Cut and paste this into the aircraft.cfg file for the respective aircraft, replacing the x(s) with the next number in numerical order in your aircraft.cfg:


[fltsim.x]
title=AIA B733 UA-1
sim=aia_737_300
model=
panel=
sound=
texture=UA-1
atc_id=
atc_airline=United
atc_flight_number=
ui_manufacturer=AI Aardvark
ui_type=Boeing 737-300
ui_variation=United Airlines
description=AI Aardvark 737-300.  Repaint by Scott Sherman.
atc_id_color=0000000000
visual_damage=0

[fltsim.x1]
title=AIA B733 UA-2
sim=aia_737_300
model=
panel=
sound=
texture=UA-2
atc_id=
atc_airline=United
atc_flight_number=
ui_manufacturer=AI Aardvark
ui_type=Boeing 737-300
ui_variation=Shuttle by United (White Top)
description=AI Aardvark 737-300.  Repaint by Scott Sherman.
atc_id_color=0000000000
visual_damage=0

[fltsim.x2]
title=AIA B733 UA-3
sim=aia_737_300
model=
panel=
sound=
texture=UA-3
atc_id=
atc_airline=United
atc_flight_number=
ui_manufacturer=AI Aardvark
ui_type=Boeing 737-300
ui_variation=Shuttle by United (Grey Top)
description=AI Aardvark 737-300.  Repaint by Scott Sherman.
atc_id_color=0000000000
visual_damage=0

[fltsim.x3]
title=AIA B733 UA-4
sim=aia_737_300
model=
panel=
sound=
texture=UA-4
atc_id=
atc_airline=United
atc_flight_number=
ui_manufacturer=AI Aardvark
ui_type=Boeing 737-300
ui_variation=United Shuttle
description=AI Aardvark 737-300.  Repaint by Scott Sherman.
atc_id_color=0000000000
visual_damage=0

