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    C H A R A C T E R   &   M A T E R I A   S E T U P   G U I D E
=====================================================================


         FINAL FANTASY VII --- CHARACTER & MATERIA SETUP GUIDE        
                Playstation --- North American Version


                VERSION:  4.1  FINAL
           LAST UPDATED:  August 8, 2000
                 AUTHOR:  Jeff Chan (a.k.a. Atom Edge)
                 E-MAIL:  lazysilverwolf@youareadork.com           
                    AIM:  hooligan183
                WEBPAGE:  http://rpgunlimited.hypermart.net




------------------------[  COPYRIGHT NOTICE  ]------------------------


Copyright 2000 by Atom Edge.  All rights reserved, including but not 
limited to use and distribution.  FINAL FANTASY, all characters and 
associated materials are copyright SQUARESOFT and SONY COMPUTER 
ENTERTAINMENT AMERICA.  No breach of copyright intended.  This guide, 
it's author, and persons otherwise associated (through hosting, 
contributions, etc.) make no claims to the above stated articles.  
All trademarks and copyrights not acknowledged in this document are 
respected.

This guide, written by Atom Edge <lazysilverwolf@youareadork.com>, 
was created for the sole purpose of personal use.  You may not alter,
edit, format, remove or add materials to this document.  It must 
always remain as an electronic text file displayed in a fixed width 
font.  The ONLY other form it may take is a personal printed file for 
the viewer.  It may not be distributed in any medium, shape or form 
aside from displayed on a website (see below).  This means it may not 
be posted on a webpage (again, see below), added to an archive of any 
sort, offered for money and/or compensation (even if profit attempt 
fails), offered as a bonus or gift for accessing a web page or 
purchasing an item, etc.  It must always remain in the English 
Language.  It will not be translated to any language for any reason 
whatsoever.  It will not appear in any publication.  This document 
was in no way intended for commerical, promotional and/or profitable 
uses.

[ATTN] Webmasters:  If you wish to use this on your webpage, you must 
abide by the following criteria:
 - It will remain in a text format unedited, unaltered, and
   unchanged (you may change it to an html page, but it must still be 
   in a fixed font and spaced exactly the same)
 - Credit is given to it's author, Atom Edge
 - No revenue/compensation may be made/gained through distribution
   (including without limitation to placing it on a website that is
   commercial, password protected/members only, or placing this guide
   on a page that has any form of advertising, be it on the page or
   placed in a frameset)
 - It may not be used for commercial or promotional uses
 - Your site must be videogame related and have no illegal material
 - You have prior, express, and written permission from the author,
   Atom Edge (e-mail me with your name, the name of your site and
   it's URL)
 - You will keep the most current version displayed (I will e-mail 
   the latest version every time I update)
 - The author reserves all rights (including but definately not  
   limited to the right of having this document removed as I see fit
   for any reason whatsoever.

This document was created and maintained by Atom Edge, it's author.  
It is the sole property of its author, whom reserves all rights.  It 
is protected by United States Code: Title 17 - Copyrights, the Berne 
Convention for the Protection of Literacy and Artistic Works (Paris 
Text 1971), any and all copyright and patent laws applicable, 
including International Treaties.  Failer to comply with this 
copyright (including but not limited to plagerism, stealing parts of 
or the whole document) is a direct violation of this document's 
copyright.  Violators will face immediate civil and/or criminal 
penalties to the fullest extent possible.  

By accessing, reading, viewing, etc. this document, you automatically 
agree to abide by this copyright.  This copyright supercedes any 
conversation, verbal exchange and written statements that have any 
affiliation with this guide (barring written statements through 
e-mail concerning the hosting of this guide, as listed under the 
above article, "[ATTN] Webmasters."  The latest version of this 
document contains the copyright information that is valid for the 
latest version, and all prior versions.  There's no reason for not 
checking the latest version, their locations are listed below.  
Ignorance to this, the copyright, or the law is no excuse.

Information in this document is provided "as is," without warranty or
guanrantee of any kind either express or implied.

Under no circumstances will this guide, it's author, and persons 
otherwise associated with this guide, be held responsible by any 
party for any direct, indirect, consequential, or special damages for 
any use of this document, including without limitation, lost profits, 
and loss of computer data.  If for any reason you do not agree with 
parts or the entire copyright, your only remedy shall be to not use 
this guide.


----------------------[  END COPYRIGHT NOTICE  ]----------------------


The latest version of this guide, and all future revisions can always 
be found at:
 - GameFAQs        <http://www.gamefaqs.com/>
 - Game Winners    <http://www.gamewinners.com/>
 - VG Strategies   <http://vgstrategies.about.com/> 

If you find this guide anywhere else, notify me immediately, please.  



====================
  TABLE OF CONTENT 
====================


   I.  CONTACT INFO AND AUTHOR'S NOTE

  II.  REVISION HISTORY

 III.  REVIEW

  IV.  MATERIA LOCATIONS

   V.  MATERIA SET UPS
       A.  Basic Combos
	 B.  Advanced Strategies
       C.  Character Set Ups

  VI.  EMERALD WEAPON
	 A.  Statistic of Emerald Weapon
	 B.  How I beat Emerald
       C.  Cheapo Strategies

 VII.  RUBY WEAPON
	 A.  Statistic of Ruby Weapon
	 B.  How I beat Ruby
       C.  Cheapo Strategies	 

VIII.  TIPS AND TRICKS

  IX.  FREQUENTLY ASKED QUESTIONS

   X.  CREDITS, ETC.



---------------------------------------------------------------------
   I.  CONTACT INFO AND AUTHOR'S NOTE
---------------------------------------------------------------------

This is one hell of a game.  Even now people still play it years 
after it's release.  This leads them to my guide, and my inbox being 
stuffed full of questions.  So, if you feel like contacting me, read 
on:

I will not accpet any more emails concerning Final Fantasy VII.  Oh,
wait, that kinda defeats the purpose of this section...

Well that's not all.  I have recieved literally hundreds of questions
simply because people were too damn lazy to read my guide.  I listed
my contact info for the following:

  :: Webmasters who wanted to host this guide
  :: Criticism either positive or negative
  :: Questions not answered in the guide
  :: Contributions
  :: and people who just wanted to drop me a line and chat

Instead I got email concerning:

  :: Questions already answered
  :: Death Threats - how the hell this happened is beyond me
  :: Viruses and Trojans
  :: SPAM - I don't care for your half assed money making schemes
  :: Chain Letters

This let me to wonder, "What the hell kind of mailing list am I on?"  
Well I don't care anymore,  I am now hereby ignoring all emails 
concerning FFVII.  The only emails I will not delete on sight are 
those concerning anyoen who is trying to breach my copyright.  Oh and
for those really tricky people who think that if they don't write 
"FFVII" in the subject line, I might accidentally read it, you are 
wrong.  If you didn't notice it above, I get plenty of crap mail, and
I will simply delte anything without a subject line.

If I haven't covered whatever message you might want to send, rest 
assured it's most like one that I will not answer.

Please note, I do not check my email everyday, in fact I only check it 
weekly.  Even when I check it, it may take weeks to answer as I do 
have a job, school and my own life to deal with.


---------------------------------------------------------------------
  II.  REVISION HISTORY
---------------------------------------------------------------------

Version 1  (March 11, 2000)
 - It is 3:00 A.M. and I'm starting a guide that everyone has already
   made before.  Maybe I need more sleep.

Version 2  (March 14, 2000)
 - It is now 2 A.M. and I pick this time to finish this guide

Version 2.5  (March 14, 2000)
 - I added an entirely new section and did a few minor adjustments

Version 2.6  (March 16, 2000)
 - Fixed an annoying word wrapping problem.

Version 3  (April 24, 2000)
 - Fixed a few errors
 - Added a new section 'Hard to Find Materias'

Version 4  (August 8, 2000)
 - Changed the ASCII art title
 - Edited the Copyright info
 - Redid my Review
 - Replaced the 'Hard to Find Materia' section with a new 'Materia
   Locations' section
 - Added 'Frequently Asked Questions'
 - Tons of minor polishing

Version 4.1  (August 20. 2000)  FINAL
 - Touched up the copyright a bit
 - Changed Intro to Contact Info (read it)


---------------------------------------------------------------------
 III.  REVIEW
---------------------------------------------------------------------

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

GRAPHICS  9/10
Graphics are sweet.  The cinemas are top notch and the word is 
detailed.  It gets a 9 because the characters are... blah.  Try 
comparing them to Final Fantasy VIII

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

SOUND  10/10
Nobuo Uematsu outdid himself.  From the fast paced battle music, to 
the slow beat of Aeris' theme.  Carrying in remixes of the Final 
Fantasy series, such as the Prelude, and Ending it out with one of 
the greatest pieces ever to hit a video game, One Winged-Angel.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

CONTROLS 9/10
The game was easy to control, except for those pesky ladders.  
Sometimes Cloud would get stuck.  Still, for the most part, the 
controls worked fine, especially in mini games.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

GAMEPLAY  10/10
If you're into RPG's, you'll like this.  This is my favorite pure 
RPG.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

REPLAY  10/10
Hmmm... a 60 hour game.  Add into account trying to master all 
materias, getting every item, every weapon, and maxing out nine 
characters stats.  i've spent more time on this then most other games 
combined.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

VALUE  10/10
If you have it, play it now, if not, GET IT NOW. 
It's that simple

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

OVERALL:  10/10
RPG's wre pretty popular before (FFVI, Chrono Trigger and a few 
others helped that), but IMO it was Final Fantasy VII that made RPG's 
famous.  Hell, it's what got me into RPGs.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


---------------------------------------------------------------------
  IV.  MATERIA LOCATIONS
---------------------------------------------------------------------


                      - Magic Materia (Green) -                    

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Barrier

     Buy at Rocket Town.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Comet

     Found at Centra's Forgotten Capitol.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Contain
     
     Buy a Mimett Green from Choco Billy in the Chocobo farm and 
     feed it to little white chocobo in Mideel.  Then scratch 
     behind it's ears.  He'll drop it.  This can be done in Disc 
     Two, with Cid as your leader.  I'm not sure if it's possible
     after the Lifestream destroys the city.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Destruct

     Seph throws it at you in Nibelheim when you encounter him in
     the Shinra Mansion basement and tells you to come to the 
     Reunion.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Earth
  
     Buy in Kalm or Costa De Sol.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Fire

     Get in Sector 7 of Midgar at the beginning of game 
     (Beginners' Hall).  Red XIII also comes with one.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Full Cure

     After Meteor is summoned, you can go to the Item Shop in 
     Cosmo Canyon.  Earlier there was a rope blocking the path.  
     It's gone now, so help yourself to the items in the back.  
     One is Full Cure. 

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Gravity

     You get it after in the Gi Cave after killing Gi Nattak.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Heal
     
     Buy at Gongaga or Junon.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Ice

     Cloud starts the game with this.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Lightning
    
     Cloud starts the game with this too.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Mystify
  
     Buy at Gongaga or Cosmo Canyon.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Poison
  
     Beat the boss (forgot it's name) that Hojo releases when you 
     first get Red XIII.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Restore

     Get it in the first Mako Reactor raid, right before

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Revive

     Buy in Junon.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Seal

     Buy in Junon.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Shield

     Find it in Crater/North Cave/Final Dungeon/Seph's Dungeon
     (whatever you wanna call it).

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Time 

     Buy it in Rocket Town.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Transform

     Cait Sith comes with it.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Ultima

     When trying to get the Huge Materia from North Corel, you 
     have to stop a train.  If you stop the train and save Corel,
     or what's left of it, a kid gives it to you for free.  If 
     you get on the train but fail at stopping it, you have to 
     buy it for 10,000 gil (if memory serves).

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


                    - Command Materia (Yellow) -                       

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Deathblow

     In Gongaga, there's a fork just outside of the residents 
     area.  Deathblow is on the ground.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Double Cut

     In the Sunken Gelnika.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Enemy Skill
   
     You can find one in the Shinra Tower, Chocobo Sage's Green  
     Chocobo, Junon's Inn and the Centra's Forgotten Capitol.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Manipulate

     Cait Sith comes with one of these.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Mime
 
     One of the four Materias accessable by the Special Chocobos.
     This one is in the Cave on the Wutai Continent.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Morph
 
     Found somewhere in the Temple of Ancients.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Sense

     The playground just outside of the Wall market after 
     fighting Reno on the Pillar.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Slash - All

     In the Ancient Forest.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Steal

     Midgar Sewers after threatening Corneo in the Wall Market.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Throw

     Yuffie comes with this.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  W - Item

     When raiding Midgar, in the Subway, go all the way South 
     until you hit a dead end.  There's the illusive W-Item.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  W - Magic

     In Crater, there's an area with a big hole in the middle 
     that has a huge light coming from it.  Search the hole.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  W - Summon

     Gold Saucer Battle Square.  Buy for 64,000 BP in Disc Two 
     or Three.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


                  - Independent Materia (Purple) -                       

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Chocobo Lure

     Buy at Chocobo Farm.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Counter Attack

     Kill the Materia Keeper in Mt. Nibel and it'll drop it.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Cover

     In the Wall Market.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Enemy Away

     Won from Chocobo racing.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Enemy Lure
   
     Won from Chocobo racing.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Exp Plus

     Buy at Gold Saucer Wonder Square with GP.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Gil Plus

     Buy at Gold Saucer Wonder Square with GP.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  HP Plus
 
     Buy in Mideel or Cosmo Canyon.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  HP <-> MP  

     In the Cave behind North Corel.  Requires a Green Chocobo.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Long Range

     Mythril Mines (the one cave behind Midgar Zolom's Swamp. 
     Climb a vine to get it.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Luck Plus

     Found in the Temple of the Ancients.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Magic Plus

     Found in the Centra's Forgotten Capitol.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Mega All

     In the Crater, there's an area with a lot of rock cliff like
     pillars.  On one of them, there's a materia floating.  
     Usually Cloud will just jump past it to another cliff, but if
     you hit O then you'll grab the materia, Mega All.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  MP Plus 

     Can be bought at either Mideel or Cosmo Canyon.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Pre - Emptive

     Buy at Gold Saucer's Battle Square with BP.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Speed Plus

      Buy at Gold Saucer's Battle Square with BP.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Underwater

      In the Underwater Reactor, there's an area that looks like 
      a tunnel with a class roof that forms an upside down 
      halfpipe.  In this area, you can fight Ghost Ships.  Morph
      one for a Guide Book.  Give one to the Kalm Traveller.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


                      - Support Materia (Blue) -                     

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Added Cut
        
     This is the hardest materia for people to get.  It's 
     hard to find, and hard to see.  That's a *****.  
     Anyway, to find it, go to the Icicle Inn.  Now go 
     snowboarding.  First go to the right fork then the 
     left.  Eventually, you'll stop snowboarding and end up 
     in a screen with a single tree in the middle.  Now, go 
     right and you'll go through two screeens that are 
     empty.  The third screen will be one with four paths. 
     One going north, one going south, and two going west.  
     Now you should go north.  The first screen has nothing, 
     but the second 'empty screen' is very interesting.  in 
     the middle of the path, you will see a small indention 
     on the upper side.  The path should look like this:


                 \         \
                  \         \
                   \         \
                    \         \ 
                     \         \
                      \         \ 
                       \         \ 
                        \         \ 
                         \         \
                          \         \__
                           \           \
                            \          _\
                             \         \
                              \         \
                               \         \
                                \         \
                                 \         \
                                  \         \
                                   \         \
                                    \         \
                                     \         \
                                      \         \
                                       \         \         
                                        \         \
                                         \         \


     True, this ASCII art is crap, but it's the best I can 
     manange.

     Anyway, it's not so slanted, and the indetion looks a 
     lot more natural, but in that indention is a very faint 
     light blue orb.  Care to take a guess as to what it is?

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Added Effect

     Found in the Gi Cave.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  All

     I'm not gonna even answer this one.  If you can't find 
     one of these, you really shouldn't be playing this game.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Counter  

     Found in the Crater.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Elemental

     Find this at the beginning of the game in the Shinra 
     Tower.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Final Attack

     Go to the Gold Saucer Battle Square.  Win both the 
     W - Summon and Omnislash.  Now if you enter again as 
     Cloud, they will ask you if you want to participate in 
     a special duel.  Fight it.  Make sure you're well 
     equipped as these battles have very different opponents.
     The last one is Proud Clod.  After winning this, you 
     can't quit mid way, you will recieve various prizes 
     one of which is Final Attack.
     
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  HP Absorb

     In the roof of the cat house in Wutai, after completing
     the annoying ordeal with the Yuffie Sidequest.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Magic Counter

     Win it as a prize from Chocobo racing.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  MP Absorb
 
     Found in Wutai's shop.  There's a Treasure Chest.  Get it
     during Yuffie's Quest and she'll steal it from you.  When
     you complete the quest, she'll give it back to you.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  MP Turbo

     Found in the Whirlwind Maze.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Quadra Magic

     Near the Mideel Continent, there are a chain of small 
     islands.  At the end is a cave.  To get to the cave, you 
     need a Blue Chocobo.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Sneak Attack

     Win it as a prize from Chocobo racing.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Steal as Well

     In Wutai's Da-Chao Statue, you can enter into an area with
     flames that block a path.  If you have the Leviathan Scales
     from the Underwater Reactor, you can use them to extinguish
     the flames.  Beyond them is this materia.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


                       - Summon Materia (Red) -

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Alexander

     After nabbing Added Cut (see above), go to the screen to 
     the north.  This is the Hotsprings.  Touch it and go fight 
     the snowwoman.  When shie bites the dust, pick up Alexander.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Bahamut

     Find this in the Temple of the Anicients.  After you beat 
     Red Dragon, it'll drop it.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Bahamut ZERO

     When you have both Bahamut (see above), and Neo Bahamut
     (see below), take them to Bugenhagen's observatory.
     You'll get Bahamut ZERO from a Huge Materia.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Choco/Mog
   
     When you first go to the Chocobo Farm, talk to the Chocobos
     and they'll do a dance.  Then they hand over Choco/Mog.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Hades

     Find this in the Sunken Gelnika.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Ifrit

     In the Cargo room of the Shinra Cruiser that takes you to 
     Costa Del Sol, you fight Jenova-BIRTH.  It'll drop it when
     you defeat it.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Kjata

     In the Sleeping Forest, there's a red item flying in 
     circles around the screen.  Catch it for Kjata.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Knights of the Round

     There is an uncharted island in the very Northeast of the 
     map.  It's an island with forest all over and mountains
     all over it's border.  Around the island was deep water.
     The only way to reach the island is by use of a Gold 
     Chocobo.  When you get there, there's a cave that houses
     the famed Knights of the Round.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Leviathan

     If Yuffie beats all five Pagoda warriors in Wutai, her 
     father, Godo, the last Pagoda warrior will give it to you.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Neo Bahamut

     In the Whirlwind Maze.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Odin

     Beat Lost Number in the Safe in Niblehiem's Shinra Mansion.
     It'll drop it.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Phoenix

     Succeed in the final Fort Condor Battle.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Ramuh

     When you are about to race in Chocobo racing to win your
     way out of Corel Desert Prison, you'll be in the Chocobo
     Jockey's room before the race.  In the last stall like 
     thing, you'll find Ramuh.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Shiva

     After you save Priscilla in Junon, and you see her in the 
     morning, she'll give you Shiva.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Titan

     In Gongaga, go to the Burnt Down Reactor.  Search it's
     Southeast side and you'll recieve Titan.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

  Typoon (Typhoon)

     Find this in the Ancient Forest.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


---------------------------------------------------------------------
   V.  MATERIA SET UPS
---------------------------------------------------------------------

NOTE:  The "=" denotes that the materias are paired.


=-=-=-=-=-=-=-=-=-=-=-=-=-
|    A.  Basic Combos    |
-=-=-=-=-=-=-=-=-=-=-=-=-=    

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


1.  [In Weapon]  Elemental = (Elemental Materia)
	This adds the element to your attack.  Try it out with lightning 
	against machines, ect.  {This set up works with both magic and 
	summon materias}

2.  [In Armor]  Elemental = (Elemental Materia)
	This adds elemental protection to your armor.  Use this when
 	fighting a boss of a specific type.   Or when you are in a
 	certain area (i.e. use Ice when in Gaea's Cliff)  {This set up
 	works with both magic and summon materias}

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


3.  [In Weapon]  Added Effect = Contain
	This makes your weapon provide a variety of status affects.  You
 	can afflict the 
	+  Stop
	+  Petrify
	+  Berserk
	+  Confuse
	states to an opponent when you hit them normally.

4.  [In Armor]  Added Effect = Contain
	This protects you from all of the following status effects:
	+  Stop
	+  Petrify
	+  Berserk
	+  Confuse

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


5.  [In Weapon]  Added Effect = Poison
	You poison the enemy when they get hit.

6.  [In Armor]  Added Effect = Poison
	You are protected from the poison status.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


7.  [In Weapon]  Added Effect = Destruct
	One hit kill.  you prbably won't notice that it works, but it
 	happens quite frequently.  It also destroys barriers.

8.  [In Armor]  Added Effect = Destruct
	You can't be killed with the move "Death".

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


9.  [In Weapon]  Added Effect = Time
	You might put the opponent into the stop status or the slow
 	status.

10.  [In Armor]  Added Effect = Time
	You cannot be stopped or slowed.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


11.  [In Weapon]  Added Effect = Transform
	Heheh... I like this one.  You can turn enemies into minature
 	things to squish, or frogs to laugh at.
   
12.  [In Armor]  Added Effect = Transform
	You can't be changed to a mini version of yourself, and you can't
 	become a frog.  Very helpful when fighting against frogs.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


13.  [In Weapon]  Added Effect = Mystify
	You can confuse and berserk some opponents with this set up.

14.  [In Armor]  Added Effect = Mystify
	You won't have to worry about being confused or berserked.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


15.  [In Weapon]  Added Effect = Seal
	You can shut them up with this set up.  Silence and Sleep are 
	given by this set up.

16.  [In Weapon]  Added Effect = Seal
	You will never go to sleep or shut up.  Consider this set up as
 	caffiene.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


17.  [In anywhere]  Counter Magic = Summon Materia
	If you get hit, you counter with a Summon

18.  [In anywhere]  Counter Magic = Magic Materia
	Link this together and you can counter the fool who decided to
 	hit you.  Do not put cure with this, or you will be sorry.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


19.  [In anywhere]  Counter = Mime
	A very unstable counter, but sometimes they come out big.

20.  [In anywhere]  Counter = Deathblow
	You get hit, you hit them for critical.  Try this with a weapon
 	that has 255% accuracy so that you never miss.

21.  [In anywhere]  Counter = Manipulate
	If you can't beat them, control them.  Also good for learning
 	Enemy Skills.  Don't forget the Hypno Crown.

22.  [In anywhere]  Counter = Morph
	Try this on Yuffie when trying to morph the creatures in the
 	Sunken Gelnika. 

23.  [In anywhere]  Counter = Steal
	If they hit you, you mug them.  Who gets the better end of the
 	deal?

24.  [In anywhere]  Counter = Sense
	Can you say, "Utterly worthless"?  Well, I shouldn't go that far
 	as it is a very effective taunt.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


25.  [In anywhere]  Magic Materia = All
	Your magic hits all.  Was that not obvious?  Use it with Cure.

26.  [In anywhere]  Final Attack = Magic Materia
	Your get to cast a magic spell when you buy the farm.  (Cough,
 	cough.. Revive.. cough, cough)

26.  [In anywhere]  Final Attack = Summon Materia
	Your get to cast a summon when you well.. die.  (Cough,
 	cough.. Phoenix.. cough, cough)

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


27.  [In anywhere]  Quadra Materia = Magic Materia
	Unleash a magic spell four times.  Ultima works nicely, as does
 	Comet and Contain.

28.  [In anywhere]  Quadra Materia = Summon Materia
	Same as above.  Any questions.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


29.  [In anywhere]  HP Absorb = Magic Materia
	You use the materia, get HP back.  Nice.

30.  [In anywhere]  HP Absorb = Summon Materia
	Look above.

29.  [In anywhere]  MP Absorb = Magic Materia
	You use the materia, get MP back.  Nice.

30.  [In anywhere]  MP Absorb = Summon Materia
	Look above.

31.  [In anywhere]  MP Turbo = Magic Materia
	Takes more MP, but the spell is considerably more powerful.

32.  [In anywhere]  MP Turbo = Summon Materia
	Takes more MP, but the summon is considerable more powerful.


-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


33.  [In anywhere]  Added Cut = Magic Materia
	When, you cast a spell, you attack the opponent.  Do not link
 	this to cure.  If you do, you hit the person you cure.

34.  [In anywhere]  Added Cut = Summon Materia
	When you cast a summon, you hit the opponent at the end.  Link
 	this to Knights of the Round and become the fourteenth Knight!


-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


35.  [In anywhere]  Sneak Attack = Magic Materia
	At the beginning of a battle, you automatically come out and cast
 	a spell attached to your Sneak Attack

36.  [In anywhere]  Sneak Attack = Summon Materia
	At the beginning of a battle, you cast a summon.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


37.  [In anywhere]  Steal as Well = Magic Materia
	Cast a spell and take an item too.  Two for the price of one.
  	Just don't link this with cure.

38.  [In anywhere]  Steal as Well = Summon Materia
	You can mug 'em after a summon.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


NOTE:  Before I go on, I would like to explain something.  If you 
attach a support materia to a Master Command, and then have one of the 
Master Command Materias equipped, such as Morph, then use Morph in 
battle, you get the effect of the support materia.


39.  [In anywhere]  Added Cut = Master Command;  
			  Command Materia
	When you use the command, you get an extra cut.  Try this with 4X 
	Cut and get a 5X Cut.

40.  [In anywhere]  Steal as Well = Master Command;  
			  Command Materia
	When you use the Command, you steal from them too.

41.  [In anywhere]  HP Absorb = Master Command;  
			  Command Materia
	You take in HP when you use a certain Command.

42.  [In anywhere]  MP Absorb = Master Command;  
			  Command Materia
	Well, if you read the above, you should be able to piece this
 	together.  You get MP when you sue the Command.

43.  [In anywhere]  Final Attack = Master Command;  
			  Command Materia
	You die, you get an extra command in.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


44.  [In anywhere]  Full Cure = HP Absorb
	When you cure someone else, you cure yourself.

45.  [In anywhere]  W - Summon;  
			  Summon Materia
	You can now cast two summons in one turn.

46.  [In anywhere]  W - Magic;  
			  Magic Materia
	You can now cast two magic spells in one turn.

47.  [In anywhere]  Mega All;  
			  Magic Materia
	All your magic (minus certain ones like Contain and Full Cure)
 	now have the "all" effect.

48.  [In anywhere]  Mega All;  
			  Command Materia
	When you make a command, you target all.  This turns Attack into
 	Slash All.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


49.  [In anywhere]  Counter Attack; 
			  Counter Attack
	You can link as many Counter Attacks as you want.  The more you
 	have equipped, the more Counter Attack.

50.  [In anywhere]  Cover;  
			  Counter Attack
	You take a hit and then Counter Attack.  Connect a lot of these,
 	and you'll make the enemy very sorry they tried to piss off your
 	teammate.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|   B.  Advanced Strategies   |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

NOTE: Many people do not know that you can link materia more than 
	once.	(i.e. By this, I mean that you can link a Fire Materia to 
	a HP Absorb, and then link another Fire to a MP Absorb.  In 
	battle, when you cast Fire, you receive HP and MP.  This is only 
	one example.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


51.  [In anywhere]  Magic Materia = HP Absorb;  
		        (Same) Magic Materia = MP Absorb
	When you cast the spell, you get both MP and HP back.

52.  [In anywhere]  Summon Materia = HP Absorb;  
		        (Same) Summon Materia = MP Absorb
	Casting the summon results in getting HP and MP back.

53.  [In anywhere]  Master Command = HP Absorb;
		        Master Command = MP Absorb;  Command Materia
	When you use a certain Command, you receive HP and MP.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


54.  [In anywhere]  Summon Materia = MP Absorb;
                    (Same) Summon Materia = MP Turbo
	Cast a summon without the worry of MP.

55.  [In anywhere]  Summon Materia = HP Absorb;
                    (Same) Summon Materia = MP Absorb;
                    (Same) Summon Materia = MP Turbo
	Now you can get HP back too.  Nice combo, cast a powerful spell 
	and the only effect is that you get HP back.

56.  [In anywhere]  Summon Materia = HP Absorb;
 			  (Same) Summon Materia = MP Absorb;
                    (Same) Summon Materia = MP Turbo;
			  (Same) Summon Materia = Quadra Magic;
	One word:  DAMN.  You cast a Summon and you don't lose MP, get HP
 	back, and hit them four times.

57.  [In anywhere]  Magic Materia = MP Absorb;
			  (Same)  Magic Materia = MP Turbo
	Cast magic and lose no MP.

58.  [In anywhere]  Magic Materia = MP Absorb;
			  (Same)  Magic Materia = MP Turbo;
                    (Same)  Magic Materia = HP Absorb
	Lose no MP and get HP for casting a spell.

59.  [In anywhere]  Magic Materia = MP Absorb;
                    (Same) Magic Materia = HP Absorb;
                    (Same) Magic Materia = MP Turbo;
                    (Same) Magic Materia = Quadra Magic;  Mega - All
	Same as #56.  Except this one uses Magic, and it targets all with 
	the use of Mega - All. 

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


60.  [In Weapon]  Added Effect = Contain;  
			Sneak Attack = Deathblow;
          		Pre - Emptive;  
			Mega - All;
	You automatically do a Deathblow to all enemies on the
 	battlefield and have a chance to stop, petrify, confuse, or
 	berserk the opponents... or kill them.  Do this with a 255%
 	accuracy weapon for maximum affect.

61.  [In Weapon]  Added Effect = Destruct;  
			Sneak Attack = Deathblow;
          		Pre - Emptive;  
			Mega - All
	You automatically do a Deathblow to all enemies on the 
	battlefield and have a chance to hit for one hit kill.  Do this
 	with a 255% accuracy weapon for maximum affect.

62.  [In Weapon]  Added Effect = Poison;  
			Sneak Attack = Deathblow;
          		Pre - Emptive;  
			Mega - All
	You automatically do a Deathblow to all enemies on the 
	battlefield and have a chance to poison all of them.  Do this
 	with a 255% accuracy weapon for maximum affect.

63.  [In Weapon]  Added Effect = Time;  
			Sneak Attack = Deathblow;
          		Pre - Emptive;  
			Mega - All
	You automatically do a Deathblow to all enemies on the
 	battlefield and have a chance to slow or stop all of them.  Do
 	this with a 255% accuracy weapon for maximum affect.

64.  [In Weapon]  Added Effect = Seal;  
			Sneak Attack = Deathblow;
          		Pre - Emptive;  
			Mega - All
	You automatically do a Deathblow to all enemies on the
	battlefield and have a chance to silence or put all of them to
 	sleep.  Do this with a 255% accuracy weapon for maximum affect.

65.  [In Weapon]  Added Effect = Mystify;  
			Sneak Attack = Deathblow;
          		Pre - Emptive;  
			Mega - All
	You automatically do a Deathblow to all enemies on the 
	battlefield and have a chance to berserk or confuse all of them. 
 	Do this with a 255% accuracy weapon for maximum affect.

66.  [In Weapon]  Added Effect = Transform;  
			Sneak Attack = Deathblow;
          		Pre - Emptive;  
			Mega - All
	You automatically do a Deathblow to all enemies on the 
	battlefield and have a chance to turn all opponents into frogs or 
	minis.  Do this with a 255% accuracy weapon for maximum affect.


67.  [In Weapon]  Elemental = Elemental Materia;  
			Sneak Attack = Deathblow;  
			Pre - Emptive;  
			Mega - All
	You automatically do a Deathblow to all enemies on the 
	battlefield and You hit for elemental damage.  Do this with a 
	255% accuracy weapon for maximum affect.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


68.  [In anywhere]  Sneak Attack = Comet;  
			  MP Absorb = Comet;
			  Quadra Magic = Comet
	You can use any magic really, but Comet 2 hits mulptile enemies
 	and gives you the best chance of getting full MP back so you can
 	do this over and over again.

69.  [In anywhere]  Sneak Attack = Knights of the Round; 
			  MP = Absorb
	Kill, Kill, Kill.  That's the theme for the day.  This will get
 	you full MP and you can loop this to never have to tap buttons
 	during a random battle ever again.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|   C.  Character Set Ups   |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


1.  For this set up, equip the Ultimate Weapons and the Wizard 
      Bracelets.  Vincent and Tifa don't work well with this as the 
	varibles for their weapons are unsteady.  For Vincent, use the 
	Outsider.

[In Weapon]  Cover = Counter Attack;  
		 Counter Attack = Counter Attack;
             Counter Attack = Counter Attack; 
  		 Counter Attack = Counter Attack;
[In Armor]   Counter Attack = Counter Attack;  
		 Counter Attack = Counter Attack;  
		 Counter Attack = Counter Attack;  
		 Counter Attack = Counter Attack

Well, this is supremely cheap.  If these are all mastered, you will 
kill things so fast it isn't funny.  If you hit for 9999 HP, this is 
stronger than Knights of the Round.  You hit 15 times, and Knights of 
the Round only hits 13 times.  Use Yuffie and her Conformer for best 
results.  Cid and Red XIII also work well given that they have full MP.  
BTW, I've tried this against Emerald and it killed him so badly that I 
couldn't stop laughing for half an hour.  Look below for Emerald 
strategies.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


2.  For this strategy, use any weapon and armor so long as the have 6 
slots with three pairs each.  The Escort Guard, Minerva Band, Mystile, 
and Imperial Guard work just fine.  These weapons work well too:
 
CLOUD     - Ultimate Weapon, Crystal Sword, Ragnorak, and Enhance Sword
TIFA      - Premium Heart and Crystal Glove
BARRET    - Missing Score, Max Ray, Pile Banger, Solid Bazooka and AM 
		Cannon
RED XIII  - Limited Moon, Spring Gun Clip, and Crystal Comb
YUFFIE    - Conformer and Crystal Cross
CAIT SITH - HP Shout, Starlight Phone, Battle Trumpet, Gold M-Phone and 
		Crystal M-Phone
VINCENT   - Death Penalty, Supershot ST, Long Barrel R and Winchester
CID       - Venus Gospel, Glow Lance and Partisan

[In Weapon]  Magic Materia = MP Turbo
		 Magic Materia = MP Absorb
		 Magic Materia = HP Absorb
[In Armor]   Magic Materia = Quadra Magic
		 Magic Materia = Sneak Attack
		 Mega All = W - Magic

hehe.. I like doing this just for fun.  This works with all the normal 
spells, like Lightning and Fire.  If you are using Contain, Ultima, or 
Comet, try taking out Mega All for Magic Plus.  

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


Now, I'll list the my set ups for each character.  Please note that all 
materia is mastered.


3.  Cloud

Ultimate Weapon
Mystile
Ribbon

[In Weapon]  2X Cut = Added Cut
		 Master Summon = HP Absorb
		 Master Summon = MP Absorb
		 Knights of the Round = Quadra Magic
[In Armor]   W - Summon = Master Command
		 Final Attack = Phoenix
		 Master Magic = Enemy Skill

EVALUATION:  Ahh.. good ol' Cloud.  This set up great.  I like it on 
Cloud, since he can do so much with it.  Normally, all he does is use 
4X Cut (actually hits five times here) and annihilate opponents.  When 
up against the Weapons, he had the variety of all Enemy Skills, all 
Magic Spells, and all Summons.  He uses Phoenix if he were to die, and 
all his summons give him back MP, thus he can keep up magic for quite 
awhile.  
		 
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


4.  Tifa

God's Hand
Minerva Band
Ribbon

[In Weapon]  Added Effect = Destruct
		 Pre - Emptive = Mega - All
		 Sneak Attack = Deathblow
		 Mime = W - Magic
[In Armor]   Counter = Deathblow
		 Added Cut = Master Command
		 Master Magic = MP Absorb

EVALUATION:  Her purpose, is to unleash Deathblows.  She starts off 
battles, with a Deathblow that has a chance of killing all opponents. 
On top of that, she usually does it to the back.  She can mimic other 
people's moves (summons) and she has magic.  When she gets hit, another 
Deathblow-All.  Plus she gets an added cut.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


5.  Barret

Missing Score
Escort Guard
Ribbon

[In Weapon]  Added Effect = Mystify
		 Mega All = Enemy Skill
		 Master Command = HP Absorb
 		 Master Command = Added Cut
[In Armor]   Master Command = Steal as Well
		 Deathblow = Counter
		 Final Attack = Phoenix

EVALUATION:  Not much to say here, except that you can basically tell 
that the main idea here is deathblow.  Mystify may put opponents to 
sleep.  I like sleeping opponents.  It seems to make them easier to hit 
with Deathblow.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


6.  Red XIII

Limited Moon
Aegis Armor
Ribbon

[In Weapon]  Added Effect = Destruct;
             2X Cut = Master Command;
		 Master Magic = MP Absorb		 
		 Enemy Skill = W - Summon
[In Armor]   Master Summon = HP Absorb
		 Final Attack = Revive	


EVALUATION:  Pretty straight forward.  I mainly use the Four Times Cut 
and Magic with him, thus keeping his MP up and his weapon strong.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


7.  Yuffie

Conformer
Wizard Bracelet
Ribbon

[In Weapon]  Cover = W - Item;
		 Counter = Morph;
		 Counter = Morph;
		 Counter = Morph;
[In Armor]	 Counter = Morph;
		 Counter = Morph;
		 Counter = Morph;
		 Counter = Morph

EVALUATION:  I used this set up while getting sources for maxing out 
my characters.  Very useful mind you since she hits for 9999 damage 
when equiped with the conformer.  Seven morphs everytime someone trys 
to attack anyone on the party.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


8.  Cait Sith

HP Shout
Imperial Guard
Ribbon

[In Weapon]  W -Summon = W - Magic;
		 Mega All = W -Item;
		 Enemy Skill = Master Command;
		 Master Summon = HP Absorb;
[In Armor]	 Master Summon = MP Absorb;
		 Final Attack = Revive;
		 Master Magic = Quadra Magic;
		 

EVALUATION:  More of the well rounded type.  I never liked or used this 
overgrown idiot, I don't pay much attention to him.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


9.  Vincent

Outsider
Wizard Bracelet
Ribbon

[In Weapon]  Added Effect = Time;
             Sneak Attack = Deathblow;
		 Mega - All;
		 Master Command;
		 Cover;
		 Pre - Emptive
[In Armor]   Counter = Deathblow;
		 Counter = Deathblow;
		 Counter = Deathblow;	
		 Counter = Deathblow

EVALUATION:  I don't really use Vincent much, and it shows.  He isn't 
bad though, since he can Deathblow like nobody's business.  He'll be 
kind of useful for random battles since he has so much power in his 
first move.  If you are attacked, he will provide cover and then 
Deathblow a few times for good measure.  He has Mime since his 
abilities are limited when having a character that mass counters.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


10.  Cid

Venus Gospel
Mystile
Ribbon

[In Weapon]  Counter Attack = Counter Attack;
		 Counter Attack = Counter Attack;
		 Counter Attack = Counter Attack;
		 Counter Attack = Counter Attack;
[In Armor]	 Counter Attack = Counter Attack;
		 Counter Attack = Counter Attack;
		 Counter Attack = Cover
		 

EVALUATION:  Well, this is sick.  Does as much as Knights of the Round,
but I figured I would give him this since he shouldn't use MP.  

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


TEAM EVALUATION:  I've been playing this game so long that, I have 
accomplished the following:

+	Mastered every single materia at least 6 times.
+	Given everyone their Level 4 Limit Break (even Aeris, I can't 
	tell you how long I sat in the Temple of Time)
+	Everyone to Level 99 (obviously, any half way decent player can
 	do this)
+	Beaten Emerald Weapon through brute power.
+	Beaten Ruby while eating lunch.
+	And my most crowning achievement, is that I have maxed out 	
	everyones stats.  They are all at 255.  Basically this means that
 	their speed is so fast that my eyes can't follow it, they always
 	hit 9999 even when Cloud is equipped with the Buster Sword.  And
 	when I say 255 I mean that it is their base stat not including
 	Ultimate Weapons and good Armor.  They have 255 when equipped 
	with their initial weapon and the Bronze Bangle.

Now the point of this is:  I have been asked multiple times why I don't 
just equip all my characters with the "Ultimate Materia Set Up" (Which 
I'll add at the end.)  Simple, I don't need it.  In fact, I don't need 
any materia, but it is just fun to watch Cid do a Knights of the Round 
eqiuvalent every turn.  I just like it and that is the whole point of 
playing a video game.

Now, my Ultimate Character:

(Ultimate Weapon)
Mystile
Ribbon

[In Weapon]  MP Absorb = Master Magic;
             Quadra Magic = Master Magic;
		 MP Absorb = Master Summon;
		 HP Absorb = Master Summon;
[In Armor]   Final Attack = Phoenix;
		 Enemy Skill = W-Summon;
		 W-Magic = Master Command

EVALUATION:  True, there are better combos for certain situations, but
but technically it doesn't matter.  I consider this ultimate because it
can easily take out any enemy in the game.  It casts Phoenix when the
character dies (yea right).  Enemy Skill gives you Big Guard, healing 
spells and great attacks like Shadow Flare.  You can cast two spells 
per turn and you get healed in terms of both MP and HP on each casting.
W-Magic, and Quadra Magic means that you can cast one Spell eight times
in one round, and you'll get enough MP back so you won't run out.  Not
many enemies come to mind when I try and think of something capable of
surviving eigth straight Ultimas or Contains.  Oh, and imagine Comet 2.
It already hits multiple times.
		 

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


-----------------------------------------------------------------------
  VI.  EMERALD WEAPON
-----------------------------------------------------------------------

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

Emerald Weapon is the cretue that swims around the ocean floor.  He 
looks like a big green headless monster.  It has huge shoulders and 
you shouldn't have too much trouble to find it.  

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
|   A.  Statistics of Emerald Weapon   |
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

HP:   1,000,000                  MORPH:         Nothing
EXP:	50,000                     STEAL:         Nothing
AP:   50,000                     ITEM DROPPED:  Earth Harp
GIL:  50,000

ATTACKS:  

+  Emerald Shoot
	This is Emerald Weapon's main attack.  It inflicts around 7000
 	damage to each character.  He will use this quite often.

+  Emerald Beam
	After taking enough damage, Emerald will use this attack.  It
 	does considerably less, about 5000, but some people have told me
 	it also inflicts DeSpell.  After he does this move, he will open
 	4 "eyes".

+  Eyes
	There are four of these.  Two drain about 400 MP and the other
 	two each hit for about 3000.  Each Eye has about 20000 HP.

+  Revenge Stomp
	If you destroy an eye, Emerald will stomp the entire party for
 	about 2500.  He will use this each time an eye is destroyed.

+  Aire Tam Storm
	Everyone knows about this move by now.  When you destroy all four
 	eyes, Emerald will do this.  Everyone seems to think that it will
 	always do 9999 damage.  This is far from the truth.  Aire Tam
 	Storm's damage is determined by the amount of materia that is
 	worn.  For every piece of materia, Aire Tam Storm will do 1100 
	damage.  So if you are wearing 10 or more, it will do 9999, if 
	you are wearing 3 it will do 3300, and if you are wearing no
 	materia, it will do 0000.  Square even hinted at this.  Aire Tam 
	spelled backwords is... Materia

SEQUENCE OF ATTACKS:

I've seen a lot of my friends try and just overpower Emerald without 
looking for a pattern.  Big mistake.  The thing will crush you.  Look 
at it.  He has a sequence he follows, so you can anticipate what he'll
do and prepare for it.  The sequence goes like...

1.  Emerald Shoot
	(It'll do this for awhile)
2.  Emerald Beam
3.  Open Eyes
4.  Eyes attacking and Emerald Shoot
5.  (When an eye is killed)  Revenge Stomp
6.  (When all eyes are killed)  Aire Tam Storm
7.  Repeat

So basically, it will use Emerlad Shoot.  When it uses Emerald Beam, 
watch for the eyes.  If you kill and eye, make sure you can survive 
Revenge Stomp.  When you kill all the eyes, make sure you can survive 
Aire Tam Storm.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
|   B.  How I Beat Emerald   |
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Now then, I'll give advice first.  Make sure you wear some Mystiles.  
They are the best armor, since you can avoid half of all attacks 
caused by Emerald.  Physical Attacks are strong, especially Limits.  
Emerald causes no Status Effects, so you don't need to waste your 
accessory on Ribbon.  Try Touph Ring or Champion Belt.  Sprint Shoes 
aren't so good, and I'll go into that later.

Oh and don't equip ultimate weapons.  Emerald gives tons of AP and 
you'll want to take advantage.  

Now your equipment.  I used the team of Cloud, Cid, and Yuffie.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

Cloud

Ragnorak
Mystile
Choco Feather

[In Weapon]  2X Cut = Added Cut
		 Knights of the Round = MP Absorb
		 Knights of the Round = Quadra Magic
[In Armor]   W - Summon = Master Command
		 Final Attack = Phoenix
		 Master Magic = Enemy Skill

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


Yuffie

Oritsuru
Mystile
Touph Ring

[In Weapon]  Cover = Counter Attack;
		 Counter Attack = Counter Attack;
	     	 Counter Attack; 
		 Counter Attack;
		 2X Cut;
		 W - Item
[In Armor]   Counter = Deathblow;
		 Counter Attack = Underwater;
		 Magic Counter = Ultima

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


Cid

Scimitar
Rune Armlet
Champion Belt

[In Weapon]  Final Attack = Bahamut Zero;
[In Armor]   W - Magic = Mega All;
		 Master Magic = HP Absorb

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


Here's how it went:

I had Could use Big Guard (which is why Sprint Shoes don't matter) at 
the start of the fight.  Cid used Regen and then Comet 2.  Yuffie used 
Four Times Cut.  Now, I was set.  I had Regen, Haste, and Wall up.  
Yuffie was taking it hard when the Mystile didn't defend, but all and 
all the Regen plus Mystile had her living.  I had Cid use cure Yuffie 
nearly every turn till I ran out of MP and then used a Megalixer.  All 
during this, Yuffie was using Four Times Cut and Cloud was enjoying the 
power of Knights of the Round.  Yuffie died after the first Emerald 
Beam and the eyes came out.  One shot Cid, he died, and cast Bahamut 
Zero.  Cloud avoided the Revenge Stomp, but didn't get quite that lucky 
against Aire Tam Storm.  He was dead, and then Final Attack = Phoenix 
came in, and voila, I'm alive.  Big Guard back up, and I used Cid to 
cast two Comet 2's, and he hit Yuffie one more time and bought the farm.  
I cast Knights twice (W - Summon) and used one Omnislash.  I used no 
Highwinds, but I managed three Doom of the Livings.  Cid was mainly 
there to cure Yuffie and reep in the rewards of double and triple AP 
growth.  Too bad Master Magic didn't get any AP  :-)

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


C.  Cheapo Strategies 

These are cheap tricks that almost guarntee that you beat Emerald.  

1.  Knights of the Round with W - Summon and keep mimicing.  Final 
	Attack Revive is added in.

2.  Duplicate Megalixers and keep using them in battle while having 
	Knights of the Round being cast every turn.  Final Attack Revive 
	is again used.

3.  Use the "Lift PSX lid and Regen trick"


-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


-----------------------------------------------------------------------
 VII.  RUBY WEAPON
-----------------------------------------------------------------------

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|   A.  Statistics of Ruby Weapon   |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

HP:   1,000,000                  MORPH:         Nothing
EXP:	50,000                     STEAL:         Nothing
AP:   50,000                     ITEM DROPPED:  Desert Rose
GIL:  50,000

ATTACKS:  

+  Whirlsand
	Sucks a character into the ground and they cannot participate in
 	the battle any longer.

+  Great Sweep
	Hits for about 4500 damage to all characters.

+  Shadow Flare
	Damages a single character for about 7000.

+  Ultima
	Same as the spell. It uses it as a counter for Knights of the
 	Round.  I've heard that it uses it as a counter for other spells
 	too, but I have no idea.

+  Ruby Fire
	Fire damage to one character.

+  Ruby Ray
	Does roughly 3000 damage to one character, but it adds confusion
 	sometimes.

+  [Regular Attack]
	Does about 3500 damage to one character

+  Tentacles
	There are two of these.  They each have about 50,000 HP.  One
 	drains about 500 MP and the other hits for about 2500 damage.


SEQUENCE OF ATTACKS:

Ruby's fighting depends on the current situtation.  He likes to fight 
one on one.  If you have more than one character out and his claws 
aren't in the ground, he will use Whirlsand until only one is left 
standing.  He will never suck out all the characters though.  If his 
claws are in the ground, then he'll try to retract them so he can use 
Whirlsand.  Oh, forgot to mention that when he sticks his claws in the 
ground, he can't use his regular attack, Whirlsand, and Great Sweep.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


=-=-=-=-=-=-=-=-=-=-=-=-=-=
|   B.  How I Beat Ruby   |
=-=-=-=-=-=-=-=-=-=-=-=-=-=

First off, everyone knows that if two of your characters are already 
dead, then Ruby will immediately put his claws into the ground.  Next, 
he _can be stopped_, literally.  Hades works wonders.  Also, he 
doesn't get hurt by physical attacks.  Well, he does, but I've 
omnislashed him when I had 238 strength with Cloud and did little more 
than 600 a pop.  With that being said, I can assume you know to use 
Magic right?  

Now, on to the set up I used.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


Cloud

Enhance Sword
Mystile
Ribbon

[In Weapon]  Hades = Sneak Attack;
		 Master Summon = MP Absorb;
		 Knights of the Round = HP Absorb;
		 Final Attack = Revive;
[In Armor]   Knights of the Round = Quadra Magic;
		 Enemy Skill = Magic Plus;
		 Speed Plus = W - Summon

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

Yuffie

It really doesn't matter

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

Cid

I'm not even going to repeat myself.  Just read on and you'll know what 
I mean.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


Here's how it went:

I had Cloud kill off the other two in a random battle.  Now, I entered 
battle and automatically cast Hades.  It did a puny 400, but it did 
stop the big brute.  I put on Big Guard, and then cast two Knights of 
the Round.  By the time all the animations where done, I had Ruby 
almost dead and he woke up.  Hit me with Ultima (actually, Cloud dodged 
it) and dug his hands in the sand and I used Hades again.  He stopped 
and I finished with another casting of Knights.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|   C.  Cheapo Strategies   |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

1.  Well look above and you'll see my cheapo way.

2.  Another one is to have W - Summon.  Have HP Absorb and MP Absorb 
	both hooked up to Knights of the Round.  Equip Hades and Mime 
	too.  Then load up on Speed Plus and Magic Plus.  Kill the others 
	off.  Get into battle with Sprint Shoes on.  He will stick his 
	claws in the ground.  Now cast Hades on Ruby and Knights of the 
	Round on the Claws.  Just keep hitting that Mime button and you 
	have him beat.  Ruby can't kill you in one hit, assuming you have 
	9999 HP and Knights will always give you full MP and HP.  His 
	claws will always die to one Knights and prompt the Knights to 
	attack Ruby.  Hades will always keep him stopped.  He will wake 
	up, but Hades will stop him again.  Equipping a Mystile also 
	helps if you are worried about Ultima, which he always uses after 
	waking up.

3.  Have one character go in with Knights linked to HP Absorb.  Have 
	Counter and Mime linked.  Have the Ribbon and 9999 HP.  Load up 
	on Magic Plus.  Now, go in and cast Knights.  It will make Ruby 
	use Ultima and then you will counter and get all HP back.  
	Whenever Ruby does anything, he gets hit and you get cured.  He 
	doesn't have any high damaging attack and you get cured after 
	every attack, so you can't lose.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


-----------------------------------------------------------------------
VIII.  TIPS AND TRICKS
-----------------------------------------------------------------------

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  To regain Stamina in the Chocobo races, hold on to the R1, R2, L1,
 	and L2 buttons.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  If you are fighting a single opponent, cast Reflect on your entire
 	party, and then use a Magic Spell with All on your party.  This
 	way, the Spell will hit the opponent three times.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  If you collect all six of the Turtle's Paradise Flyers, you will get
 	a Megalixer, and one of each source.  The flyers are at:

	  The wall of the boy that has 5 gil in Sector 5 Slums
	  The bulletin board in the lobby of the Shinra HQ
	  Ghost Hotel in the Gold Saucer
	  The inn in Cosmo Canyon
	  Tiger Lily Weapon's Shop in Cosmo Canyon
	  Yuffie's House

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  Special Flashback.  To ge this, take Cloud back to the Nibelheim
 	basement after the entire Mideel ordeel.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  How to get All Lucky 7777's.  Make sure you have less than 7777 HP.
  	Go into battle and let the opponent whack you until your HP is
 	above and close to 77.  Then turn the opponent(s) into frogs and
 	let them hit you until you have HP that ends with 77, kill all
 	enemies.  Now, use Hi Potions and Potions to get your HP to 7777

	(i.e.  you have 6925 HP.  You enter battle and get beaten up 
	until your HP is 6781.  You then kill all but one enemy and turn
 	the last one into a frog.  He will hit for 1 HP per turn.  Wait
 	until he hits you to 6777 HP.  Then kill the frog.  Now, use two
 	Hi Potions and you are set.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  Cid's rocket code is Circle, , X, X.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  The Nibelheim safe code is 
	
 	  Right 36
	  Left 10
	  Right 59
	  Right 97

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  To get back into Midgar, you have to be in Disc 3.  Go to Midgar and
 	talk to the man there.  Go to Bone Village and look for "Normal
 	Treasure".  Dig in the upper sectio of Bone Village and you will
 	find a Key.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  There is a back room in the Item Store of Cosmo Canyon.  After
 	Meteor has been summoned, go to the store and the rope will be
 	gone.  Go in and find a Full Cure Materia, an Elixer and a Magic
 	Source.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  To gain levels and AP fast, go to the Final Dungeon.  Take the left 
	path.  You will come to another two paths and you should take the 
	upper one.  You will come across a place that has natural looking 
	terrain.  It also has green water in the center.  This is the 
	best developing in the game.  Here, you fight a variety of 
	creatures, but there are a few to look out for.  They include:

  Master Tonberry (comes in one)
	Looks like a big mole creature that carries a lantern and knife.

HP:   45,000                     MORPH:         Ribbon
EXP:	6,000                      STEAL:         Elixer
AP:   200                        ITEM DROPPED:  Megalixer
GIL:  6800

ATTACKS:

* Everyone's Grudge
	This move does damge that is directly related to the number of
 	opponents you have killed.  I'd know the exact ratio to determine
 	the damage, but most likely your most used characters will die in
 	one hit (Cloud).  This can be dodged.

* Knife
	This is an instant kill move.  He will have to be close to you to
 	use this.

NOTES:  He gives decent AP and Exp.  His main perk though is the fact 
that he can provide unlimited Ribbons and Elixers.  Why are Elixers 
important when you can get Megalixers?  Read on...



  Magic Pot (comes in groups of two and three)
	The name gives it away.  You'll know it when you see it.

HP:   4096                       MORPH:         N/A
EXP:	8,000                      STEAL:         N/A
AP:   1000                       ITEM DROPPED:  Turbo Ether
GIL:  8,500

ATTACKS:

* [Steals Item]
	It will steal and item if you hit it.  You get the item back if
 	you beat it.

NOTES:  The Magic Pot is invunerable.  That is, until you feed it an 
	Elixer.  Then you can kill it and reep the rewards.  They give 
	you massive AP and Exp.



  Movers  (comes in pairs of threes)
	Orange orbs that bounce around.

HP:   3000                       MORPH:         Protect Ring
EXP:	0                          STEAL:         Turbo Ether
AP:   800                        ITEM DROPPED:  Turbo Ether
GIL:  30,000

ATTACKS:

* [Normal Hit]
	Hits for damage.

NOTES:  They are easy to hit and easy to kill.  Tons of AP and Gil.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  To get the Guidebook, you need to fight Ghost Ships and Morph them.

  Ghost Ship  (comes in one)
	Looks like a skeleton on a ship with a paddle.

HP:   6600                          MORPH:         Guidebook
EXP:	1600                          STEAL:         Phoenix Down
AP:   60                            ITEM DROPPED:  Phoenix Down
GIL:  2000

ATTACKS:

* [Normal Hit]
	Slaps you with his paddle.

* St. Elmo's Fire
	Hits you with St. Elmo's Fire

* Goannai
	Picks you up with a paddle and chunks you out of battle.  This
 	make you not be able to participate in the remainder of the 
	battle.

NOTES:  You fight him in the Underwater Reactor.  There is a place with 
	two screens of a tunnel that is made of glass and outside is the 
	ocean.  He appears in both screens, but more frequently in the 
	second.  Or, you can fight him in the Battle Square, but there, 
	the risk of Goannai is much more dangerous.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  The Ancient Forest is the home of several good items including the 
	Apocalyse and Typoon.  To get there, just beat Ultimate Weapon or 
	ride on a chocobo with Mountain climbing abilities.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

+  The Sunken Gelnika is found in a grove to the south of Junon.  It is 
	underwater and the home of strong creatures.  Why is this one of 
	my favorite places?  Two reasons:

1.  The items are great.  You get 

* Hades
* Highwind
* Conformer
* 2X Cut
* Megalixer X 2
* Escort Guard
* Spirit Lance
* Outsider


and..

2.  I can max out my stats here.  No, I don't mean getting to level 99, 
	anyone can do that.  I'm talking about getting all stats for all 
	characters up to 255, the max.  A lot of people have done this, 
	but millions of people haven't.  It is rare to do this, and if 
	you have accomplished this, you are more than a master of this 
	game in my book.  It takes weeks to get every character to 255 
	stats round.

To do this, you need to morph the enemies on the Gelnika.  There are 
	six in total and you can get six different sources.  To do this, 
	you have to morph.  Yuffie and her Conformer are best suited for 
	the job.  See my Yuffie set up in the one of the previous 
	sections of this guide.

* Unknown 1  ~  Power Source
* Unknown 2  ~  Guard Source
* Unknown 2  ~  Magic Source
* Bad Rap    ~  Luck Source
* Poodler    ~  Speed Source
* Serpent    ~  Mind Source

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+  Level Four Limit Break Locations

* Cloud
	Get 32,000 BP at the Battle Square

* Tifa
	Play the Piano at her house and you will eventually get it

* Barret
	After stopping the Train, talk to the lady in the highest tent in
 	North Coral.

* Aeris
	This one is tricky.  Normally, people get it after she.. um dies.
  	You can get it for her before she does though.  When you get the
 	Buggy, drive it into Costa Del Sol.  Get on the boat and return
 	to Junon.  Go to the World Map and you are in your buggy!  Now 
	head to the sleeping man's cave.  If you have fought for a number
 	of times that ends in identical digits (i.e. 188, 2055), he will
 	give you something.  He might give you a piece of Mythril.  Take
 	this to the Weapon Maker and he will let you rummage throught his
 	trunks.  You can check the big one for a Gold Armlet, or the
 	small one at the top for Aeris' Limit.  It is the BEST Limit, but
 	not needed since she dies.  Too bad.. would have made the Weapons
 	as easy as Goblins.

* Red XIII
	Beat Missing Number for it.

* Yuffie
	Beat the Pagoda in Wutai

* Cait Sith
	N/A

* Vincent
	Talk to Lucrecia in the Second Disc.  Go back to her cave in the
 	Third disc and get this.

* Cid
	Sunken Gelnika

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+  Ultimate Weapons

* Cloud
	Beat Ultimate Weapon in the Third Disc.  Prepare to chase him.

* Tifa
	Go abck to the Wall Market and use the broken Vending Machine.

* Barret
	Bring him with you to fight Hojo, and on the way up the stairs,
 	he will see a green chest.  If he is not with you, you will not
 	get this weapon.

* Red XIII
	Bugenhagen gives this to you before he dies.

* Yuffie
	Sunken Gelnika

* Cait Sith 
	On the Midgar Raid, go up to the 64th floor and check the
 	lockers.

* Vincent
	Receive along with the Chaos.

* Cid
	Talk to the Man who stares at the Rocket all day after the Rocket
 	is destroyed.

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-----------------------------------------------------------------------
  IX.  FREQUENTLY ASKED QUESTIONS
-----------------------------------------------------------------------

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In your materia set ups, you list that you have more than one Knights
of the Round.  How do you get more than one?

  To get more than one of a materia all you need to do is master it.
  When you master it, in the experience gain screen, it will say,
  '[materia] MASTERED' and '[materia] was born'.  This means that
  since it was mastered, it spawned another one.  The new one starts
  as if you just got it and will be at the end of the list.

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How do you get more than one Master Magic, Master Summon, and Master 
Command?
  
  When you master all the green or red materias you can go to Bugen's 
  observatory and the Huge Materias will exchange your materias to a 
  single Master Materia.  For Command you only have to master a 
  certain seven: Deathblow, Manipulate, Mime, Morph, Sense, Steal, 
  and Throw.  You can keep doing this to your descretion.

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How do you get [insert materia name here]?

  Well, I got tired of answering these questions, so I added a 
  section that tells you where all the materias are located.

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What is the Sunken Gelnika?

  If you follow the story, Rufus mentioned Shinras gelnika plane.
  Apparently it was shot out of the sky when the weapons attacked
  cause you can find it sunk in the ocean.  It's in a small groove
  underwater just south of Junon.  What's interesting about this 
  place is that it has awesome items and you can morph all the 
  enemies here for unlimited sources.

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You listed in your guide that you had the KOTR linked with Quad Magic.
I've tried this before and I know it doesn't work.

  Well, you might be right (all 50 billion of you who've emailed 
  me), but I compiled most of this from memory, and when I wrote 
  this guide, I hadn't played it in months.  I did go back and 
  check several things with my saved games, but this is 
  ridiculous.  I'm entitled to make mistakes, and if this is a 
  mistake, (apparently so) then I'm sorry, but I'm not about to 
  go through this entire guide just to change it.

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Why did you ignore my email?

  Read the very first section of this guide and then see if you can
  figure it out.

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-----------------------------------------------------------------------
   X.  CREDITS, ETC.
-----------------------------------------------------------------------

Special thanks to:

- Gamewinners <http://www.gamewinners.com/> and Al Amaloo - 
     for hosting my guide and providing a great site.

- GameFAQs <http:/www.gamefaqs.com/> and CJayC -
     for hosting my guide and providing a great Message Board.

- Sony and Square -
     for reasons obvious.

- Me <lazysilverwolf@youareadork.com> -
     for writing this guide.

- You <insert contact information here> -
     for reading this guide.
  



