Example 21

 

This is a variation of Example 20 with 2 wheels added.

This introduces the use of the Wheel tool and some important facts need to be considered when using this tool.
The wheels are made using the Cube with the shaded option which gives a rounded or cylindrical appearance.
In this example the wheels are made of 12 points, use the shaded options, and show some distortion problems. This because the diameter and number of points are small as explained in the Wheel tool page.
Since we are using some identical parts more than once it is very important to maximize the macro to reduced the file size and give better performance in the scenery. The following parts are optimized:
  • Left and right base
  • Wheel axis 1 and 3
  • Left and right wheel

The left and right wheel also shows another use of the MSO maximizer option. You can also use this panel to rotate any object at any angle from 0 to 359 degrees.