Hangar30
This example will explain how to make one type of hangars using this dynamic event, as the shown in the above picture. Hangar31 example uses the distance to open the doors when the aircraft is at 140 meters from the hangar.
The example, use the following macros:
- Main macro:
hangar31.nv2, install this file in your main NOVA folder- Structure macros:
hang31ml and hang31mr, install these 2 files in your main NOVA folder- Once the files are installed, load each structure macro, hang31ml and hang31mr, and save each of them as an structure, this is absolutely needed to create in your system the 2 required structure files
- When both structures have been created, then you can load the main macro hangar31.nv2 and save the macro in the format of your choice, API or ASD formats
The hard core of the macro or static sections are made of the hangar1 tool, an horizontal front section ( Seq. #2) and 2 side front sections of the hangars.Sequences 5 and 6 are two static doors as well. This graphic shows all static parts of the hangar. The macro scale will be 0.50
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The dynamic sections of the hangar are made of structures, I will use the sign doors for this purpose. This left picture shows the left door, the right door is a copy of this structure, but placed at X=9 meters |
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The left picture shows
how this method works, the left door will move to the right a given number
of meters every second as specified in the macro event main panel.
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This is where all the
dynamics of the macro are created, the hangar's dynamic will be activated
when the aircraft is at 140 meters or less. At every second, the structure hang31ml will move 1 meter to the left, and this for 18 seconds, as shown in the constant move table. If you want to make the same move, but for the right door, then you can check on the mirror structure box and include the name of the file structure to move, 1 meter to the right and for 18 seconds as well. |
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This type of
dynamic move is much more easier to do than the one explained in the
hangar30 documentation, it also will give you a more constant and smooth
move of the structures. The maximum allowed time is 59 seconds. |