FS2K Standard buildings

This tool will allow you to make a large variety of buildings using the default FS2K textures. This is one of the mayor changes in FS2K compared to previous versions.

Warning: If you get a message like this when selecting to make a default  FS2K building, this is due because your Flight Simulator main path in the panel is not entered or path is invalid.

 

You don't need to choose any texture as they are part of the FS2K building engine.

Buildings can have from 4 to 16 sides.

If your building has 4 sides it can have a squared or sloped roof.

For sloped roofs you have also to enter the sides length.

 

Buildings are made of four basic sections. Base, body, top, and roof.

For each section you'll get a list of types and a view of the texture.

The base, body, and top can have a height of zero but, of course, you need at least one to be different from zero.

The base, body, and top sections work the same way. The only difference will be the choice of building type you need.

For each section you can see the front/back and side left/right textures by selecting the view side 1 or view side 2 button

In this example the base is selected and every time I change the base type I will get a different base building. All others will remain as they are.

If one of the sections has a height of zero this section will not have any texture displayed.

You can repeat the same texture up to 9 times. This example shows that base side view 1 will be repeated 3 times.

The base and top have a selection of 78 different types, the body has 81. You can use any type of combination to make a building.

The roof works the same way as the other sections but has only one view. You can also repeat the number of textures in both sides.

There are 30 different types of roof.