The Cube Tool.

 

This is the perfect tool for almost any kind of building having a cubic form. You can use it to make terminals, houses, buildings and many other objects if you combine it with other types of shapes.

Using some special options in the program you can also make uneven structures such as tilted towers or stairs.

 

cube101.gif (1863 bytes)
This is a view of each side of the cube. All sides can be changed and the top and bottom surfaces may have different dimensions.

 

 

Because all sides can be changed the panel is divided in two with separate Base and Upper sections.

 

 

 

Light up top points at night: You can place 4 lights on top of the cube for some special effects. Lights can also blink at night.

Bitmaps can be applied to the external and internal surfaces of the cube, and each side of the cube may also use the transparency affect.

Draw uneven side cube: This option is automatically activated when you have an uneven side on the cube. You get an uneven side when your base side and top side have a different length.

The drawing on the left shows a cube with an uneven side.
This option will improve the display of an object having this type of shape. For example you might use this option when making a control tower.

Uneven side example

On the left we have a classic example of a control tower. As you can see the middle window frame shows a small distortion. This distortion can be fixed using the uneven option feature in the cube View of the same window tower with the uneven feature applied to each side of the cube.
When using the uneven option you must also change your window drawing in your texture as shown in the graphic.
Macros used in this test:
NOVA001 : CT with distortion window
NOVA002 : CT with corrected window distorsion

CUBE SPECIAL DRAWING OPTIONS

 

Raise option: This raises one end of the cube the selected number of meters. Only one end is raised at a time.

You will probably use this option to make one of the modules or parts of a finger gate.

Increase side altitude: This increases one end of the cube to the selected number of meters.

 

Move : Move the front or back side of the cube the selected number of meters to the left or right.

 

Bevel option: This will decrease the base length of one of the sides of the cube.

You can also use this option in one of the modules to make a finger gate.

Skew base cube: Base cube can be skewed in all directions.

 

 

This shows a cube skewed to the right.
Another example of the skew option. Using a MSO macro type each cube has been skewed 3 meters in all directions.
Skew side option: This works the same way as the skew base but for the sides. You have to pay special attention when using it.

In this picture the the left side is skewed to the back 4 meters. You can see that this looks like a rotation of one of the sides.

If your skew value is high it is possible that one of the sides will not show in the scenery. In fact the side will be visible - but from inside the cube. If the invisible side is the external left side, for example, all you have to do to fix this problem is to use the internal left side of the cube instead the external left side.

Antenna option: This places some vertical lines on top of the cube.

 



Here two antennas are placed on top of a control tower.