FS2002/FS2000
Scenery EDHI Version 3.3 / Airport Hamburg-Finkenwerder, Germany
(=> German Instructions see EDHI33ge.htm or EDHI33ge.txt)
Contents:
-
Freeware
Statement
-
Disclaimer
-
Requirements
-
What's
New in Version 3.3
-
Related
Files for Hamburg-Finkenwerder
-
Installation
-
Deinstallation
-
Credits
-
Setting
the scenery density (static Scenery)
-
Setting
the scenery density (dynamic Scenery)
-
Tip:
Freeware-Scenery "Hamburg"
-
Frequencies
EDHI
-
Some
Informationen about Hamburg-Finkenwerder
-
Known
Bugs/FAQ
-
Contacting
the Author
Freeware
Statement
This
Scenery is Freeware. If you don't change the files in this archive, you
are allowed to give a copy to everyone you want. Without written permission
by the author it is not allowed to publish this archive on disk or CD-ROM.
Publishing this file in the Internet is only allowed, when access is free
of any charge!. In other words: don't make money with it!
Disclaimer
You
will use this scenery at your own risk. I will not be responsible for any
problems or damage on your system, which may occur after installing this
scenery. Please read the installation instructions before you start.
Requirements
-
MS Flight
Simulator 2002 (FS2002) or
-
MS Flight
Simulator 2000 (FS2000) with Patch 2 for FS 2000 installed
(version number in menu "?/Info..." must be "7.00 Build 5010" or higher)
-
about 20 MB
free space on Hard Disk
What's
new in Version 3.3 ?
-
Compatibility with
FS2002
-
A lot of redesign
to show the airport in January 2003
-
Redesign for many
3D-Objects
-
Redesign of Nightlight-Scenery
... and as always a lot
of corrections and adjustments ...
Related
Files for Hamburg-Finkenwerder
At www.flightsim.com
or www.simflight.de
the following files are availible:
EDHI-Version
2.0x for FS98/FS95/FS5.1
This version does not run with FS98 or lower, so
users of these versions please look for the EDHI2xx-files.
Final
Approach Charts for EDHI
see "EDHI_IAP.ZIP"
Source
code for Beluga with open front (api.-file)
see "ASTOPEN.ZIP" for the Source Code in .api-format
for "Beluga No. 2" with open front door. You may use it in your own sceneries.
Installation
-
Please remove previous
versions of EDHI before installing this version.
-
If you unzip the
archive with options "Use Pathnames" and "All Files", all files and folders
in this archive will be copied into the folder you have specified as destination.
This folder should be your scenery folder, for example "FS2000\Scenery".
Otherwise you have to proceed the following steps:
-
Create a folder
"EDHI" in your scenery folder. Enter this folder and create folders
with the name "Scenery" and "Texture".
-
Copy all .bgl-files
to folder ...\EDHI\Scenery.
-
Copy all files with
extensions *.txt, *.htm, *.jpg and *.gif to folder ...\EDHI.
-
Copy all other files
(textures) to folder ...\EDHI\Texture.
-
For FS2000 only: Copy files 128b2su1.bmp and 128bshw1.bmp
-
from ..\<your FS2000 main folder>\Scenedb\world\texture
-
to ..\EDHI\Texture
-
Start FS2002/FS2000
and add this scenery area to your FS2002/FS2000 scenery library. Make sure
that the level number for this scenery is the lowest of all sceneries covering
the Hamburg, Germany area. If you are not familiar with this procedure,
please consult the FS2002/FS2000 Help files.
-
After this step I
recommend to finish FS2002/FS2000 and start it again to avoid temporary
display problems.
-
You can now take
your aircraft to EDHI with the airport menu, just search for "Finkenwerder"
or the ICAO-Code "EDHI". If you select the option "Scenery for FS95 or
before", you will be offered 4 different startup positions for EDHI.
Deinstallation
-
Inside FS2002/FS2000
remove this scenery from your scenery library.If you are not familiar with
this procedure, please consult the FS2000 Help files.
-
Quit FS2002/FS2000. Remove
folder "EDHI" from your scenery folder.
Credits
-
This scenery was
made with the Freeware-Tools "Airport V. 2.10" by Pascal Meziat,
Don Mc Ewen and Manfred Moldenhauer (SCASM, integrated in "Airport").
At the end I used the newest version of this program, "Airport V. 2.60",
which was devoloped by Tom Hiscox. The Beluga was generated with M98toBGL
by Trevor de Stigter. The .bmp-Textures were finished with "Bmp2000"
by Martin Wright. Very useful was the "Scenery Design Whitepaper"
by Martin Wright, Ralf-Juergen Triebel and Andreas Klisch. Helpful hints
I found at www.flusiwelt.de (German).
Another great tool I used is “Easy Object Designer” (EOD) by Matthias
Brückner.
-
Dynamic Scenery was
made with DOD 3.0 by Rafael Garcia Sanchez and DynKit 2.0
by Konstantin Kukushkin.
Thanks to all of you!
-
Special thanks to Olli P. (not the singer!) who supported patiently the
development of the nightlight scenery.
-
Ships were made by Ian Rawlings, the cars are by Arne Kintzel.
-
The aircrafts and their designers:
-
Airbus A319-100
TAM: AFX by Kim Simmelink - Project Freeware (ArtWork by Felipe Maino
e Taveira)
-
Air Canada A319-114
C-GAYP: Kyle Duncan
-
British Airways
A319 G-EUPA: Nick Botamer
-
A319 Sabena:
Pierre Mardaga
-
Airbus A300-600ST
Beluga: Lars Kornstaedt
-
Airbus A319 United:
Lars Kornstaedt
-
Airbus A319 Lufthansa:
Martin Henne
-
Airbus A321-111
Swissair: Daniel Mrawek
-
A321-231 Aero Lloyd:
Bernd Hirnschrodt
-
Super Guppy: J.Crous/D.McQueen
-
A318 in "house
colours": Toby Vickers
-
A321 Iberia: Valerio
Perondi
-
A321 TAP: Bernd
Hirnschrodt
-
A319 Northwest Airlines: Scott Bolster
-
Last not least:
Special Thanks to Beta-Testers Dieter Muessler, Dirk Brandenburg and Ulrich
Karow.
Setting
the scenery density (static scenery)
-
Switch Scenery Density
to "Very Dense" to see all details.
-
Activate option "Ground
Scenery Shadows".
To
avoid low frame rates on slow computers switch back scenery density. "Normal"
density should do on most systems.
Setting
the scenery density (dynamic scenery)
-
Activate option "Dynamic
Scenery". To see all dynamic objects, set dynamic scenery density to "Very
Dense".
-
To avoid low frame
rates switch back dynamic scenery density. I set up the dynamic scenery
this way (each density step includes the previous step):
-
"Very Dense": A319
LH, A319 TAM at Ramp2; A319 Sabena at the engine test ramp
-
"Dense": A319 United
Airtlines lands on Rwy 23 and taxies to Ramp2; A321 Aero Lloyd parks at
Ramp2; A321 Swissair parks at Ramp1
-
"Normal": A319
Air Canada taxies from Ramp2 to Rwy 23 and takes off; A319 British Airways
lands on Rwy 23 and taxies to Ramp1
-
"Sparse": A300-600
ST Beluga landa on Rwy 23, taxies to Ramp1, parks a few minutes und takes
off again.
-
"Very Sparse":
Only moving Dikedoor and fences
Important: To see the moving dikedoor, dynamic scenery
density must be at least "Very Sparse".
Tip:
Freeware Scenery "Hamburg"
Frequencies
EDHI
Tower
123.25
ILS Rw 05 110.70
ILS Rw 23 108.50
Some
Information about Hamburg-Finkenwerder
EDHI
is the airport of Daimler Chrysler Aerospace Airbus, located on the south-west
side of Hamburg directly at the river Elbe. It is the place where Airbus
A318, A319 and A321 are final-assembled and go airborne for the first time.
Customers for A318, A319 and A321 get their new aircrafts in Hamburg-Finkenwerder.
In the near future A380 will be delivered to European or Near-East customers
from here, while all other A380-customers get their aircraft in Toulouse,
France. Additionally the Airbus A300-600ST Beluga visits EDHI several times
a week.
Information about the aircrafts delivered from EDHI are availible at www.airbus.com.

The expansion of the plant and the airport was difficult, because an
important road and a dike divides the old and the new airport area in two
parts. For this reason aircrafts have to cross both the dike and the road,
when they use the new apron (Ramp 2) on the south-east side. The dike can
be opened with a door of more than 80 meters width and the traffic on the
road has to wait some minutes, when stoplights are switched to red. It
is very funny, when you sit in a car, stop lights get red and there is
an airbus crossing the road right in front of you ...

Another thing to tell about EDHI is the radar equipment for this airport.
Because aircrafts have to cross the river Elbe in very low altitude there
is the risk of a collision with big ships. For this reason final approach
on Rwy 23 is controlled by this special radar equipment, which considers
ship traffic too.
The visual scenery is based on photos and maps published in regional newspapers,
own photos, videos and detailed maps of Hamburg.
Known
Bugs/FAQ
Missing Grass Textures (FS2000 only): Please follow the special instructions
for FS2000 described in chapter
Installation.
Contacting
the author
Frank Zimmermann,
Buxtehude, Germany
email zimfra@web.de
Previous versions of
EDHI have been downloaded thousands of times. I'm glad of that, because
in the meantime it accumulates to more than 750 hours of work. So I'm looking
forward for your response. If you like just send me an email. I will show
it to my wife, when she again complains about this time-consuming hobby.
Of course she is right, as always ;-) My children can be impressed with
emails from far away, too, I think.
Happy landings ...
January 2003.