This tool allows you to make an event at a given time of the day in your scenery. An event can be :
Open and close a hangar door at a given time, or
Open and close a window, or
Any other type of dynamic you want to make using a polygon of 4 sides only. You can make a much more elaborate dynamic using the Hour Structure Event.
To make this type of event you need to draw all sides of your macro, using the regular tools, and leave the dynamic side of the macro to this tool.
For more details you can load the NovaEx33 macro covering this tool.
This example shows how to make a single hangar, with a flat roof, and with the front side doors opening and closing at a given time of the day.
As usual the first panel is used to enter the size of the dynamic section. In my example it will be the size of the front hangar wall. Hours are in the range of 00 to 23.
The dynamic or effect I am looking for is to open the door at 10:00 and close the door at 10:10 according to the data entered in the example.
To be exact the door will close according to the example at 10:10 and 59 seconds.
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The dynamics are made
using a single polygon. So you have to specify which textures you will
use on the front side of the polygon as well as the back, if required.
For each side you also have to enter 2 textures names and positions.
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Back view actions are not needed in this hangar example. |
A view of the macro in the scenery