            [Mr.NeoSandman's Long/Shenlong faq for bloody roar 3 for PS2 Version 1.5]


1.Intro/disclaimer
   Hello children and welcome to the magical world of Bloody Roar 3! Everybody, well almost
everybody wanted me to make a faq for Long or Shenlong and I decided to go ahead and do it. 
In here is all I know on how to play Long and Shenlong.  Well this faq is copyrighted by me and 
only me.I am the on who wrote it and stuff. Bloody Roar 3 is copyrighted by Activision and 
everything else outside of that is copyrighted by there rightful owners. If you want to 
contribute something,e-mail me at mr_neosandman@hotmail.com. If you want to post it somewhere, 
you can do it if you don'talter it and if you e-mail me to tell me where it his. If you see any 
of my faqs somewhere other than game faqs or psxcodez.com,  please e-mail me to tell me where.
 Long is a tiger in beast form, he used to be an assasin for the tylon corporation in bloody roar 1.
He stoped working for tylon because he didn't agree with them about something and they tried
to kill him because they taught he was a traitor. After the fall of the company, Long went into 
hinding. He hid in a mountain and lived as an hermit until Uriko went to meet him and forced him
to teach her how to fight to save her mother. from the ZLF. Long went to help her rescue her mother.
After desrtoying the ZLF and finding out about his clone, he went into wandering the earth and
eventualy met a man of great strenght. Long started living with him and his daughter Lanfa.
After a while, Lanfa also became afflicted with the crest of the beast and Long set out on 
another journey but with a purpose this time, to destroy the crest of the beast and save all
the other beast men everywhere.
 ShenLong on the other hand is evil. He is a clone of Long and was made by Busuzima
to serve as a puppet leader for the ZLF. After the destruction of the ZLF, Shenlong came to his
senses, well kinda. He stopped being brainwashed and started to drink and get into fights.
As he says in his opening:"It doesn't mater who I was before, I ham who I ham today,
Life his just about partying and killing the punks you don't like." I have no idea why he
started searching for the tabula because he didn't seem to care if he died, but he did
anyway.
   Long and Shenlong ar basiclly the same stats wise but there attacks are more different than
you might think. Long focuses more on punch attacks and Shenlong his more focused on kicks.
They are both pretty fast but a bit laking in the strenght department but with the combo rings,
who carse? There game is pretty much centered on combo rings and they while be explained
later on.

1.intro/disclaimer
2.long's move list
3.long's combos
4.long's strategy
5.shenlong's move list
6.shenlong's combos
7.shenlong's startegy
8.character chart
9. credit
10.outro

2.Long's move list

2.5 conversion
p=punch k=kick be=beast u=up d=down f=forward b=back bt=back turned t=throw
B=block(R1) qcf=press down and roll to forward qcb=press down and roll to back

-If there is a * after a button press, it means that you can press L1 to do a 
beast drive afterwards-

-qcf+p-  lashing arrow punch
-qcb+p- elbow thrust
-qcf+k- double rising kicks (juggles in beast form)
-qcb+k- hop step kicks
-f+p- thrust fist (start combo ring with p or k)
-f+k- air cartwheel kick
-ff+p- back slam
-ff+k- step low sweep
-u+p- jump elbow
-u+k- hop kick
-b+p- shoulder tackle
-b+k- back kick (ends in bt)
-d+p- mid palm thrust
-d+k- ankle kick
-pk- punch kick combo
-k,dk- toe kick,step kick combo
-db+p- sway double palm
-df+pp- kne pop tackle
-db+k- spin low kick
-df+k- toe kick
-ff (dash) p- tackle
-ff (dash) k- flying dragon kick
-qcf+be- hop n' bite
-qcb+be- stomp after that you can do the following 
( you can press be,be anytime during auto combos to do a double slash attack)
  -be,be,be,d+be- triple cartwheel kick combo
  -d+be 6 times- auto combo
  -b+be 2 times- step kick flying sragon kick
  -u+be 6 times-  auto combo
  -f+be 6 times- auto combo
-p- mega face nail
-k- thrust kick
-f+be- face nail
-ff+be- rising nail
-u+be- spin kick ends in back turned
-b+be- super face nail
-db+be,be-low kick back smash
-df+be,be- mid kick back smash
-ff (dash) be- somersault
-be,be*,be- cross attack
-pk,dk,ffp*- cont. attack
-bf+k- thrust kick
-B dd(crouch) p- double punch
-B dd(crouch) k- rising kick
-B dd(crouch) be-rising nail
-qcf,qcf+be- course to heaven (beast drive)
-qcb,qcb+be or L1- ferocious tiger laceration

3.Long's combos

Combo ring:
  A combo ring is a special combo that is composed of six moves that can be
chained and can be done by proceding left or right to the next move.
You can finish the combo with a combo ender during or after the ring.
Here is Long's combo ring:

 ax leg                break               left kick
   dk ----------------   p*  ----------------  fk
   |                                            |
   |        hawk six level combo ring           |
   |                                            |
   fp-----------------   k   ----------------  dp
single grip         right kick            grasp sun & moon

Actually, Long as two combo rings. The second one can only
be done in beast mode:

low tiger blade       cross claw            rolling claw
   dk+be --------------  p+be  ----------------  fk+be
    |                                              |
    |         tiger six level combo ring           |
    |                                              |
   fp+be --------------  k+be  ----------------  dp+be
tiger attack        swallow kick            blade whipping

Here are the combo ring enders:

-ffp- back gate elbow           -bp- demolition attack
-ddp- cont. gem bombardment     -ffk- rotation kick
-bk-  turn over kick            -ddk- forward sweep illusion

  But to use a combo ring, you must use a combo ring starter for it to work.
Here are some that I found. I don't have much right now but if you have some 
that are not written here, you can e-mail me and I will give you credit.

ppp       be,p
k,dk (combo ring with p or fp)
fp   (combo ring with p or k)

Here are some regular combos:
(if there is the name of a beast drive written next to the combo,
you can imput the beast drive after the combo)

pppp the any qcf or qcb attacks
pppp,qcf+k, course to heaven
pppp,be,be
[sorry, I didn't spend much time on the combos but I will fix it soon]

4.Long's strategy

  Well, I really like to use the combo ring with cont. gem bombardment,
but, it's not always the best way to go. I use short combos a lot more
because the opponnent usually expect a long one. You can then grab them
when the combo ends. Hiting low usualy works to if you hit high a lot.
Miw up the other attacks in with the combo rings. Even if an attack
is  not powerful, the damage adds up and can confuse an opponnent 
easily. Try not to use cont. gem bombardement to much. Opponnents will 
usually expect it too. It's sometime better to use a low attack to end 
the combo. 

5.Shenlong's movelist

5.5 conversion
p=punch k=kick be=beast u=up d=down f=forward b=back bt=back turned t=throw
B=block(R1) qcf=press down and roll to forward qcb=press down and roll to back

-If there is a * after a button press, it means that you can press L1 to do a 
beast drive afterwards-

-qcf+p- snake attack
-qcb+p- (guard attack) knife hand
-qcf+k- double lift kicks (juggle in beast form)
-qcb+k- hop step kick
-qcf+be- hop n' bite
-qcb+be- stomp [you can use any of the following afterwards]
(you can press be,be anytime during the auto combos to do a slash spin kick)
  -be,be,be,d+be- triple cartwheel kick combo
  -f+be,be- double swipe
  -u+be 6 times- auto combo
  -d+be 6 times- auto combo
  -b+be 6 times- auto combo
-fpp- swipe plus nail
-b+p- double palm attack
-u+p- cross blow
-d+p- low poke
-db+p- low double blow
-df+p- hammer thrust
-u+k- air spin kick
-ff+p- elbow thrust
-f+k- cart wheel kick
-b+k- back kick ends in back turned
-d+k- low ankle kick
-db+k-  low sweep 
-df+k- step kick
-ff+k- hop sweep
-f+be- split kick
-u+be- back flip
-b+be- rising back kick
-d+be- low nail
-db+be,be- low kick back smash
-df+be- low cross nail
-ff+be- rising nail (juggle)
-ff (dash) p- lunge punch
-ff (dash) k- lunge kick
-ff (dash) be- somersault
-B dd (crouch) pp- pop up knee tackle
-B dd (crouch) k- rising kick
-B dd (crouch) be- rising nail
-qcf,qcf+be- tiger darkness attack (beast drive)
-qcb.qcb+be or just L1- ferocious tigr laceration

6.Shenlong's combos

Combo ring:
  A combo ring is a special combo that is composed of six moves that can be
chained and can be done by proceding left or right to the next move.
You can finish the combo with a combo ender during or after the ring.
Here is Shenlong's combo ring:

snake kick            asian attack          snake stride
    dk  ----------------   p*  ---------------  fk
    |                                           |
    |        Snake six level combo ring         |
    |                                           |
    fp -----------------   k   ---------------  dp
back blow             high kick             low blow

Here are his combo ring enders

-ffp- ending blow            -bp- end of tiger
-ddp- low double hand blow   -ffk- shadowles end
-bk- rolling heel kick       -ddk- circling kick


  But to use a combo ring, you must use a combo ring starter for it to work.
Here are some that I found. I don't have much right now but if you have some that
are not written here, you can e-mail me and I will give you credit.

ppp              u+p


Here are some regular combos:
(if there is the name of a beast drive written next to the combo,
you can imput the beast drive after the combo)

be,be,be
be,be,f+be
pk,dk
pppp,qcf+k,tiger darkness attack


7.Shenlong strategy

  Pretty much the same as above, use short combos, don,t get cornered,
yada yada yada. I can say for Shenlong that you should try not to get
stuck in a back turned position, there is only is beast attack in bt
that is really helpful. Try to use it after circling kick like in the
demo at the start. But if your opponnent as seen the demo,they will
probaly dread it like the plague so use it sparingly but if it works
then go wild.

8.character charts
 This is an idea I got. It tells each characters endurance (how they take damage ),
speed ( how fast they walk, attack, etc... ), and jumping power ( How high they jump
in human and beast mode ). This was figured out through extensive calculation and
mesuring. Please don't e-mail me saying you disagree. It's set like this:
strong .... weak ( If there is a five its because it's out of the ordinairy ).
 4   3    2  1
                  endurance          speed             jump

Alice     ---------   1    ----------  4   ----------   4
Bakuryu   ---------   1    ----------  5*  ----------   3
Busuzima  ---------   1    ----------  2   ----------   2
Gado      ---------   4    ----------  4   ----------   1
Jenny     ---------   1    ----------  4   ----------   5*
Long      ---------   2    ----------  3   ----------   3
Shina     ---------   1    ----------  3   ----------   2
Shenlong  ---------   2    ----------  3   ----------   3
Stun      ---------   4    ----------  1   ----------   1
Uriko     ---------   1    ----------  4   ----------   4
Xion      ---------   3    ----------  3   ----------   2
Yugo      ---------   3    ----------  2   ----------   2
Kohryu    ---------   4    ----------  5*  ----------   3
Uranus    ---------   1    ----------  5*  ----------   5*

9.credits 

thanx to CjayC for hosting my faqs
thanx to blutz for letting me use his computer
thanx to drunken maverick for sparring against me all the time
thanx to everybody for e-mailing me with encouragements
thanx to you for reading my faq

10. Sorry if you think it took a will to write this faq. I recently got
summoner and have been playing a lot and pondering the idea for a summoner faq
and a few character faq for dead or alive hardcore. I will probably write one
for Busuzima. I already wrote a move list. Anyway, keep your stick on the ice!






