The Wheel

This tool will allow you to make a wheel in only a few clicks. In order to produce a rounded front and side view the wheel has two different diameters and their respective widths.

The wheel may have 12, 15 or 18 points.

I strongly suggest you to make a texture having only the wheel design on it. A small texture will be just right, something like 64x64 pixels or even better 32x32 pixels.

NOVA036.BMP is an small texture of 64x64 with a wheel only. The reason for this is that your wheel texture covers the entire texture and you don't need to make any adjustments or tuning of points.

So once you select the texture all points will fit in the circle and you have nothing else to do, or at least only some small adjustments.

If you look at this panel you will easily understand why you are better off if you use one single, small texture to make the wheels. Just imagine all the points you would need to adjust and tune...

The Autotune option will refresh all points to a circle with the selected number of points. You can use this if you ever change the number of points instead of having to adjust them one by one.


As in all other tools that use a diameter as a measurement reference, like the Cylinder and Cone, you have to take care with the choice of diameter and number of points. A small diameter will produce a corrupted polygon message when compiling the scenery.