Advance Wars War Room Guide for Game Boy Advance.
By Lars, but I haven't done much of it I got help from many others.
If you got anything I don't have email me lbarl1@yahoo.com.

If you don't have all the maps in War Room you can by them at Battle Maps
for some Advance Wars coins.
You get Advance Wars coins for completing Campaign missions or
completing War Room misssions.


Updates:
Version 0.1

Index:

1 Strategy

   1.1Spann Island
      1.1.1 (S-rank 999 points strategy)
      1.1.2 (S-rank 999 points Day by Day)
   1.2 Moji island (S-rank strategy)
   1.3 Duo Falls (Strategy)
   1.4 Sole Harbour (Strategy)
   1.5 Pivot Isle (S-rank strategy)
   1.6 Land's End
   1.7 Kita Straight (Strategy)
   1.8 Point Stormy (A-rank Strategy)
   1.9 Ridge Island
   1.10 Mial's Hope (S-rank strategy)
   1.11 Bounty River
      1.11.1 CO Drake (Strategy)
      1.11.2 Other CO (If you don't have Drake)(C-rank strategy)
   1.12 Toil Ferry (Strategy)
   1.13 Twin Isle ( A-rank strategy)
   1.14 Dire Range
   1.15 Egg Island (S/A-rank strategy)
   1.16 Terra Maw
   1.17 Stamp Island (Strategy)
   1.18 Rivers Four  (B-rank Strategy)
   1.19 Ring Islands (S-rank strategy)
   1.20 Last Mission
      1.20.1 CO Eagle (Strategy)
      1.20.2 CO Sami (Strategy) (If you don't have Eagle)

2 Secrets

   2.1 Unlocking War Room Characters
   2.2 Making War Room Flash

3 Other Things

   3.1 Do you got something?
   3.2 Contributors
   3.3 Legal
________

1 Strategy

**Spann Island**

By: Pygmyhippo

CO: Max
Rank: S
Days: 10

Make 3 infantry first day and a tank the next. use your northern most infantry to capture
the lone upper city and the infant. beneath captures the two top ones. use your bottom one
to get the nearby southern base and the other one east. Do not worry about the little island
south east! This is crucial to remeber! Make a recon then make as many tanks as you can each
day. use them to blitz artillery and block bases and kill things as they are made.


1.1.2

By: Lars (myself)(I got this from an Illustrated Walkthrough don't remember were.)
CO: Sami
Rank: S
Days: 8


Day 1:

Build 4 infantries.


Day 2:

Move top infantries to top cities and capture.
Move bottom right infantry to city between mountains and capture.
Move bottom left infantry under city left of small lake.


Day 3:

Continue capturing cities.
Capture city left of small lake with infantry.
Build two recon units at lower bases.


Day 4:

Finish capturing city with infantry.
Move recon units as far east as they can go.
Move infantry on right city up the road North east.
Move infantry on city between mountains east.
Build APC on top base.
Build APC on right base.
Build Infantry on left base.


Day 5:

Capture city with infantry 1 west of city.
ROUTE 1 999 points: Attack artillery with infantry on road.
ROUTE 2 950+ points: Move infantry east.
Load left north infantry in top APC and move 1 north then as long as it goes west.
Load left infantry on base in APC and move all the way east.
Move infantry on city west of APC.
Attack infantry on road with recons from road and plains.
Build tank from south east base.


Day 6:

Finish capturing city with infantry
Move APC 2 under base and drop infantry under base.
Move APC north west under mountain and drop infantry east
Move tank one north then east all the way.
Move damaged recon unit west tank, if it's still there.
Attack infantry/mech on base with good recon.
Move infantry south under tank.
ROUTE 1: Attack artillery again.
ROUTE 2 Move infantry east.
Build a tank.


Day 7:

Capture enemy HQ with infantry.
Move your units east, west, south and north of enemy base enemy
base to protect your infantry (Don't attack anything around the HQ).
Attack infantry/mech with tank then infantry on city.
Move new tank were the last one were last round.
Build four infantries from bases.


Day 8:

Try to kill as much as possible.
Build Md. tank, mech and infantry from bases.
Finish capturing enemy HQ.

999 points if you were lucky or 12 coins.


**Moji Island**
1.2
By: LoZDude985

CO: Max
Rank: S
Days 11-14

Just send APCs with Mechs to the left and have 1 infantry unit capture the base
to the right of your HQ and keep building tanks from that lone base and use
your APCs as bait and try to capture his HQ.


**Duo Falls**

1.3
By: MarioKartYoshi

CO: Eagle (If you don't have him see Secrets section)
Rank:
Days;

Send infantry on transports to take cities east.
Send in a few fighters, make a few tanks to keep the land,
and bombers to attack anti-aircraft, missiles, and any other units.
Slowly head east, overwhelming Kanbei with tons of bombers.
Defeat the rest of the units. Enemy HQ capture isn't as fast.


**Sole Harbour**

1.4
By: MarioKartYoshi

CO: Max
Rank:
Days

Build infantry to capture cities southwest and east.
Send middle tanks, regular tanks, and a few rockets as well
as infantry to capture cities and the eastern port.
Keep on making middle tanks to attack.
Once you defeat those, go for the win by capturing the enemy HQ.


**Pivot Isle**

1.5
By: The True DMage

CO: Max
Rank: S
Days: 12

Build a couple of APCs and infantries, and while your infantries
capture the base/air etc, use your APCs as cannon fodder.
Build an anti air at your base for defense, and rush his HQ with some tanks,
an anti air and a medium tank, along with the infantry to capture it
(an APC for drawing attacks it nice to). You want to do this
while he is still concentrating on the "pivotal island". Using that strategy,
I got a 997 S. I might have got the 999, but messed up a bit on the positions during the raid.

1.6
**Land's End**

By: LoZoDude985

CO: Max
Rank: A
Days: 16

Send APC's towards the base on the water and try to capture before Olaf sends
a mid tank down there to kill the infantry unit. Then go after the other base
and the airport, capture cities along the way, and keep building mid tanks to
destroy his units.
Watch out for t copters with infantry in them that will try to capture your bases;
destroy the t copters with a-air before the inf. so they can't escape.
keep moving forward, capture bases, and try to win by capturing Olafs HQ or
by destroying all his units before day 15 or more than likely you won't get
an S-rank because of speed...


1.7
**Kita Straight**

By: MarioKartYoshi

CO: Kanbei or Max (If you don't have him see Secrets section)
Rank:
Days

Send infantry through APCs south to capture factories and ports while defending against Drake's invasions.
Once you've secured the territory, send in landers to the eastern half of
Drake's island with middle tanks and infantry while defending the sea with a few battleships.
Work your way west after sending in more and more troops through landers,
weakening Drake until you can take out his headquarters.

1.8
**Point Stormy**

By: BH Panzer

CO: Max
Rank: A
Days: 20+

What you should do is create two Anti-Air units near your HQ,
because Olaf will keep sending infantry on Transport Copters,
or even a bomber or two. Also, once you've reached the eastern end of the map,
start crankin' out Medium Tanks, Bombers, and Infantry on APCs.
I also highly recommend Anti-Airs to go along with that force.
Also watch out for when Olaf uses the Blizzard Power

1.9
**Ridge Island**

1.10
**Mial's Hope**

By: LoZDude985

CO: Sami
Rank: S
Days: 8

Move infantry forward with t copters and capture cities
with infantry on the ground and beware of battle copters
that eagle will make so they don't shoot down your copters
w/infantry in them... build some anti air units and use them
to shoot down battle copters, t copters, and bombers that
will try to take out infantry units near the bridge by the airport and base...

1.11.1
**Bounty River**

By: MarioKartYoshi

CO: Drake (If you have him see Secrets section)
Rank:
Days:

Create lots of infantries and three APCs.
Use three infantries to capture southern cities while your other infantry
capture northern cities. Build a few battleships, one cruiser, and three landers.
Build a few middle tanks and infantry to place into your landers once you beat
back submarine advances, using infantry to block the shoal areas so no one can invade.
Now continue your small naval combat force, which would still overwhelm Sonja,
since her CO power is useless. Now invade the land sticking out, and move east.
Once you reach the enemy HQ, capture it!




1.11.2

Use this if you don't have Drake. See secrets section if you want him.

By: Pygmyhippo

CO:
Rank:C
Days:30+

Make an APC and infantry to capture bases to the east. Ignore southern bases.
Once you get the seaport make a lander with men anotherone with MD tanks and a battleship.
Advance with the battleship and the landers following. make a sub to cathch up to the
battleship and clear the way of subs. continue with ships (dont use crusiers) until
you capture the port on the overhanging peninsula. from there get a base and overwhelm.
It has flaws cause I only got a C-rank but oh well.

Hint:
Put APCs on the shoals on your island. you can refeul your ships AND prevent enemy landers.


1.12
**Toil Ferry**

By: MarioKartYoshi

CO: Eagle (If you have him see Secrets section)
Rank:
Days

Send infantry to secure properties east of the HQ, then send infantry through transport
copters to capture the northwest island and the island east of it.Send in a few fighters
and many bombers, as well as a lander with infantry to fight for the eastern island,
and take control of it.Once you're ready, send in all your bombers to overwhelm
the little land troops on Grit's eastern land.
Use lightning strike if needed.

1.13
**Twin Isle**

By: BH Panzer

CO: Max
Rank: A
Days: 20+

The first few days should be spent building infantries.
Don't always build APCs for each one. Also build at least one tank somewhere around day 5-6.
Once all properties on your "Isle" are taken, build Medium Tanks, and possibly APCs, T
anks and Infantries. Or just build what you think is necessary
(but not distance units: using Max, they're not very good).
While Kanbei focuses on the western approach, sneak in around
the eastern approach to his HQ with Medium Tank, Tank and Infantry on APC.
Keep Building Medium Tanks from your factories, and possibly tanks as well.
Just watch out for the "Morale Boosts".



1.14
**Dire Range**

1.15
**Egg Island**

By: Pygmyhippo

CO: Max (recommended for S)
Rank: A/S
Days: 14-15

Anyone works for this one (To get S rank you have to do some MAJOR killing and Max is recommended.)
Build a infantry or two on the first turn and than next turn make a lander. Load the Infantry on it,
and move it next turn as far as possible down. An enemy battleship or sub may come so
just stay out of range. finish in 14-15 days and get an A-rank just capture the HQ.
(For S send another lander with tank and infantry. Capture base and defend with the tank.)

1.16
**Terra Maw**


1.17
**Stamp Island**

By: MarioKartYoshi

CO: Kanbei or Eagle (If you have them see Secrets section)
Rank:
Days:

Send transport copters to capture the island east of your island, and capture the
two islands south of your island, while sending fighters out so no CO can reach the central island.
Capture the central island while defending attacks from Kanbei against the island east of your main island.
Now use bombers to get through both enemies, attacking quickly. If you have a lot,
you can overwhelm them and win without HQ capture. It's that easy!


1.18
**Rivers Four**

By: LoZDude985

CO: Sami
Rank: B
Days: 30-40

Build tons of infantry and try to go after max first and the 2 bases down below your HQ...

You should have all of Max's properties by day 20 and try to stop grit from building
rockets by building tanks and Mid Tanks on your two lone bases and destroy them if
you can and send infantry and mechs south from the bases that you get when you capture Max's HQ.



1.19
**Ring Islands**


By: Lars (myself)

CO: Drake (If you have him see Secrets section) (If you don't have him use Olaf).
Rank: S
Days: 16

This one is really easy. First go for drake with on lander and couple
infantries sail it towards his HQ and drop  them when you get there
and capture the HQ. Now you will get loads of money. You should already
have started sailing your lander towards Sonja's HQ. Capture some
bases and build loads of medium tanks and battleships to get your
power-score up. Then capture the HQ around day 13-15.

You can also sail two landers almost simultaneously to
each sides and capture both HQs for a B (Because you
don't kill any units, but does it in max speed and don't loose any units.

1.20.1
**Last Mission**

By: Imrahil

CO: Eagle (If you don't have him see Secrets section)
Rank:
Days:

Just build two T-copters, load them with infantry and capture Eagle's HQ.
He won't put up much resistance, so you should be able to do it in the first few days.
From there it's just using superior financial backing to overwhelm Sami.

1.20.2

By: MarioKartYoshi

CO Sami
Rank:
Days: 19

Build four infantry on the first turn, then immediately build a
transport copter and all the infantry you can on the 2nd.
Send your transport copter east a few turns to Eagle's enemy
HQ while avoiding the fighter and anti-aircraft.
Once you reach the HQ, capture it. In the meantime,
capture all the bases near your HQ with infantry.
After you capture all of Eagle's bases and buildings,
use your superior power to build more bombers, one fighter,
and the rest mid-tanks with a few anti-aircraft.

In the south, use a mid-tank, a few infantry, and one a-air.
Use the same in the north and capture back the bases the enemy
Sami took over. Move west in all directions, using mid-tanks
as the front line and bombers to aid the attacks along with anti-aircraft.
Once you continue your movement west, use your northern line to take the
HQ with a transport copter with an infantry or mech.


LoZoDudes words of advice:

Here's how to do it much quicker. Once you have all of Eagles cities and bases
to just destroy a few units for power and just try to capture Sami HQ...
you don't need to build tons of units to destroy Sami's... just distract her
with t copters and mech units while you try to capture her HQ
I finished the level in 8 days with an S-Rank (this is a very easy level)...


_________
2 Secrets

2.1 Unlocking War Room Characters

Drake:
Finish Captain Drake, Naval Clash, Wings of Victory and Battle Mystery with Andy
Costs 50 coins

Grit:
Finish mission four with max.
Costs 50 coins

Kanbei:
Complete campaign.
Costs 50 coins

Sonja:
Finish Kanbei Arrives! in 8 or less days, Mighty Kanbei! in 10 or less days and
Kanbei's Error? in 12 or less days.
Costs 60 coins

Eagle:
Finish Captain Drake, Naval Clash, Wings of Victory and Battle Mystery with Sami.
(You will play Rivals against Eagle after The Final Battle.)
Costs 80 coins

Sturm:
By all the other COs except Nell.
Costs 100 coins


Nell:
Finish Advance Campaign. ( Unlocked after beating campaign mode once,
then bought for 1 coin at Battle Maps.)
Costs 100 coins

2.2 Making War Room Flash

It is possible to make war room flash if you get S-ranks on all 20 missions,
I haven't done this, actually no one have done it whiteout a GameShark as I
know of, let me know if you have.

There are people on the GameFAQs board who got 18 S-ranks. If you aren't t
here stop by and talk about this great game.
______________
3 Other Things

3.1 Do you got something?

If you got any good strategies that I don't have e-mail me (lbarl1@yahoo.com)
them and I will probably include them. I will give you full credit.

3.2 Contributors

MarioKartYoshi: Duo Falls, Sole Harbor, Kita Straight, Bounty River,
Toil Ferry, Stamp Islands and Last Mission.

Pygmyhippo: Spann Island, Egg Island and Bounty River.

LoZDude985: Mial's Hope, Moji Island and Rivers Four.

BH Panzer: Point Stormy and Ridge Island.

The True Dmage: Pivot Isle.

Imrahil: Last Mission.

3.3 Legal

All this is copyrighted Lars and the contributors.
Do not copy anything from this whiteout my or contributors permission.
This Walkthrough is currently only on GameFAQs.
If you want this on your site or found it elsewhere e-mail me at lbarl1@yahoo.com







