to
the world map. Phew, that's done.

        ///The Plant\\\
Go on to the Coffee Shop (no, just coffee) and you'll meet Palet, an
aqcuaintance of Momo. Sequence. If you want to rest at an inn, wait
until you're at the plant. Up a the hill here is D'Lonzo, another 
Master. She will teach you if you have 16 different weapons in your 
inventory, which you should have by now. Equip Ryu and Nina with weapons
you have double, because equiped weaponry doesn't count. 

If you don't have the Scramasax yet, you should get it from the Fairy 
Woods now. It's to the north in the forest, cut the bushes to get to
a protein and go all the way through the path to the left to get the
Scramasax. A great weapon, BTW.

The weapons are:

Dagger- initial equip from Ryu or Teepo
Melted Blade- Get it in Dauna Mines from Mogu and Gary
Ballock Knife- initial from Rei or bought from McNeil
Bronze Sword- bought from McNeil
PointedStick- Man Traps
Bent Sword- grab from goblins
Silver Knife- Manillo in Yraall region
Broad Sword- From McNeil Roof or purchased from Wyndia
Claymore- purchased from Wyndia
Scramasax- Purchased from Genmel or found in Fairy Woods
Oaken Staff- Initial on Nina
Mace- purchased from Wyndia
Magician Rod- purchased in Genmel
Rippers- purchased in Genmel
Flame Chrysm- found in Momo's Tower
Ice Chrysm- found in Momo's Tower

Ryu lv 9 ---> D'Lonzo ---> lv 13

I'd advise to gain only two of these levels for now, and get Monopolize.
This way you can use this skill to give all xp from the boss later on to
Ryu, and you won't have to do any weird stuff to avoid xp.

        !!!Note!!!
*No xp-gaining trick*
You'll be using this trick a lot later. It allows you to gain no xp 
which is handy in unavoidable (boss)battles later. Just have one 
character cast Monopolize and then kill him off. That way, the other two
will gain no xp at all! You can also use Monopolize if you need to level
up just one character, you won't need to kill the other two off.

Okay, go to the checkpoint all the way to the right and take all the 
items there. You can also go to the fishing spot to the left if you 
like, no Manillo though.

Now, head for the plant. You have to go all the way to the center area,
by flicking a lot of switches and riding the conveyor belts. In the
center area, head for the big building and loot all the cupboards there.
Then, talk to Palet. He'll ask you to fix a problem at the disposal area
to the left of the plant. Jump back down, rest if necessary and leave 
the plant.

        :::The Disposal Area:::
This dungeon is very short, but there is a rather difficult boss at the
end of it. Anyway, head south first and go around to a switch. Flick it
twice, go on to a chest. Then go back to the entrance and further up, to 
where you can cross over the crate, and get the High Boots. Go back down
and go on until you come to a passage to the next room. Go down and to
the right to a plant-infested passageway leading to the boss, a mutant
plant.
    ______
 __/Mutant\________________________________________________________
/                                                                  \
| First of all, have Ryu use Monopolize so he gets all the xp.     |
| As you might notice, the plant keeps healing itself, so use fire |
| magic (Burn, Simoon, or even a Molotov is fine) on it and it     |
| will stop after a while. Then just attack it and heal as needed. |
| If it is difficult, you could try accession, I never needed it   |
| though.                                                          |
\__________________________________________________________________/

After this battle, the random battles in the second room (not the first)
will be gone. After helping th plant with his euthenesia, you'll get 
Peco, one of the best characters in the the game. He has the greatest 
stats, but is incompatible with most equipment. Also, he regenerates HP 
after each round! After he stops yelling, refuse to put him in your 
party, we'll do that later on. Get the Magic Shard from across the lava, 
then head back to the conveyor controls. Align the crates so that you 
can cross them to get an Artemis' Cap. Now head on outside.

        ///The Ultimate Fighting Champion\\\
Don't go back to the plant yet, you'll be forced to continue with the 
story if you do. Go to the tree in the forest; this is Yggdrasil. "Talk"
to the tree and agree to give it a Wisdom Fruit (just select "Yes").
Apprentice Peco to him. Also, equip Peco with some stuff. He can't use 
much, though.

Peco lv 1 ---> Yggdrasil ---> lv 9

Level Ryu up to lv 13, too. As you should always do, don't gain xp 
anymore after going up to the required level, sometimes a bit of space
in your xp is useful. You could swap the skill Monopolize to Peco after
Ryu hits 13, that way Peco won't have to level up on his own. When done,
go get your well-earned skills. Intimidate and Steal (finally, you can 
steal again...) for Ryu, Sanctuary, Recall and Shield for Peco. Shield
will prove very useful as well. Don't give it to Ryu though, he will
learn it himself at lv 16.

        !!!Note!!!
You should use the Steal skill a lot to get healing items and stuff to
sell. I will only notify you when you can steal something of particular
interest, and when I don't it doesn't mean you shouldn't try it. So
whenever there is a part with xp-gaining, steal a lot!

When you are done, go into the plant and go rest at the inn. You will 
fall in the hands of Balio and Sunder again. This time, Nina says she
wants to join the Contest of Champions. So you will, but you have to
leave a hostage. I'd say let em have Peco. He's kind of weak for now
anyway, you'll need Momo. In the Arena, loot all the cupboards in all
the rooms, there's another Coin somewhere. You could buy some new 
equipment if you want. You can also go outside and fish, or swap hostage
at Balio and Sunder. Although you can pick to leave Nina there, they
won't allow you to. Man, wouldn't THAT be easy. Okay, go on to the ring
where you will face off against Patrio's team. Equip your Bat's Amulet 
and your Ice Ring for this fight. Use Ryu, just put him in front at the
formation screen.
    ____  _____  ______
 __/Claw\/Cawer\/Patrio\___________________________________________
/                                                                  \
| First, stealing. You should steal a Dream Ring from Cawer. You   |
| could steal a Silver Knife from Claw, and you can steal a Scale  |
| Mail from Patrio. I highly advise against trying to steal from   |
| Patrio though. If you try, he might use Lucky Strike, then you   |
| steal, and he will go first again next turn, with a little luck  |
| use Lucky Strike again, and kill you. End of excercise.          |
|                                                                  |
| Note: You are not quick enough to act first. So equip lots of    |
| heavy stuff so you will always go last. That is a lot better     |
| not knowing whether you will go first or not, believe me.        |
|                                                                  |
| Against Claw, just attack, and heal at about 30- HP. This should |
| be rather easy. Then Cawer comes up. steal his Dream Ring, and   |
| then attack. You should ALWAYS heal when your HP is not maximum. |
| Only attack when he has used Frost last turn, or missed. Two     |
| Typhoons in a row *might* still kill you, or it might just not.  |
| Anyway, when you win, Patrio comes up. He is really annoying,    |
| So just use accession and use the Flame an Defender genes. Use   |
| regular attacks and you should win. If not, try again.           |
|                                                                  |
| Don't try to win by killing the dodai, you will gain extra xp,   |
| which you don't want.	                                           |
|                                                                  |
| P.S. Use protect if you must, but I used it about 10 times on my |
| first try without much result, so it's not worth the effort.     |
\__________________________________________________________________/

Whew. That is done. However, the upcoming battle with Emitai is even
tougher. Give Monopolize to Momo. Then go on to the next ring, the
Null Magic Hall. When you choose to begin the battle, Emitai will come
in and try to persuade you to lose on purpose. Then the battle starts.

    ______  ________
 __/Emitai\/Golem x2\______________________________________________
/                                                                  \
| First cast Monopolize with Momo and use accession with Ryu. Then |
| Go full out at Emitai. Try and keep Nina and Momo alive a while, |
| But once they die leave them lying. When Emitai dies, the Golems |
| will attack eachother. Heal up and steal both their Life Shards. |
| When one of the Golems die, the remaining one will be easy to    |
| finish off. This is a very annoying battle to win.               |
|                                                                  |
| P.S. In my game, when I was just about finished and I almost     |
| already reset the game, suddenly the Golems attacked own team    |
| without Emitai dead. They actually killed him for me! I'm not    |
| sure why this happened, maybe it had something to do with the    |
| fact that they would have killed me if they would have attacked  |
| me? Theories anyone?                                             |
\__________________________________________________________________/

Now, go on to the ring for the final battle against Garr. Don't waste
energy or items on this battle, you can't win. Just try stealing from 
him until you kick the bucket. Don't worry if the stealing fails. Once
Garr wins, he will ask you as his prize. You are free now. Keep your 
party at Ryu, Nina and Momo. Go over to Maekyss Gorge, where Balio and
Sunder are waiting for you. For the three dudes, have Momo use 
Monopolize, she should have the xp-space to take that. Just kill them
off, starting with the guy with the hat. After that, Garr will join up.
You will now fight Balio and Sunder in the Stallion form.
    ________
 __/Stallion\______________________________________________________
/                                                                  \
| Have Momo use Monopolize again, this time let her die to avoid   |
| xp. Steal a Life Shard from it. Don't kill her yourself, just    |
| don't heal her. Use jump with Ryu if you have it, and have Garr  |
| attack. If Ryu doesn't have Jump, don't worry, he will be        |
| healing most of the time anyway. Watch out for the UtmostAttack, |
| you should be able to block it if you keep your HP high.         |
\__________________________________________________________________/
	
After beating the Stallion, Balio and Sunder are dead, so they'll 
finally stop bugging you. Go on over the bridge and to the house. Get 
the Frost gene from the garden and loot the house.

        ///The Seaside Town\\\
Now, you can go everywhere where you have already been on the map again.
First, however let's continue a small bit into the story. This part 
contains no fighting anyway, and it gives acces to some more things. Go
to Wyndia Castle with Nina in your party, and you'll get some sequences.
Afterwards, you are in control of Nina. Loot the whole castle, then go
talk to the maid who dropped a plate. Head for the basement and find 
Honey. Go back up all the way, and you will fall down with Honey. After
some more sequence, Nina comes with you again (like you didn't see that 
coming). Go on through the checkpoint and into the Rhapala region. Now,
there are some things you'll want to do.

You could catch some Sea Bass at the new fishing points and get a Holy 
Mantle. It is not necessary though, I didn't myself.

Go over to the house on it's own and get the Life Shard from inside and
the Thunder gene from the beach. Go to the beach to the south and get a
new Master, Giotto. Apprentice Ryu to him. You need 2000 fish points to
get him, which you should have if you followed this guide. If not, check
the data about the fish and try re-catching those of which you have 
under average length.

Go back to the Fairy Woods and use Peco's ability to get items from 
under the stones there.

Go back to Bunyan's place. He is now a Master, apprentice Peco to him. 
Then, head back to Genmel and talk to the Bartender, Fahl. He says he
will become your master if you fight 30 battles without resting. Change
your party to Ryu, Garr and Peco, and fight the battles in the Yraall 
region. Garr won't gain a level from this puny xp. When done, head back
to Fahl and apprentice Garr to him.

Ryu lv 13 ---> Giotto ---> lv 21
Garr lv 13 ---> Fahl ---> lv 19
Peco lv 9 ---> Bunyan ---> lv 19

Aaaaaah, finally, a good party for a change... Don't rush to these 
levels yet though, wouldn't it be nice to fight a boss normally for
a change? Just level Ryu and Garr up to lv 16. Just leave Peco at 
whatever level he is then. Now you won't have to fool around in the 
coming boss fight.

Now, head on into Rhapala. Buy new equipment, but don't equip Ryu's new
stuff. Talk to the bearded man down the stairs in the inn, Sinkar. Then
go talk to Shadis at the docks, and talk to Beyd, too. They're the 
people nearby the buff sailor Zig and the monkey. Shadis will run of, 
backtrack and Shadis will apoligize to you. Talk to Sinkar again and 
leave the town. Nina will decide to talk to Beyd. Go to the docks, and
Nina talks to Beyd. Go after him and talk to him again. Now, you'll have
to train Beyd. The first session, tell him you have no equipment for him
and he'll give you more money. Then give him a Moon Sword and some weak
armor.

If you want to get through this training quickly, just use Feign Swing
on Beyd a lot to boost his defense. If you think that is no fun, train
him any way you like. Anyway, when done, give him a Scale Mail and tell
him to go to the Lighthouse. Zig will start a duel with him. In all my
games, Beyd easily won the duel, but I really enjoyed the training and
did it a lot. You can also cast spells on Beyd when Zig is waving to
Shadis like he does before the fight. When Beyd loses, just train him
some more.

After Beyd wins, go back to him and loot the chests for a Chain Cap and
a Flare Sword (You did give Beyd a Moon Sword and a Scale Mail, didn't 
you?). Talk to Beyd and you will gain acces to the lighthouse.

        :::The Lighthouse:::
Go up and get the Coin there. Follow the path, at the thin path after 
the stairs, go over it to get a MithrlShield. Go on, and get the hidden
Swallow Eye before the stairs up on the way. Go inside the lighthouse.

Inside, head to the right and all the way down to a door. Flick the blue 
switch on the way. Go through and collect the Flame Chrysms from the 
chests. Go back and go over the lower path upwards to get a hidden Dream 
Ring. Now you have two. Go on the left and into the door. Insert a Flame
Chrysm in the hatch, go to the switch and use it. Now you will see a
graph. Hit the action button when it hits the top in the middle, when
the four points around it light up. Once you succeed, go through the 
door to the left and head on up. grab the Skill Ink to your left on the 
way. Back at the entrance, you might want to head back to heal and save,
and return here. Anyway, from the entrance, head up and left to a 
lizard. Examine it, then go past it and an eyeball will hop onto it.
This is another boss.
    _____
 __/Gazer\_________________________________________________________
/                                                                  \
| This should be easy. You won't have to use Monopolize and/or     |
| kill anyone, since you can gain xp. Besides, Garr and Peco have  |
| great HP and Defense. You should heal with Ryu whenever anyone   |
| goes below sixty, to avoid death from the Eyebeam. Also, since   |
| Ryu is the only one quicker then gazer, avoid two characters     |
| from hitting =<60 at the same time. For the rest, just attack    |
| it. You could steal a Wisdom Fruit from it.                      |
\__________________________________________________________________/

Head further up and collect the Eldritch gene, and flick the switch 
here. A fairy will come and destroy the switch and blame you. You will
receive the Fairy Tiara, which will allow you acces into the Faery 
village. Head back outside and out of the Lighthouse area.

Before heading to the Fairy Dimension, you would better level Ryu up
some more, because you have to fight a boss there and you have to do it
with Nina and Momo. So effectively, you'll be doing it with Ryu alone.
Get Ryu up to lv 20 while needing 800-900 xp for the next level (as 
close as possible to 900), and Garr and Peco to lv 19 each. You might 
have to swap Monopolize around some to achieve this, but you can always 
get some extra Skill Ink from Manillo. Remember, gain just enough xp to 
reach these levels! Get Risky Blow, Focus, Super Combo and Disembowel 
from Bunyan and Charge, Counter and Resist from Fahl.

        ///Another Dimension\\\
Outside, head to the Fairy dimension by standing on one of those flower
rings and pressing the action button. After some sequence there you will
have to fight a dolphin.
    _______
 __/Dolphin\_______________________________________________________
/                                                                  \
| Well, you have to use Momo and Nina here, who will be swiftly    |
| killed by him. Since Momo and Nina will die quickly, reviving    |
| them is a waste of energy. And you won't have to use Monopolize  |
| if they are dead. First, steal it's Fish Head, then change into  |
| a dragon with the Thunder and Eldritch genes. Use Myollnir, it's |
| surprisingly effective. You should have 94 AP, so you can get    |
| Myollnir in 5 times. That should kill it, if not just attack     |
| regularly some more, while staying healthy.                      |
\__________________________________________________________________/

Leave the Fairy Dimension. Go to Giotto and get Trump, Berserk an 
SuddenDeath. Go back to Rhapala to talk to Beyd and Sinkar. Sinkar will 
give you a letter which allows you to go through the volcano route. 
Outside, change your party to Peco and Momo. Make sure Momo has
Monopolize.

Go back to Maekyss Gorge and head around the mountain. Have Peco hit the
tree and get the Flower Jewel.

Head back to the fairy woods and cut the bushes in front of the small 
pond. Run into the stone with Peco, the stone should fall in the pond 
and Meryleep will come out. Give her the flower jewel and she will 
become a Master, apprentice Momo to her.

Momo lv 10 ---> Meryleep ---> lv 18

When done, get Charm, Shadowwalk and War Shout from Meryleep. Give Charm 
to Ryu. change your party back to Garr and Peco and head to the volcano 
to the east of Rhapala.

        :::Mt. Zublo:::
When you arrive at the volcano to the right, first head right to get the
Protein. Then head up the stairs and past the temple and around the path 
towards the cavern entrance.

        !!!Note!!!
When you fight a Vulcan who is on his own, you should steal his Protein 
before running. He doesn't do anything anyway and extra stat-boosters 
are always welcome. Now for the traps in here, avoid the lava as much as
possible, it damages you. Same for the white gas, but it damages your
party members as well. The yellow gas you'll come across later will 
confuse you, just put the confused member in front and walk for a while.
You will have to push opposite direction, but this way, confusion will
cure after a while.

Head on right and go inside the first passage you come to. Get the chest
for AsbestosArmor while avoiding the lava as much as possible. Go out 
the cave and go a bit more right over the lava for 800 Zenny. Go back
and head left to a new area. Go all the way down here, past the ladder,
get the Ring of Fire from the chest and jump down the ledge. Head back 
up and go through the passage. Follow the pathway until the first inter-
section, head left here. Follow the path and you will be able to head 
down to the lava filled pit. Go South, while staying tight to the wall,
and get the Miracle gene. Go right to find a Flame Talons. Go back to
the intersection, this time head south. At the next point, head left 
first for a Wisdom Fruit, then go right to the boss. You could go back
and heal up if you are low on AP. The boss is not to difficult. You
might want to equip some Fire defense (AsbestosArmor an Fire Ring) on
Ryu and Garr- not on Peco though. And unequip any fire damage weapons,
such as Flare Sword and Flame Talons.
    _______  ______  ______
 __/Gisshan\/Charyb\/Scylla\_______________________________________
/                                                                  \
| First of all, grab a Power Food from both of the monsters. Then  |
| just attack one physically until it goes down, then the other    |
| one. Have Peco cast Monopolize. You might want to throw in a     |
| dragon transformation, use the Frost and Defender genes and use  |
| Frost claw. Don't worry about the old geezer's healing, you      |
| should do enough damage and he'll run out of AP anyway. When     |
| both the monsters are dead, kill off Peco, and then the old guy. |
\__________________________________________________________________/

Once you win, go on outside, get the hidden Life Shard at the end of the 
tunnel, leave the dungeon, and you will be in the Urkan Region.

        ///The Truth\\\
Go into Urkan Tapa. Here, talk to the woman next to the spring, this is
an inn. Rest to restore Peco's MaxHP and save. Go to the door on the 
right and talk to the Priest, Hondara. Apprentice Nina to him. Go 
further up and push the big rock with Garr. You could look around some
if you want.

Nina lv 8 ---> Hondara ---> lv 16

Swap Monopolize over to Nina for these levels. Head north to Junk Town.
The equipment here is very expensive, you might be able to buy a some
of it though. You could buy the ShotgunShell or the Thunder Rod 
("use" it as an item to cast Jolt for free).

You could fish some as well, the Manillo here will sell you Wisdom Rings 
and Lion's Belts. Not necessary, but certainly useful.

When you are finished getting everything and leveling Nina up, get 
Purify, Kyrie and Benediction from Hondara. Use another skill ink to 
give Kyrie to Ryu and Monopolize to Garr. Change your party to Garr and 
Momo.

        :::Angel Tower:::
Head up the stairs to the broken part of the stairs and jump down to 
the visible chest with Ivory Dice. Go back up and keep jumping down by 
the corner until you get to the chest with a Wisdom Seed. Go back up and 
jump down to the far right this time. Go up the stairs leading into the
tower. Go up first and shoot through the cracked wall. Get the Moon 
Tears and Diamond Ring at the end of the passage, then go back. 
Continue, go down the stairs and up the smaller stairs. You'll come to a 
hallway with a block on the end of it. Push the block to the first 
doorway, and into the gap there (you need to use Garr). Go back, down 
the small stairs and up the big. Go right and through the doorway. 
Continue over the block to a Mithril Helm. Go all the way back to where 
you found the block and head through the door. Head on to the big room, 
go through the door here for a Soul Gem. Afterwards, go down the stairs.
Head right and down till you get to another block. Get ready for a game
of... Sokoban! If anybody knows what that is... Well anyway, push the
first one one forward, then to the left. Go right and push away the 
block against the wall. Push it upwards, making sure to leave enough 
room for Garr (he is 4 squares large), then left against the wall, all
the way back and into the tight hallway, and align it with the first 
block. Go back and down to the Skill Ink, and go all the way up to the
next block. Push it against the wall, swap to another character, and 
push it all the way right. Go up the stairs and around to the stairs
leading over the blocks, and to stairs down into the next area. Before
heading down, heal Ryu with Momo's magic. Go on and read the blue 
blocks. At Garr's block Garr will attack you.
    ____
 __/Garr\__________________________________________________________
/                                                                  \
| Just use Accession with the Miracle gene and use MeteorStrike.   |
| He should go down easily. When you're out of AP, use jump or     |
| regular attacks. It will be easy as well but it takes a long     |
| time and some healing supplies.                                  |
\__________________________________________________________________/

        :::The Dauna Mines:::
You have been here before, just head right until you come back to the 
room where you got knocked out. Here, head left and up to some chests
with a Life Shard, Magic Shard and a Vitamin. Head on right to over the
wooden bridge to the elevator. Go up to B1, and get the Light Clothes.
Then go to B2 and into the room where you can heal and save. Go on, but
don't take the upper path yet, there's nothing of interest there now.
Instead, go down to the cart on the railroad track. Go on a bit and pull
the first two levers you come across. Go back and push the cart by 
walking into it with Garr. go down and around the path over the cart to
get a FeatherSword. push the cart back and pull the second and third 
lever. Push the cart again, and when it stops, yet again. Now it's boss
time.
    ________
 __/D.Zombie\______________________________________________________
/                                                                  \
| All you need to do is have Garr cast Monopolize, steal it's      |
| Power Food, and then kill him off, and have Ryu use Kyrie. The   |
| problem is, though, the thing will keep confusing you and that   |
| means that Garr's Monopolize is cancelled... Still, not tough at |
| all if you have Kyrie. And if you've listened to me you have.    |
\__________________________________________________________________/

After kicking some undead ass, you will get both the Shadow and the 
Fusion gene. The fusion gene allows you to transform into different 
dragons depending on your party members. Go back to the room with the 
bed to rest up and save. Go through the passage you just blasted open.
Take the lower passage here. Go on through a door, and then the first
door you come to. In this cave, take both passages for a Lion's Belt and
a Protein. Go back out of the cave and go on to the right. Go on until
the platform, go in the door here and throw the lever three times. Head
on outside. Go to the two buidings to the south and enter the left one.
After the sequence, head back in to rest. Go to the building to the 
right and save your game at the diary. Go out of this area to the world
map.

        ///Back In Business\\\
Out on the world map, head to one of those flower rings and go to the 
Fairy Dimension. Progress in here is determined by combat and story 
progress. 

        !!!Note!!!
The Fairy Village is a very good way of getting some great items. Later,
you'll even be able to copy items here. So developing it fast and well 
is pretty important. You should start with three Fairies hunting to get
food up to 99 for maximum birth rate, then keep about 1/3 of the 
population hunting and start researching and building. Check the Fairy
Village section for a better guide here.

In the building next to the railroad track you can see Emitai and pay 
him 10000 Zenny for being your Master. If you don't have it yet, don't 
worry, you want to apprentice Nina to him and she's unavailable now, 
anyway. Then, go fishing. There are two spots accessible right now, one 
with Manillo. You could get some Laurels and a Katzbalger. If you don't 
have the required Black Bass, don't worry, since the people who can 
equip them are not back in your party yet, anyway. 

Once you are ready to continue, go to the lower left, make a stop at Syn
City if you want to, and go back up a bit and to the lower right to Ogre
Road, the path through the forest.

Follow the path to a small swamp. Cut the bushes here to get 
horseradish. Go left from here and follow the path up to the chest, 
which contains an hourglass. Then head to the lower right until you bump 
into the Weretiger...
    _________
 __/Weretiger\_____________________________________________________
/                                                                  \
| He is not tough at all. Don't worry about xp, he will escape and |
| thus not give any at all. There's nothing to steal, either. Just |
| attack him and heal if necessary. He shouldn't give you any      |
| trouble at all.                                                  |
\__________________________________________________________________/

After leaving Ogre Road, check back to the fairy village, like you 
should after each part of the game, small or big. I won't tell you to do 
so anymore but that doesn't mean you shouldn't. The fishing spot here
allows you to catch Black Bass, so when you feel you really have to get
that Laurel/Katzbalger now, you can.

Go on to Mt. Levett. Here, go right and up the mountain and to the left. 
Here, slide down the left ledge for 800 Zenny, then head back up through 
the cave. Head to the right and take the lower path to drop down and 
collect the Gold Hairpin. Go back up and take the upper part to exit the
area. Note that this area will always be have to be totally walked 
through when you have to pass it in the future, so fall through the pit 
if you come from the right, but don't forget it when you come from the
left!

Skip the single house, everything to be found there is a Healing Herb. 
Go on to Yraall Road. Here, you'll find that the village of McNeil is
being investigated. Anyway, go to the Inn and talk to the woman. Rest
inside if you need to.

        ///Reunited\\\
Head into Cedar Woods and go back to the house you lived in with Rei and
Teepo. Ryu will ask Garr to let him go alone (yeah, like Garr ever COULD 
follow him in such a small path...). Here you will find none other then 
Rei, the coolest character in the game. Listen to the really cool music 
here for a while (could anyone tell me which it is in the Fairy music 
select? I can't seem to find it.) He won't rejoin you, but, he will 
soon. Go back into McNeil and you will find Loki, wounded. Talk to the 
people around him. Go on to the McNeil Manor and you will find that 
McNeil is finally getting punished for his crimes. Nina will rejoin you 
here (now what the *@!# does she have wings for, anyhow? She can't 
actually fly can she? Is she a Fairy or something...?). Now, you should 
head all the way back to Syn City. Before you head there though, 
apprentice Nina to Emitai (If you don't have the money, try getting some 
Katzbalgers and selling them. I know, a bit tedious, but I don't know a 
better way, sorry.).

Nina lv 16 ---> Emitai ---> lv 22

While you're at battling, maybe you could grab some Moon Swords from the 
Vagabonds for Zenny (Kinda tough, but worth a shot), and also some Life 
Shards from Goo Titans (rare enemy). Get Barrier, Mind Sword and 
Enlighten from Emitai when done.

Head on into Syn City. Walk around the path into the cave-like house. 
Take the Old Painting here and talk to the dudes lying here. Go back out
and to the checkpoint right and up. Pick Nina for the battle here.
    _____
 __/Mikba\_________________________________________________________
/                                                                  \
| In the first round, have Nina cast Monopolize and Ryu Raise Dead |
| on Rei. Nina will be annihilated pretty quickly, don't revive    |
| her. In the second round, use a Vitamin on Rei and re-equip him  |
| a bit. If you make his equipment a small bit lighter he will get |
| EX Turns. What you need to do from now is have Rei be a          |
| Weretiger and attack Mikba since it's the only way to do some    |
| decent damage. Have Ryu heal, don't attack with him, it's        |
| futile. Remember that Ryu is the only character you have control |
| over so keep him alive at all cost. When he and Rei are both at  |
| good health have him use a Vitamin on Rei since he will very     |
| probably get countered. Spare his AP for Raise Dead. This is     |
| pretty tough but it's the best way.                              |
\__________________________________________________________________/

After kicking some demon behind, go into the checkpoint house and open
the door in here with Rei. Get the Deluxe Rod. Go all the way back to 
the plant, watching a sequence underway. In the main area of the plant,
Momo will rejoin you. More chatter. Head for the Yggdrasil Tree and Peco
will rejoin, too.

Head back to Wyndia and talk to the four kids you previously played Hide
and Seek with (They are adults now, mind you). Talk to them and they say
they will play with you again, however, on a larger scale this time. The
first one can be found inside the Castle Dungeon, behind one of those
tombstones. For the second one you are going to have to head all the way
back to the Dauna Mines. Bring Momo with you there. Go back to the room
where you pushed the TNT cart around. Go up the ledge here and into the
room with the cracked wall. Take the MultiVitamin from the chest and 
blast the wall for a Coupons, equip it for a discount at any store. Go
further down and go to the room where you got smacked down all the way 
back in your youth. Go up and find the second Hide and Seek guy hiding
here. Go back up and return all the way to the plant. Use Peco and Momo
here, give Monopolize to Momo. Head all the way up here and talk to the 
guy by the rocks. Push the stones here on the X's and run into them with 
Peco to destroy the glass. After that, go in the main plant building and
shoot the machine with Momo to gain entrance to the next dungeon.

        :::The Plant Laboratory:::
Head down the ladder. Go right and down, and in the large room head up 
the ladder. Search behind the haystacks here for a Skill Ink, and go 
back down. Head into the passage to the upper right. Go around the path 
and activate the computer with the 1 on the screen here. Momo will input 
pelet, which oddly works, since the guy's real name is Palet. Head 
through the door in the back here to a bed. Rest up and save. Now, go 
all the way back where you came from and further up, through the two 
doors marked 1. Go down the stairs, search one of the bookcases for an
Ammonia. Go further down into a purple colored room. There is a time 
limit here. Just run to the upper part to a big onion (like Peco) and
read the note on it. Run back. Return to the room with the four 
computers and activate the second one. Rest up again. Go back through 
the two doors with 1s on them. Activate the computer in here. Go through
the door that opens to the left of it. Take the Silver Mail here. 
Go back to the hall with the three numbered doors and take the one with
the 2. Go through the door at your right here. Pull the blue lever and
go back through the door. Go on past the computer with the 3 and down
the staircase. Head on and go through the door at the end of the hall.
Go through under the pipe and read the note. Now walk up the pipe. Pick 
up the Force gene at the end of the passage. Go back down from the pipe
and go up with the conveyor. Take the chest behind the crate for a Sleep
Shells and use the second conveyor. Go back to the room with the 4 
computers and enter the new password you just got on number 3. Rest up 
and save in the room with the beds. Go back to the 1, 2, 3 doors-hall 
and go through, you guessed it, door 3. Head around the machines to 
another door, which will automatically open if you go near it. You will 
fight a sub-boss here.
    _________
 __/Huge Slug\_____________________________________________________
/                                                                  \
| No stealing is necessary here. Cast Monopolize with Momo, and    |
| don't heal her. As long as she stands have her heal and Peco and |
| Ryu attack. Use some fire attack item (Molotov, Firecracker) to  |
| reduce it's defense. When Momo dies, have Ryu use accession with |
| the Force gene. Use Aura until you run out of AP. Have Peco heal |
| where necessary, otherwise attack. After Ryu returns to his      |
| normal form, attack with Peco and have Ryu heal, since Peco does |
| more damage. Should be easy.                                     |
\__________________________________________________________________/

After you dispose of the snail, go out of the room and to the left, and
head up the stairs. Read the book here. It explains the puzzle for the
final password. If you feel like it, you can do it. Anyway, head back to
the computer room and input the last password: 13254. Go into the 
bedroom, rest, and save. Go out through the alternate exit (the one you
didn't come from). Follow the path, take the Wisdom Ring in the chest,
and find Palet here talking to himself. This talking sequence might
start to annoy you real bad a bit later, since the upcoming boss is 
pretty tough.
    ______
 __/Shroom\________________________________________________________
/                                                                  \
| Don't bother trying to steal it's Wisdom Fruit, it is not worth  |
| the trouble. Cast Monopolize with Momo. Just attack for a while, |
| use Super Combo with Peco, until Momo drops (heal the others if  |
| necessary!). When Momo is knocked out, use the Miracle gene to   |
| transform into a Behemoth. Just use regular attacks in this form |
| until Ryu runs out of AP. After that, attack some more, using    |
| Super Combo with Peco. The thing should die of before Peco runs  |
| out of AP, otherwise, he is really almost dead. This is very     |
| tough, but just keep trying.                                     |
\__________________________________________________________________/

After that, heal with Momo (she has plenty AP left, right?), and go back
to the room with the beds. Rest and save here. Then, go back out of the
laboratory and head out of the plant area.

        ///Back To Rhapala\\\
First, head back to Wyndia. There, the game will take over. After the
sequence, head down into the basement. Honey will come down after you.
Go into the dungeon and open the first prison cell to get the Laurel 
there. Go back up and go to Sheila's room. Talk to her. "I hear you
helped Princess Nina... Thank you for your trouble." Okay, you need to 
talk to her with NINA. Go back down. After all the sequence just follow
Honey to the teleporter. You will be teleported to Durandal's house. Go
outside and you will have another camping sequence.

Go on to the checkpoint and enter. After Ryu shows the passports, look
behind the left wall to find Lee. Go on to the Rhapala region. Go into
Junk Town. Find Wynn behind a small building here. Too bad you can't go
back into Wyndia yet. Anyway, go up Angel Tower with Garr, and after
that, go to Urkan Tapa and talk to the Patriarch here. He will tell you
where to find Gaist. Take the path south of Mt. Zublo and enter the 
Tidal Caves.

        :::Tidal Caves:::
Just walk on into the first passageway. Head in the next doorway. Go 
right at the next intersection and take the Fish-Head in the hidden 
chest here. Go back and take the left path. Go down first to find a 
Coin. Go back and take the upper path. At the intersection, go right.
Outside, wait for the tide to drop, the raft will take you back almost 
to the entrance. I'm not sure, but I believe the tide will drop after a
cretain amount of battles (running away counts). Anyway, when the tide
drops, head down and go to the right to find a Thunder Ring. Go back, 
and down another ladder. Ride the raft here. Go in the upper cave, go 
left and take the upper path for a Hawk's Ring. Ride the raft again and
follow the path to a Deadly Blade. Return and ride the raft back. Head
into the lower cave now. Follow the path outside, picking up the Gross
gene along the way.

        ///The Darkside\\\
Camp to rest and save, first. Then head into the Cliff village, and go
to the end of it, where Gaist resides. Make sure you have Garr in your
party. After talking to him, go outside and talk to Garr, and go back in
to talk to him again. Make sure you have the Fire Ring equiped on Ryu.
    _____  ________
 __/Gaist\/Torch x2\_______________________________________________
/                                                                  \
| This is another fight Ryu has to do alone. You should have the   |
| space so he doesn't gain a level, though. The problem is that    |
| Gaist has very high defense. First, use Accession to become a    |
| Frost-Force dragon. Use Frost Breath until those pesky torches   |
| (50 HP seems little, but with Gaist's defense, it is pretty      |
| much) die, use Aura once, and keep using Frost Claw. After you   |
| return to normal form, attack it some more. You won't do much    |
| damage, but he should be nearly dead. Don't go cheap on healing  |
| items. Maybe you should change his sword to Deadly Blade after   |
| returning to your human form.                                    |
\__________________________________________________________________/

After the battle, check the ashes for a Beast Spear. Then leave the 
Cliff.

Keep Garr in your party and head up to Angel Tower. Jump down to the
stairs leading into the tower, but don't go up those. Instead, head down
the other set of stairs here. After the sequence with Deis, head back 
out of the tower. Go to the temple at the foot of Mt. Zublo to meet her.
Look at the inscriptions on the wall, you will be sent to Deis. Be sure
to tell her "I like you this way", or you won't be able to apprentice to
her! After she opens your "eye". head back out. Go to Junk Town. Head 
south, where you will see Beyd. Follow him. Now you are finally on the
west side of Junk Town. Head to the house on the west. Take the Swallow
Eye from the cupboard and the ??? Gene from behind the curtain. You can 
fish if you want. It might be a good idea to develop the Fairy Village a
bit, to do so, just run into random battles and run all the time. Check
back at the Fairy Village every now and then. Check back after about 5
battles, in this stage of the game, something should happen after that
much battle. It is very handy if you can make a copy of the Thunder
Ring. It is handy to do the battles at Mt. Zublo, you can get some 
Proteins from the Volcanos.

Change your party to Momo and Garr. Give Garr the Beast Spear and 
Monopolize (that's right, the Beast Spear will kill him for you...). 
Give your Thunder Ring to Ryu (a second could be given to Peco, but it 
isn't necessary) Head to the Dock. Here you will encounter Beyd. Talk to 
him with Momo. Leave the Dock, and change your party to Garr and Peco. 
Head into Junk Town and talk to the Machine Guild Master. Go to Steel 
Beach and go through. Head all the way right and take the Mutant gene. 
Go back a few steps and talk to the buff guy. "You want to go inside the 
freighter to look for parts?.........Hmmmm I don't know...you look kind 
of scrawny... Don't you have anyone big like me to help you?". Okay, try 
Garr. Now it's sub-game time. Oh, brother. After that, you will be
assaulted by one big fish.
    ______
 __/Angler\________________________________________________________
/                                                                  \
| Have Garr use Monopolize, Ryu steal it's Fish Head, and Peco use |
| Super Combo. After that, continue stealing until you succeed and |
| continue attacking and using Super Combo. Garr should do heavy   |
| damage while slowly dying, how convenient. This boss is a bit    |
| too easy, if Garr only gets poisoned, and he gutses out of death |
| once, he might still stand when the battle is won, so watch out. |
| If Garr dies of quickly (he gets Thunder clapped or something),  |
| use Miracle and ??? to become a Mammoth, and use MeteorStrike a  |
| couple of times, it's super effective.                           |
\__________________________________________________________________/

After this battle, find the 5 parts scattered around the beach and go
outside to rest up in an Inn. Go back to Steel Beach and enter the
Freighter.

        :::The Freighter:::
Go on right to the part hidden behind the end of the girder. Go on left
to find another. Afterpicking them both up, head down the stairs. Pull 
the lever twice to get the part to the right. Go down and to the left 
for another. Head through the opening under the girder to get number 3.
Go on to the end and up for a Robe of Wind in the hidden chest. Behind 
the crate below this one is another part, as there is behind the 
girder's standard. Align all the girders with the switches and get the 
parts. You'll have to go back and re-align a girder to get the last 
part.

        ///Walk On Water\\\
Head over to the Dock and give Momo all the parts. Talk to all your 
friends and you will arrive in Rhapala (after some sequence). Sail away
with Zig now. When Zig can't get the ship any further, head to Parch, 
the village left of Rhapala. Talk to the Mayor and now you are going to 
have to cook him a meal. Head back to Maekyss Gorge and talk to the 
woman in the house here. You have to cook Shisu now, and you need four 
ingredients for it. Get the Shaly Seeds by bopping the tree in the 
house's back yard with Peco a while. Catch a Mackerel in the newly 
appeared fishing spot near the house. Get Vinegar from a dude by the 
well at the Coffee Shop. Horseradish is gotten from Ogre Road, but you 
should already have some. After all these annoying sub-games (you can 
like them if you want, but they annoy me, okay?), you have to make 
Shisu. You can get good items if you do well, but you will have to make 
great Shisu. I didn't. Return to the woman and she'll show you how to 
make Shisu. Try to pay attention a bit. You don't need the item, but 
when you just throw some ingredients together, the mayor won't like it. 
Anyway, head back to Parch and bake the mayor a nice meal. Talk to the 
man next to the mayor for an item. Now you just need to prepare for your 
trip.

        ///Saying Goodbye\\\
Go back to Deis at Mt. Zublo and she will become a Master. Apprentice 
Ryu to her.

Head back to Wyndia. Go back into the castle with the alley in the 
back of Wyndia on the World Map. Take Garr with you. Head up to the 
kitchen and talk to the cat-like chef with the big cleaver. Give him 
Martian Squid, Angler, Swallow Eye and Beef Jerky. Apprentice Garr to 
him. Then, go back into Wyndia and talk to the guys whom you played Hide
and Seek with. These are four masters. I would say Lee is most useful,
since she gives Int, which you can't get the statbooster for from random
battles. Anyway, apprentice like so:

Nina lv 22 ---> Wynn ---> lv 25 ---> Lee ---------> lv 99
Garr lv 19 ---> Hachio ---> lv 23 ---> Bais ---------> lv 99
Peco lv 19 ---> Bais ---------> lv 99
Momo lv 18 ---> Lang ---> lv 21 ---> Lee ---------> lv 99
Ryu lv 21 ---> Deis ---> lv 36 ---> Lee/Deis ---------> lv 99

Well, all the other Masters give way less then these guys if you add the 
stats up, really, so these guys are pretty much the best you can get.
Maybe Deis is a good alternative as well, the stats she diminishes are
easy to refill by stealing the respective boosters from Goo Titans and
Volcanos. Do get all them up to their "final" master, that way you can 
gain as much xp as you like (finally...). Not Ryu though, getting him to 
lv 36 would take way too long (feel free if you must). Also, note that 
Rei still has to get one Master, so he can't get to his final Master 
yet. So don't use Rei until then. 

        !!!Note!!!
Since you have to gain a whole lot of xp, you can use a trick to gain a 
lot fast. Go to Mt. Zublo. When you encounter a Vulcan, first steal it's
Protein (your defense is really getting high, isn't it?), then use a 
fire attack on it. It will "start to move". Kill it off for 900 xp. You
could also try and get some skills from the various monsters, check the
skill list to see what skills you would like.

When you get 3 levels under any of the Hide and Seek guys, you can get a 
Formation/Item from them. Get Mighty Chop and Demonbane from Hachio. 
Before leaving, also get Ryu anything Deis will give him.

        ///No More Turning Back\\\
Head back to the wharf of Rhapala, and board the ship. Head to the north,
where the border between the Inner and Outer Sea is (where the water
changes from light to dark). At the right part of this, you will see two
rocks, head there. Now another sub-game comes, you have to get the three
items here. Use the run button for short speed bursts. note though, that
when the engine bar is empty, you will stand still for a while, and that
while speeding up, you can't turn. To get an item, you have to be turned 
towards it. The items to get are: Heavy Dagger, BlizzardMail, and
Ice Shield. After getting all of them, head to the house, where you will
find the Legendary Mariner. After some sequence, you have to talk to all
your party members again, and you have to ram the Black Ship. You could
still return to shore, btw, but that shouldn't be necessary. Ram the
ship.

        ///The Black Ship\\\
After ramming the Black Ship, you will be able to enter it. You have to
take Momo along with you. I would suggest Peco as your second 
teammember. Oh yeah, since your level is no longer stuck at a certain
value, I will give you my own level at all the dungeons/bosses from now
on. This is in no way a recommendation, most things can easily be done
with a lower level (or higher of course). My levels: Ryu 26, Momo 24,
Peco 22.

Head on into the door to the left. Head down the stairs, and through
the left door. Activate the control panel here and pick program 4. Go
off and back on, at the next stop go through the door to get an ID Card 
from the control panel there,, then you go down, get the Skill Ink. 
After that, go back to the control panel. Pick program 3 and you will go
into the other hole. Switch the Main Switch to on here and go back. Head
back through the door, down the hall, and up the stairs. Go through the
door to the left. Go on left and operate the crane with the control 
panel next to it. It is sub-game time again... Pick up all four the 
crates once, three will make a bridge, and the fourth will reveal an 
item. Go back out and back in, and use different crates to build the
bridge. Take the last crate and a different item will be given. The four
items you can get this way are: Protectors, Wisdom Fruit, Ascension and
Light Bangle. Go over the crates and into the door to the left. Head on
and walk over the larger crates to get a Flash Shells. Go back through
the doors and go right, through another door. Flick the blue switch here
to activate a bridge back to your ship. Go back to heal and save. Head
back over the bridge. The door to the right leads to a dead end outside,
so go up the stairs. Go through the door to the south, and all the way
through the passage to get a Skill Ink. Go back and into the hallway to
the upper left. At the first two doors, take the one to your right for
an Ammonia in the cupboard. At the next two doors, take the one to the
left and pick up the 2400 Zenny in the right corner. Go up the stairs
at the end of the hall. Use your ID Card in the ID slot to use the 
elevator. Go up the stairs and activate the large computer with Momo.
Now you have to go down and use the Booster Counter, the machine in the
room from the last right door in the hallway you just came from. You 
have to count the blips up from the number you see here, and talk to 
Momo when it reaches 100. Oh man. I wish you luck with this.

When you have succeeded, you will get a load of sequence, and there will
be an alarm. Head up to Momo. After she explains the problem to you, go
down to the conference room (the one opposite the room with the Booster
Counter). Save your game with the diary here. Head on back through the 
hallway and go through the door to the south. Go through the door at the
end of the hall. Head right here and into the doorway for an Ivory Dice.
Go further up and down the ladder, follow the path, and go into the 
door. Go up the right stairs, and follow the path. Don't go down the
stairs yet, go on for a Soul Gem, then go down the stairs. Follow the
path outside. Go a bit further to the left, and two monsters will show 
up. This running sub-game should be played carefully, winning it helps
substanially in the upcoming battle.
    ___________
 __/Ammonite x2\___________________________________________________
/                                                                  \
| If you make it to the middle of the deck, these things will use  |
| a skill that damages themselves. Good, because the damage helps, |
| and it will cost them their turn. You could steal Moon Tears     |
| from both of them if you want. It is very handy to equip Ice     |
| Ring and Balance Ring on everybody, if you have those. If you    |
| have a Balance Ring for Ryu, he could transform, otherwise just  |
| use his AP for healing. Keep your HP up and you should make it.  |
| Electric attacks do good damage, and the Tsunami skill you can   |
| learn from them works very well on them, too.                    |
|                                                                  |
| About the skill the Ammonites use, I didn't make it to the       |
| Middle Deck the last time, and I can't remember the skill's      |
| name. I believe it is called BoardGun or something, but could    |
| someone tell me the actual name? Thanks in advance.              |
\__________________________________________________________________/

After the battle, go back down the ladder and you will get some more
sequence. Now you arrive on the other side of the Outer Sea.

        ///Another World\\\
Walk north, into the city. Talk to the robot hidden between the two 
crates behind the house to the right. Choose the third option for a
Homing Bomb. Buy some new stuff if you want to, then head out of the
city, and you will have a camping scene. Afterwards, you are out on the
world map.

First, go up to the Flower Ring and check up on the Fairies. Then, head
a little to the right of here to another Yggdrasil tree. Pick up the
Trance gene here. You could go fishing to complete your fish collection
and get the great equipment from Manillo, but it's better to wait just a
short while until you get the new Spanner Rod, which will make the 
fishing a bit easier. After attending to any other things you might want
to do here (learn some skills?), go on to the Steel Grave.

        ///Steel Grave & Colony\\\
Bring Momo here, you need her to get the Spanner Rod. Take the left path
first to get the UV Goggles in the chest up the ladder. Go over the
deck to the right. Climb down the ladder leading inside the ship, and
use Momo to blast open the door here. Get the Spanner. Go over to the
right and slide down the ledge. Get the Speed Boots hidden behind the 
ledge, to the right of it. Go north and head up the ladder, back onto 
the deck. Go up with the right path, and follow it out of the Steel
Grave. If you want to fish, do so now. The fishing spot is to the right
of Kombinat. To get the equipment, you will also need some Barandy, so
if you don't have any, you will have to come back later.

You have to bring Momo here again. Head up the stairs and continue until 
you get to a room with a teleporter. Get the key here. Go down to the 
left and jump down the ledge. Take the Failure gene lying here. Head 
south with the left path (don't head down the stairs), and keep going 
until you get to a ledge above a round blue window. Head on and take the 
Wisdom Fruit, then jump down through the blue window. Read the panel 
next to the lever with Momo, insert the key. Push the switch by the 
front mirror once, then the right one three times. Now activate the 
laser by pulling the lever, and you will hit those four pillars.
Go back up to the teleporter, and use it. You can't go any other 
direction then after honey, so follow her. After a lot of dialogue, you
will be back at the Freighter. Check back at Deis', maybe Ryu will get
some new skills.

        ///The Freighter Revisited\\\
Coming soon...


---The Fairy Village---
Since the Fairy Village is so important, I am starting a guide through 
it here. I will give advise on how to build it up quickly and how to
make the most profit out of it.

First, some tips on efficiency here:

-Go here often. It doesn't matter how little you did, when the story 
 progressed somehow, or you have battled just a bit (running away counts 
 here!), the Fairy Village will have progressed too. This doesn't 
 nessecarily mean something happened, but it usually does, especially 
 after a while when the village starts to flourish.

-The fairy has 4 statistics: Red for hunting/exploring
                             Green for Building
                             Dark Blue for Merchant
                             Light Blue for Intelligence (Scholar/Copy 
                             Shop)

-The statistics are less important with the basic jobs such as clearing
 land and hunting. When your Fairy is in a room, it will make more of a
 difference.

-When you are not sure whether a Fairy is effectively working, just talk 
 to it. It will let you know when it is unable to do anything. Note that 
 "hmmmm... there is no more room to build houses." refers to clearing 
 land an "There is no more room to build houses!" refers to building 
 rooms.

-As long as you don't change a room, everything built up in there will 
 stay. That means that if you have, for instance, two fully developed 
 stores and a fully developed Music Select, you could have just one 
 Fairy run them all. This is very handy, since rooms are usually there
 in abudance, while the Fairies are scarce. Have one room switch between
 Inn/Antique/Casino, three Copy Shops and two Explore Rooms, which fully 
 use all the Fairies, and you have two rooms left to store music and 
 items (you should just temporarily remove fairies from hunting to run
 any of the empty rooms when you need them).

Okay, how to start. First, just have all your Fairies hunt. When new 
ones get born, have them hunt too, unless they have no Red skill 
whatsoever. If that is so have them use a room to research Culture or
Clear Land/Build houses. Eventually your food supply will hit 99, the
maximum. Keep about 1/3 of your Fairies hunting (one less can be done
if the others have good Red skill, I believe). The rest should help
researching Culture level to 7, the maximum, and the good green ones
should build and clear. You need to clear three times and then you are
done with that. The rooms are finished when no more rooms are blacked
out. When Culture hits lv 7 you should start researching jobs instead. 
In the end you should have:
-99 food
-lv 7 Culture
-all the rooms
-all the jobs (you know you have this when you have the Copy Shop)
-20 Fairies

Keep 6 Fairies with good Red skill hunting for a steady food supply. 
Now, your slave colony.., err, Fairy Village is ready to start being
productive. There are 9 jobs available for you (Scholar has lost it's
use). The jobs and how to use them will be explained below.

        (((Job 1- Merchant)))
The merchant has some reasonable stuff. I'll give you a list so you know
what you can get:

ITEM SHOP-ABILITY     WEAPON SHOP-ABILITY   HANDYMAN SHOP-ABILITY
Green Apple      5    PointedStick     1    Berries          5
Vitamin         50    Waistcloth     210    Beef Jerky      50
Panacea        100    Bronze Sword   240    Taser          200
Ammonia        200    Crepe Cape    1300    Tiger Claws   3800
High Boots    3000    Flame Talons  3300    Angling Rod   2000
Lion's Belt   3000    Amber BPlate  6100    Lion's Belt   3000
Napalm         800    PiercingPike  7400    Bell Collar  10000
Dream Ring    1000    Katzbalger    9200    Soul Gem      3000
Balance Ring  1000    Protectors   11000    Holy Mantle  10000
Barrier Ring  3000    Tiger's Cap   5300    Molotov         10
Diamond Ring  3000    Ouroboros    22000    HiddenDagger  7000

ITEM SHOP-SPEED       WEAPON SHOP-SPEED     HANDYMAN SHOP-SPEED
Green Apple      5    PointedStick     1    Berries          5
Vitamin         50    Waistcloth     210    Beef Jerky      50
Panacea        100    Bronze Sword   240    Clothing        50
MultiVitamin   300    Buckler       1100    Flame Chrysm   500
Ammonia        200    Wind Cutter   2200    Napalm         800
Talisman       500    Crepe Cape    1300    Bell Collar  10000
Life Sandals   500    Flame Talons  3300    Angling Rod   2000
High Boots    3000    Laurel        1800    Belladonna     200
Titan Belt    3000    Royal Dagger  6200    Royal Dagger  6200
Dream Ring    1000    SpikedGntlts  6800    Holy Mantle  10000
Balance Ring  1000    Ice Halberd  12500    Soul Gem      3000

Since you don't want the stores to clutter up your rooms for too long,
you should only get equipment that remains useful. What you should get
is: Weapon/ability to the max, Item/ability up to Diamond Ring, and 
Handyman/ability up to the Angling Rod. If you have loads of Zenny, you 
can upgrade it a little further to buy a lot of Soul Gems, which are 
useful. When the shops are upgraded, buy: 
     -Ouroboros
     -Tiger's Cap
     -Angling Rod
     -all the Rings from the Item shop
     -Any other stuff you want. If possible, you could upgrade some
      other equipment, but there is better available (the above are the
      only "best" equipment in the village).
After that, just remove the shops. You don't need them anymore.

        (((Job 2- Inn)))
Pretty much useless in my opinion. Okay it's cheap. But aren't most Inns
affordable? Well a save spot before checking at the Copy Shop sounds
convenient, but it takes a room and a Fairy which can be used better. 
Also, the copy succes is determined upon entering the village, so saving
at the Inn means saving that, too.

        (((Job 3- Gift)))
You can get items here by just creating the room, putting a Fairy in, 
and waiting. You can get some stat boosters but you can more efficiently 
create those in the Copy Shop. The only real reason to make this room is
the Spirit Ring, and the Teleporter Dice. The Spirit Ring is a very long
wait, but the only other way to get it is the expeditions or the casino, 
and they are very rare there, too. The Teleporter Dice also seem like 
they are not worth the trouble. They let you teleport to every teleport 
location from teleporter A, and that is only useful for convenience.

        (((Job 4-Fortune Teller)))
Another pretty useless job. This store will give you some tips and 
useless comments about the game. Don't use it, you don't need it.

        (((Job 5-Explorer)))
Now THESE are useful. Use them for getting many good items. Send Fairies 
with good Red skill, exploring. Always use the distant option, you'll 
die more but you will get better items. You should also send Fairies 
that are not good at anything. I'll make a list of what I find myself 
here. I always use distant, btw.

Equipment-------Accessories-----Antiques--------Items-------------------

HiddenDagger    Spirit Ring     Dragon Tear     Wisdom Fruit
Force Armor     Artemis' Cap    Clay Vase       Wisdom Seed
Mind Shield     Ivory Charm     Old Painting    Moon Tears
Ghostbuster                     Marbles         Life Shard
Lacquer Helm                    Beads           Protein
                                Lithograph      Power Food
                                Dirty Rags
                                Moldy Vase

        (((Job 6-Antique Shop)))
Here you can sell all those "appears valuable" items for better prices,
either same or 100x more. If you have junk to sell off, just create an
Antique Shop, sell what you have, and switch it back to what it was.

        (((Job 7-Music)))
This has no use in the game whatsoever. However, you will be able to
play all the game's music here. Develop it if you want, if you feel you
can put a room with a Fairy to better use, feel free.

        (((Job 8-Casino)))
Here, you can play two games, Hi-Lo for money, Number guessing for 
items. I will make a list of the items here.

3 guesses: Lion's Belt    Ivory Dice
4 guesses: High Boots     Vitamins       Wisdom Seed
5 guesses: MultiVitamin   Napalm         Vitamins
6 guesses: MultiVitamin   Panacea        Ammonia
7 guesses: Healing Herb   Vitamin
8 guesses: Bread          Rice Ball

        (((Job 9-Copy Shop)))
This is the best available job, if you ask me. Just fill two/three rooms
with max-intelligence Fairies, and copy away. Remember to save before
entering the village to avoid failure. You should make copies of these
items:
-Fire Ring, Ice Ring, Thunder Ring x3 each
-Spirit Ring (if you have it) x3
-Otherwise Shaman's Ring x3
-Ivory Charm (again, if you have it) x3
-Life Armor x3
-The best armor you have for Momo/Nina x2
-Aries Gloves (Once you get it from the Berserker. Don't worry, that 
 will be after clearing the game)
-Silver Tiara x2
-Divine Helm (when you get it) x2
-Maybe some Soul Gems
-For the rest, stat-boosters! I'd say Swallow Eye, Moxa and Fish Head, 
 since those are the only ones you can't get from battles.


---Skill List---

A little guide on learnable skills. In order of appearance. In the usage
section I will expain what it does, and what it might be useful for. I
never assume you have a certain skill in the guide unless I told you to
get it, and that doesn't happen often. Skills are fun though, so feel
free to get a lot and try your own strategy against a boss. This list
will also be useful if you want to get all the skills (like me).

 
Name         |AP  |Learn from:     |Usage
-------------|----|----------------|----------------------------------------------
Unmotivate   |  0 |Goblin,         |Cancels target's action. Must be faster then
             |    |Durandal        |it for any effect.
-------------|----|----------------|----------------------------------------------
Blind        |  0 |Ripper, Lizard, |Attempts to blind target, attack with half
             |    |Claw, Bully 3,  |attack power.
             |    |Tricker,        |
             |    |Bolt Archer,    |
             |    |Clone           |
-------------|----|----------------|----------------------------------------------        
Influence    |  0 |Boss Goblin     |Makes certain enemies attack the chosen 
             |    |                |target. Always works, but only on very few
             |    |                |enemies.
-------------|----|----------------|----------------------------------------------
Burn         |  1 |Mage Goo,       |Does very minor fire damage. Only useful for
             |    |Lava Man,       |events that require fire damage for something,
             |    |Goo Titan       |such as the Huge Slug or Volcano.
-------------|----|----------------|----------------------------------------------
Snap         |  0 |Pooch, Charyb,  |Attack for half attack power and reduce enemy
             |    |Scylla,         |defense. Useful only for boss fights, try and
             |    |Were-Tiger,     |get it for an easier time with high-defense
             |    |Dragonfly,      |bosses.
             |    |Plant 42,       |
             |    |Sample 4        |
-------------|----|----------------|----------------------------------------------
Jump         |  0 |Rocky, Roach,   |Random damage attack; might do much less 
             |    |Giant Roach     |damage then a normal attack, might do much
             |    |                |more. Very useful against a lot of bosses.
-------------|----|----------------|----------------------------------------------
Charge       |  0 |Volt, Armorbot, |It does damage based on your defense. If your
             |    |Goo King,       |defense is high it will be pretty effective,
             |    |Mad Gong, Fahl  |but most bosses seem to be immune to it, so I
             |    |                |didn't find it too useful.
-------------|----|----------------|----------------------------------------------
Frost        |  2 |Mygas, Vampire  |Does very little ice damage. Just like Burn,
             |    |                |only useful for when you need to deal ice
             |    |                |damage for something, like the Tarman.
-------------|----|----------------|----------------------------------------------
Meditation   |  0 |Mygas, Adept    |Raises your Intelligence. I never use it much
             |    |                |but it is an okay skill.
-------------|----|----------------|----------------------------------------------
Magic Ball   |  2 |Mygas,          |This is a pretty damn good skill in my 
             |    |Egg Gang,       |opinion. It deals reasonable damage and is
             |    |Nitemare        |handy against high def/high evade enemies. The
             |    |                |only problem is that most bosses seem to have
             |    |                |innate protection against this.
-------------|----|----------------|----------------------------------------------
Typhoon      |  7 |Mygas           |Just a wind spell that affects all enemies.
             |    |                |Pretty useful if you give it to someone who
             |    |                |doesn't have any affect all spells of his own
             |    |                |yet.
-------------|----|----------------|----------------------------------------------
Double Blow  |  2 |Nut Troop,      |This skill is most useful for a high power
             |    |Claw,           |character, who has nothing to spend his AP on.
             |    |Lizardman,      |It can also be useful for enemies with high
             |    |Giant Crab,     |evade rate, but almost no HP, for two tries to 
             |    |Elder Dragon,   |hit them.
             |    |Scorpion,       |
             |    |Sample 7,       |
             |    |Sample 4        |
-------------|----|----------------|----------------------------------------------
Feign Swing  |  0 |Durandal, Manmo |Does absolutely nothing.
-------------|----|----------------|----------------------------------------------
Backhand     |  0 |Durandal        |Normal physical blow, but will always leave
             |    |                |at least 1 HP remaining.
-------------|----|----------------|----------------------------------------------
Last Resort  |  0 |Orc             |Increases attack, sets Defense to 0. Use it
             |    |                |against enemies with no physical attacks.
-------------|----|----------------|----------------------------------------------
Blitz        |  0 |Hyperbot,       |Halves user's HP, half damage attacks against
             |    |Shroom,         |random targets. As annoying this attack is 
             |    |Giant Orc       |when it is used against you, it isn't very
             |    |                |useful.
-------------|----|----------------|----------------------------------------------
Monopolize   |  0 |D'Lonzo         |Very useful for not gaining xp. You can't
             |    |                |follow this guide without it. It kind of loses
             |    |                |it's use later in the game though.
-------------|----|----------------|----------------------------------------------
Intimidate   |  0 |D'Lonzo,        |Cancels targets next move. It seems a bit more
             |    |Dolphin,        |effective then Unmotivate, but I still don't
             |    |Hobgoblin       |really think it's useful.
-------------|----|----------------|----------------------------------------------
Steal        |  0 |D'Lonzo         |This one is very useful. With stealing, you
             |    |                |can get all kinds of different items. Chance
             |    |                |of succes is determined by agility.
-------------|----|----------------|----------------------------------------------
Air Raid     |  3 |Bomber,         |Attacks with decreased hit rate, cancels
             |    |Pipebomb,       |target's next move. Only effective when you
             |    |Magmaite,       |move before the target. Give it to someone 
             |    |Hopper,         |with high agility, so you move first and the
             |    |Sample 8        |chance to hit is still good.
-------------|----|----------------|----------------------------------------------
Rest         |  0 |Eye Bulb        |Restores 5 HP and 1 AP. This is really too
             |    |                |little to be useful.
-------------|----|----------------|----------------------------------------------
FrostStrike  |  4 |Patrio, Bolt,   |Attacks for ice damage with power statistic,
             |    |Armor           |puts enemy to sleep.
-------------|----|----------------|----------------------------------------------
Sanctuary    |  5 |Yggdrasil,      |Removes all support magic. It sounds useful,
             |    |Gaist, Myria    |but there aren't many occasions for it.
-------------|----|----------------|----------------------------------------------
Recall       |  2 |Yggdrasil       |Casts a random spell. Usually crap. Not worth
             |    |                |casting. Spells I have seen: Burn, Flare,
             |    |                |Rejuvenate, Icablast, Steroids.
-------------|----|----------------|----------------------------------------------
Shield       |  4 |Yggdrasil,      |This is a pretty useful spell, but Ryu will
             |    |Lizardman,      |get it innate. You could give it to someone so
             |    |Newt, Vileweed  |Ryu can use his turn for something else, or
             |    |                |so you can cast it twice in one turn. You can
             |    |                |only learn this skill from Yggdrasil, the
             |    |                |enemies only cast it.
-------------|----|----------------|----------------------------------------------
Resist       |  2 |Stallion,       |It cancels all damage in the current round
             |    |Fahl, Mikba,    |after casting. If you have an EX Turn, it is
             |    |Gold Egg,       |very useful (and very cheap, mind you).
             |    |Sample 12,      |
             |    |Sample 3        |
-------------|----|----------------|----------------------------------------------
Barrier      |  4 |Stallion,       |Raises magical defense. The only way I know to
             |    |Emitai*,        |get any non-elemental defense against magic I
             |    |Sample 10,      |know of. Can be useful against bosses with
             |    |Sample 11,      |magical attacks. 
             |    |Sample 12       |*Emitai can't teach you any skills in the
             |    |                | fight against him, but he'll become a Master
             |    |                | later.
-------------|----|----------------|----------------------------------------------
Flying Kick  |  0 |Tricker,        |Does damage based on agility. It misses rather
             |    |Codger,         |often, though, even with super-agility Rei.
             |    |Magmaite        |Still, good skill.
-------------|----|----------------|----------------------------------------------
Trump        |  0 |Giotto          |Casts random spell, only at 0 AP. Since you
             |    |                |are almost never at 0 AP, this skill is pretty
             |    |                |useless.
-------------|----|----------------|----------------------------------------------
Berserk      |  2 |Giotto,         |It raises your power and kills you after 3
             |    |Berserker       |rounds. Never used it.
-------------|----|----------------|----------------------------------------------
SuddenDeath  |  1 |Giotto          |It kills a random target. Never used this
             |    |                |either. 
-------------|----|----------------|----------------------------------------------
Counter      |  0 |Fahl            |Allows you to counter all attacks, after using
             |    |                |it only. I don't think that it is very good,
             |    |                |since you are almost always with 3 characters,
             |    |                |and the chance that it will increase your
             |    |                |amount of attacks is pretty small.
-------------|----|----------------|----------------------------------------------
Risky Blow   |  0 |Bunyan,         |Critical damage if enemy is hit. Might be 
             |    |Gaist,          |useful if your enemy has high defense.
             |    |Armor,          |
             |    |Sample 9        |
-------------|----|----------------|----------------------------------------------
Focus        |  0 |Bunyan          |Increases attack power. I didn't use it much.
             |    |Were-Tiger,     |
             |    |Reaper,         |
             |    |Manmo           |
-------------|----|----------------|----------------------------------------------
Super Combo  | 12 |Bunyan          |This skill is very useful. It does great
             |    |                |damage if you have quick fingers. If you
             |    |                |don't, it is only useful while Peco has no
             |    |                |alternative to use his AP on. 
-------------|----|----------------|----------------------------------------------
Disembowel   |  0 |Bunyan,         |Reduces target to 1 HP, reduces your MaxHP.
             |    |Assassin        |It doesn't work on bosses (duh...), and it is
             |    |                |to much trouble to use otherwise for me.
-------------|----|----------------|----------------------------------------------
Wind Strike  |  1 |Lizardman       |Does wind-elemental damage based on Power.
             |    |                |Useful if you want a warrior to do some wind
             |    |                |damage.
-------------|----|----------------|----------------------------------------------
Tsunami      |  8 |Dolphin,        |This spell is pretty useful, it halves all
             |    |Ammonite,       |enemies' current HP. It works well on bosses,
             |    |Sample 6        |too.
-------------|----|----------------|----------------------------------------------
Charm        |  0 |Meryleep        |Increases chance of target dropping item. It
             |    |                |seems more effective then steal, but it won't
             |    |                |affect one target more then once. Also, if you
             |    |                |steal first, then use Charm, you get a much
             |    |                |better chance to get the secondary item.
-------------|----|----------------|----------------------------------------------
Shadowwalk   |  8 |Meryleep        |Attack with increased damage.
-------------|----|----------------|----------------------------------------------
War Shout    |  6 |Meryleep        |Increases all party members' power.
-------------|----|----------------|----------------------------------------------
Lavaburst    |  7 |Volcano,        |Fire attack on all enemies. It is a pretty
             |    |Shroom,         |standard skill.
             |    |Magmaite        |
-------------|----|----------------|----------------------------------------------
WallOfFire   |  4 |Charyb, Scylla, |Fire attack on a single target.
             |    |Multibot        |
-------------|----|----------------|----------------------------------------------
Bone Dart    |  3 |Ghoul,          |Physical attack, causes confusion.
             |    |ZombieDr        |
-------------|----|----------------|----------------------------------------------
Douse        |  1 |Giant Roach     |Makes target receive more damage from fire.
-------------|----|----------------|----------------------------------------------
Timed Blow   |  0 |Goo Titan,      |Deals damage equal to your HP-1 to you and to
             |    |Trasher         |target.
-------------|----|----------------|----------------------------------------------
Mind Flay    |  0 |Slasher         |Attacks for half attack power and reduces
             |    |                |intelligence.
-------------|----|----------------|----------------------------------------------
Mind Sword   |  2 |Emitai,         |More powerful (but same cost) version of Magic
             |    |Archmage        |Ball.
-------------|----|----------------|----------------------------------------------
Enlighten    |  2 |Emitai          |Raises your intelligence. I think it is more
             |    |                |effective then Meditation.
-------------|----|----------------|----------------------------------------------
Multistrike  |  0 |Mikba,          |Does 1-3 attacks at half attack power. Sounds
             |    |Ammonite,       |like a lottery to me. Well, it might be useful
             |    |Reaper,         |to get rid of those high-evade rate enemies
             |    |Revenant,       |which will die after one hit anyway.
             |    |Sample 3        |
-------------|----|----------------|----------------------------------------------
FlameStrike  |  1 |Fly Man         |Just another elemental/physical attack.
-------------|----|----------------|----------------------------------------------
Sacrifice    |  1 |Bombseed,       |Reduces all enemies to 1 HP, but kills of 
             |    |Tankbot,        |user. Very annoying against you, to costly to
             |    |Pipebomb        |use yourself. Don't you hate such skills?
-------------|----|----------------|----------------------------------------------
Snooze       |  0 |Sleepy          |Restores 20 HP and 4 AP to you. Puts you to
             |    |                |sleep. Use it with a Dream Ring equiped.
-------------|----|----------------|----------------------------------------------
Thunderclap  |  4 |Angler,         |Does lightning damage to a single target. You
             |    |Multibot,       |have much better innate skills by the time you
             |    |Sample 5        |can get this.
-------------|----|----------------|----------------------------------------------
Mighty Chop  |  0 |Hachio, Newt    |Physical attack that ignores defense. Good
             |    |                |for attacking high defense enemies with low
             |    |                |intelligence characters.
-------------|----|----------------|----------------------------------------------
Demonbane    |  1 |Hachio          |Does additional damage to demons. I don't
             |    |                |believe there are any demonic bosses after
             |    |                |you get this skill, though.
-------------|----|----------------|----------------------------------------------
Inferno      | 10 |Deis, Myria     |Strong fire attack on all enemies.
-------------|----|----------------|----------------------------------------------
Blizzard     | 10 |Deis, Thanotos, |Strong ice attack on all enemies.
             |    |Dragon Lord,    |
             |    |Myria           |
-------------|----|----------------|----------------------------------------------
Myollnir     | 10 |Deis            |Very powerful lightning attack on one target.
-------------|----|----------------|----------------------------------------------
Sirocco      | 12 |Deis, Goo King, |Strong flame/wind attack on all enemies.
             |    |Dragon Lord,    |
             |    |Myria           |
-------------|----|----------------|----------------------------------------------
Celerity     |  0 |Deis            |Raises abilities, must recharge after use.
-------------|----|----------------|----------------------------------------------
Transfer     | 10 |Tankbot         |Gives target 10 AP. If used with Shaman or
             |    |                |Spirit Ring, you can use it to increase your
             |    |                |AP. The Dream Ring/Snooze combo is better in
             |    |                |my opinion though.
-------------|----|----------------|----------------------------------------------
Target       |  0 |Assassin        |Raises your hit rate at cost of attack power.
             |    |                |Yet another skill that is useful mostly
             |    |                |against low HP high Agl enemies.
-------------|----|----------------|----------------------------------------------
Bad Back     |  0 |Codger,         |Does nothing...? I guess the only reason you
             |    |Elder Dragon    |could want to learn it is completeness...
-------------|----|----------------|----------------------------------------------


---Credits---
>Fritz Fraundorf of course, for his FAQ which guided me through the game
my second and third time through.
>Capcom for making the first RPG which I ever liked better then FF7.