For more information you can load the file NovaEx31.nv1.
This shows a progress bar in action. A progress bar is nothing more than a graphical display showing a large or small number of dots on a panel based on the aircraft's distance to the final position. It works on exactly the same rules as the docking and odometer systems.
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To start with you can use
the Nova texture Nova054.bmp or make your own texture.
Panels can be placed in any position in your texture. They can be vertically oriented or placed horizontally oriented as shown in this example. All this does is save and optimize texture space.
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The first thing is
to set up the panel size and position over the ground. All measurements
are based on a 1/8 scale value.
The alignment is also needed for an accurate reading of distances. |
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The progress bar has 8 different events, or actions and all of them are based on the distance from the aircraft to the final position. Note that all measurements are based on a 1/8 scale. |
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You can click on any of the defaults buttons to get a correct activation distance. |