For more information you can load the NovaEx30.nv1 file
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This feature will
display the distance in meters from the aircraft to the stop sign.
An odometer can be used for many other purposes than just a docking system as
shown here.
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The texture Nova041.bmp
has different types and colors of digits to use in the system.
The odometer system can display any distance between 0 and 99 meters. The first two boxes will show the distance from 00 to 99 and the third box is always reserved for the letter 'm' meaning meters. |
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To start you need to
define the size of the odometer or, more precisely, the width and height of each
digit. The total length or width of the odometer will be
3 times the digit's width.
The next panel is used to control the activation and display of the odometer. It is absolutely necessary at this time to indicate the scale you will use in your macro. You must now calculate the real distances used in the macro. If you use a scale of 1/8 you will enter 1/8 =0.125 in the scale. If you use any other scale in your macro than this one the odometer will not work properly. The panel measurements are shown in meters regardless of the scale you use. If the odometer is placed against a building wall you will need to check on the Force draw to front view box to avoid flickering texture problems. |
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Finally you will have
to choose the textures to be used for each digit. It is strongly suggested
to place all required digits in the same texture for better performance.
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