Main panel options:
The Tool Bar: It has 23 different tools. Click over the tool icon to select it.
Plot macro: This option is available in the first addon program and updated soon after to the main NOVA program. It allows you to visualize the entire macro in four views, top, front, side and 3D view. This option is also individually available on each tool in the program.
The Grid: This shows a summary of each part of a macro or the macros used in a scenery. Objects and/or macros are placed in sequences and in any order. If you want to edit and modify a sequence just click on the sequence number to be modified.
Click on the sequence number to modify the object, or
Click on the description or other point on the row to modify its X, Y and altitude values.
File:
New scenery file: This allows you to start work with a new scenery file. You can make a scenery file using macros made with Nova or place your objects directly at a given Latitude and Longitude using the 23 available tools.
New single macro: Use this to make a single macro. A single macro means that all parts included in the macro have the same reference center point. Click here for more details.
New MSO Macro: If your object needs or has different referenced points or is made of parts, select this option. Click here for more details.
Load file: Loads a new file into the program.
Save file and generate scenery: This is only available if you choose to make a scenery file.
Save file and make API macro: This is only available if you are making a single or MSO macro. It can be also activated or deactivated in the Nova setup program options.
Save file and make ASD macro: It works the same way as the API macro option but for macros to be used with ASD.
Exit: To exit the program
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Macro options: Use this to enter some important information about your macro. Click here to know more about it.
Maximize macro: This option is only available when making a MSO macro. Essentially this is used to make a macro perform better and lower its size if your macro has two or more identical parts placed at different (X,Y) coordinates. You can also use this feature to rotate a part of your structure to a given angle between 0 to 359 degrees. An special section about this can be found here.
Program setup: The first thing to do when using the program...
Library maker: Make a library file to store your most used macros in the scenery such as trees, signs, etc. Libraries make sceneries perform better and you can gain some very valuable fps when using them. Click here for more information.
Nova Modules: In the future new modules with very specific functions will be added to NOVA. These modules, when installed, can be accessed from this menu. The first available module is a Docking and Odometer system.
Convert single macro to MSO: This option is only available if you are working in a single macro type and need to convert it to a MSO for some specific reason.
The Coordinates panel: