This first Finger Gate example shows the use of the cube and some of its special effects such as the bevel and raise options. These two options will probably always be used when making this type of structure. No other tools are used to make this basic Finger Gate.
This structure will normally also use small pieces or parts with lengths smaller than 1 meter - like the wheels. That's why it uses the superscale4(16). That is all lengths and sizes are multiplied by 16 to give the structure the real size in the FS scenery.
For more details on this example load the file NovaEx20.nov
- Module 1: It is the biggest module and this side is placed in front of the terminal wall. The module is raised at the back. See below for a better view.
- Module 2: Is a small module with external and internal textures used. The right side of the cube is beveled.
- Base: Two cubes - no special options are used.
Side view of the structure.