Othello playing game for | Be | OS |
Authors
The artifical intelligence portion for the computer opponents
was written by John Thornley. His homepage can be found
here.
The BeOS GUI was written by Peter Wagner. His homepage can be found here. He can be reached by e-mail as well.
System Requirements
This program was developed and tested on BeOS version 5.0 for x86.
It should run on BeOS 4.0, 4.5, and 5.0 PE as well, although none
of those configurations has been tested. A BeOS 5.0 PPC version may
be built in the near future.
Cool Features
To Start Playing
The program starts a new game immediately when it is launched.
You are the white player. When it is your turn, the squares
in which you can move are lighted. Click on a square to make
your move. Note that when playing a computer opponent at the
easy or medium levels, the computer may move so quickly you won't
notice.
Where you can Move
When you place a piece by clicking on a lighted square,
pieces between your newly-placed piece and other pieces of your
same color are turned to your color. Pieces are changed along
the horizontal, vertical, and diagonals. You can only place
a piece where at least one of your oppoent's pieces is changed to
your color.
And the winner is...
When neither player can move, the winner is the one with the most
pieces on the board.