==========[FAQ INFO]==========
=Title: Dead or Alive 2 - Tina throw list
=Console: Dreamcast
=Author: j.esplago (risersvoice@collegeclub.com)
=Version: 1.00
=Created: 8/04/00
=============================
This document Copyright 2000, 2001 by J. Esplago

= the legal deal =
If you want to use this FAQ for personal use, go ahead, if you are going to 
publish it on public forum like the net or some magazine, go ahead, if you are 
going to edit it or incorporate it into another FAQ, go ahead, but email me 
first.  Trust me, my email account is active and I will respond if you email.

After seeing the total lack of faq's for Tina's throws, i decided to create this 
little baby.
It only took me about 30 minutes to find these throws so it shouldn't be too 
hard for anyone
to execute them.  If anyone knows of any throws that are not in this faq, please 
email me.

This FAQ only contains Tina's throws.  If you would like to become a
well rounded Tina player, don't forget to look at the other FAQ's at
gamefaqs.com.

== [Legend] ==

U = Up
F = forward, toward opponent
B = back, away from opponent
D = down/duck

hcf = half circle forward
hcb = half circle back
qcf = quarter circle forward
qcb = quarter circle back

(Th) = throw button (default B button).  This is the only button you will need 
for this FAQ

== [The Good Stuff] ==
**Single throws from the front

(Th) = sideways head drop
T, (Th) = body slam
A, (Th) = frankensteiner
F, F, (Th) = 'go away' (opponent will have its back towards you)

+ while the opponent is crouching
down back, (Th) = knee, reverse nelson back drop

** Single throw from the back

F, (Th) or any direction plus (Th) that doesn't correspont to another throw = 
tossing back drop

+ while the opponent is crouching
D, (Th) = knee, spinning hangman

**Combination throws from the front:

qcb, Th = throw mare (over the shoulder)
   + F, B, Th = stiff boot to the neck
      + D, U, Th = reverse full nelson

B, F, Th = take down
   + hcf, Th = giant swing

* my personal favorite throw combination
F, B, Th = hopping pile driver
   + DD, Th = rainbow backdrop
      + D, U, Th = star spangle pin

+while opponent is crouching
D, (Th) = power bomb
   + D, D, (Th) = figure four leg lock

** Combination throws from the back:
* it is best to do a 'go away' from the front then do back throws

B, F, (Th) = take down
   + hcf, Th = giant swing

F, B, (Th) = full nelson neck breaker
   + F, B, (Th) = full nelson back drop

(Th) = back drop
   + D, D, (Th) = double back drop

========== [credits] ==========

*gilgarash@hotmail.com
	I was inspired to create this FAQ after seeing this guy's FAQ.
